[SystemInfo]
space_color = 0, 0, 0
local_faction = et_n_grp
space_farclip = 110000

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = patrolp_assault_follow
filename = missions\encounters\patrolp_assault_follow.ini

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = ET03_space
danger = ET_danger
battle = ET_battle

[Dust]
spacedust = Dust

[Nebula]
file = solar\nebula\ET03_Nebula1.ini
zone = Zone_ET03_Nebula1

[Nebula]
file = solar\nebula\ET03_Nebula2.ini
zone = Zone_ET03_Nebula2

[Ambient]
color = 80, 50, 0

[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_ET03.cmp

[LightSource]
nickname = ET03_system_light_01
pos = 0, 0, 0
color = 220, 150, 70
range = 200000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = ET03_to_ET02
ids_name = 545089
pos = -51000, 0, 76500
rotate = 0, -35, 0
archetype = scifi_jumpgate
msg_id_prefix = gcs_refer_system_ET01
jump_effect = jump_effect_orange3
loadout = scifi_jumpgate
pilot = pilot_solar_easiest
behavior = NOTHING
difficulty_level = 7
reputation = et_n_grp
ids_info = 66145
goto = ET02, ET02_to_ET03, gate_tunnel_bretonia

[Object]
nickname = ET03_to_ET02_hole
ids_name = 545095
pos = -74500, 0, 49000
rotate = 0, -60, 0
archetype = jumphole_blue
msg_id_prefix = gcs_refer_system_ET02
ids_info = 66146
jump_effect = jump_effect_blue
visit = 0
goto = ET02, ET02_to_ET03_hole, gate_tunnel_bretonia

[Object]
nickname = ET03_01_moon
ids_name = 545093
ids_info = 530023
pos = 30000, 0, 50000
rotate = 10, 0, 10
archetype = moonrings

[Object]
nickname = ET03_01_moonrings
pos = 30000, 0, 50000
rotate = 10, 0, 10
archetype = moonrings2
parent = ET03_01_moon

[Object]
nickname = ET03_sun1
ids_name = 1380
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_2000
star = ET03_Sun1
ids_info = 66164
ring = Zone_ET03_sun1_ring, solar\rings\lava.ini

[zone]
nickname = ET03_sun1_radiation1
pos = 0, 0, 0
rotate = 0, 0, 0
shape = BOX
size = 40000, 40000, 40000
damage = 10000
visit = 32
sort = 99

[zone]
nickname = ET03_sun1_radiation2
pos = 0, 0, 0
rotate = 0, 0, 0
shape = BOX
size = 35000, 35000, 35000
damage = 1000000000
visit = 32
sort = 99

[zone]
nickname = Zone_ET03_sun1_ring
pos = 0, 0, 0
rotate = 0, 0, 20
shape = ring
size = 130000, 40000, 25000
sort = 0.000000

[zone]
nickname = Zone_ET03_Nebula1
ids_name = 0
pos = -75000, 0, 40000
rotate = 0, 10, 0
shape = ELLIPSOID
size = 19000, 35000, 30000
property_flags = 32768
property_fog_color = 23.000000, 163.000000, 198.000000
visit = 32
spacedust = radioactivedust_blue
spacedust_maxparticles = 100
ids_info = 0
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000

[zone]
nickname = Zone_ET03_Nebula2
ids_name = 0
pos = 90000, 0, 0
rotate = 0, 90, 0
shape = ELLIPSOID
size = 40000, 20000, 20000
property_flags = 32768
property_fog_color = 201.000000, 122.000000, 26.000000
visit = 32
spacedust = radioactivedust_red
spacedust_maxparticles = 100
ids_info = 0
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000

[Object]
nickname = ET03_planet_1
ids_name = 545097
pos = -50000, 5000, -80000
rotate = 0, 0, 0
archetype = planet_ET03_1_20000
spin = 0.000000, 0.012000, 0.000000
atmosphere_range = 21500
burn_color = 255, 222, 160
ids_info = 0

[zone]
nickname = ET03_planet_1_death
pos = -50000, 5000, -80000
shape = SPHERE
size = 21000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = ET03_planet_2
ids_name = 545098
pos = 65000, 0, -65000
rotate = 0, 0, 0
archetype = planet_ET03_2_10000
spin = 0.000000, 0.012000, 0.000000
atmosphere_range = 11000
burn_color = 255, 222, 160
ids_info = 0

