[SystemInfo]
name = Ew04
space_color = 0, 0, 0
local_faction = li_p_grp
space_farclip = 200000

[EncounterParameters]
nickname = jph_patrol
filename = missions\encounters\area_cruiser_bombers.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = area_bh_defend
filename = missions\encounters\area_bh_defend.ini

[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini

[EncounterParameters]
nickname = patrolp_bh_patrol
filename = missions\encounters\patrolp_bh_patrol.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini

[EncounterParameters]
nickname = area_trade_freighter_pirate
filename = missions\encounters\area_trade_freighter_pirate.ini

[EncounterParameters]
nickname = tradep_trade_freighter_pirate
filename = missions\encounters\tradep_trade_freighter_pirate.ini

[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini

[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini

[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini

[EncounterParameters]
nickname = miningp_scavenger
filename = missions\encounters\miningp_scavenger.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_omicron_space
danger = music_omicron_danger
battle = music_omicron_battle

[Dust]
spacedust = Dust

[Nebula]
file = solar\nebula\Ew04_Orinoco_edge_nebula.ini
zone = Zone_Ew04_Orinoco_nebula

[Nebula]
file = solar\nebula\Ew04_Amarus_edge_nebula.ini
zone = Zone_Ew04_Amarus_nebula

[Nebula]
file = solar\nebula\Ew04_Napo_edge_nebula.ini
zone = Zone_Ew04_Napo_nebula

[Asteroids]
file = solar\asteroids\Ew04_Orinoco_nomad_asteroids.ini
zone = Zone_Ew04_Orinoco_asteroids

[Asteroids]
file = solar\asteroids\Ew04_Amarus_nomad_asteroids.ini
zone = Zone_Ew04_Amarus_asteroids

[Asteroids]
file = solar\asteroids\Ew04_Napo_nomad_asteroids.ini
zone = Zone_Ew04_Napo_asteroids

[Asteroids]
file = solar\asteroids\Ew04_Sabana_fragments.ini
zone = Zone_Ew04_Sabana_fragments

[Ambient]
color = 40, 70, 30

[Background]
basic_stars = solar\starsphere\starsphere_stars_caps.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_ew04.cmp

[LightSource]
nickname = Ew04_system_light
pos = -31, 0, -48
color = 200, 150, 80
range = 60000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Ew04_Sun
ids_name = 261049
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_1000
star = ew04_yellow_sun
atmosphere_range = 6000
ids_info = 66155

[Object]
nickname = biz_xxsun
pos = 0, 0, 0
archetype = sun_place
loadout = orange_sun_fx

[Object]
nickname = Ew04_to_Hi02_hole
ids_name = 260905
pos = 11329, 0, 20138
rotate = 0, -30, 0
archetype = jumphole
jump_effect = jump_effect_hole
msg_id_prefix = gcs_refer_system_Hi02
ids_info = 66146
visit = 0
goto = Hi02, Hi02_to_Ew04_hole, gate_tunnel_bretonia

[Object]
nickname = Ew04_to_Bw06_hole
ids_name = 260903
pos = 2151, 0, -22215
rotate = 0, 180, 0
archetype = jumphole
msg_id_prefix = gcs_refer_system_Bw06
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Bw06, Bw06_to_Ew04_hole, gate_tunnel_bretonia

[Object]
nickname = Ew04_to_Ew03_hole
ids_name = 260904
pos = -19233, 0, 8212
rotate = 0, -90, 0
archetype = jumphole
msg_id_prefix = gcs_refer_system_Ew03
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Ew03, Ew03_to_Ew04_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Ew04_to_Bw06_hole
pos = 2115, 0, -22266
shape = SPHERE
size = 500
property_flags = 65536
visit = 128
sort = 99

[zone]
nickname = Zone_Ew04_to_Ew03_hole
pos = -19263, 0, 8200
shape = SPHERE
size = 500
property_flags = 65536
visit = 128
sort = 99

