[SystemInfo]
name = Iw01
space_color = 0, 0, 0
local_faction = li_p_grp

[EncounterParameters]
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini

[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini

[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = area_bh_defend
filename = missions\encounters\area_bh_defend.ini

[EncounterParameters]
nickname = patrolp_gov_patrol
filename = missions\encounters\patrolp_gov_patrol.ini

[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini

[EncounterParameters]
nickname = patrolp_bh_patrol
filename = missions\encounters\patrolp_bh_patrol.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini

[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini

[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini

[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini

[EncounterParameters]
nickname = area_trade_freighter_pirate
filename = missions\encounters\area_trade_freighter_pirate.ini

[EncounterParameters]
nickname = tradep_trade_freighter
filename = missions\encounters\tradep_trade_freighter.ini

[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini

[EncounterParameters]
nickname = tradep_trade_armored
filename = missions\encounters\tradep_trade_armored.ini

[EncounterParameters]
nickname = tradep_trade_freighter_pirate
filename = missions\encounters\tradep_trade_freighter_pirate.ini

[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini

[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini

[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini

[EncounterParameters]
nickname = area_trade_freighter_smuggler
filename = missions\encounters\area_trade_freighter_smuggler.ini

[EncounterParameters]
nickname = tradep_trade_freighter_smuggler
filename = missions\encounters\tradep_trade_freighter_smuggler.ini

[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini

[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini

[EncounterParameters]
nickname = miningp_scavenger
filename = missions\encounters\miningp_scavenger.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_iw_space
danger = music_iw_danger
battle = music_iw_battle

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\Iw01_Tanner_rock_asteroid_field.ini
zone = Zone_East_Tanner_Belt

[Ambient]
color = 30, 30, 30

[Background]
basic_stars = solar\starsphere\starsphere_stars_noband.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_iw01.cmp

[LightSource]
nickname = Iw01_system_light
pos = -31, 0, -48
color = 250, 221, 124
range = 60000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Iw01_Sun
ids_name = 261032
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_1000
star = med_yellow_sun
ids_info = 66163

[Object]
nickname = Iw01_to_Rh02
ids_name = 260797
pos = 3814, 0, 38026
rotate = 0, -20, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Rh02
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 12
goto = Rh02, Rh02_to_Iw01, gate_tunnel_bretonia
loadout = jumpgate_li_03
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_to_Li04
ids_name = 260796
pos = -4180, 0, -40330
rotate = 0, -145, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Li04
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 11
goto = Li04, Li04_to_Iw01, gate_tunnel_bretonia
loadout = jumpgate_li_03
pilot = pilot_solar_hard

[zone]
nickname = Zone_Iw01_to_Rh02
pos = 4038, 0, 37624
rotate = 0, -25, 0
shape = SPHERE
size = 2000
property_flags = 131072
sort = 99.500000

[zone]
nickname = Zone_Iw01_to_Li04
pos = -3881, 0, -39908
rotate = 0, -149, 0
shape = SPHERE
size = 2000
property_flags = 131072
sort = 99.500000

[zone]
nickname = Zone_Iw01_sun_exclusion
pos = -186, 0, 114
shape = SPHERE
size = 15000
property_flags = 131072
spacedust = Dust
spacedust_maxparticles = 30
sort = 99.500000
population_additive = false

[zone]
nickname = Zone_Iw01_02_exclusion
pos = 20980, 0, 911
shape = SPHERE
size = 1600
property_flags = 131072
sort = 99.500000

[zone]
nickname = Zone_Iw01_to_Iw02_hole
pos = -26304, 0, -8152
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 99.500000

[zone]
nickname = Zone_Iw01_to_Rh02_hole
pos = -12289, 0, 23583
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 99.500000

[zone]
nickname = Zone_Iw01_01_exclusion
pos = -21390, 0, 7240
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 99.500000

[Object]
nickname = Iw01_to_Rh02_hole
ids_name = 260798
pos = -12284, 0, 23611
archetype = jumphole_orange
msg_id_prefix = gcs_refer_system_Rh02
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Rh02, Rh02_to_Iw01_hole, gate_tunnel_bretonia

