[SystemInfo]
space_color = 50, 30, 10
local_faction = li_p_grp

[archetype]
ship = br_freighter
ship = ge_armored
ship = ge_fighter4
ship = rh_cruiser
ship = rh_elite

[EncounterParameters]
nickname = tradelane_armored_prisoner
filename = missions\encounters\tradelane_armored_prisoner.ini

[EncounterParameters]
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini

[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini

[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = area_bh_defend
filename = missions\encounters\area_bh_defend.ini

[EncounterParameters]
nickname = patrolp_gov_patrol
filename = missions\encounters\patrolp_gov_patrol.ini

[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini

[EncounterParameters]
nickname = patrolp_bh_patrol
filename = missions\encounters\patrolp_bh_patrol.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini

[EncounterParameters]
nickname = area_armored_prisoner
filename = missions\encounters\area_armored_prisoner.ini

[EncounterParameters]
nickname = tradep_armored_prisoner
filename = missions\encounters\tradep_armored_prisoner.ini

[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini

[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini

[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini

[EncounterParameters]
nickname = tradep_trade_freighter
filename = missions\encounters\tradep_trade_freighter.ini

[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini

[EncounterParameters]
nickname = tradep_trade_armored
filename = missions\encounters\tradep_trade_armored.ini

[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini

[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini

[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini

[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini

[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini

[EncounterParameters]
nickname = miningp_trade_transport
filename = missions\encounters\miningp_trade_transport.ini

[EncounterParameters]
nickname = miningp_scavenger
filename = missions\encounters\miningp_scavenger.ini

[EncounterParameters]
nickname = patrolp_gunboats
filename = missions\encounters\patrolp_gunboats.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_br_space
danger = music_br_danger
battle = music_br_battle

[Dust]
spacedust = Dust

[Nebula]
file = solar\nebula\Br04_dust_01.ini
zone = Zone_Br04_dust_01

[Nebula]
file = solar\nebula\Br04_West_Leeds_smog_cloud.ini
zone = Zone_Br04_West_Leeds_smog_cloud

[Nebula]
file = solar\nebula\Br04_East_Leeds_smog_cloud.ini
zone = Zone_Br04_East_Leeds_smog_cloud

[Asteroids]
file = solar\asteroids\Br04_Stokes_rock_asteroid_field.ini
zone = Zone_Br04_Stokes_rock_asteroid_field

[Asteroids]
file = solar\asteroids\Br04_Stokes_mineable_asteroid_field.ini
zone = Zone_Br04_Stokes_mineable_asteroid_field

[Asteroids]
file = solar\asteroids\Br04_LD14_rock_asteroid_field.ini
zone = Zone_Br04_LD14_rock_asteroid_field

[Asteroids]
file = solar\asteroids\Br04_Leeds_smog_cloud_asteroids.ini
zone = Zone_Br04_West_Leeds_smog_cloud

[Asteroids]
file = solar\asteroids\Br04_Leeds_smog_cloud_asteroids.ini
zone = Zone_Br04_East_Leeds_smog_cloud

[Asteroids]
file = solar\asteroids\Br04_Leeds_high_density_asteroids.ini
zone = ZONE_Br04_EastLeeds_asteroid_1

[Asteroids]
file = solar\asteroids\Br04_Leeds_high_density_asteroids.ini
zone = ZONE_Br04_EastLeeds_asteroid_2

[Asteroids]
file = solar\asteroids\Br04_Leeds_high_density_asteroids.ini
zone = ZONE_Br04_EastLeeds_asteroid_3

[Asteroids]
file = solar\asteroids\Br04_Leeds_high_density_asteroids.ini
zone = ZONE_Br04_WestLeeds_asteroid_1

[Asteroids]
file = solar\asteroids\Br04_Leeds_high_density_asteroids.ini
zone = ZONE_Br04_WestLeeds_asteroid_2

[Ambient]
color = 65, 35, 10

[Background]
nebulae = solar\starsphere\starsphere_Br04.cmp

[LightSource]
nickname = Br04_system_light
pos = -31, 0, -48
color = 220, 160, 80
range = 150000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Br04_Sun
ids_name = 261016
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_2000
star = Br04_Sun
atmosphere_range = 11000
burn_color = 160, 222, 245
ids_info = 66163

[Object]
nickname = Br04_to_Br01
ids_name = 260671
pos = 1321, 0, 89533
rotate = 0, -10, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Br01
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 6
goto = Br01, Br01_to_Br04, gate_tunnel_bretonia
loadout = jumpgate_br_01
pilot = pilot_solar_hardest

[Object]
nickname = Br04_to_Br06
ids_name = 260674
pos = -89546, 0, 31774
rotate = 0, -92, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Br06
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 7
goto = Br06, Br06_to_Br04, gate_tunnel_bretonia
loadout = jumpgate_br_02
pilot = pilot_solar_easiest

[Object]
nickname = Br04_to_Bw10
ids_name = 260676
pos = 40887, 0, -69523
rotate = 0, 160, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Bw10
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 5
goto = Bw10, Bw10_to_Br04, gate_tunnel_bretonia
loadout = jumpgate_br_01
pilot = pilot_solar_hard

[Object]
nickname = Br04_04
ids_name = 196678
pos = 39528, 0, -67988
archetype = outpost
ids_info = 65675
base = Br04_04_Base
dock_with = Br04_04_Base
reputation = co_be_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = br_quigly_head, br_quigly_body
difficulty_level = 6
loadout = trading_outpost_co_02
pilot = pilot_solar_easy

[zone]
nickname = Zone_Br04_001_Jumpgate_to_Br01
pos = 1315, 0, 87923
shape = SPHERE
size = 4000
comment = Durham / new london gate
sort = 1
toughness = 5
density = 9
repop_time = 10
max_battle_size = 6
pop_type = br_p_grp, single_base_law, jumpgate
relief_time = 20
faction_weight = br_p_grp, 1
faction_weight = br_p_grp_prisoners, 5
faction_weight = co_be_grp, 10
faction_weight = br_m_grp, 7
faction_weight = co_kt_grp, 10
faction_weight = co_me_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_os_grp, 6
faction_weight = co_shi_grp, 10
faction_weight = co_ti_grp, 5
density_restriction = 4, unlawfuls
encounter = area_defend, 5, 0.010000
faction = br_p_grp, 1.000000
encounter = area_armored_prisoner, 5, 0.030000
faction = br_p_grp, 1.000000
encounter = area_trade_freighter, 5, 0.130000
faction = co_be_grp, 0.310000
faction = br_m_grp, 0.220000
faction = co_nws_grp, 0.310000
faction = co_ti_grp, 0.160000
encounter = area_trade_transport, 5, 0.120000
faction = co_be_grp, 0.160000
faction = br_m_grp, 0.110000
faction = co_kt_grp, 0.160000
faction = co_me_grp, 0.160000
faction = co_nws_grp, 0.160000
faction = co_shi_grp, 0.160000
faction = co_ti_grp, 0.080000
encounter = area_trade_armored, 5, 0.060000
faction = co_os_grp, 1.000000

[zone]
nickname = Zone_Br04_002_Jumpgate_to_Br06
pos = -89459, 0, 31861
shape = SPHERE
size = 4000
comment = Edingurgh jumpgate
sort = 16
toughness = 5
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = br_p_grp, 10
faction_weight = co_be_grp, 10
faction_weight = co_os_grp, 4
faction_weight = co_ti_grp, 6
density_restriction = 4, unlawfuls
encounter = area_defend, 5, 0.120000
faction = br_p_grp, 1.000000
encounter = area_trade_freighter, 5, 0.120000
faction = co_be_grp, 0.620000
faction = co_ti_grp, 0.380000
encounter = area_trade_transport, 5, 0.060000
faction = co_be_grp, 0.620000
faction = co_ti_grp, 0.380000
encounter = area_trade_armored, 5, 0.070000
faction = co_os_grp, 1.000000

[zone]
nickname = Zone_Br04_003_Jumpgate_to_Bw10
pos = 40791, 0, -70032
shape = SPHERE
size = 4000
comment = Tau31 jumpgate
sort = 9
toughness = 5
density = 9
repop_time = 10
max_battle_size = 6
pop_type = co_be_grp, single_base_law, jumpgate
relief_time = 20
faction_weight = co_be_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_me_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_shi_grp, 10
faction_weight = co_ti_grp, 5
density_restriction = 4, unlawfuls
encounter = area_defend, 5, 0.040000
faction = co_be_grp, 1.000000
encounter = area_trade_freighter, 5, 0.140000
faction = co_be_grp, 0.400000
faction = co_nws_grp, 0.400000
faction = co_ti_grp, 0.200000
encounter = area_trade_transport, 5, 0.160000
faction = co_be_grp, 0.180000
faction = co_kt_grp, 0.180000
faction = co_me_grp, 0.180000
faction = co_nws_grp, 0.180000
faction = co_shi_grp, 0.180000
faction = co_ti_grp, 0.090000

[zone]
nickname = Zone_Br04_Planet_Br04_01
pos = 13745, 0, 37115
rotate = 0, -24, 0
shape = SPHERE
size = 6000
comment = Leeds
sort = 4
toughness = 5
density = 9
repop_time = 10
max_battle_size = 6
pop_type = br_p_grp, single_base_law
relief_time = 20
faction_weight = br_p_grp, 12
faction_weight = br_p_grp_prisoners, 5
faction_weight = co_be_grp, 10
faction_weight = br_m_grp, 7
faction_weight = co_kt_grp, 10
faction_weight = co_me_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_os_grp, 6
faction_weight = co_shi_grp, 10
faction_weight = co_ti_grp, 5
density_restriction = 4, unlawfuls
encounter = area_defend, 5, 0.090000
faction = br_p_grp, 1.000000
encounter = area_armored_prisoner, 5, 0.030000
faction = br_p_grp, 1.000000
encounter = area_trade_freighter, 5, 0.100000
faction = co_be_grp, 0.310000
faction = br_m_grp, 0.220000
faction = co_nws_grp, 0.310000
faction = co_ti_grp, 0.160000
encounter = area_trade_transport, 5, 0.090000
faction = co_be_grp, 0.160000
faction = br_m_grp, 0.110000
faction = co_kt_grp, 0.160000
faction = co_me_grp, 0.160000
faction = co_nws_grp, 0.160000
faction = co_shi_grp, 0.160000
faction = co_ti_grp, 0.080000
encounter = area_trade_armored, 5, 0.040000
faction = co_os_grp, 1.000000