[zone]
nickname = ET03_planet_2_death
pos = 65000, 0, -65000
shape = SPHERE
size = 10500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = ET03_planet_3
ids_name = 545096
pos = -79000, 0, 25000
rotate = 0, 0, 0
archetype = planet_ET03_3_8000
spin = 0.000000, 0.015000, 0.000000
atmosphere_range = 8900
burn_color = 255, 222, 160
ids_info = 0
base = ET03_04_Base
reputation = et_n_grp

[Object]
nickname = ET03_04_dock_ring
ids_name = 534426
pos = -70100, 0, 25000
rotate = 0, 90, 0
archetype = dock_ring
ids_info = 66141
dock_with = ET03_04_Base
reputation = et_n_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_A
difficulty_level = 1
pilot = pilot_solar_easy

[Object]
nickname = ET03_docking_fixture_0
ids_name = 261166
pos = -70100, 400, 25000
rotate = 0, 90, 0
archetype = docking_fixture
ids_info = 66489
base = ET03_04_Base
dock_with = ET03_04_Base
reputation = et_n_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_A

[zone]
nickname = ET03_planet_3_death
pos = -79000, 0, 25000
shape = SPHERE
size = 8500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[zone]
nickname = Zone_ET03_planet_3
pos = -79000, 0, 25000
rotate = 0, 0, 0
shape = SPHERE
size = 11000
comment = planet3_pop
sort = 51
toughness = 19
density = 7
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 15
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000

[Object]
nickname = ET03_01
pos = 19000, 0, 50000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = ET03_01_Base
base = ET03_01_Base
reputation = et_n_grp
rotate = 0, 0, 0
archetype = goauld_base
ids_name = 545099
loadout = goauld_base_Loadout
difficulty_level = 1

[Object]
nickname = ET03_02
pos = 65000, 0, -50000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = ET03_02_Base
base = ET03_02_Base
reputation = et_n_grp
rotate = 0, 0, 0
archetype = goauld_base
ids_name = 545100
loadout = goauld_base_Loadout
difficulty_level = 1

[Object]
nickname = ET03_Trade_Lane_Ring_01
reputation = et_n_grp
pos = -51102, 0, 69697
rotate = 0, 27, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545071
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
next_ring = ET03_Trade_Lane_Ring_02

[Object]
nickname = ET03_Trade_Lane_Ring_02
reputation = et_n_grp
pos = -56885, 0, 58671
rotate = 0, 27, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_01
next_ring = ET03_Trade_Lane_Ring_03

[Object]
nickname = ET03_Trade_Lane_Ring_03
reputation = et_n_grp
pos = -62668, 0, 47646
rotate = 0, 27, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_02
next_ring = ET03_Trade_Lane_Ring_04

[Object]
nickname = ET03_Trade_Lane_Ring_04
reputation = et_n_grp
pos = -68452, 0, 36621
rotate = 0, 27, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545096
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_03

[Object]
nickname = ET03_Trade_Lane_Ring_05
reputation = et_n_grp
pos = -69130, 0, 14515
rotate = 0, -19, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545096
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
next_ring = ET03_Trade_Lane_Ring_06

[Object]
nickname = ET03_Trade_Lane_Ring_06
reputation = et_n_grp
pos = -65856, 0, 5293
rotate = 0, -19, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_05
next_ring = ET03_Trade_Lane_Ring_07

[Object]
nickname = ET03_Trade_Lane_Ring_07
reputation = et_n_grp
pos = -62582, 0, -3927
rotate = 0, -19, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_06
next_ring = ET03_Trade_Lane_Ring_08

[Object]
nickname = ET03_Trade_Lane_Ring_08
reputation = et_n_grp
pos = -59309, 0, -13149
rotate = 0, -19, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_07
next_ring = ET03_Trade_Lane_Ring_09

[Object]
nickname = ET03_Trade_Lane_Ring_09
reputation = et_n_grp
pos = -56035, 0, -22370
rotate = 0, -19, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_08
next_ring = ET03_Trade_Lane_Ring_10

[Object]
nickname = ET03_Trade_Lane_Ring_10
reputation = et_n_grp
pos = -52762, 0, -31592
rotate = 0, -19, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_09
next_ring = ET03_Trade_Lane_Ring_11

[Object]
nickname = ET03_Trade_Lane_Ring_11
reputation = et_n_grp
pos = -49488, 0, -40813
rotate = 0, -19, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_10
next_ring = ET03_Trade_Lane_Ring_12

