[SystemInfo]
space_color = 0, 0, 0
local_faction = br_p_grp

[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini

[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini

[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini

[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = br08
danger = music_br_danger
battle = music_br_battle

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\BR08__03.ini
zone = Zone_BR08__03

[Nebula]
file = solar\nebula\BR08__02.ini
zone = Zone_BR08__02

[Asteroids]
file = solar\asteroids\BR08__01.ini
zone = Zone_BR08__01

[Ambient]
color = 60, 20, 10

[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_br08.cmp

[LightSource]
nickname = BR08_system_light
pos = 0, 0, 0
color = 253, 230, 180
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = BR08_to_Br04
ids_name = 458913
pos = -59171, 0, 64693
rotate = 0, -90, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Br04
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 7
loadout = jumpgate_br_02
pilot = pilot_solar_easiest
goto = Br04, Br04_to_BR08_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_BR08_to_Br04
pos = -59170, 0, 64694
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[zone]
nickname = BR08_Sun2_death
pos = 49309, 0, 394
shape = SPHERE
size = 5500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = BR08_Sun2
ids_name = 261010
pos = 49309, 0, 394
ambient_color = 255, 255, 255
archetype = sun_2000
star = Br04_sun
atmosphere_range = 7000
burn_color = 255, 255, 255
ids_info = 66162

[Object]
nickname = BR08_01
pos = 772, 0, 65552
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = BR08_01_Base
base = BR08_01_Base
reputation = rh_p_grp
rotate = 0, 0, 0
archetype = largestation1_old
ids_name = 458915
loadout = space_station_old_co_01
difficulty_level = 1
space_costume = benchmark_male_head, benchmark_male_body
voice = atc_leg_m01

[Zone]
nickname = Zone_BR08__01
ids_name = 0
pos = 788, 0, 62327
rotate = 0, 0, 0
shape = ELLIPSOID
size = 38658, 18934, 18934
property_flags = 74
ids_info = 0
visit = 32
spacedust = asteroiddust
spacedust_maxparticles = 100
comment = 
sort = 99.500000
toughness = 6
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35

[Zone]
nickname = Zone_BR08_pop_ambient_01
pos = 772, 0, 65552
rotate = 0, 0, 0
shape = SPHERE
size = 2350
comment = Ambient Pop
sort = 7
toughness = 19
density = 12
repop_time = 10
max_battle_size = 6
pop_type = Background
relief_time = 15
population_additive = false
faction_weight = br_m_grp, 20
faction_weight = co_be_grp, 1
faction_weight = co_nws_grp, 1
faction_weight = co_ti_grp, 1
faction_weight = co_kt_grp, 1
faction_weight = co_me_grp, 1
faction_weight = co_shi_grp, 1
encounter = area_defend, 19, 0.100000
faction = br_m_grp, 1.000000
encounter = area_trade_freighter, 19, 0.100000
faction = co_be_grp, 0.310000
faction = br_m_grp, 0.220000
faction = co_nws_grp, 0.310000
faction = co_ti_grp, 0.160000
encounter = area_trade_transport, 19, 0.100000
faction = co_be_grp, 0.160000
faction = br_m_grp, 0.110000
faction = co_kt_grp, 0.160000
faction = co_me_grp, 0.160000
faction = co_nws_grp, 0.160000
faction = co_shi_grp, 0.160000
faction = co_ti_grp, 0.080000

[Object]
nickname = BR08_Trade_Lane_Ring_01
reputation = rh_p_grp
pos = -56119, 0, 64821
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196617
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = BR08_Trade_Lane_Ring_02

[Object]
nickname = BR08_Trade_Lane_Ring_02
reputation = rh_p_grp
pos = -48304, 0, 64804
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_01
next_ring = BR08_Trade_Lane_Ring_03

[Object]
nickname = BR08_Trade_Lane_Ring_03
reputation = rh_p_grp
pos = -40489, 0, 64787
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_02
next_ring = BR08_Trade_Lane_Ring_04

