[SystemInfo]
name = Ku01
space_color = 0, 0, 0
local_faction = ku_p_grp

[EncounterParameters]
nickname = capitalships_Kusari
filename = missions\encounters\capitalships_Kusari.ini

[EncounterParameters]
nickname = tradelane_armored_prisoner
filename = missions\encounters\tradelane_armored_prisoner.ini

[EncounterParameters]
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini

[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini

[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = patrolp_gov_patrol
filename = missions\encounters\patrolp_gov_patrol.ini

[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[EncounterParameters]
nickname = area_armored_prisoner
filename = missions\encounters\area_armored_prisoner.ini

[EncounterParameters]
nickname = tradep_armored_prisoner
filename = missions\encounters\tradep_armored_prisoner.ini

[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini

[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini

[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini

[EncounterParameters]
nickname = tradep_trade_freighter
filename = missions\encounters\tradep_trade_freighter.ini

[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini

[EncounterParameters]
nickname = tradep_trade_armored
filename = missions\encounters\tradep_trade_armored.ini

[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini

[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini

[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini

[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini

[EncounterParameters]
nickname = miningp_trade_transport
filename = missions\encounters\miningp_trade_transport.ini

[EncounterParameters]
nickname = patrolp_gunboats
filename = missions\encounters\patrolp_gunboats.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_ku_space
danger = music_ku_danger
battle = music_ku_battle

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\Ku01_Kanto_rock_asteroid_field.ini
zone = Zone_Ku01_Kanto_rock_asteroid_field

[Asteroids]
file = solar\asteroids\Ku01_Chiba_rock_asteroid_field.ini
zone = Zone_Ku01_Chiba_rock_asteroid_field

[Ambient]
color = 40, 70, 100

[Background]
basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_ku01.cmp

[LightSource]
nickname = Ku01_system_light
pos = -31, 0, -48
color = 150, 170, 255
range = 200000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Ku01_Sun
ids_name = 261020
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_2000
star = Ku01_Sun
atmosphere_range = 11000
ids_info = 66159

[Object]
nickname = Ku01_to_Ku02
ids_name = 260687
pos = 10469, 0, 97369
rotate = 0, 20, 0
size = 0, 10, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Ku02
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 7
goto = Ku02, Ku02_to_Ku01, gate_tunnel_bretonia
loadout = jumpgate_ku_01
pilot = pilot_solar_hardest

[Object]
nickname = Ku01_to_Ku03
ids_name = 260688
pos = -88571, 0, 3278
rotate = 0, -90, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Ku03
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 8
goto = Ku03, Ku03_to_Ku01, gate_tunnel_bretonia
loadout = jumpgate_ku_02
pilot = pilot_solar_easiest

[Object]
nickname = Ku01_to_Ku04
ids_name = 260690
pos = 94486, 0, -1023
rotate = 0, 125, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Ku04
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 8
goto = Ku04, Ku04_to_Ku01, gate_tunnel_bretonia
loadout = jumpgate_ku_02
pilot = pilot_solar_easiest

[Object]
nickname = Ku01_to_Ku05
ids_name = 260692
pos = -7817, 0, -99136
rotate = 0, -170, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Ku05
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 7
goto = Ku05, Ku05_to_Ku01, gate_tunnel_bretonia
loadout = jumpgate_ku_01
pilot = pilot_solar_hardest

[Object]
nickname = Ku01_dock_ring_1
ids_name = 261177
pos = -4755, 0, 49962
rotate = 0, 110, 0
archetype = dock_ring
ids_info = 66141
dock_with = Ku01_01_Base
reputation = ku_p_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_D
difficulty_level = 7
loadout = docking_ring_ku_01
pilot = pilot_solar_easy

[Object]
nickname = Ku01_04
ids_name = 196738
pos = -2362, 0, 50736
rotate = 0, 70, 0
archetype = largestation1
ids_info = 65737
dock_with = Ku01_04_Base
base = Ku01_04_Base
reputation = co_ic_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = li_rockford_head, li_rockford_body
difficulty_level = 7
loadout = space_station_co_02
pilot = pilot_solar_easy

[Object]
nickname = Ku01_06
ids_name = 196740
pos = -46047, 0, 2378
archetype = smallstation1
ids_info = 65741
dock_with = Ku01_06_Base
base = Ku01_06_Base
reputation = co_shi_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = pl_male5_head, sh_male3_body
difficulty_level = 8
loadout = smallstation_co_01
pilot = pilot_solar_hardest

[Object]
nickname = Ku01_01
ids_name = 196735
pos = -8596, 0, 51613
archetype = planet_watdrkcld_4000
ids_info = 65735
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 4200
burn_color = 255, 222, 160
base = Ku01_01_Base
reputation = ku_p_grp

[zone]
nickname = Zone_Ku01_06
pos = -46521, 0, 2950
rotate = 0, 91, 0
shape = SPHERE
size = 1500
sort = 99.500000

[zone]
nickname = Zone_Ku01_03
pos = 192, 0, -49811
rotate = 0, 9, 0
shape = SPHERE
size = 1500
sort = 99.500000

[zone]
nickname = Zone_Ku01_02
pos = 29789, 0, -13120
rotate = 0, -173, 0
shape = SPHERE
size = 1200
sort = 99.500000

[zone]
nickname = Zone_Ku01_to_Ku02
pos = 10120, 0, 96482
rotate = 0, 17, 0
shape = SPHERE
size = 2000
sort = 99.500000

[zone]
nickname = Zone_Ku01_to_Ku03
pos = -87571, 0, 3225
shape = SPHERE
size = 2000
sort = 99.500000

[zone]
nickname = Zone_Ku01_to_Ku05
pos = -7774, 0, -98198
shape = SPHERE
size = 2000
sort = 99.500000

[zone]
nickname = Zone_Ku01_to_Ku04
pos = 94486, 0, -1023
rotate = 0, 125, 0
shape = SPHERE
size = 2000
sort = 99.500000

[zone]
nickname = Zone_Ku01_07
pos = -47770, 0, 27157
shape = SPHERE
size = 500
property_flags = 131072
sort = 99.500000

[Object]
nickname = Ku01_Fuji_planet
ids_name = 261133
pos = 56342, 0, 42043
archetype = planet_gasgrncld_5000
ids_info = 66071
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 5200
burn_color = 255, 222, 160

[zone]
nickname = Zone_Ku01_Chiba_rock_asteroid_field
ids_name = 261252
pos = 62825, 0, -25854
rotate = 0, 25, 0
shape = ELLIPSOID
size = 28000, 10000, 35000
property_flags = 65
ids_info = 65994
visit = 32
spacedust = asteroiddust
spacedust_maxparticles = 50
sort = 99.500000
Music = zone_field_asteroid_rock

[zone]
nickname = Zone_Ku01_Kanto_rock_asteroid_field
ids_name = 261253
pos = -54653, 0, 42303
rotate = 0, 35, 0
shape = ELLIPSOID
size = 22000, 10000, 40000
property_flags = 65
ids_info = 65995
visit = 32
spacedust = asteroiddust
spacedust_maxparticles = 50
comment = Kanto Field
sort = 22
toughness = 7
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_h_grp, 7
encounter = area_scout, 7, 0.670000
faction = fc_h_grp, 1.000000
Music = zone_field_asteroid_rock

[Object]
nickname = Ku01_Kitadake_planet
ids_name = 261135
pos = -4336, 0, -51808
archetype = planet_gasblucld_3000
ids_info = 66073
spin = 0, 0.020000, 0
atmosphere_range = 3200
burn_color = 255, 222, 160

[Object]
nickname = Ku01_to_Ku03_hole
ids_name = 260689
pos = -42214, 0, 39073
rotate = 0, -90, 0
archetype = jumphole
msg_id_prefix = gcs_refer_system_Ku03
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Ku03, Ku03_to_Ku01_hole, gate_tunnel_bretonia

[Object]
nickname = Ku01_to_Ku04_hole
ids_name = 260691
pos = 74039, 0, -6810
rotate = 0, 120, 0
archetype = jumphole
msg_id_prefix = gcs_refer_system_Ku04
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Ku04, Ku04_to_Ku01_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Ku01_to_Ku04_hole
pos = 74039, 0, -6810
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 99.500000

[zone]
nickname = Zone_Ku01_to_Ku03_hole
pos = -42285, 0, 39005
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 99.500000

[Object]
nickname = Ku01_07
ids_name = 196741
pos = -47778, 0, 27164
archetype = depot
ids_info = 65731
dock_with = Ku01_07_Base
base = Ku01_07_Base
reputation = fc_h_grp
visit = 0
behavior = NOTHING
voice = atc_leg_m01
space_costume = ku_captain_head, pi_pirate3_body
difficulty_level = 8
loadout = depot_pi_01
pilot = pilot_solar_hardest

[Object]
nickname = Ku01_02
ids_name = 196736
pos = 30915, 0, -13162
rotate = 0, 30, 0
archetype = space_shipping01
ids_info = 65733
dock_with = Ku01_02_Base
base = Ku01_02_Base
reputation = ku_p_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_D
difficulty_level = 8
loadout = space_shipping01_ku_01
pilot = pilot_solar_hardest

[Object]
nickname = Ku01_Yokohama_2
ids_name = 60231
pos = 1401, 0, -49950
archetype = shipyard
reputation = co_shi_grp
ids_info = 60232
parent = ku01_03

[Object]
nickname = ku01_03
ids_name = 196737
pos = 916, 210, -50402
archetype = space_factory01
ids_info = 65743
dock_with = Ku01_03_Base
base = Ku01_03_Base
reputation = co_shi_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = ku_bartender_head, sh_male3_body
difficulty_level = 8
loadout = space_factory01_co_02
pilot = pilot_solar_hardest

