[SystemInfo]
space_color = 0, 0, 0
local_faction = li_n_grp
space_farclip = 200000

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = Intro4
danger = lost_paradise_battle01
battle = lost_paradise_battle02

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\LP01_mine_01.ini
zone = Zone_LP01_mine_01

[Nebula]
file = solar\nebula\LP01_white_nebula_03.ini
zone = Zone_LP01_white_nebula_03

[Asteroids]
file = solar\asteroids\LP01_asteroids_02.ini
zone = Zone_LP01_asteroids_02

[Nebula]
file = solar\nebula\LP01_white_nebula_02.ini
zone = Zone_LP01_white_nebula_02

[Asteroids]
file = solar\asteroids\LP01_asteroids_01.ini
zone = Zone_LP01_asteroids_01

[Nebula]
file = solar\nebula\LP01_white_nebula_01.ini
zone = Zone_LP01_white_nebula_01

[Ambient]
color = 30, 50, 80

[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_pl01.cmp

[LightSource]
nickname = LP01_system_light
pos = 0, 0, 0
color = 255, 255, 255
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = LP01_dinamik_sun
pos = 0, 0, 0
archetype = sun_place
loadout = blue_sun_fx

[Object]
nickname = LP01_dinamik_sun02
ids_name = 523943
ids_info = 66163
pos = -61900, -5500, 6995
rotate = -35, 0, 0
atmosphere_range = 4500
Archetype = black_hole
visit = 1

[zone]
nickname = LP01_dinamik_sun02_death
pos = -61900, -5500, 6995
shape = SPHERE
size = 3000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = LP_neutron_star_fx_01
ids_name = 261048
pos = 0, 0, 0
orientation = 1, 0, 90, 0
rotate = 0, 0, 0
spin = 0, 0, 2
Archetype = neutron_star_blue
loadout = neutron_star_blue
ids_info = 66164

[zone]
nickname = LP01_Sun1_death
pos = 0, 0, 0
shape = SPHERE
size = 8000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = LP01_Sun1
ids_name = 261023
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_2000
star = proto_sun1
atmosphere_range = 10000
burn_color = 255, 255, 255
ids_info = 66151

[Object]
nickname = LP01_to_HI03_hole
ids_name = 525121
pos = -73760, 0, 0
rotate = 0, -90, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_HI03
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = HI03, HI03_to_LP01_hole, gate_tunnel_bretonia

[Object]
nickname = LP01_to_HI03_hole_anomaly
pos = -73760, 0, 0
Archetype = baxter_hazard
visit = 128

[Object]
nickname = LP01_planet_1
ids_name = 534720
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = -25000, 30000, 0
archetype = planet_earthgaia_5000
atmosphere_range = 5500
burn_color = 255, 222, 160
ids_info = 528275
ring = Zone_LP01_planet_1_ring, solar\rings\Aso.ini

[zone]
nickname = LP01_planet_1_death
pos = -25000, 30000, 0
shape = SPHERE
size = 5400
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[zone]
nickname = Zone_LP01_planet_1_ring
pos = -25000, 30000, 0
rotate = 0, 0, 0
shape = ring
size = 16000, 8000, 200
sort = 0.000000

[Zone]
nickname = Zone_LP01_white_nebula_01
ids_name = 0
pos = 0, 0, 74949
rotate = 0, 0, 0
shape = ELLIPSOID
size = 90000, 24000, 24000
property_flags = 32768
property_fog_color = 255.000000, 255.000000, 255.000000
ids_info = 0
visit = 36
music = Ambient_lp

[Zone]
nickname = Zone_LP01_asteroids_01
ids_name = 0
pos = 0, 0, 74949
rotate = 0, 0, 0
shape = ELLIPSOID
size = 89000, 23000, 23000
property_flags = 66
ids_info = 0
visit = 36
spacedust = outer_sanctum_lightning
spacedust_maxparticles = 75
damage = 10

[Zone]
nickname = Zone_LP01_white_nebula_02
ids_name = 0
pos = 0, 0, -74949
rotate = 0, 0, 0
shape = ELLIPSOID
size = 90000, 24000, 24000
property_flags = 32768
property_fog_color = 255.000000, 255.000000, 255.000000
ids_info = 0
visit = 36
music = Ambient_lp

