[Engine]
nickname = escape_pod_engine
ids_name = 263670
ids_info = 264670
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 160
power_usage = 0
reverse_fraction = 0.200000
cruise_charge_time = 5
cruise_power_usage = 20
character_loop_sound = engine_fp7_lifepod
character_pitch_range = 10, 65
rumble_sound = rumble_fp7_lifepod
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_gf1_engine_01
ids_name = 263671
ids_info = 264671
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_ci_fighter_loop
character_pitch_range = 10, 65
rumble_sound = rumble_ci_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_gf2_engine_01
ids_name = 263672
ids_info = 264672
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_ci_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_gf3_engine_01
ids_name = 263673
ids_info = 264673
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_gf4_engine_01
ids_name = 263674
ids_info = 264674
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_gf5_engine_01
ids_name = 263675
ids_info = 264675
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_gf6_engine_01
ids_name = 263676
ids_info = 264676
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_bwf_engine_01
ids_name = 263677
ids_info = 264677
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_bwe_engine_01
ids_name = 263678
ids_info = 264678
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_bwe2_engine_01
ids_name = 263679
ids_info = 264679
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_bwfr_engine_01
ids_name = 263680
ids_info = 264680
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_cof_engine_01
ids_name = 263681
ids_info = 264681
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_coe_engine_01
ids_name = 263682
ids_info = 264682
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_coe2_engine_01
ids_name = 263683
ids_info = 264683
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_bhf_engine_01
ids_name = 263684
ids_info = 264684
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_bhe_engine_01
ids_name = 263685
ids_info = 264685
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_bhe2_engine_01
ids_name = 263686
ids_info = 264686
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_lf_engine_01
ids_name = 263687
ids_info = 264687
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_le_engine_01
ids_name = 263688
ids_info = 264688
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine02_fire
trail_effect = gf_li_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_lfr_engine_01
ids_name = 263689
ids_info = 264689
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine03_fire
trail_effect = gf_li_smallengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_bf_engine_01
ids_name = 263690
ids_info = 264690
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_smallengine01_fire
trail_effect = gf_br_smallengine01_trail
trail_effect_player = gf_br_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_be_engine_01
ids_name = 263691
ids_info = 264691
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_smallengine02_fire
trail_effect = gf_br_smallengine02_trail
trail_effect_player = gf_br_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_bfr_engine_01
ids_name = 263692
ids_info = 264692
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_smallengine03_fire
trail_effect = gf_br_smallengine03_trail
trail_effect_player = gf_br_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_kf_engine_01
ids_name = 263693
ids_info = 264693
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ku_smallengine01_fire
trail_effect = gf_ku_smallengine01_trail
trail_effect_player = gf_ku_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_ke_engine_01
ids_name = 263694
ids_info = 264694
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ku_smallengine02_fire
trail_effect = gf_ku_smallengine02_trail
trail_effect_player = gf_ku_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_kfr_engine_01
ids_name = 263695
ids_info = 264695
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ku_smallengine03_fire
trail_effect = gf_ku_smallengine03_trail
trail_effect_player = gf_ku_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_rf_engine_01
ids_name = 263696
ids_info = 264696
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine01_fire
trail_effect = gf_rh_smallengine01_trail
trail_effect_player = gf_rh_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_re_engine_01
ids_name = 263697
ids_info = 264697
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_rfr_engine_01
ids_name = 263698
ids_info = 264698
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine03_fire
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -25, 50
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_freighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_pf_engine_01
ids_name = 263699
ids_info = 264699
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine01_fire
trail_effect = gf_co_smallengine01_trail
trail_effect_player = gf_co_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_pe_engine_01
ids_name = 263700
ids_info = 264700
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_pfr_engine_01
ids_name = 263701
ids_info = 264701
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine03_fire
trail_effect = gf_co_smallengine03_trail
trail_effect_player = gf_co_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_freighter_start
character_loop_sound = engine_pi_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_freighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_oe_engine_01
ids_name = 263702
ids_info = 264702
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_t_engine_01
ids_name = 263881
ids_info = 264881
volume = 0.000000
mass = 10
max_force = 240000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_tl_engine_01
ids_name = 263882
ids_info = 264882
volume = 0.000000
mass = 10
max_force = 240000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_tt_engine_01
ids_name = 263883
ids_info = 264883
volume = 0.000000
mass = 10
max_force = 240000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_ttl_engine_01
ids_name = 263884
ids_info = 264884
volume = 0.000000
mass = 10
max_force = 240000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_ta_engine_01
;ids_name = 263885
;ids_info = 264885
volume = 0.000000
mass = 10
max_force = 240000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_mnr_engine_01
ids_name = 263886
ids_info = 264886
volume = 0.000000
mass = 10
max_force = 240000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_miner_engine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_miner
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_lc_engine_01
ids_name = 263887
ids_info = 264887
volume = 0.000000
mass = 10
max_force = 300000
linear_drag = 10000
reverse_fraction = 0.100000
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_lb_engine_01
ids_name = 263888
ids_info = 264888
volume = 0.000000
mass = 10
max_force = 3000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_li_largeengine02
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_lbd_engine_01
ids_name = 263889
ids_info = 264889
volume = 0.000000
mass = 10
max_force = 3000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_li_largeengine03
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_bd_engine_01
ids_name = 263890
ids_info = 264890
volume = 0.000000
mass = 10
max_force = 300000
linear_drag = 10000
reverse_fraction = 0.100000
flame_effect = gf_br_largeengine02
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_bb_engine_01
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 3000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_br_largeengine03
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_bg_engine_01
ids_name = 263892
ids_info = 264892
volume = 0.000000
mass = 10
max_force = 360000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_largeengine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_kg_engine_01
ids_name = 263893
ids_info = 264893
volume = 0.000000
mass = 10
max_force = 360000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_ku_largeengine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_kd_engine_01
ids_name = 263894
ids_info = 264894
volume = 0.000000
mass = 10
max_force = 300000
linear_drag = 10000
reverse_fraction = 0.100000
flame_effect = gf_ku_largeengine02
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_kb_engine_01
ids_name = 263895
ids_info = 264895
volume = 0.000000
mass = 10
max_force = 3000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_ku_largeengine03
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_rg_engine_01
ids_name = 263896
ids_info = 264896
volume = 0.000000
mass = 10
max_force = 360000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_rh_largeengine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_rc_engine_01
ids_name = 263897
ids_info = 264897
volume = 0.000000
mass = 10
max_force = 300000
linear_drag = 10000
reverse_fraction = 0.100000
flame_effect = gf_rh_largeengine02
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_rb_engine_01
ids_name = 263898
ids_info = 264898
volume = 0.000000
mass = 10
max_force = 3000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_rh_largeengine03
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_csv_engine_01
ids_name = 263899
ids_info = 264899
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
reverse_fraction = 0.100000
flame_effect = gf_br_csv_engine01_fire
trail_effect = gf_br_csv_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_utility_small
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_lft_engine_01
ids_name = 263900
ids_info = 264900
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_lifter_engine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_destroyer
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_lnr_engine_01
ids_name = 263901
ids_info = 264901
volume = 0.000000
mass = 10
max_force = 300000
linear_drag = 10000
reverse_fraction = 0.100000
flame_effect = gf_br_luxury_engine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_psn_engine_01
ids_name = 263902
ids_info = 264902
volume = 0.000000
mass = 10
max_force = 300000
linear_drag = 10000
reverse_fraction = 0.100000
flame_effect = gf_br_prison_engine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_rpr_engine_01
ids_name = 263903
ids_info = 264903
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_repair_engine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_utility_small
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_nf_engine_01
ids_name = 534001
ids_info = 526450
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_no_smallengine01_fire
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_ng_engine_01
ids_name = 263905
ids_info = 264905
volume = 0.000000
mass = 10
max_force = 360000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_no_largeengine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_nb_engine_01
ids_name = 263906
ids_info = 264906
volume = 0.000000
mass = 10
max_force = 3000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_no_largeengine02
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_nomad
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_ob_engine_01
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 3000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_li_largeengine02
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = dsy_armored_engine
;ids_name = 263885
;ids_info = 264885
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 1199
reverse_fraction = 0.200000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = dsy_pigunship_engine
ids_name = 263881
ids_info = 264881
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine01_fire
trail_effect = gf_co_smallengine01_trail
trail_effect_player = gf_co_smallengine01_playtrail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_pi_fighter_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = dsy_lg_engine
ids_name = 263887
ids_info = 264887
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.200000
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = dsy_ng_engine_01
ids_name = 263905
ids_info = 264905
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.200000
flame_effect = gf_no_largeengine01
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = dsy_bd_engine
ids_name = 263890
ids_info = 264890
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = 7.0_rg_engine
ids_name = 263896
ids_info = 264896
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.200000
flame_effect = gf_rh_largeengine01
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = 7.0_bg_engine
ids_name = 263892
ids_info = 264892
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.200000
flame_effect = gf_br_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = dsy_kg_engine
ids_name = 263893
ids_info = 264893
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.200000
flame_effect = gf_ku_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = dsy_transport_engine
ids_name = 263881
ids_info = 264881
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 1199
reverse_fraction = 0.200000
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -2
inside_sound_cone = 110
outside_sound_cone = 290
cruise_speed = 500

[Engine]
nickname = dsy_lc_engine
ids_name = 263887
ids_info = 264887
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = dsy_rc_engine
ids_name = 263897
ids_info = 264897
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = dsy_kd_engine
ids_name = 263894
ids_info = 264894
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_ku_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = dsy_lbd_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_li_largeengine03
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = dsy_rb_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine03
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = dsy_bb_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = dsy_kb_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_ku_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = dsy_rb_engine_npc
ids_name = 263897
ids_info = 264897
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine03
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = dsy_behemoth_engine
ids_name = 263699
ids_info = 264699
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine03_fire
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_playtrail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_pi_fighter_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ku_battleship_engine_01
ids_name = 472011
ids_info = 492009
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_ku_largeengine03
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 10
cruise_power_usage = 20
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
hp_mount_group = BATTLESHIP_EQUIPMENT
cruise_speed = 500

[Engine]
nickname = def_hft01_engine
ids_name = 592288
ids_info = 592302
volume = 0.000000
mass = 10
max_force = 90000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
cruise_charge_time = 4.000000
cruise_power_usage = 20
cruise_disrupt_effect = gf_li_cruisedisruption
flame_effect = gf_br_smallengine02_fire
trail_effect = gf_br_smallengine02_trail
trail_effect_player = gf_br_smallengine02_playtrail
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = def_bs01_engine
ids_name = 592300
ids_info = 592302
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
power_usage = 0
reverse_fraction = 0.500000
cruise_charge_time = 5.000000
cruise_speed = 500
cruise_power_usage = 100
cruise_disrupt_effect = gf_li_cruisedisruption
flame_effect = gf_br_largeengine03
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_destroyer
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = def_gb01_engine
ids_name = 592294
ids_info = 592302
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
power_usage = 0
reverse_fraction = 0.200000
cruise_charge_time = 5.000000
cruise_speed = 500
cruise_power_usage = 100
cruise_disrupt_effect = gf_li_cruisedisruption
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = zsoca_03_engine
ids_name = 589848
ids_info = 591848
volume = 0
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.2
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = def_ltd01_engine
ids_name = 592291
ids_info = 592302
volume = 0.000000
mass = 10
max_force = 82000
linear_drag = 999
power_usage = 0
reverse_fraction = 0.100000
cruise_charge_time = 5.000000
cruise_speed = 500
cruise_power_usage = 100
cruise_disrupt_effect = gf_li_cruisedisruption
flame_effect = gf_br_csv_engine01_fire
trail_effect = gf_br_csv_engine01_trail
trail_effect_player = gf_br_smallengine03_playtrail
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = def_dn01_engine
ids_name = 592301
ids_info = 592302
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
power_usage = 0
reverse_fraction = 0.500000
cruise_charge_time = 5.000000
cruise_speed = 500
cruise_power_usage = 100
cruise_disrupt_effect = gf_li_cruisedisruption
flame_effect = gf_br_luxury_engine01
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_destroyer
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = dsy_bdd_engine
ids_name = 263894
ids_info = 264894
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_ku_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = dsy_ob_engine_01
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_li_largeengine02
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = fr_engine
ids_name = 461168
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 30000
linear_drag = 600
reverse_fraction = 0.10000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_playtrail
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_ci_fighter_loop
character_pitch_range = 10, 65
rumble_sound = rumble_ci_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
flac_scan = single_equip
cruise_speed = 500

[Engine]
nickname = belerathon_engine
ids_name = 263887
ids_info = 264887
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = hu01_engine_01blue
ids_name = 534041
ids_info = 526495
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = dsy_nb_engine_01
ids_name = 263906
ids_info = 264906
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_no_largeengine02
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = mc_engine_big
ids_name = 263688
ids_info = 264688
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 1199
power_usage = 0
reverse_fraction = 0.200000
flame_effect = mc_bigengine_flame
trail_effect = gf_li_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = csv_engine
ids_name = 263899
ids_info = 264899
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
reverse_fraction = 0.200000
flame_effect = gf_br_csv_engine01_fire
trail_effect = gf_br_csv_engine01_trail
trail_effect_player = gf_br_csv_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_utility_small
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = hunter_bb_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = shadows_bb_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = ge_oe_engine_02
;ids_name = 263702
;ids_info = 264702
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = Xaak_fighter_engine_01
ids_name = 263702
ids_info = 264702
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = mod_eng15
trail_effect = mod_eng15_trail
trail_effect_player = mod_eng15_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Xaak_interceptor_engine_01
ids_name = 263702
ids_info = 264702
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = mod_eng15
trail_effect = mod_eng15_trail
trail_effect_player = mod_eng15_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = Xaak_scout_engine_01
ids_name = 263702
ids_info = 264702
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = mod_eng15
trail_effect = mod_eng15_trail
trail_effect_player = mod_eng15_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = xaak_improved_engine_01
ids_name = 263702
ids_info = 264702
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = mod_eng15
trail_effect = mod_eng15_trail
trail_effect_player = mod_eng15_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = mc_engine_big_xaak
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
power_usage = 0
reverse_fraction = 0.200000
flame_effect = mc_bigengine_flame_xaak
trail_effect = gf_li_smallengine02_trail_xaak
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = mc_engine_big_xaak_cruiser
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
power_usage = 0
reverse_fraction = 0.500000
flame_effect = mc_bigengine_flame_xaak
trail_effect = gf_li_smallengine02_trail_xaak
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = mc_engine_big_xaak_dreadnought
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mc_bigengine_flame_xaak
trail_effect = gf_li_smallengine02_trail_xaak
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = OHX-008_engine_01
ids_name = 263688
ids_info = 264688
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine02_fire
trail_effect = gf_li_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = MGS-225_engine_01
;ids_name = 263688
;ids_info = 264688
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine02_fire
trail_effect = gf_li_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = E-2003_engine_01
ids_name = 263688
ids_info = 264688
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine02_fire
trail_effect = gf_li_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = Xaak_cluster_engine_01
ids_name = 263702
ids_info = 264702
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = mod_eng15
trail_effect = mod_eng15_trail
trail_effect_player = mod_eng15_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = nova_engine_01
ids_name = 263687
ids_info = 264687
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 550

[Engine]
nickname = x_gunboat_engine
ids_name = 263893
ids_info = 264893
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.200000
flame_effect = gf_ku_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = xenos_trade_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = amazon_engine_01
ids_name = 533999
ids_info = 526449
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = admin_bb_engine
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.900000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 700

[Engine]
nickname = jaguar_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 50000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1000

[Engine]
nickname = hunters_scout_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 68000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1000

[Engine]
nickname = hu_fighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 68000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = ku_1_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 68000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ku_smallengine02_fire
trail_effect = gf_ku_smallengine02_trail
trail_effect_player = gf_ku_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = monkeys_scout_engine_01
ids_name = 263676
ids_info = 264676
volume = 0.000000
mass = 10
max_force = 54000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1000

[Engine]
nickname = norexant_engine_01
ids_name = 263697
ids_info = 264697
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = monkeys_battleship_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = robots_engine_01
ids_name = 534140
ids_info = 526595
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rs_smallengine01_fire
trail_effect = gf_rs_smallengine01_trail
trail_effect_player = gf_rs_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 550