[zone]
nickname = Zone_Ew04_to_Hi02_hole
pos = 11315, 0, 20157
shape = SPHERE
size = 500
property_flags = 65536
visit = 128
sort = 99

[Object]
nickname = Ew04_02_Pygar
ids_name = 261149
pos = -15156, 0, -8978
archetype = planet_desorcld_500
ids_info = 66075
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 600
burn_color = 255, 222, 160
reputation = gd_z_grp

[Object]
nickname = Ew04_01
ids_name = 196722
pos = 9899, 0, -1063
archetype = space_freeport01
ids_info = 65811
dock_with = Ew04_01_Base
base = Ew04_01_Base
reputation = gd_z_grp
behavior = NOTHING
voice = atc_leg_f01
space_costume = br_newscaster_head, pl_female2_peasant_body_bust
difficulty_level = 16
loadout = space_freeport01_co_03
pilot = pilot_solar_hardest
visit = 0

[zone]
nickname = Zone_Ew04_Sabana_fragments
ids_name = 261333
pos = -19067, 0, 8212
rotate = 0, 30, 0
shape = ELLIPSOID
size = 7000, 2000, 10000
property_flags = 66
visit = 32
spacedust = asteroiddust
spacedust_maxparticles = 75
sort = 3
toughness = 16
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = gd_bh_grp, 10
encounter = area_bh_assault, 16, 0.400000
faction = gd_bh_grp, 1.000000
Music = zone_field_asteroid_mine

[zone]
nickname = Zone_Ew04_Napo_nebula
ids_name = 261331
pos = 8237, 0, 19985
rotate = 0, 30, 0
shape = ELLIPSOID
size = 10000, 10000, 10000
property_flags = 16384
property_fog_color = 40.000000, 80.000000, 60.000000
damage = 7
visit = 36
spacedust = organismdust
spacedust_maxparticles = 25
sort = 6
toughness = 16
density = 5
repop_time = 20
max_battle_size = 4
pop_type = lootable_field
relief_time = 35
faction_weight = gd_bh_grp, 10
encounter = area_bh_assault, 16, 0.400000
faction = gd_bh_grp, 1.000000
Music = zone_field_asteroid_nomad

[zone]
nickname = Zone_Ew04_Napo_asteroids
pos = 8237, 0, 19985
rotate = 0, 30, 0
shape = ELLIPSOID
size = 8000, 8000, 8000
property_flags = 1026
visit = 36 ;128
sort = 99

[zone]
nickname = Zone_Ew04_Orinoco_nebula
ids_name = 261332
pos = 3316, 0, -19980
rotate = 0, -45, 0
shape = ELLIPSOID
size = 10000, 10000, 10000
property_flags = 16384
property_fog_color = 40.000000, 80.000000, 60.000000
damage = 5
visit = 36
spacedust = organismdust
spacedust_maxparticles = 75
sort = 99
Music = zone_field_asteroid_nomad

[zone]
nickname = Zone_Ew04_Orinoco_asteroids
pos = 3316, 0, -19980
rotate = 0, -45, 0
shape = ELLIPSOID
size = 8000, 8000, 8000
property_flags = 1026
visit = 36 ;128
sort = 1
toughness = 16
density = 5
repop_time = 20
max_battle_size = 4
pop_type = lootable_field
relief_time = 35
faction_weight = gd_bh_grp, 10
encounter = area_bh_assault, 16, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Ew04_Amarus_nebula
ids_name = 261330
pos = 23914, 0, -3152
rotate = 0, 5, 0
shape = ELLIPSOID
size = 10000, 10000, 20000
property_flags = 16384
property_fog_color = 40.000000, 80.000000, 60.000000
damage = 10
visit = 36
spacedust = organismdust
spacedust_maxparticles = 125
sort = 99
Music = zone_field_asteroid_nomad

