[SystemInfo]
name = Ku04
space_color = 0, 0, 0
local_faction = ku_p_grp

[EncounterParameters]
nickname = tradelane_armored_prisoner
filename = missions\encounters\tradelane_armored_prisoner.ini

[EncounterParameters]
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini

[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini

[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = area_bh_defend
filename = missions\encounters\area_bh_defend.ini

[EncounterParameters]
nickname = patrolp_gov_patrol
filename = missions\encounters\patrolp_gov_patrol.ini

[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini

[EncounterParameters]
nickname = patrolp_bh_patrol
filename = missions\encounters\patrolp_bh_patrol.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini

[EncounterParameters]
nickname = area_armored_prisoner
filename = missions\encounters\area_armored_prisoner.ini

[EncounterParameters]
nickname = tradep_armored_prisoner
filename = missions\encounters\tradep_armored_prisoner.ini

[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini

[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini

[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini

[EncounterParameters]
nickname = tradep_trade_freighter
filename = missions\encounters\tradep_trade_freighter.ini

[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini

[EncounterParameters]
nickname = tradep_trade_armored
filename = missions\encounters\tradep_trade_armored.ini

[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini

[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini

[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini

[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini

[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini

[EncounterParameters]
nickname = miningp_trade_transport
filename = missions\encounters\miningp_trade_transport.ini

[EncounterParameters]
nickname = miningp_scavenger
filename = missions\encounters\miningp_scavenger.ini

[EncounterParameters]
nickname = patrolp_gunboats
filename = missions\encounters\patrolp_gunboats.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_ku_space
danger = music_ku_danger
battle = music_ku_battle

[Dust]
spacedust = Dust

[Nebula]
file = solar\nebula\Ku04_Hiyo_cloud.ini
zone = Zone_Ku04_Hiyo_cloud

[Nebula]
file = solar\nebula\Ku04_Hiryo_cloud.ini
zone = Zone_Ku04_Hiryo_cloud

[Nebula]
file = solar\nebula\Ku04_Chuyu_cloud.ini
zone = Zone_Ku04_Chuyu_cloud

[Asteroids]
file = solar\asteroids\Ku04_Kansai_mine_field.ini
zone = Zone_Ku04_Kansai_mine_field

[Asteroids]
file = solar\asteroids\Ku04_Hiyo_asteroids.ini
zone = ZONE_Ku04_Hiyo_asteroid_1

[Asteroids]
file = solar\asteroids\Ku04_Hiyo_asteroids.ini
zone = ZONE_Ku04_Hiyo_asteroid_2

[Asteroids]
file = solar\asteroids\Ku04_Hiyo_asteroids.ini
zone = ZONE_Ku04_Hiyo_asteroid_3

[Asteroids]
file = solar\asteroids\Ku04_Hiyo_asteroids.ini
zone = ZONE_Ku04_Hiyo_asteroid_4

[Asteroids]
file = solar\asteroids\Ku04_Hiyo_asteroids.ini
zone = ZONE_Ku04_Chuyu_asteroid_1

[Asteroids]
file = solar\asteroids\Ku04_Hiyo_asteroids.ini
zone = ZONE_Ku04_Chuyu_asteroid_2

[Asteroids]
file = solar\asteroids\Ku04_Hiyo_asteroids.ini
zone = ZONE_Ku04_Chuyu_asteroid_3

[Asteroids]
file = solar\asteroids\Ku04_Hiyo_asteroids.ini
zone = ZONE_Ku04_Hiryo_asteroid_1

[Asteroids]
file = solar\asteroids\Ku04_Hiyo_asteroids.ini
zone = ZONE_Ku04_Hiryo_asteroid_2

[Asteroids]
file = solar\asteroids\Ku04_Hiyo_asteroids.ini
zone = ZONE_Ku04_Hiryo_asteroid_3

[Ambient]
color = 30, 40, 90

[Background]
basic_stars = solar\starsphere\starsphere_stars_crow.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_ku04.cmp

[LightSource]
nickname = Ku04_system_light
pos = -31, 0, -48
color = 190, 210, 255
range = 120000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Ku04_Sun
ids_name = 261024
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_2000
star = Ku04_Sun
ids_info = 66158
atmosphere_range = 11000

[Object]
nickname = Ku04_to_Ku01
ids_name = 260724
pos = -89387, 0, 9074
rotate = 0, -90, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Ku01
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = ku_p_grp
behavior = NOTHING
difficulty_level = 8
goto = Ku01, Ku01_to_Ku04, gate_tunnel_bretonia
loadout = jumpgate_ku_02
pilot = pilot_solar_easiest

[Object]
nickname = Ku04_to_Bw07
ids_name = 260722
pos = 86914, 0, -19660
rotate = 0, 105, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Bw07
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = ku_p_grp
behavior = NOTHING
difficulty_level = 8
goto = Bw07, Bw07_to_Ku04, gate_tunnel_bretonia
loadout = jumpgate_ku_02
pilot = pilot_solar_easiest

[Object]
nickname = Ku04_dock_ring_1
ids_name = 261180
pos = 34967, 0, -40557
rotate = 0, 5, 0
archetype = dock_ring
dock_with = Ku04_01_Base
ids_info = 66141
reputation = ku_p_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_D
difficulty_level = 9
loadout = docking_ring_ku_01
pilot = pilot_solar_hardest

[Object]
nickname = Ku04_01
ids_name = 196753
pos = 34497, 0, -44836
rotate = 0, 130, 0
archetype = planet_watbluislcld_4000
ids_info = 65645
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 4200
burn_color = 160, 222, 245
base = Ku04_01_Base
reputation = ku_p_grp

[Object]
nickname = Ku04_to_Bw05
ids_name = 260720
pos = 66639, 0, 60675
rotate = 0, 43, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Bw05
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = ku_p_grp
behavior = NOTHING
difficulty_level = 8
goto = Bw05, Bw05_to_Ku04, gate_tunnel_bretonia
loadout = jumpgate_ku_02
pilot = pilot_solar_easiest

[zone]
nickname = Zone_Ku04_05
pos = 85908, 0, -19494
shape = SPHERE
size = 7000
property_flags = 65536
property_fog_color = 0.000000, 90.000000, 140.000000
edge_fraction = 0.200000
comment = .           Extend
sort = 9
toughness = 8
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_law
relief_time = 30
faction_weight = gd_gm_grp, 10
encounter = area_defend, 8, 0.400000
faction = gd_gm_grp, 1.000000
interference = 0.010000

[zone]
nickname = Zone_Ku04_to_Bw05_hole
pos = 53671, 0, 66209
shape = SPHERE
size = 500
visit = 128
sort = 99.500000

[zone]
nickname = Zone_Ku04_to_Bw05
pos = 66378, 0, 60324
shape = SPHERE
size = 2000
visit = 128
sort = 99.500000

[zone]
nickname = Zone_Ku04_06
pos = 38686, 0, 30466
rotate = 0, 101, 0
shape = SPHERE
size = 1200
sort = 99.500000

[zone]
nickname = Zone_Ku04_02
pos = -25732, 0, 43093
shape = SPHERE
size = 1500
sort = 99.500000

[zone]
nickname = Zone_Ku04_Chuyu_cloud
ids_name = 261260
pos = 75714, 0, -25291
rotate = 0, 20, 0
shape = ELLIPSOID
size = 20000, 15000, 40000
property_flags = 32768
property_fog_color = 0.000000, 90.000000, 140.000000
ids_info = 65962
visit = 32
spacedust = attractdust_orange
spacedust_maxparticles = 75
interference = 0.400000
Music = zone_nebula_crow
sort = 99.500000

[zone]
nickname = Zone_Ku04_Hiryo_cloud
ids_name = 261261
pos = 57506, 0, 50117
rotate = 0, -45, 0
shape = ELLIPSOID
size = 20000, 15000, 40000
property_flags = 32768
property_fog_color = 50.000000, 110.000000, 170.000000
ids_info = 65963
visit = 32
spacedust = attractdust_green
spacedust_maxparticles = 25
interference = 0.500000
Music = zone_nebula_crow
sort = 49
toughness = 9
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_c_grp, 10
encounter = area_scout, 9, 0.670000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Ku04_Hiyo_cloud
ids_name = 261262
pos = -51217, 0, -55003
rotate = 0, -45, 0
shape = ELLIPSOID
size = 20000, 10000, 40000
property_flags = 32768
property_fog_color = 20.000000, 100.000000, 180.000000
ids_info = 65964
visit = 32
spacedust = attractdust
spacedust_maxparticles = 50
interference = 0.500000
Music = zone_nebula_crow
sort = 99.500000

[Object]
nickname = Ku04_02
ids_name = 196754
pos = -25871, 0, 44196
rotate = 0, -90, 0
archetype = space_shipping01
ids_info = 65649
base = Ku04_02_Base
dock_with = Ku04_02_Base
reputation = co_shi_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = pl_male6_head, sh_male3_body
difficulty_level = 10
loadout = space_shipping01_co_03
pilot = pilot_solar_easiest

[Object]
nickname = Ku04_06
ids_name = 196758
pos = 38680, 175, 30465
archetype = space_police01
ids_info = 65641
dock_with = Ku04_06_Base
base = Ku04_06_Base
reputation = ku_p_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_D
difficulty_level = 9
loadout = space_police01_ku_01
pilot = pilot_solar_easy

[Object]
nickname = Ku04_Ukawa_shipyard
ids_name = 60231
pos = -35122, 0, -25884
rotate = 0, -70, 0
archetype = shipyard
ids_info = 60232
reputation = co_kt_grp
parent = ku04_03

[Object]
nickname = ku04_03
ids_name = 196755
pos = -35292, -130, -26334
rotate = 0, -70, 0
archetype = space_factory01
ids_info = 65651
dock_with = Ku04_03_Base
base = Ku04_03_Base
reputation = co_kt_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = ge_male2_head, sc_scientist1_body
difficulty_level = 10
loadout = space_factory01_co_03
pilot = pilot_solar_easy

