[SystemInfo]
space_color = 0, 0, 0
local_faction = et_n_grp

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = patrolp_assault_follow
filename = missions\encounters\patrolp_assault_follow.ini

[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = ET04_space
danger = ET_danger
battle = ET_battle

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\ET04_asteroids1.ini
zone = Zone_ET04_asteroids1

[Asteroids]
file = solar\asteroids\ET04_asteroids2.ini
zone = Zone_ET04_asteroids2

[Asteroids]
file = solar\asteroids\ET04_asteroids3.ini
zone = Zone_ET04_asteroids3

[Nebula]
file = solar\nebula\ET04_Nebula1.ini
zone = Zone_ET04_Nebula1

[Nebula]
file = solar\nebula\ET04_Nebula2.ini
zone = Zone_ET04_Nebula2

[Nebula]
file = solar\nebula\ET04_Nebula3.ini
zone = Zone_ET04_Nebula3

[Nebula]
file = solar\nebula\ET04_Nebula4.ini
zone = Zone_ET04_Nebula4

[Nebula]
file = solar\nebula\ET04_Nebula5.ini
zone = Zone_ET04_Nebula5

[Nebula]
file = solar\nebula\ET04_Pirate_Casino_Nebula.ini
zone = Zone_ET04_Pirate_Casino_Nebula

[Ambient]
color = 233, 149, 70

[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_ET04.cmp

[LightSource]
nickname = ET04_system_light_01
pos = 0, 0, 0
color = 220, 150, 70
range = 200000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[zone]
nickname = Zone_ET04_Nebula1
ids_name = 0
pos = -90000, 0, -32000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 19000, 35000, 25000
property_flags = 32768
property_fog_color = 201.000000, 100.000000, 0.000000
visit = 32
spacedust = dust_orange
spacedust_maxparticles = 35
ids_info = 0
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
;

[zone]
nickname = Zone_ET04_Nebula2
ids_name = 0
pos = 70000, 0, 105000
rotate = 0, 50, 0
shape = ELLIPSOID
size = 60000, 40000, 20000
property_flags = 32768
property_fog_color = 201.000000, 100.000000, 0.000000
visit = 32
spacedust = dust_orange
spacedust_maxparticles = 70
ids_info = 0
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
;

[zone]
nickname = Zone_ET04_Nebula3
ids_name = 0
pos = 0, 0, -50000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 60000, 40000, 20000
property_flags = 32768
property_fog_color = 201.000000, 100.000000, 0.000000
visit = 32
spacedust = radioactivedust_red
spacedust_maxparticles = 100
ids_info = 0
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
;

[zone]
nickname = Zone_ET04_Nebula4
ids_name = 0
pos = 90000, -20000, 0
rotate = 0, -70, 0
shape = ELLIPSOID
size = 60000, 60000, 20000
property_flags = 32768
property_fog_color = 201.000000, 100.000000, 0.000000
visit = 32
spacedust = dust_orange
spacedust_maxparticles = 25
ids_info = 0
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
;

[Object]
nickname = ET04_to_ET03
ids_name = 545106
pos = -94000, 0, 0
rotate = 0, -90, 0
archetype = scifi_jumpgate
msg_id_prefix = gcs_refer_system_ET01
jump_effect = jump_effect_orange3
ids_info = 66145
reputation = et_n_grp
goto = ET03, ET03_to_ET04, gate_tunnel_bretonia
loadout = scifi_jumpgate
pilot = pilot_solar_easiest
behavior = NOTHING
difficulty_level = 7

[Object]
nickname = ET04_to_ET03_hole
ids_name = 545105
pos = -90000, 0, -32000
rotate = 0, -100, 0
archetype = rebirth_jumphole_orange
msg_id_prefix = gcs_refer_system_ET04
jump_effect = jump_effect_yellow
ids_info = 66146
visit = 0
goto = ET03, ET03_to_ET04_hole, gate_tunnel_bretonia

[Object]
nickname = ET04_sun1
ids_name = 1380
pos = 0, 0, 50000
ambient_color = 255, 255, 255
archetype = sun_2000
star = ET04_Sun1
ids_info = 66164

[zone]
nickname = ET04_sun1_radiation1
pos = 0, 0, 50000
rotate = 0, 0, 0
shape = BOX
size = 35000, 35000, 35000
damage = 10000
visit = 32
sort = 99

[zone]
nickname = ET04_sun1_radiation2
pos = 0, 0, 50000
rotate = 0, 0, 0
shape = BOX
size = 30000, 30000, 30000
damage = 1000000000
visit = 32
sort = 99

[Object]
nickname = ET04_planet_1
ids_name = 545109
pos = 20000, 5000, 110000
rotate = 0, 0, 0
archetype = planet_ET04_1_13000
spin = 0.000000, 0.012000, 0.000000
atmosphere_range = 14000
burn_color = 255, 222, 160
ids_info = 0

[zone]
nickname = ET03_planet_1_death
pos = 20000, 5000, 110000
shape = SPHERE
size = 13500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = ET04_planet_2
ids_name = 545108
pos = 40000, 5000, -10000
rotate = 0, 0, 0
archetype = planet_ET04_2_18000
spin = 0.000000, 0.012000, 0.000000
atmosphere_range = 19000
burn_color = 255, 222, 160
ids_info = 0
base = ET04_07_Base
reputation = et_n_grp

[Object]
nickname = ET04_07_dock_ring
ids_name = 534426
pos = 22500, 5000, -2000
rotate = 0, -65, 0
archetype = dock_ring
ids_info = 66141
dock_with = ET04_07_Base
reputation = et_n_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_A
difficulty_level = 1
pilot = pilot_solar_easy

[Object]
nickname = ET04_docking_fixture_0
ids_name = 261166
pos = 22500, 5450, -2000
rotate = 0, -65, 0
archetype = docking_fixture
ids_info = 66489
base = ET04_07_Base
dock_with = ET04_07_Base
reputation = et_n_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_e

[zone]
nickname = ET03_planet_2_death
pos = 40000, 5000, -10000
shape = SPHERE
size = 18500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = ET04_01_shipyard
ids_name = 545110
pos = 10000, 0, -100000
rotate = 0, 90, 0
archetype = Scifi_Mars_Space_Station
ids_info = 0
base = ET04_01_Base
dock_with = ET04_01_Base
reputation = et_n_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_c
difficulty_level = 1
loadout = Scifi_Mars_Space_Station_loadout
pilot = pilot_solar_easy

[Object]
nickname = ET04_01_shipyard1
pos = 11000, -100, -101700
rotate = 0, -90, 0
archetype = class-i-shipyard
parent = ET04_01_shipyard

[Object]
nickname = ET04_01_shipyard2
pos = 10120, -1140, -100000
rotate = 0, 0, 0
archetype = class-iv-shipyard
parent = ET04_01_shipyard

[Object]
nickname = ET04_01_shipyard3
pos = 11520, -640, -100000
rotate = 0, 0, 0
archetype = class-iv-shipyard
parent = ET04_01_shipyard