[Object]
nickname = Iw01_01
ids_name = 196723
pos = -21391, 0, 7246
archetype = miningbase_small_rock
ids_info = 65545
base = Iw01_01_Base
dock_with = Iw01_01_Base
reputation = fc_u_grp
behavior = NOTHING
visit = 0
voice = atc_leg_m01
space_costume = pl_male4_head, pi_pirate4_body
difficulty_level = 12
loadout = miningbase_small_rock_pi_02
pilot = pilot_solar_easiest

[Object]
nickname = Iw01_to_Iw02_hole
ids_name = 260633
pos = -26302, 0, -8154
rotate = 0, -90, 0
archetype = jumphole_orange
msg_id_prefix = gcs_refer_system_Iw02
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Iw02, Iw02_to_Iw01_hole, gate_tunnel_bretonia

[Object]
nickname = Iw01_02
ids_name = 196724
pos = 21223, 0, 843
rotate = 0, 90, 0
archetype = space_freeport01
ids_info = 65543
base = Iw01_02_Base
dock_with = Iw01_02_Base
reputation = gd_z_grp
behavior = NOTHING
voice = atc_leg_f01
space_costume = rh_newscaster_head_gen, pl_female2_peasant_body
difficulty_level = 12
loadout = space_freeport01_co_02
pilot = pilot_solar_hardest

[zone]
nickname = Zone_East_Tanner_Belt
ids_name = 261342
pos = 242, 0, 183
shape = ELLIPSOID
size = 90000, 30000, 90000
property_flags = 66
visit = 32
ids_info = 66220
spacedust = asteroiddust
spacedust_maxparticles = 75
sort = 99.500000
Music = zone_field_asteroid_rock

[zone]
nickname = zone_iw01_pop_freeport2
pos = 21045, 0, 929
shape = SPHERE
size = 5000
comment = Freeport 2
sort = 3
toughness = 11
density = 9
repop_time = 10
max_battle_size = 0
pop_type = gd_z_grp, freeport_base
relief_time = 20
faction_weight = co_alg_grp, 4
faction_weight = co_ni_grp, 5
faction_weight = co_os_grp, 2
faction_weight = co_rs_grp, 6
faction_weight = co_ss_grp, 7
faction_weight = gd_z_grp, 3
density_restriction = 4, unlawfuls
encounter = area_defend, 11, 0.040000
faction = gd_z_grp, 1.000000
encounter = area_trade_transport, 11, 0.160000
faction = co_alg_grp, 0.180000
faction = co_ni_grp, 0.230000
faction = co_rs_grp, 0.270000
faction = co_ss_grp, 0.320000
encounter = area_trade_armored, 11, 0.070000
faction = co_os_grp, 1.000000
encounter = area_trade_freighter_pirate, 11, 0.100000
faction = gd_z_grp, 1.000000

[zone]
nickname = zone_iw01_pop_freeport2_ext
pos = 19852, 0, 1341
shape = SPHERE
size = 11000
comment = .                 Extend
sort = 4
toughness = 11
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_freeport
relief_time = 30
faction_weight = gd_z_grp, 3
encounter = area_scout, 11, 0.670000
faction = gd_z_grp, 1.000000

[zone]
nickname = zone_iw01_pop_jumpgate_hamburg
pos = 4039, 0, 37778
shape = SPHERE
size = 5000
comment = Hamburg Gate
sort = 6
toughness = 11
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = co_alg_grp, 4
faction_weight = co_ni_grp, 5
faction_weight = co_os_grp, 2
faction_weight = co_rs_grp, 6
faction_weight = co_ss_grp, 7
faction_weight = gd_z_grp, 3
density_restriction = 4, unlawfuls
encounter = area_trade_transport, 11, 0.170000
faction = co_alg_grp, 0.180000
faction = co_ni_grp, 0.230000
faction = co_rs_grp, 0.270000
faction = co_ss_grp, 0.320000
encounter = area_trade_armored, 11, 0.080000
faction = co_os_grp, 1.000000
encounter = area_trade_freighter_pirate, 11, 0.110000
faction = gd_z_grp, 1.000000

