[SystemInfo]
space_color = 0, 0, 0
local_faction = aen_n_grp

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = battleship_cruisers
filename = missions\encounters\battleship_cruisers.ini

[EncounterParameters]
nickname = patrolp_assault_follow
filename = missions\encounters\patrolp_assault_follow.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = MP09_space
danger = MP09+_danger
battle = MP09+_battle

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\MP09_asteroids1.ini
zone = Zone_MP09_asteroids1

[Asteroids]
file = solar\asteroids\MP09_asteroids2.ini
zone = Zone_MP09_asteroids2

[Nebula]
file = solar\nebula\MP09_Nebula1.ini
zone = Zone_MP09_Nebula1

[Nebula]
file = solar\nebula\MP09_Nebula2.ini
zone = Zone_MP09_Nebula2

[Ambient]
color = 60, 60, 60

[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
nebulae = solar\starsphere\starsphere_MP09.3db

[LightSource]
nickname = MP09_system_light
pos = 0, 0, 0
color = 255, 255, 255
range = 500000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = MP09_to_MP04_hole
ids_name = 545609
pos = -300000, 0, 400000
rotate = 0, -40, 0
archetype = jumphole_rebirth2
jump_effect = jump_effect_blue
ids_info = 60212
visit = 0
goto = MP04, MP04_to_MP09_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_MP09_Nebula1
ids_name = 545614
pos = 0, 0, 480000
rotate = 0, 90, 0
shape = ELLIPSOID
size = 200000, 280000, 350000
property_flags = 32768
property_fog_color = 0.000000, 100.000000, 0.000000
visit = 32
ids_info = 530311

[zone]
nickname = Zone_MP09_Nebula2
ids_name = 545613
pos = 440000, 0, 0
rotate = 0, 0, 0
shape = ELLIPSOID
size = 95000, 100000, 200000
property_flags = 32768
property_fog_color = 100.000000, 0.000000, 100.000000
visit = 32
ids_info = 530312
sort = 51
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
faction_weight = aen_n_grp, 20
encounter = battleship_cruisers, 19, 0.100000
faction = aen_n_grp, 0.900000

[Zone]
nickname = Zone_MP09_asteroids1
ids_name = 545612
pos = 440000, 0, 0
rotate = 0, 0, 30
shape = ELLIPSOID
size = 92000, 97000, 175000
property_flags = 66
ids_info = 530313
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 50

[Zone]
nickname = Zone_MP09_asteroids2
ids_name = 545623
pos = 210000, 0, -150000
rotate = 0, 0, 30
shape = ELLIPSOID
size = 70000, 70000, 70000
property_flags = 66
ids_info = 530318
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 50

[Object]
nickname = MP09_Sun1
ids_name = 545616
pos = -500000, 0, 550000
ambient_color = 255, 255, 255
archetype = sun_large
star = MP09_1_sun
ids_info = 530308

[zone]
nickname = MP09_sun1_radiation1
pos = -500000, 0, 550000
rotate = 0, 0, 0
shape = BOX
size = 50000, 50000, 50000
damage = 10000
visit = 32
sort = 99

[zone]
nickname = MP09_sun1_radiation2
pos = -500000, 0, 550000
rotate = 0, 0, 0
shape = BOX
size = 47000, 47000, 47000
damage = 2000000000
visit = 32
sort = 99

[Object]
nickname = MP09_Sun2
ids_name = 545615
pos = 0, 200000, -690000
ambient_color = 255, 255, 255
archetype = sun_large
star = MP09_2_sun
ids_info = 530307

[zone]
nickname = MP09_sun2_radiation1
pos = 0, 200000, -690000
rotate = 0, 0, 0
shape = BOX
size = 50000, 50000, 50000
damage = 10000
visit = 32
sort = 99

[zone]
nickname = MP09_sun2_radiation2
pos = 0, 200000, -690000
rotate = 0, 0, 0
shape = BOX
size = 47000, 47000, 47000
damage = 2000000000
visit = 32
sort = 99