[zone]
nickname = Zone_Ew04_Amarus_asteroids
pos = 23914, 0, -3152
rotate = 0, 5, 0
shape = ELLIPSOID
size = 8000, 8000, 18000
property_flags = 1026
visit = 36 ;128
sort = 8
toughness = 16
density = 5
repop_time = 20
max_battle_size = 4
pop_type = lootable_field
relief_time = 35
population_additive = false
faction_weight = fc_c_grp, 10
faction_weight = gd_bh_grp, 3
encounter = area_scout, 16, 0.060000
faction = fc_c_grp, 1.000000
encounter = area_bh_assault, 16, 0.060000
faction = gd_bh_grp, 1.000000
encounter = area_scavenger, 16, 0.760000
faction = fc_c_grp, 1.000000

[LightSource]
nickname = walker_light
pos = -45229, 0, -5213
color = 215, 100, 0
range = 80000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Ew04_space_dome_1
pos = 9900, -75, -665
rotate = 0, 180, 0
archetype = space_dome
reputation = gd_z_grp
difficulty_level = 16
loadout = space_dome_co_03
pilot = pilot_solar_hardest
parent = Ew04_01

[Object]
nickname = Ew04_space_dome_2
pos = 9898, -75, -1462
archetype = space_dome
reputation = gd_z_grp
difficulty_level = 16
loadout = space_dome_co_03
pilot = pilot_solar_hardest
parent = Ew04_01

[Object]
nickname = Ew04_space_dome_7
pos = 10288, -75, -1064
rotate = 0, -90, 0
archetype = space_dome
reputation = gd_z_grp
difficulty_level = 16
loadout = space_dome_co_03
pilot = pilot_solar_hardest
parent = Ew04_01

[Object]
nickname = Ew04_space_dome_8
pos = 9498, -74, -1064
rotate = 0, 90, 0
archetype = space_dome
reputation = gd_z_grp
difficulty_level = 16
loadout = space_dome_co_03
pilot = pilot_solar_hardest
parent = Ew04_01

[zone]
nickname = Zone_Ew04_Pygar_death
pos = -15156, 0, -8978
shape = SPHERE
size = 550
damage = 1000000000
sort = 99
density = 0
relief_time = 0

[zone]
nickname = Zone_EW04_sun_death
pos = 0, 0, 0
shape = SPHERE
size = 5000
damage = 1000000000
sort = 99
density = 0
relief_time = 0

[zone]
nickname = zone_ew04_pop_freeport9
pos = 9943, 0, -1040
shape = SPHERE
size = 4000
sort = 5
toughness = 15
density = 9
repop_time = 10
max_battle_size = 0
pop_type = gd_z_grp, freeport_base
relief_time = 20
faction_weight = gd_z_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 15, 0.100000
faction = gd_z_grp, 1.000000
encounter = area_trade_freighter_pirate, 15, 0.300000
faction = gd_z_grp, 1.000000

