[TexturePanels]
file = solar\asteroids\rock_shapes.ini

[Field]
cube_size = 1000 ;400
fill_dist = 5000 ;1400
diffuse_color = 230, 230, 200
ambient_color = 100, 100, 80
ambient_increase = 70, 60, 30
;empty_cube_frequency = 0.200000

[Exclusion Zones]
exclusion = Zone_Iw01_to_Rh02
exclude_dynamic_asteroids = 1
exclude_billboards = 1
exclusion = Zone_Iw01_to_Li04
exclude_dynamic_asteroids = 1
exclude_billboards = 1
exclusion = Zone_Iw01_02_exclusion
exclude_dynamic_asteroids = 1
exclude_billboards = 1
exclusion = Zone_Iw01_01_exclusion
exclude_dynamic_asteroids = 1
exclude_billboards = 1
exclusion = Zone_Iw01_to_Iw02_hole
exclude_dynamic_asteroids = 1
exclusion = Zone_Iw01_to_Rh02_hole
exclude_dynamic_asteroids = 1
exclusion = Zone_Iw01_sun_exclusion
exclude_dynamic_asteroids = 1
exclude_billboards = 1
exclusion = ZONE_Iw01_Vignette2_exclusion
exclude_dynamic_asteroids = 1
exclusion = ZONE_Iw01_Vignette4_exclusion
exclude_dynamic_asteroids = 1
exclusion = ZONE_Iw01_Vignette9_exclusion
exclude_dynamic_asteroids = 1
exclusion = ZONE_Iw01_Vignette11_exclusion
exclude_dynamic_asteroids = 1
exclusion = ZONE_Iw01_Vignette12_exclusion
exclude_dynamic_asteroids = 1
exclusion = ZONE_Iw01_Vignette14_exclusion
exclude_dynamic_asteroids = 1
exclusion = ZONE_Iw01_Vignette18_exclusion
exclude_dynamic_asteroids = 1
exclusion = ZONE_Iw01_Vignette19_exclusion
exclude_dynamic_asteroids = 1
exclusion = ZONE_Iw01_Vignette20_exclusion
exclude_dynamic_asteroids = 1
exclusion = ZONE_Iw01_Vignette23_exclusion
exclude_dynamic_asteroids = 1
exclusion = Zone_Iw01_vignette_02_exclusion
exclude_dynamic_asteroids = 1
exclude_billboards = 1

[properties]
flag = rock_objects
flag = Object_density_med

[DynamicAsteroids]
asteroid = rock_asteroid30
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000

[DynamicAsteroids]
asteroid = rock_asteroid60
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000

[DynamicAsteroids]
asteroid = rock_asteroid60
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000

[DynamicAsteroids]
asteroid = rock_asteroid30
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000

[DynamicAsteroids]
asteroid = rock_asteroid10
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000

[DynamicAsteroids]
asteroid = rock_asteroid60
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000

;[Cube]

[AsteroidBillboards]
count = 1000 ;400
start_dist = 2500 ;1100
fade_dist_percent = 0.5 ;0.350000
shape = roid_rock_tri
color_shift = 0.900000, 0.900000, 0.900000
ambient_intensity = 1.500000
size = 40, 100

;[DynamicAsteroids]
;asteroid = dasteroid_rock_small1
;count = 10
;placement_radius = 300 ;150.000000
;placement_offset = 0 ;75.000000
;max_velocity = 10.000000
;max_angular_velocity = 3.000000
;color_shift = 1.000000, 1.000000, 1.000000
;