[Object]
nickname = ET03_Trade_Lane_Ring_12
reputation = et_n_grp
pos = -46215, 0, -50035
rotate = 0, -19, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545097
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_11

[Object]
nickname = ET03_Trade_Lane_Ring_13
reputation = et_n_grp
pos = -27113, 0, -54904
rotate = 0, -93, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545097
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
next_ring = ET03_Trade_Lane_Ring_14

[Object]
nickname = ET03_Trade_Lane_Ring_14
reputation = et_n_grp
pos = -17743, 0, -54287
rotate = 0, -93, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_13
next_ring = ET03_Trade_Lane_Ring_15

[Object]
nickname = ET03_Trade_Lane_Ring_15
reputation = et_n_grp
pos = -8374, 0, -53671
rotate = 0, -93, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_14
next_ring = ET03_Trade_Lane_Ring_16

[Object]
nickname = ET03_Trade_Lane_Ring_16
reputation = et_n_grp
pos = 995, 0, -53055
rotate = 0, -93, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_15
next_ring = ET03_Trade_Lane_Ring_17

[Object]
nickname = ET03_Trade_Lane_Ring_17
reputation = et_n_grp
pos = 10364, 0, -52439
rotate = 0, -93, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_16
next_ring = ET03_Trade_Lane_Ring_18

[Object]
nickname = ET03_Trade_Lane_Ring_18
reputation = et_n_grp
pos = 19734, 0, -51822
rotate = 0, -93, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_17
next_ring = ET03_Trade_Lane_Ring_19

[Object]
nickname = ET03_Trade_Lane_Ring_19
reputation = et_n_grp
pos = 29103, 0, -51206
rotate = 0, -93, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_18
next_ring = ET03_Trade_Lane_Ring_20

[Object]
nickname = ET03_Trade_Lane_Ring_20
reputation = et_n_grp
pos = 38473, 0, -50590
rotate = 0, -93, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_19
next_ring = ET03_Trade_Lane_Ring_21

[Object]
nickname = ET03_Trade_Lane_Ring_21
reputation = et_n_grp
pos = 47842, 0, -49974
rotate = 0, -93, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_20
next_ring = ET03_Trade_Lane_Ring_22

[Object]
nickname = ET03_Trade_Lane_Ring_22
reputation = et_n_grp
pos = 57212, 0, -49358
rotate = 0, -93, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545098
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_21

[Object]
nickname = ET03_Trade_Lane_Ring_23
reputation = et_n_grp
pos = 63840, 0, -42731
rotate = 0, 154, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545098
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
next_ring = ET03_Trade_Lane_Ring_24

[Object]
nickname = ET03_Trade_Lane_Ring_24
reputation = et_n_grp
pos = 59205, 0, -33124
rotate = 0, 154, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_23
next_ring = ET03_Trade_Lane_Ring_25

[Object]
nickname = ET03_Trade_Lane_Ring_25
reputation = et_n_grp
pos = 54570, 0, -23518
rotate = 0, 154, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_24
next_ring = ET03_Trade_Lane_Ring_26

[Object]
nickname = ET03_Trade_Lane_Ring_26
reputation = et_n_grp
pos = 49935, 0, -13912
rotate = 0, 154, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_25
next_ring = ET03_Trade_Lane_Ring_27

[Object]
nickname = ET03_Trade_Lane_Ring_27
reputation = et_n_grp
pos = 45300, 0, -4305
rotate = 0, 154, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_26
next_ring = ET03_Trade_Lane_Ring_28

[Object]
nickname = ET03_Trade_Lane_Ring_28
reputation = et_n_grp
pos = 40666, 0, 5300
rotate = 0, 154, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_27
next_ring = ET03_Trade_Lane_Ring_29

[Object]
nickname = ET03_Trade_Lane_Ring_29
reputation = et_n_grp
pos = 36031, 0, 14907
rotate = 0, 154, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_28
next_ring = ET03_Trade_Lane_Ring_30

[Object]
nickname = ET03_Trade_Lane_Ring_30
reputation = et_n_grp
pos = 31396, 0, 24513
rotate = 0, 154, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_29
next_ring = ET03_Trade_Lane_Ring_31

[Object]
nickname = ET03_Trade_Lane_Ring_31
reputation = et_n_grp
pos = 26761, 0, 34119
rotate = 0, 154, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_30
next_ring = ET03_Trade_Lane_Ring_32