[Zone]
nickname = Zone_LP01_asteroids_02
ids_name = 0
pos = 0, 0, -74949
rotate = 0, 0, 0
shape = ELLIPSOID
size = 89000, 23000, 23000
property_flags = 66
ids_info = 0
visit = 36
spacedust = outer_sanctum_lightning
spacedust_maxparticles = 75
damage = 10

[Zone]
nickname = Zone_LP01_white_nebula_03
ids_name = 0
pos = 0, -50000, 0
rotate = 0, 0, 0
shape = ELLIPSOID
size = 80000, 25000, 25000
property_flags = 32768
property_fog_color = 255.000000, 255.000000, 255.000000
ids_info = 0
visit = 36
spacedust = outer_sanctum_lightning
spacedust_maxparticles = 75
damage = 20
music = Ambient_lp

[zone]
nickname = Zone_LP01_mine_01
ids_name = 0
pos = 0, -50000, 0
shape = ELLIPSOID
size = 78000, 23000, 23000
property_flags = 4128
ids_info = 66000
visit = 32
sort = 99

[Object]
nickname = LP01_to_IN01_hole
ids_name = 525121
pos = 50098, 0, 75344
rotate = 0, 33, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_IN01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = IN01, IN01_to_LP01_hole, gate_tunnel_bretonia

[Object]
nickname = LP01_to_IN01_hole_anomaly
pos = 50098, 0, 75344
Archetype = baxter_hazard
visit = 128

[Object]
nickname = LP01_01
pos = 0, -70000, 0
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = LP01_01_Base
base = LP01_01_Base
reputation = fc_rs_grp
rotate = 0, 0, 0
archetype = space_port_dmg
ids_name = 1190
loadout = space_port_dmg_pi_01
difficulty_level = 1
visit = 128

[Object]
nickname = LP01_02
pos = 0, 50000, -120000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = LP01_02_Base
base = LP01_02_Base
reputation = pe_n_grp
rotate = 0, 0, 0
archetype = space_port_dmg_shield
ids_name = 1190
loadout = space_port_dmg
difficulty_level = 1
visit = 128

;[Object]
;nickname = LP01_02_base_shield01
;pos = 0, 48220, -120000
;rotate = 0, 0, 0
;archetype = space_arch_shield
;reputation = red_n_grp
;parent = LP01_02
;behavior = NOTHING

[Object]
nickname = LP01_03
pos = -25000, 40000, 0
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = LP01_03_Base
base = LP01_03_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = space_port_dmg_shield
ids_name = 1190
loadout = space_port_dmg
difficulty_level = 1

[Object]
nickname = LP01_03_base_shield01
pos = -25000, 38220, 0
rotate = 0, 0, 0
archetype = space_arch_shield
reputation = red_n_grp
parent = LP01_03
behavior = NOTHING

[Object]
nickname = LP01_to_AR10_hole
ids_name = 535079
pos = 0, 18500, -89939
rotate = 0, 140, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_AR10
jump_effect = jump_effect_hole
ids_info = 66146
visit = 128
goto = LP01, LP01_to_AR10_hole, gate_tunnel_bretonia

[Object]
nickname = LP01_hopping_lighthouse01
ids_name = 535978
pos = 0, 0, -60000
archetype = hopping_lighthouse_small

[Object]
nickname = LP01_hopping_lighthouse02
ids_name = 535978
pos = 0, 0, 60000
archetype = hopping_lighthouse_small

[Object]
nickname = LP01_hopping_lighthouse03
ids_name = 535978
pos = 25000, 0, 0
archetype = hopping_lighthouse_small

[Object]
nickname = LP01_hopping_lighthouse04
ids_name = 535978
pos = -50000, 0, 35000
archetype = hopping_lighthouse_small

[Object]
nickname = PY12_01
pos = 20000, -7000, -74000
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = PY12_01_Base
base = PY12_01_Base
reputation = pe_n_grp
rotate = 0, 0, 0
archetype = space_police01
ids_name = 534654
loadout = d_space_police01
difficulty_level = 1
visit = 128

[Object]
nickname = PY03_01
pos = -50190, 30000, 0
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = PY03_01_Base
base = PY03_01_Base
reputation = pe_n_grp
rotate = 0, 0, 0
archetype = space_police01
ids_name = 534654
loadout = p_space_police_shield01
difficulty_level = 1

