[SystemInfo]
name = Iw06
space_color = 0, 0, 0
local_faction = li_p_grp

[EncounterParameters]
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini

[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini

[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = area_bh_defend
filename = missions\encounters\area_bh_defend.ini

[EncounterParameters]
nickname = patrolp_gov_patrol
filename = missions\encounters\patrolp_gov_patrol.ini

[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini

[EncounterParameters]
nickname = patrolp_bh_patrol
filename = missions\encounters\patrolp_bh_patrol.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini

[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini

[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini

[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini

[EncounterParameters]
nickname = area_trade_freighter_pirate
filename = missions\encounters\area_trade_freighter_pirate.ini

[EncounterParameters]
nickname = tradep_trade_freighter
filename = missions\encounters\tradep_trade_freighter.ini

[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini

[EncounterParameters]
nickname = tradep_trade_armored
filename = missions\encounters\tradep_trade_armored.ini

[EncounterParameters]
nickname = tradep_trade_freighter_pirate
filename = missions\encounters\tradep_trade_freighter_pirate.ini

[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini

[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini

[EncounterParameters]
nickname = area_trade_freighter_smuggler
filename = missions\encounters\area_trade_freighter_smuggler.ini

[EncounterParameters]
nickname = tradep_trade_freighter_smuggler
filename = missions\encounters\tradep_trade_freighter_smuggler.ini

[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini

[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini

[EncounterParameters]
nickname = miningp_trade_transport
filename = missions\encounters\miningp_trade_transport.ini

[EncounterParameters]
nickname = patrolp_gunboats
filename = missions\encounters\patrolp_gunboats.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_iw_space
danger = music_iw_danger
battle = music_iw_battle

[Dust]
spacedust = Dust

[Nebula]
file = solar\nebula\Iw06_Komatsu_cloud.ini
zone = Zone_Iw06_Komatsu_cloud

[Nebula]
file = solar\nebula\Iw06_Reppu_cloud.ini
zone = Zone_Iw06_Reppu_cloud

[Nebula]
file = solar\nebula\Iw06_Raiden_cloud.ini
zone = Zone_Iw06_Raiden_cloud

[Asteroids]
file = solar\asteroids\Iw06_Komatsu_asteroids.ini
zone = Zone_Iw06_Komatsu_asteroids

[Asteroids]
file = solar\asteroids\Iw06_Reppu_asteroids.ini
zone = Zone_Iw06_Reppu_asteroids

[Asteroids]
file = solar\asteroids\Iw06_Raiden_asteroids.ini
zone = Zone_Iw06_Raiden_asteroids

[Ambient]
color = 30, 40, 70

[Background]
basic_stars = solar\starsphere\starsphere_stars_crow.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_iw06.cmp

[LightSource]
nickname = Iw06_crow_light
pos = 31250, 10000, -50781
color = 120, 170, 255
range = 140000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Iw06_to_Ku02
ids_name = 260827
pos = 10194, 0, -50276
rotate = 0, 151, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Ku02
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 9
goto = Ku02, Ku02_to_Iw06, gate_tunnel_bretonia
loadout = jumpgate_ku_02
pilot = pilot_solar_easy

[Object]
nickname = Iw06_to_Li03
ids_name = 260829
pos = -638, 0, 37264
rotate = 0, -35, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Li03
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 9
goto = Li03, Li03_to_Iw06, gate_tunnel_bretonia
loadout = jumpgate_li_03
pilot = pilot_solar_easiest

[zone]
nickname = Zone_Iw06_to_Li02
pos = -321, 0, 36772
rotate = 0, -35, 0
shape = SPHERE
size = 2000
sort = 99.500000

[zone]
nickname = Zone_Iw06_to_Ku02
pos = 9885, 0, -49825
rotate = 0, 151, 0
shape = SPHERE
size = 2000
sort = 99.500000

[zone]
nickname = Zone_Iw06_Reppu_cloud
ids_name = 261298
pos = -12196, 0, 11142
shape = ELLIPSOID
size = 20000, 15000, 20000
property_flags = 32768
property_fog_color = 30.000000, 30.000000, 30.000000
ids_info = 65953
damage = 50
spacedust = radioactivedust_blue
spacedust_maxparticles = 35
interference = 0.700000
sort = 99.500000
Music = zone_nebula_dmatter

[zone]
nickname = Zone_Iw06_Komatsu_cloud
ids_name = 261296
pos = -28163, 0, -34703
rotate = 0, -90, 0
shape = ELLIPSOID
size = 15000, 15000, 20000
property_flags = 32768
property_fog_color = 30.000000, 30.000000, 30.000000
ids_info = 65951
damage = 50
spacedust = radioactivedust
spacedust_maxparticles = 35
interference = 0.700000
sort = 99.500000
Music = zone_nebula_dmatter

[zone]
nickname = Zone_Iw06_Raiden_cloud
ids_name = 261297
pos = 31297, 0, -23857
rotate = 0, -90, 0
shape = ELLIPSOID
size = 20000, 15000, 25000
property_flags = 32768
property_fog_color = 30.000000, 30.000000, 30.000000
ids_info = 65952
damage = 50
spacedust = radioactivedust_blue
spacedust_maxparticles = 35
interference = 0.700000
sort = 99.500000
Music = zone_nebula_dmatter