[Object]
nickname = Ku01_Yokohama_1
ids_name = 60231
pos = 1402, 0, -50880
rotate = 0, 180, 0
archetype = shipyard
reputation = co_shi_grp
ids_info = 60232
parent = ku01_03

[Object]
nickname = Ku01_large transport_1
pos = 1453, 0, -51425
rotate = 0, 70, 0
archetype = large_transport
parent = ku01_03

[Object]
nickname = Ku01_large transport_2
pos = 1413, 30, -50879
archetype = large_transport
parent = ku01_03

[Object]
nickname = Ku01_large transport_3
pos = 1413, 30, -50629
archetype = large_transport
parent = ku01_03

[Object]
nickname = Ku01_large transport_4
pos = 1391, 30, -50050
archetype = large_transport
parent = ku01_03

[Object]
nickname = Ku01_large transport_5
pos = 1402, 30, -49685
archetype = large_transport
parent = ku01_03

[Object]
nickname = Ku01_large transport_6
pos = 1458, 20, -51507
rotate = 0, 70, 0
archetype = large_transport
parent = ku01_03

[Object]
nickname = Ku01_large transport_7
pos = 1470, 40, -51596
rotate = 0, 70, 0
archetype = large_transport
parent = ku01_03

[Object]
nickname = Ku01_05
ids_name = 196739
pos = 48096, 0, 31185
rotate = 0, -60, 0
archetype = space_factory02
ids_info = 65739
dock_with = Ku01_05_Base
base = Ku01_05_Base
reputation = co_kt_grp
behavior = NOTHING
voice = atc_leg_f01
space_costume = pl_female6_head, sc_female1_body
difficulty_level = 8
loadout = space_factory02_co_01
pilot = pilot_solar_hardest

[Object]
nickname = Ku01_shinagawa_mplatform
ids_name = 60213
pos = 48673, -22, 31690
rotate = 0, -150, 0
archetype = mplatform
reputation = co_kt_grp
difficulty_level = 8
loadout = mplatform_red_co_02
pilot = pilot_solar_hard
parent = Ku01_05

[Object]
nickname = Ku01_planet_icemoon_800_1
ids_name = 261134
pos = 48657, 0, 34328
archetype = planet_icemoon_800
ids_info = 66072
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 900
burn_color = 255, 222, 160

[zone]
nickname = Zone_Ku01_moon_death
pos = 48657, 0, 34328
shape = SPHERE
size = 950
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
population_additive = false

[zone]
nickname = Zone_Ku01_sun_death
pos = 0, 0, 0
shape = SPHERE
size = 10000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
population_additive = false

[zone]
nickname = Zone_Ku01_Kitadake_death
pos = -4336, 0, -51808
shape = SPHERE
size = 3100
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
population_additive = false

[zone]
nickname = Zone_Ku01_Tokyo_death
pos = -8596, 0, 51613
shape = SPHERE
size = 4100
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
population_additive = false

[zone]
nickname = Zone_Ku01_Fuji_death
pos = 56342, 0, 42043
shape = SPHERE
size = 5100
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
population_additive = false

[zone]
nickname = zone_ku01_pop_shikoku_gate
pos = 10053, 0, 96570
shape = SPHERE
size = 4000
comment = Shikoku Jumpgate
sort = 16
toughness = 7
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = ku_p_grp, 1
faction_weight = ku_p_grp_prisoners, 5
faction_weight = co_kt_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_os_grp, 5
faction_weight = co_shi_grp, 10
faction_weight = co_ss_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 7, 0.010000
faction = ku_p_grp, 1.000000
encounter = area_armored_prisoner, 7, 0.040000
faction = ku_p_grp, 1.000000
encounter = area_trade_freighter, 7, 0.110000
faction = co_kt_grp, 0.500000
faction = co_shi_grp, 0.500000
encounter = area_trade_transport, 7, 0.110000
faction = co_kt_grp, 0.250000
faction = co_ni_grp, 0.250000
faction = co_shi_grp, 0.250000
faction = co_ss_grp, 0.250000
encounter = area_trade_armored, 7, 0.070000
faction = co_os_grp, 1.000000

[zone]
nickname = zone_ku01_pop_new_tokyo
pos = -3319, 0, 50042
shape = SPHERE
size = 5000
comment = New Tokyo
sort = 1
toughness = 7
density = 12
repop_time = 10
max_battle_size = 8
pop_type = ku_p_grp, co_ic_grp, base_cluster_law
relief_time = 10
faction_weight = ku_p_grp, 7
faction_weight = ku_p_grp_prisoners, 5
faction_weight = co_be_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_me_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_os_grp, 5
faction_weight = co_shi_grp, 10
faction_weight = co_ss_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 7, 0.060000
faction = ku_p_grp, 1.000000
encounter = area_armored_prisoner, 7, 0.040000
faction = ku_p_grp, 1.000000
encounter = area_trade_freighter, 7, 0.070000
faction = co_kt_grp, 0.500000
faction = co_shi_grp, 0.500000
encounter = area_trade_transport, 7, 0.110000
faction = co_be_grp, 0.170000
faction = co_kt_grp, 0.170000
faction = co_me_grp, 0.170000
faction = co_ni_grp, 0.170000
faction = co_shi_grp, 0.170000
faction = co_ss_grp, 0.170000
encounter = area_trade_armored, 7, 0.040000
faction = co_os_grp, 1.000000
encounter = area_lifter, 7, 0.040000
faction = co_kt_grp, 0.500000
faction = co_shi_grp, 0.500000
encounter = area_repair, 7, 0.040000
faction = co_kt_grp, 0.500000
faction = co_shi_grp, 0.500000

[zone]
nickname = zone_ku01_pop_shinagawa
pos = 48228, 0, 31661
shape = SPHERE
size = 5000
comment = Shinagawa
sort = 4
toughness = 7
density = 9
repop_time = 10
max_battle_size = 6
pop_type = co_kt_grp, single_base_law
relief_time = 20
faction_weight = ku_p_grp, 1
faction_weight = ku_p_grp_prisoners, 5
faction_weight = co_be_grp, 10
faction_weight = co_kt_grp, 6
faction_weight = co_ni_grp, 10
faction_weight = co_os_grp, 5
faction_weight = co_rs_grp, 10
faction_weight = co_shi_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 7, 0.050000
faction = ku_p_grp, 0.160000
faction = co_kt_grp, 0.840000
encounter = area_armored_prisoner, 7, 0.030000
faction = ku_p_grp, 1.000000
encounter = area_trade_freighter, 7, 0.070000
faction = co_kt_grp, 0.380000
faction = co_shi_grp, 0.620000
encounter = area_trade_transport, 7, 0.110000
faction = co_be_grp, 0.220000
faction = co_kt_grp, 0.130000
faction = co_ni_grp, 0.220000
faction = co_rs_grp, 0.220000
faction = co_shi_grp, 0.220000
encounter = area_trade_armored, 7, 0.060000
faction = co_os_grp, 1.000000
encounter = area_lifter, 7, 0.050000
faction = co_kt_grp, 1.000000
encounter = area_repair, 7, 0.050000
faction = co_kt_grp, 1.000000

[zone]
nickname = zone_ku01_pop_narita
pos = 29679, 0, -13238
shape = SPHERE
size = 4000
comment = Narita
sort = 6
toughness = 7
density = 9
repop_time = 10
max_battle_size = 6
pop_type = ku_p_grp, single_base_law
relief_time = 20
faction_weight = ku_p_grp, 9
faction_weight = co_be_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_shi_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 7, 0.110000
faction = ku_p_grp, 1.000000
encounter = area_trade_freighter, 7, 0.110000
faction = co_kt_grp, 0.500000
faction = co_shi_grp, 0.500000
encounter = area_trade_transport, 7, 0.130000
faction = co_be_grp, 0.200000
faction = co_kt_grp, 0.200000
faction = co_nws_grp, 0.200000
faction = co_rs_grp, 0.200000
faction = co_shi_grp, 0.200000

[zone]
nickname = zone_ku01_pop_yokohama
pos = -1197, 0, -50573
shape = SPHERE
size = 5000
comment = Yokohama
sort = 9
toughness = 7
density = 9
repop_time = 10
max_battle_size = 6
pop_type = co_shi_grp, single_base_law
relief_time = 20
faction_weight = ku_n_grp, 5
faction_weight = ku_p_grp, 1
faction_weight = ku_p_grp_prisoners, 3
faction_weight = co_be_grp, 10
faction_weight = co_me_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_shi_grp, 5
faction_weight = co_ss_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 7, 0.110000
faction = ku_n_grp, 0.490000
faction = ku_p_grp, 0.100000
faction = co_shi_grp, 0.420000
encounter = area_armored_prisoner, 7, 0.030000
faction = ku_p_grp, 1.000000
encounter = area_trade_freighter, 7, 0.030000
faction = co_shi_grp, 1.000000
encounter = area_trade_transport, 7, 0.140000
faction = co_be_grp, 0.220000
faction = co_me_grp, 0.220000
faction = co_nws_grp, 0.220000
faction = co_shi_grp, 0.110000
faction = co_ss_grp, 0.220000
encounter = area_lifter, 7, 0.060000
faction = co_shi_grp, 1.000000
encounter = area_repair, 7, 0.060000
faction = co_shi_grp, 1.000000

[zone]
nickname = zone_ku01_pop_shinjuku
pos = -46553, 0, 2623
shape = SPHERE
size = 5000
comment = Shinjuku
sort = 12
toughness = 7
density = 9
repop_time = 10
max_battle_size = 6
pop_type = co_shi_grp, single_base_law
relief_time = 20
faction_weight = ku_p_grp, 1
faction_weight = ku_p_grp_prisoners, 5
faction_weight = co_be_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_me_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_shi_grp, 5
faction_weight = co_ss_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 7, 0.050000
faction = ku_p_grp, 0.190000
faction = co_shi_grp, 0.810000
encounter = area_armored_prisoner, 7, 0.040000
faction = ku_p_grp, 1.000000
encounter = area_trade_freighter, 7, 0.080000
faction = co_kt_grp, 0.670000
faction = co_shi_grp, 0.330000
encounter = area_trade_transport, 7, 0.150000
faction = co_be_grp, 0.180000
faction = co_kt_grp, 0.180000
faction = co_me_grp, 0.180000
faction = co_nws_grp, 0.180000
faction = co_shi_grp, 0.090000
faction = co_ss_grp, 0.180000
encounter = area_lifter, 7, 0.050000
faction = co_shi_grp, 1.000000
encounter = area_repair, 7, 0.050000
faction = co_shi_grp, 1.000000