[zone]
nickname = zone_ew04_pop_ogamma_hole
pos = 11337, 0, 20245
shape = SPHERE
size = 4000
sort = 7
toughness = 17
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = gd_bh_grp, 10
density_restriction = 4, lawfuls
encounter = area_bh_assault, 17, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_ew04_pop_sigma17_hole
pos = 2033, 0, -22285
shape = SPHERE
size = 4000
sort = 2
toughness = 15
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = gd_bh_grp, 10
density_restriction = 4, lawfuls
encounter = area_bh_assault, 15, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_ew04_pop_omega41_hole
pos = -19149, 0, 8176
shape = SPHERE
size = 4000
sort = 4
toughness = 16
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = gd_bh_grp, 10
density_restriction = 4, lawfuls
encounter = area_bh_assault, 16, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Ew04_path_bounty1_1
pos = 6962, 0, -11216
rotate = -90, 17, 0
shape = CYLINDER
size = 750, 22806
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 1
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 16, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Ew04_path_bounty1_2
pos = 2091, 0, -21913
rotate = 90, 83, 180
shape = CYLINDER
size = 750, 3038
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 2
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 16, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Ew04_path_bounty1_3
pos = 5499, 0, -11079
rotate = 90, -25, 180
shape = CYLINDER
size = 750, 23433
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 3
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 16, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Ew04_path_bounty2_1
pos = 11804, 0, 10112
rotate = 90, -9, 180
shape = CYLINDER
size = 750, 25024
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 1
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 16, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Ew04_path_bounty2_2
pos = 11637, 0, 20217
rotate = -90, 44, 0
shape = CYLINDER
size = 750, 6222
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 2
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 16, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Ew04_path_bounty2_3
pos = 9659, 0, 7903
rotate = -90, -1, 0
shape = CYLINDER
size = 750, 20132
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 3
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 16, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Ew04_path_bounty3_1
pos = 8610, 0, 2693
rotate = 90, 23, 180
shape = CYLINDER
size = 750, 9913
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 1, 6
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 16, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Ew04_path_bounty3_2
pos = -6578, 0, 6724
rotate = -90, 88, 0
shape = CYLINDER
size = 750, 26458
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 2
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 16, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Ew04_path_bounty3_3
pos = -18863, 0, 8154
rotate = 90, -26, 180
shape = CYLINDER
size = 750, 4321
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 3
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 16, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Ew04_path_bounty3_4
pos = -6701, 0, 11018
rotate = 90, -85, 180
shape = CYLINDER
size = 750, 22493
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 4
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 16, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Ew04_path_bounty3_5
pos = 5501, 0, 9616
rotate = -90, -23, 0
shape = CYLINDER
size = 750, 5140
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 5
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 16, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Ew04_path_corsairs1_1
pos = 6027, 0, -11895
rotate = -90, 21, 0
shape = CYLINDER
size = 750, 21477
sort = 74
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = corsairs1, 1
usage = trade
mission_eligible = true
faction_weight = fc_c_grp, 10
faction_weight = gd_z_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 16, 0.200000
faction = gd_z_grp, 1.000000
encounter = tradep_trade_trader, 16, 0.500000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Ew04_path_corsairs2_1
pos = 7525, 0, 4325
rotate = 90, 20, 180
shape = CYLINDER
size = 750, 10495
sort = 74
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = corsairs2, 1
usage = trade
mission_eligible = true
faction_weight = fc_c_grp, 10
faction_weight = gd_z_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 16, 0.200000
faction = gd_z_grp, 1.000000
encounter = tradep_trade_trader, 16, 0.500000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Ew04_path_corsairs2_2
pos = -6643, 0, 8734
rotate = -90, 88, 0
shape = CYLINDER
size = 750, 24711
sort = 74
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = corsairs2, 2
usage = trade
mission_eligible = true
faction_weight = fc_c_grp, 10
faction_weight = gd_z_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 16, 0.200000
faction = gd_z_grp, 1.000000
encounter = tradep_trade_trader, 16, 0.500000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Ew04_path_corsairs3_1
pos = 10777, 0, 9667
rotate = 90, -3, 180
shape = CYLINDER
size = 750, 20301
sort = 74
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = corsairs3, 1
usage = trade
mission_eligible = true
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 16, 1.000000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Ew04_path_corsairs4_1
pos = 13428, 0, 19152
rotate = -90, -55, 0
shape = CYLINDER
size = 750, 5111
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs4, 1
usage = patrol
mission_eligible = true
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Ew04_path_corsairs4_2
pos = 13124, 0, 14464
rotate = -90, 37, 0
shape = CYLINDER
size = 750, 8010
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs4, 2
usage = patrol
mission_eligible = true
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Ew04_path_corsairs4_3
pos = 7126, 0, 11530
rotate = 90, 86, 180
shape = CYLINDER
size = 750, 7234
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs4, 3
usage = patrol
mission_eligible = true
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Ew04_path_corsairs4_4
pos = 1677, 0, 14284
rotate = 90, 37, 180
shape = CYLINDER
size = 750, 6170
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs4, 4
usage = patrol
mission_eligible = true
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Ew04_path_corsairs4_5
pos = 5659, 0, 18647
rotate = 90, -72, 180
shape = CYLINDER
size = 750, 12245
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs4, 5
usage = patrol
mission_eligible = true
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.290000
faction = fc_c_grp, 1.000000