[Object]
nickname = MP09_Sun3
ids_name = 545617
pos = 450000, 200000, 500000
ambient_color = 255, 255, 255
archetype = sun_large
star = MP09_3_sun
ids_info = 530309

[zone]
nickname = MP09_sun3_radiation1
pos = 450000, 200000, 500000
rotate = 0, 0, 0
shape = BOX
size = 50000, 50000, 50000
damage = 10000
visit = 32
sort = 99

[zone]
nickname = MP09_sun3_radiation2
pos = 450000, 200000, 500000
rotate = 0, 0, 0
shape = BOX
size = 47000, 47000, 47000
damage = 2000000000
visit = 32
sort = 99

[Object]
nickname = MP09_Sun4
ids_name = 545618
pos = 550000, -200000, 300000
ambient_color = 255, 255, 255
archetype = sun_large
star = MP09_4_sun
ids_info = 530310

[zone]
nickname = MP09_sun4_radiation1
pos = 550000, -200000, 300000
rotate = 0, 0, 0
shape = BOX
size = 50000, 50000, 50000
damage = 10000
visit = 32
sort = 99

[zone]
nickname = MP09_sun4_radiation2
pos = 550000, -200000, 300000
rotate = 0, 0, 0
shape = BOX
size = 47000, 47000, 47000
damage = 2000000000
visit = 32
sort = 99

[Object]
nickname = MP09_planet_1
ids_name = 545619
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = 0, -400000, 0
archetype = Dead_Planet_250000
atmosphere_range = 255000
burn_color = 255, 222, 160
ids_info = 530316
ring = Zone_MP09_planet_1_ring, solar\rings\red_ring.ini

[zone]
nickname = Zone_MP09_planet_1_ring
pos = 0, -400000, 0
rotate = 0, 0, 0
shape = ring
size = 550000, 300000, 50000
sort = 0.000000

[zone]
nickname = MP09_planet_1_death
pos = 0, -400000, 0
shape = SPHERE
size = 252500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = MP09_planet_2
ids_name = 545620
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = -50000, 0, -50000
archetype = planet_gasicecld_150000
atmosphere_range = 155000
burn_color = 255, 222, 160
ids_info = 530317
ring = Zone_MP09_planet_2_ring1, solar\rings\ice.ini
ring = Zone_MP09_planet_2_ring2, solar\blackhole\bh.ini

[zone]
nickname = Zone_MP09_planet_2_ring1
pos = -50000, 0, -50000
rotate = 20, 0, 20
shape = ring
size = 350000, 215000, 25000
sort = 0.000000

[zone]
nickname = Zone_MP09_planet_2_ring2
pos = -50000, 0, -50000
rotate = 20, 0, 20
shape = ring
size = 350000, 200000, 25000
sort = 0.000000

[zone]
nickname = MP09_planet_2_death
pos = -50000, 0, -50000
shape = SPHERE
size = 152500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[zone]
nickname = Zone_MP09_mining_area_01
pos = 450000, 0, -50000
shape = SPHERE
size = 15000
visit = 36
spacedust = radioactivedust_blue
spacedust_maxparticles = 100
comment = essence_th_mining_zone1
sort = 99.500000

[zone]
nickname = Zone_MP09_mining_area_02
pos = 460000, 0, -80000
shape = SPHERE
size = 10000
visit = 36
spacedust = radioactivedust_blue
spacedust_maxparticles = 100
comment = essence_th_mining_zone1
sort = 99.500000

[zone]
nickname = Zone_MP09_mining_area_03
pos = 210000, 0, -190000
shape = SPHERE
size = 13000
visit = 36
spacedust = radioactivedust_blue
spacedust_maxparticles = 100
comment = crystals_not_mining_zone1
sort = 99.500000

[Object]
nickname = MP09_planet_3
ids_name = 545624
pos = -350000, 50000, 200000
rotate = 0, -90, 0
archetype = planet_MP6_30000
spin = 0.000000, 0.009000, 0.000000
atmosphere_range = 32000
burn_color = 255, 222, 160
ids_info = 530319
ring = Zone_MP09_planet_3_ring, solar\BLACKHOLE\rebirth_ring1.ini