[zone]
nickname = Zone_Iw06_Reppu_asteroids
pos = -12196, 0, 11142
shape = ELLIPSOID
size = 18000, 13000, 18000
property_flags = 0
ids_info = 65953
sort = 99.500000

[zone]
nickname = Zone_Iw06_Komatsu_asteroids
pos = -28163, 0, -34703
rotate = 0, -90, 0
shape = ELLIPSOID
size = 13000, 13000, 18000
property_flags = 0
ids_info = 65951
sort = 99.500000

[zone]
nickname = Zone_Iw06_Raiden_asteroids
pos = 31297, 0, -23857
rotate = 0, -90, 0
shape = ELLIPSOID
size = 18000, 13000, 23000
property_flags = 0
ids_info = 65952
sort = 99.500000

[Object]
nickname = Iw06_02
ids_name = 196734
pos = -20375, 0, 22166
archetype = miningbase_FragA
ids_info = 65617
base = Iw06_02_Base
dock_with = Iw06_02_Base
reputation = fc_lr_grp
behavior = NOTHING
visit = 0
voice = atc_leg_m01
space_costume = sh_male2_head, pi_pirate8_body, prop_neuralnet_F_right
difficulty_level = 9
loadout = miningbase_FragA_pi_01
pilot = pilot_solar_hard

[zone]
nickname = Zone_Iw06_02
pos = -20278, 0, 22268
shape = SPHERE
size = 500
property_flags = 196608
property_fog_color = 30.000000, 30.000000, 30.000000
edge_fraction = 0.200000
damage = 0.100000
visit = 128
sort = 99.500000

[Object]
nickname = Iw06_to_Li03_hole
ids_name = 260830
pos = -16788, 0, 24596
archetype = jumphole
msg_id_prefix = gcs_refer_system_Li03
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Li03, Li03_to_Iw06_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Iw06_to_Li03_hole
pos = -16739, 0, 24605
shape = SPHERE
size = 500
property_flags = 196608
property_fog_color = 30.000000, 30.000000, 30.000000
edge_fraction = 0.200000
visit = 128
sort = 99.500000

[Object]
nickname = Iw06_to_Iw05_hole
ids_name = 260826
pos = -42308, 0, -28758
rotate = 0, 90, 0
archetype = jumphole
msg_id_prefix = gcs_refer_system_Iw05
ids_info = 66146
jump_effect = jump_effect_hole
behavior = NOTHING
visit = 0
goto = Iw05, Iw05_to_Iw06_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Iw06_to_Iw05_hole
pos = -42340, 0, -28761
shape = SPHERE
size = 500
property_flags = 196608
property_fog_color = 30.000000, 30.000000, 30.000000
edge_fraction = 0.200000
visit = 128
sort = 99.500000

[Object]
nickname = Iw06_Trade_Lane_Ring_1
ids_name = 261658
pos = 2936, 0, 32141
rotate = 0, -35, 0
archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Iw06_Trade_Lane_Ring_2
reputation = li_n_grp
tradelane_space_name = 261658
behavior = NOTHING
difficulty_level = 9
loadout = trade_lane_ring_li_03
pilot = pilot_solar_easiest

[Object]
nickname = Iw06_Trade_Lane_Ring_2
ids_name = 260833
pos = 5176, 0, 29024
rotate = 0, -35, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Iw06_Trade_Lane_Ring_1
next_ring = Iw06_Trade_Lane_Ring_3
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 9
loadout = trade_lane_ring_li_03
pilot = pilot_solar_easiest

[Object]
nickname = Iw06_Trade_Lane_Ring_3
ids_name = 260833
pos = 9515, 0, 22907
rotate = 0, -35, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Iw06_Trade_Lane_Ring_2
next_ring = Iw06_Trade_Lane_Ring_4
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 9
loadout = trade_lane_ring_li_03
pilot = pilot_solar_easiest

[Object]
nickname = Iw06_Trade_Lane_Ring_4
ids_name = 260833
pos = 13855, 0, 16790
rotate = 0, -35, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Iw06_Trade_Lane_Ring_3
next_ring = Iw06_Trade_Lane_Ring_5
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 9
loadout = trade_lane_ring_li_03
pilot = pilot_solar_easiest

[Object]
nickname = Iw06_Trade_Lane_Ring_5
ids_name = 260833
pos = 16195, 0, 13273
rotate = 0, -35, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Iw06_Trade_Lane_Ring_4
reputation = li_n_grp
tradelane_space_name = 260832
behavior = NOTHING
difficulty_level = 9
loadout = trade_lane_ring_li_03
pilot = pilot_solar_easiest

[zone]
nickname = Zone_Iw06_Tradelane_1
pos = 9515, 0, 22907
rotate = 0, -35, 0
shape = BOX
size = 520, 520, 30520
comment = .               Tradelane to waypoint 1
lane_id = 1
tradelane_down = 10
sort = 2
toughness = 9
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = co_kt_grp, 7
faction_weight = co_ni_grp, 5
faction_weight = co_os_grp, 2
faction_weight = co_shi_grp, 7
faction_weight = co_ss_grp, 10
encounter = tradelane_trade_transport, 9, 0.330000
faction = co_kt_grp, 0.240000
faction = co_ni_grp, 0.170000
faction = co_shi_grp, 0.240000
faction = co_ss_grp, 0.340000