[Object]
nickname = ET04_01_shipyard4
pos = 8720, -640, -100000
rotate = 0, 0, 0
archetype = class-iv-shipyard
parent = ET04_01_shipyard

[Object]
nickname = ET04_02
ids_name = 545111
pos = 40000, 5000, 17000
rotate = 0, 0, 0
archetype = goauld_base
ids_info = 0
base = ET04_02_Base
dock_with = ET04_02_Base
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = goauld_base_light_loadout
pilot = pilot_solar_easy
voice = atc_leg_m01
space_costume = li_captain_head, ku_bartender_body, prop_shades_03

[Object]
nickname = ET04_03
ids_name = 545112
pos = 0, 5000, 110000
rotate = 0, 0, 0
archetype = goauld_base
ids_info = 0
base = ET04_03_Base
dock_with = ET04_03_Base
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = goauld_base_light_loadout
pilot = pilot_solar_easy
voice = atc_leg_m01
space_costume = li_captain_head, ku_bartender_body, prop_shades_03

[Object]
nickname = ET04_04_fuel_depot
ids_name = 545113
pos = 85000, 0, 95000
rotate = 0, 150, 0
archetype = fuel_depot
ids_info = 0
base = ET04_04_Base
dock_with = ET04_04_Base
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = fuel_depot_Loadout
pilot = pilot_solar_easy
voice = atc_leg_f01
space_costume = pl_female1_head, ku_female_guard_body

[zone]
nickname = Zone_ET04_fuel_depot
pos = 85000, 0, 95000
rotate = 0, 0, 0
shape = SPHERE
size = 8000
comment = fuel_depot_pop
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000

[Object]
nickname = ET04_Trade_Lane_Ring_01
ids_name = 0
pos = -88407, 0, 1006
rotate = 0, -89, 0
archetype = scifi_trade_lane_ring
next_ring = ET04_Trade_Lane_Ring_02
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545090
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_02
ids_name = 0
pos = -77511, 0, 969
rotate = 0, -89, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_01
next_ring = ET04_Trade_Lane_Ring_03
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_03
ids_name = 0
pos = -66616, 0, 933
rotate = 0, -89, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_02
next_ring = ET04_Trade_Lane_Ring_04
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_04
ids_name = 0
pos = -55720, 0, 897
rotate = 0, -89, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_03
next_ring = ET04_Trade_Lane_Ring_05
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_05
ids_name = 0
pos = -44825, 0, 860
rotate = 0, -89, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_04
next_ring = ET04_Trade_Lane_Ring_06
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_06
ids_name = 0
pos = -33929, 0, 824
rotate = 0, -89, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_05
next_ring = ET04_Trade_Lane_Ring_07
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_07
ids_name = 0
pos = -23034, 0, 788
rotate = 0, -89, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_06
next_ring = ET04_Trade_Lane_Ring_08
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_08
ids_name = 0
pos = -12138, 0, 751
rotate = 0, -89, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_07
next_ring = ET04_Trade_Lane_Ring_09
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_09
ids_name = 0
pos = -1243, 0, 715
rotate = 0, -89, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_08
next_ring = ET04_Trade_Lane_Ring_10
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_10
ids_name = 0
pos = 9652, 0, 679
rotate = 0, -89, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_09
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545108
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_11
ids_name = 0
pos = 10019, 0, -92512
rotate = 0, -176, 0
archetype = scifi_trade_lane_ring
next_ring = ET04_Trade_Lane_Ring_12
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545110
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_12
ids_name = 0
pos = 10663, 0, -80332
rotate = 0, -176, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_11
next_ring = ET04_Trade_Lane_Ring_13
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_13
ids_name = 0
pos = 11308, 0, -68152
rotate = 0, -176, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_12
next_ring = ET04_Trade_Lane_Ring_14
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_14
ids_name = 0
pos = 11952, 0, -55973
rotate = 0, -176, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_13
next_ring = ET04_Trade_Lane_Ring_15
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_15
ids_name = 0
pos = 12597, 0, -43793
rotate = 0, -176, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_14
next_ring = ET04_Trade_Lane_Ring_16
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_16
ids_name = 0
pos = 13241, 0, -31614
rotate = 0, -176, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_15
next_ring = ET04_Trade_Lane_Ring_17
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_17
ids_name = 0
pos = 13886, 0, -19434
rotate = 0, -176, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_16
next_ring = ET04_Trade_Lane_Ring_18
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_18
ids_name = 0
pos = 14531, 0, -7254
rotate = 0, -176, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_17
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545108
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_19
ids_name = 0
pos = 17583, 0, 6452
rotate = 0, -143, 0
archetype = scifi_trade_lane_ring
next_ring = ET04_Trade_Lane_Ring_20
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545108
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_20
ids_name = 0
pos = 24499, 0, 15716
rotate = 0, -143, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_19
next_ring = ET04_Trade_Lane_Ring_21
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_21
ids_name = 0
pos = 31415, 0, 24981
rotate = 0, -143, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_20
next_ring = ET04_Trade_Lane_Ring_22
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_22
ids_name = 0
pos = 38331, 0, 34246
rotate = 0, -143, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_21
next_ring = ET04_Trade_Lane_Ring_23
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_23
ids_name = 0
pos = 45247, 0, 43511
rotate = 0, -143, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_22
next_ring = ET04_Trade_Lane_Ring_24
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_24
ids_name = 0
pos = 52163, 0, 52775
rotate = 0, -143, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_23
next_ring = ET04_Trade_Lane_Ring_25
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_25
ids_name = 0
pos = 59079, 0, 62040
rotate = 0, -143, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_24
next_ring = ET04_Trade_Lane_Ring_26
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_26
ids_name = 0
pos = 65995, 0, 71305
rotate = 0, -143, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_25
next_ring = ET04_Trade_Lane_Ring_27
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_27
ids_name = 0
pos = 72911, 0, 80570
rotate = 0, -143, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_26
next_ring = ET04_Trade_Lane_Ring_28
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_28
ids_name = 0
pos = 79827, 0, 89835
rotate = 0, -143, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_27
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545113
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_29
ids_name = 0
pos = 77540, 0, 94708
rotate = 0, 89, 0
archetype = scifi_trade_lane_ring
next_ring = ET04_Trade_Lane_Ring_30
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545113
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_30
ids_name = 0
pos = 66511, 0, 94701
rotate = 0, 89, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_29
next_ring = ET04_Trade_Lane_Ring_31
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_31
ids_name = 0
pos = 55482, 0, 94694
rotate = 0, 89, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_30
next_ring = ET04_Trade_Lane_Ring_32
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_32
ids_name = 0
pos = 44453, 0, 94688
rotate = 0, 89, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_31
next_ring = ET04_Trade_Lane_Ring_33
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_33
ids_name = 0
pos = 33423, 0, 94681
rotate = 0, 89, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_32
next_ring = ET04_Trade_Lane_Ring_34
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_34
ids_name = 0
pos = 22394, 0, 94675
rotate = 0, 89, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_33
next_ring = ET04_Trade_Lane_Ring_35
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_35
ids_name = 0
pos = 11365, 0, 94668
rotate = 0, 89, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_34
next_ring = ET04_Trade_Lane_Ring_36
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_36
ids_name = 0
pos = 336, 0, 94662
rotate = 0, 89, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_35
next_ring = ET04_Trade_Lane_Ring_37
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_37
ids_name = 0
pos = -10692, 0, 94655
rotate = 0, 89, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_36
next_ring = ET04_Trade_Lane_Ring_38
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_38
ids_name = 0
pos = -21721, 0, 94648
rotate = 0, 89, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_37
next_ring = ET04_Trade_Lane_Ring_39
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_39
ids_name = 0
pos = -32750, 0, 94642
rotate = 0, 89, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_38
next_ring = ET04_Trade_Lane_Ring_40
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_40
ids_name = 0
pos = -43779, 0, 94635
rotate = 0, 89, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_39
next_ring = ET04_Trade_Lane_Ring_41
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_41
ids_name = 0
pos = -54808, 0, 94629
rotate = 0, 89, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_40
next_ring = ET04_Trade_Lane_Ring_42
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_42
ids_name = 0
pos = -65837, 0, 94622
rotate = 0, 89, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_41
next_ring = ET04_Trade_Lane_Ring_43
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_43
ids_name = 0
pos = -76866, 0, 94616
rotate = 0, 89, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_42
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545071
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_44
ids_name = 0
pos = -90649, 0, 3644
rotate = 0, -173, 0
archetype = scifi_trade_lane_ring
next_ring = ET04_Trade_Lane_Ring_45
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545090
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_45
ids_name = 0
pos = -89339, 0, 15827
rotate = 0, -173, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_44
next_ring = ET04_Trade_Lane_Ring_46
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_46
ids_name = 0
pos = -88030, 0, 28010
rotate = 0, -173, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_45
next_ring = ET04_Trade_Lane_Ring_47
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_47
ids_name = 0
pos = -86721, 0, 40193
rotate = 0, -173, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_46
next_ring = ET04_Trade_Lane_Ring_48
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_48
ids_name = 0
pos = -85412, 0, 52376
rotate = 0, -173, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_47
next_ring = ET04_Trade_Lane_Ring_49
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_49
ids_name = 0
pos = -84103, 0, 64559
rotate = 0, -173, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_48
next_ring = ET04_Trade_Lane_Ring_50
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_50
ids_name = 0
pos = -82794, 0, 76742
rotate = 0, -173, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_49
next_ring = ET04_Trade_Lane_Ring_51
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_51
ids_name = 0
pos = -81485, 0, 88926
rotate = 0, -173, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_50
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545071
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_to_ET02
ids_name = 545114
pos = -84000, 0, 96000
rotate = 0, -45, 0
archetype = scifi_jumpgate
msg_id_prefix = gcs_refer_system_ET01
jump_effect = jump_effect_orange3
ids_info = 66145
reputation = et_n_grp
goto = ET02, ET02_to_ET04, gate_tunnel_bretonia
loadout = scifi_jumpgate
pilot = pilot_solar_easiest
behavior = NOTHING
difficulty_level = 7

