[SystemInfo]
space_color = 0, 0, 0
local_faction = li_n_grp

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = Music_Am01
danger = Music_Am01_danger_and_battle
battle = Music_Am01_danger_and_battle

[Dust]
spacedust = Dust

[Nebula]
file = solar\nebula\Am01__03.ini
zone = Zone_Am01__03

[Nebula]
file = solar\nebula\Am01__02.ini
zone = Zone_Am01__02

[Nebula]
file = solar\nebula\Am01__01.ini
zone = Zone_Am01__01

[Ambient]
color = 60, 20, 10

[Background]
basic_stars = 
complex_stars = solar\starsphere\starsphere_Am01.cmp
nebulae = 

[LightSource]
nickname = BR11_system_light
pos = 0, 0, 0
color = 253, 230, 180
range = 70000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[zone]
nickname = BR11_Sun1_death
pos = 829, 0, 65720
shape = SPHERE
size = 9000
damage = 500000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = BR11_Sun1
ids_name = 1380
pos = 829, 0, 65720
ambient_color = 255, 255, 255
archetype = sun_1000
star = ku02_sun
atmosphere_range = 11000
burn_color = 255, 255, 255
ids_info = 66162

[Object]
nickname = Bw01_baxter_hazard_1
pos = 17397, 0, -52188
Archetype = baxter_hazard
visit = 128

[zone]
nickname = Zone_Bw01_Baxter_hazard
pos = 17397, 0, -52188
shape = SPHERE
size = 500
damage = 200
visit = 128
sort = 99.500000

[Object]
nickname = Am01_to_Ew03_hole
ids_name = 525121
pos = 17396, 0, -52189
rotate = 0, 162, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Ew03
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Ew03, Ew03_to_Am01_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Am01_to_Ew03_hole
pos = 17397, 0, -52188
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Zone]
nickname = Zone_Am01__01
ids_name = 0
pos = 51360, 0, 17948
rotate = 0, 0, 0
shape = ELLIPSOID
size = 13806, 6903, 6903
property_flags = 32768
property_fog_color = 0.000000, 255.000000, 0.000000
ids_info = 0
visit = 36
spacedust = dust
spacedust_maxparticles = 50
comment = 
sort = 20
toughness = 6
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35

[Object]
nickname = Am01_planet_1
ids_name = 525122
spin = 0.000000, 0.000000, 0.000000
rotate = 0, 0, 0
pos = 39487, 0, 25956
archetype = planet_rckbrn_2000
atmosphere_range = 2400
burn_color = 255, 222, 160
ids_info = 66069

[zone]
nickname = Am01_planet_1_death
pos = 39487, 0, 25956
shape = SPHERE
size = 2200
damage = 50000000
sort = 99.500000
density = 0
relief_time = 0

[Zone]
nickname = Zone_Am01__02
ids_name = 0
pos = -56331, 0, 40000
rotate = 0, 90, 0
shape = ELLIPSOID
size = 22000, 6000, 11000
property_flags = 32768
property_fog_color = 255.000000, 0.000000, 255.000000
ids_info = 0
visit = 36
spacedust = dust
spacedust_maxparticles = 50
comment = 
sort = 20
toughness = 6
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35

[Object]
nickname = Am01_planet_2
ids_name = 525123
spin = 0.000000, 0.000000, 0.000000
rotate = 0, 0, 0
pos = -51083, 0, 8560
archetype = planet_earthgaia_1500
atmosphere_range = 1650
burn_color = 255, 222, 160
ids_info = 66069
ring = Zone_Am01_planet_2_ring, solar\rings\weisser.ini

[zone]
nickname = Am01_planet_2_death
pos = -51083, 0, 8560
shape = SPHERE
size = 1575
damage = 5000000
sort = 99.500000
density = 0
relief_time = 0

[zone]
nickname = Zone_Am01_planet_2_ring
pos = -51083, 0, 8560
rotate = 0, 100, 0
shape = ring
size = 5000, 200, 200
sort = 0.000000

[Zone]
nickname = Zone_Am01__03
ids_name = 0
pos = -20710, 0, -51637
rotate = 0, 0, 0
shape = ELLIPSOID
size = 19881, 8007, 8007
property_flags = 32768
property_fog_color = 0.000000, 255.000000, 255.000000
ids_info = 0
visit = 36
spacedust = dust
spacedust_maxparticles = 50
comment = 
sort = 20
toughness = 6
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