[Engine]
nickname = street_ship_engine
ids_name = 263676
ids_info = 264676
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine03_fire
trail_effect = gf_li_smallengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = hatakfighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 50000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = rb_ou_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = rb_ou_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = guards_cruiser_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = private_engine_01
ids_name = 533999
ids_info = 526449
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = li_battlecruiser_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 180000
linear_drag = 1000
reverse_fraction = 0.360000
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = battlecruiser_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = ba_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = hu_gunboat_engine01
ids_name = 263889
ids_info = 264889
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 1199
reverse_fraction = 0.300000
flame_effect = gb_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_un_engine_01
ids_name = 534001
ids_info = 526450
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_no_smallengine01_fire
trail_effect = gf_no_smallengine01_trail
cruise_charge_time = 4
cruise_power_usage = 20
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = corsair_cruiser_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = Mig-7_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rs_smallengine01_fire
trail_effect = gf_rs_smallengine01_trail
trail_effect_player = gf_rs_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = Su-17_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rs_smallengine01_fire
trail_effect = gf_rs_smallengine01_trail
trail_effect_player = gf_rs_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = Su-10_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rs_smallengine01_fire
trail_effect = gf_rs_smallengine01_trail
trail_effect_player = gf_rs_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Su-24_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rs_smallengine01_fire
trail_effect = gf_rs_smallengine01_trail
trail_effect_player = gf_rs_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = coalition_engine_01
ids_name = 263702
ids_info = 264702
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = coalition_engine_02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = coalition_engine_03
ids_name = 263702
ids_info = 264702
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = coalition_gunboat_engine
;ids_name = 263885
;ids_info = 264885
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 1199
reverse_fraction = 0.200000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = coalition_bg_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = fierce_engine
ids_name = 534041
ids_info = 526495
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = fang_engine
ids_name = 534041
ids_info = 526495
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = formidable_engine
ids_name = 534041
ids_info = 526495
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = argon_cargo_engine
ids_name = 534041
ids_info = 526495
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = nightmare_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = marauder_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = squid_engine_01
ids_name = 263697
ids_info = 264697
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = fortress_battleship_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = ge_bg_engine_02
ids_name = 263892
ids_info = 264892
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.200000
flame_effect = gf_br_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_lc_engine_02
ids_name = 263896
ids_info = 264896
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.200000
flame_effect = gf_rh_largeengine01
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = racingship_engine_01
ids_name = 263672
ids_info = 264672
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rs_smallengine01_fire
trail_effect = gf_rs_smallengine01_trail
trail_effect_player = gf_rs_smallengine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_race_cruise_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = cruise_race_start
cruise_loop_sound = engine_race_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 300

[Engine]
nickname = racingship_engine_02
ids_name = 263672
ids_info = 264672
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_race_cruise_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = cruise_race_start
cruise_loop_sound = engine_race_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 300

[Engine]
nickname = racingship_engine_03
ids_name = 263672
ids_info = 264672
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_race_cruise_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = cruise_race_start
cruise_loop_sound = engine_race_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 300

[Engine]
nickname = Owl_bg_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = shadow_gunboat_engine
;ids_name = 263885
;ids_info = 264885
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 1199
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ObliterationS_engine_01
ids_name = 263700
ids_info = 264700
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1000

[Engine]
nickname = ObliterationM_engine_01
ids_name = 263700
ids_info = 264700
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = ObliterationL_engine_01
ids_name = 263700
ids_info = 264700
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = ObliterationX_engine_01
ids_name = 263700
ids_info = 264700
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = ObliterationLX_engine_01
ids_name = 263700
ids_info = 264700
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = Anteus_engine_01
ids_name = 263700
ids_info = 264700
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = indian_transport_engine
ids_name = 263700
ids_info = 264700
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = conquistadors_superheavy_fighter_engine_01
ids_name = 263691
ids_info = 264691
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_smallengine02_fire
trail_effect = gf_br_smallengine02_trail
trail_effect_player = gf_br_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = conquistadors_heavy_fighter_engine_01
ids_name = 263691
ids_info = 264691
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_smallengine02_fire
trail_effect = gf_br_smallengine02_trail
trail_effect_player = gf_br_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = conquistadors_light_fighter_engine_01
ids_name = 263691
ids_info = 264691
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_smallengine02_fire
trail_effect = gf_br_smallengine02_trail
trail_effect_player = gf_br_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = eris_transport_engine01
ids_name = 263700
ids_info = 264700
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = conquistadors_bomber_engine_01
ids_name = 263691
ids_info = 264691
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_smallengine02_fire
trail_effect = gf_br_smallengine02_trail
trail_effect_player = gf_br_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = unique_engine_01
ids_name = 534825
ids_info = 527088
DA_archetype = Equipment\models\commodities\crates\pod_red.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_red
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_specengine03_fire
trail_effect = gf_specengine03_trail
trail_effect_player = gf_specengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Galaxy_bg_engine
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = rb_hu_engine_01
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = rb_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = rb_bn_engine_01
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.400000
flame_effect = rb_bn_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = rb_bn_engine_02
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = rb_bn_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = rb_bn_engine_03
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = rb_bn_largeengine02
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = archangel_fighter_engine_01
ids_name = 263687
ids_info = 264687
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = Nova_archangel_engine01
ids_name = 263687
ids_info = 264687
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_specengine03_fire
trail_effect = gf_specengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_specengine03_playtrail
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 650

[Engine]
nickname = Lamborghini_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 58000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_specengine03_fire
trail_effect = gf_specengine03_trail
trail_effect_player = gf_specengine03_playtrail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = junkers_elite_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = rb_sr_engine_01
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = rb_sr_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = rb_sr_engine_02
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = rb_sr_largeengine02
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = blue_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = milfalcon_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 66666
linear_drag = 666
reverse_fraction = 0.600000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = missile_bomber_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ancientwarship_battleship_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = nc_engine_01
ids_name = 263905
ids_info = 264905
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_no_largeengine01
cruise_charge_time = 10
cruise_power_usage = 20
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = nc_engine_01
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_no_largeengine01
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = dk_engine_01
ids_name = 263702
ids_info = 264702
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = dk_engine01
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = racingship_engine_04
ids_name = 535157
ids_info = 527308
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_race_cruise_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = cruise_race_start
cruise_loop_sound = engine_race_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 300

[Engine]
nickname = private_blue_bg_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = private_red_bg_engine
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = private_lbd_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_li_largeengine03
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = private_rb_bn_engine_03
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = rb_bn_largeengine02
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = private_rb_sr_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = rb_sr_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = barge_engine
;ids_name = 263885
;ids_info = 264885
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 250000
reverse_fraction = 0.300000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 350

[Engine]
nickname = ge_follow_engine_01
ids_name = 263687
ids_info = 264687
volume = 0.000000
mass = 10
max_force = 130000
linear_drag = 1200
power_usage = 0
reverse_fraction = 0.750000
cruise_charge_time = 3
cruise_power_usage = 0
indestructible = true
trail_effect_player = gf_no_smallengine01_trail
trail_effect = gf_no_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption

[Engine]
nickname = birdofprey_engine
ids_name = 263897
ids_info = 264897
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = rb_ps_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = rb_ou_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = dark_warrior_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rs_smallengine01_fire
trail_effect = gf_rs_smallengine01_trail
trail_effect_player = gf_rs_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = build_engine_battleship
ids_name = 535222
ids_info = 527346
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 350
mass = 10
max_force = 100000
linear_drag = 1000
power_usage = 0
reverse_fraction = 0.500000
flame_effect = li_cruiser_maingun
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_largeengine03
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = missile_bomber_engine_02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = build_engine_cruiser
ids_name = 535245
ids_info = 527353
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 305
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = sp_bloodhound_02_proj
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_br_largeengine02
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = build_engine_gunboat
ids_name = 535248
ids_info = 527354
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 30
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = fighter_orange_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rs_smallengine01_fire
trail_effect = gf_rs_smallengine01_trail
trail_effect_player = gf_rs_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = vidar_engine
ids_name = 263688
ids_info = 264688
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.400000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = Spring_flower_engine
ids_name = 533999
ids_info = 526449
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.400000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = donat_barge_engine
;ids_name = 263885
;ids_info = 264885
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 250000
reverse_fraction = 0.300000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 450

[Engine]
nickname = blue_bs_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = rb_cap_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = preacher_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1600

[Engine]
nickname = missile_frigate_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = blue_engine_02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = green_bs_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine03
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = fly_corvette_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 1199
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Manser_trader_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = no_scout_engine_01
;ids_name = 0
;ids_info = 0
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_no_smallengine01_fire
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1000

[Engine]
nickname = ge_nf_engine_02
ids_name = 534001
ids_info = 0
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_no_smallengine01_fire
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = Voodoo_b_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mc_bigengine_flame_xaak
trail_effect = gf_li_smallengine02_trail_xaak
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Orange_bc_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 140000
linear_drag = 1000
reverse_fraction = 0.360000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = battlecruiser_engine02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 180000
linear_drag = 1000
reverse_fraction = 0.360000
flame_effect = ba_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = battlecruiser_engine03
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 180000
linear_drag = 1000
reverse_fraction = 0.360000
flame_effect = gf_li_largeengine03
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = Green_battlecruiser_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 180000
linear_drag = 1000
reverse_fraction = 0.360000
flame_effect = gf_rh_largeengine03
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = Red_battlecruiser_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 180000
linear_drag = 1000
reverse_fraction = 0.360000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = Blue_battlecruiser_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 180000
linear_drag = 1000
reverse_fraction = 0.360000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = Blue_green_rb_bc_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 180000
linear_drag = 1000
reverse_fraction = 0.360000
flame_effect = rb_bn_largeengine02
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = MinerShip_engine
;ids_name = 263885
;ids_info = 264885
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 250000
reverse_fraction = 0.300000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 400

[Engine]
nickname = build_engine_battlecruiser
ids_name = 535598
ids_info = 527559
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab 
volume = 300
mass = 10
max_force = 180000
linear_drag = 1000
reverse_fraction = 0.360000
flame_effect = gf_br_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = shadow_osiris_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_li_largeengine02
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Hutt_Medium_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_specengine03_fire
trail_effect = gf_specengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_specengine03_playtrail
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = missile_frigate_engine02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = drone_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 50000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1000

[Engine]
nickname = green_bs_engine_600
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine03
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Tarr_Chronicles1_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 550

[Engine]
nickname = lg_engine_600
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 66666
linear_drag = 666
reverse_fraction = 0.200000
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Blue_battlecruiser_engine02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 180000
linear_drag = 1000
reverse_fraction = 0.360000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Orange_light_fighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ku_smallengine02_fire
trail_effect = gf_ku_smallengine02_trail
trail_effect_player = gf_ku_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = engine_big_purple01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = mc_bigengine_flame_xaak
trail_effect = gf_li_smallengine02_trail_xaak
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = donat_engine_battleship
ids_name = 535816
ids_info = 527675
volume = 350
mass = 10
max_force = 100000
linear_drag = 1000
power_usage = 0
reverse_fraction = 0.600000
flame_effect = li_cruiser_maingun
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_largeengine03
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = donat_engine_cruiser
ids_name = 535814
ids_info = 527673
volume = 305
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.600000
flame_effect = sp_bloodhound_02_proj
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_br_largeengine02
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = donat_engine_gunboat
ids_name = 535813
ids_info = 527672
volume = 30
mass = 10
max_force = 66666
linear_drag = 666
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = donat_engine_battlecruiser
ids_name = 535815
ids_info = 527674 
volume = 305
mass = 10
max_force = 180000
linear_drag = 1000
reverse_fraction = 0.426000
flame_effect = gf_br_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = fiery_claw_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ku_smallengine03_fire
trail_effect = gf_ku_smallengine03_trail
trail_effect_player = gf_ku_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Sinister_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ku_smallengine03_fire
trail_effect = gf_ku_smallengine03_trail
trail_effect_player = gf_ku_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = donat_engine_01
ids_name = 535843
ids_info = 527690 
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_specengine03_fire
trail_effect = gf_specengine03_trail
trail_effect_player = gf_specengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = ph_fighter_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = py2_engine_01
ids_name = 535872
ids_info = 527698 
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_specengine03_fire
trail_effect = gf_specengine03_trail
trail_effect_player = gf_specengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = kasper_engine_battleship
ids_name = 535882
ids_info = 527707 
volume = 350
mass = 10
max_force = 100000
linear_drag = 1000
power_usage = 0
reverse_fraction = 0.600000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = donat_missile_fc_engine
ids_name = 535884
ids_info = 527709
volume = 305
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 650

[Engine]
nickname = coalition_transport_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
reverse_fraction = 0.200000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = venator_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = sw_fighter_engine_01
;ids_name = 0
;ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_rh_smallengine01_fire
trail_effect = gf_rh_smallengine01_trail
trail_effect_player = gf_rh_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = sw_missile_fc_engine
;ids_name = 0
;ids_info = 0
volume = 0
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 650

[Engine]
nickname = Quaker_engine_01
ids_name = 263696
ids_info = 264696
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine01_fire
trail_effect = gf_rh_smallengine01_trail
trail_effect_player = gf_rh_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = White_light_fighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = Blue_battlecruiser_engine03
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 180000
linear_drag = 1000
reverse_fraction = 0.360000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 550

[Engine]
nickname = andromeda_engine_gunboat01
ids_name = 0
ids_info = 0
volume = 30
mass = 10
max_force = 154800
linear_drag = 1030
reverse_fraction = 0.700000
flame_effect = gf_br_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = blue_engine_750
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = sw_engine_battleship
ids_name = 536091
ids_info = 527780
volume = 350
mass = 10
max_force = 100000
linear_drag = 1000
power_usage = 0
reverse_fraction = 0.600000
flame_effect = li_cruiser_maingun
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_largeengine03
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = Void_fighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = xaak_smallengine01_fire
trail_effect = xaak_smallengine01_trail
trail_effect_player = xaak_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Tiberius_fighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = Sapsan_fighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Deadpool_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Albatross_battleship_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 550

[Engine]
nickname = exspress_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
reverse_fraction = 0.200000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_smallengine02_playtrail
;trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 700

[Engine]
nickname = Nebuchadnezzar_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 550

[Engine]
nickname = barge_rental_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 250000
reverse_fraction = 0.300000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 450

[Engine]
nickname = tec_trader_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
reverse_fraction = 0.200000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = pepelats_gunboat_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 1199
reverse_fraction = 0.200000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 550

[Engine]
nickname = andromeda_cruiser_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.600000
flame_effect = rb_bn_largeengine02
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = Nemesis_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = xaak_smallengine01_fire
trail_effect = xaak_smallengine01_trail
trail_effect_player = xaak_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Brigand_fighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = donat_engine_02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_specengine03_fire
trail_effect = gf_specengine03_trail
trail_effect_player = gf_specengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = Vargant_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = destroyer_prototype_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_ku_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = milfalcon_corvette_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
reverse_fraction = 0.600000
flame_effect = mc_bigengine_flame_xaak
trail_effect = gf_li_smallengine02_trail_xaak
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = Desperado_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Shtormageddon_bomber_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_rs_smallengine01_fire
trail_effect = gf_rs_smallengine01_trail
trail_effect_player = gf_rs_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = Vossk_fighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Vossk_transport_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 700

[Engine]
nickname = Aegir_Kinzer_Salvehn_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_smallengine01_fire
trail_effect = gf_br_smallengine01_trail
trail_effect_player = gf_br_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = no2_artillery_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 180000
linear_drag = 1199
reverse_fraction = 0.600000
flame_effect = dsy_no2_largeengine01
trail_effect = dsy_no2_largeengine_trail
trail_effect_player = dsy_no2_largeengine_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = Spectre_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_br_smallengine01_fire
trail_effect = gf_br_smallengine01_trail
trail_effect_player = gf_br_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = light_fighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = donat_barge_engine_02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 250000
reverse_fraction = 0.300000
flame_effect = gf_rh_largeengine03
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 450

[Engine]
nickname = Titan_tow_b_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 1199
reverse_fraction = 0.200000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 700

