[SystemInfo]
space_color = 0, 0, 0
local_faction = li_p_grp

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = area_nomads_m13
filename = missions\encounters\area_nomads_m13.ini

[EncounterParameters]
nickname = area_nomads
filename = missions\encounters\area_nomads.ini

[Music]
space = music_li_space
danger = music_reveal_challenging
battle = music_reveal_enemy_position_of_strength

[Archetype]
ship = li_fighter
ship = li_elite
ship = li_cruiser
ship = li_dreadnought
ship = rh_gunboat
ship = no_fighter
solar = wplatform

[Dust]
spacedust = Dust

[Nebula]
file = solar\nebula\li05_nebula.ini
zone = Zone_Li05_nebula

[Asteroids]
file = solar\asteroids\Li05_ice_asteroids.ini
zone = Zone_Li05_nebula

[Ambient]
color = 5, 5, 5

[LightSource]
nickname = Li05_system_light
pos = 2394, 0, -66731
color = 71, 173, 173
range = 170000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Li05_Sun
ids_name = 261012
pos = 0, 0, 0
ambient_color = 255, 255, 255
Archetype = sun_2000
star = sm_white_sun
ids_info = 66160

[Object]
nickname = Li05_to_Li01
ids_name = 260929
pos = 65000, 0, 35000
Archetype = jumpgate
ids_info = 66145
msg_id_prefix = gcs_refer_system_Li01
jump_effect = jump_effect_bretonia
behavior = NOTHING
goto = Li01, Li01_to_Li05, gate_tunnel_bretonia

[zone]
nickname = Zone_Li05_nebula
pos = 0, 0, 0
shape = SPHERE
size = 130000, 130000, 130000
property_flags = 33025
property_fog_color = 20.000000, 60.000000, 60.000000
Music = zone_nebula_nomad
visit = 32
spacedust = organismdust
spacedust_maxparticles = 125
sort = 99.500000

[zone]
nickname = Zone_Li05_shipyard_exclusion
pos = 64998, 0, 31092
shape = SPHERE
size = 5000
property_flags = 196608
property_fog_color = 20.000000, 60.000000, 60.000000
edge_fraction = 0.200000
sort = 99.500000

[zone]
nickname = Zone_Li05_prison_exclusion
pos = 65149, 0, 14897
shape = SPHERE
size = 5000
property_flags = 196608
property_fog_color = 20.000000, 60.000000, 60.000000
edge_fraction = 0.200000
sort = 99.500000

[Object]
nickname = Li05_prison_1
ids_name = 196799
pos = 65165, 0, 14730
rotate = 0, 90, 0
Archetype = prison
ids_info = 65541
base = Li05_01_base
dock_with = Li05_01_base
reputation = red_n_grp
behavior = NOTHING

[zone]
nickname = Zone_Li05_gate_to_prison
pos = 65180, 0, 23032
shape = BOX
size = 1000, 1000, 7000
property_flags = 131072
sort = 99.500000

[Object]
nickname = Li05_shipyard_6
pos = 61600, -170, 29919
rotate = 0, 90, 0
Archetype = shipyard
parent = Li05_02

[Object]
nickname = Li05_shipyard_7
pos = 61600, -170, 30419
rotate = 0, 90, 0
Archetype = shipyard
parent = Li05_02

[Object]
nickname = Li05_shipyard_8
pos = 61600, -170, 30919
rotate = 0, 90, 0
Archetype = shipyard
parent = Li05_02

[Object]
nickname = Li05_shipyard_9
pos = 61600, -170, 32044
rotate = 0, 90, 0
Archetype = shipyard
parent = Li05_02

[Object]
nickname = Li05_shipyard_10
pos = 61600, -170, 32544
rotate = 0, 90, 0
Archetype = shipyard
parent = Li05_02

[Object]
nickname = Li05_shipyard_11
pos = 61600, -170, 33044
rotate = 0, 90, 0
Archetype = shipyard
parent = Li05_02

[Object]
nickname = Li05_space_research_1
pos = 61411, 0, 31581
Archetype = space_research
parent = Li05_02