[zone]
nickname = Zone_Br04_Station_Br04_02
pos = 36728, 0, -19404
rotate = 0, 59, 0
shape = SPHERE
size = 5000
comment = Stokes
sort = 7
toughness = 5
density = 9
repop_time = 10
max_battle_size = 6
pop_type = br_m_grp, single_base_law
relief_time = 20
faction_weight = co_be_grp, 10
faction_weight = br_m_grp, 7
faction_weight = co_kt_grp, 10
faction_weight = co_me_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_shi_grp, 10
faction_weight = co_ti_grp, 5
density_restriction = 4, unlawfuls
encounter = area_defend, 5, 0.050000
faction = br_m_grp, 1.000000
encounter = area_trade_freighter, 5, 0.150000
faction = co_be_grp, 0.310000
faction = br_m_grp, 0.220000
faction = co_nws_grp, 0.310000
faction = co_ti_grp, 0.160000
encounter = area_trade_transport, 5, 0.140000
faction = co_be_grp, 0.160000
faction = br_m_grp, 0.110000
faction = co_kt_grp, 0.160000
faction = co_me_grp, 0.160000
faction = co_nws_grp, 0.160000
faction = co_shi_grp, 0.160000
faction = co_ti_grp, 0.080000

[zone]
nickname = Zone_Br04_LD14_plant_exclusion
pos = -18594, 0, -52324
shape = SPHERE
size = 2000
property_flags = 131072
visit = 128
comment = .                LD-14
sort = 13
toughness = 6
density = 9
repop_time = 10
max_battle_size = 6
pop_type = br_m_grp, single_base_law
relief_time = 20
faction_weight = br_n_grp, 10
faction_weight = co_be_grp, 10
faction_weight = br_m_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 6, 0.190000
faction = br_n_grp, 0.540000
faction = br_m_grp, 0.460000
encounter = area_trade_freighter, 6, 0.120000
faction = co_be_grp, 0.500000
faction = br_m_grp, 0.500000
encounter = area_trade_transport, 6, 0.060000
faction = co_be_grp, 0.500000
faction = br_m_grp, 0.500000

[Object]
nickname = Br04_01_dock_ring
ids_name = 261176
pos = 13215, 0, 35862
rotate = 0, -105, 0
archetype = dock_ring
dock_with = Br04_01_base
ids_info = 66141
reputation = br_p_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_B
difficulty_level = 5
loadout = docking_ring_br_01
pilot = pilot_solar_easy

[Object]
nickname = Br04_Trade_Lane_Ring_1
ids_name = 260677
pos = 11224, 0, 40474
rotate = 0, 169, 0
archetype = Trade_Lane_Ring
next_ring = Br04_Trade_Lane_Ring_2
ids_info = 66170
reputation = br_p_grp
tradelane_space_name = 196675
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_br_02
pilot = pilot_solar_easiest

[Object]
nickname = Br04_Trade_Lane_Ring_2
ids_name = 260677
pos = 9743, 0, 47826
rotate = 0, 169, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_1
next_ring = Br04_Trade_Lane_Ring_3
ids_info = 66170
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_br_02
pilot = pilot_solar_easiest

[Object]
nickname = Br04_Trade_Lane_Ring_3
ids_name = 260677
pos = 8261, 0, 55178
rotate = 0, 169, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_2
next_ring = Br04_Trade_Lane_Ring_4
ids_info = 66170
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_br_02
pilot = pilot_solar_easiest

[Object]
nickname = Br04_Trade_Lane_Ring_4
ids_name = 260677
pos = 6780, 0, 62531
rotate = 0, 169, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_3
next_ring = Br04_Trade_Lane_Ring_5
ids_info = 66170
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_br_02
pilot = pilot_solar_easiest

[Object]
nickname = Br04_Trade_Lane_Ring_5
ids_name = 260677
pos = 5299, 0, 69883
rotate = 0, 169, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_4
next_ring = Br04_Trade_Lane_Ring_6
ids_info = 66170
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_br_02
pilot = pilot_solar_easiest

[Object]
nickname = Br04_Trade_Lane_Ring_6
ids_name = 260677
pos = 3818, 0, 77235
rotate = 0, 169, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_5
next_ring = Br04_Trade_Lane_Ring_7
ids_info = 66170
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_br_02
pilot = pilot_solar_easiest

[Object]
nickname = Br04_Trade_Lane_Ring_7
ids_name = 260677
pos = 2336, 0, 84587
rotate = 0, 169, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_6
ids_info = 66170
reputation = br_p_grp
tradelane_space_name = 261672
behavior = NOTHING
difficulty_level = 6
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Br04_Tradelane_1
ids_name = 60245
pos = 6780, 0, 62531
rotate = 0, 169, 0
shape = BOX
size = 1598, 1598, 46598
ids_info = 66170
comment = .                Tradelane to Leeds
lane_id = br04_1
tradelane_down = 10
sort = 3
toughness = 5
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = br_p_grp, 1
faction_weight = br_p_grp_prisoners, 5
faction_weight = co_be_grp, 10
faction_weight = br_m_grp, 7
faction_weight = co_kt_grp, 10
faction_weight = co_me_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_os_grp, 6
faction_weight = co_shi_grp, 10
faction_weight = co_ti_grp, 5
encounter = tradelane_armored_prisoner, 5, 0.030000
faction = br_p_grp, 1.000000
encounter = tradelane_trade_freighter, 5, 0.150000
faction = co_be_grp, 0.310000
faction = br_m_grp, 0.220000
faction = co_nws_grp, 0.310000
faction = co_ti_grp, 0.160000
encounter = tradelane_trade_transport, 5, 0.150000
faction = co_be_grp, 0.160000
faction = br_m_grp, 0.110000
faction = co_kt_grp, 0.160000
faction = co_me_grp, 0.160000
faction = co_nws_grp, 0.160000
faction = co_shi_grp, 0.160000
faction = co_ti_grp, 0.080000

[Object]
nickname = Br04_Trade_Lane_Ring_8
ids_name = 260679
pos = 15059, 0, 29603
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
next_ring = Br04_Trade_Lane_Ring_9
ids_info = 66170
reputation = br_p_grp
tradelane_space_name = 196675
behavior = NOTHING
difficulty_level = 6
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hardest

[Object]
nickname = Br04_Trade_Lane_Ring_9
ids_name = 260679
pos = 17618, 0, 23741
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_8
next_ring = Br04_Trade_Lane_Ring_10
ids_info = 66170
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_br_02
pilot = pilot_solar_easiest

[Object]
nickname = Br04_Trade_Lane_Ring_10
ids_name = 260679
pos = 20715, 0, 16910
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_9
next_ring = Br04_Trade_Lane_Ring_11
ids_info = 66170
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 6
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hardest

[Object]
nickname = Br04_Trade_Lane_Ring_11
ids_name = 260679
pos = 23812, 0, 10079
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_10
next_ring = Br04_Trade_Lane_Ring_12
ids_info = 66170
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_br_02
pilot = pilot_solar_easiest

[Object]
nickname = Br04_Trade_Lane_Ring_12
ids_name = 260679
pos = 26908, 0, 3248
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_11
next_ring = Br04_Trade_Lane_Ring_13
ids_info = 66170
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_br_02
pilot = pilot_solar_easiest

[Object]
nickname = Br04_Trade_Lane_Ring_13
ids_name = 260679
pos = 30005, 0, -3583
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_12
next_ring = Br04_Trade_Lane_Ring_14
ids_info = 66170
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 5
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hard

[Object]
nickname = Br04_Trade_Lane_Ring_14
ids_name = 260679
pos = 33102, 0, -10414
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_13
next_ring = Br04_Trade_Lane_Ring_15
ids_info = 66170
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 5
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hard

[Object]
nickname = Br04_Trade_Lane_Ring_15
ids_name = 260679
pos = 36199, 0, -17244
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_14
ids_info = 66170
reputation = br_p_grp
tradelane_space_name = 196676
behavior = NOTHING
difficulty_level = 5
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hard

[zone]
nickname = Zone_Br04_Tradelane_2
pos = 25360, 0, 6663
rotate = 0, -24, 0
shape = BOX
size = 1598, 1598, 54098
comment = .                Tradelane to Stokes
lane_id = br04_2
tradelane_down = 10
sort = 6
toughness = 5
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = co_be_grp, 10
faction_weight = br_m_grp, 7
faction_weight = co_kt_grp, 10
faction_weight = co_me_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_shi_grp, 10
faction_weight = co_ti_grp, 5
encounter = tradelane_trade_freighter, 5, 0.170000
faction = co_be_grp, 0.310000
faction = br_m_grp, 0.220000
faction = co_nws_grp, 0.310000
faction = co_ti_grp, 0.160000
encounter = tradelane_trade_transport, 5, 0.160000
faction = co_be_grp, 0.160000
faction = br_m_grp, 0.110000
faction = co_kt_grp, 0.160000
faction = co_me_grp, 0.160000
faction = co_nws_grp, 0.160000
faction = co_shi_grp, 0.160000
faction = co_ti_grp, 0.080000

[Object]
nickname = Br04_Trade_Lane_Ring_16
ids_name = 260681
pos = 37182, 0, -21598
rotate = 0, -4, 0
archetype = Trade_Lane_Ring
next_ring = Br04_Trade_Lane_Ring_17
ids_info = 66170
reputation = br_n_grp
tradelane_space_name = 196676
behavior = NOTHING
difficulty_level = 5
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hard

[Object]
nickname = Br04_Trade_Lane_Ring_17
ids_name = 260681
pos = 37710, 0, -29079
rotate = 0, -4, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_16
next_ring = Br04_Trade_Lane_Ring_18
ids_info = 66170
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 5
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hard

[Object]
nickname = Br04_Trade_Lane_Ring_18
ids_name = 260681
pos = 38239, 0, -36561
rotate = 0, -4, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_17
next_ring = Br04_Trade_Lane_Ring_19
ids_info = 66170
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 5
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hard

[Object]
nickname = Br04_Trade_Lane_Ring_19
ids_name = 260681
pos = 38767, 0, -44042
rotate = 0, -4, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_18
next_ring = Br04_Trade_Lane_Ring_20
ids_info = 66170
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 5
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hard

[Object]
nickname = Br04_Trade_Lane_Ring_20
ids_name = 260681
pos = 39296, 0, -51523
rotate = 0, -4, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_19
next_ring = Br04_Trade_Lane_Ring_21
ids_info = 66170
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 5
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hard

[Object]
nickname = Br04_Trade_Lane_Ring_21
ids_name = 260681
pos = 39825, 0, -59005
rotate = 0, -4, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_20
next_ring = Br04_Trade_Lane_Ring_22
ids_info = 66170
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 5
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hard

[Object]
nickname = Br04_Trade_Lane_Ring_22
ids_name = 260681
pos = 40353, 0, -66486
rotate = 0, -4, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_21
ids_info = 66170
reputation = br_n_grp
tradelane_space_name = 261674
behavior = NOTHING
difficulty_level = 5
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hard