[Object]
nickname = ET03_Trade_Lane_Ring_32
reputation = et_n_grp
pos = 22127, 0, 43726
rotate = 0, 154, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545093
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_31

[Object]
nickname = ET03_Trade_Lane_Ring_33
reputation = et_n_grp
pos = 10815, 0, 50925
rotate = 0, 109, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545093
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
next_ring = ET03_Trade_Lane_Ring_34

[Object]
nickname = ET03_Trade_Lane_Ring_34
reputation = et_n_grp
pos = -449, 0, 54888
rotate = 0, 109, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_33
next_ring = ET03_Trade_Lane_Ring_35

[Object]
nickname = ET03_Trade_Lane_Ring_35
reputation = et_n_grp
pos = -11713, 0, 58852
rotate = 0, 109, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_34
next_ring = ET03_Trade_Lane_Ring_36

[Object]
nickname = ET03_Trade_Lane_Ring_36
reputation = et_n_grp
pos = -22977, 0, 62816
rotate = 0, 109, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_35
next_ring = ET03_Trade_Lane_Ring_37

[Object]
nickname = ET03_Trade_Lane_Ring_37
reputation = et_n_grp
pos = -34241, 0, 66780
rotate = 0, 109, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_36
next_ring = ET03_Trade_Lane_Ring_38

[Object]
nickname = ET03_Trade_Lane_Ring_38
reputation = et_n_grp
pos = -45506, 0, 70744
rotate = 0, 109, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545071
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_37

[Object]
nickname = ET03_pyramid1
ids_name = 545101
pos = 50000, -2000, 4500
rotate = 0, 154, 0
archetype = pyramid

[Object]
nickname = ET03_pyramid2
ids_name = 545101
pos = -11713, -10000, 88852
rotate = 0, 0, 0
archetype = pyramid

[Object]
nickname = ET03_pyramid3
ids_name = 545101
pos = -85000, -5000, -30000
rotate = 0, 0, 0
archetype = pyramid

[Object]
nickname = ET03_pyramid4
ids_name = 545101
pos = 10000, 0, -70000
rotate = 0, 0, 0
archetype = pyramid

[Object]
nickname = ET03_03
pos = -35000, 0, -59000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = ET03_03_Base
base = ET03_03_Base
reputation = et_n_grp
rotate = 0, 135, 0
archetype = Egypt_Station
ids_name = 545102
loadout = Egypt_Station_Loadout
difficulty_level = 1

[Object]
nickname = ET03_to_ET04
ids_name = 545107
pos = 71000, 0, 81500
rotate = 0, 55, 0
archetype = scifi_jumpgate
msg_id_prefix = gcs_refer_system_ET01
jump_effect = jump_effect_orange3
loadout = scifi_jumpgate
pilot = pilot_solar_easiest
behavior = NOTHING
difficulty_level = 7
reputation = et_n_grp
ids_info = 66145
goto = ET04, ET04_to_ET03, gate_tunnel_bretonia

[Object]
nickname = ET03_to_ET04_hole
ids_name = 545104
pos = 82000, 0, 22500
rotate = 0, 90, 0
archetype = jumphole_orange
msg_id_prefix = gcs_refer_system_ET04
ids_info = 66146
jump_effect = jump_effect_yellow
visit = 0
goto = ET04, ET04_to_ET03_hole, gate_tunnel_bretonia

[Object]
nickname = ET03_Trade_Lane_Ring_39
reputation = et_n_grp
pos = 22264, 0, 55729
rotate = 0, -118, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545093
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
next_ring = ET03_Trade_Lane_Ring_40

[Object]
nickname = ET03_Trade_Lane_Ring_40
reputation = et_n_grp
pos = 32954, 0, 61420
rotate = 0, -118, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_39
next_ring = ET03_Trade_Lane_Ring_41

[Object]
nickname = ET03_Trade_Lane_Ring_41
reputation = et_n_grp
pos = 43644, 0, 67112
rotate = 0, -118, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_40
next_ring = ET03_Trade_Lane_Ring_42

[Object]
nickname = ET03_Trade_Lane_Ring_42
reputation = et_n_grp
pos = 54334, 0, 72803
rotate = 0, -118, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_41
next_ring = ET03_Trade_Lane_Ring_43