[zone]
nickname = Zone_planet_2
pos = 16500, 5000, 6500
rotate = 0, 30, 0
shape = ELLIPSOID
size = 10000, 8000, 15000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000

[zone]
nickname = Zone_ET04_02
pos = 40000, 5000, 17000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 8000, 8000, 8000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000

[zone]
nickname = Zone_ET04_03
pos = -1900, 5000, 110000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 8000, 8000, 10000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000

[zone]
nickname = Zone_ET04_to_ET02
pos = -81000, 0, 94000
rotate = 0, 30, 0
shape = ELLIPSOID
size = 8000, 10000, 9000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000

[zone]
nickname = Zone_ET04_to_ET03
pos = -92000, 0, 5000
rotate = 0, 90, 0
shape = ELLIPSOID
size = 10000, 10000, 12000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000

[zone]
nickname = Zone_ET04_01_shipyard
pos = 10000, 0, -100000
rotate = 0, 90, 0
shape = ELLIPSOID
size = 10000, 10000, 14000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000

[zone]
nickname = Zone_ET04_asteroids1
ids_name = 0
pos = -90000, 0, 110000
rotate = 0, -30, 0
shape = ELLIPSOID
size = 50000, 30000, 40000
property_flags = 66
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 50
ids_info = 0
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000

[zone]
nickname = Zone_ET04_asteroids2
ids_name = 0
pos = 70000, 0, 105000
rotate = 0, 50, 0
shape = ELLIPSOID
size = 59000, 39000, 19000
property_flags = 66
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 50
ids_info = 0
sort = 51

[Object]
nickname = ET04_01_depot_1
ids_name = 261161
pos = 86500, 0, 92500
archetype = depot_water
ids_info = 66150
reputation = et_n_grp
behavior = NOTHING
loadout = depot_Hfuel

[Object]
nickname = ET04_01_depot_2
ids_name = 261161
pos = 86500, 0, 92250
archetype = depot_water
ids_info = 66150
reputation = et_n_grp
behavior = NOTHING
loadout = depot_Hfuel

[Object]
nickname = ET04_01_depot_3
ids_name = 261161
pos = 86500, 0, 92000
archetype = depot_water
ids_info = 66150
reputation = et_n_grp
behavior = NOTHING
loadout = depot_Hfuel

[Object]
nickname = ET04_01_depot_4
ids_name = 261161
pos = 86750, 0, 92000
archetype = depot_water
ids_info = 66150
reputation = et_n_grp
behavior = NOTHING
loadout = depot_Hfuel

[Object]
nickname = ET04_01_depot_5
ids_name = 261161
pos = 86750, 0, 92250
archetype = depot_water
ids_info = 66150
reputation = et_n_grp
behavior = NOTHING
loadout = depot_Hfuel

[Object]
nickname = ET04_01_depot_6
ids_name = 261161
pos = 86750, 0, 92500
archetype = depot_water
ids_info = 66150
reputation = et_n_grp
behavior = NOTHING
loadout = depot_Hfuel

[Object]
nickname = ET04_05
ids_name = 545117
pos = -100000, 0, 130000
rotate = 0, 150, 0
archetype = pirate_casino
ids_info = 0
base = ET04_05_Base
dock_with = ET04_05_Base
reputation = pirate_n_grp
behavior = NOTHING
voice = atc_leg_m02
space_costume = br_bartender_head, li_bartender_body
difficulty_level = 1
loadout = pirate_casino_loadout
pilot = pilot_solar_easy

[Object]
nickname = ET04_05_pirate_casino_p1
pos = -98990, 100, 128290
rotate = 90, 30, 180
archetype = pirate_casino_p1
parent = ET04_05

[Object]
nickname = ET04_05_pirate_casino_p5
pos = -99050, 100, 128263
rotate = 90, -150, 180
archetype = pirate_casino_p1
parent = ET04_05

[Object]
nickname = ET04_05_pirate_casino_p2
pos = -98155, -330, 129020
rotate = 90, -30, 0
archetype = pirate_casino_p2
parent = ET04_05