[Object]
nickname = BR08_Trade_Lane_Ring_04
reputation = rh_p_grp
pos = -32674, 0, 64771
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_03
next_ring = BR08_Trade_Lane_Ring_05

[Object]
nickname = BR08_Trade_Lane_Ring_05
reputation = rh_p_grp
pos = -24860, 0, 64754
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_04
next_ring = BR08_Trade_Lane_Ring_06

[Object]
nickname = BR08_Trade_Lane_Ring_06
reputation = rh_p_grp
pos = -17045, 0, 64738
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_05
next_ring = BR08_Trade_Lane_Ring_07

[Object]
nickname = BR08_Trade_Lane_Ring_07
reputation = rh_p_grp
pos = -9230, 0, 64721
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_06
next_ring = BR08_Trade_Lane_Ring_08

[Object]
nickname = BR08_Trade_Lane_Ring_08
reputation = rh_p_grp
pos = -1415, 0, 64705
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458915
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_07

[Zone]
nickname = Zone_BR08_pop_ambient_02
pos = -57712, 0, 64787
rotate = 0, 0, 0
shape = SPHERE
size = 2611
comment = Ambient Pop
sort = 51
toughness = 5
density = 6
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 15
population_additive = false
faction_weight = br_m_grp, 20
faction_weight = co_be_grp, 1
faction_weight = co_nws_grp, 1
faction_weight = co_ti_grp, 1
faction_weight = co_kt_grp, 1
faction_weight = co_me_grp, 1
faction_weight = co_shi_grp, 1
encounter = area_defend, 5, 0.100000
faction = br_m_grp, 1.000000
encounter = area_trade_freighter, 5, 0.100000
faction = co_be_grp, 0.310000
faction = br_m_grp, 0.220000
faction = co_nws_grp, 0.310000
faction = co_ti_grp, 0.160000
encounter = area_trade_transport, 5, 0.100000
faction = co_be_grp, 0.160000
faction = br_m_grp, 0.110000
faction = co_kt_grp, 0.160000
faction = co_me_grp, 0.160000
faction = co_nws_grp, 0.160000
faction = co_shi_grp, 0.160000
faction = co_ti_grp, 0.080000

[Zone]
nickname = Zone_BR08_Tradelane_01
pos = -28767, 0, 64763
rotate = 0, -89, 0
shape = BOX
size = 1598, 1598, 55204
comment = Tradelane Pop
lane_id = 1
tradelane_down = 35
sort = 51
toughness = 5
density = 3
repop_time = 25
max_battle_size = 4
pop_type = major_tradelane
relief_time = 35
faction_weight = co_nws_grp, 15
faction_weight = br_m_grp, 15
faction_weight = co_be_grp, 15
encounter = tradelane_trade_transport, 5, 0.100000
faction = co_nws_grp, 0.800000
faction = br_m_grp, 0.800000
faction = co_be_grp, 0.800000

[Object]
nickname = BR08_to_Iw04
ids_name = 458916
pos = 60914, 0, 64814
rotate = 0, 90, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Iw04
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 7
loadout = jumpgate_br_02
pilot = pilot_solar_easiest
goto = Iw04, Iw04_to_BR08, gate_tunnel_bretonia

[zone]
nickname = Zone_BR08_to_Iw04
pos = 60915, 0, 64815
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Object]
nickname = BR08_Trade_Lane_Ring_09
reputation = rh_p_grp
pos = 2832, 0, 64718
rotate = 0, -90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458915
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = BR08_Trade_Lane_Ring_10

[Object]
nickname = BR08_Trade_Lane_Ring_10
reputation = rh_p_grp
pos = 10674, 0, 64718
rotate = 0, -90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_09
next_ring = BR08_Trade_Lane_Ring_11

[Object]
nickname = BR08_Trade_Lane_Ring_11
reputation = rh_p_grp
pos = 18517, 0, 64718
rotate = 0, -90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_10
next_ring = BR08_Trade_Lane_Ring_12