[Object]
nickname = Ku04_04
ids_name = 196756
pos = -59273, 0, -58418
archetype = space_police01
ids_info = 65647
dock_with = Ku04_04_Base
base = Ku04_04_Base
reputation = ku_n_grp
behavior = NOTHING
voice = atc_leg_f01
space_costume = pl_female6_head, sc_female1_body
difficulty_level = 10
loadout = space_police01_ku_01
pilot = pilot_solar_hard

[zone]
nickname = Zone_Ku04_Kansai_mine_field
pos = -59207, 0, -58165
shape = SPHERE
size = 4000
property_flags = 69664
property_fog_color = 20.000000, 100.000000, 180.000000
edge_fraction = 0.100000
comment = mine field
sort = 50
density = 0
relief_time = 0
zone_creation_distance = 0

[zone]
nickname = Zone_Ku04_04_exclusion
pos = -59248, -1000, -58470
shape = SPHERE
size = 2800
property_flags = 131072
visit = 128
comment = Kansai
sort = 17
toughness = 8
density = 9
repop_time = 10
max_battle_size = 6
pop_type = ku_n_grp, single_base_law
relief_time = 20
faction_weight = ku_n_grp, 12
faction_weight = co_kt_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 8, 0.250000
faction = ku_n_grp, 1.000000
encounter = area_trade_freighter, 8, 0.090000
faction = co_kt_grp, 1.000000
encounter = area_trade_transport, 8, 0.040000
faction = co_kt_grp, 1.000000

[zone]
nickname = Zone_Ku04_to_Bw07_hole
pos = 79892, 0, -41053
shape = SPHERE
size = 500
visit = 128
sort = 99.500000

[Object]
nickname = Ku04_to_Ku01_hole
ids_name = 260725
pos = -58482, 0, -34273
rotate = 0, -90, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Ku01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Ku01, Ku01_to_Ku04_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Ku04_to_Ku01_hole
pos = -58482, 0, -34273
shape = SPHERE
size = 500
visit = 128
sort = 99.500000

[Object]
nickname = Ku04_to_Bw07_hole
ids_name = 260723
pos = 79905, 0, -41040
rotate = 0, 110, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Bw07
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Bw07, Bw07_to_Ku04_hole, gate_tunnel_bretonia

[Object]
nickname = Ku04_to_Bw05_hole
ids_name = 260721
pos = 53679, 0, 66217
rotate = 0, 20, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Bw05
jump_effect = jump_effect_hole
ids_info = 66146
behavior = NOTHING
visit = 0
goto = Bw05, Bw05_to_Ku04_hole, gate_tunnel_bretonia

[Object]
nickname = Ku04_05
ids_name = 196757
pos = 83829, 0, -19239
rotate = 0, -40, 0
archetype = smallstation1_old
ids_info = 65643
dock_with = Ku04_05_Base
base = Ku04_05_Base
reputation = gd_gm_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = ku_captain_head, li_rockford_body
difficulty_level = 10
loadout = smallstation_old_co_01
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Ku04_Tradelane_4
pos = -47417, -140, -42980
rotate = 0, 38, 0
shape = BOX
size = 1500, 2000, 37989
property_flags = 131072
comment = .           Tradelane from Ukawa
lane_id = ku04_4
tradelane_down = 10
sort = 19
toughness = 8
density = 4
repop_time = 15
max_battle_size = 4
pop_type = minor_tradelane
relief_time = 15
faction_weight = co_kt_grp, 10
encounter = tradelane_trade_freighter, 8, 0.270000
faction = co_kt_grp, 1.000000
encounter = tradelane_trade_transport, 8, 0.060000
faction = co_kt_grp, 1.000000

[zone]
nickname = Zone_Ku04_to_Ku06_hole
pos = -28220, 0, -68145
shape = SPHERE
size = 500
visit = 128
sort = 99.500000

[Object]
nickname = Ku04_to_Ku06_hole
ids_name = 260726
pos = -28187, 0, -68147
rotate = 0, -135, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Ku06
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Ku06, Ku06_to_Ku04_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Ku04_sun_death
pos = 0, 0, 0
shape = SPHERE
size = 10000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[zone]
nickname = Zone_Ku04_01_death
pos = 34497, 0, -44836
shape = SPHERE
size = 3100
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
zone_creation_distance = 0

[Object]
nickname = Ku04_space_tankl4_6
pos = -25722, 0, 45027
archetype = space_tankl4
reputation = co_shi_grp
parent = Ku04_02

[Object]
nickname = Ku04_space_tankl4_7
pos = -26307, 0, 45027
archetype = space_tankl4
reputation = co_shi_grp
parent = Ku04_02

[Object]
nickname = Ku04_space_tankl4_8
pos = -26027, 0, 45027
archetype = space_tankl4
reputation = co_shi_grp
parent = Ku04_02

[Object]
nickname = Ku04_space_tankl4_9
pos = -25260, 0, 45027
archetype = space_tankl4
reputation = co_shi_grp
parent = Ku04_02

[Object]
nickname = Ku04_space_tankl4_10
pos = -25478, 0, 45027
archetype = space_tankl4
reputation = co_shi_grp
parent = Ku04_02

[Object]
nickname = Ku04_space_research_1
pos = -26821, 0, 44884
rotate = 0, 90, 0
archetype = space_research
reputation = co_shi_grp
parent = Ku04_02

[Object]
nickname = Ku04_space_tankl4_14
pos = -25021, 0, 45085
archetype = space_tankl4
reputation = co_shi_grp
parent = Ku04_02

[Object]
nickname = Ku04_space_tankl4_15
pos = -24758, 0, 44884
rotate = 0, 90, 0
archetype = space_tankl4
reputation = co_shi_grp
parent = Ku04_02

[Object]
nickname = Ku04_space_tankl4_2
pos = -27080, 0, 44883
rotate = 0, 90, 0
archetype = space_tankl4
reputation = co_shi_grp
parent = Ku04_02

[Object]
nickname = Ku04_space_tankl4_3
pos = -26821, 0, 45086
archetype = space_tankl4
reputation = co_shi_grp
parent = Ku04_02

[Object]
nickname = Ku04_space_tankl4_4
pos = -26622, 0, 45038
archetype = space_tankl4
reputation = co_shi_grp
parent = Ku04_02

[Object]
nickname = Ku04_small_wplatform_1
ids_name = 261164
pos = -58694, -162, -58134
archetype = small_wplatform
reputation = ku_n_grp
behavior = NOTHING
ids_info = 66171
difficulty_level = 10
loadout = small_weapon_platform_ku_03
pilot = pilot_solar_hardest

[Object]
nickname = Ku04_small_wplatform_2
ids_name = 261164
pos = -58645, -162, -58820
archetype = small_wplatform
reputation = ku_n_grp
behavior = NOTHING
ids_info = 66171
difficulty_level = 10
loadout = small_weapon_platform_ku_03
pilot = pilot_solar_hardest

[Object]
nickname = Ku04_small_wplatform_3
ids_name = 261164
pos = -59279, -162, -59322
archetype = small_wplatform
reputation = ku_n_grp
behavior = NOTHING
ids_info = 66171
difficulty_level = 8
loadout = small_weapon_platform_ku_03
pilot = pilot_solar_easy

[Object]
nickname = Ku04_small_wplatform_4
ids_name = 261164
pos = -59740, -162, -58959
archetype = small_wplatform
reputation = ku_n_grp
behavior = NOTHING
ids_info = 66171
difficulty_level = 10
loadout = small_weapon_platform_ku_03
pilot = pilot_solar_hardest

[Object]
nickname = Ku04_small_wplatform_5
ids_name = 261164
pos = -59745, -162, -57968
archetype = small_wplatform
reputation = ku_n_grp
behavior = NOTHING
ids_info = 66171
difficulty_level = 10
loadout = small_weapon_platform_ku_03
pilot = pilot_solar_hardest

[Object]
nickname = Ku04_small_wplatform_7
ids_name = 261164
pos = -59192, -162, -57776
archetype = small_wplatform
reputation = ku_n_grp
behavior = NOTHING
ids_info = 66171
difficulty_level = 10
loadout = small_weapon_platform_ku_03
pilot = pilot_solar_hardest

[Object]
nickname = Ku04_space_research_2
pos = -59272, -165, -58416
rotate = 90, 0, 0
archetype = space_research
reputation = ku_n_grp
parent = Ku04_04

[zone]
nickname = zone_ku04_pop_honshu
pos = 34950, 0, -39529
shape = SPHERE
size = 5000
comment = Honshu
sort = 5
toughness = 8
density = 9
repop_time = 10
max_battle_size = 6
pop_type = ku_p_grp, single_base_law
relief_time = 20
faction_weight = ku_p_grp, 9
faction_weight = ku_p_grp_prisoners, 4
faction_weight = co_alg_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_os_grp, 4
faction_weight = co_shi_grp, 10
faction_weight = gd_gm_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 8, 0.080000
faction = ku_p_grp, 1.000000
encounter = area_armored_prisoner, 8, 0.030000
faction = ku_p_grp, 1.000000
encounter = area_trade_freighter, 8, 0.110000
faction = co_kt_grp, 0.330000
faction = co_shi_grp, 0.330000
faction = gd_gm_grp, 0.330000
encounter = area_trade_transport, 8, 0.090000
faction = co_alg_grp, 0.200000
faction = co_kt_grp, 0.200000
faction = co_ni_grp, 0.200000
faction = co_shi_grp, 0.200000
faction = gd_gm_grp, 0.200000
encounter = area_trade_armored, 8, 0.040000
faction = co_os_grp, 1.000000