[Engine]
nickname = Titan_gunboat1_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 66666
linear_drag = 666
reverse_fraction = 0.600000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = barge_factory_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 2200000
reverse_fraction = 0.500000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 50

[Engine]
nickname = Torpedo_frigate_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 230000
linear_drag = 1199
reverse_fraction = 0.360000
flame_effect = gf_rh_largeengine03
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Torpedo_frigate_engine02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 230000
linear_drag = 1199
reverse_fraction = 0.360000
flame_effect = gf_br_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = sw_torpedo_frigate_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 230000
linear_drag = 1199
reverse_fraction = 0.426000
flame_effect = gf_br_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = Torpedo_frigate_engine03
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 230000
linear_drag = 1199
reverse_fraction = 0.360000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Goliath_cruiser_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = ba_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Baalbek_gunboat_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.500000
flame_effect = gb_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Snotra_gunboat_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.500000
flame_effect = mc_bigengine_flame
trail_effect = gf_li_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Hephaestus_cruiser_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = ba_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Tyr_battleship_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = ba_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Woden_battleship_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = ba_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Star_hammer_battlecruiser_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 180000
linear_drag = 1000
reverse_fraction = 0.360000
flame_effect = ba_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Bacchus_battlecruiser_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 180000
linear_drag = 1000
reverse_fraction = 0.360000
flame_effect = ba_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Avalon_battleship_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = ba_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = d_torpedo_frigate_engine_orange01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 230000
linear_drag = 1199
reverse_fraction = 0.426000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = Titan_factory_suprise_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 250000
reverse_fraction = 0.300000
flame_effect = gf_rh_largeengine03
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 350

[Engine]
nickname = li_gunboat_upgrade_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.500000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = li_cruiser_upgrade_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = chieftain_battleship_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = F-69Vtol_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_ku_smallengine01_fire
;trail_effect = gf_specengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_specengine03_playtrail
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = F-74Vtol_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_ku_smallengine01_fire
;trail_effect = gf_specengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_specengine03_playtrail
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = F-69Vtol_Purple_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_ku_smallengine01_fire
;trail_effect = gf_specengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = F-74Vtol_Purple_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_ku_smallengine01_fire
;trail_effect = gf_specengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = F-69Vtol_Red_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = F-74Vtol_Red_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = F-69Vtol_Light_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_br_smallengine01_fire
trail_effect = gf_br_smallengine01_trail
trail_effect_player = gf_br_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = F-74Vtol_Light_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_br_smallengine01_fire
trail_effect = gf_br_smallengine01_trail
trail_effect_player = gf_br_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = Cyclone_freighter_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = star_wolves_transport_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
reverse_fraction = 0.200000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_smallengine02_playtrail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 700

[Engine]
nickname = Dead_echo_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = Valhalla_ship_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 25430000
linear_drag = 282000
reverse_fraction = 1.450000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 450

[Engine]
nickname = Pulsars_fighter_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = Zetta_missile_frigate_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
reverse_fraction = 0.600000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 650

[Engine]
nickname = Gerfalcon_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine02_fire
trail_effect = gf_li_smallengine02_trail
trail_effect_player = gf_li_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = missile_bomber_engine_03
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine02_fire
trail_effect = gf_li_smallengine02_trail
trail_effect_player = gf_li_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = bomber_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine02_fire
trail_effect = gf_li_smallengine02_trail
trail_effect_player = gf_li_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = dsy_ob_engine_02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_li_largeengine02
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 550

[Engine]
nickname = npc_red2_rc_engine
ids_name = 263897
ids_info = 264897
volume = 0.000000
mass = 10
max_force = 180000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = mega_barge_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 2200000
reverse_fraction = 0.500000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 50.1

[Engine]
nickname = mega_barge_engine02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 2200000
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine03
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 50.1

[Engine]
nickname = terran_cruiser_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Berkut_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.400000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = sw_light_fighter_engine_01
;ids_name = 0
;ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.400000
flame_effect = gf_rh_smallengine01_fire
trail_effect = gf_rh_smallengine01_trail
trail_effect_player = gf_rh_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = Orange_bc_engine_01
ids_name = 0
ids_info = 0
volume = 350
mass = 10
max_force = 100000
linear_drag = 1000
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = battlecruiser_engine_red_600
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 180000
linear_drag = 1000
reverse_fraction = 0.360000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = npc_red_bd_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 180000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = chieftain_battleship_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = running_by_stars_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
reverse_fraction = 0.600000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 650

[Engine]
nickname = Volcano_Fighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_specengine03_fire
trail_effect = gf_specengine03_trail
trail_effect_player = gf_specengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = fatso_gunboat_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 1199
reverse_fraction = 0.200000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 550

[Engine]
nickname = red_fighter_bomber_engine_750
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
;flame_effect = gf_co_smallengine02_fire
;trail_effect = gf_co_smallengine02_trail
;trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = bloodseeker_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_rh_smallengine01_fire
trail_effect = gf_rh_smallengine01_trail
trail_effect_player = gf_rh_smallengine01_trail
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = blue_green_bc_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = rb_bn_largeengine02
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = purple_engine_cruiser_650
ids_name = 0
ids_info = 0
volume = 305
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.600000
flame_effect = mc_bigengine_flame_xaak
trail_effect = gf_li_smallengine02_trail_xaak
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = destroyer_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mc_bigengine_flame
trail_effect = gf_li_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Scout_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 72000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1200

[Engine]
nickname = sw_engine_01
ids_name = 536573
ids_info = 528092
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = ares_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = sw_destroyer_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.600000
flame_effect = mc_bigengine_flame_xaak
trail_effect = gf_li_smallengine02_trail_xaak
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = MinotaurMob_engine01
ids_name = 535248
ids_info = 527354
volume = 30
mass = 10
max_force = 257500
linear_drag = 1030
reverse_fraction = 0.700000
flame_effect = gf_br_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = sw_colibri_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = red_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Egregor_battleship_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mc_bigengine_flame_xaak
trail_effect = gf_li_smallengine02_trail_xaak
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = armageddon_bomber_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = pony_bomber_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = xaak_smallengine01_fire
trail_effect = xaak_smallengine01_trail
trail_effect_player = xaak_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = Orion_missile_frigate
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = Armageddon_fighter_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = xaak_smallengine01_fire
trail_effect = xaak_smallengine01_trail
trail_effect_player = xaak_smallengine01_trail
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = py13_missile_fc_engine
ids_name = 536645
ids_info = 528117
volume = 305
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 650

[Engine]
nickname = SGShipBarge_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 250000
reverse_fraction = 0.300000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 360

[Engine]
nickname = hybrid_bomber_engine_blue
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = donat_hybrid_bomber_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_rh_smallengine01_fire
trail_effect = gf_rh_smallengine01_trail
trail_effect_player = gf_rh_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = blue_fighter_engine_700
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_smallengine01_fire
trail_effect = gf_br_smallengine01_trail
trail_effect_player = gf_br_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = destroyer_engine02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = rb_bn_largeengine02
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Turok_gunboat_engine_01
ids_name = 0
ids_info = 0
volume = 30
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = SGShipBarge2_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 250000
reverse_fraction = 0.300000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 360

[Engine]
nickname = Morgenstern_cruiser_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Governor_battleship_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Lobster_battleship_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Torpedo_frigate_engine04
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 230000
linear_drag = 1199
reverse_fraction = 0.426000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = DomKavash_battleship_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine03
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = missile_frigate_engine03
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine01
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = destroyer_engine03
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Green_gunboat_engine_01
ids_name = 0
ids_info = 0
volume = 30
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.500000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = green_fighter_engine_700
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine01_fire
trail_effect = gf_rh_smallengine01_trail
trail_effect_player = gf_rh_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Myrmidon_destroyer_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.600000
flame_effect = gf_rh_largeengine01
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = missile_frigate_engine04
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_ku_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = destroyer_engine04
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = hybrid_bomber_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = Elsass_destroyer_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.600000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = missile_fc_engine_green
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine03
flame_effect = gf_rh_largeengine01
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 650

[Engine]
nickname = chieftain_battleship_engine_02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = gunboat_engine_650_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 66666
linear_drag = 666
reverse_fraction = 0.600000
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = yamato_bs_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.600000
flame_effect = new_bs_largeengine_bluepurple_fire
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = BluebirdK7_engine_01
;ids_name = 0
;ids_info = 0
volume = 0.000000
mass = 10
max_force = 72000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.336666
flame_effect = gf_specengine03_fire
trail_effect = gf_specengine03_trail
trail_effect_player = gf_specengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1000

[Engine]
nickname = Templar_battleship_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = d_light_fighter_engine_01
;ids_name = 0
;ids_info = 0
volume = 0.000000
mass = 10
max_force = 72000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.336666
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1000

[Engine]
nickname = d_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = AOD_fighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_no_smallengine01_fire
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = AOD_bomber_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_no_smallengine01_fire
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = d_engine_gunboat_red
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 66666
linear_drag = 666
reverse_fraction = 0.600000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 750

[Engine]
nickname = IOZ-501_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = faraon_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.600000
flame_effect = gf_ku_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 650

[Engine]
nickname = DA_battleship_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = rb_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = MC_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.600000
flame_effect = gf_rh_largeengine01
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 650

[Engine]
nickname = F-416_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = F-324_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = thanos_gunboat_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 66666
linear_drag = 666
reverse_fraction = 0.600000
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 750

[Engine]
nickname = d_engine_02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_specengine03_fire
trail_effect = gf_specengine03_trail
trail_effect_player = gf_specengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = d_engine_03
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = xaak_smallengine01_fire
trail_effect = xaak_smallengine01_trail
trail_effect_player = xaak_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = cruiser_engine_650_1
ids_name = 0
ids_info = 0
volume = 305
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.600000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = npc_hybrid_bomber_engine_blue
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 120000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = battleship_green_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.600000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = d_engine_04
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = manta_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 33930000
linear_drag = 282000
reverse_fraction = 1.169000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 490

[Engine]
nickname = battleship_orange_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.600000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = Tengu_s1v2_battleship_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 150200
linear_drag = 1000
reverse_fraction = 0.334000
flame_effect = new_bs_largeengine_fire
trail_effect = new_bs_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = faraon_torpedo_frigate_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 230000
linear_drag = 1199
reverse_fraction = 0.426000
flame_effect = new_bs_largeengine_yellow_fire
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = build_engine_battleship_light
ids_name = 536926
ids_info = 528305
DA_archetype = Equipment\models\commodities\crates\pod_white.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_white
volume = 350
mass = 10
max_force = 100000
linear_drag = 1000
power_usage = 0
reverse_fraction = 0.500000
flame_effect = new_bs_largeengine_fire
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = donat_engine_battleship_light
ids_name = 536927
ids_info = 528324
volume = 350
mass = 10
max_force = 100000
linear_drag = 1000
power_usage = 0
reverse_fraction = 0.600000
flame_effect = new_bs_largeengine_fire
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = Rudy_cruiser_engine
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.600000
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = donat_new_battleship_engine_light
ids_name = 536905
ids_info = 528320
volume = 350
mass = 10
max_force = 204500
linear_drag = 1199
reverse_fraction = 0.415000
flame_effect = new_bs_largeengine_fire
trail_effect = new_bs_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = donat_new_battleship_engine_yellow
ids_name = 536905
ids_info = 528321
volume = 350
mass = 10
max_force = 204500
linear_drag = 1199
reverse_fraction = 0.415000
flame_effect = new_bs_largeengine_yellow_fire
trail_effect = new_bs_mediumengine_yellow01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_mediumengine_yellow01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = donat_new_battleship_engine_redpurple
ids_name = 536905
ids_info = 528320
volume = 350
mass = 10
max_force = 204500
linear_drag = 1199
reverse_fraction = 0.415000
flame_effect = new_bs_largeengine_redpurple_fire
trail_effect = new_bs_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = donat_new_battleship_engine_green
ids_name = 536905
ids_info = 528322
volume = 350
mass = 10
max_force = 204500
linear_drag = 1199
reverse_fraction = 0.415000
flame_effect = new_bs_largeengine_green_fire
trail_effect = new_bs_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = donat_new_battleship_engine_blue
ids_name = 536905
ids_info = 528323
volume = 350
mass = 10
max_force = 204500
linear_drag = 1199
reverse_fraction = 0.415000
flame_effect = new_bs_largeengine_blue_fire
trail_effect = new_bs_mediumengine_blue01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_mediumengine_blue01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = donat_new_battleship_engine_bluepurple
ids_name = 536905
ids_info = 528320
volume = 350
mass = 10
max_force = 204500
linear_drag = 1199
reverse_fraction = 0.415000
flame_effect = new_bs_largeengine_bluepurple_fire
trail_effect = new_bs_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = destroyer_engine05
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.600000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = Kamikaze_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 180000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rs_smallengine01_fire
trail_effect = new_bs_smallengine01_trail
trail_effect_player = new_bs_smallengine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_race_cruise_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = cruise_race_start
cruise_loop_sound = engine_race_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1000

[Engine]
nickname = Kamikaze_engine_02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 240000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rs_smallengine01_fire
trail_effect = new_bs_smallengine01_trail
trail_effect_player = new_bs_smallengine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_race_cruise_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = cruise_race_start
cruise_loop_sound = engine_race_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1000

[Engine]
nickname = Fugitive_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 180000
linear_drag = 599
reverse_fraction = 0.200000
flame_effect = new_bs_largeengine_blue_fire
trail_effect = new_bs_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 700

[Engine]
nickname = Kamikaze_engine_03
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 300000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rs_smallengine01_fire
trail_effect = new_bs_smallengine01_trail
trail_effect_player = new_bs_smallengine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_race_cruise_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = cruise_race_start
cruise_loop_sound = engine_race_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1000

[Engine]
nickname = Kamikaze_engine_04
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 480000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rs_smallengine01_fire
trail_effect = new_bs_smallengine01_trail
trail_effect_player = new_bs_smallengine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_race_cruise_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = cruise_race_start
cruise_loop_sound = engine_race_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1000

[Engine]
nickname = LotusScout_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 68999
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1100

[Engine]
nickname = missile_frigate_engine_650_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 650

[Engine]
nickname = repair_ship_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 1199
reverse_fraction = 0.200000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = Albatross_battleship_engine_02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 25430000
linear_drag = 282000
reverse_fraction = 1.450000
flame_effect = new_bs_largeengine_redpurple_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 450

[Engine]
nickname = d_engine_05
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = battleship_blue_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = build_engine_battleship_redpurple
ids_name = 537013
ids_info = 528370
DA_archetype = Equipment\models\commodities\crates\pod_red.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_red
volume = 350
mass = 10
max_force = 100000
linear_drag = 1000
power_usage = 0
reverse_fraction = 0.500000
flame_effect = new_bs_largeengine_redpurple_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = d_light_fighter_engine_02
;ids_name = 0
;ids_info = 0
volume = 0.000000
mass = 10
max_force = 72000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.336666
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1000

[Engine]
nickname = XaakM2_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mc_bigengine_flame_xaak2
trail_effect = gf_li_smallengine02_trail_xaak
trail_effect_player = gf_specengine04_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = XaakM2_engine
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 606

[Engine]
nickname = XaakM1_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mc_bigengine_flame_xaak3
trail_effect = gf_li_smallengine02_trail_xaak
trail_effect_player = gf_specengine05_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = XaakM2_engine
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 606

[Engine]
nickname = XaakM6_engine
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.500000
flame_effect = mc_bigengine_flame_xaak4
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_specengine06_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = XaakM2_engine
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 606

[Engine]
nickname = py22_missile_fc_engine
ids_name = 537049
ids_info = 528395
volume = 305
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 650

[Engine]
nickname = player_dk_battleship_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = new_bs_largeengine_green_fire
trail_effect = new_bs_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 603

[Engine]
nickname = player_dk_cruiser_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 603

[Engine]
nickname = player_dk_gunboat01_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.500000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 603

[Engine]
nickname = player_dk_ancient_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 25430000
linear_drag = 282000
reverse_fraction = 1.450000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 450

[Engine]
nickname = missile_frigate_engine05
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine01
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = player_dk_fighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Sakura_ship_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 25430000
linear_drag = 282000
reverse_fraction = 1.450000
flame_effect = new_bs_largeengine_redpurple_fire
trail_effect = new_bs_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 450