[Object]
nickname = BR08_Trade_Lane_Ring_12
reputation = rh_p_grp
pos = 26359, 0, 64718
rotate = 0, -90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_11
next_ring = BR08_Trade_Lane_Ring_13

[Object]
nickname = BR08_Trade_Lane_Ring_13
reputation = rh_p_grp
pos = 34202, 0, 64718
rotate = 0, -90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_12
next_ring = BR08_Trade_Lane_Ring_14

[Object]
nickname = BR08_Trade_Lane_Ring_14
reputation = rh_p_grp
pos = 42044, 0, 64718
rotate = 0, -90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_13
next_ring = BR08_Trade_Lane_Ring_15

[Object]
nickname = BR08_Trade_Lane_Ring_15
reputation = rh_p_grp
pos = 49887, 0, 64718
rotate = 0, -90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_14
next_ring = BR08_Trade_Lane_Ring_16

[Object]
nickname = BR08_Trade_Lane_Ring_16
reputation = rh_p_grp
pos = 57730, 0, 64718
rotate = 0, -90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196646
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_15

[Zone]
nickname = Zone_BR08_Tradelane_02
pos = 30281, 0, 64718
rotate = 0, -90, 0
shape = BOX
size = 1598, 1598, 55398
comment = Tradelane Pop
lane_id = 2
tradelane_down = 35
sort = 51
toughness = 5
density = 3
repop_time = 25
max_battle_size = 4
pop_type = major_tradelane
relief_time = 35
faction_weight = co_be_grp, 15
faction_weight = br_m_grp, 15
faction_weight = co_nws_grp, 15
encounter = tradelane_trade_transport, 5, 0.100000
faction = co_be_grp, 0.800000
faction = br_m_grp, 0.800000
faction = co_nws_grp, 0.800000

[Object]
nickname = BR08_Trade_Lane_Ring_17
reputation = rh_p_grp
pos = 775, 0, 63252
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458915
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = BR08_Trade_Lane_Ring_18

[Object]
nickname = BR08_Trade_Lane_Ring_18
reputation = rh_p_grp
pos = 754, 0, 55578
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_17
next_ring = BR08_Trade_Lane_Ring_19

[Object]
nickname = BR08_Trade_Lane_Ring_19
reputation = rh_p_grp
pos = 734, 0, 47905
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_18
next_ring = BR08_Trade_Lane_Ring_20

[Object]
nickname = BR08_Trade_Lane_Ring_20
reputation = rh_p_grp
pos = 713, 0, 40231
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_19
next_ring = BR08_Trade_Lane_Ring_21

[Object]
nickname = BR08_Trade_Lane_Ring_21
reputation = rh_p_grp
pos = 693, 0, 32557
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_20
next_ring = BR08_Trade_Lane_Ring_22

[Object]
nickname = BR08_Trade_Lane_Ring_22
reputation = rh_p_grp
pos = 673, 0, 24884
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_21
next_ring = BR08_Trade_Lane_Ring_23

[Object]
nickname = BR08_Trade_Lane_Ring_23
reputation = rh_p_grp
pos = 652, 0, 17210
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_22
next_ring = BR08_Trade_Lane_Ring_24

[Object]
nickname = BR08_Trade_Lane_Ring_24
reputation = rh_p_grp
pos = 632, 0, 9537
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_23
next_ring = BR08_Trade_Lane_Ring_25

[Object]
nickname = BR08_Trade_Lane_Ring_25
reputation = rh_p_grp
pos = 612, 0, 1863
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_24
next_ring = BR08_Trade_Lane_Ring_26

[Object]
nickname = BR08_Trade_Lane_Ring_26
reputation = rh_p_grp
pos = 591, 0, -5809
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_25
next_ring = BR08_Trade_Lane_Ring_27

[Object]
nickname = BR08_Trade_Lane_Ring_27
reputation = rh_p_grp
pos = 571, 0, -13483
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_26
next_ring = BR08_Trade_Lane_Ring_28