[zone]
nickname = zone_ku04_pop_osaka
pos = -25863, 0, 43370
shape = SPHERE
size = 4000
comment = Osaka
sort = 15
toughness = 8
density = 9
repop_time = 10
max_battle_size = 6
pop_type = co_shi_grp, single_base_law
relief_time = 20
faction_weight = co_alg_grp, 10
faction_weight = co_be_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_shi_grp, 5
faction_weight = gd_gm_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 8, 0.040000
faction = co_shi_grp, 1.000000
encounter = area_trade_freighter, 8, 0.130000
faction = co_kt_grp, 0.400000
faction = co_shi_grp, 0.200000
faction = gd_gm_grp, 0.400000
encounter = area_trade_transport, 8, 0.140000
faction = co_alg_grp, 0.180000
faction = co_be_grp, 0.180000
faction = co_kt_grp, 0.180000
faction = co_rs_grp, 0.180000
faction = co_shi_grp, 0.090000
faction = gd_gm_grp, 0.180000
encounter = area_lifter, 8, 0.050000
faction = co_shi_grp, 1.000000
encounter = area_repair, 8, 0.050000
faction = co_shi_grp, 1.000000

[zone]
nickname = zone_ku04_pop_ukawa
pos = -35315, -130, -26953
shape = SPHERE
size = 4000
comment = Ukawa
sort = 3
toughness = 8
density = 9
repop_time = 10
max_battle_size = 6
pop_type = co_kt_grp, single_base_law
relief_time = 20
faction_weight = ku_p_grp, 1
faction_weight = ku_p_grp_prisoners, 4
faction_weight = co_alg_grp, 10
faction_weight = co_kt_grp, 5
faction_weight = co_ni_grp, 10
faction_weight = co_os_grp, 4
faction_weight = co_shi_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 8, 0.050000
faction = ku_p_grp, 0.190000
faction = co_kt_grp, 0.810000
encounter = area_armored_prisoner, 8, 0.030000
faction = ku_p_grp, 1.000000
encounter = area_trade_freighter, 8, 0.080000
faction = co_kt_grp, 0.330000
faction = co_shi_grp, 0.670000
encounter = area_trade_transport, 8, 0.100000
faction = co_alg_grp, 0.290000
faction = co_kt_grp, 0.140000
faction = co_ni_grp, 0.290000
faction = co_shi_grp, 0.290000
encounter = area_trade_armored, 8, 0.050000
faction = co_os_grp, 1.000000
encounter = area_lifter, 8, 0.050000
faction = co_kt_grp, 1.000000
encounter = area_repair, 8, 0.050000
faction = co_kt_grp, 1.000000

[zone]
nickname = zone_ku04_pop_sigma19_gate
pos = 84890, 0, -19371
shape = SPHERE
size = 4000
comment = Sigma19 Jumpgate / Aomori
sort = 8
toughness = 8
density = 9
repop_time = 10
max_battle_size = 6
pop_type = gd_gm_grp, single_base_law, jumpgate
relief_time = 20
faction_weight = co_kt_grp, 10
faction_weight = co_os_grp, 4
faction_weight = co_shi_grp, 10
faction_weight = gd_gm_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 8, 0.040000
faction = gd_gm_grp, 1.000000
encounter = area_trade_freighter, 8, 0.170000
faction = co_kt_grp, 0.330000
faction = co_shi_grp, 0.330000
faction = gd_gm_grp, 0.330000
encounter = area_trade_transport, 8, 0.080000
faction = co_kt_grp, 0.330000
faction = co_shi_grp, 0.330000
faction = gd_gm_grp, 0.330000
encounter = area_trade_armored, 8, 0.050000
faction = co_os_grp, 1.000000

[zone]
nickname = zone_ku04_pop_akita
pos = 38630, 175, 30414
shape = SPHERE
size = 4000
comment = Akita
sort = 11
toughness = 8
density = 9
repop_time = 10
max_battle_size = 6
pop_type = ku_p_grp, single_base_law
relief_time = 20
faction_weight = ku_p_grp, 8
faction_weight = co_alg_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_shi_grp, 10
faction_weight = gd_gm_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 8, 0.090000
faction = ku_p_grp, 1.000000
encounter = area_trade_freighter, 8, 0.140000
faction = co_kt_grp, 0.330000
faction = co_shi_grp, 0.330000
faction = gd_gm_grp, 0.330000
encounter = area_trade_transport, 8, 0.120000
faction = co_alg_grp, 0.200000
faction = co_kt_grp, 0.200000
faction = co_rs_grp, 0.200000
faction = co_shi_grp, 0.200000
faction = gd_gm_grp, 0.200000

[zone]
nickname = zone_ku04_pop_tokyo_gate
pos = -88105, 175, 9009
shape = SPHERE
size = 4000
comment = New Tokyo Jumpgate
sort = 1
toughness = 8
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = ku_p_grp, 1
faction_weight = ku_p_grp_prisoners, 4
faction_weight = co_alg_grp, 10
faction_weight = co_be_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_os_grp, 4
faction_weight = co_rs_grp, 10
faction_weight = co_shi_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 8, 0.010000
faction = ku_p_grp, 1.000000
encounter = area_armored_prisoner, 8, 0.030000
faction = ku_p_grp, 1.000000
encounter = area_trade_freighter, 8, 0.100000
faction = co_kt_grp, 0.500000
faction = co_shi_grp, 0.500000
encounter = area_trade_transport, 8, 0.150000
faction = co_alg_grp, 0.170000
faction = co_be_grp, 0.170000
faction = co_kt_grp, 0.170000
faction = co_ni_grp, 0.170000
faction = co_rs_grp, 0.170000
faction = co_shi_grp, 0.170000
encounter = area_trade_armored, 8, 0.050000
faction = co_os_grp, 1.000000

[zone]
nickname = zone_ku04_pop_sigma19_hole
pos = 79990, 0, -41360
shape = SPHERE
size = 4000
comment = .           Sigma 19 hole
sort = 25
toughness = 10
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_ou_grp, 10
density_restriction = 4, lawfuls
encounter = area_defend, 10, 0.240000
faction = fc_ou_grp, 1.000000
encounter = area_trade_trader, 10, 0.410000
faction = fc_ou_grp, 1.000000

[zone]
nickname = zone_ku04_pop_sigma13_hole
pos = 53453, 0, 66353
rotate = 0, -15, 0
shape = SPHERE
size = 4000
comment = Sigma13 hole
sort = 26
toughness = 10
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_c_grp, 10
density_restriction = 4, lawfuls
encounter = area_defend, 10, 0.240000
faction = fc_c_grp, 1.000000
encounter = area_trade_trader, 10, 0.410000
faction = fc_c_grp, 1.000000

[zone]
nickname = zone_ku04_pop_sigma13_gate
pos = 66138, 0, 60227
shape = SPHERE
size = 4000
comment = Sigma13 Jumpgate
sort = 20
toughness = 8
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = ku_p_grp, 8
faction_weight = co_alg_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_shi_grp, 10
faction_weight = fc_c_grp, 4
faction_weight = gd_gm_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 8, 0.060000
faction = ku_p_grp, 1.000000
encounter = area_assault, 8, 0.030000
faction = fc_c_grp, 1.000000
encounter = area_trade_freighter, 8, 0.130000
faction = co_kt_grp, 0.330000
faction = co_shi_grp, 0.330000
faction = gd_gm_grp, 0.330000
encounter = area_trade_transport, 8, 0.110000
faction = co_alg_grp, 0.200000
faction = co_kt_grp, 0.200000
faction = co_rs_grp, 0.200000
faction = co_shi_grp, 0.200000
faction = gd_gm_grp, 0.200000

[zone]
nickname = zone_ku04_pop_tokyo_hole
pos = -58537, 0, -34724
shape = SPHERE
size = 4000
comment = New Tokyu wormhole
sort = 28
toughness = 10
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_bd_grp, 5
faction_weight = fc_fa_grp, 5
faction_weight = fc_h_grp, 5
density_restriction = 4, lawfuls
encounter = area_defend, 10, 0.240000
faction = fc_bd_grp, 0.330000
faction = fc_fa_grp, 0.330000
faction = fc_h_grp, 0.330000
encounter = area_trade_trader, 10, 0.410000
faction = fc_bd_grp, 0.330000
faction = fc_fa_grp, 0.330000
faction = fc_h_grp, 0.330000

[zone]
nickname = zone_ku04_pop_chuguku_hole
pos = -28019, 0, -67986
shape = SPHERE
size = 4000
comment = .           Chugoku hole
sort = 23
toughness = 10
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_bd_grp, 10
density_restriction = 4, lawfuls
encounter = area_defend, 10, 0.240000
faction = fc_bd_grp, 1.000000
encounter = area_trade_trader, 10, 0.410000
faction = fc_bd_grp, 1.000000

[zone]
nickname = zone_ku04_pop_outcasts
pos = 78231, 0, -38762
shape = ELLIPSOID
size = 10000, 7000, 10000
comment = Outcasts area
sort = 24
toughness = 9
density = 6
repop_time = 17
max_battle_size = 4
pop_type = nonlootable_core_ast_field
relief_time = 30
faction_weight = fc_ou_grp, 10
encounter = area_scout, 9, 0.670000
faction = fc_ou_grp, 1.000000

[zone]
nickname = zone_ku04_pop_honshu_extend
pos = 34856, 0, -40733
shape = ELLIPSOID
size = 10000, 7000, 10000
comment = .           Extend
sort = 6
toughness = 8
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_law
relief_time = 30
faction_weight = ku_p_grp, 20
encounter = area_scout, 8, 0.670000
faction = ku_p_grp, 1.000000

[zone]
nickname = zone_ku04_pop_akita_extend
pos = 36669, 0, 28837
shape = ELLIPSOID
size = 10000, 7000, 10000
comment = .           Extend
sort = 13
toughness = 8
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_law
relief_time = 30
faction_weight = ku_p_grp, 20
encounter = area_scout, 8, 0.670000
faction = ku_p_grp, 1.000000

[zone]
nickname = zone_ku04_pop_kansei_extend
pos = -58810, 0, -57910
shape = ELLIPSOID
size = 10000, 7000, 10000
comment = .           Extend
sort = 18
toughness = 8
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_law
relief_time = 30
faction_weight = ku_n_grp, 20
encounter = area_scout, 8, 0.670000
faction = ku_n_grp, 1.000000

