[SystemInfo]
name = Iw05
space_color = 0, 0, 0
local_faction = li_p_grp

[EncounterParameters]
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini

[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini

[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = area_bh_defend
filename = missions\encounters\area_bh_defend.ini

[EncounterParameters]
nickname = patrolp_gov_patrol
filename = missions\encounters\patrolp_gov_patrol.ini

[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini

[EncounterParameters]
nickname = patrolp_bh_patrol
filename = missions\encounters\patrolp_bh_patrol.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini

[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini

[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini

[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini

[EncounterParameters]
nickname = area_trade_freighter_pirate
filename = missions\encounters\area_trade_freighter_pirate.ini

[EncounterParameters]
nickname = tradep_trade_freighter
filename = missions\encounters\tradep_trade_freighter.ini

[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini

[EncounterParameters]
nickname = tradep_trade_armored
filename = missions\encounters\tradep_trade_armored.ini

[EncounterParameters]
nickname = tradep_trade_freighter_pirate
filename = missions\encounters\tradep_trade_freighter_pirate.ini

[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini

[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini

[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini

[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini

[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini

[EncounterParameters]
nickname = miningp_trade_transport
filename = missions\encounters\miningp_trade_transport.ini

[EncounterParameters]
nickname = miningp_scavenger
filename = missions\encounters\miningp_scavenger.ini

[EncounterParameters]
nickname = patrolp_gunboats
filename = missions\encounters\patrolp_gunboats.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_iw_space
danger = music_iw_danger
battle = music_iw_battle

[Dust]
spacedust = Dust

[Nebula]
file = solar\nebula\Iw05_Denko_cloud.ini
zone = Zone_Iw05_Denko_cloud

[Nebula]
file = solar\nebula\Iw05_Kuryo_cloud.ini
zone = Zone_Iw05_Kuryo_cloud

[Nebula]
file = solar\nebula\Iw05_Matsuo_cloud.ini
zone = Zone_Iw05_Matsuo_cloud

[Asteroids]
file = solar\asteroids\Iw05_Denko_asteroids.ini
zone = Zone_Iw05_Denko_asteroids

[Asteroids]
file = solar\asteroids\Iw05_Kuryo_asteroids.ini
zone = Zone_Iw05_Kuryo_asteroids

[Asteroids]
file = solar\asteroids\Iw05_Matsuo_asteroids.ini
zone = Zone_Iw05_Matsuo_asteroids

[Ambient]
color = 10, 20, 40

[Background]
basic_stars = solar\starsphere\starsphere_stars_crow.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_iw05.cmp

[LightSource]
nickname = Iw05_system_light
pos = 16433, 20000, -48025
color = 150, 200, 254
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Iw05_to_Ku02
ids_name = 260821
pos = -5976, 0, -35617
rotate = 0, 173, 0
msg_id_prefix = gcs_refer_system_Ku02
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 8
archetype = jumpgate
goto = Ku02, Ku02_to_Iw05, gate_tunnel_bretonia
loadout = jumpgate_ku_02
pilot = pilot_solar_easiest

[Object]
nickname = Iw05_to_Li03
ids_name = 260822
pos = -165, 0, 37369
rotate = 0, 14, 0
msg_id_prefix = gcs_refer_system_Li03
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 8
archetype = jumpgate
goto = Li03, Li03_to_Iw05, gate_tunnel_bretonia
loadout = jumpgate_li_02
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Iw05_to_Li02
pos = -693, 0, 35461
rotate = 0, 15, 0
shape = SPHERE
size = 2000
sort = 99.500000

[zone]
nickname = Zone_Iw05_to_Ku02
pos = -5945, 0, -35439
rotate = 0, 173, 0
shape = SPHERE
size = 2000
sort = 99.500000

