[SystemInfo]
space_color = 0, 0, 38
local_faction = li_n_grp

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = Pr_space01
danger = Pr_danger01
battle = Pr_battle01

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\Pr01_mine_zone_01.ini
zone = Zone_Pr01_mine_zone_01

[Ambient]
color = 60, 20, 10

[Background]
basic_stars = 
;complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_cn01.cmp

[LightSource]
nickname = BR11_system_light_01
pos = 0, 0, 0
color = 253, 255, 255
range = 70000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[LightSource]
nickname = Pr01_system_light_02
pos = -8165, -11000, 9810
color = 255, 255, 255
range = 70000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[LightSource]
nickname = Pr01_system_light_03
pos = 6970, 13000, 10295
color = 255, 255, 255
range = 70000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Pr01_01
ids_name = 537657
pos = 0, 0, 40000
archetype = planet_earthcity_3000_ex
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 3400
burn_color = 160, 222, 245
ids_info = 0
base = Pr01_01_base
reputation = fc_rs_grp
ring = Zone_Pr01_planet_1_ring, solar\rings\green_ring2.ini

[zone]
nickname = Zone_Pr01_planet_1_ring
pos = 0, 0, 40000
rotate = -90, 0, 0
shape = ring
size = 30000, 9000, 2000
sort = 0.000000

[zone]
nickname = Zone_Pr01_01_death
pos = 0, 0, 40000
shape = SPHERE
size = 3200
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = Pr01_01_dock_ring
ids_name = 534426
pos = 0, 0, 36500
rotate = 0, 180, 0
archetype = dock_ring
ids_info = 66141
dock_with = Pr01_01_base
reputation = fc_rs_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_B
difficulty_level = 5
loadout = docking_ring_br_01
pilot = pilot_solar_easy

[Object]
nickname = Pr01_docking_fixture_1
ids_name = 261166
pos = 0, 500, 36500
rotate = 0, -180, 0
archetype = docking_fixture
ids_info = 66489
base = Pr01_01_base
dock_with = Pr01_01_base
reputation = fc_rs_grp
behavior = NOTHING

[Object]
nickname = Pr01_02
ids_name = 537658
pos = 0, 0, -40000
archetype = planet_earthcity_3000
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 3400
burn_color = 160, 222, 245
ids_info = 0
base = Pr01_02_base
reputation = fc_rs_grp
ring = Zone_Pr01_planet_2_ring, solar\rings\red_ring2.ini

[zone]
nickname = Zone_Pr01_planet_2_ring
pos = 0, 0, -40000
rotate = -90, 0, 0
shape = ring
size = 30000, 9000, 2000
sort = 0.000000

[zone]
nickname = Zone_Pr01_02_death
pos = 0, 0, -40000
shape = SPHERE
size = 3200
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = Pr01_02_dock_ring
ids_name = 534426
pos = 0, 0, -36500
rotate = 0, 0, 0
archetype = dock_ring
ids_info = 66141
dock_with = Pr01_02_base
reputation = fc_rs_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_B
difficulty_level = 5
loadout = docking_ring_br_01
pilot = pilot_solar_easy

[Object]
nickname = Pr01_docking_fixture_2
ids_name = 261166
pos = 0, 500, -36500
rotate = 0, 0, 0
archetype = docking_fixture
ids_info = 66489
base = Pr01_02_base
dock_with = Pr01_02_base
reputation = fc_rs_grp
behavior = NOTHING

[zone]
nickname = Pr01_Sun1_death
pos = 0, 0, 0
shape = SPHERE
size = 10000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = Pr01_Sun1
ids_name = 261008
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_1000
star = rh05_sun
atmosphere_range = 11000
burn_color = 255, 255, 255
ids_info = 66162

[zone]
nickname = Pr01_Sun2_death
pos = -8165, -11000, 9810
shape = SPHERE
size = 10000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = Pr01_Sun2
ids_name = 533710
pos = -8165, -11000, 9810
ambient_color = 255, 255, 255
archetype = sun_1000
star = hu01_sun1
atmosphere_range = 11000
burn_color = 255, 255, 255
ids_info = 526196

[zone]
nickname = Pr01_Sun3_death
pos = 6970, 13000, 10295
shape = SPHERE
size = 10000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = Pr01_Sun3
ids_name = 261022
pos = 6970, 13000, 10295
ambient_color = 255, 255, 255
archetype = sun_1000
star = ku03_sun2
atmosphere_range = 11000
burn_color = 255, 255, 255
ids_info = 66152

[Object]
nickname = Pr01_to_HI03_hole
ids_name = 537659
pos = 65000, 0, 0
rotate = 0, 90, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_HI03
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = HI03, HI03_to_Neutral01_hole, gate_tunnel_bretonia

