[SystemInfo]
space_color = 0, 0, 0
local_faction = li_n_grp
space_farclip = 150000

[EncounterParameters]
nickname = area_one_fighter
filename = missions\encounters\area_one_fighter.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = dangerous_anomaly01
danger = music_omicron_danger
battle = music_omicron_battle

[Dust]
spacedust = Dust

[Nebula]
file = solar\nebula\AR01_nebula_02.ini
zone = Zone_AR01_nebula_02

[Nebula]
file = solar\nebula\AR01_nebula_01.ini
zone = Zone_AR01_nebula_01

[Asteroids]
file = solar\asteroids\AR01_nomad_asteroids.ini
zone = Zone_AR01_asteroids

[Ambient]
color = 60, 20, 10

[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_ar01.cmp

[LightSource]
nickname = AR01_system_light
pos = 0, 0, 0
color = 253, 230, 180
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = AR01_to_St03b_hole
ids_name = 535023
pos = -18412, 10000, 18955
rotate = 0, -52, 0
archetype = nomad_jumphole
msg_id_prefix = gcs_refer_system_St03b
jump_effect = jump_effect_nomad_gate
ids_info = 66146
visit = 0
goto = AR01, AR01_to_St03b_hole, gate_tunnel_bretonia

[Object]
nickname = Nomad_city
ids_name = 535021
pos = -18412, 0, 18955
Archetype = dyson_city
ids_info = 1
base = Ew02_01_base
reputation = fc_n_grp

[zone]
nickname = Zone_AR01_city_exclusion
pos = -18412, 0, 18955
shape = SPHERE
size = 10000
visit = 128
sort = 99.500000

[Object]
nickname = Nomad_city_platform_01
ids_name = 10903
ids_info = 0
rotate = 0, 40, 0
pos = -23600, 0, 22700
archetype = dyson_city_platform
reputation = fc_n_grp

[Object]
nickname = Nomad_city_platform_02
ids_name = 10903
ids_info = 0
rotate = 0, 40, 0
pos = -25000, 0, 17600
archetype = dyson_city_platform
reputation = fc_n_grp

[Object]
nickname = Nomad_city_platform_03
ids_name = 10903
ids_info = 0
rotate = 0, 40, 0
pos = -12000, 0, 17500
archetype = dyson_city_platform
reputation = fc_n_grp

[Object]
nickname = Nomad_city_platform_04
ids_name = 10903
ids_info = 0
rotate = 0, 40, 0
pos = -16100, 0, 25000
archetype = dyson_city_platform
reputation = fc_n_grp

[Object]
nickname = Nomad_city_platform_05
ids_name = 10903
ids_info = 0
rotate = 0, 40, 0
pos = -18150, 0, 13500
archetype = dyson_city_platform
reputation = fc_n_grp

[zone]
nickname = Zone_AR01_asteroids
pos = 0, 0, 0
shape = SPHERE
size = 100000
visit = 128
sort = 99.500000
toughness = 19
density = 6
repop_time = 20
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
faction_weight = fc_n_grp, 1
faction_weight = fc_n2_grp, 1
encounter = area_defend, 19, 0.100000
faction = fc_n_grp, 1.000000
faction = fc_n2_grp, 1.000000

[Zone]
nickname = Zone_AR01_nebula_01
ids_name = 0
pos = 0, 0, -50000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 62326, 30768, 30768
property_flags = 32768
property_fog_color = 0.000000, 128.000000, 0.000000
ids_info = 0
visit = 36
damage = 100
spacedust = radioactivedust
spacedust_maxparticles = 50

[Zone]
nickname = Zone_AR01_nebula_02
ids_name = 0
pos = 45700, 0, 45300
rotate = 0, 44, 0
shape = ELLIPSOID
size = 42208, 23273, 23273
property_flags = 32768
property_fog_color = 0.000000, 128.000000, 0.000000
ids_info = 0
visit = 36
damage = 100
spacedust = attractdust_green
spacedust_maxparticles = 50

[Object]
nickname = AR01_planet_1
ids_name = 535029
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = -37080, 0, 63510
archetype = planet_rides_4000
atmosphere_range = 4500
burn_color = 255, 222, 160
ids_info = 66069

[zone]
nickname = AR01_planet_1_death
pos = -37080, 0, 63510
shape = SPHERE
size = 4400
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = AR01_planet_2
ids_name = 535030
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = 63510, 0, -11439
archetype = planet_rckdes_3000
atmosphere_range = 3500
burn_color = 255, 222, 160
ids_info = 66069

[zone]
nickname = AR01_planet_2_death
pos = 63510, 0, -11439
shape = SPHERE
size = 3400
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = AR01_to_AR02
ids_name = 261793
pos = 38658, 0, 65088
rotate = 0, 39, 0
archetype = nomad_gate
msg_id_prefix = gcs_refer_system_AR02
jump_effect = jump_effect_nomad_gate
ids_info = 66145
reputation = fc_n_grp
behavior = NOTHING
difficulty_level = 7
visit = 128
loadout = nomad_gate
pilot = pilot_solar_easiest
goto = AR02, AR02_to_AR01, gate_tunnel_bretonia

[Zone]
nickname = AR01_to_AR02_exclusion
pos = 38658, 0, 65088
shape = SPHERE
size = 3000
property_flags = 131072
visit = 128
sort = 99.500000

[Zone]
nickname = Zone_AR01_pop_dk_01
pos = -18412, 10000, 18955
rotate = 0, 0, 0
shape = SPHERE
size = 15000
comment = dk_fighter_scout
sort = 99
toughness = 4
density = 1
repop_time = 10
max_battle_size = 8
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = fc_dk_grp, 1
encounter = area_one_fighter, 30, 0.100000
faction = fc_dk_grp, 0.800000

[Object]
nickname = AR01_suprise_nomad_01
pos = -66271, 0, -31557
visit = 16
ids_info = 0
rotate = 30, 60, 20
archetype = suprise_nomad
ids_name = 1034
loadout = SECRET_npc_no_fighter02

[Object]
nickname = AR01_suprise_robots_fighter_01
pos = -10000, -5000, -50000
visit = 16
ids_info = 0
rotate = -55, 78, 0
archetype = suprise_robots_fighter
ids_name = 534128
loadout = suprise_robots_fighter_secret5

[Object]
nickname = AR01_to_POLICE01_hole
ids_name = 537473
pos = 38656, 10754, 65083
rotate = 0, 0, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_POLICE01
jump_effect = jump_effect_yellow_long
ids_info = 66146
visit = 0
goto = POLICE01, POLICE01_to_Ar01_hole, gate_tunnel_bretonia