[Engine]
nickname = Mirage_heavy_fighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Fury_bomber_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Bonecrusher_engine_01
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.500000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Hyperion_Cruiser_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Pallant_Battleship_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Leviathan_Battleship_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Brutalisk_Cruiser_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_ku_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Hydralisk_bomber_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Ultralisk_engine_01
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.500000
flame_effect = gf_ku_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Mutalisk_fighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Artanis_Battleship_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Selendis_Cruiser_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Phoenix_engine_01
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.500000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Zeratul_fighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Alarak_bomber_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Sinister_Visitant_engine01
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 154800
linear_drag = 1030
reverse_fraction = 0.700000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = Nemesis_fighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Wraith_fighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Vossk_barge_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 250000
reverse_fraction = 0.300000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 370

[Engine]
nickname = Sinister_Sprut_engine01
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 154800
linear_drag = 1030
reverse_fraction = 0.700000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = Cronus_fighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Typhon_fighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = Sanctum_battleship_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 150200
linear_drag = 1000
reverse_fraction = 0.334000
flame_effect = new_bs_mediumengine_blue_fire
trail_effect = new_bs_mediumengine_blue01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_mediumengine_blue01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Proteus_battleship_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.600000
flame_effect = rb_sr_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = battleship_purple_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mc_bigengine_flame_xaak
trail_effect = gf_li_smallengine02_trail_xaak
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Tetatron_battleship_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 204500
linear_drag = 1199
reverse_fraction = 0.415000
flame_effect = new_bs_largeengine_yellow_fire
trail_effect = new_bs_mediumengine_yellow01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_mediumengine_yellow01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Tetatron10lvl_battleship_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 204500
linear_drag = 1199
reverse_fraction = 0.415000
flame_effect = new_bs_largeengine_yellow_fire
trail_effect = new_bs_mediumengine_yellow01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_mediumengine_yellow01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = Sinister_Fearless_engine
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = Tarr_Chronicles_cruiser_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 550

[Engine]
nickname = Tarr_Chronicles_mvhf_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Heater_fighter_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Sinister_Sprut_engine02
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = X3_Pirate_Nova_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Favorite_battleship_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 204500
linear_drag = 1199
reverse_fraction = 0.415000
flame_effect = new_bs_mediumengine_purple_fire
trail_effect = new_bs_mediumengine_purple01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_mediumengine_purple01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = donat_new_battleship_engine_purple
ids_name = 536905
ids_info = 528320
volume = 350
mass = 10
max_force = 204500
linear_drag = 1199
reverse_fraction = 0.415000
flame_effect = new_bs_mediumengine_purple_fire
trail_effect = new_bs_mediumengine_purple01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_mediumengine_purple01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = Sinister_ShadowBattleCrab_engine01
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = Sinister_engine_blue01
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = new_bs_mediumengine_blue_fire
trail_effect = new_bs_mediumengine_blue01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_mediumengine_blue01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = Sinister_engine_blue02
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = py23_engine_battleship
ids_name = 537373
ids_info = 528582
volume = 350
mass = 10
max_force = 100000
linear_drag = 1000
power_usage = 0
reverse_fraction = 0.600000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = missile_corvette_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.400000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = donat_barge_engine01
;ids_name = 263885
;ids_info = 264885
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 250000
reverse_fraction = 0.300000
flame_effect = rb_ou_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 450

[Engine]
nickname = Ds_battleship_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = new_bs_largeengine_redpurple_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Uroboros_bs_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = new_bs_mediumengine_blue_fire
trail_effect = new_bs_mediumengine_blue01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_mediumengine_blue01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = wild_fighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_no_smallengine01_fire
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Sinister_engine01
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 309500
linear_drag = 1030
reverse_fraction = 0.834000
flame_effect = gf_br_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 2000

[Engine]
nickname = battleship_yellow_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.600000
flame_effect = new_bs_largeengine_yellow_fire
trail_effect = new_bs_mediumengine_yellow01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_mediumengine_yellow01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = battlecruiser_engine_red_650
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 180000
linear_drag = 1000
reverse_fraction = 0.426000
flame_effect = gf_br_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = cruiser_engine_blue_650
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.600000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = destroyer_engine_orange_600
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Sinister_engine_750_01
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 154800
linear_drag = 1030
reverse_fraction = 0.700000
flame_effect = gf_br_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = unique_engine_blue_01
ids_name = 537448
ids_info = 528633
DA_archetype = Equipment\models\commodities\crates\pod_blue.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_blue
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = unique_engine_purple_01
ids_name = 537449
ids_info = 528634
DA_archetype = Equipment\models\commodities\crates\pod_grey.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_grey
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = xaak_smallengine01_fire
trail_effect = xaak_smallengine01_trail
trail_effect_player = xaak_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Sinister_engine_blue03
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = npc_gunboat_green_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.200000
flame_effect = gf_rh_largeengine01
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = lynx_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Shadow_Crab_cruiser_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Npc_chaffee_engine
;ids_name = 263885
;ids_info = 264885
volume = 0.000000
mass = 10
max_force = 240000
linear_drag = 1199
reverse_fraction = 0.200000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = sinister_milfalcon_engine01
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = mc_bigengine_flame_xaak
trail_effect = gf_li_smallengine02_trail_xaak
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = Sniper_battleship_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 21250000
linear_drag = 282000
reverse_fraction = 1.001000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Scout_engine_1900_blue
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 114000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1900

[Engine]
nickname = Sinister_engine_750_02
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 154800
linear_drag = 1030
reverse_fraction = 0.700000
flame_effect = gf_rh_largeengine01
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = missile_corvette_engine02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.400000
flame_effect = gf_rh_largeengine01
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = battleship_red_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.600000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = Caiman_battleship_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = new_bs_mediumengine_blue_fire
trail_effect = new_bs_mediumengine_blue01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_mediumengine_blue01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Strekozel_gunboat_engine
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine01
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Tetatron10lvl_anti_m_t_battleship_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 228500
linear_drag = 1199
reverse_fraction = 0.415000
flame_effect = new_bs_largeengine_yellow_fire
trail_effect = new_bs_mediumengine_yellow01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_mediumengine_yellow01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = Anti_m_t_battleship_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 228500
linear_drag = 1199
reverse_fraction = 0.371000 
flame_effect = mc_bigengine_flame_xaak2
trail_effect = gf_li_smallengine02_trail_xaak
trail_effect_player = gf_specengine04_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = Anti_m_t_battleship_engine02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 228500
linear_drag = 1199
reverse_fraction = 0.371000
flame_effect = new_bs_mediumengine_purple_fire
trail_effect = new_bs_mediumengine_purple01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_mediumengine_purple01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = missile_corvette_engine03
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.400000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = Sinister_Collector_engine
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = gf_ku_largeengine01 
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = doomstar_rumble
character_loop_sound = doomstar_rumble
character_pitch_range = -50, 25
rumble_sound = doomstar_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = doomstar_eng_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = doomstar_eng_cruise_loop
cruise_stop_sound = doomstar_eng_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = Anti_m_t_battleship_engine03
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 228500
linear_drag = 1199
reverse_fraction = 0.371000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = Sinister_Plague_engine
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 309500
linear_drag = 1030
reverse_fraction = 0.834000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 2000

[Engine]
nickname = sn_destroyer_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mc_bigengine_flame_xaak4
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_specengine06_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = BSG_PEGASUS_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = donat_missile_fc_engine02
ids_name = 535884
ids_info = 527709
volume = 305
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 650

[Engine]
nickname = missile_frigate_engine01_small
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = Sinister_Sn_engine
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 309500
linear_drag = 1030
reverse_fraction = 0.834000
flame_effect = mc_bigengine_flame_xaak4
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_specengine06_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 3000

[Engine]
nickname = Orange_battlecruiser_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 180000
linear_drag = 1000
reverse_fraction = 0.360000
flame_effect = rb_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = d_engine_06
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = kgb_battlecruiser_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 180000
linear_drag = 1000
reverse_fraction = 0.360000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = npc_capital_red_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = npc_capital_red_engine02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Torpedo_frigate_engine05
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 230000
linear_drag = 1199
reverse_fraction = 0.360000
flame_effect = mc_bigengine_flame_xaak4
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_specengine06_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = aldrin_npc_ship_engine
;ids_name = 263885
;ids_info = 264885
volume = 0.000000
mass = 10
max_force = 360000
linear_drag = 1199
reverse_fraction = 0.200000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = kgb_battleship_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.600000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = Arondight_Missile_Frigate_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 650

[Engine]
nickname = Ds_Arrowhead_destroyer_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = mega_barge_engine03
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 2200000
reverse_fraction = 0.500000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 50.1

[Engine]
nickname = Cleric_destroyer_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Mitsar_fighter_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = Doomstar_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 28300000
linear_drag = 282000
reverse_fraction = 0.600000
flame_effect = gf_li_smallengine01_fire
;trail_effect = gf_rh_smallengine03_trail
;trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = doomstar_rumble
character_loop_sound = doomstar_rumble
character_pitch_range = -50, 25
rumble_sound = doomstar_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = doomstar_eng_kill
cruise_start_sound = doomstar_eng_cruise_start
cruise_loop_sound = doomstar_eng_cruise_loop
cruise_stop_sound = doomstar_eng_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 400

[Engine]
nickname = Sinister_engine02
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 309500
linear_drag = 1030
reverse_fraction = 0.834000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 2000

[Engine]
nickname = Saif_battleship_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 204500
linear_drag = 1199
reverse_fraction = 0.415000
flame_effect = ba_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = d_engine_gunboat_white
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 66666
linear_drag = 666
reverse_fraction = 0.600000
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 750

[Engine]
nickname = Solar_Storm_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Cleric_battleship_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 150200
linear_drag = 1000
reverse_fraction = 0.334000
flame_effect = coalition_bg_engine02
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Nebecnoe_cijanie_battleship_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 204500
linear_drag = 1199
reverse_fraction = 0.415000
flame_effect = new_bs_largeengine_green_fire
trail_effect = new_bs_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Orion_new_battleship_engine01
ids_name = 537937
ids_info = 528881
volume = 350
mass = 10
max_force = 204500
linear_drag = 1199
reverse_fraction = 0.415000
flame_effect = new_bs_largeengine_green_fire
trail_effect = new_bs_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = green_bs_engine_600_medium
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Mitsar_hybrid_bomber_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = Cube_ship_npc_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = pony_hybrid_bomber_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = xaak_smallengine01_fire
trail_effect = xaak_smallengine01_trail
trail_effect_player = xaak_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = unique_engine_green_01
ids_name = 537960
ids_info = 528894
DA_archetype = Equipment\models\commodities\crates\pod_green.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_green
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firegreen
trail_effect = gf_co_smallengine02_trailgreen
trail_effect_player = gf_co_smallengine02_trailgreen
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = RA_Werewolf_frigate_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.600000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 650

[Engine]
nickname = RA_Drucker_destroyer01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Cleric_battleship_Tyrant_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = coalition_bg_engine02
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Sinister_Lord_of_Darkness_engine
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine01
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = Cleric_missile_bomber_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Invincible_engine_battleship
ids_name = 537981
ids_info = 528903
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 350
mass = 10
max_force = 100000
linear_drag = 1000
power_usage = 0
reverse_fraction = 0.500000
flame_effect = rb_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Sinister_engine01_Ivent
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 103500
linear_drag = 1030
reverse_fraction = 0.417
flame_effect = gf_br_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 650

[Engine]
nickname = sw_new_engine_battleship
ids_name = 537985
ids_info = 528905
volume = 350
mass = 10
max_force = 204500
linear_drag = 1199
reverse_fraction = 0.415000
flame_effect = coalition_bg_engine02
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = Anti_m_t_battleship_engine04
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 228500
linear_drag = 1199
reverse_fraction = 0.371000
flame_effect = rb_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = Razor_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 309500
linear_drag = 1030
power_usage = 0
reverse_fraction = 0.834000
flame_effect = gf_specengine03_fire
trail_effect = gf_specengine03_trail
trail_effect_player = gf_specengine03_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 2000

[Engine]
nickname = missile_frigate_engine06
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = donat_engine_battlecruiser_purple
ids_name = 538009
ids_info = 527674 
volume = 305
mass = 10
max_force = 180000
linear_drag = 1000
reverse_fraction = 0.426000
flame_effect = mc_bigengine_flame_xaak4
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_specengine06_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = K700_transport_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Unknown_creature_engine01
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 103500
linear_drag = 1030
reverse_fraction = 0.417
flame_effect = new_bs_mediumengine_blue_fire
trail_effect = new_bs_mediumengine_blue01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_mediumengine_blue01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 650

[Engine]
nickname = Sw_chief_uber_corvette_engine01
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 309500
linear_drag = 1030
reverse_fraction = 0.834000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 2000

[Engine]
nickname = Orlangur_missile_frigate_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = mc_bigengine_flame_xaak4
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_specengine06_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = Robots_mega_heavy_fighter_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine01_fire
trail_effect = gf_rh_smallengine01_trail
trail_effect_player = gf_rh_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 775.3

[Engine]
nickname = Robots_very_heavy_fighter_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine01_fire
trail_effect = gf_rh_smallengine01_trail
trail_effect_player = gf_rh_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 825.6

[Engine]
nickname = Robots_heavy_fighter_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 875.9

[Engine]
nickname = Robots_hybrid_bomber_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 794.2

[Engine]
nickname = Pirate_heavy_fighter_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rs_smallengine01_fire
trail_effect = gf_rs_smallengine01_trail
trail_effect_player = gf_rs_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 897.1

[Engine]
nickname = Pirate_very_heavy_fighter_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rs_smallengine01_fire
trail_effect = gf_rs_smallengine01_trail
trail_effect_player = gf_rs_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 847.1

[Engine]
nickname = Pirate_missile_bomber_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rs_smallengine01_fire
trail_effect = gf_rs_smallengine01_trail
trail_effect_player = gf_rs_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 767.4

[Engine]
nickname = Luminaris_battleship_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 150200
linear_drag = 1000
reverse_fraction = 0.334000
flame_effect = new_bs_mediumengine_blue_fire
trail_effect = new_bs_mediumengine_blue01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_mediumengine_blue01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = player_ge_miner_a_engine
;ids_name = 263885
;ids_info = 264885
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 250000
reverse_fraction = 0.300000
flame_effect = gf_br_miner_engine01
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 1300
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 376

[Engine]
nickname = player_ge_miner_b_engine
;ids_name = 263885
;ids_info = 264885
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 225000
reverse_fraction = 0.300000
flame_effect = gf_br_miner_engine01
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 400

[Engine]
nickname = robots_rx-4500_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 805

[Engine]
nickname = wild_tundra_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = no2_largeengine02
trail_effect = dsy_no2_largeengine_trail
trail_effect_player = dsy_no2_largeengine_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = spark_scout_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 72000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_br_smallengine01_fire
trail_effect = gf_br_smallengine01_trail
trail_effect_player = gf_br_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1200

[Engine]
nickname = Tencin_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.400000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = pm_light_fighter_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = xaak_smallengine01_fire
trail_effect = xaak_smallengine01_trail
trail_effect_player = xaak_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = S_R_engine
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine01
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = dracula_gunboat_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 66666
linear_drag = 666
reverse_fraction = 0.600000
flame_effect = gf_li_largeengine01_fire
;trail_effect = gf_li_largeengine01_trail
;trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 750

[Engine]
nickname = armada_engine
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine01
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = runka_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = flickering_engine
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = alliance_flagship_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Torquemada_engine
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 309500
linear_drag = 1030
reverse_fraction = 0.834000
flame_effect = gf_rs_smallengine01_fire
trail_effect = gf_rs_smallengine01_trail
trail_effect_player = gf_rs_smallengine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 3000