[Zone]
nickname = Zone_LP01_explosion_base01
pos = -50190, 30000, 0
shape = BOX
size = 100, 100, 100
visit = 32
sort = 99
damage = 2000000000

[Object]
nickname = PY17_01
pos = 0, 30000, -30000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = PY17_01_Base
base = PY17_01_Base
reputation = py17_n_grp
rotate = 0, 0, 0
archetype = space_police01
ids_name = 536764
loadout = p_space_police_shield01
difficulty_level = 1

[Object]
nickname = PY17_01_dock2
pos = 140, 30000, -30000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = PY17_01_dock2_Base
base = PY17_01_dock2_Base
reputation = py17_n_grp
rotate = 0, 0, 0
archetype = space_police01
ids_name = 538209
loadout = p_space_police01
difficulty_level = 1

[Object]
nickname = PY17_01_dock3
pos = 280, 30000, -30000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = PY17_01_dock3_Base
base = PY17_01_dock3_Base
reputation = py17_n_grp
rotate = 0, 0, 0
archetype = space_police01
ids_name = 544433
loadout = p_space_police01
difficulty_level = 1

[Object]
nickname = PY17_very_heavy_wplatform_suprise01
ids_name = 261164
pos = 140, 30000, -34000
rotate = 0, 0, 0
archetype = Guardian_suprise_wplatform
ids_info = 66171
visit = 0
reputation = py17_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = Guardian_suprise_wplatform
pilot = pilot_solar_hardest

[Object]
nickname = PY17_very_heavy_wplatform_suprise02
ids_name = 261164
pos = 140, 30000, -26000
rotate = 0, 0, 0
archetype = Guardian_suprise_wplatform
ids_info = 66171
visit = 0
reputation = py17_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = Guardian_suprise_wplatform
pilot = pilot_solar_hardest

[Object]
nickname = PY17_very_heavy_wplatform_suprise03
ids_name = 261164
pos = 4140, 30000, -30000
rotate = 0, 0, 0
archetype = Guardian_suprise_wplatform
ids_info = 66171
visit = 0
reputation = py17_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = Guardian_suprise_wplatform
pilot = pilot_solar_hardest

[Object]
nickname = PY17_very_heavy_wplatform_suprise04
ids_name = 261164
pos = -4140, 30000, -30000
rotate = 0, 0, 0
archetype = Guardian_suprise_wplatform
ids_info = 66171
visit = 0
reputation = py17_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = Guardian_suprise_wplatform
pilot = pilot_solar_hardest

[Zone]
nickname = Zone_LP01_explosion_base02
pos = 140, 30000, -30000
shape = BOX
size = 440, 100, 100
visit = 32
sort = 99
damage = 2000000000

[Zone]
nickname = Zone_LP01_explosion_base02_1
pos = 140, 30130, -30000
shape = BOX
size = 50, 190, 50
visit = 32
sort = 99
damage = 2000000000

[Zone]
nickname = Zone_LP01_explosion_base02_2
pos = 280, 30130, -30000
shape = BOX
size = 50, 190, 50
visit = 32
sort = 99
damage = 2000000000

[Zone]
nickname = Zone_LP01_explosion_base02_3
pos = 0, 30130, -30000
shape = BOX
size = 50, 190, 50
visit = 32
sort = 99
damage = 2000000000

[Zone]
nickname = Zone_LP01_explosion_base02_4
pos = 280, 30000, -30000
shape = BOX
size = 70, 100, 220
visit = 32
sort = 99
damage = 2000000000

[Zone]
nickname = Zone_LP01_explosion_base02_5
pos = 140, 30000, -30000
shape = BOX
size = 70, 100, 220
visit = 32
sort = 99
damage = 2000000000

[Zone]
nickname = Zone_LP01_explosion_base02_6
pos = 0, 30000, -30000
shape = BOX
size = 70, 100, 220
visit = 32
sort = 99
damage = 2000000000

[Object]
nickname = lp01_depot_water_1
ids_name = 261161
pos = -44000, 29500, 0
archetype = depot_water
ids_info = 66150
reputation = pe_n_grp
behavior = NOTHING

