[SystemInfo]
space_color = 0, 0, 0
local_faction = li_n_grp

[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = Ru_system_space2
danger = Ru_system_danger
battle = Ru_system_battle

[Dust]
spacedust = Dust

[Ambient]
color = 60, 20, 10

[Background]
basic_stars = 
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_cn01.cmp

[LightSource]
nickname = UN04_system_light
pos = 149111, 0, 2366
color = 253, 230, 180
range = 200000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = UN04_to_CN02_hole
ids_name = 535889
pos = -150000, 0, 0
rotate = 0, -90, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_CN02
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = CN02, CN02_to_UN04_hole, gate_tunnel_bretonia

[Object]
nickname = UN04_to_CN01_hole
ids_name = 535891
pos = 0, 0, -150000
rotate = 0, 180, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_CN01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = CN01, CN01_to_UN04_hole, gate_tunnel_bretonia

[Object]
nickname = UN04_to_RU01_hole
ids_name = 535890
pos = 0, 0, 150000
rotate = 0, 0, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_RU01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = RU01, RU01_to_UN04_hole, gate_tunnel_bretonia

[zone]
nickname = Sun_radioactive01
pos = 150000, 0, 0
rotate = 0, 0, 0
shape = ELLIPSOID
size = 50000, 50000, 50000
damage = 1000000000
spacedust = radioactivedust
spacedust_maxparticles = 100
sort = 99.500000
population_additive = false

[Object]
nickname = Un04_Sun1
ids_name = 535980
pos = 150000, 0, 0
ambient_color = 255, 255, 255
archetype = Un04Star
star = Un04_sunsol
atmosphere_range = 150000
burn_color = 255, 255, 255
ids_info = 527739
ring = Zone_Un04_planet_1_ring, solar\rings\blue_ring.ini
ring = Zone_Un04_planet_2_ring, solar\rings\blue_ring.ini
ring = Zone_Un04_planet_3_ring, solar\rings\blue_ring.ini
ring = Zone_Un04_planet_4_ring, solar\rings\blue_ring.ini

[zone]
nickname = Zone_Un04_planet_1_ring
pos = 150000, 0, 0
rotate = -50, 0, 0
shape = ring
size = 200000, 170000, 20000
sort = 0.000000

[zone]
nickname = Zone_Un04_planet_2_ring
pos = 150000, 0, 0
rotate = 0, 0, 90
shape = ring
size = 240000, 170000, 20000
sort = 0.000000

[zone]
nickname = Zone_Un04_planet_3_ring
pos = 150000, 0, 0
rotate = 50, 0, 0
shape = ring
size = 150000, 170000, 20000
sort = 0.000000

[zone]
nickname = Zone_Un04_planet_4_ring
pos = 150000, 0, 0
rotate = 90, 0, 0
shape = ring
size = 300000, 170000, 300000
sort = 0.000000

[Zone]
nickname = Zone_UN04_path_ru_cn01
pos = -75738, 0, 74950
rotate = -90, 45, 0
shape = CYLINDER
size = 10000, 211991
sort = 99
toughness = 19
density = 6
repop_time = 25
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = ru_cn_01, 1
usage = patrol
mission_eligible = false
faction_weight = fc_ru_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 19, 0.200000
faction = fc_ru_grp, 0.500000
faction = fc_cn_grp, 0.500000

[Zone]
nickname = Zone_UN04_path_ru_cn02
pos = -74950, 0, -75739
rotate = -90, -44, 0
shape = CYLINDER
size = 10000, 214221
sort = 99
toughness = 19
density = 6
repop_time = 25
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = ru_cn_01, 2
usage = patrol
mission_eligible = false
faction_weight = fc_ru_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 19, 0.200000
faction = fc_ru_grp, 0.500000
faction = fc_cn_grp, 0.500000

[Zone]
nickname = Zone_UN04_path_ru_cn03
pos = 308, 0, -740
rotate = 90, 0, 180
shape = CYLINDER
size = 10000, 301477
sort = 99
toughness = 19
density = 6
repop_time = 25
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = ru_cn_01, 3
usage = patrol
mission_eligible = false
faction_weight = fc_ru_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 19, 0.200000
faction = fc_ru_grp, 0.500000
faction = fc_cn_grp, 0.500000

[Object]
nickname = UN04_to_UN05_hole
ids_name = 525121
pos = 150000, -35000, 125000
rotate = 0, 36, 0
archetype = jumphole_anomaly2
msg_id_prefix = gcs_refer_system_UN05
jump_effect = jump_effect_blue
ids_info = 66146
visit = 128
goto = UN05, UN05_to_UN04_hole, gate_tunnel_bretonia

[Object]
nickname = UN04_suprise_argon_cargo_01
pos = -57593, 3000, 788
visit = 16
ids_info = 0
rotate = 21, 67, 2
archetype = suprise_argon_cargo
ids_name = 534429
loadout = SECRET_ue_ue_argon_cargo_Un04_01

[Object]
nickname = UN04_suprise_argon_cargo_02
pos = 41814, -3000, -108875
visit = 16
ids_info = 0
rotate = 23, 77, 13
archetype = suprise_argon_cargo
ids_name = 534429
loadout = SECRET_ue_ue_argon_cargo_Un04_02

[Object]
nickname = UN04_suprise_argon_cargo_03
pos = 56804, 0, 94674
visit = 16
ids_info = 0
rotate = 19, 34, 9
archetype = suprise_argon_cargo
ids_name = 534429
loadout = SECRET_ue_ue_argon_cargo_Un04_03

[Object]
nickname = UN04_01
pos = -110000, 0, -110000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = UN04_01_Base
base = UN04_01_Base
reputation = fc_or2_grp
rotate = 0, 0, 0
archetype = depot
ids_name = 536005
loadout = depot
difficulty_level = 1

[Object]
nickname = UN04_depot_1
reputation = fc_or2_grp
pos = -112500, 0, -110000
archetype = depot_water
ids_name = 261161
ids_info = 66150
behavior = NOTHING

[Object]
nickname = CN02_hopping_lighthouse01
ids_name = 535978
pos = -100000, 0, 340000
archetype = hopping_lighthouse_big

[Object]
nickname = CN02_hopping_lighthouse02
ids_name = 535978
pos = 200000, 0, -280000
archetype = hopping_lighthouse_big

[Object]
nickname = CN02_hopping_lighthouse03
ids_name = 535978
pos = -65000, 0, -65000
archetype = hopping_lighthouse_big

[Object]
nickname = Un04_hopping_lighthouse04
ids_name = 535978
pos = 30000, 0, -22000
archetype = hopping_lighthouse_big

[Object]
nickname = Un04_hopping_lighthouse05
ids_name = 535978
pos = -56000, 0, 44000
archetype = hopping_lighthouse_big

[Object]
nickname = Un04_hopping_lighthouse06
ids_name = 535978
pos = 150000, 0, 51000
archetype = hopping_lighthouse_big