[zone]
nickname = Zone_MP09_planet_3_ring
pos = -350000, 50000, 200000
rotate = 29, 0, -24
shape = ring
size = 90000, 60000, 20000
sort = 0.000000

[zone]
nickname = MP09_planet_3_death
pos = -350000, 50000, 200000
shape = SPHERE
size = 31000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = MP09_planet_4
ids_name = 545625
spin = 0.000000, -0.010000, 0.000000
rotate = 180, 0, 0
pos = 190000, 0, -25000
archetype = planet_SL2_40000
atmosphere_range = 42000
burn_color = 255, 222, 160
ids_info = 530320
ring = Zone_MP09_planet_4_ring1, solar\rings\red_ring.ini
ring = Zone_MP09_planet_4_ring2, solar\rings\red_ring.ini
ring = Zone_MP09_planet_4_ring3, solar\rings\orange_ring.ini
ring = Zone_MP09_planet_4_ring4, solar\rings\orange_ring.ini

[zone]
nickname = Zone_MP09_planet_4_ring1
pos = 190000, 0, -25000
rotate = 0, 0, 90
shape = ring
size = 60000, 50000, 20000
sort = 0.000000

[zone]
nickname = Zone_MP09_planet_4_ring2
pos = 190000, 0, -25000
rotate = 0, 0, 30
shape = ring
size = 70000, 61000, 20000
sort = 0.000000

[zone]
nickname = Zone_MP09_planet_4_ring3
pos = 190000, 0, -25000
rotate = 0, 0, -30
shape = ring
size = 79000, 71000, 20000
sort = 0.000000

[zone]
nickname = Zone_MP09_planet_4_ring4
pos = 190000, 0, -25000
rotate = 0, 0, 10
shape = ring
size = 89000, 81000, 20000
sort = 0.000000

[zone]
nickname = MP09_planet_4_death
pos = 190000, 0, -25000
shape = SPHERE
size = 41000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = MP09_planet_5
ids_name = 545626
pos = 95000, 80000, 130000
rotate = 0, 0, 0
archetype = planet_MP10_50000
spin = 0.000000, 0.009000, 0.000000
atmosphere_range = 52000
burn_color = 255, 222, 160
ids_info = 530321

[zone]
nickname = MP09_planet_5_death
pos = 95000, 80000, 130000
shape = SPHERE
size = 51000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = MP09_planet_6
ids_name = 545627
pos = 225000, -80000, 165000
rotate = 0, 0, 0
archetype = planet_city_60000
spin = 0.000000, 0.009000, 0.000000
atmosphere_range = 62000
burn_color = 255, 222, 160
ids_info = 530322
base = MP09_01_base
reputation = aen_n_grp

[zone]
nickname = MP09_planet_6_death
pos = 225000, -80000, 165000
shape = SPHERE
size = 61000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = MP09_01_dock_ring
ids_name = 534426
pos = 225000, -18000, 165000
rotate = -90, 0, 0
archetype = Xaak_dock
dock_with = MP09_01_base
ids_info = 66141
reputation = aen_n_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , Robot_body_l
difficulty_level = 1
pilot = pilot_solar_easy

[Object]
nickname = MP09_02
ids_name = 545629
pos = 190000, 0, 46000
rotate = 0, 0, 0
archetype = space_factory03
ids_info = 530324
base = MP09_02_Base
dock_with = MP09_02_Base
reputation = aen_n_grp
behavior = NOTHING
voice = atc_leg_m02
space_costume = br_bartender_head, li_bartender_body, prop_shades_01
difficulty_level = 1
loadout = space_factory03
pilot = pilot_solar_easy

