[TexturePanels]
file = solar\nebula\crow_shapes.ini

[Fog]
fog_enabled = 1
near = 0
distance = 2500
color = 40, 100, 200

[properties]
flag = nebula

[Exclusion Zones]
exclusion = Zone_PY01_03_exclusion
fog_far = 9000.000000
zone_shell = solar\nebula\blue_cloud.3db
shell_scalar = 1.100000
max_alpha = 0.500000
exclusion_tint = 200, 200, 200

[Exterior]
shape = crow_exterior1
shape = crow_exterior2
shape = crow_exterior3
shape = crow_exterior4
shape_weights = 1, 1, 1, 1
fill_shape = nebula_circle2
plane_slices = 5
bit_radius = 8000
bit_radius_random_variation = 0.200000
min_bits = 5
max_bits = 12
move_bit_percent = 0.250000
equator_bias = 0.500000
color = 110, 140, 190

[NebulaLight]
ambient = 40, 80, 65
sun_burnthrough_intensity = 0.500000
sun_burnthrough_scaler = 2

[Clouds]
max_distance = 400
puff_count = 20
puff_radius = 150
puff_colora = 70, 190, 200
puff_colorb = 80, 140, 255
puff_shape = crow_cloud1
puff_shape = crow_cloud2
puff_shape = crow_cloud3
puff_shape = crow_cloud4
puff_weights = 1, 1, 1, 1
puff_drift = 2.000000
near_fade_distance = 150, 225
lightning_intensity = 1.000000
lightning_color = 255, 55, 55
lightning_gap = 20.000000
lightning_duration = 0.500000

[BackgroundLightning]
duration = 0.750000
gap = 5.000000
color = 60, 100, 85