[zone]
nickname = zone_iw01_pop_jumpgate_texas
pos = -3527, 0, -39796
shape = SPHERE
size = 5000
comment = Texas Gate
sort = 1
toughness = 11
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = li_n_grp, 5
faction_weight = co_alg_grp, 4
faction_weight = co_ni_grp, 5
faction_weight = co_os_grp, 2
faction_weight = co_rs_grp, 6
faction_weight = co_ss_grp, 7
density_restriction = 4, unlawfuls
encounter = area_defend, 11, 0.130000
faction = li_n_grp, 1.000000
encounter = area_trade_transport, 11, 0.170000
faction = co_alg_grp, 0.180000
faction = co_ni_grp, 0.230000
faction = co_rs_grp, 0.270000
faction = co_ss_grp, 0.320000
encounter = area_trade_armored, 11, 0.070000
faction = co_os_grp, 1.000000

[zone]
nickname = zone_iw01_pop_unionist_base
pos = -21123, 0, 7427
shape = SPHERE
size = 5000
comment = Unionist Base
sort = 9
toughness = 12
density = 9
repop_time = 10
max_battle_size = 6
pop_type = fc_u_grp, single_base_unlaw
relief_time = 20
faction_weight = fc_u_grp, 10
density_restriction = 4, lawfuls
encounter = area_scout, 12, 0.120000
faction = fc_u_grp, 1.000000
encounter = area_defend, 12, 0.220000
faction = fc_u_grp, 1.000000
encounter = area_trade_trader, 12, 0.270000
faction = fc_u_grp, 1.000000

[zone]
nickname = zone_iw01_pop_hole_hamburg
pos = -12162, 0, 23798
shape = SPHERE
size = 5000
comment = Hamburg hole
sort = 11
toughness = 12
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_u_grp, 10
faction_weight = gd_bh_grp, 2
density_restriction = 4, lawfuls
encounter = area_defend, 12, 0.190000
faction = fc_u_grp, 1.000000
encounter = area_bh_assault, 12, 0.080000
faction = gd_bh_grp, 1.000000
encounter = area_trade_trader, 12, 0.330000
faction = fc_u_grp, 1.000000

[zone]
nickname = zone_iw01_pop_hole_hudson
pos = -26744, 0, -9404
shape = SPHERE
size = 5000
comment = Hudson hole
sort = 13
toughness = 12
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_lr_grp, 10
faction_weight = fc_u_grp, 5
faction_weight = fc_x_grp, 5
density_restriction = 4, lawfuls
encounter = area_defend, 12, 0.200000
faction = fc_lr_grp, 0.500000
faction = fc_u_grp, 0.250000
faction = fc_x_grp, 0.250000
encounter = area_trade_freighter_pirate, 12, 0.100000
faction = fc_lr_grp, 1.000000
encounter = area_trade_trader, 12, 0.180000
faction = fc_u_grp, 0.500000
faction = fc_x_grp, 0.500000
encounter = area_trade_freighter_smuggler, 12, 0.030000
faction = fc_lr_grp, 1.000000

[zone]
nickname = zone_iw01_pop_south
pos = -8781, 0, 25644
shape = ELLIPSOID
size = 10000, 5000, 14000
comment = .                 Extend
sort = 12
toughness = 12
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_unlaw
relief_time = 30
faction_weight = fc_u_grp, 10
faction_weight = gd_bh_grp, 2
encounter = area_assault, 12, 0.240000
faction = fc_u_grp, 1.000000
encounter = area_bh_assault, 12, 0.070000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_iw01_pop_unionists_ext
pos = -21464, 0, 8162
shape = SPHERE
size = 10000
comment = .                 Extend
sort = 10
toughness = 12
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_unlaw
relief_time = 30
faction_weight = fc_u_grp, 10
encounter = area_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = zone_iw01_pop_unionists_area
pos = -18915, 0, 15191
rotate = 0, 20, 0
shape = ELLIPSOID
size = 18000, 5000, 32000
comment = Unionists area
sort = 7
toughness = 12
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_u_grp, 10
encounter = area_scout, 12, 0.670000
faction = fc_u_grp, 1.000000

[zone]
nickname = zone_iw01_pop_north_bh
pos = -12484, 0, -24916
shape = ELLIPSOID
size = 11000, 5000, 13000
comment = Bounty area
sort = 8
toughness = 12
density = 6
repop_time = 17
max_battle_size = 4
pop_type = nonlootable_core_ast_field
relief_time = 30
faction_weight = fc_lr_grp, 5
faction_weight = gd_bh_grp, 6
encounter = area_scout, 12, 0.300000
faction = fc_lr_grp, 1.000000
encounter = area_bh_assault, 12, 0.220000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_iw01_pop_rogues
pos = -24935, 0, -13693
shape = ELLIPSOID
size = 9000, 5000, 9000
comment = .                 Extend
sort = 14
toughness = 12
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_unlaw
relief_time = 30
faction_weight = fc_lr_grp, 10
faction_weight = fc_x_grp, 5
encounter = area_assault, 12, 0.290000
faction = fc_lr_grp, 0.670000
faction = fc_x_grp, 0.330000