[Object]
nickname = BR08_Trade_Lane_Ring_28
reputation = rh_p_grp
pos = 551, 0, -21156
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_27
next_ring = BR08_Trade_Lane_Ring_29

[Object]
nickname = BR08_Trade_Lane_Ring_29
reputation = rh_p_grp
pos = 530, 0, -28830
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_28
next_ring = BR08_Trade_Lane_Ring_30

[Object]
nickname = BR08_Trade_Lane_Ring_30
reputation = rh_p_grp
pos = 510, 0, -36503
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_29
next_ring = BR08_Trade_Lane_Ring_31

[Object]
nickname = BR08_Trade_Lane_Ring_31
reputation = rh_p_grp
pos = 490, 0, -44177
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458914
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_30

[Object]
nickname = BR08_planet_1
ids_name = 458914
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = 488, 0, -51314
archetype = planet_earth_br08
atmosphere_range = 3400
burn_color = 255, 222, 160
ids_info = 527644
base = BR08_02_Base
reputation = br_p_grp

[zone]
nickname = BR08_planet_1_death
pos = 488, 0, -51314
shape = SPHERE
size = 3300
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Zone]
nickname = Zone_BR08__02
ids_name = 0
pos = -63510, 0, -1183
rotate = 0, 90, 0
shape = ELLIPSOID
size = 59171, 18540, 18540
property_flags = 32768
property_fog_color = 128.000000, 64.000000, 64.000000
ids_info = 0
visit = 36
spacedust = leedsdust
spacedust_maxparticles = 50
comment = 
sort = 20
toughness = 6
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35

[Zone]
nickname = Zone_BR08__03
ids_name = 0
pos = 711, 0, -72803
rotate = 0, 0, 0
shape = ELLIPSOID
size = 49305, 9968, 9968
property_flags = 130
ids_info = 0
visit = 32
spacedust = asteroiddust
spacedust_maxparticles = 75
comment = 
sort = 99
toughness = 16
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
damage = 0
interference = 0.000000
faction_weight = fc_g_grp, 2
faction_weight = fc_m_grp, 1
faction_weight = gd_bh_grp, 4
encounter = area_scout, 16, 0.200000
faction = fc_g_grp, 0.560000
faction = fc_m_grp, 0.440000
encounter = area_bh_assault, 16, 0.200000
faction = gd_bh_grp, 1.000000

[Object]
nickname = BR08_02_dock_ring
ids_name = 458920
archetype = dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = BR08_02_Base
pos = 488, 0, -47864
rotate = 0, 0, 0
reputation = br_p_grp
difficulty_level = 1
space_costume = benchmark_male_head, benchmark_male_body
voice = atc_leg_m01
reputation = br_p_grp

[Object]
nickname = BR08_docking_fixture_0
ids_name = 261166
archetype = docking_fixture
ids_info = 66489
behavior = NOTHING
dock_with = BR08_02_Base
base = BR08_02_Base
pos = 488, 350, -47864
rotate = 0, 0, 0
reputation = br_p_grp

[Object]
nickname = BR08_03
pos = -57197, 0, -16961
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = BR08_03_Base
base = BR08_03_Base
reputation = br_n_grp
rotate = 0, 180, 0
archetype = b_battleship
ids_name = 458921
loadout = br_battleship_br_base
difficulty_level = 1
space_costume = benchmark_male_head, benchmark_male_body
voice = atc_leg_m01

[Zone]
nickname = Zone_BR08_pop_ambient_03
pos = 59374, 0, 64852
rotate = 0, 0, 0
shape = SPHERE
size = 1798
comment = Ambient Pop
sort = 51
toughness = 5
density = 12
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = br_m_grp, 20
faction_weight = co_be_grp, 1
faction_weight = co_nws_grp, 1
faction_weight = co_ti_grp, 1
faction_weight = co_kt_grp, 1
faction_weight = co_me_grp, 1
faction_weight = co_shi_grp, 1
encounter = area_defend, 5, 0.100000
faction = br_m_grp, 1.000000
encounter = area_trade_freighter, 5, 0.100000
faction = co_be_grp, 0.310000
faction = br_m_grp, 0.220000
faction = co_nws_grp, 0.310000
faction = co_ti_grp, 0.160000
encounter = area_trade_transport, 5, 0.100000
faction = co_be_grp, 0.160000
faction = br_m_grp, 0.110000
faction = co_kt_grp, 0.160000
faction = co_me_grp, 0.160000
faction = co_nws_grp, 0.160000
faction = co_shi_grp, 0.160000
faction = co_ti_grp, 0.080000

