[SystemInfo]
space_color = 0, 0, 0
local_faction = li_p_grp

[EncounterParameters]
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini

[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini

[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = area_bh_defend
filename = missions\encounters\area_bh_defend.ini

[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini

[EncounterParameters]
nickname = patrolp_bh_patrol
filename = missions\encounters\patrolp_bh_patrol.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini

[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini

[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini

[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini

[EncounterParameters]
nickname = tradep_trade_freighter
filename = missions\encounters\tradep_trade_freighter.ini

[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini

[EncounterParameters]
nickname = tradep_trade_armored
filename = missions\encounters\tradep_trade_armored.ini

[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini

[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini

[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini

[EncounterParameters]
nickname = miningp_trade_transport
filename = missions\encounters\miningp_trade_transport.ini

[EncounterParameters]
nickname = miningp_scavenger
filename = missions\encounters\miningp_scavenger.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_omega_space
danger = music_omega_danger
battle = music_omega_battle

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\Bw04_Von_Rohe_lava_asteroids.ini
zone = Zone_Bw04_Riemen_Von_Rohe

[Asteroids]
file = solar\asteroids\Bw04_SudwestRiemen_planetary_fragments.ini
zone = Zone_Bw04_SudwestRiemen

[Asteroids]
file = solar\asteroids\Bw04_NordwestRiemen_planetary_fragments.ini
zone = Zone_Bw04_NordwestRiemen

[Asteroids]
file = solar\asteroids\Bw04_NordostRiemen_planetary_fragments.ini
zone = Zone_Bw04_NordostRiemen

[Asteroids]
file = solar\asteroids\Bw04_WestRiemen_planetary_fragments.ini
zone = Zone_Bw04_WestRiemen

[Ambient]
color = 60, 40, 20

[Background]
basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_bw04.cmp

[LightSource]
nickname = Bw04_system_light
pos = 0, 0, 0
color = 255, 150, 40
range = 40000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Bw04_Sun
ids_name = 261036
pos = -1, 0, 0
ambient_color = 255, 255, 255
archetype = sun_2000
star = red_giant_sun
atmosphere_range = 20000
ids_info = 66156

[Object]
nickname = Bw04_to_Rh03
ids_name = 260854
pos = 13134, 0, -24724
rotate = 0, 120, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Rh03
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = co_khc_grp
behavior = NOTHING
difficulty_level = 13
goto = Rh03, Rh03_to_Bw04, gate_tunnel_bretonia
loadout = jumpgate_co_03
pilot = pilot_solar_hardest

[Object]
nickname = Bw04_Schutz_planet
ids_name = 261147
pos = -14162, 0, -15620
archetype = planet_rckdes_1000
ids_info = 66229
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 1100
burn_color = 255, 222, 160

[zone]
nickname = Zone_Bw04_to_Rh03
pos = 12893, 0, -24521
rotate = 0, 91, 0
shape = SPHERE
size = 1200
property_flags = 131072
sort = 99

[Object]
nickname = Bw04_01
ids_name = 196700
pos = -15637, 0, -15599
archetype = space_police01
ids_info = 65775
dock_with = Bw04_01_Base
base = Bw04_01_Base
reputation = co_khc_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = pi_pirate4_head, rh_shipdealer_body
difficulty_level = 13
loadout = space_police01_co_01
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Bw04_NordostRiemen
ids_name = 261310
pos = 15690, 0, -22312
rotate = 0, 50, 0
shape = ELLIPSOID
size = 7000, 2000, 13000
property_flags = 66
ids_info = 66002
visit = 32
pacedust = leedsdust
spacedust_maxparticles = 50
sort = 10
toughness = 13
density = 5
repop_time = 20
max_battle_size = 4
damage = 5
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_rh_grp, 10
faction_weight = gd_bh_grp, 2
encounter = area_scout, 13, 0.560000
faction = fc_rh_grp, 1
encounter = area_bh_assault, 13, 0.070000
faction = gd_bh_grp, 1
Music = zone_field_asteroid_rock

[zone]
nickname = Zone_Bw04_NordwestRiemen
ids_name = 261311
pos = -5682, 0, -25450
rotate = 0, 15, 0
shape = ELLIPSOID
size = 8000, 2000, 5000
property_flags = 66
ids_info = 66003
damage = 5
visit = 32
pacedust = leedsdust
spacedust_maxparticles = 50
sort = 8
toughness = 13
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_rh_grp, 10
faction_weight = gd_bh_grp, 2
encounter = area_scout, 13, 0.560000
faction = fc_rh_grp, 1
encounter = area_bh_assault, 13, 0.070000
faction = gd_bh_grp, 1
Music = zone_field_asteroid_rock

[zone]
nickname = Zone_Bw04_WestRiemen
ids_name = 261314
pos = -23848, 0, -8558
rotate = 0, -20, 0
shape = ELLIPSOID
size = 5000, 2000, 10000
property_flags = 66
ids_info = 66006
damage = 5
visit = 32
pacedust = leedsdust
spacedust_maxparticles = 50
sort = 3
toughness = 13
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_rh_grp, 10
faction_weight = gd_bh_grp, 2
encounter = area_scout, 13, 0.560000
faction = fc_rh_grp, 1
encounter = area_bh_assault, 13, 0.070000
faction = gd_bh_grp, 1
Music = zone_field_asteroid_rock