[zone]
nickname = Zone_Iw01_path_linavy1_1
pos = -3510, 0, -39247
rotate = 90, 5, 180
shape = CYLINDER
size = 750, 2619
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = linavy1, 1, 6
usage = patrol
mission_eligible = true
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = li_n_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_linavy1_2
pos = 1418, 0, -29568
rotate = 90, -31, 180
shape = CYLINDER
size = 750, 19194
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = linavy1, 2
usage = patrol
mission_eligible = true
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = li_n_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_linavy1_3
pos = 42, 0, -18587
rotate = 90, 67, 180
shape = CYLINDER
size = 750, 13755
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = linavy1, 3
usage = patrol
mission_eligible = true
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = li_n_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_linavy1_4
pos = -7189, 0, -21918
rotate = -90, 8, 0
shape = CYLINDER
size = 750, 11979
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = linavy1, 4
usage = patrol
mission_eligible = true
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = li_n_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_linavy1_5
pos = -5795, 0, -32891
rotate = -90, -24, 0
shape = CYLINDER
size = 750, 10601
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = linavy1, 5
usage = patrol
mission_eligible = true
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = li_n_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_bounty1_1
pos = 13729, 0, -18041
rotate = -90, 22, 0
shape = CYLINDER
size = 750, 41906
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 1
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_bounty1_2
pos = -7182, 0, -33907
rotate = 90, 74, 180
shape = CYLINDER
size = 750, 26833
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 2
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_bounty1_3
pos = -23979, 0, -20437
rotate = 90, 21, 180
shape = CYLINDER
size = 750, 20846
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 3
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_bounty1_4
pos = -24786, 0, -8561
rotate = 90, -55, 180
shape = CYLINDER
size = 750, 7035
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 4
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_bounty1_5
pos = -10763, 0, -14216
rotate = -90, -55, 0
shape = CYLINDER
size = 750, 26745
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 5
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_bounty1_6
pos = 10901, 0, -10239
rotate = 90, -42, 180
shape = CYLINDER
size = 750, 31380
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 6
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_bounty2_1
pos = 20018, 0, 1251
rotate = 90, 67, 180
shape = CYLINDER
size = 750, 3518
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 1, 6
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_bounty2_2
pos = 9532, 0, 11422
rotate = 90, 43, 180
shape = CYLINDER
size = 750, 25586
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 2
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_bounty2_3
pos = -7633, 0, 20474
rotate = -90, 87, 0
shape = CYLINDER
size = 750, 16602
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 3
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_bounty2_4
pos = -7022, 0, 27724
rotate = 90, -50, 180
shape = CYLINDER
size = 750, 23424
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 4
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_bounty2_5
pos = 10151, 0, 18718
rotate = -90, -26, 0
shape = CYLINDER
size = 750, 36898
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 5
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_xenos1_1
pos = -10486, 0, -15374
rotate = -90, -65, 0
shape = CYLINDER
size = 750, 35453
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos1, 1
usage = patrol
mission_eligible = true
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_xenos1_2
pos = 2428, 0, -28131
rotate = -90, 32, 0
shape = CYLINDER
size = 750, 12278
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos1, 2
usage = patrol
mission_eligible = true
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_xenos1_3
pos = -13713, 0, -20701
rotate = 90, 45, 180
shape = CYLINDER
size = 750, 36001
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos1, 3
usage = patrol
mission_eligible = true
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_xenos2_1
pos = -11011, 0, -13078
rotate = -90, -72, 0
shape = CYLINDER
size = 750, 31197
sort = 96
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = xenos2, 1
usage = trade
mission_eligible = true
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 1.000000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_xenos2_2
pos = 12382, 0, -8569
rotate = 90, -42, 180
shape = CYLINDER
size = 750, 24935
sort = 96
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = xenos2, 2
usage = trade
mission_eligible = true
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 1.000000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_rogues1_1
pos = -20719, 0, -16216
rotate = -90, -35, 0
shape = CYLINDER
size = 750, 20262
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 1, 6
usage = patrol
mission_eligible = true
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_rogues1_2