[Object]
nickname = Iw06_Trade_Lane_Ring_6
ids_name = 260832
pos = 15705, 0, 6034
rotate = 0, 39, 0
archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Iw06_Trade_Lane_Ring_7
reputation = li_n_grp
tradelane_space_name = 260832
behavior = NOTHING
difficulty_level = 9
loadout = trade_lane_ring_li_03
pilot = pilot_solar_easiest

[Object]
nickname = Iw06_Trade_Lane_Ring_7
ids_name = 260832
pos = 13432, 0, 3192
rotate = 0, 39, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Iw06_Trade_Lane_Ring_6
next_ring = Iw06_Trade_Lane_Ring_8
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 9
loadout = trade_lane_ring_li_03
pilot = pilot_solar_easiest

[Object]
nickname = Iw06_Trade_Lane_Ring_8
ids_name = 260832
pos = 8728, 0, -2650
rotate = 0, 39, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Iw06_Trade_Lane_Ring_7
next_ring = Iw06_Trade_Lane_Ring_9
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 9
loadout = trade_lane_ring_li_03
pilot = pilot_solar_easiest

[Object]
nickname = Iw06_Trade_Lane_Ring_9
ids_name = 260832
pos = 4025, 0, -8492
rotate = 0, 39, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Iw06_Trade_Lane_Ring_8
next_ring = Iw06_Trade_Lane_Ring_10
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 9
loadout = trade_lane_ring_li_03
pilot = pilot_solar_easiest

[Object]
nickname = Iw06_Trade_Lane_Ring_10
ids_name = 260832
pos = -679, 0, -14333
rotate = 0, 39, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Iw06_Trade_Lane_Ring_9
next_ring = Iw06_Trade_Lane_Ring_11
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 9
loadout = trade_lane_ring_li_03
pilot = pilot_solar_easiest

[Object]
nickname = Iw06_Trade_Lane_Ring_11
ids_name = 260831
pos = -3883, 0, -18175
rotate = 0, 39, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Iw06_Trade_Lane_Ring_10
reputation = li_n_grp
tradelane_space_name = 260831
behavior = NOTHING
difficulty_level = 9
loadout = trade_lane_ring_li_03
pilot = pilot_solar_easiest

[zone]
nickname = Zone_Iw06_Tradelane_2
pos = 6376, 0, -5571
rotate = 0, 39, 0
shape = BOX
size = 520, 520, 38020
comment = .               Tradelane to waypoint 2
lane_id = 2
tradelane_down = 20
sort = 4
toughness = 9
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = co_kt_grp, 7
faction_weight = co_ni_grp, 5
faction_weight = co_os_grp, 2
faction_weight = co_shi_grp, 7
faction_weight = co_ss_grp, 10
encounter = tradelane_trade_transport, 9, 0.330000
faction = co_kt_grp, 0.240000
faction = co_ni_grp, 0.170000
faction = co_shi_grp, 0.240000
faction = co_ss_grp, 0.340000

[Object]
nickname = Iw06_Trade_Lane_Ring_12
ids_name = 261678
pos = 8024, 0, -46283
rotate = 0, 151, 0
archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Iw06_Trade_Lane_Ring_13
reputation = ku_n_grp
tradelane_space_name = 261678
behavior = NOTHING
difficulty_level = 9
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hard

[Object]
nickname = Iw06_Trade_Lane_Ring_13
ids_name = 260831
pos = 5368, 0, -41434
rotate = 0, 151, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Iw06_Trade_Lane_Ring_12
next_ring = Iw06_Trade_Lane_Ring_14
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 9
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hard

[Object]
nickname = Iw06_Trade_Lane_Ring_14
ids_name = 260831
pos = 1712, 0, -34886
rotate = 0, 151, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Iw06_Trade_Lane_Ring_13
next_ring = Iw06_Trade_Lane_Ring_15
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 9
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hard

[Object]
nickname = Iw06_Trade_Lane_Ring_15
ids_name = 260831
pos = -1944, 0, -28337
rotate = 0, 151, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Iw06_Trade_Lane_Ring_14
next_ring = Iw06_Trade_Lane_Ring_16
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 9
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hard

[Object]
nickname = Iw06_Trade_Lane_Ring_16
ids_name = 260831
pos = -3900, 0, -24589
rotate = 0, 151, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Iw06_Trade_Lane_Ring_15
reputation = ku_n_grp
tradelane_space_name = 260831
behavior = NOTHING
difficulty_level = 9
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hard

[zone]
nickname = Zone_Iw06_Tradelane_3
pos = 1712, 0, -34886
rotate = 0, 151, 0
shape = BOX
size = 520, 520, 30520
comment = .               Tradelane to colorado gate
lane_id = 3
tradelane_down = 20
sort = 6
toughness = 9
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = co_kt_grp, 7
faction_weight = co_ni_grp, 5
faction_weight = co_os_grp, 2
faction_weight = co_shi_grp, 7
faction_weight = co_ss_grp, 10
encounter = tradelane_trade_transport, 9, 0.330000
faction = co_kt_grp, 0.240000
faction = co_ni_grp, 0.170000
faction = co_shi_grp, 0.240000
faction = co_ss_grp, 0.340000

