[SystemInfo]
space_color = 0, 0, 0
local_faction = li_n_grp
space_farclip = 200000

[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = Indian_space05
danger = Indian_danger01
battle = Indian_battle01

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\IN05_asteroids_02.ini
zone = Zone_IN05_asteroids_02

[Asteroids]
file = solar\asteroids\IN05_asteroids_01.ini
zone = Zone_IN05_asteroids_01

[Nebula]
file = solar\nebula\IN05_nebula_02.ini
zone = Zone_IN05_nebula_02

[Nebula]
file = solar\nebula\IN05_nebula_01.ini
zone = Zone_IN05_nebula_01

[Ambient]
color = 60, 0, 0

[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_IN05.cmp

[LightSource]
nickname = IN05_system_light
pos = 788, 0, 86784
color = 255, 230, 180
range = 200000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = IN05_to_IN04_hole
ids_name = 525121
pos = 14989, 0, 64299
rotate = 0, 12, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_IN04
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = IN04, IN04_to_IN05_hole, gate_tunnel_bretonia

[Object]
nickname = IN05_to_IN04_hole_anomaly
pos = 14989, 0, 64299
archetype = baxter_hazard
visit = 128

[Zone]
nickname = Zone_IN05_nebula_01
ids_name = 0
pos = -56000, 0, 0
rotate = 0, 90, 0
shape = ELLIPSOID
size = 90000, 54500, 34500
property_flags = 32768
property_fog_color = 255.000000, 128.000000, 0.000000
ids_info = 0
visit = 36
spacedust = attractdust_orange
spacedust_maxparticles = 50
sort = 51
toughness = 19
density = 6
repop_time = 25
max_battle_size = 4
pop_type = fc_in_grp, wormhole, single_base_unlaw
relief_time = 35
population_additive = false
faction_weight = fc_in_grp, 1
density_restriction = 4, lawfuls
encounter = area_defend, 17, 0.100000
faction = fc_cs_grp, 0.900000
encounter = area_defend, 19, 0.100000
faction = fc_cs_grp, 0.900000
encounter = area_defend, 19, 0.100000
faction = fc_cs_grp, 0.900000

[Zone]
nickname = Zone_IN05_nebula_02
ids_name = 0
pos = 56000, 0, 0
rotate = 0, 90, 0
shape = ELLIPSOID
size = 90000, 54500, 34500
property_flags = 32768
property_fog_color = 255.000000, 128.000000, 0.000000
ids_info = 0
visit = 36
spacedust = attractdust_orange
spacedust_maxparticles = 50
sort = 51
toughness = 19
density = 6
repop_time = 25
max_battle_size = 4
pop_type = fc_in_grp, wormhole, single_base_unlaw
relief_time = 35
population_additive = false
faction_weight = fc_in_grp, 1
density_restriction = 4, lawfuls
encounter = area_defend, 17, 0.100000
faction = fc_in_grp, 0.900000
encounter = area_defend, 19, 0.100000
faction = fc_in_grp, 0.900000
encounter = area_defend, 19, 0.100000
faction = fc_in_grp, 0.900000

[Zone]
nickname = Zone_IN05_asteroids_01
ids_name = 0
pos = -56000, 0, 0
rotate = 0, 90, 0
shape = ELLIPSOID
size = 88000, 53500, 33500
property_flags = 66
ids_info = 0
visit = 36

[Zone]
nickname = Zone_IN05_asteroids_02
ids_name = 0
pos = 56000, 0, 0
rotate = 0, 90, 0
shape = ELLIPSOID
size = 88000, 53500, 33500
property_flags = 66
ids_info = 0
visit = 36

[zone]
nickname = IN05_Sun1_death
pos = 0, 0, 86784
shape = SPHERE
size = 8000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = IN05_Sun1
ids_name = 1380
pos = 0, 0, 86784
ambient_color = 255, 255, 255
archetype = sun_1000
star = sm_red_sun
atmosphere_range = 10000
burn_color = 255, 255, 255
ids_info = 66162