pos = -8826, 0, -32309
rotate = -90, -38, 0
shape = CYLINDER
size = 750, 19368
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 2
usage = patrol
mission_eligible = true
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_rogues1_3
pos = -3145, 0, -38868
rotate = 90, 15, 180
shape = CYLINDER
size = 750, 2232
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 3
usage = patrol
mission_eligible = true
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_rogues1_4
pos = 2447, 0, -28057
rotate = 90, -31, 180
shape = CYLINDER
size = 750, 22398
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 4
usage = patrol
mission_eligible = true
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_rogues1_5
pos = -3189, 0, -21589
rotate = -90, 75, 0
shape = CYLINDER
size = 750, 23684
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 5
usage = patrol
mission_eligible = true
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_unionists1_1
pos = -16489, 0, -3450
rotate = -90, -26, 0
shape = CYLINDER
size = 750, 24332
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unionists1, 1, 8
usage = patrol
mission_eligible = true
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_unionists1_2
pos = -580, 0, -15024
rotate = -90, -87, 0
shape = CYLINDER
size = 750, 20836
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unionists1, 2, 7
usage = patrol
mission_eligible = true
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_unionists1_3
pos = 13921, 0, -15935
rotate = -90, -85, 0
shape = CYLINDER
size = 750, 7824
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unionists1, 3
usage = patrol
mission_eligible = true
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_unionists1_4
pos = 13028, 0, -24429
rotate = -90, 31, 0
shape = CYLINDER
size = 750, 18805
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unionists1, 4
usage = patrol
mission_eligible = true
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_unionists1_5
pos = 6182, 0, -28850
rotate = 90, 28, 180
shape = CYLINDER
size = 750, 8218
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unionists1, 5
usage = patrol
mission_eligible = true
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_unionists1_6
pos = 7160, 0, -20312
rotate = 90, -31, 180
shape = CYLINDER
size = 750, 11069
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unionists1, 6
usage = patrol
mission_eligible = true
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_unionists2_1
pos = -23882, 0, -462
rotate = -90, 18, 0
shape = CYLINDER
size = 750, 15012
sort = 96
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = unionists2, 1
usage = trade
mission_eligible = true
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 1.000000
faction = fc_u_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_unionists3_1
pos = -8385, 0, 13312
rotate = 90, -66, 180
shape = CYLINDER
size = 750, 27607
sort = 96
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = unionists3, 1
usage = trade
mission_eligible = true
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 1.000000
faction = fc_u_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_unionists3_2
pos = 12555, 0, 10141
rotate = -90, -43, 0
shape = CYLINDER
size = 750, 23799
sort = 96
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = unionists3, 2
usage = trade
mission_eligible = true
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 1.000000
faction = fc_u_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_unionists4_1
pos = -16810, 0, 15603
rotate = 90, -29, 180
shape = CYLINDER
size = 750, 17702
sort = 96
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = unionists4, 1
usage = trade
mission_eligible = true
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 1.000000
faction = fc_u_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_unionists5_1
pos = -15131, 0, 14947
rotate = 90, -39, 180
shape = CYLINDER
size = 750, 20748
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unionists5, 1, 6
usage = patrol
mission_eligible = true
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_unionists5_2
pos = 2760, 0, 18572
rotate = -90, -68, 0
shape = CYLINDER
size = 750, 24076
attack_ids = 1
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unionists5, 2
usage = patrol
mission_eligible = true
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_unionists5_3
pos = 9126, 0, 24771
rotate = 90, 25, 180
shape = CYLINDER
size = 750, 23333
attack_ids = 1
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unionists5, 3
usage = patrol
mission_eligible = true
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_unionists5_4
pos = 4553, 0, 36753
rotate = 90, -15, 180
shape = CYLINDER
size = 750, 2461
attack_ids = 1
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unionists5, 4
usage = patrol
mission_eligible = true
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = Zone_Iw01_path_unionists5_5
pos = -1889, 0, 30641
rotate = -90, 42, 0
shape = CYLINDER
size = 750, 19713
attack_ids = 1
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unionists5, 5
usage = patrol
mission_eligible = true
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[Object]
nickname = Iw01_space_dome_1
pos = 21793, -75, 1208
rotate = 0, 180, 0
archetype = space_dome
reputation = gd_z_grp
difficulty_level = 12
loadout = space_dome_co_02
pilot = pilot_solar_hardest
parent = Iw01_02