[Object]
nickname = MP09_com_sat_01
ids_name = 0
pos = 190500, 11110, 46000
rotate = 0, 0, 0
archetype = com_sat
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_space_dome_01
ids_name = 0
pos = 189625, 30, 46000
rotate = 0, 90, 0
archetype = space_dome
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_space_tankl4x4_01
ids_name = 0
pos = 190100, -250, 46000
rotate = 0, 0, 0
archetype = space_tankl4x4
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_space_tankl4x4_02
ids_name = 0
pos = 190200, -250, 46000
rotate = 0, 0, 0
archetype = space_tankl4x4
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_space_tankl4x4_03
ids_name = 0
pos = 190300, -250, 46000
rotate = 0, 0, 0
archetype = space_tankl4x4
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_space_tankl4x4_04
ids_name = 0
pos = 190400, -250, 46000
rotate = 0, 0, 0
archetype = space_tankl4x4
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_space_tankl4x4_05
ids_name = 0
pos = 190400, -600, 46000
rotate = 0, 0, 0
archetype = space_tankl4x4
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_space_tankl4x4_06
ids_name = 0
pos = 190200, -600, 46000
rotate = 0, 0, 0
archetype = space_tankl4x4
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_space_tankl4x4_07
ids_name = 0
pos = 190100, -600, 46000
rotate = 0, 0, 0
archetype = space_tankl4x4
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_space_tankl4x4_08
ids_name = 0
pos = 189800, -500, 46000
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_space_tankl4x4_09
ids_name = 0
pos = 189800, -800, 46000
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_space_tankl4x4_10
ids_name = 0
pos = 189850, -1300, 46000
rotate = 0, 0, 30
archetype = space_tankl4x4
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_space_tankl4x4_11
ids_name = 0
pos = 189850, -1450, 46000
rotate = 0, 0, 30
archetype = space_tankl4x4
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_space_tankl4x4_12
ids_name = 0
pos = 189850, -1600, 46000
rotate = 0, 0, 30
archetype = space_tankl4x4
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_space_tanklx4_01
ids_name = 0
pos = 190494, 0, 46505
rotate = -90, 0, 0
archetype = space_tanklx4
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_space_tanklx4_02
ids_name = 0
pos = 190494, 0, 45505
rotate = 90, 0, 0
archetype = space_tanklx4
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_space_industrial_01
ids_name = 0
pos = 191000, 0, 46000
rotate = 0, -90, 0
archetype = space_industrial
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_space_industrial_02
ids_name = 0
pos = 191000, 0, 46252
rotate = 0, -90, 0
archetype = space_industrial
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_space_research_01
ids_name = 0
pos = 190000, -165, 46000
rotate = 90, 0, 0
archetype = space_research
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_bk_turm_01
ids_name = 0
pos = 189375, -120, 46250
rotate = 180, 0, 0
archetype = bk_turm
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_bk_turm_02
ids_name = 0
pos = 189375, -120, 46000
rotate = 180, 0, 0
archetype = bk_turm
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_bk_garten_01
ids_name = 0
pos = 189375, 30, 46000
rotate = 0, 0, 0
archetype = bk_garten
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_bk_garten_02
ids_name = 0
pos = 189375, 30, 46250
rotate = 0, 0, 0
archetype = bk_garten
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_bk_garten_03
ids_name = 0
pos = 189125, -32, 46250
rotate = 180, 0, 0
archetype = bk_garten
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_space_habitat_wide_01
ids_name = 0
pos = 189125, 101, 46250
rotate = 0, 0, 0
archetype = space_habitat_wide
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_space_habitat_wide_02
ids_name = 0
pos = 189055, 45, 46220
rotate = 0, 0, 0
archetype = space_habitat_wide
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_space_habitat_tall_01
ids_name = 0
pos = 189125, 251, 46250
rotate = 0, 0, 0
archetype = space_habitat_tall
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_space_habitat_tall_02
ids_name = 0
pos = 189190, 131, 46290
rotate = 0, 0, 0
archetype = space_habitat_tall
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_space_habitat_tall_03
ids_name = 0
pos = 189055, 105, 46220
rotate = 0, 0, 0
archetype = space_habitat_tall
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_bk_kuppel_01
ids_name = 0
pos = 189625, -90, 46000
rotate = 0, 0, 0
archetype = bk_kuppel
ids_info = 0
reputation = aen_n_grp
parent = MP09_02
visit = 128