[Object]
nickname = Li05_space_research_2
pos = 61411, 0, 29544
Archetype = space_research
parent = Li05_02

[Object]
nickname = Li05_space_industrial_1
pos = 61949, 0, 31343
rotate = 0, -90, 0
Archetype = space_industrial
parent = Li05_02

[Object]
nickname = Li05_space_industrial_2
pos = 61952, 0, 31583
rotate = 0, -90, 0
Archetype = space_industrial
parent = Li05_02

[Object]
nickname = Li05_space_industrial_3
pos = 61931, 0, 29550
rotate = 0, -90, 0
Archetype = space_industrial
parent = Li05_02

[Object]
nickname = Li05_space_industrial_4
pos = 61949, 0, 33380
rotate = 0, -90, 0
Archetype = space_industrial
parent = Li05_02

[Object]
nickname = Li05_nav_buoy_1
ids_name = 261162
pos = 65130, -500, 20236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_2
ids_name = 261162
pos = 65132, -500, 21236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_3
ids_name = 261162
pos = 65134, -500, 22236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_4
ids_name = 261162
pos = 65136, -500, 23236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_5
ids_name = 261162
pos = 65138, -500, 24236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_6
ids_name = 261162
pos = 65140, -500, 25236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_7
ids_name = 261162
pos = 65142, -500, 26236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_8
ids_name = 261162
pos = 65144, -500, 27236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_9
ids_name = 261162
pos = 65130, 500, 20236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_10
ids_name = 261162
pos = 65132, 500, 21236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_11
ids_name = 261162
pos = 65134, 500, 22236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_12
ids_name = 261162
pos = 65136, 500, 23236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_13
ids_name = 261162
pos = 65138, 500, 24236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_14
ids_name = 261162
pos = 65140, 500, 25236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_15
ids_name = 261162
pos = 65142, 500, 26236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_16
ids_name = 261162
pos = 65144, 500, 27236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_17
ids_name = 261162
pos = 65645, 0, 20236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_18
ids_name = 261162
pos = 65645, 0, 21236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_19
ids_name = 261162
pos = 65645, 0, 22236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_20
ids_name = 261162
pos = 65645, 0, 23236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_21
ids_name = 261162
pos = 65645, 0, 24236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_22
ids_name = 261162
pos = 65645, 0, 25236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_23
ids_name = 261162
pos = 65645, 0, 26236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_24
ids_name = 261162
pos = 65645, 0, 27236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_25
ids_name = 261162
pos = 64645, 0, 20236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_26
ids_name = 261162
pos = 64645, 0, 21236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_27
ids_name = 261162
pos = 64645, 0, 22236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_28
ids_name = 261162
pos = 64645, 0, 23236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_29
ids_name = 261162
pos = 64645, 0, 24236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_30
ids_name = 261162
pos = 64645, 0, 25236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_31
ids_name = 261162
pos = 64645, 0, 26236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_32
ids_name = 261162
pos = 64645, 0, 27236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[LightSource]
nickname = Li05_nomad_light
pos = 65176, 500, 14866
color = 49, 153, 75
range = 5000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Li05_to_EW07_hole
ids_name = 458764
pos = -52217, 11000, -54006
rotate = 0, -105, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_EW07
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = EW07, EW07_to_Li05_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Li05_to_EW07_hole
pos = -52216, 0, -54005
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Zone]
nickname = Zone_Li05_pop_ambient_01
pos = 0, 0, 0
rotate = 0, 0, 0
shape = SPHERE
size = 85122
comment = Ambient Pop
sort = 1
toughness = 18
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_n_grp, 1
encounter = area_nomads, 18, 0.100000
faction = fc_n_grp, 0.800000
encounter = area_nomads_m13, 18, 0.100000
faction = fc_n_grp, 0.800000

[Object]
nickname = Li05_suprise_bw_elite2_01
pos = 35765, 0, -15379
visit = 16
ids_info = 66401
rotate = 0, 0, 0
archetype = suprise_Anubis_elite
ids_name = 1191
loadout = suprise_Anubis_elite

