[Room_Info]
set_script = Scripts\Bases\li_10_prison_hardpoint_01.thn
scene = all, ambient, Scripts\Bases\li_10_prison_ambi_int_01.thn

[Room_Sound]
ambient = ambience_deck_space_smaller

[Camera]
name = Camera_0

[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