[Object]
nickname = MP09_01_depot_1
ids_name = 261161
pos = 191300, 0, 46252
archetype = depot_water
ids_info = 66150
reputation = aen_n_grp
behavior = NOTHING
loadout = depot_aen1

[Object]
nickname = MP09_01_depot_2
ids_name = 261161
pos = 191300, 0, 46000
archetype = depot_water
ids_info = 66150
reputation = aen_n_grp
behavior = NOTHING
loadout = depot_aen2

[Zone]
nickname = Zone_MP09_path_aen01
pos = 318473, 0, -1086
rotate = -90, -69, 0
shape = CYLINDER
size = 9000, 273725
sort = 99
toughness = 30
density = 1
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = aen_01, 1
usage = patrol
mission_eligible = false
faction_weight = aen_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 30, 0.200000
faction = aen_n_grp, 1.000000

[Zone]
nickname = Zone_MP09_path_aen02
pos = 360772, 0, 207910
rotate = 90, 18, 180
shape = CYLINDER
size = 9000, 540368
sort = 99
toughness = 30
density = 1
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = aen_01, 2
usage = patrol
mission_eligible = false
faction_weight = aen_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 30, 0.200000
faction = aen_n_grp, 1.000000

[Zone]
nickname = Zone_MP09_path_aen03
pos = 95857, 0, 426099
rotate = -90, 78, 0
shape = CYLINDER
size = 9000, 365332
sort = 99
toughness = 30
density = 1
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = aen_01, 3
usage = patrol
mission_eligible = false
faction_weight = aen_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 30, 0.200000
faction = aen_n_grp, 1.000000

[Zone]
nickname = Zone_MP09_path_aen04
pos = 71952, 0, 276390
rotate = -90, -54, 0
shape = CYLINDER
size = 9000, 381935
sort = 99
toughness = 30
density = 1
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = aen_01, 4
usage = patrol
mission_eligible = false
faction_weight = aen_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 30, 0.200000
faction = aen_n_grp, 1.000000

[Zone]
nickname = Zone_MP09_path_aen05
pos = 208438, 0, 105257
rotate = -90, 17, 0
shape = CYLINDER
size = 9000, 124109
sort = 99
toughness = 30
density = 1
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = aen_01, 5
usage = patrol
mission_eligible = false
faction_weight = aen_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 30, 0.200000
faction = aen_n_grp, 1.000000

[Zone]
nickname = Zone_MP09_path_aenn01
pos = 154221, 0, 19760
rotate = -90, 54, 0
shape = CYLINDER
size = 9000, 89070
sort = 99
toughness = 30
density = 1
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = aenn_01, 1
usage = patrol
mission_eligible = false
faction_weight = aen_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 30, 0.200000
faction = aen_n_grp, 1.000000

[Zone]
nickname = Zone_MP09_path_aenn02
pos = 163457, 0, -96952
rotate = -90, -26, 0
shape = CYLINDER
size = 9000, 202455
sort = 99
toughness = 30
density = 1
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = aenn_01, 2
usage = patrol
mission_eligible = false
faction_weight = aen_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 30, 0.200000
faction = aen_n_grp, 1.000000

[Zone]
nickname = Zone_MP09_path_aenn03
pos = 334204, 0, -133012
rotate = 90, -66, 180
shape = CYLINDER
size = 9000, 273587
sort = 99
toughness = 30
density = 1
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = aenn_01, 3
usage = patrol
mission_eligible = false
faction_weight = aen_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 30, 0.200000
faction = aen_n_grp, 1.000000

[Zone]
nickname = Zone_MP09_path_aenn04
pos = 325234, 0, -16432
rotate = 90, 65, 180
shape = CYLINDER
size = 9000, 296189
sort = 99
toughness = 30
density = 1
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = aenn_01, 4
usage = patrol
mission_eligible = false
faction_weight = aen_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 30, 0.200000
faction = aen_n_grp, 1.000000

[Object]
nickname = MP09_Trade_Lane_Ring_01
reputation = aen_n_grp
pos = 444598, 0, -49157
rotate = 0, 110, 0
archetype = trade_lane_ring_xaak
ids_name = 0
ids_info = 530326
tradelane_space_name = 545613
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_xaak
pilot = pilot_solar_easiest
next_ring = MP09_Trade_Lane_Ring_02

