[TexturePanels]
file = solar\asteroids\rock_shapes.ini

[Field]
cube_size = 1000 ;400
fill_dist = 5000 ;1400
diffuse_color = 255, 255, 255
ambient_color = 40, 60, 60
ambient_increase = 60, 50, 40
;empty_cube_frequency = 0.300000

[Exclusion Zones]
exclusion = Zone_EW13_vignette_05_exclusion
exclusion = Zone_EW13_vignette_06_exclusion
exclusion = Zone_EW13_vignette_07_exclusion
exclusion = Zone_EW13_vignette_08_exclusion
exclusion = Zone_EW13_Tradelane_02

[properties]
flag = rock_objects
flag = Object_density_med

[DynamicAsteroids]
asteroid = mineable1_asteroid60
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000

[DynamicAsteroids]
asteroid = mineable1_asteroid30
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000

[DynamicAsteroids]
asteroid = mineable1_asteroid90
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000

[DynamicAsteroids]
asteroid = mineable1_asteroid30
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000

[DynamicAsteroids]
asteroid = mineable1_asteroid60
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000

[DynamicAsteroids]
asteroid = mineable1_asteroid90
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000

;[Cube]

;[DynamicAsteroids]
;asteroid = dasteroid_rock_small1
;count = 10
;placement_radius = 300 ;120.000000
;placement_offset = 0 ;80.000000
;max_velocity = 15.000000
;max_angular_velocity = 3.000000
;color_shift = 1.000000, 1.000000, 1.000000
;
[LootableZone]
zone = zone_bw08_niobium1
asteroid_loot_container = lootcrate_ast_loot_niobium
asteroid_loot_commodity = commodity_niobium
dynamic_loot_container = lootcrate_ast_loot_niobium
dynamic_loot_commodity = commodity_niobium
asteroid_loot_count = 1, 30
dynamic_loot_count = 1, 30 ;1, 1
asteroid_loot_difficulty = 9 ;60
dynamic_loot_difficulty = 9 ;4

[LootableZone]
zone = zone_bw08_niobium2
asteroid_loot_container = lootcrate_ast_loot_niobium
asteroid_loot_commodity = commodity_niobium
dynamic_loot_container = lootcrate_ast_loot_niobium
dynamic_loot_commodity = commodity_niobium
asteroid_loot_count = 1, 30
dynamic_loot_count = 1, 30 ;1, 1
asteroid_loot_difficulty = 9 ;50
dynamic_loot_difficulty = 9 ;4

[LootableZone]
zone = zone_bw08_niobium3
asteroid_loot_container = lootcrate_ast_loot_niobium
asteroid_loot_commodity = commodity_niobium
dynamic_loot_container = lootcrate_ast_loot_niobium
dynamic_loot_commodity = commodity_niobium
asteroid_loot_count = 1, 30
dynamic_loot_count = 1, 30 ;1, 1
asteroid_loot_difficulty = 9 ;70
dynamic_loot_difficulty = 9 ;5