[zone]
nickname = Zone_Iw05_Denko_cloud
property_flags = 32768
property_fog_color = 30.000000, 30.000000, 30.000000
ids_name = 261293
pos = -27080, 0, 8783
shape = ELLIPSOID
size = 15000, 15000, 20000
ids_info = 65968
damage = 50
visit = 32
spacedust = radioactivedust_blue
spacedust_maxparticles = 50
interference = 0.700000
sort = 99.500000
Music = zone_nebula_dmatter

[zone]
nickname = Zone_Iw05_Matsuo_cloud
property_flags = 32768
property_fog_color = 30.000000, 30.000000, 30.000000
ids_name = 261295
pos = 13840, 0, -21872
rotate = 0, -90, 0
shape = ELLIPSOID
size = 15000, 15000, 20000
ids_info = 65970
damage = 50
visit = 32
spacedust = radioactivedust_blue
spacedust_maxparticles = 50
interference = 0.700000
sort = 99.500000
Music = zone_nebula_dmatter

[zone]
nickname = Zone_Iw05_Kuryo_cloud
property_flags = 32768
property_fog_color = 30.000000, 30.000000, 30.000000
ids_name = 261294
pos = 23481, 0, 16666
rotate = 0, -90, 0
shape = ELLIPSOID
size = 20000, 15000, 25000
ids_info = 65969
damage = 50
visit = 32
spacedust = radioactivedust_blue
spacedust_maxparticles = 50
interference = 0.700000
sort = 99.500000
Music = zone_nebula_dmatter

[zone]
nickname = Zone_Iw05_Denko_asteroids
property_flags = 0
pos = -27080, 0, 8783
shape = ELLIPSOID
size = 13000, 13000, 18000
ids_info = 65968
visit = 128
sort = 99.500000

[zone]
nickname = Zone_Iw05_Matsuo_asteroids
property_flags = 0
pos = 13840, 0, -21872
rotate = 0, -90, 0
shape = ELLIPSOID
size = 13000, 13000, 18000
ids_info = 65970
visit = 128
sort = 99.500000

[zone]
nickname = Zone_Iw05_Kuryo_asteroids
property_flags = 0
pos = 23481, 0, 16666
rotate = 0, -90, 0
shape = ELLIPSOID
size = 18000, 13000, 23000
ids_info = 65969
visit = 128
sort = 99.500000

[zone]
nickname = Zone_Iw05_01
property_flags = 131072
pos = -9858, 0, -2701
shape = SPHERE
size = 1000
sort = 99.500000

[Object]
nickname = Iw05_01
ids_name = 196731
pos = -10429, 0, -2605
rotate = 0, 90, 0
ids_info = 65657
base = Iw05_01_Base
dock_with = Iw05_01_Base
reputation = gd_z_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = ge_male2_head, pl_male1_peasant_body
difficulty_level = 9
archetype = space_freeport01
loadout = space_freeport01_co_02
pilot = pilot_solar_easiest

[Object]
nickname = Iw05_02
ids_name = 196732
pos = -34716, 0, 20248
ids_info = 65659
base = Iw05_02_Base
dock_with = Iw05_02_Base
reputation = fc_x_grp
behavior = NOTHING
visit = 0
voice = atc_leg_m01
space_costume = pl_male2_head, pi_pirate5_body
difficulty_level = 9
archetype = miningbase_FragC
loadout = miningbase_FragC_pi_01
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Iw05_02
property_flags = 65536
property_fog_color = 30.000000, 30.000000, 30.000000
pos = -34552, 0, 19906
shape = SPHERE
size = 1000
edge_fraction = 0.100000
damage = 0.100000
visit = 128
sort = 99.500000

[Object]
nickname = Iw05_to_Li03_hole
ids_name = 260823
pos = -33388, 0, 23553
msg_id_prefix = gcs_refer_system_Li03
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
archetype = jumphole
goto = Li03, Li03_to_Iw05_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Iw05_to_Li03_hole
property_flags = 65536
property_fog_color = 30.000000, 30.000000, 30.000000
pos = -33431, 0, 23553
shape = SPHERE
size = 500
edge_fraction = 0.100000
visit = 128
sort = 99.500000