[Object]
nickname = Iw01_space_dome_2
pos = 22217, -75, 843
rotate = 0, -90, 0
archetype = space_dome
reputation = gd_z_grp
difficulty_level = 11
loadout = space_dome_co_02
pilot = pilot_solar_hard
parent = Iw01_02

[Object]
nickname = Iw01_space_dome_4
pos = 21792, -75, 474
archetype = space_dome
reputation = gd_z_grp
difficulty_level = 12
loadout = space_dome_co_02
pilot = pilot_solar_hardest
parent = Iw01_02

[LightSource]
nickname = walker_light
pos = 9437, -30000, 88318
color = 240, 164, 113
range = 120000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[LightSource]
nickname = edge_light
pos = 48849, 0, -6238
color = 19, 60, 37
range = 50000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Iw01_wplatform_rock_1
ids_name = 261164
pos = -19705, 0, 8512
archetype = wplatform_rock
ids_info = 66171
reputation = fc_u_grp
behavior = NOTHING
visit = 0
difficulty_level = 12
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_easy

[Object]
nickname = Iw01_wplatform_rock_2
ids_name = 261164
pos = -21372, 0, 4597
archetype = wplatform_rock
ids_info = 66171
reputation = fc_u_grp
behavior = NOTHING
visit = 0
difficulty_level = 12
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_easy

[zone]
nickname = zone_iw01_pop_ambient_n
pos = -505, 0, -23199
shape = ELLIPSOID
size = 39791, 12789, 33006
comment = Ambient Pop
sort = 50
toughness = 11
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
population_additive = false
faction_weight = fc_lr_grp, 10
faction_weight = fc_x_grp, 5
faction_weight = gd_bh_grp, 4
encounter = area_scout, 11, 0.530000
faction = fc_lr_grp, 0.670000
faction = fc_x_grp, 0.330000
encounter = area_bh_assault, 11, 0.080000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_iw01_pop_ambient_s
pos = 2526, 0, 21653
shape = ELLIPSOID
size = 38821, 11876, 27767
comment = Ambient Pop
sort = 50
toughness = 11
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
population_additive = false
faction_weight = fc_u_grp, 10
faction_weight = gd_bh_grp, 3
encounter = area_scout, 11, 0.510000
faction = fc_u_grp, 1.000000
encounter = area_bh_assault, 11, 0.090000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_iw01_destroy_vignette_1
pos = 26752, 0, -20464
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_iw01_destroy_vignette_2
pos = 36431, 0, -12225
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = zone_iw01_destroy_vignette_3
pos = 38428, 0, 659
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_iw01_destroy_vignette_4
pos = 35526, 0, 13096
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = zone_iw01_destroy_vignette_5
pos = 26349, 0, 23064
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_iw01_destroy_vignette_6
pos = 11657, 0, -39854
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_iw01_destroy_vignette_7
pos = -16061, 0, -31213
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_iw01_destroy_vignette_8
pos = 19550, 0, -30522
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_iw01_destroy_vignette_9
pos = 32732, 0, -31766
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = zone_iw01_destroy_vignette_10
pos = 43738, 0, -24117
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_iw01_destroy_vignette_11
pos = -29265, 0, 22911
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = zone_iw01_destroy_vignette_12
pos = -42652, 0, 17907
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = zone_iw01_destroy_vignette_13
pos = -37271, 0, 4627
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_iw01_destroy_vignette_14
pos = -49962, 0, -658
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = zone_iw01_destroy_vignette_15
pos = -40172, 0, -10505
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_iw01_destroy_vignette_16
pos = -52787, 0, -16360
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_iw01_destroy_vignette_17
pos = -40934, 0, -24257
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_iw01_destroy_vignette_18
pos = -14983, 0, -18486
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = zone_iw01_destroy_vignette_19
pos = -28660, 0, -28024
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = zone_iw01_destroy_vignette_20
pos = 945, 0, 18814
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = zone_iw01_destroy_vignette_21
pos = -18104, 0, 37253
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_iw01_destroy_vignette_22
pos = -8430, 0, 48288
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_iw01_destroy_vignette_23
pos = 21796, 0, 37097
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = exclusion