[zone]
nickname = zone_ku01_pop_kyushu_gate
pos = -86763, 0, 3233
shape = SPHERE
size = 4000
comment = Kyushu Jumpgate
sort = 14
toughness = 7
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = ku_p_grp, 1
faction_weight = ku_p_grp_prisoners, 5
faction_weight = co_be_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_shi_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 7, 0.010000
faction = ku_p_grp, 1.000000
encounter = area_armored_prisoner, 7, 0.050000
faction = ku_p_grp, 1.000000
encounter = area_trade_freighter, 7, 0.140000
faction = co_kt_grp, 0.500000
faction = co_shi_grp, 0.500000
encounter = area_trade_transport, 7, 0.140000
faction = co_be_grp, 0.250000
faction = co_kt_grp, 0.250000
faction = co_nws_grp, 0.250000
faction = co_shi_grp, 0.250000

[zone]
nickname = zone_ku01_pop_hokkaido_gate
pos = -7420, 0, -97546
shape = SPHERE
size = 4000
comment = Hokkaido Jumpgate
sort = 20
toughness = 7
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = ku_n_grp, 6
faction_weight = ku_p_grp, 1
faction_weight = ku_p_grp_prisoners, 5
faction_weight = co_me_grp, 10
faction_weight = co_shi_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 7, 0.110000
faction = ku_n_grp, 0.860000
faction = ku_p_grp, 0.140000
encounter = area_armored_prisoner, 7, 0.060000
faction = ku_p_grp, 1.000000
encounter = area_trade_freighter, 7, 0.090000
faction = co_shi_grp, 1.000000
encounter = area_trade_transport, 7, 0.090000
faction = co_me_grp, 0.500000
faction = co_shi_grp, 0.500000

[zone]
nickname = zone_ku01_pop_honshu_gate
pos = 93943, 0, -549
shape = SPHERE
size = 4000
comment = Honshu Jumpgate
sort = 18
toughness = 7
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = ku_p_grp, 9
faction_weight = ku_p_grp_prisoners, 5
faction_weight = co_be_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_os_grp, 5
faction_weight = co_rs_grp, 10
faction_weight = co_shi_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 7, 0.070000
faction = ku_p_grp, 1.000000
encounter = area_armored_prisoner, 7, 0.030000
faction = ku_p_grp, 1.000000
encounter = area_trade_freighter, 7, 0.090000
faction = co_kt_grp, 0.500000
faction = co_shi_grp, 0.500000
encounter = area_trade_transport, 7, 0.110000
faction = co_be_grp, 0.200000
faction = co_kt_grp, 0.200000
faction = co_ni_grp, 0.200000
faction = co_rs_grp, 0.200000
faction = co_shi_grp, 0.200000
encounter = area_trade_armored, 7, 0.050000
faction = co_os_grp, 1.000000

[zone]
nickname = zone_ku01_pop_honshu_hole
pos = 74018, 0, -6634
shape = SPHERE
size = 4000
comment = .                Honshu hole
sort = 29
toughness = 8
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_bd_grp, 10
faction_weight = fc_h_grp, 7
density_restriction = 4, lawfuls
encounter = area_defend, 8, 0.240000
faction = fc_bd_grp, 0.590000
faction = fc_h_grp, 0.410000
encounter = area_trade_trader, 8, 0.410000
faction = fc_bd_grp, 0.590000
faction = fc_h_grp, 0.410000

[zone]
nickname = zone_ku01_pop_kyushu_hole
pos = -42208, 0, 39050
shape = SPHERE
size = 4000
comment = .                Kyushu hole
sort = 26
toughness = 8
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_bd_grp, 10
faction_weight = fc_gc_grp, 15
faction_weight = fc_h_grp, 7
density_restriction = 4, lawfuls
encounter = area_defend, 8, 0.240000
faction = fc_bd_grp, 0.310000
faction = fc_gc_grp, 0.470000
faction = fc_h_grp, 0.220000
encounter = area_trade_trader, 8, 0.410000
faction = fc_bd_grp, 0.310000
faction = fc_gc_grp, 0.470000
faction = fc_h_grp, 0.220000

[zone]
nickname = zone_ku01_pop_hogosha_base
pos = -47770, 0, 27160
shape = SPHERE
size = 4000
comment = .                Hogosha base
sort = 23
toughness = 8
density = 9
repop_time = 10
max_battle_size = 6
pop_type = fc_h_grp, single_base_unlaw
relief_time = 20
faction_weight = fc_h_grp, 7
density_restriction = 4, lawfuls
encounter = area_scout, 8, 0.120000
faction = fc_h_grp, 1.000000
encounter = area_defend, 8, 0.220000
faction = fc_h_grp, 1.000000
encounter = area_trade_trader, 8, 0.270000
faction = fc_h_grp, 1.000000

[zone]
nickname = zone_ku01_pop_kanto_core
pos = -42128, 0, 51203
shape = ELLIPSOID
size = 14000, 7000, 21000
comment = .                South
sort = 24
toughness = 7
density = 6
repop_time = 17
max_battle_size = 4
pop_type = nonlootable_core_ast_field
relief_time = 30
faction_weight = fc_gc_grp, 15
faction_weight = fc_h_grp, 7
encounter = area_scout, 7, 0.670000
faction = fc_gc_grp, 0.680000
faction = fc_h_grp, 0.320000

[zone]
nickname = zone_ku01_pop_kyushu_hole_extend
pos = -42128, 0, 41306
shape = SPHERE
size = 10000
comment = .                South core
sort = 25
toughness = 8
density = 6
repop_time = 17
max_battle_size = 4
pop_type = nonlootable_core_ast_field
relief_time = 30
faction_weight = fc_bd_grp, 10
faction_weight = fc_gc_grp, 15
faction_weight = fc_h_grp, 7
encounter = area_scout, 8, 0.670000
faction = fc_bd_grp, 0.310000
faction = fc_gc_grp, 0.470000
faction = fc_h_grp, 0.220000

[zone]
nickname = zone_ku01_pop_honshu_hole_extend
pos = 70941, 0, -15129
shape = ELLIPSOID
size = 16000, 7000, 16000
comment = .                Chiba core
sort = 28
toughness = 8
density = 6
repop_time = 17
max_battle_size = 4
pop_type = nonlootable_core_ast_field
relief_time = 30
faction_weight = fc_bd_grp, 10
faction_weight = fc_h_grp, 7
encounter = area_scout, 8, 0.670000
faction = fc_bd_grp, 0.590000
faction = fc_h_grp, 0.410000

[zone]
nickname = zone_ku01_pop_chiba_core
pos = 68684, 0, -12548
shape = ELLIPSOID
size = 20000, 12000, 20000
comment = Chiba Field
sort = 27
toughness = 7
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_h_grp, 7
encounter = area_scout, 7, 0.670000
faction = fc_h_grp, 1.000000

[zone]
nickname = zone_ku01_pop_narita_extend
pos = 32124, 0, -13205
shape = ELLIPSOID
size = 10000, 7000, 10000
comment = .                Extend
sort = 7
toughness = 7
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_law
relief_time = 30
faction_weight = ku_p_grp, 9
encounter = area_scout, 7, 0.670000
faction = ku_p_grp, 1.000000

[zone]
nickname = zone_ku01_pop_new_tokyo_extend
pos = -6940, 0, 51316
shape = ELLIPSOID
size = 11000, 7000, 11000
comment = .                Extend
sort = 2
toughness = 7
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_law
relief_time = 30
faction_weight = ku_p_grp, 20
encounter = area_scout, 7, 0.670000
faction = ku_p_grp, 1.000000