[Object]
nickname = BR08_Trade_Lane_Ring_32
reputation = br_p_grp
pos = -2449, 0, -45252
rotate = 0, 117, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458914
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = BR08_Trade_Lane_Ring_33

[Object]
nickname = BR08_Trade_Lane_Ring_33
reputation = br_p_grp
pos = -9900, 0, -41343
rotate = 0, 117, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_32
next_ring = BR08_Trade_Lane_Ring_34

[Object]
nickname = BR08_Trade_Lane_Ring_34
reputation = br_p_grp
pos = -17351, 0, -37435
rotate = 0, 117, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_33
next_ring = BR08_Trade_Lane_Ring_35

[Object]
nickname = BR08_Trade_Lane_Ring_35
reputation = br_p_grp
pos = -24802, 0, -33526
rotate = 0, 117, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_34
next_ring = BR08_Trade_Lane_Ring_36

[Object]
nickname = BR08_Trade_Lane_Ring_36
reputation = br_p_grp
pos = -32253, 0, -29618
rotate = 0, 117, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_35
next_ring = BR08_Trade_Lane_Ring_37

[Object]
nickname = BR08_Trade_Lane_Ring_37
reputation = br_p_grp
pos = -39704, 0, -25709
rotate = 0, 117, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_36
next_ring = BR08_Trade_Lane_Ring_38

[Object]
nickname = BR08_Trade_Lane_Ring_38
reputation = br_p_grp
pos = -47155, 0, -21801
rotate = 0, 117, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_37
next_ring = BR08_Trade_Lane_Ring_39

[Object]
nickname = BR08_Trade_Lane_Ring_39
reputation = br_p_grp
pos = -54606, 0, -17892
rotate = 0, 117, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458921
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_38

[Object]
nickname = BR08_Trade_Lane_Ring_40
reputation = br_p_grp
pos = -57243, 0, 63215
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196617
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = BR08_Trade_Lane_Ring_41

[Object]
nickname = BR08_Trade_Lane_Ring_41
reputation = br_p_grp
pos = -57221, 0, 55415
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_40
next_ring = BR08_Trade_Lane_Ring_42

[Object]
nickname = BR08_Trade_Lane_Ring_42
reputation = br_p_grp
pos = -57200, 0, 47615
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_41
next_ring = BR08_Trade_Lane_Ring_43

[Object]
nickname = BR08_Trade_Lane_Ring_43
reputation = br_p_grp
pos = -57179, 0, 39816
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_42
next_ring = BR08_Trade_Lane_Ring_44

[Object]
nickname = BR08_Trade_Lane_Ring_44
reputation = br_p_grp
pos = -57157, 0, 32016
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_43
next_ring = BR08_Trade_Lane_Ring_45

[Object]
nickname = BR08_Trade_Lane_Ring_45
reputation = br_p_grp
pos = -57136, 0, 24217
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_44
next_ring = BR08_Trade_Lane_Ring_46

[Object]
nickname = BR08_Trade_Lane_Ring_46
reputation = br_p_grp
pos = -57115, 0, 16417
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_45
next_ring = BR08_Trade_Lane_Ring_47

[Object]
nickname = BR08_Trade_Lane_Ring_47
reputation = br_p_grp
pos = -57093, 0, 8617
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_46
next_ring = BR08_Trade_Lane_Ring_48

[Object]
nickname = BR08_Trade_Lane_Ring_48
reputation = br_p_grp
pos = -57072, 0, 818
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_47
next_ring = BR08_Trade_Lane_Ring_49