[Object]
nickname = Ew04_planet_Vespus
ids_name = 261108
pos = 27196, 0, -7713
archetype = planet_watblucld_1500
ids_info = 66137
atmosphere_range = 1650
visit = 0

[zone]
nickname = Zone_Ew04_Vespus_exclusion
pos = 27180, 0, -7697
shape = SPHERE
size = 3000
property_flags = 98304
property_fog_color = 40.000000, 80.000000, 60.000000
edge_fraction = 0.200000
visit = 128
sort = 99.500000

[zone]
nickname = Zone_Ew04_Vespus_death
pos = 27196, 0, -7713
shape = SPHERE
size = 1575
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[zone]
nickname = zone_ew04_pop_ambient
pos = 4734, 0, 3064
shape = ELLIPSOID
size = 36049, 11303, 38277
comment = Ambient Pop
sort = 50
toughness = 15
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_c_grp, 10
faction_weight = gd_bh_grp, 3
encounter = area_scout, 15, 0.510000
faction = fc_c_grp, 1.000000
encounter = area_bh_scout, 15, 0.230000
faction = gd_bh_grp, 1.000000

[Object]
nickname = Ew04_ast_nomad01_largeA_1
pos = 16391, 0, -5309
archetype = ast_nomad01_largeA

[Object]
nickname = Ew04_ast_nomad01_largeA_2
pos = 23209, -100, -7116
rotate = 3, -90, 0
archetype = ast_nomad01_largeA

[Object]
nickname = Ew04_ast_nomad01_largeA_3
pos = 20990, 150, -2746
rotate = 2, 90, 0
archetype = ast_nomad01_largeA

[Object]
nickname = Ew04_ast_nomad01_largeB_1
pos = 17234, -80, -1171
rotate = 0, 20, 0
archetype = ast_nomad01_largeB

[Object]
nickname = Ew04_ast_nomad01_largeB_2
pos = 25465, 20, -3491
rotate = 3, -30, 0
archetype = ast_nomad01_largeB

[Object]
nickname = Ew04_ast_nomad01_largeB_3
pos = 20409, 0, -4259
rotate = 4, -90, 0
archetype = ast_nomad01_largeB

[zone]
nickname = ZONE_Ew04_Large_asteroid_1
pos = 17272, -80, -1172
shape = BOX
size = 900, 400, 700
property_flags = 65536
sort = 99.500000

[zone]
nickname = ZONE_Ew04_Large_asteroid_2
pos = 20993, 150, -2729
shape = BOX
size = 700, 400, 900
property_flags = 65536
sort = 99.500000

[Object]
nickname = Ew04_ast_nomad01_largeA_4
pos = 3311, -80, -13556
archetype = ast_nomad01_largeA

[Object]
nickname = Ew04_ast_nomad01_largeA_5
pos = 3133, 100, -14040
rotate = 0, 140, 0
archetype = ast_nomad01_largeA

[Object]
nickname = Ew04_ast_nomad01_largeA_6
pos = 5700, 100, -18339
rotate = 0, 70, 0
archetype = ast_nomad01_largeA

[Object]
nickname = Ew04_ast_nomad01_largeB_4
pos = 4998, -100, -20625
rotate = 0, 180, 0
archetype = ast_nomad01_largeB

[Object]
nickname = Ew04_ast_nomad01_largeA_7
pos = 2336, -300, -22820
archetype = ast_nomad01_largeA

[Object]
nickname = Ew04_ast_nomad01_largeB_5
pos = 1656, -400, -22593
rotate = 0, -90, 0
archetype = ast_nomad01_largeB

[zone]
nickname = ZONE_Ew04_large_asteroid_3
pos = 3140, 100, -14039
shape = BOX
size = 800, 300, 600
property_flags = 65536
sort = 99.500000