[zone]
nickname = zone_ku01_pop_yokohama_extend
pos = 223, 0, -50290
shape = ELLIPSOID
size = 10000, 7000, 10000
comment = .                Extend
sort = 10
toughness = 7
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_law
relief_time = 30
faction_weight = ku_n_grp, 20
encounter = area_scout, 7, 0.670000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_police1_1
pos = 15735, 0, -31885
rotate = -90, 39, 0
shape = CYLINDER
size = 750, 49105
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police1, 1
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 7, 0.330000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_police2_1
pos = 39760, 0, 9294
rotate = 90, -22, 180
shape = CYLINDER
size = 750, 49415
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police2, 1
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 7, 0.330000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_police3_1
pos = 38576, 0, -19386
rotate = -90, -52, 0
shape = CYLINDER
size = 750, 22114
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police3, 1
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_police3_2
pos = 63200, 0, -26103
rotate = -90, -90, 0
shape = CYLINDER
size = 750, 31730
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police3, 2
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_police3_3
pos = 80354, 0, -13892
rotate = 90, -6, 180
shape = CYLINDER
size = 750, 24495
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police3, 3
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_police3_4
pos = 55580, 0, -7223
rotate = -90, 78, 0
shape = CYLINDER
size = 750, 53277
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police3, 4
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_police4_1
pos = 22844, 0, 40780
rotate = -90, -70, 0
shape = CYLINDER
size = 750, 56017
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police4, 1
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 7, 0.330000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_police4_2
pos = 72147, 0, 15365
rotate = -90, -55, 0
shape = CYLINDER
size = 750, 55866
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police4, 2
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 7, 0.330000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_police5_1
pos = 3855, 0, 73641
rotate = 90, -17, 180
shape = CYLINDER
size = 750, 48928
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police5, 1
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 7, 0.330000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_police6_1
pos = -24388, 0, 25896
rotate = -90, 43, 0
shape = CYLINDER
size = 750, 65434
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police6, 1
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 7, 0.330000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_police6_2
pos = -67810, 0, 2000
rotate = 90, 89, 180
shape = CYLINDER
size = 750, 42607
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police6, 2
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 7, 0.330000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_police7_1
pos = -5502, 0, 48045
rotate = -90, 49, 0
shape = CYLINDER
size = 750, 5387
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police7, 1
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_police7_2
pos = -30443, 0, 30680
rotate = -90, 56, 0
shape = CYLINDER
size = 750, 55428
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police7, 2
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_police7_3
pos = -48790, 0, 31487
rotate = 90, -16, 180
shape = CYLINDER
size = 750, 34047
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police7, 3
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_police7_4
pos = -24639, 0, 54110
rotate = 90, -72, 180
shape = CYLINDER
size = 750, 41104
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police7, 4
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_police7_5
pos = -4253, 0, 55155
rotate = -90, -9, 0
shape = CYLINDER
size = 750, 10477
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police7, 5
usage = patrol
mission_eligible = true
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_navy1_1
pos = -3219, 0, -74301
rotate = -90, 9, 0
shape = CYLINDER
size = 750, 50096
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = navy1, 1
usage = patrol
mission_eligible = true
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 7, 0.330000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_navy2_1
pos = -22437, 0, -24300
rotate = 90, 42, 180
shape = CYLINDER
size = 750, 72995
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = navy2, 1
usage = patrol
mission_eligible = true
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 7, 0.330000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_farmers1_1
pos = -45055, 0, 33050
rotate = -90, 25, 0
shape = CYLINDER
size = 750, 12345
sort = 96
toughness = 7
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = farmers1, 1
usage = trade
mission_eligible = true
faction_weight = fc_fa_grp, 10
faction_weight = fc_h_grp, 7
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 7, 1.000000
faction = fc_fa_grp, 0.590000
faction = fc_h_grp, 0.410000

[zone]
nickname = Zone_Ku01_path_farmers3_1
pos = -27671, 0, 53361
rotate = 90, -45, 180
shape = CYLINDER
size = 750, 41782
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers3, 1
usage = patrol
mission_eligible = true
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_farmers3_2
pos = 17066, 0, 66527
rotate = -90, -87, 0
shape = CYLINDER
size = 750, 59928
attack_ids = ku01_1, ku01_1
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers3, 2
usage = patrol
mission_eligible = true
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_farmers3_3
pos = 46745, 0, 49674
rotate = -90, 1, 0
shape = CYLINDER
size = 750, 30581
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers3, 3
usage = patrol
mission_eligible = true
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_farmers3_4
pos = 47607, 0, 32501
rotate = -90, -30, 0
shape = CYLINDER
size = 750, 4371
attack_ids = ku01_2, ku01_3, ku01_4
tradelane_attack = 5
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers3, 4
usage = patrol
mission_eligible = true
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_farmers2_1
pos = -31376, 0, 52063
rotate = 90, -40, 180
shape = CYLINDER
size = 750, 34662
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers2, 1, 7
usage = patrol
mission_eligible = false
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_farmers2_2
pos = 24219, 0, 62898
rotate = -90, -87, 0
shape = CYLINDER
size = 750, 89274
attack_ids = ku01_1, ku01_1
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers2, 2, 6
usage = patrol
mission_eligible = false
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_farmers2_3
pos = 64046, 0, 42426
rotate = -90, 15, 0
shape = CYLINDER
size = 750, 37106
attack_ids = ku01_3
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers2, 3
usage = patrol
mission_eligible = false
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_farmers2_4
pos = 77211, 0, 12096
rotate = -90, -55, 0
shape = CYLINDER
size = 750, 43547
attack_ids = ku01_3
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers2, 4
usage = patrol
mission_eligible = false
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_farmers2_5
pos = 81966, 0, 29897
rotate = -90, -23, 0
shape = CYLINDER
size = 750, 66247
attack_ids = ku01_3
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers2, 5
usage = patrol
mission_eligible = false
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_farmers4_1
pos = -34274, 0, 51050
rotate = 90, -33, 180
shape = CYLINDER
size = 750, 29538
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers4, 1, 8
usage = patrol
mission_eligible = false
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_farmers4_2
pos = -10220, 0, 61679
rotate = -90, -84, 0
shape = CYLINDER
size = 750, 31996
attack_ids = ku01_1, ku01_1
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers4, 2, 7
usage = patrol
mission_eligible = false
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_farmers4_3
pos = 23774, 0, 58721
rotate = -90, -86, 0
shape = CYLINDER
size = 750, 36258
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers4, 3
usage = patrol
mission_eligible = false
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_farmers4_4
pos = 41496, 0, 45777
rotate = -90, 2, 0
shape = CYLINDER
size = 750, 23362
attack_ids = ku01_2
tradelane_attack = 5
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers4, 4
usage = patrol
mission_eligible = false
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_farmers4_5
pos = 24655, 0, 40177
rotate = 90, 70, 180
shape = CYLINDER
size = 750, 35126
attack_ids = ku01_2
tradelane_attack = 5
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers4, 5
usage = patrol
mission_eligible = false
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_farmers4_6
pos = 6932, 0, 53121
rotate = 90, 10, 180
shape = CYLINDER
size = 750, 13959
attack_ids = ku01_2
tradelane_attack = 5
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers4, 6
usage = patrol
mission_eligible = false
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_farmers5_1
pos = -21353, 0, 49710
rotate = 90, -62, 180
shape = CYLINDER
size = 750, 47715
attack_ids = ku01_1, ku01_1
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers5, 1
usage = patrol
mission_eligible = true
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_farmers5_2
pos = 4380, 0, 75212
rotate = 90, -18, 180
shape = CYLINDER
size = 750, 30356
attack_ids = ku01_1, ku01_1
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers5, 2
usage = patrol
mission_eligible = true
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_farmers5_3
pos = -12161, 0, 81689
rotate = -90, 69, 0
shape = CYLINDER
size = 750, 45163
attack_ids = ku01_1, ku01_1
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers5, 3
usage = patrol
mission_eligible = true
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_farmers5_4
pos = -37834, 0, 56167
rotate = -90, 15, 0
shape = CYLINDER
size = 750, 36219
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers5, 4
usage = patrol
mission_eligible = true
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_farmers6_1
pos = -37255, 0, -541
rotate = -90, -21, 0
shape = CYLINDER
size = 750, 59698
attack_ids = ku01_8, ku01_8, ku01_7
tradelane_attack = 15
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers6, 1
usage = patrol
mission_eligible = true
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_farmers6_2
pos = 8544, 0, -32046
rotate = -90, -84, 0
shape = CYLINDER
size = 750, 70630
attack_ids = ku01_5, ku01_7
tradelane_attack = 15
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers6, 2
usage = patrol
mission_eligible = true
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_farmers6_3
pos = 36863, 0, -24047
rotate = 90, 30, 180
shape = CYLINDER
size = 750, 26946
attack_ids = ku01_4, ku01_5
tradelane_attack = 5
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers6, 3
usage = patrol
mission_eligible = true
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_hogosha1_1
pos = -27456, 0, 36703
rotate = 90, -65, 180
shape = CYLINDER
size = 750, 44257
sort = 96
toughness = 7
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hogosha1, 1
usage = trade
mission_eligible = true
faction_weight = fc_h_grp, 7
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 7, 1.000000
faction = fc_h_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_hogosha1_2
pos = -5518, 0, 47965
rotate = 90, -48, 180
shape = CYLINDER
size = 750, 5261
sort = 96
toughness = 7
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hogosha1, 2
usage = trade
mission_eligible = true
faction_weight = fc_h_grp, 7
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 7, 1.000000
faction = fc_h_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_hogosha2_1
pos = -25875, 0, 46381
rotate = 90, -49, 180
shape = CYLINDER
size = 750, 57714
sort = 96
toughness = 7
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hogosha2, 1
usage = trade
mission_eligible = true
faction_weight = fc_h_grp, 7
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 7, 1.000000
faction = fc_h_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_hogosha2_2
pos = 30201, 0, 59839
rotate = -90, -81, 0
shape = CYLINDER
size = 750, 69561
sort = 96
toughness = 7
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hogosha2, 2
usage = trade
mission_eligible = true
faction_weight = fc_h_grp, 7
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 7, 1.000000
faction = fc_h_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_hogosha2_3
pos = 69256, 0, 23910
rotate = -90, -9, 0
shape = CYLINDER
size = 750, 61535
sort = 96
toughness = 7
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hogosha2, 3
usage = trade
mission_eligible = true
faction_weight = fc_h_grp, 7
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 7, 1.000000
faction = fc_h_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_hogosha3_1
pos = 52127, 0, -9801
rotate = -90, 82, 0
shape = CYLINDER
size = 750, 44858
attack_ids = ku01_4, ku01_5
tradelane_attack = 5
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hogosha3, 1
usage = patrol
mission_eligible = true
faction_weight = fc_h_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_h_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_hogosha4_1
pos = -20217, 0, 19551
rotate = 90, -57, 180
shape = CYLINDER
size = 750, 63658
attack_ids = ku01_8, ku01_8, ku01_9, ku01_7
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hogosha4, 1
usage = patrol
mission_eligible = true
faction_weight = fc_h_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_h_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_hogosha4_2
pos = 27758, 0, 34261
rotate = -90, -83, 0
shape = CYLINDER
size = 750, 43013
attack_ids = ku01_2, ku01_3, ku01_4
tradelane_attack = 5
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hogosha4, 2
usage = patrol
mission_eligible = true
faction_weight = fc_h_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_h_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_hogosha5_1
pos = -15173, 0, -23853
rotate = -90, -50, 0
shape = CYLINDER
size = 750, 82589
attack_ids = ku01_8, ku01_8, ku01_5, ku01_9, ku01_7
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hogosha5, 1, 5
usage = patrol
mission_eligible = false
faction_weight = fc_h_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_h_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_hogosha5_2
pos = 23616, 0, -31357
rotate = 90, -21, 180
shape = CYLINDER
size = 750, 40716
attack_ids = ku01_4, ku01_5
tradelane_attack = 5
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hogosha5, 2
usage = patrol
mission_eligible = false
faction_weight = fc_h_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_h_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_hogosha5_3
pos = 38147, 0, -23274
rotate = -90, -34, 0
shape = CYLINDER
size = 750, 26425
attack_ids = ku01_4, ku01_5
tradelane_attack = 5
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hogosha5, 3
usage = patrol
mission_eligible = false
faction_weight = fc_h_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_h_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_hogosha5_4
pos = 30981, 0, -42479
rotate = -90, 60, 0
shape = CYLINDER
size = 750, 33401
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hogosha5, 4
usage = patrol
mission_eligible = false
faction_weight = fc_h_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_h_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_golden1_1
pos = -37489, 0, 3904
rotate = -90, -8, 0
shape = CYLINDER
size = 750, 71681
attack_ids = ku01_8, ku01_8, ku01_7
tradelane_attack = 15
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden1, 1
usage = patrol
mission_eligible = true
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_gc_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_golden1_2
pos = -15340, 0, -41459
rotate = -90, -60, 0
shape = CYLINDER
size = 750, 39742
attack_ids = ku01_5, ku01_6, ku01_7
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden1, 2
usage = patrol
mission_eligible = true
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_gc_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_golden2_1
pos = -44270, 0, 20541
rotate = -90, 6, 0
shape = CYLINDER
size = 750, 37816
attack_ids = ku01_8, ku01_8, ku01_9, ku01_7
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden2, 1
usage = patrol
mission_eligible = true
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_gc_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_golden3_1
pos = -60937, 0, 20763
rotate = -90, 46, 0
shape = CYLINDER
size = 750, 52964
attack_ids = ku01_9
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden3, 1
usage = patrol
mission_eligible = true
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_gc_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_golden3_2
pos = -67719, 0, 2059
rotate = -90, -89, 0
shape = CYLINDER
size = 750, 24318
attack_ids = ku01_9
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden3, 2
usage = patrol
mission_eligible = true
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_gc_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_golden3_3
pos = -48830, 0, 20611
rotate = 90, -20, 180
shape = CYLINDER
size = 750, 39836
attack_ids = ku01_9
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden3, 3
usage = patrol
mission_eligible = true
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_gc_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_golden4_1
pos = -40528, 0, 24779
rotate = -90, -8, 0
shape = CYLINDER
size = 750, 29061
attack_ids = ku01_8, ku01_8
tradelane_attack = 15
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden4, 1
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 0.500000
faction = fc_gc_grp, 0.500000