[Object]
nickname = MP09_Trade_Lane_Ring_02
reputation = aen_n_grp
pos = 431571, 0, -44227
rotate = 0, 110, 0
archetype = trade_lane_ring_xaak
ids_name = 0
ids_info = 530326
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_xaak
pilot = pilot_solar_easiest
prev_ring = MP09_Trade_Lane_Ring_01
next_ring = MP09_Trade_Lane_Ring_03

[Object]
nickname = MP09_Trade_Lane_Ring_03
reputation = aen_n_grp
pos = 418545, 0, -39297
rotate = 0, 110, 0
archetype = trade_lane_ring_xaak
ids_name = 0
ids_info = 530326
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_xaak
pilot = pilot_solar_easiest
prev_ring = MP09_Trade_Lane_Ring_02
next_ring = MP09_Trade_Lane_Ring_04

[Object]
nickname = MP09_Trade_Lane_Ring_04
reputation = aen_n_grp
pos = 405519, 0, -34367
rotate = 0, 110, 0
archetype = trade_lane_ring_xaak
ids_name = 0
ids_info = 530326
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_xaak
pilot = pilot_solar_easiest
prev_ring = MP09_Trade_Lane_Ring_03
next_ring = MP09_Trade_Lane_Ring_05

[Object]
nickname = MP09_Trade_Lane_Ring_05
reputation = aen_n_grp
pos = 392493, 0, -29437
rotate = 0, 110, 0
archetype = trade_lane_ring_xaak
ids_name = 0
ids_info = 530326
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_xaak
pilot = pilot_solar_easiest
prev_ring = MP09_Trade_Lane_Ring_04
next_ring = MP09_Trade_Lane_Ring_06

[Object]
nickname = MP09_Trade_Lane_Ring_06
reputation = aen_n_grp
pos = 379467, 0, -24507
rotate = 0, 110, 0
archetype = trade_lane_ring_xaak
ids_name = 0
ids_info = 530326
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_xaak
pilot = pilot_solar_easiest
prev_ring = MP09_Trade_Lane_Ring_05
next_ring = MP09_Trade_Lane_Ring_07

[Object]
nickname = MP09_Trade_Lane_Ring_07
reputation = aen_n_grp
pos = 366441, 0, -19577
rotate = 0, 110, 0
archetype = trade_lane_ring_xaak
ids_name = 0
ids_info = 530326
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_xaak
pilot = pilot_solar_easiest
prev_ring = MP09_Trade_Lane_Ring_06
next_ring = MP09_Trade_Lane_Ring_08

[Object]
nickname = MP09_Trade_Lane_Ring_08
reputation = aen_n_grp
pos = 353415, 0, -14647
rotate = 0, 110, 0
archetype = trade_lane_ring_xaak
ids_name = 0
ids_info = 530326
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_xaak
pilot = pilot_solar_easiest
prev_ring = MP09_Trade_Lane_Ring_07
next_ring = MP09_Trade_Lane_Ring_09

[Object]
nickname = MP09_Trade_Lane_Ring_09
reputation = aen_n_grp
pos = 340389, 0, -9717
rotate = 0, 110, 0
archetype = trade_lane_ring_xaak
ids_name = 0
ids_info = 530326
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_xaak
pilot = pilot_solar_easiest
prev_ring = MP09_Trade_Lane_Ring_08
next_ring = MP09_Trade_Lane_Ring_10

[Object]
nickname = MP09_Trade_Lane_Ring_10
reputation = aen_n_grp
pos = 327363, 0, -4787
rotate = 0, 110, 0
archetype = trade_lane_ring_xaak
ids_name = 0
ids_info = 530326
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_xaak
pilot = pilot_solar_easiest
prev_ring = MP09_Trade_Lane_Ring_09
next_ring = MP09_Trade_Lane_Ring_11