[Object]
nickname = ET03_Trade_Lane_Ring_43
reputation = et_n_grp
pos = 65024, 0, 78495
rotate = 0, -118, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545103
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET03_Trade_Lane_Ring_42

[zone]
nickname = Zone_ET03_03
pos = -34000, 0, -52000
rotate = 0, 25, 0
shape = ELLIPSOID
size = 15000, 10000, 10000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000

[zone]
nickname = Zone_ET03_01
pos = 17500, 0, 50000
rotate = 0, 90, 0
shape = ELLIPSOID
size = 12000, 10000, 8000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000

[zone]
nickname = Zone_ET03_to_ET04
pos = 69000, 0, 80000
rotate = 0, 55, 0
shape = ELLIPSOID
size = 12000, 10000, 8000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000

[zone]
nickname = Zone_ET03_to_ET02
pos = -49000, 0, 73000
rotate = 0, 57, 0
shape = ELLIPSOID
size = 10000, 10000, 8000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000

[zone]
nickname = Zone_ET03_02
pos = 63000, 0, -43500
rotate = 0, 0, 0
shape = ELLIPSOID
size = 15000, 10000, 10000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000

[zone]
nickname = Zone_ET03_pyramid4
pos = 10000, 0, -70000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 16000, 10000, 12000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000

[zone]
nickname = Zone_ET03_pyramid3
pos = -85000, -5000, -30000
rotate = 0, 70, 0
shape = ELLIPSOID
size = 18000, 10000, 15000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000

[zone]
nickname = Zone_ET03_pyramid2
pos = -11713, -10000, 88852
rotate = 0, 20, 0
shape = ELLIPSOID
size = 19000, 11000, 16000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000

[zone]
nickname = Zone_ET03_pyramid1
pos = 50000, -2000, 4500
rotate = 0, 65, 0
shape = ELLIPSOID
size = 19000, 10000, 16000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000

[Object]
nickname = ET03_01_depot_1
ids_name = 261161
pos = -38000, 0, -58800
archetype = depot_water
ids_info = 66150
reputation = et_n_grp
behavior = NOTHING
loadout = depot_egypt_2

[Object]
nickname = ET03_01_depot_2
ids_name = 261161
pos = -38500, 0, -58800
archetype = depot_water
ids_info = 66150
reputation = et_n_grp
behavior = NOTHING
loadout = depot_egypt_2

[Object]
nickname = ET03_01_depot_3
ids_name = 261161
pos = -38250, 0, -58800
archetype = depot_water
ids_info = 66150
reputation = et_n_grp
behavior = NOTHING
loadout = depot_egypt_2

[Object]
nickname = ET03_heavy_weapon_platform01
ids_name = 545170
pos = -70100, 0, 22000
rotate = 0, -90, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest

[Object]
nickname = ET03_heavy_weapon_platform02
ids_name = 545170
pos = -70100, 0, 28000
rotate = 0, -90, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest

[Object]
nickname = ET03_heavy_weapon_platform03
ids_name = 545170
pos = -36000, 0, -52000
rotate = 0, 180, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest

[Object]
nickname = ET03_heavy_weapon_platform04
ids_name = 545170
pos = -49000, -800, 73500
rotate = 0, -35, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest

[Object]
nickname = ET03_heavy_weapon_platform05
ids_name = 545170
pos = 68000, 900, 80000
rotate = 180, -120, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest

[Object]
nickname = ET03_heavy_weapon_platform06
ids_name = 545170
pos = -66600, -500, 25000
rotate = 0, -90, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest

[Object]
nickname = ET03_container_cubical_01
pos = -72000, 0, 60000
visit = 0
ids_info = 0
rotate = 0, 0, 0
spin = 0.215000, 0.150000, 0.020000
archetype = Container_Cubical_01
ids_name = 536873
loadout = ET03_Container_Cubical_1

[Object]
nickname = ET03_container_cubical_02
pos = 87000, 0, -10000
visit = 0
ids_info = 0
rotate = 0, 0, 0
spin = 0.215000, 0.150000, 0.020000
archetype = Container_Cubical_02
ids_name = 536873
loadout = ET03_Container_Cubical_2

[Object]
nickname = ET03_container_cylindrical_01
pos = 12000, 0, -77000
visit = 0
ids_info = 0
rotate = 0, 0, 0
spin = 0.215000, 0.150000, 0.020000
archetype = Container_Cylindrical_01
ids_name = 536873
loadout = ET03_Container_Cylindrical_1