[Object]
nickname = Iw05_to_Iw06_hole
ids_name = 260820
pos = 34067, 0, -7611
rotate = 0, 90, 0
msg_id_prefix = gcs_refer_system_Iw06
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
archetype = jumphole
goto = Iw06, Iw06_to_Iw05_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Iw05_to_Iw06_hole
pos = 34035, 0, -7614
shape = SPHERE
size = 500
visit = 128
sort = 99.500000

[zone]
nickname = zone_iw05_pop_gate_shikoku
pos = -6030, 0, -35450
shape = SPHERE
size = 4000
comment = Shikoku Jumpgate
sort = 1
toughness = 8
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = ku_n_grp, 4
faction_weight = co_kt_grp, 8
faction_weight = co_ni_grp, 5
faction_weight = co_shi_grp, 8
faction_weight = co_ss_grp, 10
faction_weight = gd_z_grp, 3
density_restriction = 4, unlawfuls
encounter = area_defend, 8, 0.080000
faction = ku_n_grp, 1.000000
encounter = area_trade_transport, 8, 0.190000
faction = co_kt_grp, 0.260000
faction = co_ni_grp, 0.160000
faction = co_shi_grp, 0.260000
faction = co_ss_grp, 0.320000
encounter = area_trade_freighter_pirate, 8, 0.090000
faction = gd_z_grp, 1.000000

[zone]
nickname = zone_iw05_pop_gate_colorado
pos = -646, 0, 35560
shape = SPHERE
size = 4000
comment = Colorado Jumpgate
sort = 5
toughness = 8
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = li_n_grp, 4
faction_weight = co_kt_grp, 8
faction_weight = co_ni_grp, 5
faction_weight = co_shi_grp, 8
faction_weight = co_ss_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 8, 0.110000
faction = li_n_grp, 1.000000
encounter = area_trade_transport, 8, 0.240000
faction = co_kt_grp, 0.260000
faction = co_ni_grp, 0.160000
faction = co_shi_grp, 0.260000
faction = co_ss_grp, 0.320000

[zone]
nickname = zone_iw05_pop_waypoint
pos = -9584, 0, -2415
shape = SPHERE
size = 4000
comment = Ames Research
sort = 3
toughness = 8
density = 9
repop_time = 10
max_battle_size = 0
pop_type = gd_z_grp, freeport_base
relief_time = 20
faction_weight = co_kt_grp, 8
faction_weight = co_ni_grp, 5
faction_weight = co_shi_grp, 8
faction_weight = co_ss_grp, 10
faction_weight = gd_z_grp, 3
density_restriction = 4, unlawfuls
encounter = area_defend, 8, 0.040000
faction = gd_z_grp, 1.000000
encounter = area_trade_transport, 8, 0.220000
faction = co_kt_grp, 0.260000
faction = co_ni_grp, 0.160000
faction = co_shi_grp, 0.260000
faction = co_ss_grp, 0.320000
encounter = area_trade_freighter_pirate, 8, 0.100000
faction = gd_z_grp, 1.000000

[zone]
nickname = zone_iw05_pop_xeno_colorado_hole
pos = -34427, 0, 21888
shape = SPHERE
size = 7000
comment = Xeno base / Colorado hole
sort = 6
toughness = 9
density = 9
repop_time = 10
max_battle_size = 6
pop_type = fc_x_grp, wormhole, single_base_unlaw
relief_time = 20
faction_weight = fc_x_grp, 10
density_restriction = 4, lawfuls
encounter = area_scout, 9, 0.070000
faction = fc_x_grp, 1.000000
encounter = area_defend, 9, 0.230000
faction = fc_x_grp, 1.000000
encounter = area_trade_trader, 9, 0.330000
faction = fc_x_grp, 1.000000