[zone]
nickname = Zone_Br04_Tradelane_3
pos = 38767, 0, -44042
rotate = 0, -4, 0
shape = BOX
size = 1602, 1602, 46602
comment = .                Tradelane to Tau31
lane_id = br04_3
tradelane_down = 10
sort = 8
toughness = 5
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = co_be_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_me_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_shi_grp, 10
faction_weight = co_ti_grp, 5
encounter = tradelane_trade_freighter, 5, 0.160000
faction = co_be_grp, 0.400000
faction = co_nws_grp, 0.400000
faction = co_ti_grp, 0.200000
encounter = tradelane_trade_transport, 5, 0.170000
faction = co_be_grp, 0.180000
faction = co_kt_grp, 0.180000
faction = co_me_grp, 0.180000
faction = co_nws_grp, 0.180000
faction = co_shi_grp, 0.180000
faction = co_ti_grp, 0.090000

[Object]
nickname = Br04_planet_waterford
ids_name = 261130
pos = 26746, 0, -52173
archetype = planet_icemoon_1500
ids_info = 66065
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 1650
burn_color = 255, 222, 160

[zone]
nickname = Zone_Br04_Stokes_rock_asteroid_field
ids_name = 261243
pos = 65098, 0, -16919
shape = ELLIPSOID
size = 25000, 8000, 35000
property_flags = 66
spacedust = asteroiddust
spacedust_maxparticles = 100
ids_info = 65977
visit = 32
sort = 99.500000
Music = zone_field_asteroid_rock

[zone]
nickname = Zone_Br04_Stokes_mineable_asteroid_field
pos = 65098, 0, -16919
shape = ELLIPSOID
size = 10000, 4000, 10000
property_flags = 68
visit = 36
comment = .                Core (east)
sort = 25
toughness = 6
density = 6
repop_time = 17
max_battle_size = 4
pop_type = lootable_core_field
relief_time = 30
faction_weight = br_m_grp, 10
encounter = area_assault, 6, 0.060000
faction = br_m_grp, 1.000000
encounter = area_scavenger, 6, 0.800000
faction = br_m_grp, 1.000000

[zone]
nickname = Zone_Br04_East_Leeds_smog_cloud
ids_name = 261240
pos = 48525, 0, 59572
rotate = 0, 30, 0
shape = ELLIPSOID
size = 25000, 10000, 20000
property_flags = 32776
property_fog_color = 68.000000, 33.000000, 15.000000
ids_info = 65974
visit = 32
spacedust = leedsdust
spacedust_maxparticles = 75
comment = East Leeds field
sort = 22
toughness = 7
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_g_grp, 10
faction_weight = fc_m_grp, 8
faction_weight = gd_bh_grp, 4
encounter = area_scout, 7, 0.550000
faction = fc_g_grp, 0.560000
faction = fc_m_grp, 0.440000
encounter = area_bh_assault, 7, 0.070000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Br04_West_Leeds_smog_cloud
ids_name = 261244
pos = -29625, 0, 51943
rotate = 0, 90, 0
shape = ELLIPSOID
size = 30000, 15000, 25000
property_flags = 32776
property_fog_color = 68.000000, 33.000000, 15.000000
ids_info = 65978
visit = 32
spacedust = leedsdust
spacedust_maxparticles = 100
comment = West Leeds field
sort = 20
toughness = 6
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_g_grp, 10
faction_weight = fc_m_grp, 8
faction_weight = gd_bh_grp, 4
encounter = area_scout, 6, 0.550000
faction = fc_g_grp, 0.560000
faction = fc_m_grp, 0.440000
encounter = area_bh_assault, 6, 0.070000
faction = gd_bh_grp, 1.000000
Music = zone_field_mine_asteroid

[zone]
nickname = Zone_Br04_LD14_rock_asteroid_field
ids_name = 261241
pos = -25295, 0, -63964
shape = ELLIPSOID
size = 30000, 10000, 30000
property_flags = 74
spacedust = asteroiddust
spacedust_maxparticles = 100
ids_info = 65975
visit = 32
sort = 99.500000
Music = zone_field_asteroid_rock

[Object]
nickname = Br04_06
ids_name = 196680
pos = 1083, 0, 86933
archetype = depot
ids_info = 65673
base = Br04_06_Base
dock_with = Br04_06_Base
reputation = br_p_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_B
difficulty_level = 7
loadout = depot_br_01
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Br04_LD14_radioactive
ids_name = 261242
pos = -38713, 0, -67918
shape = SPHERE
size = 8000
damage = 80
spacedust = radioactivedust
spacedust_maxparticles = 100
interference = 0.700000
sort = 99.500000
visit = 128

[Object]
nickname = Br04_Trade_Lane_Ring_23
ids_name = 260678
pos = -86963, 0, 31867
rotate = 0, -92, 0
archetype = Trade_Lane_Ring
next_ring = Br04_Trade_Lane_Ring_24
ids_info = 66170
reputation = br_p_grp
tradelane_space_name = 261675
behavior = NOTHING
difficulty_level = 5
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hard

[Object]
nickname = Br04_Trade_Lane_Ring_24
ids_name = 260678
pos = -79469, 0, 32165
rotate = 0, -92, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_23
next_ring = Br04_Trade_Lane_Ring_25
ids_info = 66170
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 5
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hard

[Object]
nickname = Br04_Trade_Lane_Ring_25
ids_name = 260678
pos = -71975, 0, 32463
rotate = 0, -92, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_24
next_ring = Br04_Trade_Lane_Ring_26
ids_info = 66170
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 5
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hard

[Object]
nickname = Br04_Trade_Lane_Ring_26
ids_name = 260678
pos = -64480, 0, 32760
rotate = 0, -92, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_25
next_ring = Br04_Trade_Lane_Ring_27
ids_info = 66170
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 5
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hard

[Object]
nickname = Br04_Trade_Lane_Ring_27
ids_name = 260678
pos = -56986, 0, 33058
rotate = 0, -92, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_26
next_ring = Br04_Trade_Lane_Ring_28
ids_info = 66170
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 5
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hard

[Object]
nickname = Br04_Trade_Lane_Ring_28
ids_name = 260678
pos = -49492, 0, 33356
rotate = 0, -92, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_27
next_ring = Br04_Trade_Lane_Ring_29
ids_info = 66170
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 5
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hard

[Object]
nickname = Br04_Trade_Lane_Ring_29
ids_name = 260678
pos = -41998, 0, 33653
rotate = 0, -92, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_28
next_ring = Br04_Trade_Lane_Ring_30
ids_info = 66170
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_br_02
pilot = pilot_solar_easiest

[Object]
nickname = Br04_Trade_Lane_Ring_30
ids_name = 260678
pos = -34504, 0, 33951
rotate = 0, -92, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_29
next_ring = Br04_Trade_Lane_Ring_31
ids_info = 66170
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 6
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hardest

[Object]
nickname = Br04_Trade_Lane_Ring_31
ids_name = 260678
pos = -27010, 0, 34249
rotate = 0, -92, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_30
next_ring = Br04_Trade_Lane_Ring_32
ids_info = 66170
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 6
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hardest

[Object]
nickname = Br04_Trade_Lane_Ring_32
ids_name = 260678
pos = -19516, 0, 34546
rotate = 0, -92, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_31
next_ring = Br04_Trade_Lane_Ring_33
ids_info = 66170
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 6
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hardest

[Object]
nickname = Br04_Trade_Lane_Ring_33
ids_name = 260678
pos = -12022, 0, 34844
rotate = 0, -92, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_32
next_ring = Br04_Trade_Lane_Ring_34
ids_info = 66170
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 6
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hardest

[Object]
nickname = Br04_Trade_Lane_Ring_34
ids_name = 260678
pos = -4528, 0, 35142
rotate = 0, -92, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_33
next_ring = Br04_Trade_Lane_Ring_35
ids_info = 66170
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 6
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hardest

[Object]
nickname = Br04_Trade_Lane_Ring_35
ids_name = 260678
pos = 2966, 0, 35439
rotate = 0, -92, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_34
next_ring = Br04_Trade_Lane_Ring_36
ids_info = 66170
reputation = br_p_grp
behavior = NOTHING
difficulty_level = 6
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hardest

[Object]
nickname = Br04_Trade_Lane_Ring_36
ids_name = 260678
pos = 10460, 0, 35737
rotate = 0, -92, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_35
ids_info = 66170
reputation = br_p_grp
tradelane_space_name = 196675
behavior = NOTHING
difficulty_level = 6
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Br04_Tradelane_4
pos = -38251, 0, 33802
rotate = 0, -92, 0
shape = BOX
size = 1602, 1602, 99102
comment = .                Tradelane to Leeds
lane_id = br04_4
tradelane_down = 15
sort = 17
toughness = 5
density = 4
repop_time = 15
max_battle_size = 4
pop_type = minor_tradelane
relief_time = 15
faction_weight = co_be_grp, 10
faction_weight = co_os_grp, 4
faction_weight = co_ti_grp, 6
encounter = tradelane_trade_freighter, 5, 0.270000
faction = co_be_grp, 0.620000
faction = co_ti_grp, 0.380000
encounter = tradelane_trade_transport, 5, 0.060000
faction = co_be_grp, 0.620000
faction = co_ti_grp, 0.380000

[zone]
nickname = Zone_Br04_stokes_mine_exclusion_002
pos = 70274, 0, -16457
shape = BOX
size = 900, 600, 10000
property_flags = 131072
visit = 128
sort = 99.500000

[Object]
nickname = Br04_Trade_Lane_Ring_37
ids_name = 260680
pos = 34803, 0, -20002
rotate = 0, 59, 0
archetype = Trade_Lane_Ring
next_ring = Br04_Trade_Lane_Ring_38
ids_info = 66170
reputation = br_n_grp
tradelane_space_name = 196676
behavior = NOTHING
difficulty_level = 5
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hard

[Object]
nickname = Br04_Trade_Lane_Ring_38
ids_name = 260680
pos = 28391, 0, -23892
rotate = 0, 59, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_37
next_ring = Br04_Trade_Lane_Ring_39
ids_info = 66170
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 5
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hard

[Object]
nickname = Br04_Trade_Lane_Ring_39
ids_name = 260680
pos = 21979, 0, -27781
rotate = 0, 59, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_38
next_ring = Br04_Trade_Lane_Ring_40
ids_info = 66170
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 5
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hard

[Object]
nickname = Br04_Trade_Lane_Ring_40
ids_name = 260680
pos = 15566, 0, -31671
rotate = 0, 59, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_39
next_ring = Br04_Trade_Lane_Ring_41
ids_info = 66170
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 5
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hard