[Object]
nickname = lp01_private_platform_1
ids_name = 261164
pos = 5000, 28000, -32000
archetype = private_platform01
ids_info = 66171
visit = 0
reputation = py17_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = private_weapon_platform_02
pilot = pilot_solar_hardest

[Object]
nickname = lp01_private_platform_1_shield01
pos = 5000, 26200, -32000
rotate = 0, 0, 0
archetype = space_arch_shield
reputation = pe_n_grp
behavior = NOTHING
parent = Sr01_outpost_platform_6

[Object]
nickname = lp01_private_platform_2
ids_name = 261164
pos = -5000, 28000, -28000
archetype = private_platform01
ids_info = 66171
visit = 0
reputation = py17_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = private_weapon_platform_02
pilot = pilot_solar_hardest

[Object]
nickname = lp01_private_platform_1_shield02
pos = -5000, 26200, -28000
rotate = 0, 0, 0
archetype = space_arch_shield
reputation = pe_n_grp
behavior = NOTHING
parent = Sr01_outpost_platform_6

[zone]
nickname = Zone_LP01_explosion_platform01
pos = 5000, 28000, -32000
shape = BOX
size = 100, 100, 100
damage = 2000000000
visit = 32
sort = 99

[zone]
nickname = Zone_LP01_explosion_platform02
pos = -5000, 28000, -28000
shape = BOX
size = 100, 100, 100
damage = 2000000000
visit = 32
sort = 99

[Object]
nickname = lp01_space_research_01
ids_name = 0
pos = -40190, 30000, 0
rotate = 0, -90, 0
archetype = space_research
ids_info = 0
parent = PY03_01

[Object]
nickname = lp01_space_research_02
ids_name = 0
pos = -42190, 30000, 0
rotate = 0, -90, 0
archetype = space_research
ids_info = 0
parent = PY03_01

[Object]
nickname = lp01_space_research_03
ids_name = 0
pos = -44190, 30000, 0
rotate = 0, -90, 0
archetype = space_research
ids_info = 0
parent = PY03_01

[Object]
nickname = lp01_space_research_04
ids_name = 0
pos = -46190, 30000, 0
rotate = 0, -90, 0
archetype = space_research
ids_info = 0
parent = PY03_01

[Object]
nickname = lp01_space_research_05
ids_name = 0
pos = -48190, 30000, 0
rotate = 0, -90, 0
archetype = space_research
ids_info = 0
parent = PY03_01

[Object]
nickname = lp01_space_dome2_01
ids_name = 0
pos = -41990, 30030, -350
rotate = 0, 0, 0
archetype = space_dome2
ids_info = 0
parent = PY03_01

[Object]
nickname = lp01_space_dome2_02
ids_name = 0
pos = -41990, 30030, 350
rotate = 0, 180, 0
archetype = space_dome2
ids_info = 0
parent = PY03_01

[Object]
nickname = lp01_space_dome2_03
ids_name = 0
pos = -42190, 29930, 350
rotate = -20, 180, 0
archetype = space_dome2
ids_info = 0
parent = PY03_01

[Object]
nickname = lp01_space_dome2_04
ids_name = 0
pos = -42190, 29930, -350
rotate = -20, 0, 0
archetype = space_dome2
ids_info = 0
parent = PY03_01

[Object]
nickname = lp01_space_tankl4x4_01
ids_name = 0
pos = -40490, 29780, 0
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY03_01

[Object]
nickname = lp01_space_tankl4x4_02
ids_name = 0
pos = -40890, 29780, 0
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY03_01

[Object]
nickname = lp01_space_tankl4x4_03
ids_name = 0
pos = -41290, 29780, 0
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY03_01

[Object]
nickname = lp01_space_tankl4x4_04
ids_name = 0
pos = -41690, 29780, 0
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY03_01

[Object]
nickname = lp01_space_tankl4x4_05
ids_name = 0
pos = -42090, 29780, 0
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY03_01

[Object]
nickname = lp01_space_tankl4x4_06
ids_name = 0
pos = -42490, 29780, 0
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY03_01

[Object]
nickname = lp01_space_tankl4x4_07
ids_name = 0
pos = -42890, 29780, 0
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY03_01

[Object]
nickname = lp01_space_tankl4x4_08
ids_name = 0
pos = -43290, 29780, 0
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY03_01