[Engine]
nickname = S_G_engine
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = S_Friend_engine
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 154800
linear_drag = 1030
reverse_fraction = 0.700000
flame_effect = gf_br_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = Yamato_Anti_m_t_battleship_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 228500
linear_drag = 1199
reverse_fraction = 0.371000 
flame_effect = new_bs_largeengine_bluepurple_fire
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = Uroboros_Anti_m_t_battleship_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 228500
linear_drag = 1199
reverse_fraction = 0.371000 
flame_effect = new_bs_mediumengine_blue_fire
trail_effect = new_bs_mediumengine_blue01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_mediumengine_blue01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = Fire_fighter_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Dark_gunboat_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 66666
linear_drag = 666
reverse_fraction = 0.200000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = N_A_S_engine
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = Angel2Mhf_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_specengine03_fire
trail_effect = gf_specengine03_trail
trail_effect_player = gf_specengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Banshee_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine02_fire
trail_effect = gf_li_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = Shivan_Dragon_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = mc_bigengine_flame_xaak
trail_effect = gf_li_smallengine02_trail_xaak
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = pm_missile_frigate_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = Green_stream_battleship_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 204500
linear_drag = 1199
reverse_fraction = 0.415000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = unique_engine_green_02
ids_name = 538259
ids_info = 529062
DA_archetype = Equipment\models\commodities\crates\pod_green.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_green
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine01_fire
trail_effect = gf_rh_smallengine01_trail
trail_effect_player = gf_rh_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = MPS_NEXUS_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = py19_engine_01
ids_name = 538265
ids_info = 529071
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = li_fighter_private_eng
;ids_name = 0
;ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = darkness_fighter_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ku_smallengine01_fire
;trail_effect = gf_specengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_specengine03_playtrail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = terrorist_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_specengine03_fire
trail_effect = gf_specengine03_trail
trail_effect_player = gf_specengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = nomad_engine_01
ids_name = 544127
ids_info = 529080
volume = 0.000000
mass = 10
DA_archetype = Equipment\models\commodities\crates\crate_red.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = debris_normal
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_no_smallengine01_fire
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = player_no2_artillery_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = dsy_no2_largeengine01
trail_effect = dsy_no2_largeengine_trail
trail_effect_player = dsy_no2_largeengine_trail
cruise_charge_time = 10
cruise_power_usage = 20
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = player_dk_engine_01
ids_name = 544187
ids_info = 529092
volume = 0.000000
mass = 10
DA_archetype = Equipment\models\commodities\crates\crate_red.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = debris_normal
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
character_loop_sound = dk_engine01
character_start_sound = engine_oe_h_fighter_start
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = rebirth_li_dreadnought_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_li_largeengine03
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = rebirth_ku_battleship_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_ku_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = rebirth_rh_battleship_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine03
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = rebirth_br_battleship_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = rebirth_no_battleship_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_no_largeengine02
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = pm_gunboat_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 66666
linear_drag = 666
reverse_fraction = 0.200000
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = S_B_engine
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = mc_bigengine_flame_xaak4
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_specengine06_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = fiery_claw_gunboat_red_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 66666
linear_drag = 666
reverse_fraction = 0.600000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 750

[Engine]
nickname = py17_fighter_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ku_smallengine01_fire
;trail_effect = gf_specengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_specengine03_playtrail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Void_fighter_red_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = rebirth_red_smallengine01_fire
trail_effect = rebirth_red_smallengine01_trail 
trail_effect_player = rebirth_red_smallengine01_trail 
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = unique_engine_red_01
ids_name = 544225
ids_info = 529146
DA_archetype = Equipment\models\commodities\crates\crate_red.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = debris_normal
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = rebirth_red_smallengine01_fire
trail_effect = rebirth_red_smallengine01_trail 
trail_effect_player = rebirth_red_smallengine01_trail 
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = L_s1v3_engine
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 154800
linear_drag = 1030
reverse_fraction = 0.700000
flame_effect = rebirth_bigengine_flame_orange
trail_effect = rebirth_bigengine_trail_orange
trail_effect_player = rebirth_bigengine_trail_orange
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = secret_gunboat_eng_orange_01
ids_name = 544231
ids_info = 529149
DA_archetype = Equipment\models\commodities\crates\crate_red.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 30
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.500000
flame_effect = rebirth_bigengine_flame_orange
trail_effect = rebirth_bigengine_trail_orange
trail_effect_player = rebirth_bigengine_trail_orange
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = py17_battleship_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 100000
linear_drag = 1000
power_usage = 0
reverse_fraction = 0.600000
flame_effect = rebirth_bigengine02_flame_orange
trail_effect = rebirth_bigengine02_trail_orange
trail_effect_player = rebirth_bigengine02_trail_orange
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = Helios_battleship_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = new_bs_mediumengine_bluelight_fire
trail_effect = new_bs_mediumengine_bluelight01_trail
trail_effect_player = new_bs_mediumengine_bluelight01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = nomad_hybrid_bomber_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_no_smallengine01_fire
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_loop_sound = engine_no_loop
character_pitch_range = -30, 40
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Orden_hybrid_bomber_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Northrop_B-2_Spirit_engine
ids_name = 533999
ids_info = 526449
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 675

[Engine]
nickname = Manticore_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ku_smallengine01_fire
trail_effect = gf_ku_smallengine01_trail
trail_effect_player = gf_ku_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 690

[Engine]
nickname = dk_Satan_private_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = pm_engine_01
ids_name = 544319
ids_info = 529212
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_no_smallengine01_fire
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = fulgurating_destroyer_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = juggernaut_cruiser_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_li_smallengine01_fire
;trail_effect = gf_li_smallengine01_trail
;trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = ufo_eng_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = ufo_eng_cruise_start
cruise_loop_sound = ufo_eng_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Robots_mine_bomber_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 795

[Engine]
nickname = Abhoth_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = rebirth_red_smallengine01_fire
trail_effect = rebirth_red_smallengine01_trail 
trail_effect_player = rebirth_red_smallengine01_trail 
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = RA_Mega_Barge_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 2200000
reverse_fraction = 0.500000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 50.1

[Engine]
nickname = li_fighter_private2_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = ph_battleship_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = event_ship_engine
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 99999
linear_drag = 666
reverse_fraction = 0.600000
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 900

[Engine]
nickname = pe_no_f_eng
volume = 0.000000
mass = 10
max_force = 114000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_no_smallengine01_fire
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1900

[Engine]
nickname = S_N_R_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 309500
linear_drag = 1030
reverse_fraction = 0.834000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 2000

[Engine]
nickname = m_b_eng1
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = d_torp_f_eng
ids_name = 544460
ids_info = 529351
volume = 300.000000
mass = 10
max_force = 301100
linear_drag = 1500
reverse_fraction = 0.360000
flame_effect = gf_br_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = F_U_C_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 309500
linear_drag = 1030
reverse_fraction = 0.834000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 2000

[Engine]
nickname = py20_torp_f_eng
ids_name = 544464
ids_info = 529353
volume = 300.000000
mass = 10
max_force = 301100
linear_drag = 1500
reverse_fraction = 0.360000
flame_effect = new_bs_largeengine_yellow_fire
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = police_frigate_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 72000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_li_smallengine01_fire
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = police_b_eng01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 192000
linear_drag = 1199
reverse_fraction = 0.600000
flame_effect = gf_li_smallengine01_fire
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 900

[Engine]
nickname = police_b_eng02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 192000
linear_drag = 1199
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 800

[Engine]
nickname = Torpedo_frigate_engine06
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 230000
linear_drag = 1199
reverse_fraction = 0.360000
flame_effect = new_bs_mediumengine_blue_fire
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = d_engine_07
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = e_g_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 66666
linear_drag = 666
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = S_Maulus_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 154800
linear_drag = 1030
reverse_fraction = 0.700000
flame_effect = mc_bigengine_flame_xaak4
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_specengine06_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = d_engine_gunboat_yellow
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 66666
linear_drag = 666
reverse_fraction = 0.600000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 750

[Engine]
nickname = torpedo_boat_eng01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 36100
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_largeengine01
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 710

[Engine]
nickname = NX03_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 154800
linear_drag = 1030
reverse_fraction = 0.700000
flame_effect = gf_br_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = r_i_k_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 150200
linear_drag = 1000
reverse_fraction = 0.334000
flame_effect = new_bs_largeengine_redpurple_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = t_bs_eng01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 36000000
linear_drag = 479940
reverse_fraction = 0.600000
flame_effect = gf_rh_largeengine03
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 620

[Engine]
nickname = b_t_bs_eng01
ids_name = 544578
ids_info = 529434
volume = 350
mass = 10
max_force = 36000000
linear_drag = 479940
reverse_fraction = 0.600000
flame_effect = gf_rh_largeengine03
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 630

[Engine]
nickname = d_t_bs_eng
ids_name = 544575
ids_info = 529431
volume = 350
mass = 10
max_force = 36000000
linear_drag = 479940
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 680

[Engine]
nickname = t_bs_eng02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 36000000
linear_drag = 479940
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 620

[Engine]
nickname = b_t_bs_eng02
ids_name = 544589
ids_info = 529445
volume = 350
mass = 10
max_force = 36000000
linear_drag = 479940
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 630

[Engine]
nickname = t_bs_eng03
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 36000000
linear_drag = 479940
reverse_fraction = 0.600000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 620

[Engine]
nickname = b_t_bs_eng03
ids_name = 544599
ids_info = 529452
volume = 350
mass = 10
max_force = 36000000
linear_drag = 479940
reverse_fraction = 0.600000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 630

[Engine]
nickname = t_bs_eng04
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 36000000
linear_drag = 479940
reverse_fraction = 0.600000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 630

[Engine]
nickname = t_bs_eng05
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 36000000
linear_drag = 479940
reverse_fraction = 0.600000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 630

[Engine]
nickname = t_d_eng01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 91000
linear_drag = 1300
reverse_fraction = 0.900000
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = t_d_eng02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 91000
linear_drag = 1300
reverse_fraction = 0.900000
flame_effect = gf_no_largeengine01
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 700

[Engine]
nickname = ruorc_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = t_bs_eng06
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 36000000
linear_drag = 479940
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 630

[Engine]
nickname = Doomstar_engine02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 42430000
linear_drag = 282000
reverse_fraction = 0.600000
flame_effect = gf_li_smallengine01_fire
;trail_effect = gf_rh_smallengine03_trail
;trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = doomstar_rumble
character_loop_sound = doomstar_rumble
character_pitch_range = -50, 25
rumble_sound = doomstar_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = doomstar_eng_kill
cruise_start_sound = doomstar_eng_cruise_start
cruise_loop_sound = doomstar_eng_cruise_loop
cruise_stop_sound = doomstar_eng_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 450

[Engine]
nickname = hst_f_eng
volume = 0.000000
mass = 10
max_force = 114000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
;flame_effect = gf_no_smallengine01_fire
;trail_effect = gf_no_smallengine01_trail
;trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
;character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
character_loop_sound = engine_fp7_lifepod
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_fp7_lifepod
cruise_loop_sound = engine_fp7_lifepod
;cruise_stop_sound = engine_no_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1900

[Engine]
nickname = mine_bomber_eng1
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine02_fire
trail_effect = gf_li_smallengine02_trail
trail_effect_player = gf_li_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = t_d_eng03
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 91000
linear_drag = 1300
reverse_fraction = 0.900000
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = titan_eng1
;ids_name = 0
;ids_info = 0
volume = 0
mass = 10
max_force = 36000000
linear_drag = 715000
reverse_fraction = 0.600000
flame_effect = mc_bigengine_flame_xaak
trail_effect = gf_li_smallengine02_trail_xaak
trail_effect_player = gf_li_smallengine02_trail_xaak
cruise_charge_time = 15
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 350

[Engine]
nickname = t_d_eng04
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 91000
linear_drag = 1300
reverse_fraction = 0.900000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = Eureka_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 150200
linear_drag = 1000
reverse_fraction = 0.334000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = t_d_eng05
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 91000
linear_drag = 1300
reverse_fraction = 0.900000
flame_effect = gf_br_smallengine03_fire
trail_effect = gf_br_smallengine03_trail
trail_effect_player = gf_br_smallengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 700

[Engine]
nickname = A_U_B_eng
;ids_name = 0
;ids_info = 0
volume = 0
mass = 10
max_force = 309500
linear_drag = 1030
reverse_fraction = 0.834000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = doomstar_eng_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 2000

[Engine]
nickname = t_d_eng06
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 91000
linear_drag = 1300
reverse_fraction = 0.900000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 700

[Engine]
nickname = titan_eng2
;ids_name = 0
;ids_info = 0
volume = 0
mass = 10
max_force = 36000000
linear_drag = 715000
reverse_fraction = 0.600000
flame_effect = rb_sr_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 15
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 350

[Engine]
nickname = L_U_B_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 154800
linear_drag = 1030
reverse_fraction = 0.700000
flame_effect = gf_purple_largeengine01
trail_effect = gf_li_smallengine02_trail_xaak
trail_effect_player = gf_li_smallengine02_trail_xaak
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_vr_fighter_start
character_loop_sound = engine_vr_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_vr_fighter_kill
cruise_start_sound = engine_vr_cruise_start
cruise_loop_sound = engine_vr_cruise_loop
cruise_stop_sound = engine_vr_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = titan_eng3
;ids_name = 0
;ids_info = 0
volume = 0
mass = 10
max_force = 36000000
linear_drag = 715000
reverse_fraction = 0.600000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 15
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 350

[Engine]
nickname = Doomstar_engine03
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 5000000
linear_drag = 282000
reverse_fraction = 0.600000
flame_effect = gf_li_smallengine01_fire
;trail_effect = gf_rh_smallengine03_trail
;trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 900
cruise_power_usage = 20
character_start_sound = doomstar_rumble
character_loop_sound = doomstar_rumble
character_pitch_range = -50, 25
rumble_sound = doomstar_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = doomstar_eng_kill
cruise_start_sound = doomstar_eng_cruise_start
cruise_loop_sound = doomstar_eng_cruise_loop
cruise_stop_sound = doomstar_eng_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 10

[Engine]
nickname = Anomalocaris_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 192000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_purple_largeengine01
trail_effect = gf_li_smallengine02_trail_xaak
trail_effect_player = gf_li_smallengine02_trail_xaak
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = eng_b_p
ids_name = 544855
ids_info = 529666
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 350
mass = 10
max_force = 126500
linear_drag = 1199
power_usage = 10000
reverse_fraction = 0.500000
flame_effect = new_bs_mediumengine_blue_fire
trail_effect = new_bs_mediumengine_blue01_trail
trail_effect_player = new_bs_mediumengine_blue01_trail
cruise_charge_time = 15
cruise_power_usage = 20
character_start_sound = doomstar_rumble
character_loop_sound = doomstar_rumble
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = doomstar_eng_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = doomstar_eng_cruise_loop
cruise_stop_sound = doomstar_eng_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 605.2

[Engine]
nickname = eng_t_p
ids_name = 544856
ids_info = 529667
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 350
mass = 10
max_force = 32400000
linear_drag = 715000
power_usage = -500000
reverse_fraction = 0.500000
flame_effect = new_bs_mediumengine_blue_fire
trail_effect = new_bs_mediumengine_blue01_trail
trail_effect_player = new_bs_mediumengine_blue01_trail
cruise_charge_time = 20
cruise_power_usage = 20
character_start_sound = doomstar_rumble
character_loop_sound = doomstar_rumble
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = doomstar_eng_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = doomstar_eng_cruise_loop
cruise_stop_sound = doomstar_eng_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 340.2

[Engine]
nickname = titan_eng4
volume = 0
mass = 10
max_force = 36000000
linear_drag = 715000
reverse_fraction = 0.600000
flame_effect = new_bs_mediumengine_blue_fire
trail_effect = new_bs_mediumengine_blue01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = new_bs_mediumengine_blue01_trail
cruise_charge_time = 15
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 350

[Engine]
nickname = a_eng
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 1
cruise_power_usage = 20
;character_start_sound = engine_oe_h_fighter_start
;character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
;rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
;engine_kill_sound = engine_bw_fighter_kill
;cruise_start_sound = engine_bw_cruise_start
;cruise_loop_sound = engine_bw_cruise_loop
;cruise_stop_sound = engine_bw_cruise_stop
;cruise_disrupt_sound = cruise_disrupt
;cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1000