[zone]
nickname = Zone_Ku01_path_golden4_2
pos = -30953, 0, 18658
rotate = 90, -42, 180
shape = CYLINDER
size = 750, 22236
attack_ids = ku01_8, ku01_8
tradelane_attack = 15
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden4, 2
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 0.500000
faction = fc_gc_grp, 0.500000

[zone]
nickname = Zone_Ku01_path_golden4_3
pos = -18159, 0, 32678
rotate = 90, -42, 180
shape = CYLINDER
size = 750, 15621
attack_ids = ku01_8, ku01_8
tradelane_attack = 15
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden4, 3
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 0.500000
faction = fc_gc_grp, 0.500000

[zone]
nickname = Zone_Ku01_path_golden4_4
pos = -27762, 0, 38853
rotate = 90, 88, 180
shape = CYLINDER
size = 750, 29742
attack_ids = ku01_8, ku01_8
tradelane_attack = 15
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden4, 4
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 0.500000
faction = fc_gc_grp, 0.500000

[zone]
nickname = Zone_Ku01_path_golden5_1
pos = -21330, 0, 49990
rotate = 90, -62, 180
shape = CYLINDER
size = 750, 48152
attack_ids = ku01_1, ku01_1
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden5, 1
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 0.500000
faction = fc_gc_grp, 0.500000

[zone]
nickname = Zone_Ku01_path_golden5_2
pos = 3465, 0, 72452
rotate = 90, -17, 180
shape = CYLINDER
size = 750, 23506
attack_ids = ku01_1, ku01_1
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden5, 2
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 0.500000
faction = fc_gc_grp, 0.500000

[zone]
nickname = Zone_Ku01_path_golden5_3
pos = -17814, 0, 61225
rotate = -90, 48, 0
shape = CYLINDER
size = 750, 66873
attack_ids = ku01_1, ku01_1
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden5, 3
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 0.500000
faction = fc_gc_grp, 0.500000

[zone]
nickname = Zone_Ku01_path_golden6_1
pos = -23688, 0, 48583
rotate = 90, -62, 180
shape = CYLINDER
size = 750, 42674
sort = 96
toughness = 7
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = golden6, 1
usage = trade
mission_eligible = true
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 7, 1.000000
faction = fc_gc_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_golden6_2
pos = -3484, 0, 54336
rotate = -90, -18, 0
shape = CYLINDER
size = 750, 9007
sort = 96
toughness = 7
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = golden6, 2
usage = trade
mission_eligible = true
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 7, 1.000000
faction = fc_gc_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons1_1
pos = 64331, 0, -31982
rotate = -90, 21, 0
shape = CYLINDER
size = 750, 54568
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons1, 1, 5
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons1_2
pos = 23740, 0, -78100
rotate = -90, 56, 0
shape = CYLINDER
size = 750, 74085
attack_ids = ku01_6
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons1, 2
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons1_3
pos = -5021, 0, -86226
rotate = 90, -9, 180
shape = CYLINDER
size = 750, 25407
attack_ids = ku01_6
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons1, 3
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons1_4
pos = 25672, 0, -65536
rotate = 90, -74, 180
shape = CYLINDER
size = 750, 59847
attack_ids = ku01_6
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons1, 4
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons2_1
pos = 68679, 0, -13178
rotate = -90, 39, 0
shape = CYLINDER
size = 750, 18107
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons2, 1, 7
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons2_2
pos = 50780, 0, -34414
rotate = -90, 41, 0
shape = CYLINDER
size = 750, 37442
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons2, 2
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons2_3
pos = 19310, 0, -49362
rotate = -90, 88, 0
shape = CYLINDER
size = 750, 38603
attack_ids = ku01_5, ku01_6, ku01_7
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons2, 3
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons2_4
pos = 1546, 0, -48911
rotate = 90, -49, 180
shape = CYLINDER
size = 750, 3847
attack_ids = ku01_5, ku01_6, ku01_7
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons2, 4
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons2_5
pos = 14281, 0, -33626
rotate = 90, -39, 180
shape = CYLINDER
size = 750, 36002
attack_ids = ku01_5
tradelane_attack = 15
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons2, 5
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons2_6
pos = 44236, 0, -19932
rotate = -90, -89, 0
shape = CYLINDER
size = 750, 37366
attack_ids = ku01_5
tradelane_attack = 15
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons2, 6
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons3_1
pos = 84526, 0, -3757
rotate = 90, -72, 180
shape = CYLINDER
size = 750, 22411
attack_ids = ku01_3
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons3, 1
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons3_2
pos = 78622, 0, 11025
rotate = 90, 55, 180
shape = CYLINDER
size = 750, 40258
attack_ids = ku01_3
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons3, 2
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons3_3
pos = 67942, 0, 7609
rotate = -90, -22, 0
shape = CYLINDER
size = 750, 31905
attack_ids = ku01_3
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons3, 3
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons7_1
pos = -41081, 0, 17309
rotate = -90, -3, 0
shape = CYLINDER
size = 750, 44160
attack_ids = ku01_8, ku01_8, ku01_7
tradelane_attack = 15
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons7, 1
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons7_2
pos = -28539, 0, -17437
rotate = -90, -41, 0
shape = CYLINDER
size = 750, 33883
attack_ids = ku01_7
tradelane_attack = 20
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons7, 2
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons7_3
pos = -29832, 0, 4588
rotate = 90, 20, 180
shape = CYLINDER
size = 750, 73823
attack_ids = ku01_8, ku01_8, ku01_7
tradelane_attack = 15
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons7, 3
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons8_1
pos = -55051, 0, 33137
rotate = -90, 66, 0
shape = CYLINDER
size = 750, 28790
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons8, 1, 6
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons8_2
pos = -69385, 0, 14659
rotate = -90, 6, 0
shape = CYLINDER
size = 750, 25187
attack_ids = ku01_9
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons8, 2
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons8_3
pos = -79710, 0, 2185
rotate = -90, 90, 0
shape = CYLINDER
size = 750, 18206
attack_ids = ku01_9
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons8, 3
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons8_4
pos = -83244, 0, 12004
rotate = 90, -30, 180
shape = CYLINDER
size = 750, 22470
attack_ids = ku01_9
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons8, 4
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons8_5
pos = -72947, 0, 24449
rotate = 90, -60, 180
shape = CYLINDER
size = 750, 10875
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons8, 5
usage = patrol
mission_eligible = true
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons9_3
pos = -22306, 0, -55940
rotate = -90, -40, 0
shape = CYLINDER
size = 750, 29237
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons9, 3
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons9_4
pos = -6717, 0, -61943
rotate = 90, -50, 180
shape = CYLINDER
size = 750, 16300
attack_ids = ku01_6
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons9, 4
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons9_5
pos = 340, 0, -53042
rotate = 90, -13, 180
shape = CYLINDER
size = 750, 7503
attack_ids = ku01_5, ku01_6, ku01_7
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons9, 5
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons9_6
pos = -517, 0, -48174
rotate = 90, 54, 180
shape = CYLINDER
size = 750, 4121
attack_ids = ku01_5, ku01_6, ku01_7
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons9, 6
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons9_7
pos = -16916, 0, -45876
rotate = 90, 86, 180
shape = CYLINDER
size = 750, 29537
attack_ids = ku01_7
tradelane_attack = 20
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons9, 7
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons9_1
pos = -57635, 0, 26863
rotate = -90, 51, 0
shape = CYLINDER
size = 750, 39750
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons9, 1, 9
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku01_path_dragons9_2
pos = -52452, 0, -15114
rotate = -90, -35, 0
shape = CYLINDER
size = 750, 72058
attack_ids = ku01_9
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons9, 2, 8
usage = patrol
mission_eligible = false
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.290000
faction = fc_bd_grp, 1.000000