[zone]
nickname = Zone_Bw04_SudwestRiemen
ids_name = 261312
pos = -24886, 0, 12851
rotate = 0, 5, 0
shape = ELLIPSOID
size = 5000, 2000, 8000
property_flags = 66
ids_info = 66004
damage = 5
visit = 32
spacedust = leedsdust
spacedust_maxparticles = 50
sort = 1
toughness = 14
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_c_grp, 10
faction_weight = fc_rh_grp, 10
faction_weight = gd_bh_grp, 2
encounter = area_scout, 14, 0.610000
faction = fc_c_grp, 0.500000
faction = fc_rh_grp, 0.500000
encounter = area_bh_assault, 14, 0.040000
faction = gd_bh_grp, 1
Music = zone_field_asteroid_rock

[zone]
nickname = Zone_Bw04_Riemen_Von_Rohe
ids_name = 261313
pos = -239, 0, 230
shape = ELLIPSOID
size = 18000, 1000, 18000
property_flags = 513
ids_info = 66005
visit = 36
spacedust = leedsdust
spacedust_maxparticles = 125
sort = 13
toughness = 13
density = 5
repop_time = 20
max_battle_size = 4
pop_type = lootable_field
relief_time = 35
population_additive = false
faction_weight = fc_rh_grp, 10
faction_weight = gd_bh_grp, 4
encounter = area_scout, 13, 0.060000
faction = fc_rh_grp, 1
encounter = area_bh_assault, 13, 0.070000
faction = gd_bh_grp, 1
encounter = area_scavenger, 13, 0.730000
faction = fc_rh_grp, 1
Music = zone_field_asteroid_lava

[zone]
nickname = Zone_Bw04_sun_death
pos = -230, 0, 533
shape = SPHERE
size = 15000
property_flags = 131072
damage = 1000000000
sort = 99
density = 0
relief_time = 0

[zone]
nickname = Zone_Bw04_tradelane_001
pos = 3587, 0, -24270
rotate = 0, 91, 0
shape = BOX
size = 400, 400, 17000
property_flags = 131072
sort = 99

[zone]
nickname = Zone_Bw04_tradelane_002
pos = -8852, 0, -22767
rotate = 0, -70, 0
shape = BOX
size = 400, 400, 9000
property_flags = 131072
sort = 99

[zone]
nickname = Zone_Bw04_Abstand
ids_name = 261309
pos = -243, 0, 513
rotate = 15, 0, 0
shape = SPHERE
size = 21000
damage = 220
ids_info = 66001
spacedust = leedsdust
spacedust_maxparticles = 125
sort = 99

[zone]
nickname = Zone_Bw04_to_Ew03_hole
pos = -25187, 0, 10112
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 99

[Object]
nickname = Bw04_to_Ew03_hole
ids_name = 260853
pos = -25188, 0, 10107
archetype = jumphole
msg_id_prefix = gcs_refer_system_Ew03
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Ew03, Ew03_to_Bw04_hole, gate_tunnel_bretonia

[Object]
nickname = Bw04_02
ids_name = 196701
pos = -25883, 0, -2486
archetype = miningbase_FragA
ids_info = 65773
dock_with = Bw04_02_Base
base = Bw04_02_Base
reputation = fc_rh_grp
behavior = NOTHING
visit = 0
voice = atc_leg_m01
space_costume = rh_wilham_head, pi_pirate2_body, prop_neuralnet_B
difficulty_level = 14
loadout = miningbase_FragA_pi_02
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Bw04_02_exclusion
pos = -25886, 0, -2483
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 99

[zone]
nickname = Zone_Bw04_to_Bw02_hole
pos = -27358, 0, -7826
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 99

[Object]
nickname = Bw04_to_Bw02_hole
ids_name = 260851
pos = -27354, 0, -7822
rotate = 0, -90, 0
archetype = jumphole
msg_id_prefix = gcs_refer_system_Bw02
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Bw02, Bw02_to_Bw04_hole, gate_tunnel_bretonia

[Object]
nickname = Bw04_to_Bw03_hole
ids_name = 260852
pos = -24305, 0, -13709
rotate = 0, 180, 0
archetype = jumphole
msg_id_prefix = gcs_refer_system_Bw03
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Bw03, Bw03_to_Bw04_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Bw04_to_Bw03_hole
pos = -24306, 0, -13668
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 99

[zone]
nickname = Zone_Bw04_to_Rh05_hole
pos = 19959, 0, -20330
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 99

[Object]
nickname = Bw04_to_Rh05_hole
ids_name = 260856
pos = 19958, 0, -20323
rotate = 0, 90, 0
archetype = jumphole
msg_id_prefix = gcs_refer_system_Rh05
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Rh05, Rh05_to_Bw04_hole, gate_tunnel_bretonia

[Object]
nickname = Bw04_to_Rh03_hole
ids_name = 260855
pos = -3379, 0, -28416
rotate = 0, 135, 0
archetype = jumphole
msg_id_prefix = gcs_refer_system_Rh03
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Rh03, Rh03_to_Bw04_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Bw04_to_Rh03_hole
pos = -3389, 0, -28393
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 99

[LightSource]
nickname = Bw04_Walker2_light
pos = 29709, 0, -25615
color = 150, 60, 0
range = 40000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[LightSource]
nickname = Bw04_Walker1_light
pos = -40428, 0, -23471
color = 118, 63, 7
range = 40000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Bw04_space_tanklx4_1
pos = -15637, -168, -15599
rotate = 0, -24, 0
archetype = space_tanklx4
parent = Bw04_01

