[SystemInfo]
space_color = 0, 0, 0
local_faction = li_n_grp

[EncounterParameters]
nickname = area_one_npc
filename = missions\encounters\area_one_npc.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_li07_battle
danger = Zr_battle01
battle = music_darksoul_battle

[Dust]
spacedust = Dust

[Ambient]
color = 60, 20, 10

[Background]
complex_stars = solar\starsphere\starsphere_li06_stars.cmp

[LightSource]
nickname = RD01_system_light01
pos = 0, 0, 0
color = 253, 230, 180
range = 50000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[LightSource]
nickname = RD01_system_light02
pos = -20000, -40000, 90000
color = 253, 230, 180
range = 40000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = RD01_to_Am01_hole
ids_name = 535456
pos = -30000, 0, 0
rotate = 0, -90, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_Am01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Am01, Am01_to_RD01_hole, gate_tunnel_bretonia

[Object]
nickname = RD01_to_HI03_hole
ids_name = 535457
pos = 30000, 0, 0
rotate = 0, 90, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_HI03
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = HI03, HI03_to_RD01_hole, gate_tunnel_bretonia

[Object]
nickname = RD01_Am_platform_1
reputation = red_n_grp
pos = -30000, 0, -2000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex_weapon_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_2
reputation = red_n_grp
pos = -30000, 0, 2000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex_weapon_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_3
reputation = red_n_grp
pos = -27500, 0, 0
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex_weapon_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_4
reputation = red_n_grp
pos = 30000, 0, -2000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex_weapon_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_5
reputation = red_n_grp
pos = 30000, 0, 2000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex_weapon_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_6
reputation = red_n_grp
pos = 27500, 0, 0
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex_weapon_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_heavy_wplatform_1
reputation = red_n_grp
pos = -28800, 0, -1000
rotate = 0, 140, 0
archetype = heavy_wplatform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = heavy_wplatform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_heavy_wplatform_2
reputation = red_n_grp
pos = -28800, 0, 1000
rotate = 0, 40, 0
archetype = heavy_wplatform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = heavy_wplatform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_heavy_wplatform_3
reputation = red_n_grp
pos = 28800, 0, -1000
rotate = 0, -140, 0
archetype = heavy_wplatform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = heavy_wplatform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_heavy_wplatform_4
reputation = red_n_grp
pos = 28800, 0, 1000
rotate = 0, -40, 0
archetype = heavy_wplatform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = heavy_wplatform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[zone]
nickname = RD01_Sun1_death
pos = 0, 0, 0
shape = SPHERE
size = 7500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = RD01_Sun1
ids_name = 1380
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_1000
star = SW_sun01
atmosphere_range = 9000
burn_color = 255, 255, 255
ids_info = 0

[Object]
nickname = RD01_explosion_base01
spin = 0.000000, 0.050000, 0.000000
pos = 0, 0, 30000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = space_police_explosion02
ids_name = 535208
loadout = space_police_explosion0202
difficulty_level = 1

[zone]
nickname = Zone_RD01_explosion_base01_radiation_01
pos = 0, 0, 30000
rotate = 0,0,0
shape = BOX
size = 100, 100, 100
damage = 2000000000
visit = 32
sort = 99

[Object]
nickname = RD01_explosion_base02
spin = 0.000000, 0.050000, 0.000000
pos = 0, 0, -30000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = space_police_explosion03
ids_name = 535208
loadout = space_police_explosion03
difficulty_level = 1

[zone]
nickname = Zone_RD01_explosion_base02_radiation_01
pos = 0, 0, -30000
rotate = 0,0,0
shape = BOX
size = 100, 100, 100
damage = 2000000000
visit = 32
sort = 99