[Object]
nickname = BR08_Trade_Lane_Ring_49
reputation = br_p_grp
pos = -57051, 0, -6981
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_48
next_ring = BR08_Trade_Lane_Ring_50

[Object]
nickname = BR08_Trade_Lane_Ring_50
reputation = br_p_grp
pos = -57030, 0, -14781
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458921
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR08_Trade_Lane_Ring_49

[Zone]
nickname = Zone_BR08_destroy_vignette_01
pos = -33147, 0, -44405
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_BR08_destroy_vignette_02
pos = -22389, 0, -14412
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_BR08_destroy_vignette_03
pos = 14253, 0, -27134
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_BR08_destroy_vignette_04
pos = 13362, 0, -858
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_BR08_destroy_vignette_05
pos = 12694, 0, 26751
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_BR08_destroy_vignette_06
pos = -14923, 0, 47455
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_BR08_destroy_vignette_07
pos = -16540, 0, 19434
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_BR08_destroy_vignette_08
pos = -38263, 0, 34319
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_BR08_destroy_vignette_09
pos = 26691, 0, 45944
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_BR08_destroy_vignette_10
pos = -63443, 0, -45906
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_BR08_destroy_vignette_11
pos = -30377, 0, -73094
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_BR08_destroy_vignette_12
pos = 27427, 0, -71625
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_BR08_destroy_vignette_13
pos = -37230, 0, 6123
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_BR08_destroy_vignette_14
pos = -72697, 0, -1190
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_BR08_destroy_vignette_15
pos = -75374, 0, -25615
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_BR08_destroy_vignette_16
pos = 39944, 0, 25637
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_BR08_destroy_vignette_17
pos = -52177, 0, -60016
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_BR08_destroy_vignette_18
pos = 14521, 0, -13609
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_BR08_destroy_vignette_19
pos = 14521, 0, 12568
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_BR08_destroy_vignette_20
pos = -15586, 0, 1821
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_BR08_destroy_vignette_21
pos = -71744, 0, -37119
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_BR08_destroy_vignette_22
pos = 31557, 0, 34319
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_BR08_destroy_vignette_23
pos = -12469, 0, -25161
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_BR08_destroy_vignette_24
pos = 15214, 0, 51902
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_BR08_destroy_vignette_25
pos = -19582, 0, 33834
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_BR08_destroy_vignette_26
pos = 46424, 0, 49000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_BR08_destroy_vignette_27
pos = -77171, 0, -12926
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_BR08_destroy_vignette_28
pos = -42888, 0, -52311
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_BR08_destroy_vignette_29
pos = -24527, 0, -56574
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_BR08_destroy_vignette_30
pos = -31803, 0, -6320
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_BR08_pop_ambient_05
pos = 355, 0, -46032
rotate = 0, 0, 0
shape = SPHERE
size = 3206
comment = Ambient Pop
sort = 51
toughness = 5
density = 12
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = br_m_grp, 20
faction_weight = co_be_grp, 1
faction_weight = co_nws_grp, 1
faction_weight = co_ti_grp, 1
faction_weight = co_kt_grp, 1
faction_weight = co_me_grp, 1
faction_weight = co_shi_grp, 1
encounter = area_defend, 5, 0.100000
faction = br_m_grp, 1.000000
encounter = area_trade_freighter, 5, 0.100000
faction = co_be_grp, 0.310000
faction = br_m_grp, 0.220000
faction = co_nws_grp, 0.310000
faction = co_ti_grp, 0.160000
encounter = area_trade_transport, 5, 0.100000
faction = co_be_grp, 0.160000
faction = br_m_grp, 0.110000
faction = co_kt_grp, 0.160000
faction = co_me_grp, 0.160000
faction = co_nws_grp, 0.160000
faction = co_shi_grp, 0.160000
faction = co_ti_grp, 0.080000