[Object]
nickname = Bw04_nav_buoy_3
ids_name = 261162
pos = -5165, 0, -24127
rotate = 0, 110, 0
archetype = nav_buoy
reputation = co_khc_grp
ids_info = 66147

[Object]
nickname = Bw04_nav_buoy_4
ids_name = 261162
pos = -6574, 0, -23613
rotate = 0, 110, 0
archetype = nav_buoy
reputation = co_khc_grp
ids_info = 66147

[Object]
nickname = Bw04_nav_buoy_5
ids_name = 261162
pos = -7984, 0, -23100
rotate = 0, 110, 0
archetype = nav_buoy
reputation = co_khc_grp
ids_info = 66147

[Object]
nickname = Bw04_nav_buoy_6
ids_name = 261162
pos = -9393, 0, -22586
rotate = 0, 110, 0
archetype = nav_buoy
reputation = co_khc_grp
ids_info = 66147

[Object]
nickname = Bw04_nav_buoy_7
ids_name = 261162
pos = -10802, 0, -22073
rotate = 0, 110, 0
archetype = nav_buoy
reputation = co_khc_grp
ids_info = 66147

[Object]
nickname = Bw04_nav_buoy_8
ids_name = 261162
pos = -12212, 0, -21560
rotate = 0, 110, 0
archetype = nav_buoy
reputation = co_khc_grp
ids_info = 66147

[Object]
nickname = Bw04_nav_buoy_10
ids_name = 261162
pos = -14968, -124, -17084
rotate = 0, -24, 0
archetype = nav_buoy
reputation = co_khc_grp
ids_info = 66147

[Object]
nickname = Bw04_nav_buoy_11
ids_name = 261162
pos = -14352, -83, -18451
rotate = 0, -24, 0
archetype = nav_buoy
reputation = co_khc_grp
ids_info = 66147

[Object]
nickname = Bw04_nav_buoy_12
ids_name = 261162
pos = -13736, -42, -19818
rotate = 0, -24, 0
archetype = nav_buoy
reputation = co_khc_grp
ids_info = 66147

[Object]
nickname = Bw04_nav_buoy_13
ids_name = 261162
pos = 11693, 0, -24350
rotate = 0, 91, 0
archetype = nav_buoy
reputation = co_khc_grp
ids_info = 66147

[Object]
nickname = Bw04_nav_buoy_14
ids_name = 261162
pos = 10193, 0, -24330
rotate = 0, 91, 0
archetype = nav_buoy
reputation = co_khc_grp
ids_info = 66147

[Object]
nickname = Bw04_nav_buoy_15
ids_name = 261162
pos = 8693, 0, -24311
rotate = 0, 91, 0
archetype = nav_buoy
reputation = co_khc_grp
ids_info = 66147

[Object]
nickname = Bw04_nav_buoy_16
ids_name = 261162
pos = 7193, 0, -24292
rotate = 0, 91, 0
archetype = nav_buoy
reputation = co_khc_grp
ids_info = 66147

[Object]
nickname = Bw04_nav_buoy_17
ids_name = 261162
pos = 5694, 0, -24273
rotate = 0, 91, 0
archetype = nav_buoy
reputation = co_khc_grp
ids_info = 66147

[Object]
nickname = Bw04_nav_buoy_18
ids_name = 261162
pos = 4194, 0, -24254
rotate = 0, 91, 0
archetype = nav_buoy
reputation = co_khc_grp
ids_info = 66147

[Object]
nickname = Bw04_nav_buoy_19
ids_name = 261162
pos = 2694, 0, -24235
rotate = 0, 91, 0
archetype = nav_buoy
reputation = co_khc_grp
ids_info = 66147

[Object]
nickname = Bw04_nav_buoy_20
ids_name = 261162
pos = 1194, 0, -24216
rotate = 0, 91, 0
archetype = nav_buoy
reputation = co_khc_grp
ids_info = 66147

[Object]
nickname = Bw04_nav_buoy_21
ids_name = 261162
pos = -306, 0, -24197
rotate = 0, 91, 0
archetype = nav_buoy
reputation = co_khc_grp
ids_info = 66147

[Object]
nickname = Bw04_nav_buoy_22
ids_name = 261162
pos = -1806, 0, -24178
rotate = 0, 91, 0
archetype = nav_buoy
reputation = co_khc_grp
ids_info = 66147

[Object]
nickname = Bw04_nav_buoy_23
ids_name = 261162
pos = -3306, 0, -24159
rotate = 0, 91, 0
archetype = nav_buoy
reputation = co_khc_grp
ids_info = 66147

[zone]
nickname = Zone_Bw04_Schutz_death
pos = -14162, 0, -15620
shape = SPHERE
size = 1050
damage = 1000000000
sort = 99
density = 0
relief_time = 0

[zone]
nickname = zone_bw04_pop_omega41_hole
pos = -25334, 0, 10182
shape = SPHERE
size = 4000
sort = 2
toughness = 14
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_c_grp, 10
faction_weight = fc_rh_grp, 10
faction_weight = gd_bh_grp, 2
density_restriction = 4, lawfuls
encounter = area_defend, 14, 0.210000
faction = fc_c_grp, 0.500000
faction = fc_rh_grp, 0.500000
encounter = area_bh_assault, 14, 0.040000
faction = gd_bh_grp, 1
encounter = area_trade_trader, 14, 0.370000
faction = fc_c_grp, 0.500000
faction = fc_rh_grp, 0.500000

