[SystemInfo]
space_color = 0, 0, 0
local_faction = li_n_grp

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = NA01_space
danger = NA01_danger_and_battle
battle = NA01_danger_and_battle

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\NA01_mine_01.ini
zone = Zone_NA01_mine_01

[Ambient]
color = 60, 20, 10

[Background]
basic_stars = 
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = 

[LightSource]
nickname = NA01_system_light
pos = 0, 0, 0
color = 253, 230, 180
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Zone]
nickname = Zone_NA01_mine_01
ids_name = 0
pos = 0, 0, 0
rotate = 0, 0, 0
shape = ELLIPSOID
size = 200000, 100000, 200000
property_flags = 4128
ids_info = 0
visit = 36
sort = 99
damage = 2000000000
spacedust = radioactivedust
spacedust_maxparticles = 50

[Object]
nickname = NA01_dinamik_sun
pos = 0, 0, 0
archetype = sun_place
loadout = blue_sun_fx

[zone]
nickname = NA01_Sun1_death
pos = 0, 0, 0
shape = SPHERE
size = 5000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = NA01_Sun1
ids_name = 261023
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_2000
star = proto_sun1
atmosphere_range = 6000
burn_color = 255, 255, 255
ids_info = 66151

[Object]
nickname = NA01_to_HI03_hole
ids_name = 525121
pos = 888, 0, 35695
rotate = 0, 0, 0
archetype = jumphole_orange
msg_id_prefix = gcs_refer_system_HI03
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = HI03, HI03_to_NA01_hole, gate_tunnel_bretonia

[Zone]
nickname = Zone_NA01_01_lane_access
pos = 799, 0, 25633
rotate = 0, 0, 0
shape = BOX
size = 5598, 5598, 25367
property_flags = 131072
sort = 99
damage = 50

[Zone]
nickname = Zone_NA01_02_lane_access
pos = -8789, 0, 14838
rotate = 0, 90, 0
shape = BOX
size = 3839, 3839, 13994
property_flags = 131072
sort = 99
damage = 50

[Zone]
nickname = Zone_NA01_03_lane_access
pos = -13810, 0, 775
rotate = 0, 0, 0
shape = BOX
size = 4097, 4097, 24781
property_flags = 131072
sort = 99
damage = 50

[Zone]
nickname = Zone_NA01_04_lane_access
pos = -8173, 0, -453
rotate = 0, -89, 0
shape = BOX
size = 2931, 2931, 7676
property_flags = 131072
sort = 99
damage = 50

[Zone]
nickname = Zone_NA01_05_lane_access
pos = 962, 0, 9149
rotate = 0, 0, 0
shape = BOX
size = 5279, 5279, 8010
property_flags = 131072
sort = 99
damage = 50

[Zone]
nickname = Zone_NA01_06_lane_access
pos = 7319, 0, 19614
rotate = 0, -89, 0
shape = BOX
size = 2402, 2402, 7915
property_flags = 131072
sort = 99
damage = 50

[Zone]
nickname = Zone_NA01_07_lane_access
pos = 8677, 0, 9451
rotate = 0, 0, 0
shape = BOX
size = 5000, 2085, 18170
property_flags = 131072
sort = 99
damage = 50

[Zone]
nickname = Zone_NA01_08_lane_access
pos = 11900, 0, 4810
rotate = 0, -90, 0
shape = BOX
size = 5000, 1148, 3501
property_flags = 131072
sort = 99
damage = 50

[Zone]
nickname = Zone_NA01_09_lane_access
pos = 12141, 0, -2562
rotate = 0, 0, 0
shape = BOX
size = 4000, 3000, 13762
property_flags = 131072
sort = 99
damage = 50

[Zone]
nickname = Zone_NA01_10_lane_access
pos = 4730, 0, -7628
rotate = 0, 89, 0
shape = BOX
size = 4002, 2002, 13130
property_flags = 131072
sort = 99
damage = 50

[Zone]
nickname = Zone_NA01_11_lane_access
pos = 1377, 0, -12400
rotate = 0, 0, 0
shape = BOX
size = 3000, 3000, 7313
property_flags = 131072
sort = 99
damage = 50

[Zone]
nickname = Zone_NA01_12_lane_access
pos = -6601, 0, 25286
rotate = 0, 90, 0
shape = BOX
size = 2286, 2286, 9583
property_flags = 131072
sort = 99
damage = 50

[Zone]
nickname = Zone_NA01_13_lane_access
pos = -7736, 0, -7337
rotate = 0, 0, 0
shape = BOX
size = 2665, 2665, 11544
property_flags = 131072
sort = 99
damage = 50

[Zone]
nickname = Zone_NA01_14_lane_access
pos = 16735, 0, -2582
rotate = 0, -90, 0
shape = BOX
size = 1721, 1721, 7457
property_flags = 131072
sort = 99
damage = 50

[Zone]
nickname = Zone_NA01_15_lane_access
pos = 5514, 0, -14739
rotate = 0, -90, 0
shape = BOX
size = 1980, 1980, 5886
property_flags = 131072
sort = 99
damage = 50

[Zone]
nickname = Zone_NA01_16_lane_access
pos = -5427, 0, -14894
rotate = 0, 90, 0
shape = BOX
size = 2500, 2500, 11345
property_flags = 131072
sort = 99
damage = 50

[Zone]
nickname = Zone_NA01_17_lane_access
pos = -5791, 0, -19500
rotate = 0, 0, 0
shape = BOX
size = 4000, 1832, 8000
property_flags = 131072
sort = 99
damage = 50

[Zone]
nickname = Zone_NA01_18_lane_access
pos = 1400, 0, -21106
rotate = 0, -89, 0
shape = BOX
size = 5000, 2000, 11000
property_flags = 131072
sort = 99
damage = 50

[Zone]
nickname = Zone_NA01_19_lane_access
pos = 4106, 0, -25328
rotate = 0, 0, 0
shape = BOX
size = 5000, 1630, 7445
property_flags = 131072
sort = 99
damage = 50

[Zone]
nickname = Zone_NA01_20_lane_access
pos = -21997, 0, -8058
rotate = 0, 90, 0
shape = BOX
size = 2908, 2908, 12636
property_flags = 131072
sort = 99
damage = 50

[Zone]
nickname = Zone_NA01_21_lane_access
pos = -21557, 0, -14098
rotate = 0, 0, 0
shape = BOX
size = 2825, 2825, 9702
property_flags = 131072
sort = 99
damage = 50

[Zone]
nickname = Zone_NA01_22_lane_access
pos = -2401, 0, -27614
rotate = 0, 91, 0
shape = BOX
size = 2878, 2878, 11583
property_flags = 131072
sort = 99
damage = 50

[Zone]
nickname = Zone_NA01_23_lane_access
pos = -5586, 0, -36249
rotate = 0, 0, 0
shape = BOX
size = 5150, 5150, 15074
property_flags = 131072
sort = 99
damage = 50

[Object]
nickname = NA01_to_RU01_hole
ids_name = 525121
pos = -5558, 0, -42171
rotate = 0, 180, 0
archetype = jumphole_orange
msg_id_prefix = gcs_refer_system_RU01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = RU01, RU01_to_NA01_hole, gate_tunnel_bretonia

[Object]
nickname = NA01_ru_platform_1
reputation = red_n_grp
pos = -7236, 0, -41244
archetype = ru_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = ru_weapon_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
rotate = 0, 130, 0

[Object]
nickname = NA01_ru_platform_2
reputation = red_n_grp
pos = -3935, 0, -41265
archetype = ru_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = ru_weapon_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest
rotate = 0, 0, 0