[Object]
nickname = lp01_space_tankl4x4_09
ids_name = 0
pos = -43690, 29780, 0
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY03_01

[Object]
nickname = lp01_space_tankl4x4_10
ids_name = 0
pos = -44090, 29780, 0
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY03_01

[Object]
nickname = lp01_space_tanklx4_01
ids_name = 0
pos = -40190, 29810, 0
rotate = 0, 0, 0
archetype = space_tanklx4
ids_info = 0
parent = PY03_01

[Object]
nickname = lp01_space_habitat_tall_01
ids_name = 0
pos = -40190, 30000, 205
rotate = 90, 0, 0
archetype = space_habitat_tall
ids_info = 0
parent = PY03_01

[Object]
nickname = lp01_space_habitat_tall_02
ids_name = 0
pos = -40190, 30000, -205
rotate = -90, 0, 0
archetype = space_habitat_tall
ids_info = 0
parent = PY03_01

[Object]
nickname = lp01_lair_shield_gen_01
ids_name = 536727
pos = -41000, 22000, 2300
rotate = 90, 0, 0
archetype = lair_shield_gen_2
ids_info = 0
reputation = pe_n_grp
loadout = lair_shield_gen_2

[Object]
nickname = lp01_lair_shield_gen_04
ids_name = 536727
pos = -41000, 22000, -2300
rotate = 90, 0, 0
archetype = lair_shield_gen_2
ids_info = 0
reputation = pe_n_grp
loadout = lair_shield_gen_2

[Object]
nickname = lp01_lair_shield_gen_05
ids_name = 536727
pos = -41000, 22000, 0
rotate = 90, 0, 0
archetype = lair_shield_gen_2
ids_info = 0
reputation = pe_n_grp
loadout = lair_shield_gen_2

[Object]
nickname = lp01_lair_shield_gen_06
ids_name = 536727
pos = -39000, 22000, 0
rotate = 90, 0, 0
archetype = lair_shield_gen_2
ids_info = 0
reputation = pe_n_grp
loadout = lair_shield_gen_2

[Object]
nickname = lp01_lair_shield_gen_02
ids_name = 536727
pos = -39000, 22000, 2300
rotate = 90, 0, 0
archetype = lair_shield_gen_2
ids_info = 0
reputation = pe_n_grp
loadout = lair_shield_gen_2

[Object]
nickname = lp01_lair_shield_gen_03
ids_name = 536727
pos = -39000, 22000, -2300
rotate = 90, 0, 0
archetype = lair_shield_gen_2
ids_info = 0
reputation = pe_n_grp
loadout = lair_shield_gen_2

[Object]
nickname = lp01_space_solar_plant_01
ids_name = 0
pos = -44590, 30000, 0
rotate = 0, 0, 70
archetype = space_solar_plant
ids_info = 0
parent = PY03_01

[Object]
nickname = lp01_space_solar_plant_02
ids_name = 0
pos = -45090, 30000, 0
rotate = 0, 0, 70
archetype = space_solar_plant
ids_info = 0
parent = PY03_01

[Object]
nickname = lp01_space_solar_plant_03
ids_name = 0
pos = -45590, 30000, 0
rotate = 0, 0, 70
archetype = space_solar_plant
ids_info = 0
parent = PY03_01

[Object]
nickname = PY17_suprise_01
ids_name = 536567
pos = 0, 29100, -30000
rotate = 37, 52, 63
archetype = py17_suprise
ids_info = 0
visit = 16
loadout = suprise_py17

[Object]
nickname = PY3_suprise_01
ids_name = 536018
pos = -50190, 29100, 0
rotate = 34, 49, 36
archetype = suprise_Quaker
ids_info = 0
visit = 16
loadout = suprise_py3

[Object]
nickname = PY03_very_heavy_wplatform_suprise01
ids_name = 261164
pos = -50190, 29000, 4000
rotate = 0, 0, 0
archetype = Guardian_suprise_wplatform
ids_info = 66171
visit = 0
reputation = pe_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = Guardian_suprise_wplatform
pilot = pilot_solar_hardest

[Object]
nickname = PY03_very_heavy_wplatform_suprise02
ids_name = 261164
pos = -50190, 31000, -4000
rotate = 0, 0, 0
archetype = Guardian_suprise_wplatform
ids_info = 66171
visit = 0
reputation = pe_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = Guardian_suprise_wplatform
pilot = pilot_solar_hardest