[Object]
nickname = Iw01_space_industrial01_1
pos = 21793, -105, 843
rotate = 0, -90, 0
archetype = space_industrial01
reputation = gd_z_grp
parent = Iw01_02

[Object]
nickname = Iw01_suprise_ge_fighter4_1
ids_name = 261739
pos = -21322, 1000, 26467
rotate = 54, 58, 49
archetype = suprise_ge_fighter4
visit = 16
ids_info = 66442
loadout = SECRET_x_ge_fighter4_iw01

[zone]
nickname = Zone_Iw01_suprise_interference
pos = -21320, 1000, 26468
shape = SPHERE
size = 1000
interference = 0.500000
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Iw01_sun_death
pos = 9, 0, 28
shape = SPHERE
size = 6000
damage = 1000000000
sort = 99.500000
population_additive = false

[zone]
nickname = ZONE_Iw01_Vignette2_exclusion
pos = 36445, 0, -12210
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Iw01_Vignette4_exclusion
pos = 35535, 0, 13105
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Iw01_Vignette9_exclusion
pos = 32712, 0, -31716
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Iw01_Vignette11_exclusion
pos = -29270, 0, 22927
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Iw01_Vignette12_exclusion
pos = -42676, 0, 17922
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Iw01_Vignette14_exclusion
pos = -49970, 0, -701
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Iw01_Vignette18_exclusion
pos = -14990, 0, -18463
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Iw01_Vignette19_exclusion
pos = -28670, 0, -28034
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Iw01_Vignette20_exclusion
pos = 938, 0, 18807
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Iw01_Vignette23_exclusion
pos = 21757, 0, 37105
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.500000

[Object]
nickname = Iw01_to_RH06
ids_name = 458910
pos = 51342, 0, 1029
rotate = 0, 88, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_RH06
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = rh_n_grp
behavior = NOTHING
difficulty_level = 7
loadout = jumpgate_br_02
pilot = pilot_solar_easiest
goto = RH06, RH06_to_Iw01, gate_tunnel_bretonia

[zone]
nickname = Zone_Iw01_to_RH06
pos = 51343, 0, 1030
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Zone]
nickname = Zone_Iw01_pop_ambient_01
pos = 50364, 0, 1000
rotate = 0, 0, 0
shape = SPHERE
size = 1417
comment = Ambient Pop
sort = 51
toughness = 11
density = 9
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 15
population_additive = false
faction_weight = gd_z_grp, 1
faction_weight = co_ss_grp, 1
faction_weight = co_ni_grp, 1
faction_weight = co_alg_grp, 1
encounter = area_defend, 11, 0.100000
faction = gd_z_grp, 0.800000
encounter = area_trade_transport, 11, 0.100000
faction = co_ss_grp, 0.850000
faction = co_ni_grp, 0.850000
faction = co_alg_grp, 0.850000

[Object]
nickname = Iw01_Trade_Lane_Ring_05
reputation = rh_n_grp
pos = 24072, 0, 1064
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458833
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Iw01_Trade_Lane_Ring_06

[Object]
nickname = Iw01_Trade_Lane_Ring_06
reputation = rh_n_grp
pos = 32687, 0, 1050
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw01_Trade_Lane_Ring_05
next_ring = Iw01_Trade_Lane_Ring_07

[Object]
nickname = Iw01_Trade_Lane_Ring_07
reputation = rh_n_grp
pos = 41303, 0, 1036
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw01_Trade_Lane_Ring_06
next_ring = Iw01_Trade_Lane_Ring_08

[Object]
nickname = Iw01_Trade_Lane_Ring_08
reputation = rh_n_grp
pos = 49919, 0, 1022
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458907
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw01_Trade_Lane_Ring_07

[Zone]
nickname = Zone_Iw01_Tradelane_01
pos = 36995, 0, 1043
rotate = 0, -89, 0
shape = BOX
size = 1598, 1598, 26347
comment = Tradelane Pop
lane_id = 1
tradelane_down = 35
sort = 51
toughness = 4
density = 3
repop_time = 25
max_battle_size = 4
pop_type = major_tradelane
relief_time = 35
faction_weight = co_alg_grp, 15
encounter = tradelane_trade_armored, 4, 0.100000
faction = co_alg_grp, 0.800000