[Object]
nickname = ET03_container_cylindrical_02
pos = -80000, -5000, -20000
visit = 0
ids_info = 0
rotate = 0, 0, 0
spin = 0.215000, 0.150000, 0.020000
archetype = Container_Cylindrical_02
ids_name = 536873
loadout = ET03_Container_Cylindrical_2

[Object]
nickname = ET03_container_cylindrical_03
pos = -14713, -10000, 78852
visit = 0
ids_info = 0
rotate = 0, 0, 0
spin = 0.215000, 0.150000, 0.020000
archetype = Container_Cylindrical_03
ids_name = 536873
loadout = ET03_Container_Cylindrical_3

[Object]
nickname = ET03_container_hexagonal_01
pos = 59000, -2000, 7500
visit = 0
ids_info = 0
rotate = 0, 0, 0
spin = 0.215000, 0.150000, 0.020000
archetype = Container_Hexagonal_01
ids_name = 536873
loadout = ET03_Container_Hexagonal_1

[Object]
nickname = ET03_container_hexagonal_02
pos = 35000, 0, 49000
visit = 0
ids_info = 0
rotate = 0, 0, 0
spin = 0.215000, 0.150000, 0.020000
archetype = Container_Hexagonal_02
ids_name = 536873
loadout = ET03_Container_Hexagonal_2

[Object]
nickname = ET03_suprise_Et_torpedo_frigate_01
pos = -35000, 0, 7000
visit = 0
ids_info = 0
rotate = 36, 4, 0
archetype = suprise_Et_torpedo_frigate
ids_name = 545215
loadout = SECRET_Et_torpedo_frigate_ET03_1

[Object]
nickname = ET03_suprise_Et_mine_bomber_01
pos = -15000, 0, 32000
visit = 0
ids_info = 0
rotate = -49, 26, 7
archetype = suprise_Et_mine_bomber
ids_name = 545218
loadout = SECRET_Et_mine_bomber_ET03_1

[Object]
nickname = ET03_suprise_Bio_Container_Small_01
ids_name = 536873
pos = 93000, 0, 7000
rotate = 0, 0, 0
spin = 0.205000, 0.150000, 0.120000
archetype = suprise_Bio_Container_very_Small
ids_info = 0
visit = 0
loadout = SECRET_Bio_Container_Small_ET03_1

[Object]
nickname = ET03_suprise_Bio_Container_Medium_01
pos = 20000, 0, -30000
visit = 0
ids_info = 0
rotate = 0, 0, 0
spin = 0.205000, 0.150000, 0.120000
archetype = suprise_Bio_Container_Medium
ids_name = 536873
loadout = SECRET_Bio_Container_Medium_ET03_1

[Object]
nickname = ET03_suprise_Pirate_battleship_01
pos = -20000, 0, -28500
visit = 0
ids_info = 0
rotate = 39, 6, 23
archetype = suprise_Pirate_battleship
ids_name = 545220
loadout = SECRET_Pirate_battleship_ET03_1

[Zone]
nickname = Zone_ET03_path_et_cruiser01
pos = -57260, 0, -37964
rotate = 90, 51, 180
shape = CYLINDER
size = 2750, 57469
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 1
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000

[Zone]
nickname = Zone_ET03_path_et_cruiser02
pos = -74235, 0, 2619
rotate = 90, -13, 180
shape = CYLINDER
size = 2750, 46483
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 2
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000

[Zone]
nickname = Zone_ET03_path_et_cruiser03
pos = -70354, 0, 42650
rotate = 90, 5, 180
shape = CYLINDER
size = 2750, 35004
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 3
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000

[Zone]
nickname = Zone_ET03_path_et_cruiser04
pos = -61208, 0, 68001
rotate = 90, -53, 180
shape = CYLINDER
size = 2750, 26619
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 4
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000

[Zone]
nickname = Zone_ET03_path_et_cruiser05
pos = -32617, 0, 77378
rotate = 90, -85, 180
shape = CYLINDER
size = 2750, 35902
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 5
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000

[Zone]
nickname = Zone_ET03_path_et_cruiser06
pos = 27889, 0, 80106
rotate = 90, -88, 180
shape = CYLINDER
size = 2750, 85265
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 6
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000

[Zone]
nickname = Zone_ET03_path_et_cruiser07
pos = 78599, 0, 35759
rotate = -90, -10, 0
shape = CYLINDER
size = 2750, 92656
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 7
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000