[Object]
nickname = Br04_Trade_Lane_Ring_41
ids_name = 260680
pos = 9154, 0, -35561
rotate = 0, 59, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_40
next_ring = Br04_Trade_Lane_Ring_42
ids_info = 66170
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 5
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hard

[Object]
nickname = Br04_Trade_Lane_Ring_42
ids_name = 260680
pos = 2742, 0, -39451
rotate = 0, 59, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_41
next_ring = Br04_Trade_Lane_Ring_43
ids_info = 66170
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 6
loadout = trade_lane_ring_br_01
pilot = pilot_solar_hardest

[Object]
nickname = Br04_Trade_Lane_Ring_43
ids_name = 260680
pos = -3671, 0, -43341
rotate = 0, 59, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_42
next_ring = Br04_Trade_Lane_Ring_44
ids_info = 66170
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_br_02
pilot = pilot_solar_easiest

[Object]
nickname = Br04_Trade_Lane_Ring_44
ids_name = 260680
pos = -10083, 0, -47231
rotate = 0, 59, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_43
next_ring = Br04_Trade_Lane_Ring_45
ids_info = 66170
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_br_02
pilot = pilot_solar_easiest

[Object]
nickname = Br04_Trade_Lane_Ring_45
ids_name = 260680
pos = -16496, 0, -51121
rotate = 0, 59, 0
archetype = Trade_Lane_Ring
prev_ring = Br04_Trade_Lane_Ring_44
ids_info = 66170
reputation = br_n_grp
tradelane_space_name = 196679
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_br_02
pilot = pilot_solar_easiest

[zone]
nickname = Zone_Br04_Tradelane_5
pos = 9154, 0, -35561
rotate = 0, 59, 0
shape = BOX
size = 1598, 1598, 61598
property_flags = 131072
comment = .                Tradelane to Stokes
lane_id = br04_5
tradelane_down = 10
sort = 15
toughness = 5
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = co_be_grp, 6
faction_weight = br_m_grp, 10
encounter = tradelane_trade_freighter, 5, 0.220000
faction = co_be_grp, 0.380000
faction = br_m_grp, 0.620000
encounter = tradelane_trade_transport, 5, 0.110000
faction = co_be_grp, 0.380000
faction = br_m_grp, 0.620000

[Object]
nickname = Br04_to_Br06_hole
ids_name = 260675
pos = -48372, 0, -64467
rotate = 0, -90, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_Br06
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Br06, Br06_to_Br04_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Br04_to_Br06_hole_exclusion
pos = -48376, 0, -64463
shape = SPHERE
size = 500
visit = 128
sort = 99.500000

[Object]
nickname = Br04_to_Br01_hole
ids_name = 260672
pos = -29014, 0, 60437
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_Br01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Br01, Br01_to_Br04_hole, gate_tunnel_bretonia

[Object]
nickname = Br04_to_Br02_hole
ids_name = 260673
pos = 49455, 0, 62448
rotate = 0, 45, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_Br02
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Br02, Br02_to_Br04_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Br04_to_Br02_hole
pos = 49455, 0, 62486
shape = SPHERE
size = 500
visit = 128
sort = 99.500000

[LightSource]
nickname = Waterford_light
pos = 26617, 0, -51293
color = 170, 150, 100
range = 4000
type = POINT
attenuation = 1, 0, 0.000001

[LightSource]
nickname = Br04_Leeds_light
pos = 14702, 0, 34364
color = 170, 150, 100
range = 7000
type = POINT
attenuation = 1, 0, 0.000000

[zone]
nickname = zone_br04_pop_LD14_east
pos = -14620, 0, -58776
shape = SPHERE
size = 15000
comment = LD14 field
sort = 12
toughness = 6
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = br_n_grp, 20
faction_weight = br_m_grp, 10
encounter = area_assault, 6, 0.290000
faction = br_n_grp, 0.670000
faction = br_m_grp, 0.330000

[zone]
nickname = zone_br04_pop_LD14_east_plus
pos = 31044, 0, -60248
shape = ELLIPSOID
size = 18000, 9000, 18000
comment = .                extend
sort = 11
toughness = 5
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_law
relief_time = 30
faction_weight = br_n_grp, 20
encounter = area_scout, 5, 0.670000
faction = br_n_grp, 1.000000

[zone]
nickname = zone_br04_pop_Leeds_police
pos = 12995, 0, 36701
shape = SPHERE
size = 12000
comment = .                extend
sort = 5
toughness = 5
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_law
relief_time = 30
faction_weight = br_p_grp, 10
encounter = area_scout, 5, 0.670000
faction = br_p_grp, 1.000000

[zone]
nickname = zone_br04_pop_london_gate_police
pos = -361, 0, 85267
shape = SPHERE
size = 12000
comment = .                extend
sort = 2
toughness = 5
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_law
relief_time = 30
faction_weight = br_p_grp, 10
encounter = area_scout, 5, 0.670000
faction = br_p_grp, 1.000000

[zone]
nickname = zone_br04_pop_mollys
pos = 40185, 0, 15615
rotate = 0, 20, 0
shape = ELLIPSOID
size = 15000, 8000, 30500
sort = 99.500000

[zone]
nickname = zone_br04_pop_mollys_asteroids
pos = 51960, 0, -17651
shape = ELLIPSOID
size = 10000, 6000, 18500
comment = Stokes field (west)
sort = 24
toughness = 6
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = br_m_grp, 10
encounter = area_assault, 6, 0.290000
faction = br_m_grp, 1.000000

[Object]
nickname = Br04_02
ids_name = 196676
pos = 37995, 0, -19398
archetype = space_factory01
ids_info = 65681
base = Br04_02_Base
dock_with = Br04_02_Base
reputation = br_m_grp
behavior = NOTHING
space_costume = br_bartender_head, pi_pirate6_body
voice = atc_leg_m01
difficulty_level = 7
loadout = space_factory01_co_02
pilot = pilot_solar_hard

[Object]
nickname = Br04_stokes_mplatform_1
ids_name = 60213
pos = 38487, -21, -19937
archetype = mplatform
reputation = br_m_grp
parent = Br04_02
difficulty_level = 7
loadout = mplatform_Stokes_co_02
pilot = pilot_solar_easy

[Object]
nickname = Br04_space_tankl4_2
ids_name = 60251
pos = 38489, 0, -18883
archetype = space_tankl4
reputation = br_m_grp
parent = Br04_02

[Object]
nickname = Br04_space_tankl4x4_1
ids_name = 60251
pos = 38690, 0, -19397
rotate = 0, 90, 0
archetype = space_tankl4x4
reputation = br_m_grp
parent = Br04_02

[Object]
nickname = Br04_stokes_platform_2
ids_name = 60213
pos = 39025, -21, -18920
rotate = 0, 180, 0
archetype = mplatform
reputation = br_m_grp
parent = Br04_02
difficulty_level = 7
loadout = mplatform_Stokes_co_02
pilot = pilot_solar_easy

[Object]
nickname = Br04_Stokes_miner_2
ids_name = 60225
pos = 70111, 9, -16236
archetype = Roid_Miner2
reputation = br_m_grp
base = br_m_niobium_miner
dock_with = br_m_niobium_miner
difficulty_level = 7
loadout = ge_miner_co_01
pilot = pilot_solar_easy
behavior = NOTHING

[Object]
nickname = Br04_Stokes_miner_1
ids_name = 60225
pos = 70570, 100, -11570
rotate = 0, 180, 0
archetype = Roid_Miner
reputation = br_m_grp
difficulty_level = 7
loadout = mining_co_01
pilot = pilot_solar_easy

[Object]
nickname = Br04_Stokes_miner_3
ids_name = 60225
pos = 70003, 260, -20320
rotate = 0, 90, 0
archetype = Roid_Miner2
reputation = br_m_grp
base = br_m_niobium_miner
dock_with = br_m_niobium_miner
difficulty_level = 7
loadout = mining_co_01
pilot = pilot_solar_easy
behavior = NOTHING

[Object]
nickname = Br04_space_tankl4x4_2
ids_name = 60251
pos = 70565, -100, -16215
archetype = space_tankl4x4
reputation = br_m_grp
parent = Br04_space_tanklx4_1

[Object]
nickname = Br04_space_tankl4x4_3
ids_name = 60251
pos = 70567, -100, -16674
archetype = space_tankl4x4
reputation = br_m_grp
parent = Br04_space_tanklx4_1

[Object]
nickname = Br04_space_industrial_2
ids_name = 60251
pos = 70098, 0, -16448
rotate = 0, 90, 0
archetype = space_industrial
reputation = br_m_grp
parent = Br04_space_tanklx4_1

[Object]
nickname = Br04_space_tanklx4_1
ids_name = 261161
pos = 70565, -130, -16446
archetype = space_tanklx4
reputation = br_m_grp
ids_info = 66150

[Object]
nickname = Br04_05
ids_name = 196679
pos = -18641, 0, -52736
rotate = 0, -135, 0
archetype = space_mining01
ids_info = 65677
base = Br04_05_Base
dock_with = Br04_05_Base
reputation = br_m_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = br_sales_head, pi_pirate6_body
difficulty_level = 7
loadout = space_mining01_co_01
pilot = pilot_solar_easy

[Object]
nickname = Br04_LD14_mplatform
ids_name = 60213
pos = -18875, -168, -53295
rotate = 0, -45, 0
archetype = mplatform
reputation = br_m_grp
difficulty_level = 7
parent = Br04_05

[Object]
nickname = Br04_space_industrial_3
pos = -19291, -156, -52616
rotate = 0, 135, 0
archetype = space_industrial
reputation = br_m_grp
parent = Br04_05

[Object]
nickname = Br04_space_industrial_4
pos = -19470, -155, -52794
rotate = 0, 135, 0
archetype = space_industrial
reputation = br_m_grp
parent = Br04_05

[Object]
nickname = Br04_space_tankl4_3
pos = -18765, -155, -53144
rotate = 0, 135, 0
archetype = space_tankl4
reputation = br_m_grp
parent = Br04_05

[Object]
nickname = Br04_03
ids_name = 196677
pos = 28738, 0, -51293
rotate = 0, -30, 0
archetype = b_battleship
ids_info = 65671
base = Br04_03_Base
dock_with = Br04_03_Base
reputation = br_n_grp
behavior = NOTHING
voice = atc_leg_f01
space_costume = pl_female1_head, br_female_elite_body
difficulty_level = 7
loadout = br_battleship_br_base
pilot = pilot_solar_easy

[zone]
nickname = Zone_Br04_Leeds_death
pos = 9, 0, 0
shape = SPHERE
size = 10000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = Br04_01
ids_name = 196675
pos = 16369, 0, 36660
archetype = planet_earthcity_3000
ids_info = 65679
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 3200
burn_color = 160, 222, 245
base = Br04_01_base
reputation = br_p_grp