[zone]
nickname = zone_ku04_pop_dragons
pos = -38274, 0, -68625
shape = ELLIPSOID
size = 16000, 7000, 8000
comment = Chugoku hole area
sort = 22
toughness = 9
density = 6
repop_time = 17
max_battle_size = 4
pop_type = nonlootable_core_ast_field
relief_time = 30
faction_weight = fc_bd_grp, 10
encounter = area_scout, 9, 0.670000
faction = fc_bd_grp, 1.000000

[zone]
nickname = zone_ku04_pop_corsairs
pos = 81705, 0, -1529
rotate = 0, 30, 0
shape = ELLIPSOID
size = 10000, 7000, 16000
comment = Corsairs area
sort = 27
toughness = 9
density = 6
repop_time = 17
max_battle_size = 4
pop_type = nonlootable_core_ast_field
relief_time = 30
faction_weight = fc_c_grp, 10
encounter = area_scout, 9, 0.670000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_gmg1_1
pos = 81586, 0, -25752
rotate = -90, 23, 0
shape = CYLINDER
size = 750, 14538
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg1, 1
usage = patrol
mission_eligible = true
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_gmg1_2
pos = 65813, 0, -36826
rotate = -90, 71, 0
shape = CYLINDER
size = 750, 27226
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg1, 2
usage = patrol
mission_eligible = true
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_gmg1_3
pos = 58408, 0, -21410
rotate = 90, -15, 180
shape = CYLINDER
size = 750, 41125
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg1, 3
usage = patrol
mission_eligible = true
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_gmg1_4
pos = 71829, 0, 3758
rotate = 90, -56, 180
shape = CYLINDER
size = 750, 19154
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg1, 4
usage = patrol
mission_eligible = true
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_gmg1_5
pos = 84170, 0, 455
rotate = -90, -27, 0
shape = CYLINDER
size = 750, 19409
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg1, 5
usage = patrol
mission_eligible = true
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_gmg1_6
pos = 86470, 0, -13649
rotate = -90, 21, 0
shape = CYLINDER
size = 750, 11683
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg1, 6
usage = patrol
mission_eligible = true
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_police1_1
pos = 8, 0, -32685
rotate = 90, 80, 180
shape = CYLINDER
size = 750, 71158
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police1, 1
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 8, 0.330000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_police1_2
pos = -61701, 0, -8119
rotate = 90, 56, 180
shape = CYLINDER
size = 750, 64590
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police1, 2
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 8, 0.330000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_police2_1
pos = -57841, 0, 26726
rotate = 90, -61, 180
shape = CYLINDER
size = 750, 71514
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police2, 1
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 8, 0.330000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_police2_2
pos = 6606, 0, 37357
rotate = -90, -79, 0
shape = CYLINDER
size = 750, 67347
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police2, 2
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 8, 0.330000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_police3_1
pos = 37586, 0, -4691
rotate = -90, 3, 0
shape = CYLINDER
size = 750, 71200
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police3, 1
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 8, 0.330000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_police4_1
pos = 61388, 0, 5303
rotate = -90, -44, 0
shape = CYLINDER
size = 750, 68451
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police4, 1
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 8, 0.330000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_police5_1
pos = 59682, 0, -29579
rotate = -90, 68, 0
shape = CYLINDER
size = 750, 55127
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police5, 1
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 8, 0.330000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_police6_1
pos = 50427, 0, -43623
rotate = -90, -77, 0
shape = CYLINDER
size = 750, 34142
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police6, 1
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_police6_2
pos = 70564, 0, -33032
rotate = 90, -14, 180
shape = CYLINDER
size = 750, 29892
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police6, 2
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_police6_3
pos = 65276, 0, -13618
rotate = 90, 61, 180
shape = CYLINDER
size = 750, 20158
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police6, 3
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_police6_4
pos = 45178, 0, -24361
rotate = -90, 36, 0
shape = CYLINDER
size = 750, 38557
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police6, 4
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_police7_1
pos = 50817, 0, 35604
rotate = 90, -67, 180
shape = CYLINDER
size = 750, 27891
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police7, 1
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_police7_2
pos = 53398, 0, 53774
rotate = 90, 39, 180
shape = CYLINDER
size = 750, 32511
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police7, 2
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_police7_3
pos = 32852, 0, 63228
rotate = -90, 73, 0
shape = CYLINDER
size = 750, 21608
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police7, 3
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_police7_4
pos = 30405, 0, 45073
rotate = -90, -28, 0
shape = CYLINDER
size = 750, 33829
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police7, 4
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_navy1_1
pos = -50749, 0, -47562
rotate = 90, -39, 180
shape = CYLINDER
size = 750, 28664
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = navy1, 1
usage = patrol
mission_eligible = true
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 8, 0.330000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_navy1_2
pos = -38235, 0, -30899
rotate = 90, -33, 180
shape = CYLINDER
size = 750, 13056
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = navy1, 2
usage = patrol
mission_eligible = true
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 8, 0.330000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_navy2_1
pos = -56180, 0, -54550
rotate = 90, -39, 180
shape = CYLINDER
size = 750, 11214
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = navy2, 1, 9
usage = patrol
mission_eligible = true
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_navy2_2
pos = -51153, 0, -55664
rotate = -90, -15, 0
shape = CYLINDER
size = 750, 11334
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = navy2, 2
usage = patrol
mission_eligible = true
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_navy2_3
pos = -43448, 0, -65006
rotate = -90, -58, 0
shape = CYLINDER
size = 750, 14646
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = navy2, 3
usage = patrol
mission_eligible = true
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_navy2_4
pos = -35281, 0, -60770
rotate = 90, -14, 180
shape = CYLINDER
size = 750, 16685
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = navy2, 4
usage = patrol
mission_eligible = true
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_navy2_5
pos = -44975, 0, -42086
rotate = 90, 48, 180
shape = CYLINDER
size = 750, 31460
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = navy2, 5
usage = patrol
mission_eligible = true
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_navy2_6
pos = -61842, 0, -31730
rotate = -90, 88, 0
shape = CYLINDER
size = 750, 10448
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = navy2, 6
usage = patrol
mission_eligible = true
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_navy2_7
pos = -67168, 0, -39044
rotate = -90, 1, 0
shape = CYLINDER
size = 750, 14195
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = navy2, 7
usage = patrol
mission_eligible = true
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_navy2_8
pos = -59995, 0, -48133
rotate = -90, -75, 0
shape = CYLINDER
size = 750, 15093
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = navy2, 8
usage = patrol
mission_eligible = true
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_outcasts1_1
pos = 81987, 0, -30042
rotate = 90, -11, 180
shape = CYLINDER
size = 750, 23253
attack_ids = ku04_9, ku04_3
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts1, 1
usage = patrol
mission_eligible = true
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_outcasts2_1
pos = 78036, 0, -25936
rotate = 90, 7, 180
shape = CYLINDER
size = 750, 31432
attack_ids = ku04_9, ku04_3
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts2, 1
usage = patrol
mission_eligible = true
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_outcasts2_2
pos = 70609, 0, -4290
rotate = 90, 43, 180
shape = CYLINDER
size = 750, 16500
attack_ids = ku04_3
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts2, 2
usage = patrol
mission_eligible = true
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_outcasts2_3
pos = 72437, 0, -19911
rotate = -90, -19, 0
shape = CYLINDER
size = 750, 45803
attack_ids = ku04_9, ku04_3
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts2, 3
usage = patrol
mission_eligible = true
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_outcasts3_1
pos = 68757, 0, -33228
rotate = 90, 55, 180
shape = CYLINDER
size = 750, 28134
attack_ids = ku04_9
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts3, 1, 5
usage = patrol
mission_eligible = true
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_outcasts3_2
pos = 47257, 0, -18783
rotate = 90, 58, 180
shape = CYLINDER
size = 750, 23689
attack_ids = ku04_1
tradelane_attack = 5
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts3, 2
usage = patrol
mission_eligible = true
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_outcasts3_3
pos = 37734, 0, -2941
rotate = 90, -3, 180
shape = CYLINDER
size = 750, 19105
attack_ids = ku04_1
tradelane_attack = 5
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts3, 3
usage = patrol
mission_eligible = true
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_outcasts3_4
pos = 47762, 0, -9293
rotate = -90, -31, 0
shape = CYLINDER
size = 750, 37052
attack_ids = ku04_1
tradelane_attack = 5
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts3, 4
usage = patrol
mission_eligible = true
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_outcasts4_1
pos = 65479, 0, -37293
rotate = 90, 75, 180
shape = CYLINDER
size = 750, 30701
attack_ids = ku04_9
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts4, 1
usage = patrol
mission_eligible = true
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_outcasts4_2
pos = 62209, 0, -28498
rotate = 90, -68, 180
shape = CYLINDER
size = 750, 24993
attack_ids = ku04_9
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts4, 2
usage = patrol
mission_eligible = true
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_outcasts4_3
pos = 76922, 0, -32592
rotate = -90, -20, 0
shape = CYLINDER
size = 750, 18845
attack_ids = ku04_9
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts4, 3
usage = patrol
mission_eligible = true
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_corsairs1_1
pos = 66338, 0, 52778
rotate = -90, -43, 0
shape = CYLINDER
size = 750, 37883
attack_ids = ku04_8
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs1, 1, 7
usage = patrol
mission_eligible = true
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_corsairs1_2
pos = 82492, 0, 22682
rotate = -90, -11, 0
shape = CYLINDER
size = 750, 33175
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs1, 2, 6
usage = patrol
mission_eligible = true
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_corsairs1_3
pos = 80477, 0, -1381
rotate = -90, 34, 0
shape = CYLINDER
size = 750, 18746
attack_ids = ku04_3
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs1, 3
usage = patrol
mission_eligible = true
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_corsairs1_4
pos = 68565, 0, -2167
rotate = 90, 44, 180
shape = CYLINDER
size = 750, 19378
attack_ids = ku04_3
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs1, 4
usage = patrol
mission_eligible = true
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_corsairs1_5
pos = 73837, 0, 5542
rotate = 90, -87, 180
shape = CYLINDER
size = 750, 23915
attack_ids = ku04_3
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs1, 5
usage = patrol
mission_eligible = true
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_corsairs2_1
pos = 56405, 0, 60224
rotate = -90, -24, 0
shape = CYLINDER
size = 750, 14082
attack_ids = ku04_8
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs2, 1
usage = patrol
mission_eligible = true
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_corsairs2_2
pos = 51553, 0, 45614
rotate = -90, 43, 0
shape = CYLINDER
size = 750, 22535
attack_ids = ku04_8
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs2, 2
usage = patrol
mission_eligible = true
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_corsairs2_3
pos = 48647, 0, 52051
rotate = 90, -18, 180
shape = CYLINDER
size = 750, 30809
attack_ids = ku04_8
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs2, 3
usage = patrol
mission_eligible = true
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_police8_1
pos = 52121, 0, 46066
rotate = 90, -43, 180
shape = CYLINDER
size = 750, 40985
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police8, 1
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 9, 0.330000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_corsairs3_1
pos = 42526, 0, 49701
rotate = -90, 34, 0
shape = CYLINDER
size = 750, 40752
attack_ids = ku04_7
tradelane_attack = 5
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs3, 1
usage = patrol
mission_eligible = true
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_corsairs3_2
pos = 11680, 0, 36661
rotate = 90, 79, 180
shape = CYLINDER
size = 750, 39422
attack_ids = ku04_7
tradelane_attack = 5
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs3, 2
usage = patrol
mission_eligible = true
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_corsairs3_3
pos = 23141, 0, 53468
rotate = 90, -67, 180
shape = CYLINDER
size = 750, 66894
attack_ids = ku04_7
tradelane_attack = 5
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs3, 3
usage = patrol
mission_eligible = true
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_farmers1_1
pos = -46675, 0, -30461
rotate = 90, -71, 180
shape = CYLINDER
size = 750, 25584
attack_ids = ku04_2, ku04_4, ku04_5
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers1, 1
usage = patrol
mission_eligible = true
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_farmers1_2
pos = -43281, 0, -20534
rotate = 90, 56, 180
shape = CYLINDER
size = 750, 20875
attack_ids = ku04_2, ku04_4, ku04_5
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers1, 2
usage = patrol
mission_eligible = true
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_farmers1_3
pos = -55338, 0, -24719
rotate = -90, 19, 0
shape = CYLINDER
size = 750, 21000
attack_ids = ku04_5
tradelane_attack = 20
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers1, 3
usage = patrol
mission_eligible = true
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_farmers2_1
pos = -47729, 0, -38009
rotate = -90, -70, 0
shape = CYLINDER
size = 750, 23537
attack_ids = ku04_4
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers2, 1, 6
usage = patrol
mission_eligible = true
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_farmers2_2
pos = -24053, 0, -46291
rotate = -90, -71, 0
shape = CYLINDER
size = 750, 26630
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers2, 2
usage = patrol
mission_eligible = true
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_farmers2_3
pos = 3257, 0, -43290
rotate = 90, -64, 180
shape = CYLINDER
size = 750, 32860
attack_ids = ku04_2
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers2, 3
usage = patrol
mission_eligible = true
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_farmers2_4
pos = -513, 0, -32507
rotate = 90, 79, 180
shape = CYLINDER
size = 750, 37610
attack_ids = ku04_2
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers2, 4
usage = patrol
mission_eligible = true
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_farmers2_5
pos = -27639, 0, -35602
rotate = -90, 56, 0
shape = CYLINDER
size = 750, 21863
attack_ids = ku04_2
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers2, 5
usage = patrol
mission_eligible = true
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_farmers3_1
pos = -50516, 0, -27933
rotate = 90, -49, 180
shape = CYLINDER
size = 750, 20721
attack_ids = ku04_5
tradelane_attack = 20
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers3, 1
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_bd_grp, 0.500000
faction = fc_fa_grp, 0.500000