[Object]
nickname = RD01_Am_platform_7
reputation = red_n_grp
pos = -3000, 0, 30000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex04_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_8
reputation = red_n_grp
pos = 3000, 0, 30000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex04_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_9
reputation = red_n_grp
pos = 0, 0, 27000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex04_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_10
reputation = red_n_grp
pos = 0, 0, 33000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex04_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_11
reputation = red_n_grp
pos = -3000, 0, -30000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex04_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_12
reputation = red_n_grp
pos = 3000, 0, -30000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex04_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_13
reputation = red_n_grp
pos = 0, 0, -33000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex04_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_14
reputation = red_n_grp
pos = 0, 0, -27000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex04_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_heavy_wplatform_5
reputation = red_n_grp
pos = 0, 1800, 30000
rotate = 0, 0, 0
archetype = heavy_wplatform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = heavy_wplatform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_heavy_wplatform_6
reputation = red_n_grp
pos = 0, -1800, 30000
rotate = 0, 0, 0
archetype = heavy_wplatform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = heavy_wplatform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_heavy_wplatform_7
reputation = red_n_grp
pos = 0, 1800, -30000
rotate = 0, 180, 0
archetype = heavy_wplatform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = heavy_wplatform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_heavy_wplatform_8
reputation = red_n_grp
pos = 0, -1800, -30000
rotate = 0, 180, 0
archetype = heavy_wplatform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = heavy_wplatform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_explosion_base03
pos = 20000, 0, -20000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = space_police_explosion01
ids_name = 535208
loadout = space_police_explosion04
difficulty_level = 1

[zone]
nickname = Zone_RD01_explosion_base03_radiation_01
pos = 20000, 0, -20000
rotate = 0,0,0
shape = BOX
size = 100, 100, 100
damage = 2000000000
visit = 32
sort = 99

[Object]
nickname = RD01_explosion_base04
pos = -20000, 0, -20000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = space_police_explosion01
ids_name = 535208
loadout = space_police_explosion05
difficulty_level = 1

[zone]
nickname = Zone_RD01_explosion_base04_radiation_01
pos = -20000, 0, -20000
rotate = 0,0,0
shape = BOX
size = 100, 100, 100
damage = 2000000000
visit = 32
sort = 99

[Object]
nickname = RD01_heavy_wplatform_9
reputation = red_n_grp
pos = 20000, -1500, -20000
rotate = 0, 180, 0
archetype = heavy_wplatform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = heavy_wplatform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_heavy_wplatform_10
reputation = red_n_grp
pos = -20000, -1500, -20000
rotate = 0, 180, 0
archetype = heavy_wplatform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = heavy_wplatform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_15
reputation = red_n_grp
pos = 22000, 0, -20000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex04_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_16
reputation = red_n_grp
pos = 18000, 0, -20000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex04_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_17
reputation = red_n_grp
pos = -22000, 0, -20000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex04_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_18
reputation = red_n_grp
pos = -18000, 0, -20000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex04_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_01_explosion_outpost
pos = -15000, 0, 19000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = outpost_explosion02
ids_name = 535208
loadout = trading_outpost_explosion02
difficulty_level = 1

[zone]
nickname = Zone_RD01_01_explosion_outpost_radiation_01
pos = -15000, 0, 19000
rotate = 0,0,0
shape = BOX
size = 199, 100, 199
damage = 2000000000
visit = 32
sort = 99

[Object]
nickname = RD01_Am_platform_19
reputation = red_n_grp
pos = -15200, 500, 19000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex04_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_20
reputation = red_n_grp
pos = -14800, 500, 19000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex04_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_21
reputation = red_n_grp
pos = -15200, -500, 19000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex04_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_22
reputation = red_n_grp
pos = -14800, -500, 19000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex04_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_23
reputation = red_n_grp
pos = -15000, 800, 19000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex04_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_24
reputation = red_n_grp
pos = -15000, -800, 19000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex04_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_heavy_wplatform_11
reputation = red_n_grp
pos = -15000, 1400, 19000
rotate = 0, 0, 0
archetype = heavy_wplatform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = heavy_wplatform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_heavy_wplatform_12
reputation = red_n_grp
pos = -15000, -1500, 19000
rotate = 0, 0, 0
archetype = heavy_wplatform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = heavy_wplatform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_heavy_wplatform_13
reputation = red_n_grp
pos = -15500, 0, 19000
rotate = 0, 90, 0
archetype = heavy_wplatform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = heavy_wplatform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_heavy_wplatform_14
reputation = red_n_grp
pos = -14500, 0, 19000
rotate = 0, -90, 0
archetype = heavy_wplatform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = heavy_wplatform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_heavy_wplatform_15
reputation = red_n_grp
pos = -15000, 0, 19500
rotate = 0, 180, 0
archetype = heavy_wplatform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = heavy_wplatform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_heavy_wplatform_16
reputation = red_n_grp
pos = -15000, 0, 18500
rotate = 0, 0, 0
archetype = heavy_wplatform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = heavy_wplatform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_25
reputation = red_n_grp
pos = -17000, 0, 19000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex04_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_26
reputation = red_n_grp
pos = -13000, 0, 19000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex04_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_27
reputation = red_n_grp
pos = -15000, 0, 21000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex04_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_28
reputation = red_n_grp
pos = -15000, 0, 17000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex04_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_29
reputation = red_n_grp
pos = -17000, 0, 17000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex04_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_30
reputation = red_n_grp
pos = -13000, 0, 17000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex04_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_31
reputation = red_n_grp
pos = -13000, 0, 21000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex04_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_Am_platform_32
reputation = red_n_grp
pos = -17000, 0, 21000
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex04_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = RD01_01_platform_shield01
pos = -15000, -1000, 19000
rotate = 0, 0, 0
archetype = space_arch_shield
reputation = red_n_grp
parent = RD01_outpost_platform_1
behavior = NOTHING