[Object]
nickname = Ku01_space_tankl4_3
pos = 31391, 0, -13623
rotate = 0, 30, 0
archetype = space_tankl4
parent = Ku01_02

[Object]
nickname = Ku01_space_tankl4_2
pos = 31551, 0, -13347
rotate = 0, 30, 0
archetype = space_tankl4
parent = Ku01_02

[Object]
nickname = Ku01_space_tankl4_1
pos = 31611, 0, -13564
rotate = 0, -60, 0
archetype = space_tankl4
parent = Ku01_02

[Object]
nickname = Ku01_planet_storm_5000_1
pos = 56342, 0, 42043
rotate = 90, 45, 0
archetype = planet_storm_5000

[Object]
nickname = Ku01_depot_high_temp_alloys_1
ids_name = 261161
pos = 32613, 0, -13302
archetype = depot_high_temp_alloys
ids_info = 66150
reputation = ku_p_grp
behavior = NOTHING

[Object]
nickname = Ku01_depot_copper_1
ids_name = 261161
pos = 32741, 0, -13427
archetype = depot_copper
ids_info = 66150
reputation = ku_p_grp
behavior = NOTHING

[Object]
nickname = Ku01_depot_Hfuel_1
ids_name = 261161
pos = 32741, 0, -13175
archetype = depot_Hfuel
ids_info = 66150
reputation = ku_p_grp
behavior = NOTHING

[Object]
nickname = Ku01_depot_optronics_1
ids_name = 261161
pos = 32864, 0, -13302
archetype = depot_optronics
ids_info = 66150
reputation = ku_p_grp
behavior = NOTHING

[Object]
nickname = Ku01_depot_toxic_waste_1
ids_name = 261161
pos = 900, 0, -50715
archetype = depot_toxic_waste
ids_info = 66150
reputation = co_shi_grp
behavior = NOTHING

[Object]
nickname = Ku01_depot_scrap_metal_1
ids_name = 261161
pos = 901, 0, -50588
archetype = depot_scrap_metal
ids_info = 66150
reputation = co_shi_grp
behavior = NOTHING

[Object]
nickname = Ku01_depot_scrap_metal_2
ids_name = 261161
pos = 902, 0, -50463
archetype = depot_scrap_metal
ids_info = 66150
reputation = co_shi_grp
behavior = NOTHING

[Object]
nickname = Ku01_depot_basic_alloys_1
ids_name = 261161
pos = 902, 0, -50337
archetype = depot_basic_alloys
ids_info = 66150
reputation = co_shi_grp
behavior = NOTHING

[Object]
nickname = Ku01_space_tankl4_dmg_1
pos = -35438, 100, 42856
rotate = 0, 0, -25
archetype = space_tankl4_dmg

[Object]
nickname = Ku01_space_tankl4_dmg_2
pos = -35302, 0, 43009
rotate = -25, -90, 0
archetype = space_tankl4_dmg

[Object]
nickname = Ku01_space_habitat_dmg_1
pos = -45036, 100, 33239
rotate = 0, 0, 80
archetype = space_habitat_dmg

[Object]
nickname = Ku01_space_beamx_dmg_1
pos = -44785, 100, 33199
rotate = 85, 10, 100
archetype = space_beamx_dmg

[Object]
nickname = Ku01_space_tanklx4_dmg_1
pos = -48196, -300, 23895
rotate = 40, 20, 20
archetype = space_tanklx4_dmg

[Object]
nickname = Ku01_space_tankl_2dmg_1
pos = -53387, -200, 30668
rotate = 50, 20, 20
archetype = space_tankl_2dmg

[Object]
nickname = Ku01_space_tankl_1dmg_1
pos = -52829, 100, 31095
rotate = 30, 70, 20
archetype = space_tankl_1dmg

[Object]
nickname = Ku01_space_tankl4x4_dmg_1
pos = 68911, 300, -7577
rotate = 40, 30, 45
archetype = space_tankl4x4_dmg

[Object]
nickname = Ku01_space_tanks_1dmg_1
pos = 44492, -200, -17608
rotate = 80, 30, 30
archetype = space_tanks_1dmg

[Object]
nickname = Ku01_space_tanks_1dmg_2
pos = 45736, 0, -19664
rotate = -20, 80, 20
archetype = space_tanks_1dmg

[Object]
nickname = Ku01_space_tanks_2dmg_1
pos = 43370, 100, -19870
rotate = 30, 30, 30
archetype = space_tanks_2dmg

[Object]
nickname = Ku01_space_tanks_3dmg_1
pos = 46195, 0, -16616
rotate = 10, -30, 80
archetype = space_tanks_3dmg

[Object]
nickname = Ku01_space_beamx_dmg_2
pos = 61849, 300, -21688
rotate = -40, -40, -40
archetype = space_beamx_dmg

[Object]
nickname = Ku01_space_industrial_dmg_1
pos = -50364, -350, 43921
rotate = 40, 40, 40
archetype = space_industrial_dmg

[LightSource]
nickname = Tokyo_light
pos = -7811, 0, 47991
color = 179, 226, 255
range = 8000
type = POINT
attenuation = 1, 0, 0.000000

[LightSource]
nickname = Fuji_light
pos = 53366, 0, 38525
color = 162, 219, 232
range = 12000
type = POINT
attenuation = 1, 0, 0.000000

[LightSource]
nickname = Kitadake_light
pos = -3465, 0, -49139
color = 48, 165, 235
range = 6000
type = POINT
attenuation = 1, 0, 0.000000

[zone]
nickname = zone_ku01_pop_ambient_ne
pos = 41255, 0, -22545
rotate = 0, 25, 0
shape = ELLIPSOID
size = 53515, 14469, 102777
comment = Ambient Pop
sort = 50
toughness = 7
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = ku_p_grp, 10
faction_weight = fc_bd_grp, 10
faction_weight = fc_h_grp, 7
encounter = area_scout, 7, 0.670000
faction = ku_p_grp, 0.370000
faction = fc_bd_grp, 0.370000
faction = fc_h_grp, 0.260000

[zone]
nickname = zone_ku01_pop_ambient_sw
pos = -33145, 0, 27512
rotate = 0, 30, 0
shape = ELLIPSOID
size = 53515, 16371, 105347
comment = Ambient Pop
sort = 50
toughness = 7
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = ku_p_grp, 10
faction_weight = fc_gc_grp, 7
faction_weight = fc_h_grp, 7
encounter = area_scout, 7, 0.670000
faction = ku_p_grp, 0.420000
faction = fc_gc_grp, 0.290000
faction = fc_h_grp, 0.290000

[Object]
nickname = Ku01_space_habitat_tall_1
pos = -46046, 200, 2377
archetype = space_habitat_tall
reputation = co_shi_grp
parent = Ku01_06

[Object]
nickname = Ku01_space_habitat_wide_1
pos = -46164, 89, 2506
archetype = space_habitat_wide
parent = Ku01_06

[Object]
nickname = Ku01_space_habitat_tall_2
pos = -46164, 265, 2506
archetype = space_habitat_tall
parent = Ku01_06

[Object]
nickname = Ku01_space_habitat_wide_2
pos = -45923, 89, 2493
archetype = space_habitat_wide
parent = Ku01_06

[Object]
nickname = Ku01_space_habitat_tall_3
pos = -45923, 159, 2493
archetype = space_habitat_tall
parent = Ku01_06

[Object]
nickname = Ku01_space_habitat_wide_3
pos = -45925, 89, 2253
archetype = space_habitat_wide
parent = Ku01_06

[Object]
nickname = Ku01_space_habitat_tall_4
pos = -45924, 126, 2253
archetype = space_habitat_tall
parent = Ku01_06

[Object]
nickname = Ku01_space_habitat_wide_5
pos = 31246, 116, -13353
rotate = 0, 30, 0
archetype = space_habitat_wide
parent = Ku01_02

[Object]
nickname = Ku01_space_habitat_wide_6
pos = 30962, 116, -13189
rotate = 0, 30, 0
archetype = space_habitat_wide
parent = Ku01_02

[Object]
nickname = Ku01_space_habitat_tall_6
pos = 30679, 178, -13025
rotate = 0, 30, 0
archetype = space_habitat_tall
parent = Ku01_02

[Object]
nickname = Ku01_space_habitat_tall_7
pos = 30395, 178, -12861
rotate = 0, 30, 0
archetype = space_habitat_tall
parent = Ku01_02

[Object]
nickname = Ku01_space_habitat_tall_8
pos = 31246, 244, -13353
rotate = 0, 30, 0
archetype = space_habitat_tall
parent = Ku01_02

[Object]
nickname = Ku01_space_habitat_tall_9
pos = 30962, 244, -13189
rotate = 0, 30, 0
archetype = space_habitat_tall
parent = Ku01_02