[zone]
nickname = zone_bw04_pop_freital
pos = -25957, 0, -2227
shape = SPHERE
size = 3800
sort = 4
toughness = 14
density = 9
repop_time = 10
max_battle_size = 6
pop_type = fc_rh_grp, single_base_unlaw
relief_time = 20
faction_weight = fc_rh_grp, 10
faction_weight = gd_bh_grp, 2
density_restriction = 4, lawfuls
encounter = area_scout, 14, 0.100000
faction = fc_rh_grp, 1
encounter = area_defend, 14, 0.180000
faction = fc_rh_grp, 1
encounter = area_bh_assault, 14, 0.060000
faction = gd_bh_grp, 1
encounter = area_trade_trader, 14, 0.230000
faction = fc_rh_grp, 1

[zone]
nickname = zone_bw04_pop_omega5_hole
pos = -27309, 0, -7811
shape = SPHERE
size = 3900
sort = 5
toughness = 14
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_rh_grp, 10
faction_weight = gd_bh_grp, 1
density_restriction = 4, lawfuls
encounter = area_defend, 14, 0.210000
faction = fc_rh_grp, 1
encounter = area_bh_assault, 14, 0.040000
faction = gd_bh_grp, 1
encounter = area_trade_trader, 14, 0.370000
faction = fc_rh_grp, 1

[zone]
nickname = zone_bw04_pop_omega7_hole
pos = -24169, 0, -13587
shape = SPHERE
size = 4000
sort = 6
toughness = 14
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_rh_grp, 10
faction_weight = gd_bh_grp, 1
density_restriction = 4, lawfuls
encounter = area_defend, 14, 0.210000
faction = fc_rh_grp, 1
encounter = area_bh_assault, 14, 0.040000
faction = gd_bh_grp, 1
encounter = area_trade_trader, 14, 0.370000
faction = fc_rh_grp, 1

[zone]
nickname = zone_bw04_pop_stuttgart_hole
pos = -3297, 0, -28344
shape = SPHERE
size = 4000
sort = 9
toughness = 14
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_rh_grp, 10
faction_weight = gd_bh_grp, 1
density_restriction = 4, lawfuls
encounter = area_defend, 14, 0.210000
faction = fc_rh_grp, 1
encounter = area_bh_assault, 14, 0.040000
faction = gd_bh_grp, 1
encounter = area_trade_trader, 14, 0.370000
faction = fc_rh_grp, 1

[zone]
nickname = zone_bw04_pop_stuttgart_gate
pos = 12756, 0, -24554
shape = SPHERE
size = 4000
sort = 11
toughness = 12
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = fc_rh_grp, 10
faction_weight = gd_bh_grp, 16
density_restriction = 4, unlawfuls
encounter = area_bh_defend, 12, 0.410000
faction = gd_bh_grp, 1
encounter = area_assault, 12, 0.110000
faction = fc_rh_grp, 1

[zone]
nickname = zone_bw04_pop_dresden_hole
pos = 19964, 0, -20266
shape = SPHERE
size = 4000
sort = 12
toughness = 14
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_rh_grp, 10
faction_weight = gd_bh_grp, 1
density_restriction = 4, lawfuls
encounter = area_defend, 14, 0.210000
faction = fc_rh_grp, 1
encounter = area_bh_assault, 14, 0.040000
faction = gd_bh_grp, 1
encounter = area_trade_trader, 14, 0.370000
faction = fc_rh_grp, 1

[zone]
nickname = zone_bw04_pop_solarius
pos = -14601, 0, -17201
shape = SPHERE
size = 4000
comment = Solaris base
sort = 7
toughness = 12
density = 9
repop_time = 10
max_battle_size = 6
pop_type = co_khc_grp, single_base_law
relief_time = 20
faction_weight = co_khc_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 12, 0.230000
faction = co_khc_grp, 1
encounter = area_trade_transport, 12, 0.080000
faction = co_khc_grp, 1
encounter = area_trade_armored, 12, 0.080000
faction = co_khc_grp, 1

[zone]
nickname = Zone_Bw04_path_corsairs1_1
pos = -25612, 0, 3783
rotate = -90, 3, 0
shape = CYLINDER
size = 750, 13598
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs1, 1
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.290000
faction = fc_c_grp, 1

[zone]
nickname = Zone_Bw04_path_corsairs1_2
pos = -24119, 0, 1188
rotate = 90, -24, 180
shape = CYLINDER
size = 750, 9170
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs1, 2
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.290000
faction = fc_c_grp, 1

[zone]
nickname = Zone_Bw04_path_corsairs1_3
pos = -23701, 0, 8007
rotate = 90, 29, 180
shape = CYLINDER
size = 750, 5980
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs1, 3
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.290000
faction = fc_c_grp, 1

[zone]
nickname = Zone_Bw04_path_corsairs2_1
pos = -26950, 0, 6806
rotate = -90, 25, 0
shape = CYLINDER
size = 750, 8467
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs2, 1
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.290000
faction = fc_c_grp, 1

[zone]
nickname = Zone_Bw04_path_corsairs2_2
pos = -23792, 0, 1927
rotate = -90, -78, 0
shape = CYLINDER
size = 750, 10165
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs2, 2
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.290000
faction = fc_c_grp, 1