[Object]
nickname = Li05_02
pos = 62140, 0, 31585
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = Li05_02_Base
base = Li05_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = space_police01
ids_name = 196801
loadout = d_space_police01
difficulty_level = 1

[Object]
nickname = Li05_04
pos = -10194, 0, 56061
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = Li05_04_Base
base = Li05_04_Base
reputation = li_b_grp
rotate = 0, 0, 0
archetype = l_dreadnought_ex
ids_name = 534015
loadout = li_dreadnought_li_01
difficulty_level = 1

[Object]
nickname = Li05_04_dock
ids_name = 534015
ids_info = 0
spin = 0, 0, 0
rotate = 0, 0, 0
pos = -10194, 30000, 56061
burn_color = 255, 222, 160
archetype = l_dreadnought
base = Li05_04_Base
dock_with = Li05_04_Base
reputation = li_b_grp
loadout = li_dreadnought_li_01
difficulty_level = 1

[Zone]
nickname = Zone_Li05_vignette_01_exclusion
pos = -10183, 0, 56038
shape = SPHERE
size = 1500
property_flags = 131072
visit = 128
sort = 99.500000

[Zone]
nickname = Zone_Li05_pop_ambient_02
pos = -10183, 0, 56038
rotate = 0, 0, 0
shape = SPHERE
size = 1490
sort = 51
toughness = 19
density = 6
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 15
population_additive = false
faction_weight = li_n_grp, 20
faction_weight = fc_n2_grp, 1
faction_weight = fc_n_grp, 1
encounter = area_assault, 21, 0.100000
faction = li_n_grp, 1.000000
encounter = area_defend, 19, 0.100000
faction = li_n_grp, 1.000000
encounter = area_nomads, 19, 0.100000
faction = fc_n2_grp, 0.900000
encounter = area_nomads_m13, 18, 0.100000
faction = fc_n_grp, 0.800000

[Object]
nickname = Li05_to_St01_hole
ids_name = 534065
pos = 11802, -40000, -73319
rotate = 0, -179, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_St01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = St01, St01_to_Li05_hole, gate_tunnel_bretonia

[Object]
nickname = Li05_to_li06_hole
ids_name = 534065
pos = -56152, 0, 11803
rotate = 0, -100, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_li06
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = li06, li06_to_Li05_hole, gate_tunnel_bretonia

[Object]
nickname = Li05_06
pos = -63662, 30000, 41488
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = Li05_06_Base
base = Li05_06_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = space_police01
ids_name = 534170
loadout = space_police01_li_01
difficulty_level = 1

[Object]
nickname = Li05_to_bw13_hole
ids_name = 458759
pos = 0, 60000, 0
rotate = 0, 140, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_BW13
jump_effect = jump_effect_hole6
ids_info = 66146
visit = 0
goto = Li05, Li05_to_li06_hole, gate_tunnel_bretonia

[Object]
nickname = Li05_05
pos = -67597, 0, -21817
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = Li05_05_Base
base = Li05_05_Base
reputation = li_b_grp
rotate = 0, 0, 0
archetype = l_dreadnought
ids_name = 534015
loadout = li_n_li_dreadnought
difficulty_level = 1

[Zone]
nickname = Zone_Li05_vignette_02_exclusion
pos = -67597, 0, -21817
shape = SPHERE
size = 1500
property_flags = 131072
visit = 128
sort = 99.500000

[Object]
nickname = Li05_to_LI09_hole
ids_name = 534604
pos = 52933, 0, -27539
rotate = 0, 117, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_LI09
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = LI09, LI09_to_Li05_hole, gate_tunnel_bretonia

[Object]
nickname = Li05_to_POLICE01_hole
ids_name = 537471 
pos = -57000, 0, -12000
rotate = 0, 0, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_POLICE01
jump_effect = jump_effect_yellow_long
ids_info = 66146
visit = 0
goto = POLICE01, POLICE01_to_Li05_hole, gate_tunnel_bretonia