[zone]
nickname = Zone_Ku04_path_farmers3_2
pos = -65757, 0, -5508
rotate = 90, 56, 180
shape = CYLINDER
size = 750, 55806
attack_ids = ku04_5, ku04_6
tradelane_attack = 5
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers3, 2
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_bd_grp, 0.500000
faction = fc_fa_grp, 0.500000

[zone]
nickname = Zone_Ku04_path_farmers3_3
pos = -73518, 0, -12317
rotate = -90, -34, 0
shape = CYLINDER
size = 750, 54408
attack_ids = ku04_5, ku04_6
tradelane_attack = 5
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers3, 3
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_bd_grp, 0.500000
faction = fc_fa_grp, 0.500000

[zone]
nickname = Zone_Ku04_path_hogosha1_1
pos = -47961, 0, -29478
rotate = 90, -68, 180
shape = CYLINDER
size = 750, 23834
attack_ids = ku04_4, ku04_5
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hogosha1, 1
usage = patrol
mission_eligible = true
faction_weight = fc_h_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_h_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_hogosha1_2
pos = -35451, 0, -26521
rotate = -90, -44, 0
shape = CYLINDER
size = 750, 4222
attack_ids = ku04_2, ku04_4, ku04_5
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hogosha1, 2
usage = patrol
mission_eligible = true
faction_weight = fc_h_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_h_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_hogosha1_3
pos = -42040, 0, -34646
rotate = -90, 51, 0
shape = CYLINDER
size = 750, 20835
attack_ids = ku04_2, ku04_4, ku04_5
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hogosha1, 3
usage = patrol
mission_eligible = true
faction_weight = fc_h_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_h_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_hogosha1_4
pos = -54581, 0, -37663
rotate = 90, 51, 180
shape = CYLINDER
size = 750, 11487
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hogosha1, 4
usage = patrol
mission_eligible = true
faction_weight = fc_h_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_h_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_hogosha2_1
pos = 475, 0, -45876
rotate = -90, -79, 0
shape = CYLINDER
size = 750, 119250
sort = 96
toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hogosha2, 1
usage = trade
mission_eligible = true
faction_weight = fc_h_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 9, 1.000000
faction = fc_h_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_hogosha2_2
pos = 69319, 0, -49427
rotate = 90, -52, 180
shape = CYLINDER
size = 750, 26072
sort = 96
toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hogosha2, 2
usage = trade
mission_eligible = true
faction_weight = fc_h_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 9, 1.000000
faction = fc_h_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_dragons2_1
pos = -43358, 0, -51414
rotate = 90, 42, 180
shape = CYLINDER
size = 750, 44172
sort = 96
toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = dragons2, 1
usage = trade
mission_eligible = true
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 9, 1.000000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_dragons3_1
pos = -6965, 0, -52004
rotate = 90, -52, 180
shape = CYLINDER
size = 750, 54102
attack_ids = ku04_2
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons3, 1
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_dragons3_2
pos = -2177, 0, -32200
rotate = 90, 79, 180
shape = CYLINDER
size = 750, 33762
attack_ids = ku04_2
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons3, 2
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_dragons3_3
pos = -23539, 0, -48804
rotate = -90, 14, 0
shape = CYLINDER
size = 750, 40761
attack_ids = ku04_2
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons3, 3
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_dragons4_1
pos = -42001, 0, 5448
rotate = 90, -22, 180
shape = CYLINDER
size = 750, 87124
attack_ids = ku04_5, ku04_6, ku04_7
tradelane_attack = 5
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons4, 1
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_dragons5_1
pos = -49496, 0, 555
rotate = 90, -14, 180
shape = CYLINDER
size = 750, 73526
attack_ids = ku04_5, ku04_6
tradelane_attack = 5
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons5, 1
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_dragons5_2
pos = -59238, 0, 25958
rotate = -90, 61, 0
shape = CYLINDER
size = 750, 42697
attack_ids = ku04_6
tradelane_attack = 5
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons5, 2
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku04_path_dragons5_3
pos = -68302, 0, -9580
rotate = -90, -21, 0
shape = CYLINDER
size = 750, 54153
attack_ids = ku04_5, ku04_6
tradelane_attack = 5
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons5, 3
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_bd_grp, 1.000000

[Object]
nickname = Ku04_planet_Hikari
ids_name = 261110
pos = 72919, 0, 34995
archetype = planet_moonblu_1000
ids_info = 66129
atmosphere_range = 1150
visit = 0

[zone]
nickname = Zone_Ku04_Hikari_death
pos = 72919, 0, 34995
shape = SPHERE
size = 1075
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
zone_creation_distance = 0

[zone]
nickname = Zone_Ku04_Hikari_exclusion
pos = 73009, 0, 34955
shape = SPHERE
size = 2000
property_flags = 65536
property_fog_color = 50.000000, 110.000000, 170.000000
edge_fraction = 0.200000
visit = 128
sort = 99.500000

[Object]
nickname = Ku04_depot_Hfuel_1
ids_name = 261161
pos = -25484, 0, 45327
archetype = depot_Hfuel
ids_info = 66150
reputation = co_shi_grp
behavior = NOTHING

[Object]
nickname = Ku04_depot_Hfuel_2
ids_name = 261161
pos = -25726, 0, 45329
archetype = depot_Hfuel
ids_info = 66150
reputation = co_shi_grp
behavior = NOTHING

[Object]
nickname = Ku04_depot_oxygen_1
ids_name = 261161
pos = -26028, 0, 45327
archetype = depot_oxygen
ids_info = 66150
reputation = co_shi_grp
behavior = NOTHING

[Object]
nickname = Ku04_depot_water_1
ids_name = 261161
pos = -26305, 0, 45329
archetype = depot_water
ids_info = 66150
reputation = co_shi_grp
behavior = NOTHING