[zone]
nickname = Zone_Bw04_path_corsairs2_3
pos = -19509, 0, 2833
rotate = 90, 19, 180
shape = CYLINDER
size = 750, 4153
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs2, 3
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.290000
faction = fc_c_grp, 1

[zone]
nickname = Zone_Bw04_path_corsairs2_4
pos = -17386, 0, 9984
rotate = 90, -28, 180
shape = CYLINDER
size = 750, 11811
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs2, 4
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.290000
faction = fc_c_grp, 1

[zone]
nickname = Zone_Bw04_path_corsairs2_5
pos = -19981, 0, 12867
rotate = -90, 67, 0
shape = CYLINDER
size = 750, 11761
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs2, 5
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.290000
faction = fc_c_grp, 1

[zone]
nickname = Zone_Bw04_path_bounty2_1
pos = -16875, 0, -13368
rotate = 90, 26, 180
shape = CYLINDER
size = 750, 5988
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 1, 6
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 13, 0.400000
faction = gd_bh_grp, 1

[zone]
nickname = Zone_Bw04_path_bounty2_2
pos = -22351, 0, -1331
rotate = 90, 24, 180
shape = CYLINDER
size = 750, 20464
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 2
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 13, 0.400000
faction = gd_bh_grp, 1

[zone]
nickname = Zone_Bw04_path_bounty2_3
pos = -21290, 0, 10055
rotate = 90, -69, 180
shape = CYLINDER
size = 750, 11043
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 3
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 13, 0.400000
faction = gd_bh_grp, 1

[zone]
nickname = Zone_Bw04_path_bounty2_4
pos = -17648, 0, 7152
rotate = -90, 17, 0
shape = CYLINDER
size = 750, 10256
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 4
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 13, 0.400000
faction = gd_bh_grp, 1

[zone]
nickname = Zone_Bw04_path_bounty2_5
pos = -18677, 0, -4217
rotate = -90, -4, 0
shape = CYLINDER
size = 750, 12968
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 5
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 13, 0.400000
faction = gd_bh_grp, 1

[zone]
nickname = Zone_Bw04_path_bounty1_1
pos = -17061, 0, -9349
rotate = 90, 13, 180
shape = CYLINDER
size = 750, 13820
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 1
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 13, 0.400000
faction = gd_bh_grp, 1

[zone]
nickname = Zone_Bw04_path_bounty1_2
pos = -22042, 0, -6504
rotate = -90, 41, 0
shape = CYLINDER
size = 750, 10273
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 2
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 13, 0.400000
faction = gd_bh_grp, 1

[zone]
nickname = Zone_Bw04_path_bounty1_3
pos = -24116, 0, -12289
rotate = -90, -34, 0
shape = CYLINDER
size = 750, 4616
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 3
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 13, 0.400000
faction = gd_bh_grp, 1

[zone]
nickname = Zone_Bw04_path_bounty1_4
pos = -19173, 0, -15182
rotate = -90, -75, 0
shape = CYLINDER
size = 750, 7551
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 4
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 13, 0.400000
faction = gd_bh_grp, 1

[zone]
nickname = Zone_Bw04_path_bounty3_1
pos = -14741, 0, -18035
rotate = -90, -21, 0
shape = CYLINDER
size = 750, 6595
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 1, 8
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 13, 0.400000
faction = gd_bh_grp, 1

[zone]
nickname = Zone_Bw04_path_bounty3_2
pos = -11295, 0, -22413
rotate = -90, -60, 0
shape = CYLINDER
size = 750, 5244
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 2, 7
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 13, 0.400000
faction = gd_bh_grp, 1

[zone]
nickname = Zone_Bw04_path_bounty3_3
pos = -5614, 0, -25941
rotate = -90, -57, 0
shape = CYLINDER
size = 750, 8138
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 3
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 13, 0.400000
faction = gd_bh_grp, 1

[zone]
nickname = Zone_Bw04_path_bounty3_4
pos = 6753, 0, -27002
rotate = 90, -83, 180
shape = CYLINDER
size = 750, 18087
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 4
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 13, 0.400000
faction = gd_bh_grp, 1

[zone]
nickname = Zone_Bw04_path_bounty3_5
pos = 16051, 0, -23059
rotate = 90, -7, 180
shape = CYLINDER
size = 750, 5573
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 5
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 13, 0.400000
faction = gd_bh_grp, 1