[Object]
nickname = ET04_05_pirate_casino_p6
pos = -98170, -350, 129049
rotate = -90, -30, 0
archetype = pirate_casino_p2
parent = ET04_05

[Object]
nickname = ET04_05_pirate_casino_p4
pos = -100070, -355, 127910
rotate = 90, 30, 180
archetype = pirate_casino_p2
parent = ET04_05

[Object]
nickname = ET04_05_pirate_casino_p7
pos = -100089, -335, 127940
rotate = -90, 30, 180
archetype = pirate_casino_p2
parent = ET04_05

[Object]
nickname = ET04_05_pirate_casino_p3
pos = -99620, 670, 129355
rotate = 90, 30, 180
archetype = pirate_casino_p3
parent = ET04_05

[Object]
nickname = ET04_05_pirate_casino_p8
pos = -99640, 670, 129384
rotate = 90, -150, 180
archetype = pirate_casino_p3
parent = ET04_05

[zone]
nickname = Zone_ET04_Pirate_Casino_Nebula
pos = -100000, 0, 130000
rotate = 0, -30, 0
shape = ELLIPSOID
size = 18000, 10000, 14000
property_flags = 32768
property_fog_color = 20.000000, 18.000000, 24.000000
sort = 99

[zone]
nickname = Zone_ET04_Pirate_Casino
pos = -100000, 0, 130000
rotate = 0, 0, 0
shape = SPHERE
size = 8000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = pirate_n_grp, 0.700000

[zone]
nickname = Zone_ET04_Nebula5
ids_name = 0
pos = -35000, -60000, 40000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 40000, 30000, 40000
property_flags = 32768
property_fog_color = 201.000000, 100.000000, 0.000000
visit = 32
spacedust = dust_orange
spacedust_maxparticles = 50
ids_info = 0
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000

[zone]
nickname = Zone_ET04_asteroids3
ids_name = 0
pos = -35000, -60000, 40000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 30000, 20000, 30000
property_flags = 66
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 50
ids_info = 0
sort = 51

[Object]
nickname = ET04_06
ids_name = 545118
pos = -35000, -60000, 40000
rotate = 0, -50, 0
archetype = ColonyCity
ids_info = 0
base = ET04_06_Base
dock_with = ET04_06_Base
reputation = et_n_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = ge_male1_head, ku_bartender_body
difficulty_level = 1
loadout = ColonyCity_loadout
pilot = pilot_solar_easy

[Object]
nickname = ET04_06_ColonyCity_p
pos = -35000, -60000, 40000
rotate = 0, -50, 0
archetype = ColonyCity_p
parent = ET04_06

[zone]
nickname = Zone_ET04_06
pos = -35000, -60000, 40000
rotate = 0, 0, 0
shape = SPHERE
size = 8000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000

[Object]
nickname = ET04_Trade_Lane_Ring_52
ids_name = 0
pos = 12710, -5000, 4072
rotate = -42, 127, 0
archetype = scifi_trade_lane_ring
next_ring = ET04_Trade_Lane_Ring_53
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545108
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_53
ids_name = 0
pos = 4239, -15000, 10601
rotate = -42, 127, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_52
next_ring = ET04_Trade_Lane_Ring_54
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_54
ids_name = 0
pos = -4231, -25000, 17131
rotate = -42, 127, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_53
next_ring = ET04_Trade_Lane_Ring_55
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_55
ids_name = 0
pos = -12702, -35000, 23660
rotate = -42, 127, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_54
next_ring = ET04_Trade_Lane_Ring_56
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_56
ids_name = 0
pos = -21173, -45000, 30190
rotate = -42, 127, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_55
next_ring = ET04_Trade_Lane_Ring_57
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_57
ids_name = 0
pos = -29644, -55000, 36720
rotate = -42, 127, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_56
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545118
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_58
ids_name = 0
pos = -34001, -59000, 33898
rotate = 20, -17, 0
archetype = scifi_trade_lane_ring
next_ring = ET04_Trade_Lane_Ring_59
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545118
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_59
ids_name = 0
pos = -28183, -51500, 15846
rotate = 20, -17, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_58
next_ring = ET04_Trade_Lane_Ring_60
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_60
ids_name = 0
pos = -22365, -44000, -2204
rotate = 20, -17, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_59
next_ring = ET04_Trade_Lane_Ring_61
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_61
ids_name = 0
pos = -16548, -36500, -20255
rotate = 20, -17, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_60
next_ring = ET04_Trade_Lane_Ring_62
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_62
ids_name = 0
pos = -10730, -29000, -38307
rotate = 20, -17, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_61
next_ring = ET04_Trade_Lane_Ring_63
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_63
ids_name = 0
pos = -4913, -21500, -56358
rotate = 20, -17, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_62
next_ring = ET04_Trade_Lane_Ring_64
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_64
ids_name = 0
pos = 904, -14000, -74409
rotate = 20, -17, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_63
next_ring = ET04_Trade_Lane_Ring_65
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_65
ids_name = 0
pos = 6722, -6000, -92461
rotate = 20, -17, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_64
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545110
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_66
ids_name = 0
pos = -33550, -51500, 45842
rotate = 37, -152, 0
archetype = scifi_trade_lane_ring
next_ring = ET04_Trade_Lane_Ring_67
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545118
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_67
ids_name = 0
pos = -27362, -41500, 57805
rotate = 37, -152, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_66
next_ring = ET04_Trade_Lane_Ring_68
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_68
ids_name = 0
pos = -21174, -31500, 69768
rotate = 37, -152, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_67
next_ring = ET04_Trade_Lane_Ring_69
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_69
ids_name = 0
pos = -14986, -21500, 81732
rotate = 37, -152, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_68
next_ring = ET04_Trade_Lane_Ring_70
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_70
ids_name = 0
pos = -8798, -11500, 93695
rotate = 37, -152, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_69
next_ring = ET04_Trade_Lane_Ring_71
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_Trade_Lane_Ring_71
ids_name = 0
pos = -2609, -1500, 105659
rotate = 37, -152, 0
archetype = scifi_trade_lane_ring
prev_ring = ET04_Trade_Lane_Ring_70
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545112
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest

[Object]
nickname = ET04_heavy_weapon_platform01
ids_name = 545170
pos = -91000, 0, -2000
rotate = 0, -90, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest

[Object]
nickname = ET04_heavy_weapon_platform02
ids_name = 545170
pos = -82000, -850, 94000
rotate = 0, -45, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest

[Object]
nickname = ET04_heavy_weapon_platform03
ids_name = 545170
pos = 85000, 0, 92000
rotate = 0, 45, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest

[Object]
nickname = ET04_heavy_weapon_platform04
ids_name = 545170
pos = 82300, 0, 96300
rotate = 0, -25, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest

[Object]
nickname = ET04_heavy_weapon_platform05
ids_name = 545170
pos = 14500, 0, -100000
rotate = 0, 180, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest

[Object]
nickname = ET04_heavy_weapon_platform06
ids_name = 545170
pos = 5500, 0, -100000
rotate = 0, 180, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest

[Object]
nickname = ET04_heavy_weapon_platform07
ids_name = 545170
pos = 10000, 0, -105000
rotate = 0, 180, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest

[Object]
nickname = ET04_heavy_weapon_platform08
ids_name = 545170
pos = -30000, -60500, 40000
rotate = 0, 90, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest

[zone]
nickname = Zone_ET04_asteroids1_mining_area_01
pos = -90000, 0, 110000
shape = SPHERE
size = 1900
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
;

[zone]
nickname = Zone_ET04_asteroids1_mining_area_02
pos = -93000, 0, 105000
shape = SPHERE
size = 2300
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
;

[zone]
nickname = Zone_ET04_asteroids1_mining_area_03
pos = -97000, 0, 108000
shape = SPHERE
size = 2000
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
;

[zone]
nickname = Zone_ET04_asteroids1_mining_area_04
pos = -94000, 0, 111000
shape = SPHERE
size = 1400
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
;

[zone]
nickname = Zone_ET04_asteroids2_mining_area_01
pos = 94500, 0, 72000
shape = SPHERE
size = 1100
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
;

[zone]
nickname = Zone_ET04_asteroids2_mining_area_02
pos = 93000, 0, 76000
shape = SPHERE
size = 2100
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
;

[zone]
nickname = Zone_ET04_asteroids2_mining_area_03
pos = 99000, 0, 75000
shape = SPHERE
size = 3100
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
;

[zone]
nickname = Zone_ET04_asteroids3_mining_area_01
pos = -58000, -60000, 43000
shape = BOX
size = 4000, 25000, 4000
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
;

[zone]
nickname = Zone_ET04_asteroids3_mining_area_02
pos = -55000, -60000, 51000
shape = BOX
size = 3500, 25000, 3500
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
;

[zone]
nickname = Zone_ET04_asteroids3_mining_area_03
pos = -51000, -60000, 46000
shape = BOX
size = 3000, 25000, 3000
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
;

[zone]
nickname = Zone_ET04_asteroids3_mining_area_04
pos = -52000, -60000, 40000
shape = BOX
size = 2500, 25000, 2500
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000

[Object]
nickname = ET04_suprise_Et_vhf_01
pos = 86000, -4000, -22000
visit = 0
ids_info = 0
rotate = 54, 23, -16
archetype = suprise_Et_vhf
ids_name = 545222
loadout = SECRET_Et_vhf_ET04_1

[Object]
nickname = ET04_suprise_container_1
ids_name = 536087
pos = 95000, 0, 70000
rotate = 0, 0, 0
archetype = suprise_container
ids_info = 0
visit = 0
loadout = SECRET_container_ET04_1

[Object]
nickname = ET04_suprise_container_2
ids_name = 536087
pos = 38000, 0, -53000
rotate = 0, 0, 0
archetype = suprise_container
ids_info = 0
visit = 0
loadout = SECRET_container_ET04_2

[Object]
nickname = ET04_suprise_container_3
ids_name = 536087
pos = -88000, 0, -53000
rotate = 0, 0, 0
archetype = suprise_container
ids_info = 0
visit = 0
loadout = SECRET_container_ET04_3

[Object]
nickname = ET04_suprise_S_transport_1
ids_name = 545240
pos = -55000, -1000, -47000
rotate = 0, 0, 0
archetype = suprise_S_transport
ids_info = 0
visit = 0
loadout = SECRET_S_transport_ET04_1

[Object]
nickname = ET04_suprise_Et_battlecruiser_1
ids_name = 545241
pos = -50000, 0, 119000
rotate = 19, 14, 0
archetype = suprise_Et_battlecruiser
ids_info = 0
visit = 0
loadout = SECRET_Et_battlecruiser_ET04_1

[Object]
nickname = ET04_container_cubical_01
pos = -60000, -61000, 49000
visit = 0
ids_info = 0
rotate = 0, 0, 0
spin = 0.215000, 0.150000, 0.020000
archetype = Container_Cubical_01
ids_name = 536873
loadout = ET04_Container_Cubical_1

[Object]
nickname = ET04_container_cubical_02
pos = 57000, 0, 121000
visit = 0
ids_info = 0
rotate = 0, 0, 0
spin = 0.215000, 0.150000, 0.020000
archetype = Container_Cubical_02
ids_name = 536873
loadout = ET04_Container_Cubical_2

[Object]
nickname = ET04_NavBouy1
ids_name = 545078
ids_info = 529847
pos = -41000, -60000, 40000
rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET04_suprise_Et_battlecruiser_1

[Object]
nickname = ET04_suprise_Et_dreadnought_1
ids_name = 545262
pos = 89300, -3000, 13500
rotate = 20, 4, 9
archetype = suprise_Et_dreadnought
ids_info = 0
visit = 0
loadout = SECRET_Et_dreadnought_ET04_1

[Object]
nickname = ET04_NavBouy2
ids_name = 545078
ids_info = 529847
pos = 39000, 0, -51000
rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET04_container_cubical_02

[zone]
nickname = Zone_ET04_destroy_vignette_01
pos = 0, 5000, -12000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_02
pos = -5000, 5000, -12000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_03
pos = -5000, 5000, -17000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_04
pos = 0, 5000, -17000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_05
pos = 0, 5000, -22000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_06
pos = -5000, 5000, -22000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_07
pos = -5000, 5000, -27000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_08
pos = 0, 5000, -27000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_09
pos = 40000, 0, -100000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_10
pos = 45000, 0, -100000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_11
pos = 45000, 0, -95000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_12
pos = 40000, 0, -95000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_13
pos = 35000, 0, -90000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_14
pos = -15000, 0, -90000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_15
pos = -20000, 0, -95000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_16
pos = -20000, 0, -100000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_17
pos = -25000, 0, -100000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_18
pos = -25000, 0, -95000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_19
pos = -15000, 0, -97500
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_20
pos = 35000, 0, -97500
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_21
pos = 25000, 0, -35000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_22
pos = 26000, 0, -38000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_23
pos = 30000, 5000, 47000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_24
pos = 60000, 5000, 40000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_25
pos = 65000, 5000, 45000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_26
pos = 65000, 5000, 35000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_27
pos = 65000, 5000, 30000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_28
pos = 70000, 5000, 25000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_29
pos = 75000, 5000, 20000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_30
pos = 75000, 5000, 15000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_31
pos = 75000, 5000, 10000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_33
pos = 75000, 5000, 5000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_34
pos = 85000, 0, 65000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_35
pos = 90000, 0, 65000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_36
pos = 95000, 0, 68000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_37
pos = 65000, 0, 110000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_38
pos = 60000, 0, 110000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_39
pos = 55000, 0, 80000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_40
pos = 50000, 0, 77000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_41
pos = -25000, 5000, 110000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_42
pos = -30000, 5000, 110000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_43
pos = -35000, 5000, 110000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_44
pos = -35000, 5000, 115000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_45
pos = -30000, 5000, 115000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_46
pos = -25000, 5000, 115000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_47
pos = -35000, -60000, 65000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_48
pos = -28000, -60000, 63000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_49
pos = -22000, -60000, 60000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_50
pos = -17000, -60000, 57000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_51
pos = -12000, -60000, 52000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_52
pos = -10000, -60000, 46000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_53
pos = -5000, -60000, 46000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_54
pos = -7000, -60000, 52000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_55
pos = -12000, -60000, 57000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_56
pos = -40000, -60000, 5000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_57
pos = -45000, -60000, 7000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_58
pos = -50000, -60000, 9000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_59
pos = -55000, -60000, 12000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET04_destroy_vignette_60
pos = -60000, -60000, 14000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Object]
nickname = ET04_Repair_container_small_01
ids_name = 545080
pos = -5000, 5000, -18000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;