[Object]
nickname = Ku04_depot_toxic_waste_1
ids_name = 261161
pos = -35845, -130, -25221
archetype = depot_toxic_waste
ids_info = 66150
reputation = co_kt_grp
behavior = NOTHING

[Object]
nickname = Ku04_depot_scrap_metal_1
ids_name = 261161
pos = -36039, -130, -25408
archetype = depot_scrap_metal
ids_info = 66150
reputation = co_kt_grp
behavior = NOTHING

[LightSource]
nickname = honshu_light
pos = 32374, 0, -41652
color = 90, 146, 209
range = 8000
type = POINT
attenuation = 1, 0, 0.000000

[zone]
nickname = zone_ku04_pop_ambient_sw
pos = -49933, 0, 28360
rotate = 0, -55, 0
shape = ELLIPSOID
size = 35170, 15202, 64290
comment = Ambient Pop
sort = 50
toughness = 8
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = ku_p_grp, 3
faction_weight = fc_bd_grp, 5
encounter = area_scout, 8, 0.670000
faction = ku_p_grp, 0.380000
faction = fc_bd_grp, 0.620000

[zone]
nickname = zone_ku04_pop_ambient_nw
pos = -32531, 0, -32801
rotate = 0, 10, 0
shape = ELLIPSOID
size = 99215, 14831, 56823
comment = Ambient Pop
sort = 50
toughness = 8
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = ku_p_grp, 5
faction_weight = fc_fa_grp, 6
faction_weight = fc_h_grp, 6
faction_weight = gd_bh_grp, 3
encounter = area_scout, 8, 0.570000
faction = ku_p_grp, 0.290000
faction = fc_fa_grp, 0.350000
faction = fc_h_grp, 0.350000
encounter = area_bh_scout, 8, 0.150000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_ku04_pop_ambient_se
pos = 49537, 0, 23920
rotate = 0, -30, 0
shape = ELLIPSOID
size = 49694, 14469, 86463
comment = Ambient Pop
sort = 50
toughness = 8
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = ku_p_grp, 2
faction_weight = fc_c_grp, 3
encounter = area_scout, 8, 0.670000
faction = ku_p_grp, 0.400000
faction = fc_c_grp, 0.600000

[Object]
nickname = Ku04_space_industrial01_1
pos = -59806, -165, -58415
rotate = 0, 90, 0
archetype = space_industrial01
reputation = ku_n_grp
parent = Ku04_04

[Object]
nickname = Ku04_space_industrial01_2
pos = -59272, -165, -58960
archetype = space_industrial01
reputation = ku_n_grp
parent = Ku04_04

[Object]
nickname = Ku04_space_industrial01_3
pos = -58726, -165, -58414
rotate = 0, -90, 0
archetype = space_industrial01
reputation = ku_n_grp
parent = Ku04_04

[Object]
nickname = Ku04_docking_fixture_1
ids_name = 261166
pos = 34970, 350, -40508
rotate = 0, 5, 0
archetype = docking_fixture
ids_info = 66489
dock_with = Ku04_01_Base
reputation = ku_p_grp
behavior = NOTHING
base = Ku04_01_Base

[zone]
nickname = zone_ku04_destroy_vignette_1
pos = -15520, -130, 28873
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku04_destroy_vignette_2
pos = -29519, -130, 27991
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku04_destroy_vignette_3
pos = -15665, -130, 53720
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku04_destroy_vignette_4
pos = -37312, -130, 52396
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku04_destroy_vignette_5
pos = -63867, -130, 8290
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku04_destroy_vignette_6
pos = -87247, -130, -5824
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku04_destroy_vignette_7
pos = -86814, -130, 24168
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku04_destroy_vignette_8
pos = -61991, -130, -22438
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku04_destroy_vignette_9
pos = -26633, -130, -49637
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku04_destroy_vignette_10
pos = -36447, -130, -44197
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku04_destroy_vignette_11
pos = -46549, -130, -37434
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku04_destroy_vignette_12
pos = 24600, -130, -24055
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku04_destroy_vignette_13
pos = 75545, -130, 50779
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku04_destroy_vignette_14
pos = 55340, -130, 31372
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku04_destroy_vignette_15
pos = 64288, -130, 23286
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku04_destroy_vignette_16
pos = 36867, -130, 46810
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku04_destroy_vignette_17
pos = 22291, -130, 47104
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku04_destroy_vignette_18
pos = 19405, -130, 22257
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku04_destroy_vignette_19
pos = 26188, -130, 12994
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku04_destroy_vignette_20
pos = 55196, -130, -18027
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku04_destroy_vignette_21
pos = 55629, -130, -44932
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku04_destroy_vignette_22
pos = 94595, -130, -9206
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_ku04_destroy_vignette_23
pos = -34455, -130, -11761
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku04_destroy_vignette_24
pos = -20973, -130, -16679
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku04_destroy_vignette_25
pos = 18807, -130, -48726
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = ZONE_Ku04_Hiyo_exclusion_1
pos = -49580, 0, -36440
shape = SPHERE
size = 2000
property_flags = 65536
property_fog_color = 20.000000, 100.000000, 180.000000
edge_fraction = 0.200000
visit = 128
spacedust = attractdust_orange
spacedust_maxparticles = 70
sort = 99.500000

[zone]
nickname = ZONE_Ku04_Hiyo_exclusion_2
pos = -52624, 0, -40821
shape = SPHERE
size = 2000
property_flags = 65536
property_fog_color = 20.000000, 100.000000, 180.000000
edge_fraction = 0.200000
visit = 128
spacedust = attractdust_green
spacedust_maxparticles = 150
sort = 99.500000

[zone]
nickname = ZONE_Ku04_Hiyo_exclusion_3
pos = -57640, 0, -45552
shape = SPHERE
size = 2000
property_flags = 65536
property_fog_color = 20.000000, 100.000000, 180.000000
edge_fraction = 0.200000
visit = 128
spacedust = attractdust_purple
spacedust_maxparticles = 70
sort = 99.500000

[zone]
nickname = ZONE_Ku04_Hiyo_exclusion_4
pos = -36481, 0, -65693
shape = SPHERE
size = 2000
property_flags = 65536
property_fog_color = 20.000000, 100.000000, 180.000000
edge_fraction = 0.200000
visit = 128
spacedust = touristdust_pink
spacedust_maxparticles = 150
sort = 99.500000

[zone]
nickname = ZONE_Ku04_Hiyo_exclusion_5
pos = -34960, 0, -59746
shape = SPHERE
size = 2000
property_flags = 65536
property_fog_color = 20.000000, 100.000000, 180.000000
edge_fraction = 0.200000
visit = 128
spacedust = touristdust_sienna
spacedust_maxparticles = 150
sort = 99.500000

[zone]
nickname = ZONE_Ku04_Hiyo_asteroid_1
pos = -67450, 0, -40999
shape = SPHERE
size = 6000
property_flags = 65
spacedust = asteroiddust
spacedust_maxparticles = 75
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Ku04_Hiyo_asteroid_2
pos = -45388, 0, -56194
shape = SPHERE
size = 7000
property_flags = 65
spacedust = asteroiddust
spacedust_maxparticles = 25
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Ku04_Hiyo_asteroid_3
pos = -36376, 0, -76771
shape = SPHERE
size = 4000
property_flags = 65
spacedust = asteroiddust
spacedust_maxparticles = 75
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Ku04_Hiyo_asteroid_4
pos = -49840, 0, -66147
shape = SPHERE
size = 5000
property_flags = 65
spacedust = asteroiddust
spacedust_maxparticles = 25
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Ku04_Chuyu_exclusion_1
pos = 78254, 0, -32275
shape = SPHERE
size = 2000
property_flags = 65536
property_fog_color = 0.000000, 90.000000, 140.000000
edge_fraction = 0.200000
visit = 128
spacedust = attractdust_green
spacedust_maxparticles = 150
sort = 99.500000

[zone]
nickname = ZONE_Ku04_Chuyu_exclusion_2
pos = 68373, 0, -37044
shape = SPHERE
size = 2500
property_flags = 65536
property_fog_color = 0.000000, 90.000000, 140.000000
edge_fraction = 0.200000
visit = 128
spacedust = attractdust
spacedust_maxparticles = 1
sort = 99.500000

[zone]
nickname = ZONE_Ku04_Chuyu_exclusion_3
pos = 81230, 0, 6062
shape = SPHERE
size = 1500
property_flags = 65536
property_fog_color = 0.000000, 90.000000, 140.000000
edge_fraction = 0.200000
visit = 128
spacedust = attractdust
spacedust_maxparticles = 1
sort = 99.500000

[zone]
nickname = ZONE_Ku04_Chuyu_exclusion_4
pos = 83097, 0, 2374
shape = SPHERE
size = 1500
property_flags = 65536
property_fog_color = 0.000000, 90.000000, 140.000000
edge_fraction = 0.200000
visit = 128
spacedust = attractdust_purple
spacedust_maxparticles = 125
sort = 99.500000

[zone]
nickname = ZONE_Ku04_Chuyu_asteroid_1
pos = 88383, 0, -7421
shape = SPHERE
size = 6000
property_flags = 65
spacedust = asteroiddust
spacedust_maxparticles = 35
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Ku04_Chuyu_asteroid_2
pos = 67553, 0, -17746
shape = SPHERE
size = 5000
property_flags = 65
spacedust = asteroiddust
spacedust_maxparticles = 75
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Ku04_Chuyu_asteroid_3
pos = 64444, 0, -49992
shape = SPHERE
size = 6000
property_flags = 65
spacedust = asteroiddust
spacedust_maxparticles = 35
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Ku04_Hiryo_exclusion_1
pos = 58809, 0, 64117
shape = SPHERE
size = 2000
property_flags = 65536
property_fog_color = 50.000000, 110.000000, 170.000000
edge_fraction = 0.200000
visit = 128
spacedust = touristdust_pink
spacedust_maxparticles = 175
sort = 99.500000

