[SystemInfo]
space_color = 0, 0, 0
local_faction = fc_n2_grp

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = Hunters_space
danger = Hunters_danger
battle = Hunters_battle

[Dust]
spacedust = Dust

[Ambient]
color = 60, 20, 10

[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_br01_stars.cmp
nebulae = solar\starsphere\cf_starsphere_bw07.cmp

[LightSource]
nickname = ST04_system_light
pos = 0, 0, 0
color = 253, 230, 180
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = ST04_to_EW10_hole
ids_name = 458826
pos = -31557, 0, -69032
rotate = 0, -158, 0
archetype = nomad_gate
msg_id_prefix = gcs_refer_system_EW10
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = EW10, EW10_to_ST04_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_ST04_to_EW10_hole
pos = -31556, 0, -69031
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Object]
nickname = St04_01
pos = 118, 0, 7573
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = St04_01_Base
base = St04_01_Base
reputation = fc_n2_grp
rotate = 0, 0, 0
archetype = lair
ids_name = 1187
loadout = lair_base
difficulty_level = 1
space_costume = benchmark_female_head, benchmark_female_body
voice = mc_leg_m01