[Object]
nickname = MP09_Trade_Lane_Ring_11
reputation = aen_n_grp
pos = 314336, 0, 142
rotate = 0, 110, 0
archetype = trade_lane_ring_xaak
ids_name = 0
ids_info = 530326
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_xaak
pilot = pilot_solar_easiest
prev_ring = MP09_Trade_Lane_Ring_10
next_ring = MP09_Trade_Lane_Ring_12

[Object]
nickname = MP09_Trade_Lane_Ring_12
reputation = aen_n_grp
pos = 301310, 0, 5072
rotate = 0, 110, 0
archetype = trade_lane_ring_xaak
ids_name = 0
ids_info = 530326
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_xaak
pilot = pilot_solar_easiest
prev_ring = MP09_Trade_Lane_Ring_11
next_ring = MP09_Trade_Lane_Ring_13

[Object]
nickname = MP09_Trade_Lane_Ring_13
reputation = aen_n_grp
pos = 288284, 0, 10002
rotate = 0, 110, 0
archetype = trade_lane_ring_xaak
ids_name = 0
ids_info = 530326
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_xaak
pilot = pilot_solar_easiest
prev_ring = MP09_Trade_Lane_Ring_12
next_ring = MP09_Trade_Lane_Ring_14

[Object]
nickname = MP09_Trade_Lane_Ring_14
reputation = aen_n_grp
pos = 275258, 0, 14932
rotate = 0, 110, 0
archetype = trade_lane_ring_xaak
ids_name = 0
ids_info = 530326
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_xaak
pilot = pilot_solar_easiest
prev_ring = MP09_Trade_Lane_Ring_13
next_ring = MP09_Trade_Lane_Ring_15

[Object]
nickname = MP09_Trade_Lane_Ring_15
reputation = aen_n_grp
pos = 262232, 0, 19862
rotate = 0, 110, 0
archetype = trade_lane_ring_xaak
ids_name = 0
ids_info = 530326
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_xaak
pilot = pilot_solar_easiest
prev_ring = MP09_Trade_Lane_Ring_14
next_ring = MP09_Trade_Lane_Ring_16

[Object]
nickname = MP09_Trade_Lane_Ring_16
reputation = aen_n_grp
pos = 249206, 0, 24792
rotate = 0, 110, 0
archetype = trade_lane_ring_xaak
ids_name = 0
ids_info = 530326
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_xaak
pilot = pilot_solar_easiest
prev_ring = MP09_Trade_Lane_Ring_15
next_ring = MP09_Trade_Lane_Ring_17

[Object]
nickname = MP09_Trade_Lane_Ring_17
reputation = aen_n_grp
pos = 236180, 0, 29722
rotate = 0, 110, 0
archetype = trade_lane_ring_xaak
ids_name = 0
ids_info = 530326
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_xaak
pilot = pilot_solar_easiest
prev_ring = MP09_Trade_Lane_Ring_16
next_ring = MP09_Trade_Lane_Ring_18

[Object]
nickname = MP09_Trade_Lane_Ring_18
reputation = aen_n_grp
pos = 223154, 0, 34652
rotate = 0, 110, 0
archetype = trade_lane_ring_xaak
ids_name = 0
ids_info = 530326
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_xaak
pilot = pilot_solar_easiest
prev_ring = MP09_Trade_Lane_Ring_17
next_ring = MP09_Trade_Lane_Ring_19

[Object]
nickname = MP09_Trade_Lane_Ring_19
reputation = aen_n_grp
pos = 210128, 0, 39582
rotate = 0, 110, 0
archetype = trade_lane_ring_xaak
ids_name = 0
ids_info = 530326
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_xaak
pilot = pilot_solar_easiest
prev_ring = MP09_Trade_Lane_Ring_18
next_ring = MP09_Trade_Lane_Ring_20

[Object]
nickname = MP09_Trade_Lane_Ring_20
reputation = aen_n_grp
pos = 197102, 0, 44512
rotate = 0, 110, 0
archetype = trade_lane_ring_xaak
ids_name = 0
ids_info = 530326
tradelane_space_name = 545629
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_xaak
pilot = pilot_solar_easiest
prev_ring = MP09_Trade_Lane_Ring_19