[Object]
nickname = Ku01_docking_fixture_1
ids_name = 261166
pos = -4708, 350, 49946
rotate = 0, 110, 0
archetype = docking_fixture
ids_info = 66489
dock_with = Ku01_01_Base
reputation = ku_p_grp
behavior = NOTHING
base = Ku01_01_Base

[zone]
nickname = zone_ku01_destroy_vignette_1
pos = 42711, 0, -51624
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_ku01_destroy_vignette_2
pos = 33195, 0, -43509
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_ku01_destroy_vignette_3
pos = 35851, 0, -32688
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_ku01_destroy_vignette_4
pos = 49572, 0, -1803
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_ku01_destroy_vignette_5
pos = 52261, 0, 9736
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku01_destroy_vignette_6
pos = -7524, 0, -23896
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku01_destroy_vignette_7
pos = 4426, 0, -25699
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku01_destroy_vignette_8
pos = 12614, 0, -14653
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku01_destroy_vignette_9
pos = -58203, 0, 13977
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field
mission_type = unlawful, lawful

[zone]
nickname = zone_ku01_destroy_vignette_10
pos = -78120, 0, 14428
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field
mission_type = unlawful, lawful

[zone]
nickname = zone_ku01_destroy_vignette_11
pos = -85202, 0, 23671
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field
mission_type = unlawful, lawful

[zone]
nickname = zone_ku01_destroy_vignette_12
pos = -68161, 0, 20740
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = exclusion
mission_type = unlawful, lawful

[zone]
nickname = zone_ku01_destroy_vignette_13
pos = -33202, 0, 41417
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field
mission_type = unlawful, lawful

[zone]
nickname = zone_ku01_destroy_vignette_14
pos = -25884, 0, 50602
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field
mission_type = unlawful, lawful

[zone]
nickname = zone_ku01_destroy_vignette_15
pos = -28497, 0, 62982
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field
mission_type = unlawful, lawful

[zone]
nickname = zone_ku01_destroy_vignette_16
pos = 9138, 0, 32232
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku01_destroy_vignette_17
pos = -5760, 0, 28771
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku01_destroy_vignette_18
pos = 32006, 0, 23979
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku01_destroy_vignette_19
pos = 40108, 0, 46875
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku01_destroy_vignette_20
pos = 70294, 0, 32632
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku01_destroy_vignette_21
pos = 64283, 0, 5210
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_ku01_destroy_vignette_22
pos = 88328, 0, -13959
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_ku01_destroy_vignette_23
pos = 101003, 0, 11333
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku01_destroy_vignette_24
pos = 19722, 0, 85479
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku01_destroy_vignette_25
pos = -3669, 0, 91070
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku01_destroy_vignette_26
pos = -56201, 0, -9300
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku01_destroy_vignette_27
pos = -18958, 0, -88504
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku01_destroy_vignette_28
pos = 6263, 0, -90102
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku01_destroy_vignette_29
pos = -29657, 0, 2464
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = ZONE_Ku01_vignette12_exclusion
pos = -68158, 0, 20743
shape = SPHERE
size = 600
property_flags = 131072
sort = 99.500000
visit = 128

[Object]
nickname = Ku01_space_habitat_tall_10
pos = -46162, 150, 2269
rotate = 0, -30, 0
archetype = space_habitat_tall
parent = Ku01_06

[Zone]
nickname = Zone_Ku01_pop_ambient_01
pos = 996, 0, -50398
rotate = 0, 0, 0
shape = SPHERE
size = 2682
comment = Ambient Pop
sort = 51
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 15
population_additive = false
faction_weight = ku_n_grp, 1
encounter = capitalships_Kusari, 19, 0.100000
faction = ku_n_grp, 0.800000

[Zone]
nickname = Zone_Ku01_pop_ambient_02
pos = -3328, 0, 49348
rotate = 0, 0, 0
shape = SPHERE
size = 2854
comment = Ambient Pop
sort = 51
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 15
population_additive = false
faction_weight = ku_n_grp, 1
encounter = capitalships_Kusari, 19, 0.100000
faction = ku_n_grp, 0.800000

[Object]
nickname = Ku01_to_KU09
ids_name = 525027
pos = 47938, 0, -74534
rotate = 0, 123, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_KU09
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 7
loadout = jumpgate_br_02
pilot = pilot_solar_easiest
goto = KU09, KU09_to_Ku01, gate_tunnel_bretonia

[zone]
nickname = Zone_Ku01_to_KU09
pos = 47939, 0, -74533
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Object]
nickname = Ku01_Trade_Lane_Ring_25
ids_name = 260699
pos = 92424, 0, 486
rotate = 0, 125, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
next_ring = Ku01_Trade_Lane_Ring_26
tradelane_space_name = 261677
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy

[Object]
nickname = Ku01_Trade_Lane_Ring_26
ids_name = 260699
pos = 86254, 0, 4751
rotate = 0, 125, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_25
next_ring = Ku01_Trade_Lane_Ring_27
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest

[Object]
nickname = Ku01_Trade_Lane_Ring_27
ids_name = 260699
pos = 80084, 0, 9015
rotate = 0, 125, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_26
next_ring = Ku01_Trade_Lane_Ring_28
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest

[Object]
nickname = Ku01_Trade_Lane_Ring_28
ids_name = 260699
pos = 73915, 0, 13280
rotate = 0, 125, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_27
next_ring = Ku01_Trade_Lane_Ring_29
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest

[Object]
nickname = Ku01_Trade_Lane_Ring_29
ids_name = 260699
pos = 67745, 0, 17544
rotate = 0, 125, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_28
next_ring = Ku01_Trade_Lane_Ring_30
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest

[Object]
nickname = Ku01_Trade_Lane_Ring_30
ids_name = 260699
pos = 61576, 0, 21808
rotate = 0, 125, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_29
next_ring = Ku01_Trade_Lane_Ring_31
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy

[Object]
nickname = Ku01_Trade_Lane_Ring_31
ids_name = 260699
pos = 55406, 0, 26073
rotate = 0, 125, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_30
next_ring = Ku01_Trade_Lane_Ring_32
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest

[Object]
nickname = Ku01_Trade_Lane_Ring_32
ids_name = 260699
pos = 50842, 0, 29130
rotate = 0, 125, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_31
tradelane_space_name = 196739
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest

[Object]
nickname = Ku01_Trade_Lane_Ring_01
reputation = ku_p_grp
pos = -83467, 0, 3375
rotate = 0, -88, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196628
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Ku01_Trade_Lane_Ring_02

[Object]
nickname = Ku01_Trade_Lane_Ring_02
reputation = ku_p_grp
pos = -75165, 0, 3170
rotate = 0, -88, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_01
next_ring = Ku01_Trade_Lane_Ring_03

[Object]
nickname = Ku01_Trade_Lane_Ring_03
reputation = ku_p_grp
pos = -66864, 0, 2965
rotate = 0, -88, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_02
next_ring = Ku01_Trade_Lane_Ring_04

[Object]
nickname = Ku01_Trade_Lane_Ring_04
reputation = ku_p_grp
pos = -58563, 0, 2760
rotate = 0, -88, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_03
next_ring = Ku01_Trade_Lane_Ring_05

[Object]
nickname = Ku01_Trade_Lane_Ring_05
reputation = ku_p_grp
pos = -50262, 0, 2556
rotate = 0, -88, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196740
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_04

[Object]
nickname = Ku01_Trade_Lane_Ring_06
reputation = ku_p_grp
pos = -45514, 0, 7203
rotate = 0, -133, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196740
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Ku01_Trade_Lane_Ring_07

[Object]
nickname = Ku01_Trade_Lane_Ring_07
reputation = ku_p_grp
pos = -39852, 0, 12518
rotate = 0, -133, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_06
next_ring = Ku01_Trade_Lane_Ring_08

[Object]
nickname = Ku01_Trade_Lane_Ring_08
reputation = ku_p_grp
pos = -34190, 0, 17833
rotate = 0, -133, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_07
next_ring = Ku01_Trade_Lane_Ring_09

[Object]
nickname = Ku01_Trade_Lane_Ring_09
reputation = ku_p_grp
pos = -28528, 0, 23148
rotate = 0, -133, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_08
next_ring = Ku01_Trade_Lane_Ring_70

[Object]
nickname = Ku01_Trade_Lane_Ring_70
reputation = ku_p_grp
pos = -22866, 0, 28464
rotate = 0, -133, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_09
next_ring = Ku01_Trade_Lane_Ring_71

[Object]
nickname = Ku01_Trade_Lane_Ring_71
reputation = ku_p_grp
pos = -17204, 0, 33779
rotate = 0, -133, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_70
next_ring = Ku01_Trade_Lane_Ring_72

[Object]
nickname = Ku01_Trade_Lane_Ring_72
reputation = ku_p_grp
pos = -11542, 0, 39094
rotate = 0, -133, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_71
next_ring = Ku01_Trade_Lane_Ring_73

[Object]
nickname = Ku01_Trade_Lane_Ring_73
reputation = ku_p_grp
pos = -5880, 0, 44410
rotate = 0, -133, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 261177
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_72

[Object]
nickname = Ku01_Trade_Lane_Ring_74
reputation = ku_p_grp
pos = -843, 0, 55488
rotate = 0, -165, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 261177
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Ku01_Trade_Lane_Ring_75

[Object]
nickname = Ku01_Trade_Lane_Ring_75
reputation = ku_p_grp
pos = 1195, 0, 63097
rotate = 0, -165, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_74
next_ring = Ku01_Trade_Lane_Ring_76

[Object]
nickname = Ku01_Trade_Lane_Ring_76
reputation = ku_p_grp
pos = 3233, 0, 70707
rotate = 0, -165, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_75
next_ring = Ku01_Trade_Lane_Ring_77

[Object]
nickname = Ku01_Trade_Lane_Ring_77
reputation = ku_p_grp
pos = 5271, 0, 78316
rotate = 0, -165, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_76
next_ring = Ku01_Trade_Lane_Ring_78