[zone]
nickname = Zone_Br04_01_death
pos = 16369, 0, 36660
shape = SPHERE
size = 3100
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[zone]
nickname = Zone_Br04_Waterford_death
pos = 26746, 0, -52173
shape = SPHERE
size = 1575
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[zone]
nickname = zone_pop_br04_bs_york
pos = 29059, 0, -52154
shape = SPHERE
size = 4000
comment = York
sort = 10
toughness = 5
density = 9
repop_time = 10
max_battle_size = 6
pop_type = br_n_grp, single_base_law
relief_time = 20
faction_weight = br_n_grp, 30
density_restriction = 4, unlawfuls
encounter = area_defend, 5, 0.400000
faction = br_n_grp, 1.000000

[zone]
nickname = zone_pop_br04_edinburgh_hole
pos = -50357, 0, -63927
shape = SPHERE
size = 4000
comment = .                Edinburgh hole
sort = 19
toughness = 7
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_g_grp, 10
faction_weight = fc_m_grp, 8
faction_weight = gd_bh_grp, 4
density_restriction = 4, lawfuls
encounter = area_defend, 7, 0.190000
faction = fc_g_grp, 0.560000
faction = fc_m_grp, 0.440000
encounter = area_bh_assault, 7, 0.080000
faction = gd_bh_grp, 1.000000
encounter = area_trade_trader, 7, 0.330000
faction = fc_g_grp, 0.560000
faction = fc_m_grp, 0.440000

[zone]
nickname = zone_pop_br04_newlondon_hole
pos = -28878, 0, 60248
shape = SPHERE
size = 4000
comment = .                New london hole
sort = 21
toughness = 7
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_g_grp, 10
faction_weight = fc_m_grp, 8
faction_weight = gd_bh_grp, 2
density_restriction = 4, lawfuls
encounter = area_defend, 7, 0.210000
faction = fc_g_grp, 0.560000
faction = fc_m_grp, 0.440000
encounter = area_bh_assault, 7, 0.050000
faction = gd_bh_grp, 1.000000
encounter = area_trade_trader, 7, 0.360000
faction = fc_g_grp, 0.560000
faction = fc_m_grp, 0.440000

[zone]
nickname = zone_pop_br04_manchester_hole
pos = 49635, 0, 62640
shape = SPHERE
size = 4000
comment = .                Manchester hole
sort = 23
toughness = 7
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_g_grp, 10
faction_weight = fc_m_grp, 8
faction_weight = gd_bh_grp, 2
density_restriction = 4, lawfuls
encounter = area_defend, 7, 0.210000
faction = fc_g_grp, 0.560000
faction = fc_m_grp, 0.440000
encounter = area_bh_assault, 7, 0.050000
faction = gd_bh_grp, 1.000000
encounter = area_trade_trader, 7, 0.360000
faction = fc_g_grp, 0.560000
faction = fc_m_grp, 0.440000

[zone]
nickname = zone_pop_br04_bounty
pos = -50898, 0, -28790
shape = ELLIPSOID
size = 10000, 8000, 40000
comment = Bounty area
sort = 18
toughness = 6
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
faction_weight = gd_bh_grp, 10
encounter = area_bh_scout, 6, 1.000000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bowex1_1
pos = 4642, 0, -51273
rotate = 90, -87, 180
shape = CYLINDER
size = 750, 45843
sort = 96
toughness = 5
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = bowex1, 1
usage = trade
mission_eligible = true
faction_weight = co_be_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter, 5, 0.160000
faction = co_be_grp, 1.000000
encounter = tradep_trade_transport, 5, 0.180000
faction = co_be_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bowex1_2
pos = 28166, 0, -50599
rotate = -90, -55, 0
shape = CYLINDER
size = 750, 1544
sort = 96
toughness = 5
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = bowex1, 2
usage = trade
mission_eligible = true
faction_weight = co_be_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter, 5, 0.160000
faction = co_be_grp, 1.000000
encounter = tradep_trade_transport, 5, 0.180000
faction = co_be_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bowex2_1
pos = 33234, 0, -35344
rotate = 90, -15, 180
shape = CYLINDER
size = 750, 32696
sort = 96
toughness = 5
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = bowex2, 1
usage = trade
mission_eligible = true
faction_weight = co_be_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter, 5, 0.160000
faction = co_be_grp, 1.000000
encounter = tradep_trade_transport, 5, 0.180000
faction = co_be_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bmm1_1
pos = 53769, 0, -17752
rotate = 90, -85, 180
shape = CYLINDER
size = 750, 31846
property_flags = 131072
sort = 96
toughness = 5
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = bmm1, 1
usage = patrol
mission_eligible = true
faction_weight = br_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls
encounter = miningp_trade_transport, 5, 0.330000
faction = br_m_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bmm2_1
pos = 47307, 0, -24762
rotate = -90, -59, 0
shape = CYLINDER
size = 750, 22613
sort = 99
toughness = 6
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bmm2, 1
usage = patrol
mission_eligible = true
faction_weight = br_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 6, 0.290000
faction = br_m_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bmm2_2
pos = 65895, 0, -29450
rotate = 90, -83, 180
shape = CYLINDER
size = 750, 17885
sort = 99
toughness = 6
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bmm2, 2
usage = patrol
mission_eligible = true
faction_weight = br_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 6, 0.290000
faction = br_m_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bmm2_3
pos = 76671, 0, -19298
rotate = 90, -12, 180
shape = CYLINDER
size = 750, 18501
sort = 99
toughness = 6
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bmm2, 3
usage = patrol
mission_eligible = true
faction_weight = br_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 6, 0.290000
faction = br_m_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bmm2_4
pos = 70079, 0, -6364
rotate = 90, 65, 180
shape = CYLINDER
size = 750, 18677
sort = 99
toughness = 6
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bmm2, 4
usage = patrol
mission_eligible = true
faction_weight = br_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 6, 0.290000
faction = br_m_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bmm2_5
pos = 49668, 0, -11180
rotate = -90, 54, 0
shape = CYLINDER
size = 750, 29502
sort = 99
toughness = 6
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bmm2, 5
usage = patrol
mission_eligible = true
faction_weight = br_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 6, 0.290000
faction = br_m_grp, 1.000000

[zone]
nickname = Zone_Br04_path_navy1_1
pos = -20299, 0, -60877
rotate = -90, 11, 0
shape = CYLINDER
size = 750, 18275
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = navy1, 1
usage = patrol
mission_eligible = true
faction_weight = br_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = br_n_grp, 1.000000

[zone]
nickname = Zone_Br04_path_navy1_2
pos = -35426, 0, -58304
rotate = 90, 49, 180
shape = CYLINDER
size = 750, 35267
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = navy1, 2
usage = patrol
mission_eligible = true
faction_weight = br_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = br_n_grp, 1.000000

[zone]
nickname = Zone_Br04_path_navy1_3
pos = -36937, 0, -40392
rotate = 90, -62, 180
shape = CYLINDER
size = 750, 26875
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = navy1, 3
usage = patrol
mission_eligible = true
faction_weight = br_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = br_n_grp, 1.000000

[zone]
nickname = Zone_Br04_path_navy1_4
pos = -19325, 0, -38851
rotate = -90, -50, 0
shape = CYLINDER
size = 750, 15079
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = navy1, 4
usage = patrol
mission_eligible = true
faction_weight = br_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = br_n_grp, 1.000000

[zone]
nickname = Zone_Br04_path_navy1_5
pos = -16121, 0, -48663
rotate = -90, 27, 0
shape = CYLINDER
size = 750, 11208
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = navy1, 5
usage = patrol
mission_eligible = true
faction_weight = br_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = br_n_grp, 1.000000

[zone]
nickname = Zone_Br04_path_navy2_1
pos = 34264, 0, -60247
rotate = -90, -31, 0
shape = CYLINDER
size = 750, 21574
sort = 99
toughness = 6
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = navy2, 1
usage = patrol
mission_eligible = true
faction_weight = br_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gunboats, 6, 1.000000
faction = br_n_grp, 1.000000

[zone]
nickname = Zone_Br04_path_navy2_2
pos = 38018, 0, -44838
rotate = 90, 4, 180
shape = CYLINDER
size = 750, 49505
sort = 99
toughness = 6
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = navy2, 2
usage = patrol
mission_eligible = true
faction_weight = br_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gunboats, 6, 1.000000
faction = br_n_grp, 1.000000

[zone]
nickname = Zone_Br04_path_navy2_3
pos = 8910, 0, -36620
rotate = -90, 59, 0
shape = CYLINDER
size = 750, 63883
sort = 99
toughness = 6
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = navy2, 3
usage = patrol
mission_eligible = true
faction_weight = br_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gunboats, 6, 1.000000
faction = br_n_grp, 1.000000

[zone]
nickname = Zone_Br04_path_navy2_4
pos = 4556, 0, -51589
rotate = 90, -86, 180
shape = CYLINDER
size = 750, 46123
sort = 99
toughness = 6
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = navy2, 4
usage = patrol
mission_eligible = true
faction_weight = br_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gunboats, 6, 1.000000
faction = br_n_grp, 1.000000

[zone]
nickname = Zone_Br04_path_navy2_5
pos = 28305, 0, -50793
rotate = -90, -46, 0
shape = CYLINDER
size = 750, 2044
sort = 99
toughness = 6
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = navy2, 5
usage = patrol
mission_eligible = true
faction_weight = br_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gunboats, 6, 1.000000
faction = br_n_grp, 1.000000

[zone]
nickname = Zone_Br04_path_police1_1
pos = 23878, 0, 8133
rotate = 90, 24, 180
shape = CYLINDER
size = 750, 63523
sort = 99
toughness = 6
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police1, 1
usage = patrol
mission_eligible = true
faction_weight = br_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 6, 0.330000
faction = br_p_grp, 1.000000

[zone]
nickname = Zone_Br04_path_police2_1
pos = 6329, 0, 61226
rotate = -90, -11, 0
shape = CYLINDER
size = 750, 58604
sort = 99
toughness = 6
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police2, 1
usage = patrol
mission_eligible = true
faction_weight = br_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 6, 0.330000
faction = br_p_grp, 1.000000

[zone]
nickname = Zone_Br04_path_police3_1
pos = -38500, 0, 34557
rotate = 90, -88, 180
shape = CYLINDER
size = 750, 102837
sort = 99
toughness = 6
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police3, 1
usage = patrol
mission_eligible = true
faction_weight = br_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 6, 0.330000
faction = br_p_grp, 1.000000

[zone]
nickname = Zone_Br04_path_police4_2
pos = 24973, 0, 49147
rotate = -90, 35, 0
shape = CYLINDER
size = 750, 20436
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police4, 2
usage = patrol
mission_eligible = true
faction_weight = br_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = br_p_grp, 1.000000