[Engine]
nickname = o_t_d_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 91000
linear_drag = 1300
reverse_fraction = 0.900000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_vr_fighter_start
character_loop_sound = engine_vr_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_vr_fighter_kill
cruise_start_sound = engine_vr_cruise_start
cruise_loop_sound = engine_vr_cruise_loop
cruise_stop_sound = engine_vr_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 700

[Engine]
nickname = ph_eng_b_p
ids_name = 544925
ids_info = 529693
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 350
mass = 10
max_force = 132500
linear_drag = 1199
power_usage = 10000
reverse_fraction = 0.590000
flame_effect = li_cruiser_maingun
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_largeengine03
cruise_charge_time = 15
cruise_power_usage = 20
character_start_sound = doomstar_rumble
character_loop_sound = doomstar_rumble
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = doomstar_eng_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = doomstar_eng_cruise_loop
cruise_stop_sound = doomstar_eng_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 660.2

[Engine]
nickname = h_b_e_g
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = m_b_e_g
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine01_fire
trail_effect = gf_rh_smallengine01_trail
trail_effect_player = gf_rh_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = S_P_e
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 154800
linear_drag = 1030
reverse_fraction = 0.700000
flame_effect = gf_li_smallengine03_fire
trail_effect = gf_li_smallengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine03_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = t_d_eng07
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 91000
linear_drag = 1300
reverse_fraction = 0.900000
flame_effect = gf_ku_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 700

[Engine]
nickname = Pobeda_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 192000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = S_X-W_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = gf_li_smallengine03_fire
trail_effect = gf_li_smallengine03_trail
trail_effect_player = gf_li_smallengine03_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = eclipse_d_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 25430000
linear_drag = 282000
reverse_fraction = 1.450000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 450

[Engine]
nickname = t_d_eng08
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 91000
linear_drag = 1300
reverse_fraction = 0.900000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 700

[Engine]
nickname = fighter_eng_01
ids_name = 544997
ids_info = 529765
DA_archetype = Equipment\models\commodities\crates\pod_red.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_red
volume = 0.000000
mass = 10
max_force = 72000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.210000
flame_effect = r_eng_fire
trail_effect = r_eng_trail
trail_effect_player = r_eng_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 740

[Engine]
nickname = d_fighter_eng_01
ids_name = 544998
ids_info = 529766
DA_archetype = Equipment\models\commodities\crates\pod_red.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_red
volume = 0.000000
mass = 10
max_force = 78000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.270000
flame_effect = r_eng_fire
trail_effect = r_eng_trail
trail_effect_player = r_eng_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 790

[Engine]
nickname = M_I_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = t_d_eng09
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 91000
linear_drag = 1300
reverse_fraction = 0.900000
flame_effect = gf_ku_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = t_bs_eng07
ids_name = 544589
ids_info = 529445
volume = 0
mass = 10
max_force = 36000000
linear_drag = 479940
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 625.1

[Engine]
nickname = d_b_s_eng
ids_name = 545014
ids_info = 529784
volume = 100.000000
mass = 10
max_force = 204000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = li_cruiser_maingun
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_largeengine03
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 750

[Engine]
nickname = ROTA_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = gf_ku_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = R_B_S_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = s_b_eng1
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 204000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = mod_eng01
trail_effect = mod_eng01_trail
trail_effect_player = mod_eng01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 700

[Engine]
nickname = sp_b_s_eng
ids_name = 545022
ids_info = 529797
volume = 100.000000
mass = 10
max_force = 204000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = mod_eng01
trail_effect = mod_eng01_trail
trail_effect_player = mod_eng01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 750

[Engine]
nickname = A_M_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 309500
linear_drag = 1030
reverse_fraction = 0.834000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 2000

[Engine]
nickname = s_b_eng2
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 204000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 700

[Engine]
nickname = Otresh_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = py39_engine
ids_name = 545043
ids_info = 529825
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = destroyer_engine06
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.600000
;flame_effect = gf_br_atransport_engine01_fire
;trail_effect = gf_br_atransport_engine01_trail
;trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = void_battleship_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 75000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 400

[Engine]
nickname = d_engine_08
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = vs_t_bs_eng
ids_name = 545063
ids_info = 529846
volume = 350.000000
mass = 10
max_force = 36000000
linear_drag = 479940
reverse_fraction = 0.600000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 685

[Engine]
nickname = Et_scout_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 63000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 950

[Engine]
nickname = bs_small_eng_red
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = Et_s_b_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 150200
linear_drag = 1000
reverse_fraction = 0.334000
flame_effect = coalition_bg_engine02
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = torp_f_eng_red
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 230000
linear_drag = 1199
reverse_fraction = 0.360000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = barge_eng_red
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 250000
reverse_fraction = 0.300000
flame_effect = coalition_bg_engine02
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 350

[Engine]
nickname = lf_eng_red
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 775

[Engine]
nickname = destroyer_eng07
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = diplomatic_eng
volume = 0.000000
mass = 10
max_force = 132300
linear_drag = 1199
reverse_fraction = 0.200000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 700

[Engine]
nickname = dreadnought_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 80000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = g_m_c_eng
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.400000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = Et_heavy_barge_eng
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 250000
reverse_fraction = 0.300000
flame_effect = coalition_bg_engine02
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 325

[Engine]
nickname = Xarlok_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = et_spec_eng_battlecruiser
ids_name = 545242
ids_info = 529990
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 350
mass = 10
max_force = 180000
linear_drag = 1000
reverse_fraction = 0.360000
power_usage = 0
flame_effect = mod_eng01
trail_effect = mod_eng01_trail
trail_effect_player = mod_eng01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = et_spec_eng01
ids_name = 545243
ids_info = 529991
DA_archetype = Equipment\models\commodities\crates\pod_red.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_red
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = mod_eng02
trail_effect = mod_eng02_trail
trail_effect_player = mod_eng02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = SmallMinerShip_eng
;ids_name = 263885
;ids_info = 264885
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 250000
reverse_fraction = 0.300000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 400

[Engine]
nickname = SKAT_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = et_m_d_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 25430000
linear_drag = 282000
reverse_fraction = 1.450000
flame_effect = orange_very_big_eng
trail_effect = orange_very_big_eng_trail
trail_effect_player = orange_very_big_eng_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = doomstar_rumble
character_loop_sound = doomstar_rumble
character_pitch_range = -50, 25
rumble_sound = doomstar_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = doomstar_eng_kill
cruise_start_sound = doomstar_eng_cruise_start
cruise_loop_sound = doomstar_eng_cruise_loop
cruise_stop_sound = doomstar_eng_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 450

[Engine]
nickname = mp_spec_eng_battleship
ids_name = 545293
ids_info = 530042
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 350
mass = 10
max_force = 100000
linear_drag = 1000
power_usage = 0
reverse_fraction = 0.500000
flame_effect = mod_eng03_fire
trail_effect = mod_eng03_trail
trail_effect_player = mod_eng03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = mp_spec_eng_t_bs
ids_name = 545295
ids_info = 530043
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 350
mass = 10
max_force = 36000000
linear_drag = 479940
power_usage = 0
reverse_fraction = 0.600000
flame_effect = mod_eng04_fire
trail_effect = mod_eng04_trail
trail_effect_player = mod_eng04_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 630

[Engine]
nickname = mp_spec_eng_cruiser
ids_name = 545296
ids_info = 530044
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 305
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mod_eng05_fire
trail_effect = mod_eng05_trail
trail_effect_player = mod_eng05_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = mp_spec_eng_01
ids_name = 545298
ids_info = 530045
DA_archetype = Equipment\models\commodities\crates\pod_red.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_red
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = mod_eng06_fire
trail_effect = mod_eng06_trail
trail_effect_player = mod_eng06_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = mp_spec_eng_02
ids_name = 545300
ids_info = 530046
DA_archetype = Equipment\models\commodities\crates\pod_red.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_red
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = mod_eng07_fire
trail_effect = mod_eng07_trail
trail_effect_player = mod_eng07_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Pirate_transport_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ku_smallengine02_fire
trail_effect = gf_ku_smallengine02_trail
trail_effect_player = gf_ku_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Pirate_cruiser_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_ku_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Pirate_battlecruiser_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 180000
linear_drag = 1000
reverse_fraction = 0.360000
flame_effect = gf_ku_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Pirate_hf_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ku_smallengine01_fire
trail_effect = gf_ku_smallengine01_trail
trail_effect_player = gf_ku_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Pirate_gunboat_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.500000
flame_effect = gf_ku_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = destroyer_engine07
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mc_bigengine_flame_xaak4
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_specengine06_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = flagman_samovar_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 154800
linear_drag = 1030
reverse_fraction = 0.700000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = s_b_eng3
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 192000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = mod_eng01
trail_effect = mod_eng01_trail
trail_effect_player = mod_eng01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = no_bc_eng01
volume = 0.000000
mass = 10
max_force = 180000
linear_drag = 1000
reverse_fraction = 0.360000
flame_effect = dsy_no2_largeengine01
trail_effect = dsy_no2_largeengine_trail
trail_effect_player = dsy_no2_largeengine_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = t_d_eng10
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 91000
linear_drag = 1300
reverse_fraction = 0.900000
flame_effect = gf_co_smallengine02_firegreen
trail_effect = gf_co_smallengine02_trailgreen
trail_effect_player = gf_co_smallengine02_trailgreen
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 700

[Engine]
nickname = fighter_orange_eng01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rs_smallengine01_fire
trail_effect = gf_rs_smallengine01_trail
trail_effect_player = gf_rs_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Torpedo_frigate_engine07
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 230000
linear_drag = 1199
reverse_fraction = 0.360000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = S_A_M_eng
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = gf_ku_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = S_C_E_eng
volume = 0
mass = 10
max_force = 154800
linear_drag = 1030
reverse_fraction = 0.700000
flame_effect = gf_ku_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = Dark_Knight_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 192000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = r_eng2_fire
trail_effect = r_eng2_trail
trail_effect_player = r_eng2_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = AE_Cruiser_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = r_eng2_fire
trail_effect = r_eng2_trail
trail_effect_player = r_eng2_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = AE_gunboat_eng
ids_name = 0
ids_info = 0
volume = 30
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.500000
flame_effect = r_eng2_fire
trail_effect = r_eng2_trail
trail_effect_player = r_eng2_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = titan_battlecruiser_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 180000
linear_drag = 1000
reverse_fraction = 0.360000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Titan_cruiser_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Atreides_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 192000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = mod_eng08
trail_effect = mod_eng08_trail
trail_effect_player = mod_eng08_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 670

[Engine]
nickname = mc_mf_eng01
ids_name = 545487
ids_info = 530214
DA_archetype = Equipment\models\commodities\crates\pod_red.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_red
volume = 305
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.600000
flame_effect = mod_eng09
trail_effect = mod_eng09_trail
trail_effect_player = mod_eng09_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_mod_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_mod_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = mc_mf_eng02
ids_name = 545488
ids_info = 530215
DA_archetype = Equipment\models\commodities\crates\pod_red.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_red
volume = 305
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.600000
flame_effect = mod_eng10
trail_effect = mod_eng10_trail
trail_effect_player = mod_eng10_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_mod_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_mod_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = build_eng_b01
ids_name = 545490
ids_info = 530216 
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 350
mass = 10
max_force = 100000
linear_drag = 1000
power_usage = 0
reverse_fraction = 0.500000
flame_effect = mod_eng11
trail_effect = mod_eng11_trail
trail_effect_player = mod_eng11_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = elite_spec_eng_s_b
ids_name = 545492
ids_info = 530218
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 350
mass = 10
max_force = 192000
linear_drag = 1199
power_usage = 0
reverse_fraction = 0.500000
flame_effect = mod_eng12
trail_effect = mod_eng12_trail
trail_effect_player = mod_eng12_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 666.1

[Engine]
nickname = DO_Goliath1_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 105150
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 625

[Engine]
nickname = DO_Goliath2_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 105150
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 625

[Engine]
nickname = Speed_battleship_eng_red
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 192000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = mod_eng09_red
trail_effect = mod_eng09_red_trail
trail_effect_player = mod_eng09_red_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = Speed_battleship_eng_orange
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 192000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = build_eng_c01
ids_name = 545527
ids_info = 530242
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 305
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mod_eng09_red
trail_effect = mod_eng09_red_trail
trail_effect_player = mod_eng09_red_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_mod_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_mod_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = py16_s_eng01
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 309500
linear_drag = 1030
reverse_fraction = 0.834000
flame_effect = gf_br_largeengine01
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 2000

[Engine]
nickname = b_t_bs_eng04
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 36000000
linear_drag = 479940
reverse_fraction = 0.600000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 630

[Engine]
nickname = Sniper_battleship_engine02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 21250000
linear_drag = 282000
reverse_fraction = 1.001000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = torpedo_boat_eng02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 36100
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 710

[Engine]
nickname = torpedo_boat_eng03
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 42100
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = Crus_Q_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 309500
linear_drag = 1030
reverse_fraction = 0.834000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 2000

[Engine]
nickname = Garmur_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = b_redorange_eng01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.600000
flame_effect = mod_eng09_red
trail_effect = mod_eng09_red_trail
trail_effect_player = mod_eng09_red_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = c_redorange_eng01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.600000
flame_effect = mod_eng09_red
trail_effect = mod_eng09_red_trail
trail_effect_player = mod_eng09_red_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_mod_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_mod_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = sn_cruiser_eng01
ids_name = 545572
ids_info = 530276
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.600000
flame_effect = mod_eng09_red
trail_effect = mod_eng09_red_trail
trail_effect_player = mod_eng09_red_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_mod_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_mod_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = sn_fighter_eng01
ids_name = 545573
ids_info = 530277
volume = 0.000000
mass = 10
max_force = 78000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.270000
flame_effect = mod_eng06_fire
trail_effect = mod_eng06_trail
trail_effect_player = mod_eng06_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 790

[Engine]
nickname = AE_bmb_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = r_eng_fire
trail_effect = r_eng_trail
trail_effect_player = r_eng_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = aen_eng_t_p
ids_name = 545694
ids_info = 530354
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 350
mass = 10
max_force = 32400000
linear_drag = 715000
power_usage = -1000000
reverse_fraction = 0.500000
flame_effect = mod_eng09_red
trail_effect = mod_eng09_red_trail
trail_effect_player = mod_eng09_red_trail
cruise_charge_time = 20
cruise_power_usage = 20
character_start_sound = doomstar_rumble
character_loop_sound = doomstar_rumble
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = doomstar_eng_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = doomstar_eng_cruise_loop
cruise_stop_sound = doomstar_eng_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 390.2

[Engine]
nickname = titan_eng5
volume = 0
mass = 10
max_force = 36000000
linear_drag = 715000
reverse_fraction = 0.600000
flame_effect = mod_eng09_red
trail_effect = mod_eng09_red_trail
trail_effect_player = mod_eng09_red_trail
cruise_charge_time = 15
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 400

[Engine]
nickname = mega_barge_engine04
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 2200000
reverse_fraction = 0.500000
flame_effect = mod_eng01
trail_effect = mod_eng01_trail
trail_effect_player = mod_eng01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 50.1

[Engine]
nickname = Speed_battleship_eng01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 192000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = mod_eng01
trail_effect = mod_eng01_trail
trail_effect_player = mod_eng01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = b_t_bs_eng05
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 36000000
linear_drag = 479940
reverse_fraction = 0.600000
flame_effect = mod_eng09_red
trail_effect = mod_eng09_red_trail
trail_effect_player = mod_eng09_red_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 630

[Engine]
nickname = Speed_battleship_eng02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 204000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = mod_eng01
trail_effect = mod_eng01_trail
trail_effect_player = mod_eng01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 700

[Engine]
nickname = torpedo_boat_eng04
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 42100
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = mp_spec_eng_03
ids_name = 545716
ids_info = 530379
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 350
mass = 10
max_force = 100000
linear_drag = 1000
power_usage = 0
reverse_fraction = 0.500000
flame_effect = mod_eng13
trail_effect = mod_eng13
trail_effect_player = mod_eng13
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = mp_spec_eng_04
ids_name = 545717
ids_info = 530380
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 305
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mod_eng13m
trail_effect = mod_eng13m
trail_effect_player = mod_eng13m
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = b_redorange_eng02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mod_eng09_red
trail_effect = mod_eng09_red_trail
trail_effect_player = mod_eng09_red_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = dreadnought_spec_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 85000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mod_eng01
trail_effect = mod_eng01_trail
trail_effect_player = mod_eng01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 550