[Object]
nickname = ET04_Repair_container_large_01
ids_name = 545080
pos = 0, 5000, -22000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_large
;

[Object]
nickname = ET04_Repair_container_small_02
ids_name = 545080
pos = 25000, 0, -36000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;

[Object]
nickname = ET04_Repair_container_large_02
ids_name = 545080
pos = -15000, 0, -91000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_large
;

[Object]
nickname = ET04_Repair_container_small_03
ids_name = 545080
pos = -19000, 0, -99000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;

[Object]
nickname = ET04_Repair_container_large_03
ids_name = 545080
pos = 37000, 0, -90000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_large
;

[Object]
nickname = ET04_Repair_container_small_04
ids_name = 545080
pos = 41000, 0, -97000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;

[Object]
nickname = ET04_Repair_container_large_04
ids_name = 545080
pos = 66000, 5000, 33000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_large
;

[Object]
nickname = ET04_Repair_container_small_05
ids_name = 545080
pos = 75000, 5000, 21000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;

[Object]
nickname = ET04_Repair_container_large_05
ids_name = 545080
pos = 76000, 5000, 13000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_large
;

[Object]
nickname = ET04_Repair_container_small_06
ids_name = 545080
pos = 52000, 0, 78000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;

[Object]
nickname = ET04_Repair_container_large_06
ids_name = 545080
pos = 85000, 0, 66000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_large
;

[Object]
nickname = ET04_Repair_container_small_07
ids_name = 545080
pos = 94000, 0, 67000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;

[Object]
nickname = ET04_Repair_container_large_07
ids_name = 545080
pos = 62000, 0, 111000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_large
;

[Object]
nickname = ET04_Repair_container_small_08
ids_name = 545080
pos = -27000, 5000, 114000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small

[Object]
nickname = ET04_Repair_container_large_08
ids_name = 545080
pos = -34000, 5000, 109000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_large

[Object]
nickname = ET04_Repair_container_small_09
ids_name = 545080
pos = -35000, -60000, 66000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;

[Object]
nickname = ET04_Repair_container_large_09
ids_name = 545080
pos = -20000, -60000, 60000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_large
;

[Object]
nickname = ET04_Repair_container_small_10
ids_name = 545080
pos = -10000, -60000, 50000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;

[Object]
nickname = ET04_Repair_container_large_10
ids_name = 545080
pos = -55000, -60000, 12000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_large
;

[Object]
nickname = ET04_Repair_container_small_11
ids_name = 545080
pos = -50000, -60000, 7000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;

[Object]
nickname = ET04_Repair_container_large_11
ids_name = 545080
pos = -40000, -60000, 4000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_large

[Zone]
nickname = Zone_ET04_path_et_cruiser01
pos = 17773, 0, -12058
rotate = -90, 16, 0
shape = CYLINDER
size = 2750, 22330
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 1
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.500000
faction = et_n_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_et_cruiser02
pos = 26680, 0, -37588
rotate = -90, -39, 0
shape = CYLINDER
size = 2750, 38388
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 2
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.500000
faction = et_n_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_et_cruiser03
pos = 37966, 0, -73214
rotate = -90, 2, 0
shape = CYLINDER
size = 2750, 41588
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 3
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.500000
faction = et_n_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_et_cruiser04
pos = 23489, 0, -95799
rotate = -90, 82, 0
shape = CYLINDER
size = 2750, 27443
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 4
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.500000
faction = et_n_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_et_cruiser05
pos = -2615, 0, -94065
rotate = 90, 74, 180
shape = CYLINDER
size = 2750, 25989
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 5
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.500000
faction = et_n_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_et_cruiser06
pos = -34762, 0, -68370
rotate = 90, 41, 180
shape = CYLINDER
size = 2750, 59214
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 6
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.500000
faction = et_n_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_et_cruiser07
pos = -71905, 0, -39142
rotate = 90, 67, 180
shape = CYLINDER
size = 2750, 37751
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 7
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.500000
faction = et_n_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_et_cruiser08
pos = -90486, 0, -15844
rotate = 90, 3, 180
shape = CYLINDER
size = 2750, 32514
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 8
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.500000
faction = et_n_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_et_cruiser09
pos = -87017, 0, 47595
rotate = 90, -5, 180
shape = CYLINDER
size = 2750, 94873
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 9
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.500000
faction = et_n_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_et_cruiser10
pos = -41972, 0, 102312
rotate = 90, -79, 180
shape = CYLINDER
size = 2750, 82368
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 10
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.500000
faction = et_n_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_et_cruiser11
pos = 7861, 0, 99704
rotate = -90, -42, 0
shape = CYLINDER
size = 2750, 27519
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 11
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.500000
faction = et_n_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_et_cruiser12
pos = 50362, 0, 92015
rotate = 90, -85, 180
shape = CYLINDER
size = 2750, 66502
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 12
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.500000
faction = et_n_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_et_cruiser13
pos = 52420, 0, 46802
rotate = -90, 33, 0
shape = CYLINDER
size = 2750, 113773
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 13
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.500000
faction = et_n_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_et_fighter01
pos = -7210, 0, 19514
rotate = 90, 54, 180
shape = CYLINDER
size = 1750, 69173
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = et_fighter_01, 1
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.350000
faction = et_n_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_et_fighter02
pos = -52860, 0, 46086
rotate = 90, 70, 180
shape = CYLINDER
size = 1750, 37465
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = et_fighter_01, 2
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.350000
faction = et_n_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_et_fighter03
pos = -76511, 0, 73449
rotate = 90, 15, 180
shape = CYLINDER
size = 1750, 43875
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = et_fighter_01, 3
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.350000
faction = et_n_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_bounty_hunters01
pos = -87356, 0, -45299
rotate = -90, -8, 0
shape = CYLINDER
size = 1750, 27572
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_01, 1
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.300000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_bounty_hunters02
pos = -73680, 0, -69430
rotate = -90, -48, 0
shape = CYLINDER
size = 1750, 31371
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_01, 2
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.300000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_bounty_hunters03
pos = -11543, 0, -65600
rotate = 90, -74, 180
shape = CYLINDER
size = 1750, 104941
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_01, 3
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.300000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_bounty_hunters04
pos = 64424, 0, -19463
rotate = 90, -38, 180
shape = CYLINDER
size = 1750, 81530
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_01, 4
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.300000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_bounty_hunters05
pos = 86811, 0, 53536
rotate = 90, 4, 180
shape = CYLINDER
size = 1750, 82608
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_01, 5
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.300000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_bounty_hunters06
pos = 56295, 0, 82229
rotate = -90, 65, 0
shape = CYLINDER
size = 1750, 60251
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_01, 6
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.300000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_bounty_hunters07
pos = -8130, 0, 74668
rotate = 90, 82, 180
shape = CYLINDER
size = 1750, 74680
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_01, 7
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.300000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_bounty_hunters08
pos = -68265, 0, 40077
rotate = -90, 30, 0
shape = CYLINDER
size = 1750, 91581
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_01, 8
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.300000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_bounty_hunters09
pos = -90530, 0, -15413
rotate = -90, -3, 0
shape = CYLINDER
size = 1750, 31977
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_01, 9
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.300000
faction = gd_bh_grp, 1.000000