[zone]
nickname = Zone_Br04_path_police4_3
pos = 3296, 0, 39258
rotate = -90, 85, 0
shape = CYLINDER
size = 750, 31812
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police4, 3
usage = patrol
mission_eligible = true
faction_weight = br_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = br_p_grp, 1.000000

[zone]
nickname = Zone_Br04_path_police4_4
pos = -13665, 0, 54235
rotate = 90, 4, 180
shape = CYLINDER
size = 750, 33040
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police4, 4
usage = patrol
mission_eligible = true
faction_weight = br_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = br_p_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bounty1_1
pos = 28775, 0, -52151
rotate = -90, 3, 0
shape = CYLINDER
size = 750, 2490
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 1, 10
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 7, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bounty1_2
pos = 27926, 0, -53906
rotate = -90, 57, 0
shape = CYLINDER
size = 750, 1869
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 2, 9
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 7, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bounty1_3
pos = 12411, 0, -59505
rotate = -90, 71, 0
shape = CYLINDER
size = 750, 31172
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 3, 8
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 7, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bounty1_4
pos = -22342, 0, -71962
rotate = -90, 70, 0
shape = CYLINDER
size = 750, 42668
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 4
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 7, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bounty1_5
pos = -48131, 0, -71476
rotate = 90, 36, 180
shape = CYLINDER
size = 750, 19490
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 5
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 7, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bounty1_6
pos = -46147, 0, -56476
rotate = 90, -47, 180
shape = CYLINDER
size = 750, 21083
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 6
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 7, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bounty1_7
pos = -20432, 0, -57000
rotate = -90, -67, 0
shape = CYLINDER
size = 750, 39317
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 7
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 7, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bounty2_1
pos = 28401, 0, -50906
rotate = 90, 41, 180
shape = CYLINDER
size = 750, 2428
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 1, 9
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 7, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bounty2_2
pos = 10205, 0, -47204
rotate = 90, 81, 180
shape = CYLINDER
size = 750, 35251
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 2, 8
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 7, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bounty2_3
pos = -22035, 0, -40550
rotate = 90, 75, 180
shape = CYLINDER
size = 750, 30662
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 3
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 7, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bounty2_4
pos = -48270, 0, -42518
rotate = -90, 63, 0
shape = CYLINDER
size = 750, 25378
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 4
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 7, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bounty2_5
pos = -60481, 0, -38465
rotate = 90, 5, 180
shape = CYLINDER
size = 750, 19872
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 5
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 7, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bounty2_6
pos = -45167, 0, -24384
rotate = 90, -76, 180
shape = CYLINDER
size = 750, 33578
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 6
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 7, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bounty2_7
pos = -17980, 0, -32352
rotate = -90, -42, 0
shape = CYLINDER
size = 750, 32696
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 7
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 7, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Br04_path_police4_5
pos = -6868, 0, 79040
rotate = 90, -44, 180
shape = CYLINDER
size = 750, 22947
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police4, 5
usage = patrol
mission_eligible = true
faction_weight = br_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = br_p_grp, 1.000000

[zone]
nickname = Zone_Br04_path_police4_1
pos = 15971, 0, 72366
rotate = 90, 45, 180
shape = CYLINDER
size = 750, 42293
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police4, 1
usage = patrol
mission_eligible = true
faction_weight = br_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = br_p_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bounty3_1
pos = 28249, 0, 79183
rotate = -90, -74, 0
shape = CYLINDER
size = 750, 57394
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 1
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 7, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bounty3_2
pos = 56137, 0, 58951
rotate = -90, -2, 0
shape = CYLINDER
size = 750, 24180
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 2
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 7, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bounty3_3
pos = 50434, 0, 53853
rotate = 90, 41, 180
shape = CYLINDER
size = 750, 18514
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 3
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 7, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bounty3_4
pos = 37546, 0, 59140
rotate = -90, 76, 0
shape = CYLINDER
size = 750, 14047
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 4
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 7, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bounty3_5
pos = 15732, 0, 72332
rotate = 90, 45, 180
shape = CYLINDER
size = 750, 42272
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 5
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 7, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bounty4_1
pos = -7435, 0, 82977
rotate = -90, 66, 0
shape = CYLINDER
size = 750, 19814
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty4, 1, 6
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 7, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bounty4_2
pos = -29455, 0, 70523
rotate = -90, 57, 0
shape = CYLINDER
size = 750, 30919
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty4, 2
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 7, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bounty4_3
pos = -45137, 0, 51213
rotate = -90, 14, 0
shape = CYLINDER
size = 750, 22492
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty4, 3
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 7, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bounty4_4
pos = -29819, 0, 40221
rotate = -90, -90, 0
shape = CYLINDER
size = 750, 36032
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty4, 4
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 7, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Br04_path_bounty4_5
pos = -14137, 0, 59383
rotate = 90, 7, 180
shape = CYLINDER
size = 750, 39084
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty4, 5
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 7, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Br04_path_mollys1_2
pos = -35227, 0, -19882
rotate = -90, -7, 0
shape = CYLINDER
size = 750, 109448
attack_ids = br04_4
tradelane_attack = 15
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = mollys1, 2
usage = patrol
mission_eligible = false
faction_weight = fc_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_m_grp, 1.000000

[zone]
nickname = Zone_Br04_path_mollys1_3
pos = -673, 0, -64313
rotate = 90, -70, 180
shape = CYLINDER
size = 750, 59088
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = mollys1, 3
usage = patrol
mission_eligible = false
faction_weight = fc_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_m_grp, 1.000000

[zone]
nickname = Zone_Br04_path_mollys1_4
pos = 27999, 0, -53918
rotate = 90, -58, 180
shape = CYLINDER
size = 750, 1951
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = mollys1, 4
usage = patrol
mission_eligible = false
faction_weight = fc_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_m_grp, 1.000000

[zone]
nickname = Zone_Br04_path_mollys1_5
pos = 29088, 0, -52093
rotate = 90, -11, 180
shape = CYLINDER
size = 750, 2672
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = mollys1, 5
usage = patrol
mission_eligible = false
faction_weight = fc_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_m_grp, 1.000000

[zone]
nickname = Zone_Br04_path_mollys1_6
pos = 44402, 0, -29729
rotate = 90, -36, 180
shape = CYLINDER
size = 750, 51764
attack_ids = br04_3
tradelane_attack = 10
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = mollys1, 6
usage = patrol
mission_eligible = false
faction_weight = fc_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_m_grp, 1.000000

[zone]
nickname = Zone_Br04_path_mollys1_7
pos = 43203, 0, -3618
rotate = 90, 73, 180
shape = CYLINDER
size = 750, 34044
attack_ids = br04_2
tradelane_attack = 10
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = mollys1, 7
usage = patrol
mission_eligible = false
faction_weight = fc_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_m_grp, 1.000000

[zone]
nickname = Zone_Br04_path_mollys1_8
pos = 21914, 0, 12454
rotate = 90, 25, 180
shape = CYLINDER
size = 750, 24219
attack_ids = br04_2
tradelane_attack = 10
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = mollys1, 8
usage = patrol
mission_eligible = false
faction_weight = fc_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_m_grp, 1.000000

[zone]
nickname = Zone_Br04_path_mollys1_9
pos = 33310, 0, 43141
rotate = 90, -40, 180
shape = CYLINDER
size = 750, 51267
attack_ids = br04_2
tradelane_attack = 10
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = mollys1, 9
usage = patrol
mission_eligible = false
faction_weight = fc_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_m_grp, 1.000000

[zone]
nickname = Zone_Br04_path_mollys2_1
pos = 56549, 0, 38611
rotate = -90, -16, 0
shape = CYLINDER
size = 750, 50584
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = mollys2, 1, 6
usage = patrol
mission_eligible = false
faction_weight = fc_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_m_grp, 1.000000

[zone]
nickname = Zone_Br04_path_mollys2_2
pos = 66968, 0, 1527
rotate = -90, -14, 0
shape = CYLINDER
size = 750, 26466
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = mollys2, 2
usage = patrol
mission_eligible = false
faction_weight = fc_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_m_grp, 1.000000

[zone]
nickname = Zone_Br04_path_mollys2_3
pos = 70216, 0, -17110
rotate = -90, 0, 0
shape = CYLINDER
size = 750, 11618
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = mollys2, 3
usage = patrol
mission_eligible = false
faction_weight = fc_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_m_grp, 1.000000

[zone]
nickname = Zone_Br04_path_mollys2_4
pos = 53908, 0, -21162
rotate = 90, 84, 180
shape = CYLINDER
size = 750, 32804
attack_ids = br04_2, br04_3, br04_5
tradelane_attack = 10
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = mollys2, 4
usage = patrol
mission_eligible = false
faction_weight = fc_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_m_grp, 1.000000

[zone]
nickname = Zone_Br04_path_mollys2_5
pos = 50682, 0, -2430
rotate = 90, -38, 180
shape = CYLINDER
size = 750, 42906
attack_ids = br04_2, br04_3, br04_5
tradelane_attack = 10
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = mollys2, 5
usage = patrol
mission_eligible = false
faction_weight = fc_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_m_grp, 1.000000

[zone]
nickname = Zone_Br04_path_mollys1_1
pos = -35388, 0, 47581
rotate = 90, -26, 180
shape = CYLINDER
size = 750, 29399
attack_ids = br04_4
tradelane_attack = 15
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = mollys1, 1
usage = patrol
mission_eligible = false
faction_weight = fc_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_m_grp, 1.000000

[zone]
nickname = Zone_Br04_path_mollys3_1
pos = -30597, 0, 15840
rotate = -90, 2, 0
shape = CYLINDER
size = 750, 89879
attack_ids = br04_4
tradelane_attack = 15
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = mollys3, 1, 6
usage = patrol
mission_eligible = false
faction_weight = fc_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_m_grp, 1.000000

[zone]
nickname = Zone_Br04_path_mollys3_2
pos = -32639, 0, -33579
rotate = -90, 5, 0
shape = CYLINDER
size = 750, 9051
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = mollys3, 2
usage = patrol
mission_eligible = false
faction_weight = fc_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_m_grp, 1.000000

[zone]
nickname = Zone_Br04_path_mollys3_3
pos = -25759, 0, -45533
rotate = -90, -44, 0
shape = CYLINDER
size = 750, 20776
attack_ids = br04_5
tradelane_attack = 10
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = mollys3, 3
usage = patrol
mission_eligible = false
faction_weight = fc_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_m_grp, 1.000000