[zone]
nickname = ZONE_Ku04_Hiryo_exclusion_2
pos = 45961, 0, 63016
shape = SPHERE
size = 2000
property_flags = 65536
property_fog_color = 50.000000, 110.000000, 170.000000
edge_fraction = 0.200000
visit = 128
spacedust = attractdust_orange
spacedust_maxparticles = 150
sort = 99.500000

[zone]
nickname = ZONE_Ku04_Hiryo_exclusion_3
pos = 79009, 0, 38295
shape = SPHERE
size = 3000
property_flags = 65536
property_fog_color = 50.000000, 110.000000, 170.000000
edge_fraction = 0.200000
visit = 128
spacedust = attractdust_purple
spacedust_maxparticles = 115
sort = 99.500000

[zone]
nickname = ZONE_Ku04_Hiryo_asteroid_1
pos = 36916, 0, 70774
shape = SPHERE
size = 8000
property_flags = 65
spacedust = asteroiddust
spacedust_maxparticles = 75
visit = 128
interference = 0.800000
sort = 99.500000

[zone]
nickname = ZONE_Ku04_Hiryo_asteroid_2
pos = 46363, 0, 52446
shape = SPHERE
size = 5000
property_flags = 65
spacedust = asteroiddust
spacedust_maxparticles = 25
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Ku04_Hiryo_asteroid_3
pos = 68340, 0, 46483
shape = SPHERE
size = 7000
property_flags = 65
spacedust = asteroiddust
spacedust_maxparticles = 25
visit = 128
sort = 99.500000

[Object]
nickname = Ku04_suprise_bw_fighter_1
ids_name = 261729
pos = -43949, -1000, -57822
rotate = 30, 40, 20
archetype = suprise_bw_fighter
visit = 0
ids_info = 66454
loadout = SECRET_bd_bw_fighter_ku04

[Object]
nickname = Ku04_suprise_co_fighter_1
ids_name = 261730
pos = 40956, 600, 69874
rotate = 0, 56, 30
archetype = suprise_co_fighter
visit = 0
loadout = SECRET_c_co_fighter_ku04
ids_info = 66455

[Object]
nickname = Ku04_to_Ku02
ids_name = 458881
pos = -64378, 0, 67061
rotate = 0, -56, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Ku02
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 7
loadout = jumpgate_br_02
pilot = pilot_solar_easiest
goto = Ku02, Ku02_to_Ku04, gate_tunnel_bretonia

[zone]
nickname = Zone_Ku04_to_Ku02
pos = -64377, 0, 67062
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Zone]
nickname = Zone_Ku04_pop_ambient_01
pos = -64230, 0, 66987
rotate = 0, 0, 0
shape = SPHERE
size = 1797
comment = Ambient Pop
sort = 51
toughness = 8
density = 10
repop_time = 20
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
faction_weight = ku_n_grp, 20
faction_weight = fc_gc_grp, 1
faction_weight = co_kt_grp, 20
faction_weight = co_shi_grp, 20
faction_weight = co_ni_grp, 20
faction_weight = ku_p_grp, 20
encounter = area_defend, 8, 0.100000
faction = ku_n_grp, 1.000000
faction = fc_gc_grp, 0.700000
encounter = area_trade_transport, 8, 0.100000
faction = co_kt_grp, 1.000000
faction = co_shi_grp, 1.000000
faction = co_ni_grp, 1.000000
encounter = area_trade_armored, 8, 0.100000
faction = ku_p_grp, 1.000000

[Object]
nickname = Ku04_Trade_Lane_Ring_94
reputation = ku_p_grp
pos = -31460, 0, -27192
rotate = 0, -79, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196755
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Ku04_Trade_Lane_Ring_95

[Object]
nickname = Ku04_Trade_Lane_Ring_95
reputation = ku_p_grp
pos = -23701, 0, -28572
rotate = 0, -79, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_94
next_ring = Ku04_Trade_Lane_Ring_96

[Object]
nickname = Ku04_Trade_Lane_Ring_96
reputation = ku_p_grp
pos = -15942, 0, -29952
rotate = 0, -79, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_95
next_ring = Ku04_Trade_Lane_Ring_97

[Object]
nickname = Ku04_Trade_Lane_Ring_97
reputation = ku_p_grp
pos = -8183, 0, -31333
rotate = 0, -79, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_96
next_ring = Ku04_Trade_Lane_Ring_98

[Object]
nickname = Ku04_Trade_Lane_Ring_98
reputation = ku_p_grp
pos = -424, 0, -32713
rotate = 0, -79, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_97
next_ring = Ku04_Trade_Lane_Ring_99

[Object]
nickname = Ku04_Trade_Lane_Ring_99
reputation = ku_p_grp
pos = 7335, 0, -34093
rotate = 0, -79, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_98
next_ring = Ku04_Trade_Lane_Ring_100

[Object]
nickname = Ku04_Trade_Lane_Ring_100
reputation = ku_p_grp
pos = 15094, 0, -35474
rotate = 0, -79, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_99
next_ring = Ku04_Trade_Lane_Ring_101

[Object]
nickname = Ku04_Trade_Lane_Ring_101
reputation = ku_p_grp
pos = 22853, 0, -36854
rotate = 0, -79, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_100
next_ring = Ku04_Trade_Lane_Ring_102

[Object]
nickname = Ku04_Trade_Lane_Ring_102
reputation = ku_p_grp
pos = 30612, 0, -38235
rotate = 0, -79, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 261180
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_101

[Object]
nickname = Ku04_Trade_Lane_Ring_01
reputation = ku_p_grp
pos = 39486, 0, -37836
rotate = 0, -111, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 261180
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Ku04_Trade_Lane_Ring_02

[Object]
nickname = Ku04_Trade_Lane_Ring_02
reputation = ku_p_grp
pos = 46487, 0, -35060
rotate = 0, -111, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_01
next_ring = Ku04_Trade_Lane_Ring_03

[Object]
nickname = Ku04_Trade_Lane_Ring_03
reputation = ku_p_grp
pos = 53488, 0, -32284
rotate = 0, -111, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_02
next_ring = Ku04_Trade_Lane_Ring_04

[Object]
nickname = Ku04_Trade_Lane_Ring_04
reputation = ku_p_grp
pos = 60489, 0, -29508
rotate = 0, -111, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_03
next_ring = Ku04_Trade_Lane_Ring_05

[Object]
nickname = Ku04_Trade_Lane_Ring_05
reputation = ku_p_grp
pos = 67490, 0, -26732
rotate = 0, -111, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_04
next_ring = Ku04_Trade_Lane_Ring_06

[Object]
nickname = Ku04_Trade_Lane_Ring_06
reputation = ku_p_grp
pos = 74491, 0, -23956
rotate = 0, -111, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_05
next_ring = Ku04_Trade_Lane_Ring_07

[Object]
nickname = Ku04_Trade_Lane_Ring_07
reputation = ku_p_grp
pos = 81492, 0, -21180
rotate = 0, -111, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196639
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_06

[Object]
nickname = Ku04_Trade_Lane_Ring_08
reputation = ku_p_grp
pos = 82515, 0, -16315
rotate = 0, 137, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196639
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Ku04_Trade_Lane_Ring_09

[Object]
nickname = Ku04_Trade_Lane_Ring_09
reputation = ku_p_grp
pos = 77407, 0, -10756
rotate = 0, 137, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_08
next_ring = Ku04_Trade_Lane_Ring_10

[Object]
nickname = Ku04_Trade_Lane_Ring_10
reputation = ku_p_grp
pos = 72299, 0, -5198
rotate = 0, 137, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_09
next_ring = Ku04_Trade_Lane_Ring_11

[Object]
nickname = Ku04_Trade_Lane_Ring_11
reputation = ku_p_grp
pos = 67192, 0, 360
rotate = 0, 137, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_10
next_ring = Ku04_Trade_Lane_Ring_12

[Object]
nickname = Ku04_Trade_Lane_Ring_12
reputation = ku_p_grp
pos = 62084, 0, 5918
rotate = 0, 137, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_11
next_ring = Ku04_Trade_Lane_Ring_13

[Object]
nickname = Ku04_Trade_Lane_Ring_13
reputation = ku_p_grp
pos = 56976, 0, 11476
rotate = 0, 137, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_12
next_ring = Ku04_Trade_Lane_Ring_14

[Object]
nickname = Ku04_Trade_Lane_Ring_14
reputation = ku_p_grp
pos = 51869, 0, 17035
rotate = 0, 137, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_13
next_ring = Ku04_Trade_Lane_Ring_15

[Object]
nickname = Ku04_Trade_Lane_Ring_15
reputation = ku_p_grp
pos = 46761, 0, 22593
rotate = 0, 137, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_14
next_ring = Ku04_Trade_Lane_Ring_16

[Object]
nickname = Ku04_Trade_Lane_Ring_16
reputation = ku_p_grp
pos = 41654, 0, 28152
rotate = 0, 137, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196758
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_15

[Object]
nickname = Ku04_Trade_Lane_Ring_17
reputation = ku_p_grp
pos = 35757, 0, -34720
rotate = 0, -178, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 261180
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Ku04_Trade_Lane_Ring_18

[Object]
nickname = Ku04_Trade_Lane_Ring_18
reputation = ku_p_grp
pos = 35991, 0, -27035
rotate = 0, -178, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_17
next_ring = Ku04_Trade_Lane_Ring_19

[Object]
nickname = Ku04_Trade_Lane_Ring_19
reputation = ku_p_grp
pos = 36226, 0, -19351
rotate = 0, -178, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_18
next_ring = Ku04_Trade_Lane_Ring_20

[Object]
nickname = Ku04_Trade_Lane_Ring_20
reputation = ku_p_grp
pos = 36460, 0, -11667
rotate = 0, -178, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_19
next_ring = Ku04_Trade_Lane_Ring_21

[Object]
nickname = Ku04_Trade_Lane_Ring_21
reputation = ku_p_grp
pos = 36695, 0, -3983
rotate = 0, -178, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_20
next_ring = Ku04_Trade_Lane_Ring_22