[Object]
nickname = Iw06_01
ids_name = 196733
pos = -43247, 0, -33661
archetype = miningbase_FragB
ids_info = 65619
base = Iw06_01_Base
dock_with = Iw06_01_Base
reputation = fc_lh_grp
behavior = NOTHING
visit = 0
voice = atc_leg_m01
space_costume = rh_sales_head, pi_pirate7_body, prop_neuralnet_A_combo
difficulty_level = 9
loadout = miningbase_FragB_pi_01
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Iw06_01
pos = -43364, 0, -33661
shape = SPHERE
size = 500
property_flags = 196608
property_fog_color = 30.000000, 30.000000, 30.000000
edge_fraction = 0.200000
damage = 0.100000
visit = 128
sort = 99.500000

[Object]
nickname = Iw06_to_Ku02_hole
ids_name = 260828
pos = -43012, 0, -41995
rotate = 0, 180, 0
archetype = jumphole
msg_id_prefix = gcs_refer_system_Ku02
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Ku02, Ku02_to_Iw06_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Iw06_to_Ku02_hole
pos = -43012, 0, -41995
shape = SPHERE
size = 500
property_flags = 196608
property_fog_color = 30.000000, 30.000000, 30.000000
edge_fraction = 0.200000
visit = 128
sort = 99.500000

[zone]
nickname = zone_iw06_pop_roges_hole_colorado
pos = -18464, 0, 23950
shape = SPHERE
size = 6500
comment = Colorado Hole, Rogues base
sort = 12
toughness = 9
density = 9
repop_time = 10
max_battle_size = 6
pop_type = fc_lr_grp, wormhole, single_base_unlaw
relief_time = 20
faction_weight = fc_lr_grp, 10
density_restriction = 4, lawfuls
encounter = area_scout, 9, 0.050000
faction = fc_lr_grp, 1.000000
encounter = area_defend, 9, 0.180000
faction = fc_lr_grp, 1.000000
encounter = area_trade_freighter_pirate, 9, 0.150000
faction = fc_lr_grp, 1.000000
encounter = area_trade_freighter_smuggler, 9, 0.040000
faction = fc_lr_grp, 1.000000

[zone]
nickname = zone_iw06_pop_hole_kepler
pos = -41299, 0, -27996
shape = SPHERE
size = 4600
comment = .               Kepler hole
sort = 11
toughness = 9
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_lh_grp, 10
density_restriction = 4, lawfuls
encounter = area_defend, 9, 0.240000
faction = fc_lh_grp, 1.000000
encounter = area_trade_trader, 9, 0.410000
faction = fc_lh_grp, 1.000000

[zone]
nickname = zone_iw06_pop_base_hackers
pos = -43055, 0, -33668
shape = SPHERE
size = 4500
comment = .               Hacker base
sort = 10
toughness = 9
density = 9
repop_time = 10
max_battle_size = 6
pop_type = fc_lh_grp, single_base_unlaw
relief_time = 20
faction_weight = fc_lh_grp, 10
density_restriction = 4, lawfuls
encounter = area_scout, 9, 0.120000
faction = fc_lh_grp, 1.000000
encounter = area_defend, 9, 0.220000
faction = fc_lh_grp, 1.000000
encounter = area_trade_trader, 9, 0.270000
faction = fc_lh_grp, 1.000000

[zone]
nickname = zone_iw06_pop_hole_shikoku
pos = -43055, 0, -41878
shape = SPHERE
size = 5000
comment = .               Shikoku hole
sort = 9
toughness = 9
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_lh_grp, 10
density_restriction = 4, lawfuls
encounter = area_defend, 9, 0.240000
faction = fc_lh_grp, 1.000000
encounter = area_trade_trader, 9, 0.410000
faction = fc_lh_grp, 1.000000

[zone]
nickname = zone_iw06_pop_komatsu
pos = -38088, 0, -34579
shape = ELLIPSOID
size = 10000, 5000, 10000
comment = Komatsu Field
sort = 8
toughness = 9
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_lh_grp, 5
encounter = area_scout, 9, 0.670000
faction = fc_lh_grp, 1.000000

[zone]
nickname = zone_iw06_pop_waypoint_1
pos = -5876, 0, -20532
shape = SPHERE
size = 5000
comment = Tradelane Waypoint 1
sort = 3
toughness = 9
density = 9
repop_time = 10
max_battle_size = 4
pop_type = waypoint
relief_time = 15
faction_weight = co_kt_grp, 7
faction_weight = co_ni_grp, 5
faction_weight = co_os_grp, 2
faction_weight = co_shi_grp, 7
faction_weight = co_ss_grp, 10
density_restriction = 4, unlawfuls
encounter = area_trade_transport, 9, 0.260000
faction = co_kt_grp, 0.240000
faction = co_ni_grp, 0.170000
faction = co_shi_grp, 0.240000
faction = co_ss_grp, 0.340000
encounter = area_trade_armored, 9, 0.090000
faction = co_os_grp, 1.000000