[zone]
nickname = Zone_Br04_path_mollys3_4
pos = -9411, 0, -47604
rotate = 90, -59, 180
shape = CYLINDER
size = 750, 21137
attack_ids = br04_5
tradelane_attack = 10
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = mollys3, 4
usage = patrol
mission_eligible = false
faction_weight = fc_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_m_grp, 1.000000

[zone]
nickname = Zone_Br04_path_mollys3_5
pos = -16181, 0, -35586
rotate = 90, 68, 180
shape = CYLINDER
size = 750, 34654
attack_ids = br04_5
tradelane_attack = 10
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = mollys3, 5
usage = patrol
mission_eligible = false
faction_weight = fc_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_m_grp, 1.000000

[zone]
nickname = Zone_Br04_path_mollys4_1
pos = 10232, 0, 61467
rotate = 90, -88, 180
shape = CYLINDER
size = 750, 78002
sort = 96
toughness = 6
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = mollys4, 1
usage = trade
mission_eligible = true
faction_weight = fc_g_grp, 10
faction_weight = fc_m_grp, 10
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 6, 1.000000
faction = fc_g_grp, 0.330000
faction = fc_m_grp, 0.330000
faction = fc_ou_grp, 0.330000

[zone]
nickname = Zone_Br04_path_gaians1_1
pos = -68952, 0, -16109
rotate = 90, 23, 180
shape = CYLINDER
size = 750, 105853
attack_ids = br04_4
tradelane_attack = 15
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gaians1, 1
usage = patrol
mission_eligible = true
faction_weight = fc_g_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_g_grp, 1.000000

[zone]
nickname = Zone_Br04_path_gaians1_2
pos = -59171, 0, 46611
rotate = 90, -65, 180
shape = CYLINDER
size = 750, 67112
attack_ids = br04_4
tradelane_attack = 15
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gaians1, 2
usage = patrol
mission_eligible = true
faction_weight = fc_g_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_g_grp, 1.000000

[zone]
nickname = Zone_Br04_path_gaians2_1
pos = -50085, 0, -15061
rotate = 90, 2, 180
shape = CYLINDER
size = 750, 98210
sort = 96
toughness = 6
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = gaians2, 1
usage = trade
mission_eligible = true
faction_weight = fc_g_grp, 10
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 6, 1.000000
faction = fc_g_grp, 0.500000
faction = fc_ou_grp, 0.500000

[zone]
nickname = Zone_Br04_path_gaians2_2
pos = -31875, 0, 34826
rotate = 90, -88, 180
shape = CYLINDER
size = 750, 39785
sort = 96
toughness = 6
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = gaians2, 2
usage = trade
mission_eligible = true
faction_weight = fc_g_grp, 10
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 6, 1.000000
faction = fc_g_grp, 0.500000
faction = fc_ou_grp, 0.500000

[zone]
nickname = Zone_Br04_path_gaians2_3
pos = -20401, 0, 47890
rotate = 90, 34, 180
shape = CYLINDER
size = 750, 29714
sort = 96
toughness = 6
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = gaians2, 3
usage = trade
mission_eligible = true
faction_weight = fc_g_grp, 10
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 6, 1.000000
faction = fc_g_grp, 0.500000
faction = fc_ou_grp, 0.500000

[zone]
nickname = Zone_Br04_path_gaians3_1
pos = 44983, 0, 22011
rotate = -90, 6, 0
shape = CYLINDER
size = 750, 82200
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gaians3, 1
usage = patrol
mission_eligible = false
faction_weight = fc_g_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_g_grp, 1.000000

[zone]
nickname = Zone_Br04_path_gaians3_2
pos = 55747, 0, -17594
rotate = 90, -85, 180
shape = CYLINDER
size = 750, 30656
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gaians3, 2
usage = patrol
mission_eligible = false
faction_weight = fc_g_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_g_grp, 1.000000

[zone]
nickname = Zone_Br04_path_gaians3_3
pos = 70544, 0, -13900
rotate = 90, 11, 180
shape = CYLINDER
size = 750, 4985
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gaians3, 3
usage = patrol
mission_eligible = false
faction_weight = fc_g_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_g_grp, 1.000000

[zone]
nickname = Zone_Br04_path_gaians3_4
pos = 67533, 0, 16640
rotate = 90, 5, 180
shape = CYLINDER
size = 750, 56415
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gaians3, 4
usage = patrol
mission_eligible = false
faction_weight = fc_g_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_g_grp, 1.000000

[zone]
nickname = Zone_Br04_path_gaians3_5
pos = 57281, 0, 53787
rotate = 90, 40, 180
shape = CYLINDER
size = 750, 23796
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gaians3, 5
usage = patrol
mission_eligible = false
faction_weight = fc_g_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_g_grp, 1.000000

[zone]
nickname = Zone_Br04_path_gaians4_1
pos = -9886, 0, 52796
rotate = -90, -69, 0
shape = CYLINDER
size = 750, 41774
attack_ids = br04_1
tradelane_attack = 10
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gaians4, 1
usage = patrol
mission_eligible = true
faction_weight = fc_g_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_g_grp, 1.000000

[zone]
nickname = Zone_Br04_path_gaians4_2
pos = 5963, 0, 63041
rotate = 90, 11, 180
shape = CYLINDER
size = 750, 36422
attack_ids = br04_1
tradelane_attack = 10
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gaians4, 2
usage = patrol
mission_eligible = true
faction_weight = fc_g_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_g_grp, 1.000000

[zone]
nickname = Zone_Br04_path_gaians4_3
pos = -13470, 0, 70638
rotate = -90, 57, 0
shape = CYLINDER
size = 750, 37718
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gaians4, 3
usage = patrol
mission_eligible = true
faction_weight = fc_g_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_g_grp, 1.000000

[zone]
nickname = Zone_Br04_path_outcasts1_1
pos = -38713, 0, -2036
rotate = -90, 9, 0
shape = CYLINDER
size = 750, 125910
attack_ids = br04_4
tradelane_attack = 15
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts1, 1
usage = patrol
mission_eligible = true
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Br04_path_outcasts2_1
pos = -13056, 0, 68746
rotate = 90, -63, 180
shape = CYLINDER
size = 750, 36490
attack_ids = br04_1
tradelane_attack = 10
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts2, 1
usage = patrol
mission_eligible = true
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Br04_path_outcasts2_2
pos = 6071, 0, 62416
rotate = -90, -11, 0
shape = CYLINDER
size = 750, 30048
attack_ids = br04_1
tradelane_attack = 10
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts2, 2
usage = patrol
mission_eligible = true
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Br04_path_outcasts2_3
pos = 29458, 0, 55190
rotate = 90, -70, 180
shape = CYLINDER
size = 750, 43575
attack_ids = br04_1
tradelane_attack = 10
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts2, 3
usage = patrol
mission_eligible = true
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 7, 0.290000
faction = fc_ou_grp, 1.000000

[Object]
nickname = Br04_hazard_buoy_1
ids_name = 261163
pos = -38712, 0, -76037
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_2
ids_name = 261163
pos = -37290, 0, -75746
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_3
ids_name = 261163
pos = -35640, 0, -75415
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_4
ids_name = 261163
pos = -34387, 0, -74549
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_5
ids_name = 261163
pos = -33021, 0, -73629
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_6
ids_name = 261163
pos = -32198, 0, -72392
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_7
ids_name = 261163
pos = -31266, 0, -71020
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_8
ids_name = 261163
pos = -30965, 0, -69502
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_9
ids_name = 261163
pos = -30656, 0, -67934
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_10
ids_name = 261163
pos = -30936, 0, -66432
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_11
ids_name = 261163
pos = -31238, 0, -64855
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_12
ids_name = 261163
pos = -32077, 0, -63619
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_13
ids_name = 261163
pos = -32995, 0, -62245
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_14
ids_name = 261163
pos = -34217, 0, -61415
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_15
ids_name = 261163
pos = -35606, 0, -60479
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_16
ids_name = 261163
pos = -37185, 0, -60141
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_17
ids_name = 261163
pos = -38699, 0, -59850
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_18
ids_name = 261163
pos = -40236, 0, -60137
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_19
ids_name = 261163
pos = -41782, 0, -60452
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_20
ids_name = 261163
pos = -43127, 0, -61341
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_21
ids_name = 261163
pos = -44396, 0, -62185
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_22
ids_name = 261163
pos = -45256, 0, -63478
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_23
ids_name = 261163
pos = -46149, 0, -64805
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_24
ids_name = 261163
pos = -46460, 0, -66305
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_25
ids_name = 261163
pos = -46774, 0, -67913
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_26
ids_name = 261163
pos = -46483, 0, -69368
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_27
ids_name = 261163
pos = -46155, 0, -70992
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_28
ids_name = 261163
pos = -45328, 0, -72242
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_29
ids_name = 261163
pos = -44429, 0, -73620
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_30
ids_name = 261163
pos = -43148, 0, -74484
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_31
ids_name = 261163
pos = -41830, 0, -75371
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_hazard_buoy_32
ids_name = 261163
pos = -40343, 0, -75680
archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Br04_space_tanklx4_dmg_1
pos = 47174, 200, -19036
rotate = 20, 10, 160
archetype = space_tanklx4_dmg

[Object]
nickname = Br04_space_beaml_dmg_1
pos = 47164, 250, -18797
rotate = -14, 0, 0
archetype = space_beaml_dmg

[Object]
nickname = Br04_space_tankl_3dmg_1
pos = 47167, 400, -18665
rotate = 33, -16, 180
archetype = space_tankl_3dmg

[Object]
nickname = Br04_space_tankl_1dmg_1
pos = 54148, 250, -26833
archetype = space_tankl_1dmg

[Object]
nickname = Br04_space_tankl_1dmg_2
pos = 54178, 250, -26920
rotate = 0, 180, 0
archetype = space_tankl_1dmg

[Object]
nickname = Br04_space_tankl_1dmg_3
pos = 54124, 243, -26766
archetype = space_tankl_1dmg

[Object]
nickname = Br04_space_tankl_2dmg_1
pos = 54436, -242, -4163
rotate = 30, 30, 30
archetype = space_tankl_2dmg

[Object]
nickname = Br04_space_habitat_dmg_1
pos = 54273, -249, -4106
rotate = 0, 0, 120
archetype = space_habitat_dmg

[Object]
nickname = Br04_space_industrial_dmg_1
pos = 64758, 250, 5224
rotate = 20, 20, 20
archetype = space_industrial_dmg

[Object]
nickname = Br04_space_tankl_3dmg_2
pos = 70408, 100, 1613
rotate = 40, 40, 40
archetype = space_tankl_3dmg

[Object]
nickname = Br04_space_beamx_dmg_1
pos = 71061, -300, -34976
rotate = 80, 0, 80
archetype = space_beamx_dmg

