[TexturePanels]
file = solar\asteroids\rock_shapes.ini

[Field]
cube_size = 1000 ;400
fill_dist = 5000 ;1350
diffuse_color = 255, 255, 255
ambient_color = 30, 30, 30
ambient_increase = 0, 0, 0
;empty_cube_frequency = 0.200000

[properties]
flag = rock_objects
flag = Object_density_med
flag = danger_density_med

[DynamicAsteroids]
asteroid = nonmineable_asteroid60
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000

[DynamicAsteroids]
asteroid = nonmineable_asteroid60
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000

[DynamicAsteroids]
asteroid = nonmineable_asteroid90
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000

[Cube]
asteroid = mine_spike_mineable, 0.500000, 0.600000, -0.100000, 35, 10, 20, mine
asteroid = mine_spike_mineable, -0.500000, -0.800000, 0.600000, 15, 90, 120, mine
asteroid = mine_spike_mineable, -0.500000, 0.200000, -0.600000, 105, 160, 25, mine
asteroid = mine_spike_mineable, -0.900000, 0.600000, -0.300000, 105, 160, 25, mine

;[DynamicAsteroids]
;asteroid = dasteroid_mineable_small1
;count = 10
;placement_radius = 300 ;150.000000
;placement_offset = 0 ;90.000000
;max_velocity = 15.000000
;max_angular_velocity = 3.000000
;color_shift = 1.000000, 1.000000, 1.000000
;