[Object]
nickname = LP01_to_PA01_hole
ids_name = 536966
pos = -123034, -88346, 301
rotate = 0, 0, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_HI03
jump_effect = jump_effect_yellow2
ids_info = 66146
visit = 0
goto = PA01, PA01_to_LP01_hole, gate_tunnel_bretonia

[Object]
nickname = PY03_01_dock2
ids_name = 537418
pos = -48190, 30100, 0
rotate = 0, 0, 0
archetype = space_police01
ids_info = 0
base = PY03_01_dock2_Base
dock_with = PY03_01_dock2_Base
reputation = pe_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = p_space_police_shield01
pilot = pilot_solar_easy

[Object]
nickname = PY03_very_heavy_wplatform_suprise03
ids_name = 261164
pos = -54190, 30000, 0
rotate = 0, 0, 0
archetype = Guardian_suprise_wplatform
ids_info = 66171
visit = 0
reputation = pe_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = Guardian_suprise_wplatform
pilot = pilot_solar_hardest

[Object]
nickname = PY03_very_heavy_wplatform_suprise04
ids_name = 261164
pos = -45190, 30000, 4000
rotate = 0, 0, 0
archetype = Guardian_suprise_wplatform
ids_info = 66171
visit = 0
reputation = pe_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = Guardian_suprise_wplatform
pilot = pilot_solar_hardest

[Object]
nickname = PrivateLP01_shipyard_01
ids_name = 0
pos = 140, 29745, -30900
rotate = 0, 0, 0
archetype = shipyard
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_shipyard_2x_01
ids_name = 0
pos = 640, 29670, -30900
rotate = 0, 0, 0
archetype = shipyard_2x
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_shipyard_2x_02
ids_name = 0
pos = -370, 29670, -30900
rotate = 0, 0, 0
archetype = shipyard_2x
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_solar_plant_01
ids_name = 0
pos = -1100, 29945, -30840
rotate = 0, 90, 0
archetype = space_solar_plant
ids_info = 0
parent = PY03_01
parent = PY17_01

[Object]
nickname = PrivateLP01_telescope_01
ids_name = 0
pos = 140, 29944, -28799
rotate = 0, -10, 0
archetype = telescope
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_com_sat_01
ids_name = 0
pos = -1500, 29500, -29100
rotate = 0, 0, 0
archetype = com_sat
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_com_sat_02
ids_name = 0
pos = -1500, 30400, -29100
rotate = 0, 0, 0
archetype = com_sat
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_dome_01
ids_name = 0
pos = 1941, 29975, -31260
rotate = 0, 0, 0
archetype = space_dome
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_dome_02
ids_name = 0
pos = 2230, 29990, -31560
rotate = 0, -90, 0
archetype = space_dome
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_dome_03
ids_name = 0
pos = 1941, 29975, -32030
rotate = 0, 0, 0
archetype = space_dome
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_industrial01_01
ids_name = 0
pos = -750, 29945, -29100
rotate = 0, 90, 0
archetype = space_industrial
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_industrial02_01
ids_name = 0
pos = 140, 29945, -31500
rotate = 0, 0, 0
archetype = space_industrial01
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_habitat_wide_01
ids_name = 0
pos = -750, 30089, -29100
rotate = 0, 0, 0
archetype = space_habitat_wide
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_habitat_wide_02
ids_name = 0
pos = -750, 29944, -28955
rotate = 90, 0, 0
archetype = space_habitat_wide
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_habitat_wide_03
ids_name = 0
pos = -750, 29944, -28799
rotate = 90, 0, 0
archetype = space_habitat_wide
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_habitat_tall_01
ids_name = 0
pos = -750, 30300, -29100
rotate = 0, 0, 0
archetype = space_habitat_tall
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_habitat_tall_02
ids_name = 0
pos = -750, 29944, -28599
rotate = 90, 0, 0
archetype = space_habitat_tall
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_habitat_tall_03
ids_name = 0
pos = -990, 29740, -28910
rotate = 180, 0, 0
archetype = space_habitat_tall
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_habitat_tall_04
ids_name = 0
pos = -990, 29740, -29290
rotate = 180, 0, 0
archetype = space_habitat_tall
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_research_01
ids_name = 0
pos = 140, 29945, -30900
rotate = 0, 0, 0
archetype = space_research
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_research_02
ids_name = 0
pos = 140, 29945, -30900
rotate = 90, 0, 90
archetype = space_research
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_research_03
ids_name = 0
pos = 140, 29945, -30900
rotate = -90, 0, 90
archetype = space_research
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_tanks4_01
ids_name = 0
pos = 1941, 29903, -31458
rotate = 0, 0, 0
archetype = space_tanks4
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_tanks4_02
ids_name = 0
pos = 1941, 30001, -31558
rotate = 180, 0, 0
archetype = space_tanks4
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_tanks4_03
ids_name = 0
pos = 1941, 29903, -31658
rotate = 0, 0, 0
archetype = space_tanks4
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_tanksx4_01
ids_name = 0
pos = 1941, 29865, -32030
rotate = 0, 0, 0
archetype = space_tanksx4
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_solar_plant_1
pos = -1661, 29880, -30900
rotate = 180, 90, 0
archetype = space_solar_pnl
reputation = fc_x_grp
parent = ET04_08
parent = PY17_01