[zone]
nickname = zone_iw06_pop_waypoint_2
pos = 18862, 0, 9919
shape = SPHERE
size = 5000
comment = Tradelane Waypoint 2
sort = 5
toughness = 9
density = 9
repop_time = 10
max_battle_size = 4
pop_type = waypoint
relief_time = 15
faction_weight = co_kt_grp, 7
faction_weight = co_ni_grp, 5
faction_weight = co_os_grp, 2
faction_weight = co_shi_grp, 7
faction_weight = co_ss_grp, 10
density_restriction = 4, unlawfuls
encounter = area_trade_transport, 9, 0.260000
faction = co_kt_grp, 0.240000
faction = co_ni_grp, 0.170000
faction = co_shi_grp, 0.240000
faction = co_ss_grp, 0.340000
encounter = area_trade_armored, 9, 0.090000
faction = co_os_grp, 1.000000

[zone]
nickname = zone_iw06_pop_gate_colorado
pos = -313, 0, 36937
shape = SPHERE
size = 5000
comment = Colorado Gate
sort = 7
toughness = 9
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = li_n_grp, 4
faction_weight = co_kt_grp, 7
faction_weight = co_ni_grp, 5
faction_weight = co_os_grp, 2
faction_weight = co_shi_grp, 7
faction_weight = co_ss_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 9, 0.090000
faction = li_n_grp, 1.000000
encounter = area_trade_transport, 9, 0.200000
faction = co_kt_grp, 0.240000
faction = co_ni_grp, 0.170000
faction = co_shi_grp, 0.240000
faction = co_ss_grp, 0.340000
encounter = area_trade_armored, 9, 0.070000
faction = co_os_grp, 1.000000

[zone]
nickname = zone_iw06_pop_gate_shikoku
pos = 9640, 0, -49938
shape = SPHERE
size = 5000
comment = Shikoku Jumpgate
sort = 1
toughness = 9
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = ku_n_grp, 4
faction_weight = co_kt_grp, 7
faction_weight = co_ni_grp, 5
faction_weight = co_os_grp, 2
faction_weight = co_shi_grp, 7
faction_weight = co_ss_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 9, 0.090000
faction = ku_n_grp, 1.000000
encounter = area_trade_transport, 9, 0.200000
faction = co_kt_grp, 0.240000
faction = co_ni_grp, 0.170000
faction = co_shi_grp, 0.240000
faction = co_ss_grp, 0.340000
encounter = area_trade_armored, 9, 0.070000
faction = co_os_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_bounty1_1
pos = -1113, 0, -36275
rotate = 90, 41, 180
shape = CYLINDER
size = 750, 34909
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 1
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_bounty1_2
pos = -514, 0, -19739
rotate = 90, -75, 180
shape = CYLINDER
size = 750, 24671
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 2
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_bounty1_3
pos = 10860, 0, -33031
rotate = -90, 2, 0
shape = CYLINDER
size = 750, 32805
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 3
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_bounty2_1
pos = -257, 0, 34092
rotate = -90, 10, 0
shape = CYLINDER
size = 750, 6802
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 1, 7
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_bounty2_2
pos = -3711, 0, 18668
rotate = -90, 13, 0
shape = CYLINDER
size = 750, 24415
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 2
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_bounty2_3
pos = -5854, 0, -1903
rotate = -90, -5, 0
shape = CYLINDER
size = 750, 17035
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 3
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_bounty2_4
pos = 1023, 0, -5185
rotate = 90, -49, 180
shape = CYLINDER
size = 750, 16117
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 4
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_bounty2_5
pos = 7696, 0, 8225
rotate = 90, -3, 180
shape = CYLINDER
size = 750, 16032
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 5
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_bounty2_6
pos = 3610, 0, 23521
rotate = 90, 32, 180
shape = CYLINDER
size = 750, 16837
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 6
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_linavy1_1
pos = -1947, 0, 28569
rotate = -90, 6, 0
shape = CYLINDER
size = 750, 15459
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = linavy1, 1
usage = patrol
mission_eligible = true
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = li_n_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_linavy1_2
pos = -1979, 0, 7556
rotate = -90, -4, 0
shape = CYLINDER
size = 750, 26308
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = linavy1, 2
usage = patrol
mission_eligible = true
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = li_n_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_linavy1_3
pos = 8312, 0, 1977
rotate = 90, -51, 180
shape = CYLINDER
size = 750, 24158
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = linavy1, 3
usage = patrol
mission_eligible = true
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = li_n_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_linavy1_4
pos = 8410, 0, 22823
rotate = 90, 35, 180
shape = CYLINDER
size = 750, 32178
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = linavy1, 4
usage = patrol
mission_eligible = true
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = li_n_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_kunavy1_1
pos = 2665, 0, -35241
rotate = 90, 29, 180
shape = CYLINDER
size = 750, 32193
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = kunavy1, 1
usage = patrol
mission_eligible = true
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_kunavy1_2
pos = -7660, 0, -17356
rotate = 90, 34, 180
shape = CYLINDER
size = 750, 8741
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = kunavy1, 2
usage = patrol
mission_eligible = true
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_kunavy1_3
pos = -13795, 0, -21356
rotate = -90, 25, 0
shape = CYLINDER
size = 750, 16799
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = kunavy1, 3
usage = patrol
mission_eligible = true
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_kunavy1_4
pos = -12358, 0, -37019
rotate = -90, -32, 0
shape = CYLINDER
size = 750, 18673
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = kunavy1, 4
usage = patrol
mission_eligible = true
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_kunavy1_5
pos = 1650, 0, -47463
rotate = -90, -75, 0
shape = CYLINDER
size = 750, 18341
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = kunavy1, 5
usage = patrol
mission_eligible = true
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_golden1_1
pos = -43198, 0, -37796
rotate = 90, 2, 180
shape = CYLINDER
size = 750, 7352
sort = 96
toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = golden1, 1
usage = trade
mission_eligible = true
faction_weight = fc_gc_grp, 10
faction_weight = fc_h_grp, 8
faction_weight = fc_lh_grp, 12
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 9, 1.000000
faction = fc_gc_grp, 0.330000
faction = fc_h_grp, 0.270000
faction = fc_lh_grp, 0.400000