[zone]
nickname = zone_iw05_pop_hole_galileo
pos = 33697, 0, -7286
shape = SPHERE
size = 4000
comment = Galileo hole
sort = 7
toughness = 9
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_lh_grp, 10
density_restriction = 4, lawfuls
encounter = area_defend, 9, 0.240000
faction = fc_lh_grp, 1.000000
encounter = area_trade_trader, 9, 0.410000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_linavy1_1
pos = -4530, 0, 22831
rotate = -90, 14, 0
shape = CYLINDER
size = 750, 27773
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = linavy1, 1
usage = patrol
mission_eligible = True
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = li_n_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_linavy1_2
pos = -14224, 0, 9208
rotate = -90, 90, 0
shape = CYLINDER
size = 750, 12539
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = linavy1, 2
usage = patrol
mission_eligible = True
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = li_n_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_linavy1_3
pos = -19730, 0, 17436
rotate = 90, -6, 180
shape = CYLINDER
size = 750, 16419
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = linavy1, 3
usage = patrol
mission_eligible = True
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = li_n_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_linavy1_4
pos = -10085, 0, 30941
rotate = 90, -59, 180
shape = CYLINDER
size = 750, 20525
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = linavy1, 4
usage = patrol
mission_eligible = True
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = li_n_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_kunavy1_1
pos = -6762, 0, -23008
rotate = 90, 7, 180
shape = CYLINDER
size = 750, 24364
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = kunavy1, 1
usage = patrol
mission_eligible = True
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_kunavy1_2
pos = -4225, 0, -10358
rotate = 90, -84, 180
shape = CYLINDER
size = 750, 7744
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = kunavy1, 2
usage = patrol
mission_eligible = True
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_kunavy1_3
pos = 763, 0, -20642
rotate = -90, -6, 0
shape = CYLINDER
size = 750, 21368
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = kunavy1, 3
usage = patrol
mission_eligible = True
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_kunavy1_4
pos = -1758, 0, -33259
rotate = -90, 62, 0
shape = CYLINDER
size = 750, 7859
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = kunavy1, 4
usage = patrol
mission_eligible = True
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_bounty1_1
pos = -13817, 0, -6283
rotate = -90, 50, 0
shape = CYLINDER
size = 750, 12897
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 1
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_bounty1_2
pos = -15297, 0, -19855
rotate = -90, -21, 0
shape = CYLINDER
size = 750, 19733
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 2
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_bounty1_3
pos = -8363, 0, -24745
rotate = 90, -38, 180
shape = CYLINDER
size = 750, 11015
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 3
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_bounty1_4
pos = -580, 0, -2679
rotate = 90, -14, 180
shape = CYLINDER
size = 750, 36112
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 4
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_bounty1_5
pos = 3011, 0, 21691
rotate = 90, 6, 180
shape = CYLINDER
size = 750, 13374
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 5
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_bounty1_6
pos = -3293, 0, 13120
rotate = -90, 20, 0
shape = CYLINDER
size = 750, 32368
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 6
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_bounty2_1
pos = 9958, 0, -7124
rotate = -90, -78, 0
shape = CYLINDER
size = 750, 42848
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 1
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_bounty2_2
pos = 32226, 0, -7673
rotate = 90, -17, 180
shape = CYLINDER
size = 750, 8182
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 2
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_bounty2_3
pos = 11296, 0, -3008
rotate = 90, 88, 180
shape = CYLINDER
size = 750, 44140
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 3
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_bounty3_1
pos = -10329, 0, -1196
rotate = 90, 43, 180
shape = CYLINDER
size = 750, 4479
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 1
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_bounty3_2
pos = -11293, 0, 15652
rotate = 90, -2, 180
shape = CYLINDER
size = 750, 30122
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 2
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_bounty3_3
pos = -14772, 0, 28934
rotate = -90, 66, 0
shape = CYLINDER
size = 750, 8848
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 3
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_bounty3_4
pos = -17877, 0, 10054
rotate = -90, -3, 0
shape = CYLINDER
size = 750, 33887
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 4
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_bounty3_5
pos = -12898, 0, -4983
