[SystemInfo]
space_color = 0, 0, 0
local_faction = li_n_grp

[EncounterParameters]
nickname = area_fighters_gunboat
filename = missions\encounters\area_fighters_gunboat.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = area_one_cruiser
filename = missions\encounters\area_one_cruiser.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = dk_space01
danger = Dk_danger01
battle = Dk_battle01

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\AR07_asteroids_01.ini
zone = Zone_AR07_asteroids_01

[Ambient]
color = 0, 0, 0

[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_ar07.cmp

[LightSource]
nickname = AR07_system_light01
pos = 0, 0, 25000
color = 253, 230, 180
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[LightSource]
nickname = AR07_system_light02
pos = -90000, 0, -30000
color = 253, 230, 180
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[LightSource]
nickname = AR07_system_light03
pos = 90000, 0, -30000
color = 253, 230, 180
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = AR07_to_AR06
ids_name = 535060
pos = 0, 0, -55000
rotate = 0, 180, 0
archetype = dk_gate
msg_id_prefix = gcs_refer_system_AR06
jump_effect = jump_effect_nomad_gate
ids_info = 0
reputation = fc_dk_grp
behavior = NOTHING
difficulty_level = 7
loadout = dk_gate
pilot = pilot_solar_easiest
goto = AR06, AR06_to_AR07, gate_tunnel_bretonia

[Zone]
nickname = Zone_AR07_asteroids_01
ids_name = 0
pos = 0, 0, 0
rotate = 0, 0, 0
shape = ELLIPSOID
size = 100000, 100000, 100000
property_flags = 130
ids_info = 0
visit = 36
spacedust = debrisdust
spacedust_maxparticles = 50
sort = 99
toughness = 36
density = 9
repop_time = 10
max_battle_size = 8
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = fc_dk_grp, 20
encounter = area_assault, 33, 0.100000
faction = fc_dk_grp, 1.000000
encounter = area_assault, 37, 0.100000
faction = fc_dk_grp, 1.000000
encounter = area_defend, 35, 0.100000
faction = fc_dk_grp, 1.000000

[zone]
nickname = AR07_Sun1_death
pos = 0, 0, 25000
shape = SPHERE
size = 28000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = AR07_Sun1
ids_name = 1380
pos = 0, 0, 25000
ambient_color = 255, 255, 255
archetype = sun_large
star = green_alabama_sun
atmosphere_range = 30000
burn_color = 255, 255, 255
ids_info = 66160

[zone]
nickname = AR07_Sun2_death
pos = -90000, 0, -30000
shape = SPHERE
size = 8000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = AR07_Sun2
ids_name = 1380
pos = -90000, 0, -30000
ambient_color = 255, 255, 255
archetype = sun_1000
star = edge_sun
atmosphere_range = 10000
burn_color = 255, 255, 255
ids_info = 66160

[zone]
nickname = AR07_Sun3_death
pos = 90000, 0, -30000
shape = SPHERE
size = 8000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = AR07_Sun3
ids_name = 1380
pos = 90000, 0, -30000
ambient_color = 255, 255, 255
archetype = sun_1000
star = edge_sun
atmosphere_range = 10000
burn_color = 255, 255, 255
ids_info = 66160

[Zone]
nickname = AR07_to_AR06_exclusion
pos = 0, 0, -55000
shape = SPHERE
size = 3500
property_flags = 131072
visit = 128
sort = 99.500000

[Zone]
nickname = AR07_Sun1_exclusion
pos = 0, 0, 25000
shape = SPHERE
size = 33000
property_flags = 131072
visit = 128
sort = 99.500000

[Object]
nickname = AR07_to_AR08
ids_name = 535069
pos = -553, 0, 56746
rotate = 0, 0, 0
archetype = dk_gate
msg_id_prefix = gcs_refer_system_AR08
jump_effect = jump_effect_nomad_gate
ids_info = 0
reputation = fc_dk_grp
behavior = NOTHING
difficulty_level = 7
loadout = dk_gate
pilot = pilot_solar_easiest
goto = AR08, AR08_to_AR07, gate_tunnel_bretonia

[Object]
nickname = AR07_01
pos = 17118, 0, -32550
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = AR07_01_Base
base = AR07_01_Base
reputation = fc_dk_grp
rotate = 0, -90, 0
archetype = domkavash_station01
ids_name = 535084
loadout = domkavash_station01
difficulty_level = 1

[Object]
nickname = AR07_02
pos = 14811, 0, 66595
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = AR07_02_Base
base = AR07_02_Base
reputation = fc_dk_grp
rotate = 0, 180, 0
archetype = domkavash_station01
ids_name = 535088
loadout = domkavash_station01
difficulty_level = 1

[Object]
nickname = AR07_03
pos = -41814, 0, -16568
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = AR07_03_Base
base = AR07_03_Base
reputation = fc_dk_grp
rotate = 0, 0, 0
archetype = dk_incubator01
ids_name = 535081
loadout = dk_incubator01
difficulty_level = 1

[Object]
nickname = AR07_04
pos = 63905, 0, 16962
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = AR07_04_Base
base = AR07_04_Base
reputation = fc_dk_grp
rotate = 0, 0, 0
archetype = dk_incubator01
ids_name = 535081
loadout = dk_incubator01
difficulty_level = 1

[Zone]
nickname = AR07_01_exclusion
pos = 17118, 0, -32550
shape = SPHERE
size = 3000
property_flags = 131072
visit = 128
sort = 99.500000