[Object]
nickname = PrivateLP01_space_solar_plant_2
pos = -1661, 30011, -30900
rotate = 0, 90, 0
archetype = space_solar_pnl
reputation = fc_x_grp
parent = ET04_08
parent = PY17_01

[Object]
nickname = PrivateLP01_space_solar_plant_3
pos = -1781, 29945, -30900
rotate = -60, 90, 0
archetype = space_solar_pnl
reputation = fc_x_grp
parent = ET04_08
parent = PY17_01

[Object]
nickname = PrivateLP01_space_solar_plant_4
pos = -1781, 29945, -30900
rotate = -120, 90, 0
archetype = space_solar_pnl
reputation = fc_x_grp
parent = ET04_08
parent = PY17_01

[Object]
nickname = PrivateLP01_bk_radarkontrolle_01
ids_name = 0
pos = 140, 30035, -30900
rotate = 0, 0, 0
archetype = bk_radarkontrolle
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_bk_radarkontrolle_02
ids_name = 0
pos = -1661, 29944, -30809
rotate = 90, 0, 0
archetype = bk_radarkontrolle
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_bk_radarkontrolle_03
ids_name = 0
pos = -1661, 29944, -30992
rotate = -90, 0, 0
archetype = bk_radarkontrolle
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_bk_zentrale_01
ids_name = 0
pos = 1885, 30045, -30900
rotate = 0, 90, 0
archetype = bk_zentrale
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_bk_zentrale_02
ids_name = 0
pos = 2003, 30045, -30900
rotate = 0, -90, 0
archetype = bk_zentrale
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_bk_turm_01
ids_name = 0
pos = -170, 30000, -30000
rotate = 0, 0, 90
archetype = bk_turm
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_bk_turm_02
ids_name = 0
pos = 450, 30000, -30000
rotate = 0, 0, -90
archetype = bk_turm
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_bk_turm_03
ids_name = 0
pos = -1207, 29945, -29100
rotate = 0, 0, 90
archetype = bk_turm
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_Modul_Balken_01
ids_name = 0
pos = -245, 29945, -29100
rotate = 0, 90, 0
archetype = Modul_Balken
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_bk_kuppel_02
ids_name = 0
pos = -990, 30070, -29100
rotate = 180, 0, 0
archetype = bk_kuppel
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_bk_rlager_01
ids_name = 0
pos = -990, 29945, -29100
rotate = 0, 90, 0
archetype = bk_rlager
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_bk_rlager_02
ids_name = 0
pos = -990, 29945, -29290
rotate = 0, 0, 0
archetype = bk_rlager
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_bk_rlager_03
ids_name = 0
pos = -990, 29945, -28910
rotate = 0, 0, 0
archetype = bk_rlager
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_tankl4x4_01
ids_name = 0
pos = 1600, 29945, -31000
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_tankl4x4_02
ids_name = 0
pos = 1600, 29945, -30800
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_tankl4x4_03
ids_name = 0
pos = 1200, 29945, -30800
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_tankl4x4_04
ids_name = 0
pos = 1600, 29945, -31100
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_tankl4x4_05
ids_name = 0
pos = 1600, 29945, -31200
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_tankl4x4_06
ids_name = 0
pos = 1600, 29945, -31300
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_tankl4x4_07
ids_name = 0
pos = 1600, 29945, -31400
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_tankl4x4_08
ids_name = 0
pos = 1600, 29945, -31500
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_tankl4x4_09
ids_name = 0
pos = 1600, 29945, -31600
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_tankl4x4_10
ids_name = 0
pos = 1600, 29945, -31700
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_tankl4x4_11
ids_name = 0
pos = 1600, 29945, -30700
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_tankl4x4_12
ids_name = 0
pos = 1600, 29945, -30600
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_tankl4x4_13
ids_name = 0
pos = 1200, 29945, -30700
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_tanklx4_01
ids_name = 0
pos = 1940, 29755, -30900
rotate = 0, 0, 0
archetype = space_tanklx4
ids_info = 0
parent = PY17_01