[Zone]
nickname = Zone_Pr01_mine_zone_01
ids_name = 0
pos = 0, 0, 14000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 6000, 6000, 6000
property_flags = 4128
ids_info = 0
visit = 32
sort = 99
damage = 2

[Zone]
nickname = Zone_Pr01_mine_zone_01_exclusion
pos = 0, 0, 13500
shape = ELLIPSOID
size = 2700, 2700, 2700
property_flags = 131072
visit = 128
sort = 99.500000
rotate = 0, 0, 0

[zone]
nickname = Zone_Pr01_01_lane_access
pos = 0, 0, 18000
rotate = 0, 0, 0
shape = BOX
size = 2000, 2000, 4500
property_flags = 131072
damage = 2
sort = 99

[zone]
nickname = Zone_Pr01_02_lane_access
pos = 0, 0, 13500
rotate = 0, 90, 0
shape = BOX
size = 2000, 2000, 12500
property_flags = 131072
damage = 2
sort = 99

[Object]
nickname = Pr01_buoy_1
ids_name = 535804
pos = 0, 0, 20100
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = Pr01_buoy_2
ids_name = 535804
pos = 6500, 0, 13500
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = Pr01_buoy_3
ids_name = 535804
pos = -6500, 0, 13500
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = Pr01_explosion_base01
pos = 0, 0, 12000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = Ew04_02_Base
base = Ew04_02_Base
reputation = fc_rs_grp
rotate = 0, 0, 0
archetype = freeport7_base_2
ids_name = 537661
loadout = freeport7_base_2
difficulty_level = 1

[zone]
nickname = Zone_Pr01_explosion_base01_radiation_01
pos = 0, 0, 12000
rotate = 0,0,0
shape = BOX
size = 190, 100, 190
damage = 2000000000
visit = 32
sort = 99

[Object]
nickname = Pr01_explosion_base02
pos = -10000, 0, 12000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = Ew04_02_Base
base = Ew04_02_Base
reputation = fc_rs_grp
rotate = 0, 0, 0
archetype = freeport7_base_2
ids_name = 537662
loadout = freeport7_base_2
difficulty_level = 1

[zone]
nickname = Zone_Pr01_explosion_base02_radiation_01
pos = -10000, 0, 12000
rotate = 0,0,0
shape = BOX
size = 190, 100, 190
damage = 2000000000
visit = 32
sort = 99

[Object]
nickname = Pr01_explosion_base03
pos = 10000, 0, 12000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = Ew04_02_Base
base = Ew04_02_Base
reputation = fc_rs_grp
rotate = 0, 0, 0
archetype = freeport7_base_2
ids_name = 537663
loadout = freeport7_base_2
difficulty_level = 1

[zone]
nickname = Zone_Pr01_explosion_base03_radiation_01
pos = 10000, 0, 12000
rotate = 0,0,0
shape = BOX
size = 190, 100, 190
damage = 2000000000
visit = 32
sort = 99

[Object]
nickname = Pr01_explosion_base01_space_dome_01
ids_name = 0
pos = 510, 0, 12000
rotate = 0, 180, 0
archetype = freeport7_space_dome2
ids_info = 0
reputation = fc_rs_grp
parent = Pr01_explosion_base01

[Object]
nickname = Pr01_explosion_base01_space_dome_02
ids_name = 0
pos = -510, 0, 12000
rotate = 0, 0, 0
archetype = freeport7_space_dome2
ids_info = 0
reputation = fc_rs_grp
parent = Pr01_explosion_base01

[Object]
nickname = Pr01_explosion_base03_space_dome_01
ids_name = 0
pos = 10510, 0, 12000
rotate = 0, 180, 0
archetype = freeport7_space_dome2
ids_info = 0
reputation = fc_rs_grp
parent = Pr01_explosion_base03

[Object]
nickname = Pr01_explosion_base03_space_dome_02
ids_name = 0
pos = 9510, 0, 12000
rotate = 0, 0, 0
archetype = freeport7_space_dome2
ids_info = 0
reputation = fc_rs_grp
parent = Pr01_explosion_base03

[Object]
nickname = Pr01_explosion_base03_space_dome_03
ids_name = 0
pos = 10510, 0, 12400
rotate = 0, 90, 0
archetype = freeport7_space_dome2
ids_info = 0
reputation = fc_rs_grp
parent = Pr01_explosion_base03

[Object]
nickname = Pr01_explosion_base03_space_dome_04
ids_name = 0
pos = 10820, 0, 12200
rotate = 0, 180, 0
archetype = freeport7_space_dome2
ids_info = 0
reputation = fc_rs_grp
parent = Pr01_explosion_base03