[Zone]
nickname = Zone_Iw01_vignette_01_exclusion
pos = 50915, 0, 1036
shape = SPHERE
size = 1123
property_flags = 131072
visit = 128
sort = 99.500000

[Object]
nickname = Iw01_to_LI08
ids_name = 533829
pos = -34000, 0, -38102
rotate = 0, -88, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_LI08
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = li_p_grp
behavior = NOTHING
difficulty_level = 7
loadout = jumpgate_br_02
pilot = pilot_solar_easiest
goto = LI08, LI08_to_Iw01, gate_tunnel_bretonia

[zone]
nickname = Zone_Iw01_to_LI08
pos = -34000, 0, -38101
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Object]
nickname = Iw01_Trade_Lane_Ring_01
reputation = br_p_grp
pos = -30428, 0, -38074
rotate = 0, -88, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 533823
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Iw01_Trade_Lane_Ring_02

[Object]
nickname = Iw01_Trade_Lane_Ring_02
reputation = br_p_grp
pos = -22045, 0, -38302
rotate = 0, -88, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw01_Trade_Lane_Ring_01
next_ring = Iw01_Trade_Lane_Ring_03

[Object]
nickname = Iw01_Trade_Lane_Ring_03
reputation = br_p_grp
pos = -13662, 0, -38530
rotate = 0, -88, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw01_Trade_Lane_Ring_02
next_ring = Iw01_Trade_Lane_Ring_04

[Object]
nickname = Iw01_Trade_Lane_Ring_04
reputation = br_p_grp
pos = -5279, 0, -38759
rotate = 0, -88, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 533826
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw01_Trade_Lane_Ring_03

[Zone]
nickname = Zone_Iw01_vignette_02_exclusion
pos = -34000, 0, -38067
shape = SPHERE
size = 5000
property_flags = 131072
visit = 128
sort = 99.500000

[Object]
nickname = Iw01_Trade_Lane_Ring_09
reputation = li_n_grp
pos = 6275, 0, 33523
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196621
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Iw01_Trade_Lane_Ring_14

[Object]
nickname = Iw01_Trade_Lane_Ring_14
reputation = li_n_grp
pos = 9694, 0, 25983
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw01_Trade_Lane_Ring_09
next_ring = Iw01_Trade_Lane_Ring_15

[Object]
nickname = Iw01_Trade_Lane_Ring_15
reputation = li_n_grp
pos = 13114, 0, 18444
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw01_Trade_Lane_Ring_14
next_ring = Iw01_Trade_Lane_Ring_16

[Object]
nickname = Iw01_Trade_Lane_Ring_16
reputation = li_n_grp
pos = 16534, 0, 10905
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw01_Trade_Lane_Ring_15
next_ring = Iw01_Trade_Lane_Ring_17

[Object]
nickname = Iw01_Trade_Lane_Ring_17
reputation = li_n_grp
pos = 19954, 0, 3366
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196724
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw01_Trade_Lane_Ring_16

[Object]
nickname = Iw01_Trade_Lane_Ring_18
reputation = li_n_grp
pos = -2638, 0, -37133
rotate = 0, -148, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196612
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Iw01_Trade_Lane_Ring_19

[Object]
nickname = Iw01_Trade_Lane_Ring_19
reputation = li_n_grp
pos = 1667, 0, -30068
rotate = 0, -148, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw01_Trade_Lane_Ring_18
next_ring = Iw01_Trade_Lane_Ring_20

[Object]
nickname = Iw01_Trade_Lane_Ring_20
reputation = li_n_grp
pos = 5973, 0, -23004
rotate = 0, -148, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw01_Trade_Lane_Ring_19
next_ring = Iw01_Trade_Lane_Ring_21

[Object]
nickname = Iw01_Trade_Lane_Ring_21
reputation = li_n_grp
pos = 10278, 0, -15939
rotate = 0, -148, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw01_Trade_Lane_Ring_20
next_ring = Iw01_Trade_Lane_Ring_22

[Object]
nickname = Iw01_Trade_Lane_Ring_22
reputation = li_n_grp
pos = 14584, 0, -8875
rotate = 0, -148, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw01_Trade_Lane_Ring_21
next_ring = Iw01_Trade_Lane_Ring_23

[Object]
nickname = Iw01_Trade_Lane_Ring_23
reputation = li_n_grp
pos = 18890, 0, -1810
rotate = 0, -148, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196724
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw01_Trade_Lane_Ring_22