[zone]
nickname = Zone_Bw04_path_bounty3_6
pos = 3666, 0, -22008
rotate = -90, 82, 0
shape = CYLINDER
size = 750, 25696
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 6
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 13, 0.400000
faction = gd_bh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians1_1
pos = -25555, 0, 3745
rotate = -90, 3, 0
shape = CYLINDER
size = 750, 11834
sort = 74
toughness = 13
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hessians1, 1
usage = trade
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 13, 1
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians2_1
pos = -26634, 0, -5203
rotate = -90, 15, 0
shape = CYLINDER
size = 750, 4760
sort = 74
toughness = 13
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hessians2, 1
usage = trade
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 13, 1
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians3_1
pos = -25110, 0, -8076
rotate = -90, -8, 0
shape = CYLINDER
size = 750, 10585
sort = 74
toughness = 13
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hessians3, 1
usage = trade
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 13, 1
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians4_1
pos = -23083, 0, -10428
rotate = -90, -20, 0
shape = CYLINDER
size = 750, 16043
sort = 74
toughness = 13
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hessians4, 1
usage = trade
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 13, 1
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians4_2
pos = -15764, 0, -21979
rotate = -90, -49, 0
shape = CYLINDER
size = 750, 12150
sort = 74
toughness = 13
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hessians4, 2
usage = trade
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 13, 1
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians4_3
pos = 4177, 0, -23213
rotate = 90, -80, 180
shape = CYLINDER
size = 750, 31274
sort = 74
toughness = 13
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hessians4, 3
usage = trade
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 13, 1
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians5_1
pos = -23093, 0, -10371
rotate = -90, -20, 0
shape = CYLINDER
size = 750, 16036
sort = 74
toughness = 13
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hessians5, 1
usage = trade
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 13, 1
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians5_2
pos = -15783, 0, -21940
rotate = -90, -48, 0
shape = CYLINDER
size = 750, 12175
sort = 74
toughness = 13
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hessians5, 2
usage = trade
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 13, 1
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians5_3
pos = -9164, 0, -27571
rotate = -90, -52, 0
shape = CYLINDER
size = 750, 5212
sort = 74
toughness = 13
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hessians5, 3
usage = trade
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 13, 1
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians5_4
pos = -5462, 0, -28882
rotate = 90, -80, 180
shape = CYLINDER
size = 750, 3323
sort = 74
toughness = 13
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hessians5, 4
usage = trade
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 13, 1
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians6_1
pos = -27316, 0, 3195
rotate = 90, 12, 180
shape = CYLINDER
size = 750, 12634
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians6, 1
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.290000
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians6_2
pos = -25687, 0, 9230
rotate = -90, -87, 0
shape = CYLINDER
size = 750, 5971
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians6, 2
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.290000
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians6_3
pos = -24324, 0, 3060
rotate = -90, 15, 0
shape = CYLINDER
size = 750, 12497
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians6, 3
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.290000
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians7_1
pos = -20925, 0, -4007
rotate = -90, -75, 0
shape = CYLINDER
size = 750, 11502
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians7, 1
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.290000
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians7_2
pos = -15821, 0, -2252
rotate = 90, 8, 180
shape = CYLINDER
size = 750, 6597
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians7, 2
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.290000
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians7_3
pos = -14242, 0, 8835
rotate = 90, -15, 180
shape = CYLINDER
size = 750, 16152
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians7, 3
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.290000
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians7_4
pos = -19183, 0, 6959
rotate = -90, 36, 0
shape = CYLINDER
size = 750, 23874
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians7, 4
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.290000
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians8_1
pos = -21025, 0, -9206
rotate = -90, -38, 0
shape = CYLINDER
size = 750, 17790
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians8, 1
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.290000
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians9_1
pos = -6331, 0, -28015
rotate = 90, 80, 180
shape = CYLINDER
size = 750, 6846
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians9, 1, 5
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.290000
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians9_2
pos = -7234, 0, -25850
rotate = 90, -58, 180
shape = CYLINDER
size = 750, 5824
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians9, 2
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.290000
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians9_3
pos = -8914, 0, -22783
rotate = 90, 70, 180
shape = CYLINDER
size = 750, 8823
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians9, 3
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.290000
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians9_4
pos = -11359, 0, -24363
rotate = -90, -29, 0
shape = CYLINDER
size = 750, 7059
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians9, 4
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.290000
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians10_1
pos = -4076, 0, -26482
rotate = 90, 16, 180
shape = CYLINDER
size = 750, 4902
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians10, 1
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.290000
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians10_2
pos = 2403, 0, -24261
rotate = -90, -89, 0
shape = CYLINDER
size = 750, 14349
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians10, 2
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.290000
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians10_3
pos = 3061, 0, -26621
rotate = -90, 71, 0
shape = CYLINDER
size = 750, 13775
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians10, 3
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.290000
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians11_1
pos = 17225, 0, -22384
rotate = -90, 57, 0
shape = CYLINDER
size = 750, 7676
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians11, 1
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.290000
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians11_2
pos = 9988, 0, -24409
rotate = 90, 89, 180
shape = CYLINDER
size = 750, 8051
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians11, 2
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.290000
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_hessians11_3
pos = 13200, 0, -22319
rotate = 90, -74, 180
shape = CYLINDER
size = 750, 15026
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians11, 3
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.290000
faction = fc_rh_grp, 1

[zone]
nickname = Zone_Bw04_path_daumann1_1
pos = -14517, 0, -18573
rotate = -90, -23, 0
shape = CYLINDER
size = 750, 5398
sort = 74
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = daumann1, 1
usage = trade
mission_eligible = True
faction_weight = co_khc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_transport, 12, 0.250000
faction = co_khc_grp, 1
encounter = tradep_trade_armored, 12, 0.100000
faction = co_khc_grp, 1

[zone]
nickname = Zone_Bw04_path_daumann1_2
pos = -9178, 0, -22607
rotate = -90, -70, 0
shape = CYLINDER
size = 750, 9134
sort = 74
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = daumann1, 2
usage = trade
mission_eligible = True
faction_weight = co_khc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_transport, 12, 0.250000
faction = co_khc_grp, 1
encounter = tradep_trade_armored, 12, 0.100000
faction = co_khc_grp, 1

[zone]
nickname = Zone_Bw04_path_daumann1_3
pos = 3654, 0, -24307
rotate = -90, -89, 0
shape = CYLINDER
size = 750, 17069
sort = 74
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = daumann1, 3
usage = trade
mission_eligible = True
faction_weight = co_khc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_transport, 12, 0.250000
faction = co_khc_grp, 1
encounter = tradep_trade_armored, 12, 0.100000
faction = co_khc_grp, 1