[Object]
nickname = RD01_01_platform_shield02
pos = -15000, -2600, 19000
rotate = 0, 0, 0
archetype = space_arch_shield
reputation = red_n_grp
parent = RD01_outpost_platform_2
behavior = NOTHING

[Object]
nickname = RD01_01_platform_shield03
pos = -13000, -1800, 19000
rotate = 0, 0, 0
archetype = space_arch_shield
reputation = red_n_grp
parent = RD01_outpost_platform_3
behavior = NOTHING

[Object]
nickname = RD01_01_platform_shield04
pos = -17000, -1800, 19000
rotate = 0, 0, 0
archetype = space_arch_shield
reputation = red_n_grp
parent = RD01_outpost_platform_4
behavior = NOTHING

[Object]
nickname = RD01_to_RD02_hole
ids_name = 525121
pos = 0, 10000, 0
rotate = 0, -90, 0
archetype = jumphole_anomaly2
msg_id_prefix = gcs_refer_system_RD02
jump_effect = jump_effect_blue
ids_info = 66146
visit = 128
goto = RD02, RD02_to_RD01_hole, gate_tunnel_bretonia

[Zone]
nickname = Zone_RD01_pop_01
pos = -15000, 0, 19000
rotate = 0, 0, 0
shape = SPHERE
size = 10000
sort = 99
toughness = 35
density = 1
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = red9_n_grp, 20
encounter = area_one_npc, 30, 0.100000
faction = red9_n_grp, 1.000000

;[zone]
;nickname = Zone_py23_station_drag_modifier01
;pos = -20000, -57500, 90000
;rotate = 0, 0, 0
;shape = SPHERE
;size = 60000, 60000, 60000
;visit = 36
;spacedust = atmosphere_gray
;spacedust_maxparticles = 200
;interference = 0.001000
;drag_modifier = 1.500000
;ids_info = 0

[Object]
nickname = PY30_01
ids_name = 534654
pos = -30000, 0, -50000
rotate = 0, 0, 0
archetype = space_police01
ids_info = 0
base = PY30_01_Base
dock_with = PY30_01_Base
reputation = pe_n_grp
behavior = NOTHING
voice = atc_leg_m02
space_costume = br_bartender_head, li_bartender_body, prop_shades_01
difficulty_level = 1
loadout = d_space_police01
pilot = pilot_solar_easy

[Object]
nickname = RD01_planet_1
ids_name = 544350
spin = 0.000000, 0.009900, 0.000000
rotate = 0, 0, 0
pos = -30520, -35000, 48655
archetype = planet_moonred_1500
atmosphere_range = 2000
burn_color = 255, 222, 160
ids_info = 529243
base = RD01_01_Base
reputation = fc_rs_grp

[zone]
nickname = RD01_planet_1_death
pos = -30520, -35000, 48655
shape = SPHERE
size = 1800
damage = 2000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = RD01_01_dock_ring
ids_name = 534426
archetype = dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = RD01_01_Base
pos = -30520, -35000, 46555
rotate = 0, 180, 0
difficulty_level = 1
;space_costume = , robot_body_A
;voice = atc_leg_f01a
reputation = fc_rs_grp