[Object]
nickname = Br04_space_beaml_dmg_2
pos = 78098, -300, -22051
rotate = 26, 10, 100
archetype = space_beaml_dmg

[Object]
nickname = Br04_space_tanks_1dmg_1
pos = 77342, 400, -10940
rotate = 10, 20, 50
archetype = space_tanks_1dmg

[Object]
nickname = Br04_space_tankl4x4_dmg_1
pos = 52935, -300, -14325
rotate = 20, 15, -20
archetype = space_tankl4x4_dmg

[Object]
nickname = Br04_space_tankl4_dmg_1
pos = 52804, -250, -14272
rotate = -150, 80, 180
archetype = space_tankl4_dmg

[zone]
nickname = zone_br04_pop_ambient_s
pos = 1436, 0, 55592
shape = ELLIPSOID
size = 117935, 17630, 54085
comment = Ambient Pop
sort = 51
toughness = 5
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_g_grp, 10
faction_weight = fc_m_grp, 4
faction_weight = gd_bh_grp, 7
encounter = area_scout, 5, 0.440000
faction = fc_g_grp, 0.710000
faction = fc_m_grp, 0.290000
encounter = area_bh_scout, 5, 0.330000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_br04_pop_ambient_n
pos = -539, 0, -35809
shape = ELLIPSOID
size = 130178, 22567, 67545
comment = Ambient Pop
sort = 50
toughness = 5
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = br_n_grp, 2
faction_weight = br_m_grp, 3
encounter = area_scout, 5, 0.270000
faction = br_n_grp, 1.000000
encounter = area_trade_freighter, 5, 0.200000
faction = br_m_grp, 1.000000

[Object]
nickname = Br04_space_industrial01_1
pos = 39030, 0, -19151
rotate = 0, -90, 0
archetype = space_industrial01
reputation = br_m_grp
parent = Br04_02

[zone]
nickname = zone_br04_destroy_vignette_1
pos = -9324, 0, 48711
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_br04_destroy_vignette_2
pos = 1457, 0, 24058
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_br04_destroy_vignette_3
pos = 30887, 0, 24058
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_br04_destroy_vignette_4
pos = 31179, 0, 36830
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_br04_destroy_vignette_5
pos = 31470, 0, 51978
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_br04_destroy_vignette_6
pos = 19232, 0, 53463
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_br04_destroy_vignette_7
pos = 46622, 0, -6237
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_br04_destroy_vignette_8
pos = 48953, 0, -24058
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = zone_br04_destroy_vignette_9
pos = 26808, 0, -37721
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_br04_destroy_vignette_10
pos = -6832, 0, -58398
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = zone_br04_destroy_vignette_11
pos = -18169, 0, -64063
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_br04_destroy_vignette_12
pos = -29359, 0, -58700
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = zone_br04_destroy_vignette_13
pos = -27506, 0, -45029
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = zone_br04_destroy_vignette_14
pos = 26545, 0, -67777
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_br04_destroy_vignette_15
pos = 50281, 0, -39895
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_br04_destroy_vignette_16
pos = -89383, 0, 17787
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_br04_destroy_vignette_17
pos = 21878, 0, -14337
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_br04_destroy_vignette_18
pos = 11319, 0, -64432
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_br04_destroy_vignette_19
pos = 17764, 0, -52270
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_br04_destroy_vignette_20
pos = -20268, 0, 75929
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_br04_destroy_vignette_21
pos = -8033, 0, 74462
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_br04_destroy_vignette_22
pos = -13791, 0, 85833
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_br04_destroy_vignette_23
pos = 14278, 0, 86688
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[Object]
nickname = Br04_docking_fixture_1
ids_name = 261166
pos = 13159, 350, 35847
rotate = 0, -105, 0
archetype = docking_fixture
ids_info = 66489
reputation = br_p_grp
behavior = NOTHING
dock_with = Br04_01_base
base = Br04_01_base

[Object]
nickname = Br04_to_Br05_hole
ids_name = 260644
pos = -44140, 0, 37485
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_Br05
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Br05, Br05_to_Br04_hole, gate_tunnel_bretonia

[Object]
nickname = Br04_to_Iw03_hole
ids_name = 260815
pos = 60244, 0, 56884
rotate = 0, 80, 0
archetype = jumphole_orange
msg_id_prefix = gcs_refer_system_Iw03
jump_effect = jump_effect_hole
ids_info = 66146
visit = 128
goto = Iw03, Iw03_to_Br04_hole, gate_tunnel_bretonia

[Object]
nickname = Br04_to_Br03_hole
ids_name = 260642
pos = -8340, 0, 63056
rotate = 0, -60, 0
archetype = jumphole
msg_id_prefix = gcs_refer_system_Br03
jump_effect = jump_effect_hole
ids_info = 66146
visit = 128
goto = Br03, Br03_to_Br04_hole, gate_tunnel_bretonia

[zone]
nickname = ZONE_Br04_EastLeeds_exclusion_1
pos = 34583, 0, 57636
shape = SPHERE
size = 2500
property_flags = 65536
property_fog_color = 68.000000, 33.000000, 15.000000
edge_fraction = 0.200000
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Br04_EastLeeds_exclusion_2
pos = 44416, 0, 61002
shape = SPHERE
size = 1500
property_flags = 65536
property_fog_color = 68.000000, 33.000000, 15.000000
edge_fraction = 0.200000
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Br04_EastLeeds_exclusion_4
pos = 48593, 0, 55955
shape = SPHERE
size = 1500
property_flags = 65536
property_fog_color = 68.000000, 33.000000, 15.000000
edge_fraction = 0.200000
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Br04_EastLeeds_exclusion_3
pos = 46413, 0, 58401
shape = SPHERE
size = 1500
property_flags = 65536
property_fog_color = 68.000000, 33.000000, 15.000000
edge_fraction = 0.200000
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Br04_EastLeeds_asteroid_1
pos = 38979, 0, 66345
shape = SPHERE
size = 3500
property_flags = 65
spacedust = asteroiddust
spacedust_maxparticles = 125
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Br04_EastLeeds_asteroid_2
pos = 60037, 0, 56817
shape = SPHERE
size = 3500
property_flags = 65
spacedust = asteroiddust
spacedusr_maxparticles = 125
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Br04_EastLeeds_asteroid_3
pos = 50650, 0, 67836
shape = SPHERE
size = 3500
property_flags = 65
spacedust = asteroiddust
spacedust_maxparticles = 125
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Br04_WestLeeds_exclusion_1
pos = -23220, 0, 61475
shape = SPHERE
size = 4000
property_flags = 65536
property_fog_color = 68.000000, 33.000000, 15.000000
edge_fraction = 0.200000
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Br04_WestLeeds_exclusion_2
pos = -30005, 0, 51123
shape = SPHERE
size = 1500
property_flags = 65536
property_fog_color = 68.000000, 33.000000, 15.000000
edge_fraction = 0.200000
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Br04_WestLeeds_asteroid_1
pos = -38531, 0, 60324
shape = SPHERE
size = 6000
property_flags = 65
spacedust = asteroiddust
spacedust_maxparticles = 125
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Br04_WestLeeds_asteroid_2
pos = -31969, 0, 68074
shape = SPHERE
size = 6000
property_flags = 65
spacedust = asteroiddust
spacedust_maxparticles = 125
visit = 128
sort = 99.500000

[Object]
nickname = Br04_suprise_bw_fighter_1
ids_name = 261721
pos = -25288, -500, 47727
rotate = -5, -16, 60
archetype = suprise_bw_fighter
visit = 16
ids_info = 66404
loadout = SECRET_ou_bw_fighter_br04a

[zone]
nickname = Zone_Br04_west_leeds_interference
pos = -25288, -500, 47728
shape = SPHERE
size = 1000
interference = 0.700000
visit = 128
sort = 99.500000

[Object]
nickname = Br04_surprise_bw_fighter_2
ids_name = 261722
pos = -38188, 700, -70465
rotate = -27, -12, -5
archetype = suprise_bw_fighter
visit = 16
ids_info = 66405
loadout = SECRET_ou_bw_fighter_br04b
ids_info = 66405

[zone]
nickname = ZONE_Br04_vignette8_exclusion
pos = 48978, 0, -24032
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Br04_vignette10_exclusion
pos = -6863, 0, -58431
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Br04_vignette12_exclusion
pos = -29362, 0, -58696
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Br04_vignette13_exclusion
pos = -27530, 0, -45037
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.500000

[Object]
nickname = Br04_ast_solar_mineable_60_1
pos = 69853, 220, -20327
archetype = ast_solar_mineable_60

[Object]
nickname = Br04_ast_solar_mineable_60_2
pos = 70574, 60, -11423
rotate = -75, 80, 0
archetype = ast_solar_mineable_60

[Object]
nickname = Br04_to_BR08_hole
ids_name = 458941
pos = 64602, 0, 30308
rotate = 0, 90, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_BR08
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = BR08, BR08_to_Br04, gate_tunnel_bretonia

[Zone]
nickname = Zone_Br04_dust_01
ids_name = 0
pos = -83155, 0, -19313
rotate = 0, 73, 0
shape = ELLIPSOID
size = 25751, 13412, 13412
property_flags = 32768
property_fog_color = 128.000000, 64.000000, 0.000000
ids_info = 0
visit = 36
spacedust = leedsdust
spacedust_maxparticles = 100

[Object]
nickname = Br04_Trade_Lane_Ring_08
reputation = br_p_grp
pos = 21031, 0, 32993
rotate = 0, -86, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 261176
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Br04_Trade_Lane_Ring_09

[Object]
nickname = Br04_Trade_Lane_Ring_09
reputation = br_p_grp
pos = 28879, 0, 32505
rotate = 0, -86, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Br04_Trade_Lane_Ring_08
next_ring = Br04_Trade_Lane_Ring_46

[Object]
nickname = Br04_Trade_Lane_Ring_46
reputation = br_p_grp
pos = 36727, 0, 32017
rotate = 0, -86, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Br04_Trade_Lane_Ring_09
next_ring = Br04_Trade_Lane_Ring_47

[Object]
nickname = Br04_Trade_Lane_Ring_47
reputation = br_p_grp
pos = 44575, 0, 31529
rotate = 0, -86, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Br04_Trade_Lane_Ring_46
next_ring = Br04_Trade_Lane_Ring_48

[Object]
nickname = Br04_Trade_Lane_Ring_48
reputation = br_p_grp
pos = 52423, 0, 31041
rotate = 0, -86, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Br04_Trade_Lane_Ring_47
next_ring = Br04_Trade_Lane_Ring_49

[Object]
nickname = Br04_Trade_Lane_Ring_49
reputation = br_p_grp
pos = 60272, 0, 30554
rotate = 0, -86, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458941
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Br04_Trade_Lane_Ring_48
