# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
#
pre_commit.log
pre_commit.ps1
BuildDetail/Media/
BuildDetail/[Ll]ibrary/
BuildDetail/[Tt]emp/
BuildDetail/[Oo]bj/
BuildDetail/[Bb]uild/
BuildDetail/[Bb]uilds/
BuildDetail/[Ll]ogs/
BuildDetail/[Uu]ser[Ss]ettings/

# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
BuildDetail/[Mm]emoryCaptures/

# Recordings can get excessive in size
BuildDetail/[Rr]ecordings/

# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*

# Autogenerated Jetbrains Rider plugin
BuildDetail/[Aa]ssets/Plugins/Editor/JetBrains*

# Visual Studio cache directory
BuildDetail/.vs/

# Gradle cache directory
BuildDetail/.gradle/

# Autogenerated VS/MD/Consulo solution and project files
BuildDetail/ExportedObj/
BuildDetail/.consulo/
BuildDetail/*.csproj
BuildDetail/*.unityproj
BuildDetail/*.sln
BuildDetail/*.suo
BuildDetail/*.tmp
BuildDetail/*.user
BuildDetail/*.userprefs
BuildDetail/*.pidb
BuildDetail/*.booproj
BuildDetail/*.svd
BuildDetail/*.pdb
BuildDetail/*.mdb
BuildDetail/*.opendb
BuildDetail/*.VC.db

# Unity3D generated meta files
BuildDetail/*.pidb.meta
BuildDetail/*.pdb.meta
BuildDetail/*.mdb.meta

# Unity3D generated file on crash reports
BuildDetail/sysinfo.txt

# Builds
BuildDetail/*.apk
BuildDetail/*.aab
BuildDetail/*.unitypackage
BuildDetail/*.app

# Crashlytics generated file
BuildDetail/crashlytics-build.properties

# Packed Addressables
BuildDetail/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*

# Temporary auto-generated Android Assets
BuildDetail/[Aa]ssets/[Ss]treamingAssets/aa.meta
BuildDetail/[Aa]ssets/[Ss]treamingAssets/aa/*