[Object]
nickname = ET04_08_xenos_station
ids_name = 545246
pos = -70000, 0, -75000
rotate = 0, 40, 0
archetype = space_port_dmg
ids_info = 0
base = ET04_08_Base
dock_with = ET04_08_Base
reputation = fc_x_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = sc_scientist1_head, pl_male3_journeyman_body
difficulty_level = 1
loadout = space_port_dmg_pi_01
pilot = pilot_solar_easy
;

[Object]
nickname = ET04_08_space_solar_plant_1
pos = -70000, -280, -75000
rotate = 180, -60, 0
archetype = space_solar_pnl
reputation = fc_x_grp
parent = ET04_08
;

[Object]
nickname = ET04_08_telescope_01
ids_name = 0
pos = -71000, 0, -75000
rotate = 0, -30, 0
archetype = telescope
ids_info = 0
reputation = fc_x_grp
parent = ET04_08
;

[Object]
nickname = ET04_08_telescope_02
ids_name = 0
pos = -69000, 0, -75000
rotate = 0, 40, 0
archetype = telescope
ids_info = 0
reputation = fc_x_grp
parent = ET04_08
;

[Object]
nickname = ET04_08_telescope_03
ids_name = 0
pos = -70000, 0, -76000
rotate = 0, -90, 0
archetype = telescope
ids_info = 0
reputation = fc_x_grp
parent = ET04_08
;

[Object]
nickname = ET04_08_telescope_04
ids_name = 0
pos = -70000, 0, -74000
rotate = 0, 0, 0
archetype = telescope
ids_info = 0
reputation = fc_x_grp
parent = ET04_08

[Zone]
nickname = Zone_ET04_path_xenos01
pos = -79701, 0, -53124
rotate = 90, 25, 180
shape = CYLINDER
size = 1750, 47290
sort = 99
toughness = 19
density = 3
repop_time = 14
max_battle_size = 4
pop_type = attack_patrol
relief_time = 19
path_label = xenos_01, 1
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.350000
faction = fc_x_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_xenos02
pos = -70010, 0, -22653
rotate = 90, -65, 180
shape = CYLINDER
size = 1750, 43734
sort = 99
toughness = 19
density = 3
repop_time = 14
max_battle_size = 4
pop_type = attack_patrol
relief_time = 19
path_label = xenos_01, 2
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.350000
faction = fc_x_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_xenos03
pos = -60459, 0, 19582
rotate = 90, 17, 180
shape = CYLINDER
size = 1750, 69357
sort = 99
toughness = 19
density = 3
repop_time = 14
max_battle_size = 4
pop_type = attack_patrol
relief_time = 19
path_label = xenos_01, 3
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.350000
faction = fc_x_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_xenos04
pos = -57848, 0, 66314
rotate = 90, -43, 180
shape = CYLINDER
size = 1750, 37566
sort = 99
toughness = 19
density = 3
repop_time = 14
max_battle_size = 4
pop_type = attack_patrol
relief_time = 19
path_label = xenos_01, 4
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.350000
faction = fc_x_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_xenos05
pos = -21462, 0, 83607
rotate = 90, -81, 180
shape = CYLINDER
size = 1750, 47482
sort = 99
toughness = 19
density = 3
repop_time = 14
max_battle_size = 4
pop_type = attack_patrol
relief_time = 19
path_label = xenos_01, 5
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.350000
faction = fc_x_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_xenos06
pos = 17010, 0, 74011
rotate = -90, -48, 0
shape = CYLINDER
size = 1750, 40072
sort = 99
toughness = 19
density = 3
repop_time = 14
max_battle_size = 4
pop_type = attack_patrol
relief_time = 19
path_label = xenos_01, 6
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.350000
faction = fc_x_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_xenos07
pos = 66337, 0, 47709
rotate = -90, -69, 0
shape = CYLINDER
size = 1750, 73408
sort = 99
toughness = 19
density = 3
repop_time = 14
max_battle_size = 4
pop_type = attack_patrol
relief_time = 19
path_label = xenos_01, 7
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.350000
faction = fc_x_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_xenos08
pos = 95218, 0, 23766
rotate = -90, 26, 0
shape = CYLINDER
size = 1750, 24364
sort = 99
toughness = 19
density = 3
repop_time = 14
max_battle_size = 4
pop_type = attack_patrol
relief_time = 19
path_label = xenos_01, 8
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.350000
faction = fc_x_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_xenos09
pos = 82652, 0, -15032
rotate = -90, 14, 0
shape = CYLINDER
size = 1750, 57583
sort = 99
toughness = 19
density = 3
repop_time = 14
max_battle_size = 4
pop_type = attack_patrol
relief_time = 19
path_label = xenos_01, 9
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.350000
faction = fc_x_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_xenos10
pos = 57242, 0, -47318
rotate = -90, 76, 0
shape = CYLINDER
size = 1750, 37588
sort = 99
toughness = 19
density = 3
repop_time = 14
max_battle_size = 4
pop_type = attack_patrol
relief_time = 19
path_label = xenos_01, 10
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.350000
faction = fc_x_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_xenos11
pos = 30598, 0, -64734
rotate = -90, 32, 0
shape = CYLINDER
size = 1750, 30962
sort = 99
toughness = 19
density = 3
repop_time = 14
max_battle_size = 4
pop_type = attack_patrol
relief_time = 19
path_label = xenos_01, 11
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.350000
faction = fc_x_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_xenos12
pos = -4616, 0, -74661
rotate = 90, 83, 180
shape = CYLINDER
size = 1750, 54043
sort = 99
toughness = 19
density = 3
repop_time = 14
max_battle_size = 4
pop_type = attack_patrol
relief_time = 19
path_label = xenos_01, 12
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.350000
faction = fc_x_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_xenos13
pos = -32364, 0, -49783
rotate = 90, 2, 180
shape = CYLINDER
size = 1750, 43603
sort = 99
toughness = 19
density = 3
repop_time = 14
max_battle_size = 4
pop_type = attack_patrol
relief_time = 19
path_label = xenos_01, 13
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.350000
faction = fc_x_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_xenos14
pos = -51055, 0, -51151
rotate = -90, 37, 0
shape = CYLINDER
size = 1750, 58390
sort = 99
toughness = 19
density = 3
repop_time = 14
max_battle_size = 4
pop_type = attack_patrol
relief_time = 19
path_label = xenos_01, 14
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.350000
faction = fc_x_grp, 1.000000