[Object]
nickname = PrivateLP01_space_tanklx4_02
ids_name = 0
pos = 2190, 29945, -30900
rotate = 0, 0, 90
archetype = space_tanklx4
ids_info = 0
parent = PY17_01

[Object]
nickname = PY17_explosion_outpost_1
pos = 0, 49000, -36500
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = outpost_explosion02
ids_name = 535208
loadout = PY17_explosion_outpost_1
difficulty_level = 1

[Zone]
nickname = Zone_LP01_RandomMission01
pos = 209000, 179000, 209000
rotate = 0, 0, 0
shape = SPHERE
size = 3000
sort = 51
damage = 1000000000
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = Background
relief_time = 90
population_additive = false
faction_weight = red6_n_grp, 20
encounter = area_assault, 19, 0.100000
faction = red6_n_grp, 1.000000

[Zone]
nickname = Zone_LP01_RandomMission02
pos = 200000, -150000, -200000
rotate = 0, 0, 0
shape = SPHERE
size = 3000
sort = 51
toughness = 2
density = 3
repop_time = 35
max_battle_size = 4
pop_type = Background
relief_time = 120
population_additive = false
faction_weight = fc_n3_grp, 20
encounter = area_assault, 19, 0.100000
faction = fc_n3_grp, 1.000000

[Zone]
nickname = Zone_LP01_RandomMission03
pos = -200000, -195000, 200000
rotate = 0, 0, 0
shape = SPHERE
size = 3000
sort = 51
toughness = 2
density = 3
repop_time = 35
max_battle_size = 4
pop_type = Background
relief_time = 120
population_additive = false
faction_weight = red13_n_grp, 20
encounter = area_assault, 19, 0.100000
faction = red13_n_grp, 1.000000

[Zone]
nickname = Zone_LP01_RandomMission04
pos = -210000, 190000, -150000
rotate = 0, 0, 0
shape = SPHERE
size = 3000
sort = 51
toughness = 2
density = 3
repop_time = 35
max_battle_size = 4
pop_type = Background
relief_time = 120
population_additive = false
faction_weight = red5_n_grp, 20
encounter = area_assault, 19, 0.100000
faction = red5_n_grp, 1.000000

[zone]
nickname = Zone_LP01_destroy_vignette_01
pos = 140, 30000, -50000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_LP01_destroy_vignette_02
pos = 5000, 30000, -50000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_LP01_destroy_vignette_03
pos = 10000, 30000, -50000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_LP01_destroy_vignette_04
pos = 15000, 30000, -50000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_LP01_destroy_vignette_05
pos = 20000, 30000, -50000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_LP01_destroy_vignette_06
pos = -20000, 30000, -50000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_LP01_destroy_vignette_07
pos = -15000, 30000, -50000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_LP01_destroy_vignette_08
pos = -10000, 30000, -50000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_LP01_destroy_vignette_09
pos = -25000, 30000, -50000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_LP01_destroy_vignette_10
pos = 25000, 30000, -50000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_LP01_destroy_vignette_11
pos = 25000, 30000, -45000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_LP01_destroy_vignette_12
pos = -25000, 30000, -45000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_LP01_destroy_vignette_13
pos = -25000, 30000, -40000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_LP01_destroy_vignette_14
pos = 25000, 30000, -40000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_LP01_destroy_vignette_15
pos = 25000, 30000, -35000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_LP01_destroy_vignette_16
pos = -25000, 30000, -35000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open