[Zone]
nickname = AR07_02_exclusion
pos = 14811, 0, 66595
shape = SPHERE
size = 4000
property_flags = 131072
visit = 128
sort = 99.500000

[Object]
nickname = AR07_05
pos = -6073, 0, -42103
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = AR07_05_Base
base = AR07_05_Base
reputation = fc_dk_grp
rotate = 0, 110, 0
archetype = domkavash_station02
ids_name = 535051
loadout = domkavash_station02
difficulty_level = 1

[Object]
nickname = AR07_suprise_lifeboat_01
pos = -7387, 0, -19112
visit = 16
ids_info = 0
rotate = 20, 30, 5
archetype = suprise_lifeboat
ids_name = 535092
loadout = SUPRISE_dk_dk_lifeboat_dk01

[Object]
nickname = AR07_suprise_lifeboat_02
pos = 38658, 0, -8678
visit = 16
ids_info = 0
rotate = 0, 70, 0
archetype = suprise_lifeboat
ids_name = 535092
loadout = SUPRISE_dk_dk_lifeboat_dk01

[Object]
nickname = AR07_suprise_lifeboat_03
pos = -44181, 0, 44575
visit = 16
ids_info = 0
rotate = 40, 5, 9
archetype = suprise_lifeboat
ids_name = 535092
loadout = SUPRISE_dk_dk_lifeboat_dk01

[Object]
nickname = AR07_suprise_lifeboat_04
pos = 12820, 0, 69235
visit = 16
ids_info = 0
rotate = 10, 18, 12
archetype = suprise_lifeboat
ids_name = 535092
loadout = SUPRISE_dk_dk_lifeboat_dk01

[Object]
nickname = AR07_repair_buoy_01
ids_name = 535094
ids_info = 0
rotate = 0, 0, 0
pos = -57970, 0, 15759
archetype = repair_buoy

[Zone]
nickname = AR07_zone_repair_buoy
pos = -57970, 0, 15759
shape = SPHERE
size = 100
property_flags = 131072
visit = 128
sort = 99.500000
damage = -150000
music = dangerous_anomaly01

[Zone]
nickname = Zone_AR07_pop_dk_cruiser_01
pos = 0, 0, -55000
rotate = 0, 0, 0
shape = SPHERE
size = 8000
comment = dk_cruiser
sort = 99
toughness = 35
density = 2
repop_time = 5
max_battle_size = 4
pop_type = Background
relief_time = 5
population_additive = false
faction_weight = fc_dk_grp, 20
encounter = area_one_cruiser, 30, 0.100000
faction = fc_dk_grp, 1.000000
encounter = area_one_cruiser, 35, 0.100000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR07_path_dk01
pos = -24093, 0, -35624
rotate = 90, 50, 180
shape = CYLINDER
size = 4000, 57283
sort = 99
toughness = 35
density = 6
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = dk_01, 1
usage = patrol
mission_eligible = false
faction_weight = fc_dk_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_fighters_gunboat, 30, 0.200000
faction = fc_dk_grp, 1.000000
encounter = area_fighters_gunboat, 35, 0.200000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR07_path_dk02
pos = -45955, 0, 18146
rotate = 90, 0, 180
shape = CYLINDER
size = 4000, 71005
sort = 99
toughness = 35
density = 6
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = dk_01, 2
usage = patrol
mission_eligible = false
faction_weight = fc_dk_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_fighters_gunboat, 30, 0.200000
faction = fc_dk_grp, 1.000000
encounter = area_fighters_gunboat, 35, 0.200000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR07_path_dk03
pos = -14003, 0, 63312
rotate = 90, -73, 180
shape = CYLINDER
size = 4000, 66385
sort = 99
toughness = 35
density = 6
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = dk_01, 3
usage = patrol
mission_eligible = false
faction_weight = fc_dk_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_fighters_gunboat, 30, 0.200000
faction = fc_dk_grp, 1.000000
encounter = area_fighters_gunboat, 35, 0.200000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR07_path_dk04
pos = 46153, 0, 42208
rotate = -90, -42, 0
shape = CYLINDER
size = 4000, 83747
sort = 99
toughness = 35
density = 6
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = dk_01, 4
usage = patrol
mission_eligible = false
faction_weight = fc_dk_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_fighters_gunboat, 30, 0.200000
faction = fc_dk_grp, 1.000000
encounter = area_fighters_gunboat, 35, 0.200000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR07_path_dk05
pos = 38473, 0, -21137
rotate = -90, 47, 0
shape = CYLINDER
size = 4000, 97223
sort = 99
toughness = 35
density = 6
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = dk_01, 5
usage = patrol
mission_eligible = false
faction_weight = fc_dk_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_fighters_gunboat, 30, 0.200000
faction = fc_dk_grp, 1.000000
encounter = area_fighters_gunboat, 35, 0.200000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR07_pop_dk_cruiser_02
pos = 0, 0, 60648
rotate = 0, 0, 0
shape = SPHERE
size = 7000
comment = dk_cruiser
sort = 99
toughness = 35
density = 2
repop_time = 5
max_battle_size = 4
pop_type = Background
relief_time = 5
population_additive = false
faction_weight = fc_dk_grp, 20
encounter = area_one_cruiser, 35, 0.100000
faction = fc_dk_grp, 1.000000

[Object]
nickname = AR07_suprise_npc_dk_demon_01
pos = 62721, 3000, -36686
visit = 16
ids_info = 0
rotate = 23, 9, 87
archetype = suprise_npc_dk_demon
ids_name = 535083
loadout = SECRET_npc_dk_demon01
