[SystemInfo]
space_color = 0, 0, 0
local_faction = li_n_grp

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = Ambient_in
danger = Indian_danger01
battle = Indian_battle01

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\IN03_asteroids_01.ini
zone = Zone_IN03_asteroids_01

[Nebula]
file = solar\nebula\IN03_nebula_01.ini
zone = Zone_IN03_nebula_01

[Ambient]
color = 60, 20, 0

[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_br01_stars.cmp
nebulae = solar\starsphere\starsphere_in02.cmp

[LightSource]
nickname = IN03_system_light
pos = 0, 0, 0
color = 255, 100, 0
range = 68000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = IN03_to_IN02_hole
ids_name = 525121
pos = 42382, 0, -24678
rotate = 0, 121, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_IN02
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = IN02, IN02_to_IN03_hole, gate_tunnel_bretonia

[Object]
nickname = IN03_to_IN02_hole_anomaly
pos = 42382, 0, -24678
Archetype = baxter_hazard
visit = 128

[zone]
nickname = IN03_Sun1_death
pos = 0, 0, 0
shape = SPHERE
size = 8000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = IN03_Sun1
ids_name = 261049
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_2000
star = sm_red_sun
atmosphere_range = 10000
burn_color = 255, 255, 255
ids_info = 66155

[Zone]
nickname = Zone_IN03_nebula_01
ids_name = 0
pos = 0, 0, 0
rotate = 0, 0, 0
shape = ELLIPSOID
size = 100000, 100000, 100000
property_flags = 32768
property_fog_color = 255.000000, 128.000000, 64.000000
ids_info = 0
visit = 36
spacedust = attractdust_orange
spacedust_maxparticles = 50

[Zone]
nickname = Zone_IN03_asteroids_01
ids_name = 0
pos = 0, 0, 0
rotate = 0, 0, 0
shape = ELLIPSOID
size = 98000, 98000, 98000
property_flags = 66
ids_info = 0
visit = 36

[Object]
nickname = IN03_planet_1
ids_name = 534726
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = 26824, 0, 8583
archetype = planet_desert_2000
atmosphere_range = 2500
burn_color = 255, 222, 160
ids_info = 0

[zone]
nickname = IN03_planet_1_death
pos = 26824, 0, 8583
shape = SPHERE
size = 2400
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Zone]
nickname = Zone_IN03_vignette_01_exclusion
pos = 26824, 0, 8583
shape = SPHERE
size = 4000
property_flags = 131072
visit = 128
sort = 99.500000

[Object]
nickname = IN03_to_IN04_hole
ids_name = 525121
pos = -41577, 0, 26287
rotate = 0, -58, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_IN04
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = IN04, IN04_to_IN03_hole, gate_tunnel_bretonia

[Object]
nickname = IN03_to_IN04_hole_anomaly
pos = -41577, 0, 26287
Archetype = baxter_hazard
visit = 128

[Object]
nickname = IN03_to_IN07_hole
ids_name = 525121
pos = -30043, 0, -46942
rotate = 0, -146, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_IN07
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = IN07, IN07_to_IN03_hole, gate_tunnel_bretonia

[Object]
nickname = IN01_to_IN07_hole_anomaly
pos = -30043, 0, -46942
Archetype = baxter_hazard
visit = 128

[Object]
nickname = IN03_01
pos = 9120, 0, 43187
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = IN03_01_Base
base = IN03_01_Base
reputation = fc_in_grp
rotate = 0, -60, 0
archetype = Indian_asteroid_base02
ids_name = 534742
loadout = Indian_asteroid_base02_loadout
difficulty_level = 1

[Zone]
nickname = Zone_IN03_01_base_exclusion
pos = 9095, 0, 43086
shape = SPHERE
size = 6000
property_flags = 131072
visit = 128
sort = 99.500000

[Zone]
nickname = Zone_IN03_pop_ambient_01
pos = 9095, 0, 43086
rotate = 0, 0, 0
shape = SPHERE
size = 5900
sort = 51
toughness = 19
density = 12
repop_time = 20
max_battle_size = 4
pop_type = fc_in_grp, single_base_unlaw
relief_time = 30
population_additive = false
faction_weight = fc_in_grp, 20
encounter = area_defend, 17, 0.100000
faction = fc_in_grp, 1.000000
encounter = area_defend, 19, 0.100000
faction = fc_in_grp, 1.000000
encounter = area_defend, 19, 0.100000
faction = fc_in_grp, 1.000000
encounter = area_trade_freighter, 19, 0.100000
faction = fc_in_grp, 0.960000

[Zone]
nickname = Zone_IN03_destroy_vignette_01
pos = 8833, 0, 19451
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN03_destroy_vignette_02
pos = 30031, 0, 29086
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN03_destroy_vignette_03
pos = -10300, 0, 29911
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN03_destroy_vignette_04
pos = -3403, 0, 19684
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN03_destroy_vignette_05
pos = 19763, 0, 23318
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN03_pop_ambient_02
pos = 21191, 0, 2145
rotate = 0, 60, 0
shape = ELLIPSOID
size = 80000, 80000, 40000
sort = 51
toughness = 19
density = 9
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_in_grp, 1
encounter = area_defend, 17, 0.100000
faction = fc_in_grp, 0.900000
encounter = area_defend, 19, 0.100000
faction = fc_in_grp, 0.900000
encounter = area_defend, 19, 0.100000
faction = fc_in_grp, 0.900000
encounter = area_trade_freighter, 19, 0.100000
faction = fc_in_grp, 0.960000

[Zone]
nickname = Zone_IN03_pop_ambient_03
pos = -38358, 0, -9119
rotate = 0, 70, 0
shape = ELLIPSOID
size = 30000, 30000, 13000
sort = 51
toughness = 19
density = 6
repop_time = 20
max_battle_size = 4
pop_type = Background
relief_time = 30
population_additive = false
faction_weight = fc_cs_grp, 1
encounter = area_assault, 19, 0.100000
faction = fc_cs_grp, 0.900000

[Zone]
nickname = Zone_IN03_pop_ambient_04
pos = -30101, 0, -46869
rotate = 0, 0, 0
shape = SPHERE
size = 5900
sort = 51
toughness = 19
density = 6
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_in_grp, 1
encounter = area_defend, 19, 0.100000
faction = fc_in_grp, 0.900000
encounter = area_trade_freighter, 19, 0.100000
faction = fc_in_grp, 0.960000

[Zone]
nickname = Zone_IN03_pop_ambient_05
pos = -41619, 0, 26238
rotate = 0, 0, 0
shape = SPHERE
size = 5000
sort = 51
toughness = 19
density = 6
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_in_grp, 1
encounter = area_defend, 19, 0.100000
faction = fc_in_grp, 0.900000
encounter = area_trade_freighter, 19, 0.100000
faction = fc_in_grp, 0.960000

[Object]
nickname = IN03_suprise_conquistadors_heavy_fighter_01
pos = 28990, 0, 11000
visit = 16
ids_info = 0
rotate = 10, 30, 90
archetype = suprise_conquistadors_heavy_fighter
ids_name = 534759
loadout = SECRET_in_in_conquistadors_heavy_fighter01_In01