[Object]
nickname = Ku04_Trade_Lane_Ring_22
reputation = ku_p_grp
pos = 36929, 0, 3701
rotate = 0, -178, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_21
next_ring = Ku04_Trade_Lane_Ring_23

[Object]
nickname = Ku04_Trade_Lane_Ring_23
reputation = ku_p_grp
pos = 37164, 0, 11385
rotate = 0, -178, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_22
next_ring = Ku04_Trade_Lane_Ring_24

[Object]
nickname = Ku04_Trade_Lane_Ring_24
reputation = ku_p_grp
pos = 37398, 0, 19069
rotate = 0, -178, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_23
next_ring = Ku04_Trade_Lane_Ring_25

[Object]
nickname = Ku04_Trade_Lane_Ring_25
reputation = ku_p_grp
pos = 37633, 0, 26754
rotate = 0, -178, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196758
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_24

[Object]
nickname = Ku04_Trade_Lane_Ring_26
reputation = ku_p_grp
pos = 35003, 0, 31693
rotate = 0, 100, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196758
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Ku04_Trade_Lane_Ring_27

[Object]
nickname = Ku04_Trade_Lane_Ring_27
reputation = ku_p_grp
pos = 26762, 0, 33276
rotate = 0, 100, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_26
next_ring = Ku04_Trade_Lane_Ring_28

[Object]
nickname = Ku04_Trade_Lane_Ring_28
reputation = ku_p_grp
pos = 18522, 0, 34860
rotate = 0, 100, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_27
next_ring = Ku04_Trade_Lane_Ring_29

[Object]
nickname = Ku04_Trade_Lane_Ring_29
reputation = ku_p_grp
pos = 10282, 0, 36444
rotate = 0, 100, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_28
next_ring = Ku04_Trade_Lane_Ring_30

[Object]
nickname = Ku04_Trade_Lane_Ring_30
reputation = ku_p_grp
pos = 2041, 0, 38027
rotate = 0, 100, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_29
next_ring = Ku04_Trade_Lane_Ring_31

[Object]
nickname = Ku04_Trade_Lane_Ring_31
reputation = ku_p_grp
pos = -6198, 0, 39611
rotate = 0, 100, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_30
next_ring = Ku04_Trade_Lane_Ring_32

[Object]
nickname = Ku04_Trade_Lane_Ring_32
reputation = ku_p_grp
pos = -14438, 0, 41195
rotate = 0, 100, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_31
next_ring = Ku04_Trade_Lane_Ring_33

[Object]
nickname = Ku04_Trade_Lane_Ring_33
reputation = ku_p_grp
pos = -22679, 0, 42779
rotate = 0, 100, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196754
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_32

[Object]
nickname = Ku04_Trade_Lane_Ring_34
reputation = ku_p_grp
pos = -29299, 0, 45092
rotate = 0, 122, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196754
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Ku04_Trade_Lane_Ring_35

[Object]
nickname = Ku04_Trade_Lane_Ring_35
reputation = ku_p_grp
pos = -35982, 0, 49315
rotate = 0, 122, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_34
next_ring = Ku04_Trade_Lane_Ring_36

[Object]
nickname = Ku04_Trade_Lane_Ring_36
reputation = ku_p_grp
pos = -42665, 0, 53539
rotate = 0, 122, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_35
next_ring = Ku04_Trade_Lane_Ring_37

[Object]
nickname = Ku04_Trade_Lane_Ring_37
reputation = ku_p_grp
pos = -49348, 0, 57762
rotate = 0, 122, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_36
next_ring = Ku04_Trade_Lane_Ring_38

[Object]
nickname = Ku04_Trade_Lane_Ring_38
reputation = ku_p_grp
pos = -56031, 0, 61986
rotate = 0, 122, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_37
next_ring = Ku04_Trade_Lane_Ring_45

[Object]
nickname = Ku04_Trade_Lane_Ring_45
reputation = ku_p_grp
pos = -62714, 0, 66210
rotate = 0, 122, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196627
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_38

[Object]
nickname = Ku04_Trade_Lane_Ring_46
reputation = ku_p_grp
pos = -29530, 0, 42245
rotate = 0, 60, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196754
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Ku04_Trade_Lane_Ring_47

[Object]
nickname = Ku04_Trade_Lane_Ring_47
reputation = ku_p_grp
pos = -36484, 0, 38389
rotate = 0, 60, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_46
next_ring = Ku04_Trade_Lane_Ring_48

[Object]
nickname = Ku04_Trade_Lane_Ring_48
reputation = ku_p_grp
pos = -43438, 0, 34534
rotate = 0, 60, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_47
next_ring = Ku04_Trade_Lane_Ring_49

[Object]
nickname = Ku04_Trade_Lane_Ring_49
reputation = ku_p_grp
pos = -50393, 0, 30678
rotate = 0, 60, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_48
next_ring = Ku04_Trade_Lane_Ring_50

[Object]
nickname = Ku04_Trade_Lane_Ring_50
reputation = ku_p_grp
pos = -57347, 0, 26823
rotate = 0, 60, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_49
next_ring = Ku04_Trade_Lane_Ring_51

[Object]
nickname = Ku04_Trade_Lane_Ring_51
reputation = ku_p_grp
pos = -64301, 0, 22967
rotate = 0, 60, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_50
next_ring = Ku04_Trade_Lane_Ring_52

[Object]
nickname = Ku04_Trade_Lane_Ring_52
reputation = ku_p_grp
pos = -71256, 0, 19112
rotate = 0, 60, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_51
next_ring = Ku04_Trade_Lane_Ring_53

[Object]
nickname = Ku04_Trade_Lane_Ring_53
reputation = ku_p_grp
pos = -78210, 0, 15256
rotate = 0, 60, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_52
next_ring = Ku04_Trade_Lane_Ring_54

[Object]
nickname = Ku04_Trade_Lane_Ring_54
reputation = ku_p_grp
pos = -85165, 0, 11401
rotate = 0, 60, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196626
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_53

[Object]
nickname = Ku04_Trade_Lane_Ring_55
reputation = ku_p_grp
pos = -37418, 0, -30094
rotate = 0, 37, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196755
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Ku04_Trade_Lane_Ring_56

[Object]
nickname = Ku04_Trade_Lane_Ring_56
reputation = ku_p_grp
pos = -42367, 0, -36563
rotate = 0, 37, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_55
next_ring = Ku04_Trade_Lane_Ring_57

[Object]
nickname = Ku04_Trade_Lane_Ring_57
reputation = ku_p_grp
pos = -47317, 0, -43033
rotate = 0, 37, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_56
next_ring = Ku04_Trade_Lane_Ring_58

[Object]
nickname = Ku04_Trade_Lane_Ring_58
reputation = ku_p_grp
pos = -52266, 0, -49503
rotate = 0, 37, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_57
next_ring = Ku04_Trade_Lane_Ring_59

[Object]
nickname = Ku04_Trade_Lane_Ring_59
reputation = ku_p_grp
pos = -57216, 0, -55973
rotate = 0, 37, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196756
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_58

[Object]
nickname = Ku04_Trade_Lane_Ring_39
reputation = ku_p_grp
pos = 40923, 0, 33277
rotate = 0, -137, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196758
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Ku04_Trade_Lane_Ring_40

[Object]
nickname = Ku04_Trade_Lane_Ring_40
reputation = ku_p_grp
pos = 46719, 0, 39577
rotate = 0, -137, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_39
next_ring = Ku04_Trade_Lane_Ring_41

[Object]
nickname = Ku04_Trade_Lane_Ring_41
reputation = ku_p_grp
pos = 52515, 0, 45877
rotate = 0, -137, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_40
next_ring = Ku04_Trade_Lane_Ring_42

[Object]
nickname = Ku04_Trade_Lane_Ring_42
reputation = ku_p_grp
pos = 58311, 0, 52177
rotate = 0, -137, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_41
next_ring = Ku04_Trade_Lane_Ring_43

[Object]
nickname = Ku04_Trade_Lane_Ring_43
reputation = ku_p_grp
pos = 64108, 0, 58477
rotate = 0, -137, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196637
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_42

[Object]
nickname = Ku04_Trade_Lane_Ring_44
reputation = ku_p_grp
pos = -85150, 0, 6989
rotate = 0, -55, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196626
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Ku04_Trade_Lane_Ring_60

[Object]
nickname = Ku04_Trade_Lane_Ring_60
reputation = ku_p_grp
pos = -78503, 0, 2417
rotate = 0, -55, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_44
next_ring = Ku04_Trade_Lane_Ring_61

[Object]
nickname = Ku04_Trade_Lane_Ring_61
reputation = ku_p_grp
pos = -71857, 0, -2153
rotate = 0, -55, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_60
next_ring = Ku04_Trade_Lane_Ring_62

[Object]
nickname = Ku04_Trade_Lane_Ring_62
reputation = ku_p_grp
pos = -65211, 0, -6724
rotate = 0, -55, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_61
next_ring = Ku04_Trade_Lane_Ring_63

[Object]
nickname = Ku04_Trade_Lane_Ring_63
reputation = ku_p_grp
pos = -58564, 0, -11296
rotate = 0, -55, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_62
next_ring = Ku04_Trade_Lane_Ring_64

[Object]
nickname = Ku04_Trade_Lane_Ring_64
reputation = ku_p_grp
pos = -51918, 0, -15867
rotate = 0, -55, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_63
next_ring = Ku04_Trade_Lane_Ring_65

[Object]
nickname = Ku04_Trade_Lane_Ring_65
reputation = ku_p_grp
pos = -45272, 0, -20438
rotate = 0, -55, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_64
next_ring = Ku04_Trade_Lane_Ring_66

[Object]
nickname = Ku04_Trade_Lane_Ring_66
reputation = ku_p_grp
pos = -38625, 0, -25010
rotate = 0, -55, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196755
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku04_Trade_Lane_Ring_65