[Zone]
nickname = Zone_ET03_path_et_cruiser08
pos = 53227, 0, -19865
rotate = -90, 73, 0
shape = CYLINDER
size = 2750, 69865
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 8
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000

[Zone]
nickname = Zone_ET03_path_et_cruiser09
pos = 15252, 0, -46202
rotate = -90, 15, 0
shape = CYLINDER
size = 2750, 33875
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 9
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000

[Zone]
nickname = Zone_ET03_path_et_cruiser10
pos = -11874, 0, -59227
rotate = 90, 81, 180
shape = CYLINDER
size = 2750, 45718
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 10
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000

[Zone]
nickname = Zone_ET03_path_xenos01
pos = -44724, 0, 40549
rotate = -90, -74, 0
shape = CYLINDER
size = 1750, 61856
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_01, 1
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000

[Zone]
nickname = Zone_ET03_path_xenos02
pos = 33425, 0, 27252
rotate = -90, -84, 0
shape = CYLINDER
size = 1750, 97291
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_01, 2
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_ET03_destroy_vignette_01
pos = -79000, 0, 55000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_02
pos = -74000, 0, 55000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_03
pos = -44000, 0, 50000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_04
pos = -44000, 0, 45000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_05
pos = -44000, 0, 40000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_06
pos = -42000, 0, 35000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_07
pos = -42000, 0, 30000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_08
pos = -37000, 0, 35000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_09
pos = -37000, 0, 40000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_10
pos = -33000, 0, 40000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_11
pos = -13000, 0, 40000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_12
pos = -8000, 0, 40000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_13
pos = -3000, 0, 35000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_14
pos = 19000, 0, 75000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_15
pos = 24000, 0, 80000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_16
pos = 19000, 0, 80000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_17
pos = 14000, 0, 80000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_18
pos = 9000, 0, 77000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_19
pos = 4000, 0, 77000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_20
pos = 45000, 0, 30000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_21
pos = 50000, 0, 40000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_22
pos = 88000, 0, -45000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_23
pos = 88000, 0, -40000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_24
pos = 88000, 0, -35000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_25
pos = 83000, 0, -33000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_26
pos = 40000, 0, -33000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_27
pos = 40000, 0, -70000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_28
pos = 35000, 0, -70000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_29
pos = -15000, 0, -75000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_30
pos = -13000, 0, -79000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_31
pos = 0, 0, -39000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_32
pos = -70000, 0, -45000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_33
pos = -75000, 0, -45000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_34
pos = -70000, 0, -40000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_35
pos = -70000, 0, -35000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_36
pos = -75000, 0, -25000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_37
pos = -78000, 0, -20000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_38
pos = -78000, 0, -15000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_39
pos = -78000, 0, -10000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_ET03_destroy_vignette_40
pos = -80000, 0, -5000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Object]
nickname = ET03_suprise_Xenos_ultraheavy_01
pos = -31000, 3000, -11000
visit = 0
ids_info = 0
rotate = 64, 39, 46
archetype = suprise_Xenos_ultraheavy
ids_name = 545232
loadout = SECRET_Xenos_ultraheavy_ET03_1

[Object]
nickname = ET03_Repair_container_small_01
ids_name = 545080
pos = 0, 0, -38000
rotate = 0, 2, 78
archetype = Repair_container
spin = 0.100000, 0.150000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;

[Object]
nickname = ET03_Repair_container_large_01
ids_name = 545080
pos = -70000, 0, -46000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.000000, 0.100000, 0.150000
ids_info = 0
visit = 0
loadout = Repair_container_large
;

[Object]
nickname = ET03_Repair_container_small_02
ids_name = 545080
pos = -75000, 0, -26000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.100000, 0.150000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;

[Object]
nickname = ET03_Repair_container_large_02
ids_name = 545080
pos = -78000, 0, -11000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.000000, 0.100000, 0.150000
ids_info = 0
visit = 0
loadout = Repair_container_large
;

[Object]
nickname = ET03_Repair_container_small_03
ids_name = 545080
pos = -37000, 0, 36000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.100000, 0.150000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;

[Object]
nickname = ET03_Repair_container_large_03
ids_name = 545080
pos = -4000, 0, 35000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.000000, 0.100000, 0.150000
ids_info = 0
visit = 0
loadout = Repair_container_large
;