[Zone]
nickname = Zone_BR08_destroy_vignette_31
pos = -31801, 0, 50187
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_BR08_pop_ambient_06
pos = 483, 0, -47276
rotate = 0, 0, 0
shape = SPHERE
size = 1627
comment = Ambient Pop
sort = 51
toughness = 19
density = 12
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 15
population_additive = false
faction_weight = br_n_grp, 20
encounter = area_defend, 19, 0.100000
faction = br_n_grp, 1.000000
faction_weight = br_m_grp, 20
faction_weight = co_be_grp, 1
faction_weight = co_nws_grp, 1
faction_weight = co_ti_grp, 1
faction_weight = co_kt_grp, 1
faction_weight = co_me_grp, 1
faction_weight = co_shi_grp, 1
encounter = area_defend, 5, 0.100000
faction = br_m_grp, 1.000000
encounter = area_trade_freighter, 5, 0.100000
faction = co_be_grp, 0.310000
faction = br_m_grp, 0.220000
faction = co_nws_grp, 0.310000
faction = co_ti_grp, 0.160000
encounter = area_trade_transport, 5, 0.100000
faction = co_be_grp, 0.160000
faction = br_m_grp, 0.110000
faction = co_kt_grp, 0.160000
faction = co_me_grp, 0.160000
faction = co_nws_grp, 0.160000
faction = co_shi_grp, 0.160000
faction = co_ti_grp, 0.080000

[Object]
nickname = BR08_04
pos = 6211, 0, -73531
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = BR08_04_Base
base = BR08_04_Base
reputation = fc_m_grp
rotate = 0, 0, 0
archetype = miningbase_FragB
ids_name = 458904
loadout = miningbase_FragB
difficulty_level = 1
space_costume = benchmark_male_head, benchmark_male_body
voice = atc_leg_m01

[Zone]
nickname = Zone_BR08_vignette_03_exclusion
pos = 6208, 0, -73570
shape = SPHERE
size = 2000
property_flags = 131072
visit = 128
sort = 1120337920
toughness = 19
density = 12
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 15
population_additive = false
comment = New Population Zone
faction_weight = fc_m_grp, 20
encounter = area_scout, 19, 0.100000
faction = fc_m_grp, 1.000000
encounter = area_defend, 19, 0.100000
faction = fc_m_grp, 1.000000
encounter = area_trade_trader, 19, 0.100000
faction = fc_m_grp, 1.000000

[Zone]
nickname = Zone_BR08_destroy_vignette_32
pos = -14278, 0, -72986
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_BR08_destroy_vignette_33
pos = 44927, 0, -71288
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_BR08_pop_ambient_07
pos = -57190, 0, -16994
rotate = 0, 0, 0
shape = SPHERE
size = 2850
sort = 51
toughness = 19
density = 12
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 15
population_additive = false
comment = New Population Zone
faction_weight = br_m_grp, 20
faction_weight = br_n_grp, 20
faction_weight = co_be_grp, 1
faction_weight = co_nws_grp, 1
faction_weight = co_ti_grp, 1
faction_weight = co_kt_grp, 1
faction_weight = co_me_grp, 1
faction_weight = co_shi_grp, 1
encounter = area_defend, 19, 0.100000
faction = br_m_grp, 1.000000
faction = br_n_grp, 1.000000
encounter = area_trade_freighter, 19, 0.100000
faction = co_be_grp, 0.310000
faction = br_m_grp, 0.220000
faction = co_nws_grp, 0.310000
faction = co_ti_grp, 0.160000
encounter = area_trade_transport, 19, 0.100000
faction = co_be_grp, 0.160000
faction = br_m_grp, 0.110000
faction = co_kt_grp, 0.160000
faction = co_me_grp, 0.160000
faction = co_nws_grp, 0.160000
faction = co_shi_grp, 0.160000
faction = co_ti_grp, 0.080000

[Object]
nickname = BR08_suprise_br_gunboat_01
pos = 55200, 0, 400
visit = 16
ids_info = 0
rotate = 23, 0, 67
archetype = suprise_br_gunboat
ids_name = 237010
loadout = SECRET_br_gunboat01