[Engine]
nickname = mp_spec_eng_05
ids_name = 545737
ids_info = 530400
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 30
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.500000
flame_effect = mod_eng14
trail_effect = mod_eng14_trail
trail_effect_player = mod_eng14_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = xaak_engine_01
ids_name = 545739
ids_info = 530401
DA_archetype = Equipment\models\commodities\crates\pod_red.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_red
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = mod_eng15
trail_effect = mod_eng15_trail
trail_effect_player = mod_eng15_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Zirnitra_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 25430000
linear_drag = 282000
reverse_fraction = 1.450000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 450

[Engine]
nickname = m_c_eng01
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.600000
flame_effect = mod_eng10
trail_effect = mod_eng10_trail
trail_effect_player = mod_eng10_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_mod_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_mod_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = destroyer_engine08
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = S_K_I_D_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 309500
linear_drag = 1030
reverse_fraction = 0.834000
flame_effect = gf_br_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 2000

[Engine]
nickname = Machete_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = Pirate_gunboat_eng2
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.500000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Speed_battleship_eng_red2
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 192000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = mod_eng09_red
trail_effect = mod_eng09_red_trail
trail_effect_player = mod_eng09_red_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = titan_eng6
;ids_name = 0
;ids_info = 0
volume = 0
mass = 10
max_force = 36000000
linear_drag = 715000
reverse_fraction = 0.600000
flame_effect = mod_eng09_red
trail_effect = mod_eng09_red_trail
trail_effect_player = mod_eng09_red_trail
cruise_charge_time = 15
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 350

[Engine]
nickname = cruiser_eng_orangered
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mod_eng09_red
trail_effect = mod_eng09_red_trail
trail_effect_player = mod_eng09_red_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = battleship_eng_orangered
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mod_eng09_red
trail_effect = mod_eng09_red_trail
trail_effect_player = mod_eng09_red_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = m_b_eng_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rs_smallengine01_fire
trail_effect = gf_rs_smallengine01_trail
trail_effect_player = gf_rs_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = Pirate_flying_dutchman_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mod_eng16
trail_effect = mod_eng16_trail
trail_effect_player = mod_eng16_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Pirate_prigovor_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mod_eng17
trail_effect = mod_eng17_trail
trail_effect_player = mod_eng17_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = et_spec_cruiser_eng01
ids_name = 545836
ids_info = 530493
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 305
mass = 10
max_force = 100000
linear_drag = 1000
power_usage = 0
reverse_fraction = 0.500000
flame_effect = mod_eng17
trail_effect = mod_eng17_trail
trail_effect_player = mod_eng17_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = et_spec_battleship_eng01
ids_name = 545835
ids_info = 530494
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 350
mass = 10
max_force = 100000
linear_drag = 1000
power_usage = 0
reverse_fraction = 0.500000
flame_effect = mod_eng16
trail_effect = mod_eng16_trail
trail_effect_player = mod_eng16_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = t_bs_eng08
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 36000000
linear_drag = 479940
reverse_fraction = 0.600000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 620

[Engine]
nickname = et_spec_eng02
ids_name = 545844
ids_info = 530504
DA_archetype = Equipment\models\commodities\crates\pod_red.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_red
volume = 0.000000
mass = 10
max_force = 63000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = mod_eng18
trail_effect = mod_eng18_trail
trail_effect_player = mod_eng18_trail
cruise_charge_time = 4.5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 650

[Engine]
nickname = bs_blue_ring_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Sinister_grasshopper_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 309500
linear_drag = 1030
reverse_fraction = 0.834000
flame_effect = gf_br_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 3000

[Engine]
nickname = t_bs_eng09
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 36000000
linear_drag = 479940
reverse_fraction = 0.600000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 680

[Engine]
nickname = cleric_m_f_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = mod_eng19
trail_effect = mod_eng19_trail
trail_effect_player = mod_eng19_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = cleric_m_c_eng
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.600000
flame_effect = mod_eng19
trail_effect = mod_eng19_trail
trail_effect_player = mod_eng19_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_mod_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_mod_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = cleric_t_f_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 230000
linear_drag = 1199
reverse_fraction = 0.360000
flame_effect = mod_eng19
trail_effect = mod_eng19_trail
trail_effect_player = mod_eng19_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = purple_t_f_eng01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 230000
linear_drag = 1199
reverse_fraction = 0.360000
flame_effect = mod_eng03_fire
trail_effect = mod_eng03_trail
trail_effect_player = mod_eng03_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = taikin_cruiser_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mod_eng20
trail_effect = mod_eng20
trail_effect_player = mod_eng20
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = sadalbari_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 150200
linear_drag = 1000
reverse_fraction = 0.334000
flame_effect = rb_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = m_c_eng02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.400000
flame_effect = gf_br_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = d_engine_09
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_br_smallengine01_fire
trail_effect = gf_br_smallengine01_trail
trail_effect_player = gf_br_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = diplomat_eng01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = dreadnought_spec_eng2
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 90000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mod_eng21
trail_effect = mod_eng21_trail
trail_effect_player = mod_eng21_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 575

[Engine]
nickname = et_spec_battleship_eng02
ids_name = 545912
ids_info = 530561
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 350
mass = 10
max_force = 100000
linear_drag = 1000
power_usage = 0
reverse_fraction = 0.500000
flame_effect = mod_eng21
trail_effect = mod_eng21_trail
trail_effect_player = mod_eng21_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = terminus_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 66666
linear_drag = 666
reverse_fraction = 0.200000
flame_effect = mod_eng22
trail_effect = mod_eng22_trail
trail_effect_player = mod_eng22_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = bs_small_eng_red2
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = g_m_c_eng_600
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.400000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = Milano_m_f_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = mod_eng23
trail_effect = mod_eng23_trail
trail_effect_player = mod_eng23_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = mod_spec_eng_g01
ids_name = 545983
ids_info = 530601
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 30
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.500000
flame_effect = mod_eng23
trail_effect = mod_eng23_trail
trail_effect_player = mod_eng23_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = bs_blue_eng_big
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine04
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = U_B_R_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = S_gk3_eng
ids_name = 0
ids_info = 0
volume = 30
mass = 10
max_force = 154800
linear_drag = 1030
reverse_fraction = 0.700000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = arquitens_m_f_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = mod_eng09
trail_effect = mod_eng09_trail
trail_effect_player = mod_eng09_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = d_repair_eng01
volume = 0.000000
mass = 10
max_force = 1502000
linear_drag = 1000
reverse_fraction = 0.333500
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 3500

[Engine]
nickname = t_bs_eng10
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 36000000
linear_drag = 479940
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine04
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 680

[Engine]
nickname = Blue_battlecruiser_engine04
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 180000
linear_drag = 1000
reverse_fraction = 0.360000
flame_effect = gf_br_largeengine04
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = mod_fighter_eng1
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = mod_eng06_fire
trail_effect = mod_eng06_trail
trail_effect_player = mod_eng06_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = mod_fighter_eng2
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = mod_eng24 
trail_effect = mod_eng24_trail
trail_effect_player = mod_eng24_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = et_spec_eng03
ids_name = 546049
ids_info = 530628
DA_archetype = Equipment\models\commodities\crates\pod_red.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_red
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = mod_eng24 
trail_effect = mod_eng24_trail
trail_effect_player = mod_eng24_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = et_spec_eng04
ids_name = 546052
ids_info = 530629
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 30
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.500000
flame_effect = mod_eng24_gunboat 
trail_effect = mod_eng24_gunboat_trail
trail_effect_player = mod_eng24_gunboat_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = et_spec_eng05
ids_name = 546053
ids_info = 530630
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 305
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mod_eng24_cruiser
trail_effect = mod_eng24_cruiser_trail
trail_effect_player = mod_eng24_cruiser_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = et_spec_eng06
ids_name = 546056
ids_info = 530631
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 350
mass = 10
max_force = 100000
linear_drag = 1000
power_usage = 0
reverse_fraction = 0.500000
flame_effect = mod_eng24_battleship
trail_effect = mod_eng24_battleship_trail
trail_effect_player = mod_eng24_battleship_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = redorange_m_f_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = mod_eng24_gunboat 
trail_effect = mod_eng24_gunboat_trail
trail_effect_player = mod_eng24_gunboat_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = bluegreen_m_f_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = mod_eng10
trail_effect = mod_eng10_trail
trail_effect_player = mod_eng10_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = drone_eng1
ids_name = 546082
ids_info = 0
volume = 0
mass = 10
max_force = 200000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_drone
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500
lootable = false

[Engine]
nickname = dreadnought_spec_eng3
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 85000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = ba_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 550

[Engine]
nickname = Sleipnir_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 192000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = ba_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = Nemezida_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 25430000
linear_drag = 282000
reverse_fraction = 1.450000
flame_effect = orange_very_big_eng2
trail_effect = orange_very_big_eng2_trail
trail_effect_player = orange_very_big_eng2_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 450

[Engine]
nickname = republic_acclamator_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = b_t_bs_eng06
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 36000000
linear_drag = 479940
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine04
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 630

[Engine]
nickname = V_K_A_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 309500
linear_drag = 1030
reverse_fraction = 0.834000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 2000

[Engine]
nickname = G_T_R_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 309500
linear_drag = 1030
reverse_fraction = 0.834000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 3000

[Engine]
nickname = SF_414_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 309500
linear_drag = 1030
reverse_fraction = 0.834000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 2000

[Engine]
nickname = K_N_T_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 309500
linear_drag = 1030
reverse_fraction = 0.834000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_mod_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_mod_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 2000

[Engine]
nickname = Bellator_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 85000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 550

[Engine]
nickname = t_d_eng11
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 91000
linear_drag = 1300
reverse_fraction = 0.900000
flame_effect = gf_br_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 700

[Engine]
nickname = Speed_battleship_eng03
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 204000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine04
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 700

[Engine]
nickname = Allegiance_b_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 150200
linear_drag = 1000
reverse_fraction = 0.334000
flame_effect = gf_br_largeengine04
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Scifi_Sparrow_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = D_A_N_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 309500
linear_drag = 1030
reverse_fraction = 0.834000
flame_effect = xaak_smallengine01_fire
trail_effect = xaak_smallengine01_trail
trail_effect_player = xaak_smallengine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 2000

[Engine]
nickname = Despoiler_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mod_eng24_gunboat 
trail_effect = mod_eng24_gunboat_trail
trail_effect_player = mod_eng24_gunboat_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = torpedo_boat_eng05
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 36100
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = r_eng_fire
trail_effect = r_eng_trail
trail_effect_player = r_eng_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 710

[Engine]
nickname = hybrid_bomber_engine_green
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firegreen
trail_effect = gf_co_smallengine02_trailgreen
trail_effect_player = gf_co_smallengine02_trailgreen
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Red_light_fighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine01_fire
trail_effect = gf_co_smallengine01_trail
trail_effect_player = gf_co_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = red_fighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine01_fire
trail_effect = gf_co_smallengine01_trail
trail_effect_player = gf_co_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = red_mine_bomber_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine01_fire
trail_effect = gf_co_smallengine01_trail
trail_effect_player = gf_co_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 690

[Engine]
nickname = red_missile_bomber
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine01_fire
trail_effect = gf_co_smallengine01_trail
trail_effect_player = gf_co_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Chancellor_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 192000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine04
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = Sniper_battleship_engine03
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 21250000
linear_drag = 282000
reverse_fraction = 1.001000
flame_effect = gf_br_largeengine04
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = battlecruiser_blue_eng_big
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 180000
linear_drag = 1000
reverse_fraction = 0.360000
flame_effect = gf_br_largeengine04
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = mega_barge_engine05
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 2200000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine04
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 50.1

[Engine]
nickname = DO_Sentinel_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_rh_smallengine03_red_fire
trail_effect = gf_rh_smallengine03_red_trail
trail_effect_player = gf_rh_smallengine03_red_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = sh_eng01
ids_name = 546228
ids_info = 530758
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_co_smallengine01_green_fire
trail_effect = gf_co_smallengine01_green_trail
trail_effect_player = gf_co_smallengine01_green_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = sh_eng02
ids_name = 546227
ids_info = 530759
volume = 0.000000
mass = 10
max_force = 78000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.270000
flame_effect = gf_co_smallengine01_green_fire
trail_effect = gf_co_smallengine01_green_trail
trail_effect_player = gf_co_smallengine01_green_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = Archon_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 309500
linear_drag = 1030
reverse_fraction = 0.834000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 2000

[Engine]
nickname = S_R_S_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 154800
linear_drag = 1030
reverse_fraction = 0.700000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = Stealth_m_f_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = t_bs_eng11
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 36000000
linear_drag = 479940
reverse_fraction = 0.600000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 680

[Engine]
nickname = Orchid_vhf_eng_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = orh_eng_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = orh_eng_charge
cruise_loop_sound = orh_eng_loop
cruise_stop_sound = orh_eng_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 707.1

[Engine]
nickname = Orchid_vhf_eng_02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = orh_eng_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = orh_eng_charge
cruise_loop_sound = orh_eng_loop
cruise_stop_sound = orh_eng_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Orchid_destroyer_eng01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine01
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = orh_eng_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = orh_eng_charge_7sec
cruise_loop_sound = orh_eng_loop
cruise_stop_sound = orh_eng_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 606.1

[Engine]
nickname = Orchid_destroyer_eng02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine01
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = orh_eng_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = orh_eng_charge_7sec
cruise_loop_sound = orh_eng_loop
cruise_stop_sound = orh_eng_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Orchid_battleship_eng01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = orh_eng_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = orh_eng_charge_10sec
cruise_loop_sound = orh_eng_loop
cruise_stop_sound = orh_eng_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 606.1

[Engine]
nickname = Orchid_battleship_eng02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = orh_eng_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = orh_eng_charge_10sec
cruise_loop_sound = orh_eng_loop
cruise_stop_sound = orh_eng_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Orchid_m_d_eng01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 25430000
linear_drag = 282000
reverse_fraction = 1.450000
flame_effect = mc_bigengine_flame_xaak3
trail_effect = gf_li_smallengine02_trail_xaak
trail_effect_player = gf_specengine05_trail
cruise_charge_time = 10
cruise_power_usage = 20
;character_start_sound = doomstar_rumble
;character_loop_sound = doomstar_rumble
character_pitch_range = -50, 25
rumble_sound = orh_eng_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
;engine_kill_sound = doomstar_eng_kill
cruise_start_sound = orh_eng_charge_10sec
cruise_loop_sound = orh_eng_loop
cruise_stop_sound = orh_eng_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 450

[Engine]
nickname = Orchid_m_b_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -30, 40
rumble_sound = orh_eng_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = orh_eng_charge
cruise_loop_sound = orh_eng_loop
cruise_stop_sound = orh_eng_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 707.1

[Engine]
nickname = Orchid_m_b_eng02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -30, 40
rumble_sound = orh_eng_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = orh_eng_charge
cruise_loop_sound = orh_eng_loop
cruise_stop_sound = orh_eng_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Orchid_g_eng_01
ids_name = 0
ids_info = 0
volume = 30
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine01
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = orh_eng_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = orh_eng_charge
cruise_loop_sound = orh_eng_loop
cruise_stop_sound = orh_eng_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 606.1

[Engine]
nickname = Orchid_g_eng_02
ids_name = 0
ids_info = 0
volume = 30
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine01
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = orh_eng_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = orh_eng_charge
cruise_loop_sound = orh_eng_loop
cruise_stop_sound = orh_eng_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = torpedo_boat_eng06
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 36100
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_largeengine01
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -30, 40
rumble_sound = orh_eng_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = orh_eng_charge
cruise_loop_sound = orh_eng_loop
cruise_stop_sound = orh_eng_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 717

[Engine]
nickname = Orchid_m_f_eng01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = orh_eng_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = orh_eng_charge
cruise_loop_sound = orh_eng_loop
cruise_stop_sound = orh_eng_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 606.1