[Object]
nickname = IN05_planet_1
ids_name = 534731
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = 394, 0, -49703
archetype = planet_desormed_7000
atmosphere_range = 7500
burn_color = 255, 222, 160
ids_info = 0

[zone]
nickname = IN05_planet_1_death
pos = 394, 0, -49703
shape = SPHERE
size = 7400
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = IN05_planet_2
ids_name = 534733
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = 0, 0, 42603
archetype = planet_rckdes_3000
atmosphere_range = 4500
burn_color = 255, 222, 160
ids_info = 66069
ring = Zone_IN05_planet_2_ring, solar\rings\orange_ring.ini
ring = Zone_IN05_planet_3_ring, solar\rings\orange_ring.ini
ring = Zone_IN05_planet_4_ring, solar\blackhole\omega13.ini

[zone]
nickname = IN05_planet_2_death
pos = 0, 0, 42603
shape = SPHERE
size = 3400
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[zone]
nickname = Zone_IN05_planet_2_ring
pos = 0, -10000, 42603
rotate = 0, 0, 0
shape = ring
size = 11000, 6000, 200
sort = 0.000000

[zone]
nickname = Zone_IN05_planet_3_ring
pos = 0, 10000, 42603
rotate = 0, 0, 0
shape = ring
size = 11000, 6000, 200
sort = 0.000000

[zone]
nickname = Zone_IN05_planet_4_ring
pos = 0, 0, 42603
rotate = 50, 0, 0
shape = ring
size = 9000, 5000, 200
sort = 0.000000

[Object]
nickname = IN05_neutron_star_fx_01
ids_name = 261048
pos = 0, -10000, 42603
orientation = 1, 0, 90, 0
rotate = 0, 0, 0
spin = 0, 0, 0
archetype = neutron_star
loadout = neutron_star
ids_info = 66164

[Object]
nickname = IN05_neutron_star_fx_02
ids_name = 261048
pos = 0, 10000, 42603
orientation = 1, 0, 90, 0
rotate = 0, 0, 0
spin = 0, 0, 0
archetype = neutron_star
loadout = neutron_star
ids_info = 66164

[Object]
nickname = IN05_outer_sanctum_shield_sun01
pos = 0, -10000, 42603
rotate = 0, 0, 0
archetype = Effect
parent = IN05_neutron_star_fx_01
loadout = outer_sanctum_shield
visit = 1

[Object]
nickname = IN05_outer_sanctum_shield_sun02
pos = 0, 10000, 42603
rotate = 0, 0, 0
archetype = Effect
parent = IN05_neutron_star_fx_02
loadout = outer_sanctum_shield
visit = 1

[Object]
nickname = IN05_to_IN06_hole
ids_name = 525121
pos = 64299, 0, 12228
rotate = 0, 86, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_IN06
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = IN06, IN06_to_IN05_hole, gate_tunnel_bretonia

[Object]
nickname = IN05_to_IN06_hole_anomaly
pos = 64299, 0, 12228
archetype = baxter_hazard
visit = 128

[Object]
nickname = IN05_01
pos = 0, 0, -37000
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = IN05_01_Base
base = IN05_01_Base
reputation = fc_in_grp
rotate = 0, 0, 0
archetype = Indian_base03
ids_name = 534744
loadout = Indian_base03_loadout
difficulty_level = 1

[Object]
nickname = IN05_02
pos = -61143, 0, 12623
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = IN05_02_Base
base = IN05_02_Base
reputation = fc_cs_grp
rotate = 0, 90, 0
archetype = conquistadors_base01
ids_name = 534756
loadout = conquistadors_base01_loadout
difficulty_level = 1

[Zone]
nickname = Zone_IN05_02_base_exclusion
pos = -61143, 0, 12623
shape = SPHERE
size = 5000
property_flags = 131072
visit = 128
sort = 99.500000