[Object]
nickname = RD01_docking_fixture_0
ids_name = 261166
archetype = docking_fixture
ids_info = 66489
behavior = NOTHING
dock_with = RD01_01_Base
base = RD01_01_Base
pos = -30520, -34500, 46555
rotate = 0, 180, 0
reputation = fc_rs_grp
space_costume = , robot_body_A
voice = atc_leg_f01a

[Object]
nickname = RD01_01_dock2_ring
ids_name = 544522
archetype = dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = RD01_01_dock2_Base
pos = -30520, -35000, 50755
rotate = 0, 0, 0
difficulty_level = 1
;space_costume = , robot_body_A
;voice = atc_leg_f01a
reputation = fc_rs_grp

[Object]
nickname = RD01_docking_fixture_2
ids_name = 544522
archetype = docking_fixture
ids_info = 66489
behavior = NOTHING
dock_with = RD01_01_dock2_Base
base = RD01_01_dock2_Base
pos = -30520, -34500, 50755
rotate = 0, 0, 0
reputation = fc_rs_grp
space_costume = , robot_body_A
voice = atc_leg_f01a

[Object]
nickname = player_st_ex_01
pos = -10000, 17000, -20000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = player_st_ex
ids_name = 544852
loadout = player_st_ex
difficulty_level = 1

[Object]
nickname = player_st_ex_02
pos = 25000, 5000, 25000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = player_st_ex
ids_name = 544853
loadout = player_st_ex
difficulty_level = 1

[Object]
nickname = player_st_ex_03
pos = 32000, 25000, 0
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = player_st_ex
ids_name = 544854
loadout = player_st_ex
difficulty_level = 1

[Object]
nickname = player_st_ex_04
pos = 30000, -30000, 1000 
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = player_st_ex
ids_name = 544863
loadout = player_st_ex
difficulty_level = 1

[Object]
nickname = player_st_ex_05
pos = 30000, -30000, 3000 
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = player_st_ex
ids_name = 544864
loadout = player_st_ex
difficulty_level = 1

[Object]
nickname = player_st_ex_06
pos = 30000, -44000, 0 
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = player_st_ex
ids_name = 544868
loadout = player_st_ex
difficulty_level = 1

[Object]
nickname = player_st_ex_07
pos = 30000, 30000, 30000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = player_st_ex
ids_name = 544900
loadout = player_st_ex
difficulty_level = 1

[Object]
nickname = player_st_ex_08
pos = 15000, 27000, 0
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = player_st_ex
ids_name = 545119
loadout = player_st_ex
difficulty_level = 1

[Object]
nickname = player_st_ex_09
pos = 15000, -27000, 0
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = player_st_ex
ids_name = 545120
loadout = player_st_ex
difficulty_level = 1

[Object]
nickname = player_st_ex_10
pos = 13000, 23000, 25000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = player_st_ex
ids_name = 545120
loadout = player_st_ex
difficulty_level = 1

[Object]
nickname = player_st_ex_11
pos = -20000, 27000, 0
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = player_st_ex
ids_name = 545765
loadout = player_st_ex
difficulty_level = 1

[Object]
nickname = player_st_ex_12
pos = -15000, -35000, 6000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = player_st_ex
ids_name = 545766
loadout = player_st_ex
difficulty_level = 1

[Object]
nickname = player_st_ex_13
pos = -20000, 15000, 0
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = player_st_ex
ids_name = 545826
loadout = player_st_ex
difficulty_level = 1

[Object]
nickname = player_st_ex_14
pos = -20000, -15000, 0
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = player_st_ex
ids_name = 545827
loadout = player_st_ex
difficulty_level = 1

[Object]
nickname = player_st_ex_15
pos = -30000, 15000, 10000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = player_st_ex
ids_name = 545828
loadout = player_st_ex
difficulty_level = 1

[Object]
nickname = player_st_ex_16
pos = -30000, -15000, 10000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = player_st_ex
ids_name = 545829
loadout = player_st_ex
difficulty_level = 1

[Object]
nickname = player_st_ex_17
pos = 0, -15000, 0
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = player_st_ex
ids_name = 546096
loadout = player_st_ex
difficulty_level = 1

[Object]
nickname = player_st_ex_18
pos = 0, -30000, 0
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = player_st_ex
ids_name = 546097
loadout = player_st_ex
difficulty_level = 1

[Object]
nickname = player_st_ex_19
pos = 70000, -50000, -70000 
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = player_st_ex
ids_name = 546098
loadout = player_st_ex
difficulty_level = 1