[zone]
nickname = zone_Ew04_destroy_vignette_1
pos = 19327, 0, -11598
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_Ew04_destroy_vignette_2
pos = 23582, 0, -484
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = zone_Ew04_destroy_vignette_3
pos = 21987, 0, 12076
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_Ew04_destroy_vignette_4
pos = 268, 0, 13702
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[zone]
nickname = ZONE_Ew04_Vignette2_exclusion
pos = 23568, 0, -493
shape = SPHERE
size = 600
property_flags = 65536
visit = 128
sort = 99.500000

[Object]
nickname = Ew04_suprise_br_freighter_1
ids_name = 261771
pos = 29282, 0, -5170
rotate = -30, 45, 40
archetype = suprise_br_freighter
visit = 16
ids_info = 66437
loadout = SECRET_co_br_freighter_ew04

[Object]
nickname = Ew04_suprise_bh_elite2_1
ids_name = 261772
pos = 6066, 0, 22469
rotate = 45, -30, 30
archetype = suprise_bh_elite2
visit = 16
ids_info = 66436
loadout = SECRET_bh_bh_elite2_ew04

[Object]
nickname = Ew04_to_Hi01_hole
ids_name = 260898
pos = 26948, 0, -13416
rotate = 0, 170, 0
archetype = jumphole_green
jump_effect = jump_effect_hole
msg_id_prefix = gcs_refer_system_Hi01
ids_info = 66146
visit = 0
goto = Hi01, Hi01_to_Ew04_hole, gate_tunnel_bretonia

[Object]
nickname = Ew04_02
pos = -19969, 0, -7215
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = Ew04_02_Base
base = Ew04_02_Base
reputation = fc_c_grp
rotate = 0, 0, 0
archetype = freeport7_base
ids_name = 534290
loadout = freeport7_base
difficulty_level = 1

[Object]
nickname = Ew04_freeport7_space_dome_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -20490, 0, -7215
archetype = freeport7_space_dome2
parent = Ew04_02
reputation = fc_c_grp

[Object]
nickname = Ew04_freeport7_space_dome_02
ids_name = 0
ids_info = 0
rotate = 0, 180, 0
pos = -19450, 0, -7215
archetype = freeport7_space_dome2
parent = Ew04_02
reputation = fc_c_grp

[Object]
nickname = Ew04_wplatform_new_1
reputation = fc_c_grp
pos = -19969, 0, -6215
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest

[Object]
nickname = Ew04_wplatform_new_2
reputation = fc_c_grp
pos = -19969, 0, -8215
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest

[Object]
nickname = Ew04_wplatform_new_3
reputation = fc_c_grp
pos = -18969, 0, -7215
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest

[Object]
nickname = Ew04_wplatform_new_4
reputation = fc_c_grp
pos = -20969, 0, -7215
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest

[Object]
nickname = Ew04_suprise_bh_elite2_01
pos = -18619, 0, -5799
visit = 16
ids_info = 526964
rotate = 90, 2000, 0
archetype = suprise_bh_elite2
ids_name = 261776
loadout = SECRET_bh_bh_elite2_bw04

[Object]
nickname = Ew04_suprise_bh_elite2_02
pos = -18488, 0, -8541
visit = 16
ids_info = 526964
rotate = 60, 1000, 30
archetype = suprise_bh_elite2
ids_name = 261776
loadout = SECRET_bh_bh_elite2_bw04

[Object]
nickname = Ew04_depot_water_1
reputation = gd_z_grp
pos = 9299, 0, -1063
archetype = depot_water
ids_name = 261161
ids_info = 66150
behavior = NOTHING

[Object]
nickname = Ew04_03
pos = 0, -90000, 0
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = Ew04_03_Base
base = Ew04_03_Base
reputation = jph_n_grp
rotate = 0, 0, 0
archetype = miningbase_wd_ew04
ids_name = 537197
loadout = miningbase_nomad_pi_01
difficulty_level = 1