[zone]
nickname = Zone_Iw06_path_rogues1_1
pos = -4492, 0, 11197
rotate = -90, -55, 0
shape = CYLINDER
size = 750, 39348
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 1, 8
usage = patrol
mission_eligible = true
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_rogues1_2
pos = 17636, 0, -5197
rotate = -90, -49, 0
shape = CYLINDER
size = 750, 15382
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 2
usage = patrol
mission_eligible = true
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_rogues1_3
pos = 17328, 0, -19581
rotate = -90, 34, 0
shape = CYLINDER
size = 750, 22224
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 3
usage = patrol
mission_eligible = true
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_rogues1_4
pos = 8864, 0, -35455
rotate = -90, 19, 0
shape = CYLINDER
size = 750, 13643
attack_ids = 3
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 4
usage = patrol
mission_eligible = true
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_rogues1_5
pos = 2627, 0, -34886
rotate = 90, 29, 180
shape = CYLINDER
size = 750, 16137
attack_ids = 3
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 5
usage = patrol
mission_eligible = true
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_rogues1_6
pos = -746, 0, -21251
rotate = 90, -6, 180
shape = CYLINDER
size = 750, 12890
attack_ids = 2, 3
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 6
usage = patrol
mission_eligible = true
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_rogues1_7
pos = 5816, 0, -7487
rotate = 90, -39, 180
shape = CYLINDER
size = 750, 18770
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 7
usage = patrol
mission_eligible = true
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_rogues2_1
pos = -31786, 0, -5718
rotate = 90, -22, 180
shape = CYLINDER
size = 750, 59466
sort = 96
toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = rogues2, 1
usage = trade
mission_eligible = true
faction_weight = fc_lh_grp, 10
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 9, 0.160000
faction = fc_lr_grp, 1.000000
encounter = tradep_trade_trader, 9, 0.410000
faction = fc_lh_grp, 1.000000
encounter = tradep_trade_freighter_smuggler, 9, 0.070000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_rogues3_1
pos = -12270, 0, 17365
rotate = -90, -59, 0
shape = CYLINDER
size = 750, 19626
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues3, 1, 5
usage = patrol
mission_eligible = true
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_rogues3_2
pos = 5563, 0, 9253
rotate = -90, -73, 0
shape = CYLINDER
size = 750, 19455
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues3, 2
usage = patrol
mission_eligible = true
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_rogues3_3
pos = 7835, 0, -2569
rotate = -90, 39, 0
shape = CYLINDER
size = 750, 22561
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues3, 3
usage = patrol
mission_eligible = true
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_rogues3_4
pos = -1461, 0, 495
rotate = 90, 11, 180
shape = CYLINDER
size = 750, 23823
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues3, 4
usage = patrol
mission_eligible = true
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_rogues4_1
pos = -13952, 0, 22758
rotate = 90, -85, 180
shape = CYLINDER
size = 750, 13405
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues4, 1, 6
usage = patrol
mission_eligible = true
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_rogues4_2
pos = -1561, 0, 26333
rotate = 90, -62, 180
shape = CYLINDER
size = 750, 12474
attack_ids = 1
tradelane_attack = 10
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues4, 2
usage = patrol
mission_eligible = true
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_rogues4_3
pos = 10842, 0, 19554
rotate = -90, -35, 0
shape = CYLINDER
size = 750, 23484
attack_ids = 1, 2
tradelane_attack = 10
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues4, 3
usage = patrol
mission_eligible = true
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_rogues4_4
pos = 12629, 0, 9253
rotate = -90, 83, 0
shape = CYLINDER
size = 750, 9859
attack_ids = 1, 2
tradelane_attack = 10
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues4, 4
usage = patrol
mission_eligible = true
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_rogues4_5
pos = 117, 0, 15995
rotate = 90, 45, 180
shape = CYLINDER
size = 750, 20656
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues4, 5
usage = patrol
mission_eligible = true
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_rogues5_1
pos = -18619, 0, 23452
rotate = -90, 56, 0
shape = CYLINDER
size = 750, 3377
sort = 96
toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = rogues5, 1
usage = trade
mission_eligible = true
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 9, 0.280000
faction = fc_lr_grp, 1.000000
encounter = tradep_trade_freighter_smuggler, 9, 0.120000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_hackers1_1
pos = -42826, 0, -31232
rotate = 90, -12, 180
shape = CYLINDER
size = 750, 3997
sort = 96
toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hackers1, 1
usage = trade
mission_eligible = true