[zone]
nickname = Zone_Bw04_path_daumann2_1
pos = -17572, 0, -4282
rotate = 90, 10, 180
shape = CYLINDER
size = 750, 22061
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = daumann2, 1
usage = patrol
mission_eligible = True
faction_weight = co_khc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = co_khc_grp, 1

[zone]
nickname = Zone_Bw04_path_daumann2_2
pos = -15801, 0, 11575
rotate = 90, -36, 180
shape = CYLINDER
size = 750, 12344
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = daumann2, 2
usage = patrol
mission_eligible = True
faction_weight = co_khc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = co_khc_grp, 1

[zone]
nickname = Zone_Bw04_path_daumann3_1
pos = -15446, 0, -11879
rotate = 90, -7, 180
shape = CYLINDER
size = 750, 8633
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = daumann3, 1
usage = patrol
mission_eligible = True
faction_weight = co_khc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = co_khc_grp, 1

[zone]
nickname = Zone_Bw04_path_daumann3_2
pos = -17058, 0, -1418
rotate = 90, 19, 180
shape = CYLINDER
size = 750, 13056
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = daumann3, 2
usage = patrol
mission_eligible = True
faction_weight = co_khc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = co_khc_grp, 1

[zone]
nickname = Zone_Bw04_path_daumann3_3
pos = -17122, 0, 8697
rotate = 90, -28, 180
shape = CYLINDER
size = 750, 8887
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = daumann3, 3
usage = patrol
mission_eligible = True
faction_weight = co_khc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = co_khc_grp, 1

[zone]
nickname = Zone_Bw04_path_daumann3_4
pos = -15014, 0, 15136
rotate = 90, -1, 180
shape = CYLINDER
size = 750, 5000
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = daumann3, 4
usage = patrol
mission_eligible = True
faction_weight = co_khc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = co_khc_grp, 1

[zone]
nickname = Zone_Bw04_path_daumann3_5
pos = -17309, 0, 13968
rotate = -90, 33, 0
shape = CYLINDER
size = 750, 8711
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = daumann3, 5
usage = patrol
mission_eligible = True
faction_weight = co_khc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = co_khc_grp, 1

[zone]
nickname = Zone_Bw04_path_daumann3_6
pos = -21472, 0, 1578
rotate = -90, 12, 0
shape = CYLINDER
size = 750, 17818
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = daumann3, 6
usage = patrol
mission_eligible = True
faction_weight = co_khc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = co_khc_grp, 1

[zone]
nickname = Zone_Bw04_path_daumann3_7
pos = -21419, 0, -11275
rotate = -90, -24, 0
shape = CYLINDER
size = 750, 9065
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = daumann3, 7
usage = patrol
mission_eligible = True
faction_weight = co_khc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = co_khc_grp, 1

[zone]
nickname = Zone_Bw04_path_daumann3_8
pos = -17642, 0, -15699
rotate = -90, -81, 0
shape = CYLINDER
size = 750, 3863
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = daumann3, 8
usage = patrol
mission_eligible = True
faction_weight = co_khc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = co_khc_grp, 1

[Object]
nickname = Bw04_Roid_Miner_1
ids_name = 261159
pos = -12266, 0, 16532
rotate = 0, -90, 0
archetype = Roid_Miner
ids_info = 66140
reputation = co_khc_grp
difficulty_level = 13
loadout = mining_co_02
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Bw04_system_radiation
pos = -124, 0, 388
shape = SPHERE
size = 40000
damage = 15
sort = 99.500000

[zone]
nickname = Zone_Bw04_Schutz_shadow
pos = -16277, 0, -17134
rotate = 9, 25, -3
shape = ELLIPSOID
size = 800, 800, 2000
damage = 0.010000
sort = 99.500000

[Object]
nickname = Bw04_planet_Deidus
ids_name = 261111
pos = -5634, 0, 24624
archetype = planet_desert_800
ids_info = 66130
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 900
burn_color = 255, 222, 160

[zone]
nickname = Zone_Bw04_Deidus_death
pos = -5634, 0, 24624
shape = SPHERE
size = 850
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = Bw04_wplatform_planet_frag_1
ids_name = 261164
pos = -25836, 0, 408
rotate = 0, 90, 0
archetype = wplatform_planet_frag
ids_info = 66171
reputation = fc_rh_grp
behavior = NOTHING
visit = 0
difficulty_level = 14
loadout = pirate_weapon_platform2_pi_04
pilot = pilot_solar_hardest

[Object]
nickname = Bw04_wplatform_planet_frag_2
ids_name = 261164
pos = -27699, 0, 139
rotate = 0, 90, 0
archetype = wplatform_planet_frag
ids_info = 66171
reputation = fc_rh_grp
behavior = NOTHING
visit = 0
difficulty_level = 14
loadout = pirate_weapon_platform2_pi_04
pilot = pilot_solar_hardest

[Object]
nickname = Bw04_wplatform_planet_frag_3
ids_name = 261164
pos = -23562, 0, -586
rotate = 0, 100, 0
archetype = wplatform_planet_frag
ids_info = 66171
reputation = fc_rh_grp
behavior = NOTHING
visit = 0
difficulty_level = 14
loadout = pirate_weapon_platform2_pi_04
pilot = pilot_solar_hardest