[Object]
nickname = Pr01_explosion_base02_space_dome_01
ids_name = 0
pos = -10510, 0, 12000
rotate = 0, 0, 0
archetype = freeport7_space_dome2
ids_info = 0
reputation = fc_rs_grp
parent = Pr01_explosion_base02

[Object]
nickname = Pr01_explosion_base02_space_dome_02
ids_name = 0
pos = -9510, 0, 12000
rotate = 0, 180, 0
archetype = freeport7_space_dome2
ids_info = 0
reputation = fc_rs_grp
parent = Pr01_explosion_base02

[Object]
nickname = Pr01_explosion_base02_space_dome_03
ids_name = 0
pos = -10521, -50, 11430
rotate = 0, -90, 0
archetype = freeport7_space_dome2
ids_info = 0
reputation = fc_rs_grp
parent = Pr01_explosion_base02

[Object]
nickname = Pr01_explosion_base02_space_dome_04
ids_name = 0
pos = -9686, 0, 11480
rotate = 0, -90, 0
archetype = freeport7_space_dome2
ids_info = 0
reputation = fc_rs_grp
parent = Pr01_explosion_base02

[Object]
nickname = Pr01_explosion_planet01
ids_name = 537918
pos = 20000, 0, 45000
rotate = 0, 0, 0
archetype = explosion_planet_mercury_1500
spin = 0.000000, 0.010000, 0.000000
burn_color = 255, 222, 160
ids_info = 0
reputation = fc_rs_grp
loadout = loadout_explosion_planet_mercury_1500

[zone]
nickname = Zone_Pr01_explosion_planet01_radiation01
pos = 20000, 0, 45000
shape = SPHERE
size = 1700, 1700, 1700
damage = 2000000000
visit = 32
sort = 99

[zone]
nickname = Zone_Pr01_explosion_planet01_radiation01_2
pos = 20000, 0, 45000
shape = SPHERE
size = 2000, 2000, 2000
damage = 2000000000
visit = 32
sort = 99

[Object]
nickname = Pr01_explosion_planet02
ids_name = 537917
pos = 0, 5000, 56000
rotate = 0, 0, 0
archetype = explosion_planet_moonred_1500_2
spin = 0.000000, 0.010000, 0.000000
burn_color = 255, 222, 160
ids_info = 0
reputation = fc_rs_grp
loadout = loadout_explosion_planet_moonred_1500_2

[zone]
nickname = Zone_Pr01_explosion_planet01_radiation02
pos = 0, 5000, 56000
shape = SPHERE
size = 1700, 1700, 1700
damage = 2000000000
visit = 32
sort = 99

[zone]
nickname = Zone_Pr01_explosion_planet01_radiation02_2
pos = 0, 5000, 56000
shape = SPHERE
size = 2000, 2000, 2000
damage = 2000000000
visit = 32
sort = 99

[Object]
nickname = Pr01_explosion_planet03
ids_name = 537915
pos = 0, 14000, 20000
rotate = 0, 0, 0
archetype = explosion_planet_icemoon_1500
spin = 0.000000, 0.010000, 0.000000
burn_color = 255, 222, 160
ids_info = 0
reputation = fc_rs_grp
loadout = loadout_explosion_planet_icemoon_1500

[zone]
nickname = Zone_Pr01_explosion_planet01_radiation03
pos = 0, 14000, 20000
shape = SPHERE
size = 1700, 1700, 1700
damage = 2000000000
visit = 32
sort = 99

[zone]
nickname = Zone_Pr01_explosion_planet01_radiation03_2
pos = 0, 14000, 20000
shape = SPHERE
size = 2000, 2000, 2000
damage = 2000000000
visit = 32
sort = 99

[Object]
nickname = Pr01_explosion_planet04
ids_name = 537916
pos = -19000, -15000, 30000
rotate = 0, 0, 0
archetype = explosion_planet_ice_purple_1500
spin = 0.000000, 0.010000, 0.000000
burn_color = 255, 222, 160
ids_info = 0
reputation = fc_rs_grp
loadout = loadout_explosion_planet_ice_purple_1500

[zone]
nickname = Zone_Pr01_explosion_planet01_radiation04
pos = -19000, -15000, 30000
shape = SPHERE
size = 1700, 1700, 1700
damage = 2000000000
visit = 32
sort = 99

[zone]
nickname = Zone_Pr01_explosion_planet01_radiation04_2
pos = -19000, -15000, 30000
shape = SPHERE
size = 2000, 2000, 2000
damage = 2000000000
visit = 32
sort = 99