[Object]
nickname = ET04_explosion_base01
pos = -31000, 0, -71000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 90, 0
archetype = space_police_explosion_start01_01
ids_name = 535208
loadout = ET04_space_police_explosion_1
difficulty_level = 1

[Object]
nickname = ET04_explosion_base02
pos = -70000, 0, 53000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = space_police_explosion_start01_01
ids_name = 535208
loadout = ET04_space_police_explosion_2
difficulty_level = 1

[Object]
nickname = ET04_Et_battleship_s_1
ids_name = 0
pos = 10120, -1300, -100000
rotate = 0, 180, 0
archetype = Et_battleship_s
ids_info = 0
visit = 128

[Object]
nickname = ET04_Et_s_b_s_1
ids_name = 0
pos = 8720, -800, -100000
rotate = 0, 180, 0
archetype = Et_s_b_s
ids_info = 0
visit = 128

[Object]
nickname = ET04_Et_battlecruiser_s_1
ids_name = 0
pos = 11520, -800, -100000
rotate = 0, 180, 0
archetype = Et_battlecruiser_s
ids_info = 0
visit = 128

[Zone]
nickname = Zone_ET04_path_xenos_gunboat01
pos = -32984, 0, -59479
rotate = 90, -66, 180
shape = CYLINDER
size = 1750, 80427
sort = 99
toughness = 26
density = 3
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_gunboat_01, 1
usage = patrol
mission_eligible = false
faction_weight = fc_xm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = fc_xm_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_xenos_gunboat02
pos = 45224, 0, -32804
rotate = 90, -75, 180
shape = CYLINDER
size = 1750, 85281
sort = 99
toughness = 26
density = 3
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_gunboat_01, 2
usage = patrol
mission_eligible = false
faction_weight = fc_xm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = fc_xm_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_xenos_gunboat03
pos = 62979, 0, 38414
rotate = 90, 21, 180
shape = CYLINDER
size = 1750, 129524
sort = 99
toughness = 26
density = 3
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_gunboat_01, 3
usage = patrol
mission_eligible = false
faction_weight = fc_xm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = fc_xm_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_xenos_gunboat04
pos = -15518, 0, 75796
rotate = -90, 67, 0
shape = CYLINDER
size = 1750, 119245
sort = 99
toughness = 26
density = 3
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_gunboat_01, 4
usage = patrol
mission_eligible = false
faction_weight = fc_xm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = fc_xm_grp, 1.000000

[Zone]
nickname = Zone_ET04_path_xenos_gunboat05
pos = -70356, 0, -10851
rotate = -90, 0, 0
shape = CYLINDER
size = 1750, 127345
sort = 99
toughness = 26
density = 3
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_gunboat_01, 5
usage = patrol
mission_eligible = false
faction_weight = fc_xm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = fc_xm_grp, 1.000000

[Object]
nickname = ET04_explosion_base03
pos = 25000, 0, 69000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 30, 0
archetype = space_police05
ids_name = 535208
loadout = ET04_space_police_explosion_3
difficulty_level = 1

[Object]
nickname = ET04_NavBouy3
ids_name = 545078
ids_info = 529847
pos = -34000, 0, -30000
rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET04_explosion_base03

[Object]
nickname = ET04_NavBouy4
ids_name = 545078
ids_info = 529847
pos = -50500, 0, -12500
rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET04_08_xenos_station

[Object]
nickname = ET04_NavBouy5
ids_name = 545078
ids_info = 529847
pos = -73000, 0, -78000
rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET04_05

[Object]
nickname = ET04_suprise_terran_cruiser_01
pos = -45000, 15000, 80000
visit = 0
ids_info = 0
rotate = 22, 5, -49
archetype = suprise_terran_cruiser
ids_name = 1191
loadout = SECRET_terran_cruiser_ET04_1

[Object]
nickname = ET04_NavBouy6
ids_name = 545078
ids_info = 529847
pos = -100000, 0, 105000
rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET04_suprise_terran_cruiser_01

[Object]
nickname = ET04_to_PIRATE01_hole
ids_name = 545327
pos = -79000, 0, 120000
rotate = 0, -30, 0
archetype = rebirth_jumphole_orange
msg_id_prefix = gcs_refer_system_PIRATE01
jump_effect = jump_effect_yellow
ids_info = 66146
visit = 0
goto = PIRATE01, PIRATE01_to_ET04_hole, gate_tunnel_bretonia

[Object]
nickname = ET04_to_ET06_hole
ids_name = 545806
ids_info = 66146
pos = 75242, 0, -43318
rotate = 0, 100, 0
archetype = rebirth_jumphole_orange
msg_id_prefix = gcs_refer_system_ET06
jump_effect = jump_effect_yellow
visit = 0
goto = ET06, ET06_to_ET04_hole, gate_tunnel_bretonia

[Object]
nickname = ET04_Trade_Lane_Ring_72
reputation = et_n_grp
pos = 17849, 0, -97499
rotate = 0, -101, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545110
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
next_ring = ET04_Trade_Lane_Ring_73

[Object]
nickname = ET04_Trade_Lane_Ring_73
reputation = et_n_grp
pos = 29008, 0, -95264
rotate = 0, -101, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET04_Trade_Lane_Ring_72
next_ring = ET04_Trade_Lane_Ring_74

[Object]
nickname = ET04_Trade_Lane_Ring_74
reputation = et_n_grp
pos = 40167, 0, -93029
rotate = 0, -101, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET04_Trade_Lane_Ring_73
next_ring = ET04_Trade_Lane_Ring_75

[Object]
nickname = ET04_Trade_Lane_Ring_75
reputation = et_n_grp
pos = 51326, 0, -90794
rotate = 0, -101, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET04_Trade_Lane_Ring_74
next_ring = ET04_Trade_Lane_Ring_76

[Object]
nickname = ET04_Trade_Lane_Ring_76
reputation = et_n_grp
pos = 62485, 0, -88559
rotate = 0, -101, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET04_Trade_Lane_Ring_75
next_ring = ET04_Trade_Lane_Ring_77

[Object]
nickname = ET04_Trade_Lane_Ring_77
reputation = et_n_grp
pos = 73645, 0, -86325
rotate = 0, -101, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545792
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET04_Trade_Lane_Ring_76

[Object]
nickname = ET04_to_ET06
ids_name = 545805
pos = 81000, 0, -87000
rotate = 0, 100, 0
archetype = scifi_jumpgate
msg_id_prefix = gcs_refer_system_ET06
jump_effect = jump_effect_orange3
ids_info = 66145
reputation = et_n_grp
goto = ET06, ET06_to_ET04, gate_tunnel_bretonia
loadout = scifi_jumpgate
pilot = pilot_solar_easiest
behavior = NOTHING
difficulty_level = 7