[zone]
nickname = zone_bw04_pop_ambient
pos = -9459, 0, -7355
rotate = 0, -65, 0
shape = ELLIPSOID
size = 24890, 11028, 45500
comment = Ambient Pop
sort = 50
toughness = 12
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_rh_grp, 10
faction_weight = gd_bh_grp, 4
encounter = area_scout, 12, 0.480000
faction = fc_rh_grp, 1
encounter = area_bh_scout, 12, 0.290000
faction = gd_bh_grp, 1

[zone]
nickname = zone_Bw04_destroy_vignette_1
pos = -24352, 0, -27507
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_Bw04_destroy_vignette_2
pos = -37058, 0, 3799
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_Bw04_destroy_vignette_3
pos = -39431, 0, -8458
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_Bw04_destroy_vignette_4
pos = -33920, 0, -21106
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_Bw04_destroy_vignette_5
pos = -15397, 0, -34924
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Object]
nickname = Bw04_suprise_bh_elite2_1
ids_name = 261776
pos = 8469, -100, 13986
rotate = 30, 50, 30
archetype = suprise_bh_elite2
visit = 16
ids_info = 66413
loadout = SECRET_bh_bh_elite2_bw04

[Object]
nickname = Bw04_suprise_bh_elite2_3
ids_name = 261776
pos = -9669, 0, 12749
rotate = 40, 30, 100
archetype = suprise_bh_elite2
visit = 16
ids_info = 66413

[Object]
nickname = Bw04_suprise_bh_elite2_4
ids_name = 261776
pos = -15834, -100, -867
rotate = 30, 0, 90
archetype = suprise_bh_elite2
visit = 16
ids_info = 66413

[Object]
nickname = Bw04_suprise_ge_fighter5_1
ids_name = 261751
pos = -14837, 0, 3465
rotate = -20, 90, 0
archetype = suprise_ge_fighter5
visit = 16
ids_info = 66415

[Object]
nickname = Bw04_suprise_ge_fighter5_2
ids_name = 261751
pos = 4244, 100, 15177
rotate = 50, 0, 30
archetype = suprise_ge_fighter5
visit = 16
ids_info = 66415
loadout = SECRET_co_ge_fighter5_bw04

[Object]
nickname = Bw04_suprise_co_elite_1
ids_name = 261749
pos = -4469, 0, 15251
rotate = 45, 0, 40
archetype = suprise_co_elite
visit = 16
ids_info = 66414
loadout = SECRET_c_co_elite_bw04

[Object]
nickname = Bw04_suprise_bw_elite_1
ids_name = 261747
pos = 15031, 0, 6285
rotate = 50, 40, 45
archetype = suprise_bw_elite
ids_info = 66416
loadout = SECRET_rh_bw_elite_bw04
visit = 16

[Object]
nickname = Bw04_suprise_bw_elite_2
ids_name = 261747
pos = -2124, 0, 16243
rotate = 80, 0, 60
archetype = suprise_bw_elite
visit = 16
ids_info = 66416

[Object]
nickname = Bw04_suprise_bw_elite_3
ids_name = 261747
pos = -7267, 0, 13847
rotate = 40, 50, 23
archetype = suprise_bw_elite
visit = 16
ids_info = 66416

[Object]
nickname = Bw04_suprise_bw_elite_4
ids_name = 261747
pos = -13191, 0, 9035
rotate = 80, 0, 0
archetype = suprise_bw_elite
visit = 16
ids_info = 66416

[Object]
nickname = Bw04_ast_solar_lava02_60_1
pos = -12115, -40, 16539
rotate = 172, -77, 143
archetype = ast_solar_lava02_60

[Object]
nickname = Bw04_to_RH08_hole
ids_name = 534328
pos = 22961, 0, 22317
rotate = 0, 76, 0
archetype = jumphole_orange
msg_id_prefix = gcs_refer_system_RH08
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = RH08, RH08_to_Bw04_hole, gate_tunnel_bretonia

[Zone]
nickname = Zone_Bw04_pop_ambient_01
pos = 22926, 0, 22240
rotate = 0, 0, 0
shape = SPHERE
size = 6600
sort = 51
toughness = 19
density = 6
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_rh_grp, 1
faction_weight = fc_c_grp, 1
faction_weight = gd_bh_grp, 1
encounter = area_defend, 19, 0.100000
faction = fc_rh_grp, 0.500000
faction = fc_c_grp, 0.500000
encounter = area_bh_assault, 19, 0.100000
faction = gd_bh_grp, 0.500000

[Object]
nickname = Bw04_to_Sith01_hole
ids_name = 545882
ids_info = 66146
pos = -3374, -94, 25719
rotate = 0, -7, 0
archetype = jumphole_no_effect
msg_id_prefix = gcs_refer_system_Sith01
jump_effect = jump_effect_hole
visit = 0
goto = Sith01, Sith01_to_Bw04_hole, gate_tunnel_bretonia

[Object]
nickname = Bw04_Imperial_s_1
ids_name = 544672
pos = -4038, 642, 25735
rotate = 0, -7, 0
archetype = Imperial_s
ids_info = 530661
visit = 0

[Object]
nickname = Bw04_depot_Gladiator_1
ids_name = 545896
pos = -3038, 642, 26505
rotate = 0, -7, 0
archetype = depot_Gladiator
ids_info = 66150
reputation = sh_n_grp
behavior = NOTHING