[SystemInfo]
space_color = 0, 0, 0
local_faction = li_n_grp
space_farclip = 200000

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = Doom_bar01
danger = Doom_bar02
battle = Painkiller_adm01

[Dust]
spacedust = Dust

[Nebula]
file = solar\nebula\ARENA01_edge_nebula.ini
zone = ARENA01_dyson_nebula_zone

[Ambient]
color = 60, 20, 10

[Background]

[LightSource]
nickname = ARENA01_system_light
pos = 0, 0, 0
color = 253, 230, 180
range = 68000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = St03_dyson_1
ids_name = 10913
pos = 0, -175, 0
archetype = dyson
ids_info = 10914
spin = 0, 0, 0

[Object]
nickname = St03_dyson_airlock_1
ids_name = 10917
pos = 0, 0, 0
archetype = dyson_airlock
dock_with = SF01_02_Base
base = SF01_02_Base
ids_info = 10918

[Object]
nickname = ARENA01_to_Am01_hole
ids_name = 532850
pos = 0, 30000, -27000
rotate = 0, -179, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Am01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Am01, Am01_to_ARENA01_hole, gate_tunnel_bretonia

[Object]
nickname = St03_dyson_2
ids_name = 10913
pos = 0, 30000, -30000
rotate = 90, 0, 0
archetype = dyson
ids_info = 10914
spin = 0, 0, 0

[Object]
nickname = St03_dyson_airlock_2
ids_name = 10917
pos = 0, 30000, -29825
rotate = 90, 0, 0
archetype = dyson_airlock
dock_with = SF01_02_Base
base = SF01_02_Base
ids_info = 10918

[Object]
nickname = St03_dyson_3
ids_name = 10913
pos = 0, 30000, 30000
rotate = -90, 0, 0
archetype = dyson
ids_info = 10914
spin = 0, 0, 0

[Object]
nickname = St03_dyson_airlock_3
ids_name = 10917
pos = 0, 30000, 29825
rotate = -90, 0, 0
archetype = dyson_airlock
dock_with = SF01_02_Base
base = SF01_02_Base
ids_info = 10918

[Object]
nickname = St03_dyson_4
ids_name = 10913
pos = 0, 60000, 0
rotate = 0, 0, 180
archetype = dyson
ids_info = 10914
spin = 0, 0, 0

[Object]
nickname = St03_dyson_airlock_4
ids_name = 10917
pos = 0, 59825, 0
rotate = 0, 0, 180
archetype = dyson_airlock
dock_with = SF01_02_Base
base = SF01_02_Base
ids_info = 10918

[Object]
nickname = St03_dyson_5
ids_name = 10913
pos = -30000, 30000, 0
rotate = 0, 0, -90
archetype = dyson
ids_info = 10914
spin = 0, 0, 0

[Object]
nickname = St03_dyson_airlock_5
ids_name = 10917
pos = -29825, 30000, 0
rotate = 0, 0, -90
archetype = dyson_airlock
dock_with = SF01_02_Base
base = SF01_02_Base
ids_info = 10918

[Object]
nickname = St03_dyson_6
ids_name = 10913
pos = 30000, 30000, 0
rotate = 0, 0, 90
archetype = dyson
ids_info = 10914
spin = 0, 0, 0

[Object]
nickname = St03_dyson_airlock_6
ids_name = 10917
pos = 29825, 30000, 0
rotate = 0, 0, 90
archetype = dyson_airlock
dock_with = SF01_02_Base
base = SF01_02_Base
ids_info = 10918

[zone]
nickname = ARENA01_Sun1_death
pos = -25400, 4300, 25500
shape = SPHERE
size = 13500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = ARENA01_Sun1
ids_name = 261008
pos = -25400, 4300, 25500
ambient_color = 255, 255, 255
archetype = sun_1000
star = med_white_sun
atmosphere_range = 15000
burn_color = 255, 255, 255
ids_info = 66162

[zone]
nickname = ARENA01_Sun2_death
pos = 25500, 4000, 25500
shape = SPHERE
size = 13500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = ARENA01_Sun2
ids_name = 261008
pos = 25500, 4000, 25500
ambient_color = 255, 255, 255
archetype = sun_1000
star = med_white_sun
atmosphere_range = 15000
burn_color = 255, 255, 255
ids_info = 66162

[zone]
nickname = ARENA01_Sun3_death
pos = 25400, 4000, -25500
shape = SPHERE
size = 13500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = ARENA01_Sun3
ids_name = 261008
pos = 25400, 4000, -25500
ambient_color = 255, 255, 255
archetype = sun_1000
star = med_white_sun
atmosphere_range = 15000
burn_color = 255, 255, 255
ids_info = 66162

[zone]
nickname = ARENA01_Sun4_death
pos = -25400, 4300, -25500
shape = SPHERE
size = 13500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = ARENA01_Sun4
ids_name = 261008
pos = -25400, 4300, -25500
ambient_color = 255, 255, 255
archetype = sun_1000
star = med_white_sun
atmosphere_range = 15000
burn_color = 255, 255, 255
ids_info = 66162

[zone]
nickname = ARENA01_Sun5_death
pos = -25700, 56000, -26000
shape = SPHERE
size = 13500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = ARENA01_Sun5
ids_name = 261008
pos = -25700, 56000, -26000
ambient_color = 255, 255, 255
archetype = sun_1000
star = med_white_sun
atmosphere_range = 15000
burn_color = 255, 255, 255
ids_info = 66162