[Object]
nickname = Ew04_05_platform_1
reputation = jph_n_grp
pos = 1800, -90000, 0
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = Ew04_05_platform_2
reputation = jph_n_grp
pos = -1800, -90000, 0
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = Ew04_05_platform_3
reputation = jph_n_grp
pos = 0, -90000, 1800
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex02_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = Ew04_05_platform_4
reputation = jph_n_grp
pos = 0, -90000, -1800
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex02_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = Ew04_05_platform_11
rotate = 0, 0, 0
reputation = jph_n_grp
pos = 0, -92000, 0
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex03_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = Ew04_05_platform_12
rotate = 180, 0, 0
reputation = jph_n_grp
pos = 0, -88000, 0
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex03_weapon_platform_outpost
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = Ew04_jph_platform_1_shield01
pos = 0, -93800, 0
rotate = 0, 0, 0
archetype = space_arch_shield
reputation = pe_n_grp
parent = Hi02_05_platform_11
behavior = NOTHING

[Object]
nickname = Ew04_jph_platform_2_shield01
pos = 0, -89800, 0
rotate = 0, 0, 0
archetype = space_arch_shield
reputation = pe_n_grp
parent = Hi02_05_platform_12
behavior = NOTHING

[Object]
nickname = Ew04_depot_water_2
reputation = jph_n_grp
pos = 0, -90500, 0
archetype = depot_water
ids_name = 261161
ids_info = 66150
behavior = NOTHING

[Object]
nickname = Ew04_to_PY02_hole
ids_name = 535473
pos = -16738, 0, 30901
rotate = 0, -29, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_PY02
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = PY02, PY02_to_Ew04_hole, gate_tunnel_bretonia

[Object]
nickname = Ew04_hopping_lighthouse01
ids_name = 535978
pos = -18884, 0, 20171
archetype = hopping_lighthouse_small

[Object]
nickname = Ew04_hopping_lighthouse02
ids_name = 535978
pos = 12661, 0, -13304
archetype = hopping_lighthouse_small

[Object]
nickname = Ew04_hopping_lighthouse03
ids_name = 535978
pos = -11307, 0, -14520
archetype = hopping_lighthouse_small

[Object]
nickname = Ew04_to_PY801_hole
ids_name = 536244
pos = -25100, 0, 19300
rotate = 0, -50, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_PY801
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = PY801, PY801_to_Ew04_hole, gate_tunnel_bretonia

[Zone]
nickname = Zone_jhp_patrol_01
pos = 0, -90000, 0
rotate = 0, 0, 0
shape = SPHERE
size = 9000
sort = 51
toughness = 15
density = 5
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 15
population_additive = false
faction_weight = jph_n_grp, 20
encounter = jph_patrol, 15, 0.100000
faction = jph_n_grp, 1.000000

[Object]
nickname = Ew04_to_POLICE01_hole
ids_name = 537471 
pos = 20000, 0, 5500
rotate = 0, 0, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_POLICE01
jump_effect = jump_effect_yellow_long
ids_info = 66146
visit = 0
goto = POLICE01, POLICE01_to_Ew04_hole, gate_tunnel_bretonia

[Object]
nickname = Ew04_to_Sith01_hole
ids_name = 545882
ids_info = 66146
pos = 22000, 5500, -17500
rotate = 0, 140, 0
archetype = jumphole_no_effect
msg_id_prefix = gcs_refer_system_Sith01
jump_effect = jump_effect_hole
visit = 0
goto = Sith01, Sith01_to_Ew04_hole, gate_tunnel_bretonia

[Object]
nickname = Ew04_Resurgent_s_1
ids_name = 544647
pos = 22000, 4600, -17500
rotate = 0, 140, 0
archetype = Resurgent_s
ids_info = 530661
visit = 0

[Object]
nickname = Br03_depot_Resurgent_1
ids_name = 544647
pos = 22000, 6400, -17500
rotate = 0, 140, 0
archetype = depot_Resurgent
ids_info = 66150
reputation = sh_n_grp
behavior = NOTHING