[Object]
nickname = Ku01_Trade_Lane_Ring_78
reputation = ku_p_grp
pos = 7309, 0, 85926
rotate = 0, -165, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_77
next_ring = Ku01_Trade_Lane_Ring_79

[Object]
nickname = Ku01_Trade_Lane_Ring_79
reputation = ku_p_grp
pos = 9347, 0, 93536
rotate = 0, -165, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196627
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_78

[Object]
nickname = Ku01_Trade_Lane_Ring_80
reputation = ku_p_grp
pos = 131, 0, 47737
rotate = 0, -71, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 261177
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Ku01_Trade_Lane_Ring_81

[Object]
nickname = Ku01_Trade_Lane_Ring_81
reputation = ku_p_grp
pos = 7440, 0, 45223
rotate = 0, -71, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_80
next_ring = Ku01_Trade_Lane_Ring_82

[Object]
nickname = Ku01_Trade_Lane_Ring_82
reputation = ku_p_grp
pos = 14750, 0, 42709
rotate = 0, -71, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_81
next_ring = Ku01_Trade_Lane_Ring_83

[Object]
nickname = Ku01_Trade_Lane_Ring_83
reputation = ku_p_grp
pos = 22060, 0, 40195
rotate = 0, -71, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_82
next_ring = Ku01_Trade_Lane_Ring_84

[Object]
nickname = Ku01_Trade_Lane_Ring_84
reputation = ku_p_grp
pos = 29369, 0, 37681
rotate = 0, -71, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_83
next_ring = Ku01_Trade_Lane_Ring_85

[Object]
nickname = Ku01_Trade_Lane_Ring_85
reputation = ku_p_grp
pos = 36679, 0, 35167
rotate = 0, -71, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_84
next_ring = Ku01_Trade_Lane_Ring_86

[Object]
nickname = Ku01_Trade_Lane_Ring_86
reputation = ku_p_grp
pos = 43989, 0, 32654
rotate = 0, -71, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196739
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_85

[Object]
nickname = Ku01_Trade_Lane_Ring_87
reputation = ku_p_grp
pos = 46486, 0, 27334
rotate = 0, 22, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196739
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Ku01_Trade_Lane_Ring_88

[Object]
nickname = Ku01_Trade_Lane_Ring_88
reputation = ku_p_grp
pos = 43443, 0, 19913
rotate = 0, 22, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_87
next_ring = Ku01_Trade_Lane_Ring_89

[Object]
nickname = Ku01_Trade_Lane_Ring_89
reputation = ku_p_grp
pos = 40400, 0, 12492
rotate = 0, 22, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_88
next_ring = Ku01_Trade_Lane_Ring_90

[Object]
nickname = Ku01_Trade_Lane_Ring_90
reputation = ku_p_grp
pos = 37357, 0, 5071
rotate = 0, 22, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_89
next_ring = Ku01_Trade_Lane_Ring_91

[Object]
nickname = Ku01_Trade_Lane_Ring_91
reputation = ku_p_grp
pos = 34314, 0, -2349
rotate = 0, 22, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_90
next_ring = Ku01_Trade_Lane_Ring_92

[Object]
nickname = Ku01_Trade_Lane_Ring_92
reputation = ku_p_grp
pos = 31271, 0, -9770
rotate = 0, 22, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196736
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_91

[Object]
nickname = Ku01_Trade_Lane_Ring_93
reputation = ku_p_grp
pos = 28366, 0, -16726
rotate = 0, 40, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196736
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Ku01_Trade_Lane_Ring_94

[Object]
nickname = Ku01_Trade_Lane_Ring_94
reputation = ku_p_grp
pos = 23167, 0, -22868
rotate = 0, 40, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_93
next_ring = Ku01_Trade_Lane_Ring_95

[Object]
nickname = Ku01_Trade_Lane_Ring_95
reputation = ku_p_grp
pos = 17969, 0, -29011
rotate = 0, 40, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_94
next_ring = Ku01_Trade_Lane_Ring_96

[Object]
nickname = Ku01_Trade_Lane_Ring_96
reputation = ku_p_grp
pos = 12770, 0, -35153
rotate = 0, 40, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_95
next_ring = Ku01_Trade_Lane_Ring_97

[Object]
nickname = Ku01_Trade_Lane_Ring_97
reputation = ku_p_grp
pos = 7572, 0, -41296
rotate = 0, 40, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_96
next_ring = Ku01_Trade_Lane_Ring_98

[Object]
nickname = Ku01_Trade_Lane_Ring_98
reputation = ku_p_grp
pos = 2373, 0, -47439
rotate = 0, 40, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196737
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_97

[Object]
nickname = Ku01_Trade_Lane_Ring_99
reputation = ku_p_grp
pos = 200, 0, -53223
rotate = 0, 9, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196737
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Ku01_Trade_Lane_Ring_100

[Object]
nickname = Ku01_Trade_Lane_Ring_100
reputation = ku_p_grp
pos = -1205, 0, -61709
rotate = 0, 9, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_99
next_ring = Ku01_Trade_Lane_Ring_101

[Object]
nickname = Ku01_Trade_Lane_Ring_101
reputation = ku_p_grp
pos = -2611, 0, -70196
rotate = 0, 9, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_100
next_ring = Ku01_Trade_Lane_Ring_102

[Object]
nickname = Ku01_Trade_Lane_Ring_102
reputation = ku_p_grp
pos = -4017, 0, -78682
rotate = 0, 9, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_101
next_ring = Ku01_Trade_Lane_Ring_103

[Object]
nickname = Ku01_Trade_Lane_Ring_103
reputation = ku_p_grp
pos = -5423, 0, -87169
rotate = 0, 9, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_102
next_ring = Ku01_Trade_Lane_Ring_104

[Object]
nickname = Ku01_Trade_Lane_Ring_104
reputation = ku_p_grp
pos = -6829, 0, -95656
rotate = 0, 9, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196630
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_103

[Object]
nickname = Ku01_Trade_Lane_Ring_105
reputation = ku_p_grp
pos = -43232, 0, -625
rotate = 0, -41, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196740
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Ku01_Trade_Lane_Ring_106

[Object]
nickname = Ku01_Trade_Lane_Ring_106
reputation = ku_p_grp
pos = -38106, 0, -6429
rotate = 0, -41, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_105
next_ring = Ku01_Trade_Lane_Ring_107

[Object]
nickname = Ku01_Trade_Lane_Ring_107
reputation = ku_p_grp
pos = -32980, 0, -12233
rotate = 0, -41, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_106
next_ring = Ku01_Trade_Lane_Ring_108

[Object]
nickname = Ku01_Trade_Lane_Ring_108
reputation = ku_p_grp
pos = -27854, 0, -18037
rotate = 0, -41, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_107
next_ring = Ku01_Trade_Lane_Ring_109

[Object]
nickname = Ku01_Trade_Lane_Ring_109
reputation = ku_p_grp
pos = -22729, 0, -23841
rotate = 0, -41, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_108
next_ring = Ku01_Trade_Lane_Ring_110

[Object]
nickname = Ku01_Trade_Lane_Ring_110
reputation = ku_p_grp
pos = -17603, 0, -29645
rotate = 0, -41, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_109
next_ring = Ku01_Trade_Lane_Ring_111

[Object]
nickname = Ku01_Trade_Lane_Ring_111
reputation = ku_p_grp
pos = -12477, 0, -35449
rotate = 0, -41, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_110
next_ring = Ku01_Trade_Lane_Ring_112

[Object]
nickname = Ku01_Trade_Lane_Ring_112
reputation = ku_p_grp
pos = -7351, 0, -41253
rotate = 0, -41, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_111
next_ring = Ku01_Trade_Lane_Ring_113

[Object]
nickname = Ku01_Trade_Lane_Ring_113
reputation = ku_p_grp
pos = -2226, 0, -47058
rotate = 0, -41, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196737
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_112

[Object]
nickname = Ku01_Trade_Lane_Ring_114
reputation = ku_p_grp
pos = 4528, 0, -51543
rotate = 0, -62, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196737
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Ku01_Trade_Lane_Ring_115

[Object]
nickname = Ku01_Trade_Lane_Ring_115
reputation = ku_p_grp
pos = 11302, 0, -55084
rotate = 0, -62, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_114
next_ring = Ku01_Trade_Lane_Ring_116

[Object]
nickname = Ku01_Trade_Lane_Ring_116
reputation = ku_p_grp
pos = 18077, 0, -58625
rotate = 0, -62, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_115
next_ring = Ku01_Trade_Lane_Ring_117

[Object]
nickname = Ku01_Trade_Lane_Ring_117
reputation = ku_p_grp
pos = 24851, 0, -62167
rotate = 0, -62, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_116
next_ring = Ku01_Trade_Lane_Ring_118

[Object]
nickname = Ku01_Trade_Lane_Ring_118
reputation = ku_p_grp
pos = 31626, 0, -65708
rotate = 0, -62, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_117
next_ring = Ku01_Trade_Lane_Ring_119

[Object]
nickname = Ku01_Trade_Lane_Ring_119
reputation = ku_p_grp
pos = 38400, 0, -69249
rotate = 0, -62, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_118
next_ring = Ku01_Trade_Lane_Ring_120

[Object]
nickname = Ku01_Trade_Lane_Ring_120
reputation = ku_p_grp
pos = 45175, 0, -72791
rotate = 0, -62, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 202885
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku01_Trade_Lane_Ring_119

[Object]
nickname = ku01_03_dock2
ids_name = 544202
pos = 2033, 210, -50402
rotate = 0, 180, 0
archetype = space_factory01
ids_info = 65743
dock_with = Ku01_03_dock2_Base
base = Ku01_03_dock2_Base
reputation = co_shi_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = ku_bartender_head, sh_male3_body
difficulty_level = 8
loadout = space_factory01_co_02
pilot = pilot_solar_hardest