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 9, 1.000000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_hackers2_1
pos = -37828, 0, -25836
rotate = 90, -35, 180
shape = CYLINDER
size = 750, 19943
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers2, 1, 8
usage = patrol
mission_eligible = true
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_hackers2_2
pos = -24235, 0, -19084
rotate = -90, -79, 0
shape = CYLINDER
size = 750, 15718
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers2, 2, 7
usage = patrol
mission_eligible = true
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_hackers2_3
pos = -11231, 0, -20133
rotate = 90, -85, 180
shape = CYLINDER
size = 750, 10212
attack_ids = 2, 3
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers2, 3
usage = patrol
mission_eligible = true
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_hackers2_4
pos = 2211, 0, -34296
rotate = -90, -29, 0
shape = CYLINDER
size = 750, 33367
attack_ids = 2, 3
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers2, 4
usage = patrol
mission_eligible = true
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_hackers2_5
pos = 9370, 0, -48610
rotate = 90, 75, 180
shape = CYLINDER
size = 750, 2072
attack_ids = 3
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers2, 5
usage = patrol
mission_eligible = true
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_hackers2_6
pos = -4044, 0, -34488
rotate = 90, 42, 180
shape = CYLINDER
size = 750, 36983
attack_ids = 3
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers2, 6
usage = patrol
mission_eligible = true
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_hackers3_1
pos = -29318, 0, -28420
rotate = 90, -69, 180
shape = CYLINDER
size = 750, 31114
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers3, 1, 12
usage = patrol
mission_eligible = true
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_hackers3_2
pos = -9497, 0, -21573
rotate = 90, -76, 180
shape = CYLINDER
size = 750, 10481
attack_ids = 2, 3
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers3, 2, 11
usage = patrol
mission_eligible = true
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_hackers3_3
pos = 3954, 0, -18897
rotate = 90, -80, 180
shape = CYLINDER
size = 750, 16566
attack_ids = 2, 3
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers3, 3, 10
usage = patrol
mission_eligible = true
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_hackers3_4
pos = 11983, 0, -23206
rotate = -90, 2, 0
shape = CYLINDER
size = 750, 11209
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers3, 4, 9
usage = patrol
mission_eligible = true
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_hackers3_5
pos = 11509, 0, -31895
rotate = -90, 5, 0
shape = CYLINDER
size = 750, 5796
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers3, 5
usage = patrol
mission_eligible = true
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_hackers3_6
pos = 9036, 0, -38603
rotate = -90, 31, 0
shape = CYLINDER
size = 750, 8478
attack_ids = 3
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers3, 6
usage = patrol
mission_eligible = true
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_hackers3_7
pos = 2768, 0, -35058
rotate = 90, 29, 180
shape = CYLINDER
size = 750, 16415
attack_ids = 3
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers3, 7
usage = patrol
mission_eligible = true
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_hackers3_8
pos = 5410, 0, -28420
rotate = -90, -85, 0
shape = CYLINDER
size = 750, 13060
attack_ids = 3
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers3, 8
usage = patrol
mission_eligible = true
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_hackers4_1
pos = -37890, 0, -25987
rotate = 90, -35, 180
shape = CYLINDER
size = 750, 20111
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers4, 1, 7
usage = patrol
mission_eligible = true
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_hackers4_2
pos = -21965, 0, -17298
rotate = 90, -88, 180
shape = CYLINDER
size = 750, 20072
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers4, 2, 6
usage = patrol
mission_eligible = true
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_hackers4_3
pos = -7126, 0, -16116
rotate = 90, -80, 180
shape = CYLINDER
size = 750, 9365
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers4, 3
usage = patrol
mission_eligible = true
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_hackers4_4
pos = 5220, 0, -5804
rotate = 90, -39, 180
shape = CYLINDER
size = 750, 24142
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers4, 4
usage = patrol
mission_eligible = true
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw06_path_hackers4_5
pos = 574, 0, -6710
rotate = -90, 50, 0
shape = CYLINDER
size = 750, 31853
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers4, 5
usage = patrol
mission_eligible = true
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[Object]
nickname = Iw06_wplatform_rock2_1
ids_name = 261164
pos = -43030, 0, -35193
archetype = wplatform_rock2
ids_info = 66171
reputation = fc_lh_grp
behavior = NOTHING
visit = 0
difficulty_level = 9
loadout = pirate_weapon_platform_pi_03
pilot = pilot_solar_hard