[Object]
nickname = ET03_Repair_container_small_04
ids_name = 545080
pos = 4000, 0, 78000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.100000, 0.150000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;

[Object]
nickname = ET03_Repair_container_large_04
ids_name = 545080
pos = 24000, 0, 81000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.000000, 0.100000, 0.150000
ids_info = 0
visit = 0
loadout = Repair_container_large
;

[Object]
nickname = ET03_Repair_container_small_05
ids_name = 545080
pos = 50000, 0, 41000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.100000, 0.150000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;

[Object]
nickname = ET03_Repair_container_large_05
ids_name = 545080
pos = 88000, 0, -36000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.000000, 0.100000, 0.150000
ids_info = 0
visit = 0
loadout = Repair_container_large
;

[Object]
nickname = ET03_Repair_container_small_06
ids_name = 545080
pos = 88000, 0, -46000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.100000, 0.150000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;

[Object]
nickname = ET03_Repair_container_large_06
ids_name = 545080
pos = 35000, 0, -71000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.000000, 0.100000, 0.150000
ids_info = 0
visit = 0
loadout = Repair_container_large
;

[Object]
nickname = ET03_Repair_container_small_07
ids_name = 545080
pos = -13000, 0, -78000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.100000, 0.150000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;

[Object]
nickname = ET03_Repair_container_large_07
ids_name = 545080
pos = -79000, 0, 56000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.000000, 0.100000, 0.150000
ids_info = 0
visit = 0
loadout = Repair_container_large

[Object]
nickname = ET03_NavBouy1
ids_name = 545078
ids_info = 529847
pos = -60000, 0, 2500
rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET03_suprise_Xenos_ultraheavy_01

[Object]
nickname = ET03_NavBouy2
ids_name = 545078
ids_info = 529847
pos = 50000, 2200, 4500
rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET03_container_hexagonal_02

[Object]
nickname = ET03_NavBouy3
ids_name = 545078
ids_info = 529847
pos = -43000, 0, -57000
rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET03_container_cylindrical_03

[Zone]
nickname = Zone_ET03_path_bounty_hunters01
pos = -27215, 0, -42017
rotate = 90, -28, 180
shape = CYLINDER
size = 1750, 31470
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_01, 1
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.200000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_ET03_path_bounty_hunters02
pos = -26224, 0, -19516
rotate = 90, 36, 180
shape = CYLINDER
size = 1750, 21487
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_01, 2
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.200000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_ET03_path_bounty_hunters03
pos = -34161, 0, -1460
rotate = 90, 9, 180
shape = CYLINDER
size = 1750, 19121
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_01, 3
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.200000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_ET03_path_bounty_hunters04
pos = -54921, 0, 28282
rotate = 90, 43, 180
shape = CYLINDER
size = 1750, 55941
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_01, 4
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.200000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_ET03_path_bounty_hunters05
pos = -35760, 0, 63076
rotate = 90, -69, 180
shape = CYLINDER
size = 1750, 82086
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_01, 5
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.200000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_ET03_path_bounty_hunters06
pos = 9788, 0, 63879
rotate = -90, -27, 0
shape = CYLINDER
size = 1750, 30883
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_01, 6
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.200000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_ET03_path_bounty_hunters07
pos = 35500, 0, 28437
rotate = -90, -40, 0
shape = CYLINDER
size = 1750, 57198
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_01, 7
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.200000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_ET03_path_bounty_hunters08
pos = 67969, 0, 14248
rotate = 90, -61, 180
shape = CYLINDER
size = 1750, 31659
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_01, 8
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.200000
faction = gd_bh_grp, 1.000000

[Object]
nickname = ET03_to_ET06_hole
ids_name = 545806
ids_info = 66146
pos = 88599, 0, -11000
rotate = 0, 123, 0
archetype = rebirth_jumphole_orange
msg_id_prefix = gcs_refer_system_ET06
jump_effect = jump_effect_yellow
visit = 0
goto = ET06, ET06_to_ET03_hole, gate_tunnel_bretonia

[Object]
nickname = ET03_to_ET06
ids_name = 545803
pos = 10000, 6000, -70000
rotate = 0, 180, 0
archetype = scifi_jumpgate
msg_id_prefix = gcs_refer_system_ET06
jump_effect = jump_effect_orange3
ids_info = 66145
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 7
goto = ET06, ET06_to_ET03, gate_tunnel_bretonia
loadout = scifi_jumpgate
pilot = pilot_solar_easiest