[Object]
nickname = MP09_explosion_outpost_1
pos = 275000, 0, 460000
ids_info = 545642
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = outpost_explosion02
ids_name = 545641
loadout = MP09_explosion_outpost_1
difficulty_level = 1

[Zone]
nickname = AEN_npc_zone_01
pos = 215000, 0, 125000
rotate = 0, 10, 0
shape = ELLIPSOID
size = 70000, 20000, 105000
sort = 51
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
faction_weight = aen_n_grp, 20
encounter = battleship_cruisers, 19, 0.100000
faction = aen_n_grp, 0.900000

[Zone]
nickname = AEN_npc_zone_02
pos = 210000, 0, -150000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 80000, 80000, 80000
sort = 51
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
faction_weight = aen_n_grp, 20
encounter = battleship_cruisers, 19, 0.100000
faction = aen_n_grp, 0.900000

[Zone]
nickname = AEN_npc_zone_03
pos = 110000, 0, 480000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 230000, 80000, 175000
sort = 51
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
faction_weight = aen_n_grp, 20
encounter = battleship_cruisers, 19, 0.100000
faction = aen_n_grp, 0.900000

[Zone]
nickname = Zone_MP09_RandomMission01
pos = 600000, 600000, 600000
rotate = 0, 0, 0
shape = SPHERE
size = 3000
sort = 51
damage = 1000000000
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = Background
relief_time = 90
population_additive = false
faction_weight = red6_n_grp, 20
faction_weight = red13_n_grp, 20
faction_weight = red14_n_grp, 20
faction_weight = red15_n_grp, 20
encounter = area_assault, 19, 0.100000
faction = red6_n_grp, 1.000000
faction = red13_n_grp, 1.000000
faction = red14_n_grp, 1.000000
faction = red15_n_grp, 1.000000

[zone]
nickname = Zone_MP09_destroy_vignette_01
pos = 225000, 0, 165000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_02
pos = 230000, 0, 165000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_03
pos = 235000, 0, 165000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_04
pos = 240000, 0, 165000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_05
pos = 245000, 0, 165000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_06
pos = 220000, 0, 165000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_07
pos = 215000, 0, 165000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_08
pos = 210000, 0, 165000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_09
pos = 205000, 0, 165000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_10
pos = 225000, 0, 160000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_11
pos = 225000, 0, 155000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_12
pos = 225000, 0, 150000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_13
pos = 225000, 0, 170000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_14
pos = 225000, 0, 175000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_15
pos = 225000, 0, 180000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_16
pos = 225000, 0, 185000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_17
pos = 225000, 0, 145000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_18
pos = 190000, 0, 66000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_19
pos = 195000, 0, 66000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_20
pos = 200000, 0, 66000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_21
pos = 205000, 0, 66000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_22
pos = 210000, 0, 66000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_23
pos = 215000, 0, 66000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_24
pos = 185000, 0, 66000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_25
pos = 180000, 0, 66000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_26
pos = 175000, 0, 66000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_27
pos = 170000, 0, 66000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_28
pos = 195000, 0, 71000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_29
pos = 190000, 0, 71000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;

[zone]
nickname = Zone_MP09_destroy_vignette_30
pos = 185000, 0, 71000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Object]
nickname = MP09_suprise_dk
pos = -79952, 0, 388390
visit = 0
ids_info = 545638
rotate = 49, 12, 64
archetype = dk_cruiser_suprise_h
ids_name = 545637
loadout = dk_cruiser_suprise_MP09

[Object]
nickname = MP09_suprise_indian_battleship
pos = 461500, 0, -82500
visit = 0
ids_info = 545640
rotate = -16, 0, -27
archetype = suprise_indian_battleship
ids_name = 545639
loadout = indian_battleship_suprise_MP09

[Object]
nickname = MP09_to_MP10_hole
ids_name = 545644
pos = 20000, 0, 95000
rotate = 0, -120, 0
archetype = jumphole_rebirth2
jump_effect = jump_effect_blue
ids_info = 60212
visit = 0
goto = MP10, MP10_to_MP09_hole, gate_tunnel_bretonia