[Object]
nickname = Iw06_wplatform_rock2_2
ids_name = 261164
pos = -41688, 0, -33484
archetype = wplatform_rock2
ids_info = 66171
reputation = fc_lh_grp
behavior = NOTHING
visit = 0
difficulty_level = 9
loadout = pirate_weapon_platform_pi_03
pilot = pilot_solar_hard

[Object]
nickname = Iw06_wplatform_rock2_3
ids_name = 261164
pos = -42997, 0, -32399
archetype = wplatform_rock2
ids_info = 66171
reputation = fc_lh_grp
behavior = NOTHING
visit = 0
difficulty_level = 9
loadout = pirate_weapon_platform_pi_03
pilot = pilot_solar_hard

[Object]
nickname = Iw06_wplatform_rock2_4
ids_name = 261164
pos = -19109, 0, 23312
archetype = wplatform_rock2
ids_info = 66171
reputation = fc_lr_grp
behavior = NOTHING
visit = 0
difficulty_level = 9
loadout = pirate_weapon_platform_pi_03
pilot = pilot_solar_hard

[Object]
nickname = Iw06_wplatform_rock2_5
ids_name = 261164
pos = -18669, 0, 21049
archetype = wplatform_rock2
ids_info = 66171
reputation = fc_lr_grp
behavior = NOTHING
visit = 0
difficulty_level = 9
loadout = pirate_weapon_platform_pi_03
pilot = pilot_solar_hard

[Object]
nickname = Iw06_wplatform_rock2_6
ids_name = 261164
pos = -21107, 0, 20393
archetype = wplatform_rock2
ids_info = 66171
reputation = fc_lr_grp
behavior = NOTHING
visit = 0
difficulty_level = 9
loadout = pirate_weapon_platform_pi_03
pilot = pilot_solar_hard

[zone]
nickname = zone_iw06_pop_ambient_n
pos = -21876, 0, -36268
shape = ELLIPSOID
size = 57630, 11876, 36433
comment = Ambient Pop
sort = 50
toughness = 9
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = ku_n_grp, 5
faction_weight = fc_lh_grp, 12
faction_weight = gd_bh_grp, 3
encounter = area_scout, 9, 0.570000
faction = ku_n_grp, 0.290000
faction = fc_lh_grp, 0.710000
encounter = area_bh_scout, 9, 0.150000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_iw06_pop_ambient_s
pos = 3289, 0, 18644
shape = ELLIPSOID
size = 54853, 13772, 33006
comment = Ambient Pop
sort = 50
toughness = 9
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = li_n_grp, 5
faction_weight = fc_lr_grp, 12
faction_weight = gd_bh_grp, 3
encounter = area_scout, 9, 0.570000
faction = li_n_grp, 0.290000
faction = fc_lr_grp, 0.710000
encounter = area_bh_scout, 9, 0.150000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_iw06_destroy_vignette_1
pos = 24089, 0, -4615
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_iw06_destroy_vignette_2
pos = 14807, 0, -15871
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_iw06_destroy_vignette_3
pos = 13039, 0, -30391
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = zone_iw06_destroy_vignette_4
pos = 22431, 0, -43223
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_iw06_destroy_vignette_5
pos = -3425, 0, 20261
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = zone_iw06_destroy_vignette_6
pos = 884, 0, 7654
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_iw06_destroy_vignette_7
pos = -11050, 0, -3714
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = zone_iw06_destroy_vignette_8
pos = -19448, 0, -14745
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_iw06_destroy_vignette_9
pos = -17901, 0, -27690
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = zone_iw06_destroy_vignette_10
pos = -8066, 0, -41084
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_iw06_destroy_vignette_11
pos = -29945, 0, -47388
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_iw06_destroy_vignette_12
pos = -28840, 0, -34331
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_iw06_destroy_vignette_13
pos = -22763, 0, 8217
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_iw06_destroy_vignette_14
pos = -10939, 0, 10243
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = exclusion

[Object]
nickname = Iw06_suprise_pi_fighter_1
ids_name = 261745
pos = -15553, 300, 9164
rotate = 20, 0, 20
archetype = suprise_pi_fighter
visit = 16
ids_info = 66449
loadout = SECRET_lr_pi_freighter_iw06

[Object]
nickname = Iw06_suprise_transport_1
ids_name = 261746
pos = -22457, 600, -29901
rotate = 20, 0, 80
archetype = suprise_transport
visit = 16
ids_info = 66450
loadout = SECRET_transport_iw06

[zone]
nickname = ZONE_Iw06_Vignette3_exclusion
pos = 13032, 0, -30383
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Iw06_Vignette5_exclusion
pos = -3423, 0, 20268
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Iw06_Vignette7_exclusion
pos = -11045, 0, -3719
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Iw06_Vignette9_exclusion
pos = -17913, 0, -27703
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Iw06_Vignette14_exclusion
pos = -10937, 0, 10245
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.500000

[Object]
nickname = Iw06_to_LI08_hole
ids_name = 533841
pos = 37285, 0, -13412
rotate = 0, 83, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_LI08
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = LI08, LI08_to_Iw06_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Iw06_to_LI08_hole
pos = 37286, 0, -13411
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Object]
nickname = Iw06_to_IW07_hole
ids_name = 533949
pos = -30848, 0, -10461
rotate = 0, -89, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_IW07
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = IW07, IW07_to_Iw06_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Iw06_to_IW07_hole
pos = -30847, 0, -10460
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Object]
nickname = Iw06_suprise_robots_fighter_01
pos = 44796, -4000, -25751
visit = 16
ids_info = 0
rotate = 45, 56, 22
archetype = suprise_robots_fighter
ids_name = 534129
loadout = suprise_robots_fighter_secret1