[Zone]
nickname = Zone_IN05_pop_ambient_01
pos = -61143, 0, 12623
rotate = 0, 0, 0
shape = SPHERE
size = 4900
sort = 51
toughness = 19
density = 12
repop_time = 20
max_battle_size = 4
pop_type = Background
relief_time = 30
population_additive = false
faction_weight = fc_cs_grp, 20
encounter = area_defend, 19, 0.100000
faction = fc_cs_grp, 1.000000
encounter = area_defend, 19, 0.100000
faction = fc_cs_grp, 1.000000
encounter = area_defend, 17, 0.100000
faction = fc_cs_grp, 1.000000

[Zone]
nickname = Zone_IN05_pop_ambient_02
pos = 0, 0, -37000
rotate = 0, 0, 0
shape = SPHERE
size = 8000
sort = 51
toughness = 19
density = 12
repop_time = 20
max_battle_size = 4
pop_type = Background
relief_time = 30
population_additive = false
faction_weight = fc_in_grp, 20
encounter = area_defend, 19, 0.100000
faction = fc_in_grp, 1.000000
encounter = area_defend, 19, 0.100000
faction = fc_in_grp, 1.000000

[Zone]
nickname = Zone_IN05_destroy_vignette_01
pos = -61074, 0, -5657
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN05_destroy_vignette_02
pos = -60971, 0, 30907
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN05_destroy_vignette_03
pos = -38346, 0, 12556
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN05_destroy_vignette_04
pos = -47271, 0, 992
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN05_destroy_vignette_05
pos = -47019, 0, 25125
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN05_destroy_vignette_06
pos = -21897, 0, -37481
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN05_destroy_vignette_07
pos = 19580, 0, -36789
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN05_destroy_vignette_08
pos = 362, 0, -13561
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN05_destroy_vignette_09
pos = -15675, 0, -20475
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN05_destroy_vignette_10
pos = 16124, 0, -18539
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN05_destroy_vignette_11
pos = 38209, 0, -24003
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN05_destroy_vignette_12
pos = -38945, 0, -23758
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN05_pop_ambient_03
pos = 0, 0, 0
rotate = 0, 90, 0
shape = ELLIPSOID
size = 110000, 110000, 20000
sort = 51
toughness = 19
density = 6
repop_time = 25
max_battle_size = 4
pop_type = fc_in_grp, wormhole, single_base_unlaw
relief_time = 35
population_additive = false
faction_weight = fc_in_grp, 1
density_restriction = 4, lawfuls
encounter = area_defend, 19, 0.100000
faction = fc_in_grp, 0.900000

[Zone]
nickname = Zone_IN05_pop_ambient_04
pos = 14807, 0, 64247
rotate = 0, 0, 0
shape = SPHERE
size = 10000
sort = 51
toughness = 19
density = 6
repop_time = 25
max_battle_size = 4
pop_type = fc_in_grp, wormhole, single_base_unlaw
relief_time = 35
population_additive = false
faction_weight = fc_in_grp, 1
encounter = area_trade_freighter, 19, 0.100000
faction = fc_in_grp, 0.900000

[Object]
nickname = IN05_suprise_conquistadors_light_fighter_01
pos = 61537, 0, -35108
visit = 16
ids_info = 0
rotate = 90, 30, 10
archetype = suprise_conquistadors_light_fighter
ids_name = 534758
loadout = SECRET_in_in_conquistadors_light_fighter02_In01

[Object]
nickname = IN05_suprise_ObliterationX_01
pos = -54042, 0, 56015
visit = 16
ids_info = 0
rotate = 0, 60, 70
archetype = suprise_ObliterationX
ids_name = 534746
loadout = SECRET_in_in_ObliterationX02_In01

[Object]
nickname = IN05_depot_water_1
reputation = fc_rs_grp
pos = 0, 0, 0
archetype = depot_water
ids_name = 261161
ids_info = 66150
behavior = NOTHING