[zone]
nickname = ARENA01_Sun6_death
pos = 25700, 56000, -26000
shape = SPHERE
size = 13500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = ARENA01_Sun6
ids_name = 261008
pos = 25700, 56000, -26000
ambient_color = 255, 255, 255
archetype = sun_1000
star = med_white_sun
atmosphere_range = 15000
burn_color = 255, 255, 255
ids_info = 66162

[zone]
nickname = ARENA01_Sun7_death
pos = 25700, 56000, 26000
shape = SPHERE
size = 13500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = ARENA01_Sun7
ids_name = 261008
pos = 25700, 56000, 26000
ambient_color = 255, 255, 255
archetype = sun_1000
star = med_white_sun
atmosphere_range = 15000
burn_color = 255, 255, 255
ids_info = 66162

[zone]
nickname = ARENA01_Sun8_death
pos = -25700, 56000, 26000
shape = SPHERE
size = 13500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = ARENA01_Sun8
ids_name = 261008
pos = -25700, 56000, 26000
ambient_color = 255, 255, 255
archetype = sun_1000
star = med_white_sun
atmosphere_range = 15000
burn_color = 255, 255, 255
ids_info = 66162

[zone]
nickname = ARENA01_dyson_nebula_zone
pos = 0, 0, 0
shape = SPHERE
size = 150000, 150000, 150000
sort = 99.500000

[Object]
nickname = ARENA01_01
pos = 0, 30000, 0
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = ARENA01_01_Base
base = ARENA01_01_Base
reputation = fc_rs_grp
rotate = 0, 0, 0
archetype = space_police01
ids_name = 534862
loadout = d_space_police01
difficulty_level = 1

[Object]
nickname = ARENA01_depot_1
reputation = fc_rs_grp
pos = 0, 29500, 0
archetype = depot_water
ids_name = 261161
ids_info = 66150
behavior = NOTHING

[Object]
nickname = ARENA01_buoy_1
ids_name = 535804
pos = 2000, 30000, 0
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_2
ids_name = 535804
pos = -2000, 30000, 0
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_3
ids_name = 535804
pos = 0, 30000, 2000
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_4
ids_name = 535804
pos = 0, 30000, -2000
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_5
ids_name = 535804
pos = 2000, 30000, 500
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_6
ids_name = 535804
pos = -2000, 30000, 500
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_7
ids_name = 535804
pos = 2000, 30000, -500
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_8
ids_name = 535804
pos = -2000, 30000, -500
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_9
ids_name = 535804
pos = 2000, 30000, 1000
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_10
ids_name = 535804
pos = -2000, 30000, 1000
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_11
ids_name = 535804
pos = 2000, 30000, -1000
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_12
ids_name = 535804
pos = -2000, 30000, -1000
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_13
ids_name = 535804
pos = 2000, 30000, 1500
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_14
ids_name = 535804
pos = -2000, 30000, 1500
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_15
ids_name = 535804
pos = 2000, 30000, -1500
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_16
ids_name = 535804
pos = -2000, 30000, -1500
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_17
ids_name = 535804
pos = 2000, 30000, 2000
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_18
ids_name = 535804
pos = -2000, 30000, 2000
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_19
ids_name = 535804
pos = 2000, 30000, -2000
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_20
ids_name = 535804
pos = -2000, 30000, -2000
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_21
ids_name = 535804
pos = -1500, 30000, -2000
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_22
ids_name = 535804
pos = -1000, 30000, -2000
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_23
ids_name = 535804
pos = -500, 30000, -2000
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_24
ids_name = 535804
pos = 1500, 30000, -2000
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_25
ids_name = 535804
pos = 1000, 30000, -2000
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_26
ids_name = 535804
pos = 500, 30000, -2000
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_27
ids_name = 535804
pos = -1500, 30000, 2000
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_28
ids_name = 535804
pos = -1000, 30000, 2000
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_29
ids_name = 535804
pos = -500, 30000, 2000
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_30
ids_name = 535804
pos = 1500, 30000, 2000
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_31
ids_name = 535804
pos = 1000, 30000, 2000
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_buoy_32
ids_name = 535804
pos = 500, 30000, 2000
archetype = hazard_buoy
loadout = hazard_buoy_light02

[Object]
nickname = ARENA01_to_ARENA02_hole
ids_name = 536102
pos = 0, 30000, 27000
rotate = 0, 0, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_ARENA02
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = ARENA02, ARENA02_to_ARENA01_hole, gate_tunnel_bretonia

[Object]
nickname = ARENA01_to_HI03_hole
ids_name = 536467
pos = 25000, 30000, 0
rotate = 0, 90, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_HI03
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = HI03, HI03_to_ARENA01_hole, gate_tunnel_bretonia

[Object]
nickname = Arena01_to_EVENT01_hole
ids_name = 532850
pos = 0, 35000, 6500
rotate = 0, 140, 0
archetype = jumphole_rebirth2
msg_id_prefix = gcs_refer_system_EVENT01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = EVENT01, EVENT01_to_Arena01_hole, gate_tunnel_bretonia

[Object]
nickname = Arena01_to_EVENT01_hole2
ids_name = 532850
pos = 0, 35000, -6500
rotate = 0, 140, 0
archetype = jumphole_rebirth2
msg_id_prefix = gcs_refer_system_EVENT01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = EVENT01, EVENT01_to_Arena01_hole2, gate_tunnel_bretonia