[Engine]
nickname = Orchid_m_f_eng02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = orh_eng_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = orh_eng_charge
cruise_loop_sound = orh_eng_loop
cruise_stop_sound = orh_eng_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = Orchid_h_b_eng01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -30, 40
rumble_sound = orh_eng_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = orh_eng_charge
cruise_loop_sound = orh_eng_loop
cruise_stop_sound = orh_eng_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 707.1

[Engine]
nickname = Orchid_h_b_eng02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -30, 40
rumble_sound = orh_eng_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = orh_eng_charge
cruise_loop_sound = orh_eng_loop
cruise_stop_sound = orh_eng_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Orchid_mhf_eng01
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = orh_eng_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = orh_eng_charge
cruise_loop_sound = orh_eng_loop
cruise_stop_sound = orh_eng_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 707.1

[Engine]
nickname = Orchid_mhf_eng02
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = orh_eng_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = orh_eng_charge
cruise_loop_sound = orh_eng_loop
cruise_stop_sound = orh_eng_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Orchid_s_b_eng01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 192000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = orh_eng_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = orh_eng_charge_10sec
cruise_loop_sound = orh_eng_loop
cruise_stop_sound = orh_eng_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 666.1

[Engine]
nickname = Orchid_s_b_eng02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 192000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = orh_eng_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = orh_eng_charge_10sec
cruise_loop_sound = orh_eng_loop
cruise_stop_sound = orh_eng_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = Orchid_t_bs_eng01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 36000000
linear_drag = 479940
reverse_fraction = 0.600000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = orh_eng_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = orh_eng_charge_10sec
cruise_loop_sound = orh_eng_loop
cruise_stop_sound = orh_eng_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 636.1

[Engine]
nickname = Orchid_t_bs_eng02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 36000000
linear_drag = 479940
reverse_fraction = 0.600000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = orh_eng_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = orh_eng_charge_10sec
cruise_loop_sound = orh_eng_loop
cruise_stop_sound = orh_eng_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 630

[Engine]
nickname = Orchid_a_bs_eng01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 150200
linear_drag = 1000
reverse_fraction = 0.334000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = orh_eng_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = orh_eng_charge_10sec
cruise_loop_sound = orh_eng_loop
cruise_stop_sound = orh_eng_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 606.1

[Engine]
nickname = Orchid_a_bs_eng02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 150200
linear_drag = 1000
reverse_fraction = 0.334000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = orh_eng_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = orh_eng_charge_10sec
cruise_loop_sound = orh_eng_loop
cruise_stop_sound = orh_eng_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = sh_eng03
ids_name = 546283
ids_info = 530863
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_br_smallengine01_fire_mod
trail_effect = gf_br_smallengine01_trail_mod
trail_effect_player = gf_br_smallengine01_trail_mod
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = lynx_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = mod_eng25
trail_effect = mod_eng25_trail
trail_effect_player = mod_eng25_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = unique_engine_blue_02
ids_name = 546341
ids_info = 530906
DA_archetype = Equipment\models\new\crates\GOF2_Container1.cmp
material_library = Equipment\models\new\crates\GOF2_Container1.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_red
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = mod_eng25
trail_effect = mod_eng25_trail
trail_effect_player = mod_eng25_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Speed_battleship_eng_red3
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 192000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = mod_eng26_fire
trail_effect = mod_eng26_trail
trail_effect_player = mod_eng26_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = Speed_battleship_eng_blue
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 192000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = mod_eng27_fire
trail_effect = mod_eng27_trail
trail_effect_player = mod_eng27_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = Speed_battleship_eng_green
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 192000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = mod_eng28_fire
trail_effect = mod_eng28_trail
trail_effect_player = mod_eng28_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = spec_s_b_eng_red
ids_name = 546352
ids_info = 530913
DA_archetype = Equipment\models\commodities\crates\pod_red.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_red
volume = 350
mass = 10
max_force = 192000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = mod_eng26_fire
trail_effect = mod_eng26_trail
trail_effect_player = mod_eng26_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = spec_s_b_eng_blue
ids_name = 546353
ids_info = 530913
DA_archetype = Equipment\models\commodities\crates\pod_red.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_red
volume = 350
mass = 10
max_force = 192000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = mod_eng27_fire
trail_effect = mod_eng27_trail
trail_effect_player = mod_eng27_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = spec_s_b_eng_green
ids_name = 546354
ids_info = 530913
DA_archetype = Equipment\models\commodities\crates\pod_red.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_red
volume = 350
mass = 10
max_force = 192000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = mod_eng28_fire
trail_effect = mod_eng28_trail
trail_effect_player = mod_eng28_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = red_bg_eng1
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mod_eng26_fire
trail_effect = mod_eng26_trail
trail_effect_player = mod_eng26_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Ascar_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 309500
linear_drag = 1030
reverse_fraction = 0.834000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 3000

[Engine]
nickname = TIE_SF_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_smallengine01_fire
trail_effect = gf_br_smallengine01_trail
trail_effect_player = gf_br_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = tie_advanced_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_verysmallengine01_fire_mod
trail_effect = gf_br_verysmallengine01_trail_mod
trail_effect_player = gf_br_verysmallengine01_trail_mod
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = sh_eng04
ids_name = 546393
ids_info = 530938 
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_br_verysmallengine01_fire_mod
trail_effect = gf_br_verysmallengine01_trail_mod
trail_effect_player = gf_br_verysmallengine01_trail_mod
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = Sith_hb_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_br_smallengine01_fire
trail_effect = gf_br_smallengine01_trail
trail_effect_player = gf_br_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = torpedo_boat_eng07
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 36100
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_largeengine01
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -30, 40
rumble_sound = orh_eng_rumble
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = orh_eng_charge
cruise_loop_sound = orh_eng_loop
cruise_stop_sound = orh_eng_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 710

[Engine]
nickname = t_bs_eng12
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 36000000
linear_drag = 479940
reverse_fraction = 0.600000
flame_effect = mod_eng01
trail_effect = mod_eng01_trail
trail_effect_player = mod_eng01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 680

[Engine]
nickname = spaceship_organic_eng
ids_name = 0
ids_info = 0
volume = 30
mass = 10
max_force = 120000
linear_drag = 1000
reverse_fraction = 0.700000
;flame_effect = gf_br_largeengine01
;trail_effect = gf_li_largeengine01_trail
;trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = S_P_C_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 154800
linear_drag = 1030
reverse_fraction = 0.700000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = pike_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = gf_co_smallengine02_firegreen
trail_effect = gf_co_smallengine02_trailgreen
trail_effect_player = gf_co_smallengine02_trailgreen
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = D_R_N_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 154800
linear_drag = 1030
reverse_fraction = 0.700000
flame_effect = mod_eng01_med
trail_effect = mod_eng01_med_trail
trail_effect_player = mod_eng01_med_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = spec_g_eng
ids_name = 546414
ids_info = 530965
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 30
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.500000
flame_effect = mod_eng01_med
trail_effect = mod_eng01_med_trail
trail_effect_player = mod_eng01_med_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = A_T_W_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 309500
linear_drag = 1030
reverse_fraction = 0.834000
flame_effect = mod_eng29_fire
trail_effect = mod_eng29_trail
trail_effect_player = mod_eng29_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 3000

[Engine]
nickname = a_bs_eng01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 204500
linear_drag = 1199
reverse_fraction = 0.415000
flame_effect = gf_br_largeengine04
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = cruser_eng01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Grim_h_b_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = mod_eng06_fire
trail_effect = mod_eng06_trail
trail_effect_player = mod_eng06_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = Z_E_L_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = draguul_cruiser_eng_npc
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 110000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mod_eng30_fire
trail_effect = mod_eng30_trail
trail_effect_player = mod_eng30_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
;cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = draguul_cruiser_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mod_eng30_fire
trail_effect = mod_eng30_trail
trail_effect_player = mod_eng30_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = s_o_npc_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 28430000
linear_drag = 282000
reverse_fraction = 1.450000
flame_effect = mc_bigengine_flame_xaak3
trail_effect = gf_li_smallengine02_trail_xaak
trail_effect_player = gf_specengine05_trail
cruise_charge_time = 10
cruise_power_usage = 20
;character_start_sound = doomstar_rumble
;character_loop_sound = doomstar_rumble
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
;engine_kill_sound = doomstar_eng_kill
cruise_start_sound = orh_eng_charge_10sec
cruise_loop_sound = orh_eng_loop
cruise_stop_sound = orh_eng_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 450

[Engine]
nickname = s_o_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 25430000
linear_drag = 282000
reverse_fraction = 1.450000
flame_effect = mod_eng30_fire
trail_effect = mod_eng30_trail
trail_effect_player = mod_eng30_trail
cruise_charge_time = 10
cruise_power_usage = 20
;character_start_sound = doomstar_rumble
;character_loop_sound = doomstar_rumble
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 450

[Engine]
nickname = ALOS_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = sh_eng_b_p
ids_name = 546477
ids_info = 531025
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 350
mass = 10
max_force = 132500
linear_drag = 1199
power_usage = 10000
reverse_fraction = 0.590000
flame_effect = gf_br_largeengine04
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 15
cruise_power_usage = 20
character_start_sound = doomstar_rumble
character_loop_sound = doomstar_rumble
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = doomstar_eng_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = doomstar_eng_cruise_loop
cruise_stop_sound = doomstar_eng_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 660.2

[Engine]
nickname = unk_eng_c
ids_name = 546479
ids_info = 531027
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 305
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mod_eng30_fire
trail_effect = mod_eng30_trail
trail_effect_player = mod_eng30_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = unk_eng_b
ids_name = 546480
ids_info = 531028
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 350
mass = 10
max_force = 100000
linear_drag = 1000
power_usage = 0
reverse_fraction = 0.500000
flame_effect = mod_eng30_fire
trail_effect = mod_eng30_trail
trail_effect_player = mod_eng30_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = t_b_p_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 132500
linear_drag = 1199
power_usage = 10000
reverse_fraction = 0.590000
flame_effect = mod_eng31_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 15
cruise_power_usage = 20
character_start_sound = doomstar_rumble
character_loop_sound = doomstar_rumble
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = doomstar_eng_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = doomstar_eng_cruise_loop
cruise_stop_sound = doomstar_eng_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 660.2

[Engine]
nickname = sith_li_dreadnought_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = gf_li_largeengine03
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = sith_osiris_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 204000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_li_largeengine02
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 700

[Engine]
nickname = mega_barge_engine06
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 2200000
reverse_fraction = 0.500000
flame_effect = gf_li_largeengine03
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = doomstar_rumble
character_loop_sound = doomstar_rumble
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = doomstar_eng_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = doomstar_eng_cruise_loop
cruise_stop_sound = doomstar_eng_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 50.1

[Engine]
nickname = m_f_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine01
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 650

[Engine]
nickname = spec_eng_titan
ids_name = 546562
ids_info = 531050
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 350
mass = 10
max_force = 36000000
linear_drag = 715000
power_usage = 0
reverse_fraction = 0.600000
flame_effect = mod_eng13
trail_effect = mod_eng13
trail_effect_player = mod_eng13
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 360.1

[Engine]
nickname = unk_eng_t
ids_name = 546563
ids_info = 531051
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 350
mass = 10
max_force = 36000000
linear_drag = 715000
power_usage = 0
reverse_fraction = 0.600000
flame_effect = mod_eng30_fire
trail_effect = mod_eng30_trail
trail_effect_player = mod_eng30_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 360.1

[Engine]
nickname = A_S_T_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 309500
linear_drag = 1030
reverse_fraction = 0.834000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 2000

[Engine]
nickname = a_bs_blue
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 150200
linear_drag = 1000
reverse_fraction = 0.334000
flame_effect = mod_eng01
trail_effect = mod_eng01_trail
trail_effect_player = mod_eng01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = dreadnought_spec_eng4
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 85000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mod_eng26_fire
trail_effect = mod_eng26_trail
trail_effect_player = mod_eng26_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 550

[Engine]
nickname = dreadnought_spec_eng5
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 85000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mod_eng27_fire
trail_effect = mod_eng27_trail
trail_effect_player = mod_eng27_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 550

[Engine]
nickname = dreadnought_spec_eng6
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 80000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mod_eng26_fire
trail_effect = mod_eng26_trail
trail_effect_player = mod_eng26_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = jaguar_engine_02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 63100
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1100.1

[Engine]
nickname = t_bs_eng13
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 36000000
linear_drag = 479940
reverse_fraction = 0.600000
flame_effect = gf_li_largeengine03
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 630

[Engine]
nickname = sa_eng_c
ids_name = 546626
ids_info = 532680
volume = 305
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.600000
flame_effect = mod_eng24_gunboat 
trail_effect = mod_eng24_gunboat_trail
trail_effect_player = mod_eng24_gunboat_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_lifter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = raven_specops_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 206300
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = Et_vhf5_v1_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = mod_eng18
trail_effect = mod_eng18_trail
trail_effect_player = mod_eng18_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900.1

[Engine]
nickname = Et_vhf5_v2_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rs_smallengine01_fire
trail_effect = gf_rs_smallengine01_trail
trail_effect_player = gf_rs_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900.1

[Engine]
nickname = Et_vhf5_v3_eng
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = mod_eng06_fire
trail_effect = mod_eng06_trail
trail_effect_player = mod_eng06_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900.1

[Engine]
nickname = s_b_eng4
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 192000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = mod_eng27_fire
trail_effect = mod_eng27_trail
trail_effect_player = mod_eng27_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = t_bs_eng14
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 36000000
linear_drag = 479940
reverse_fraction = 0.600000
flame_effect = mod_eng27_fire
trail_effect = mod_eng27_trail
trail_effect_player = mod_eng27_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 630

[Engine]
nickname = b_eng1
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 100000
linear_drag = 1000
reverse_fraction = 0.500000
flame_effect = mod_eng27_fire
trail_effect = mod_eng27_trail
trail_effect_player = mod_eng27_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = spec_sa_eng01
ids_name = 546658
ids_info = 532708
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 350
mass = 10
max_force = 100000
linear_drag = 1000
power_usage = 0
reverse_fraction = 0.500000
flame_effect = mod_eng32_fire
trail_effect = mod_eng32_trail
trail_effect_player = mod_eng32_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = spec_sa_eng02
ids_name = 546659
ids_info = 532709
volume = 350
mass = 10
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
max_force = 36000000
linear_drag = 479940
reverse_fraction = 0.600000
flame_effect = mod_eng33_fire
trail_effect = mod_eng33_trail
trail_effect_player = mod_eng33_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 630

[Engine]
nickname = spec_sa_eng03
ids_name = 546661
ids_info = 532711
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 350
mass = 10
max_force = 36000000
linear_drag = 715000
power_usage = 0
reverse_fraction = 0.600000
flame_effect = mod_eng34_fire
trail_effect = mod_eng34_trail
trail_effect_player = mod_eng34_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = battleship_cruise_start1
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 360.1

[Engine]
nickname = spec_sa_eng04
ids_name = 546670
ids_info = 532717
DA_archetype = Equipment\models\commodities\crates\pod_red.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_red
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = mod_eng35_fire
trail_effect = mod_eng35_trail
trail_effect_player = mod_eng35_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = spec_sa_eng05
ids_name = 546676
ids_info = 532722
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 3000
explosion_arch = explosion_pod_drab
volume = 305
mass = 10
max_force = 91000
linear_drag = 1300
reverse_fraction = 0.900000
flame_effect = mod_eng36_fire
trail_effect = mod_eng36_trail
trail_effect_player = mod_eng36_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = cruiser_cruise_start1
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 666.1

[Engine]
nickname = O_N_L_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 309500
linear_drag = 1030
reverse_fraction = 0.834000
flame_effect = mod_eng35_fire
trail_effect = mod_eng35_trail
trail_effect_player = mod_eng35_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 2000

[Engine]
nickname = barge_eng_orange
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 250000
reverse_fraction = 0.300000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 360

[Engine]
nickname = barge_eng_blue
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 250000
reverse_fraction = 0.300000
flame_effect = mod_eng01
trail_effect = mod_eng01_trail
trail_effect_player = mod_eng01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 360

[Engine]
nickname = G_A_L_eng
ids_name = 0
ids_info = 0
volume = 0
mass = 10
max_force = 309500
linear_drag = 1030
reverse_fraction = 0.834000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 3250.1