rotate = 90, -63, 180
shape = CYLINDER
size = 750, 8652
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 5
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 9, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_hackers1_1
pos = 22055, 0, -10307
rotate = -90, 79, 0
shape = CYLINDER
size = 750, 26069
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers1, 1, 5
usage = patrol
mission_eligible = True
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_hackers1_2
pos = 1982, 0, -23948
rotate = -90, 33, 0
shape = CYLINDER
size = 750, 26351
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers1, 2
usage = patrol
mission_eligible = True
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_hackers1_3
pos = -6689, 0, -22826
rotate = 90, 7, 180
shape = CYLINDER
size = 750, 24569
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers1, 3
usage = patrol
mission_eligible = True
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_hackers1_4
pos = 484, 0, -11739
rotate = -90, -82, 0
shape = CYLINDER
size = 750, 17310
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers1, 4
usage = patrol
mission_eligible = True
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_hackers2_1
pos = 12243, 0, -5060
rotate = -90, -83, 0
shape = CYLINDER
size = 750, 42624
sort = 96
toughness = 8
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hackers2, 1
usage = trade
mission_eligible = True
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 8, 1.000000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_hackers3_1
pos = 24722, 0, -5745
rotate = 90, 75, 180
shape = CYLINDER
size = 750, 20611
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers3, 1, 7
usage = patrol
mission_eligible = True
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_hackers3_2
pos = 9017, 0, 7820
rotate = 90, 28, 180
shape = CYLINDER
size = 750, 24295
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers3, 2, 6
usage = patrol
mission_eligible = True
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_hackers3_3
pos = 549, 0, 25312
rotate = 90, 23, 180
shape = CYLINDER
size = 750, 14199
attack_ids = 1
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers3, 3
usage = patrol
mission_eligible = True
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_hackers3_4
pos = -5495, 0, 18863
rotate = -90, 14, 0
shape = CYLINDER
size = 750, 26741
attack_ids = 1
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers3, 4
usage = patrol
mission_eligible = True
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_hackers3_5
pos = -2684, 0, 12235
rotate = 90, -43, 180
shape = CYLINDER
size = 750, 17475
attack_ids = 1
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hackers3, 5
usage = patrol
mission_eligible = True
faction_weight = fc_lh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_lh_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_xenos1_1
pos = -28351, 0, 5455
rotate = -90, -25, 0
shape = CYLINDER
size = 750, 33291
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos1, 1, 5
usage = patrol
mission_eligible = True
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_xenos1_2
pos = -13681, 0, -19807
rotate = -90, -37, 0
shape = CYLINDER
size = 750, 25091
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos1, 2
usage = patrol
mission_eligible = True
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_xenos1_3
pos = -7049, 0, -20348
rotate = 90, 6, 180
shape = CYLINDER
size = 750, 18919
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos1, 3
usage = patrol
mission_eligible = True
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_xenos1_4
pos = -14692, 0, -10306
rotate = 90, 85, 180
shape = CYLINDER
size = 750, 13020
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos1, 4
usage = patrol
mission_eligible = True
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_xenos2_1
pos = -21938, 0, 8442
rotate = -90, -47, 0
shape = CYLINDER
size = 750, 32006
sort = 96
toughness = 8
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = xenos2, 1
usage = trade
mission_eligible = True
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 8, 1.000000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_xenos3_1
pos = -29185, 0, 21546
rotate = 90, -70, 180
shape = CYLINDER
size = 750, 12669
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos3, 1, 5
usage = patrol
mission_eligible = True
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_xenos3_2
pos = -13198, 0, 25914
rotate = 90, -77, 180
shape = CYLINDER
size = 750, 20136
attack_ids = 1
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos3, 2
usage = patrol
mission_eligible = True
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_xenos3_3
pos = -5556, 0, 18664
rotate = -90, 14, 0
shape = CYLINDER
size = 750, 19256
attack_ids = 1
tradelane_attack = 20
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos3, 3
usage = patrol
mission_eligible = True
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_xenos3_4
pos = -15482, 0, 16457
rotate = 90, 47, 180
shape = CYLINDER
size = 750, 20867
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos3, 4
usage = patrol
mission_eligible = True
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw05_path_xenos4_1
pos = -34002, 0, 21784
rotate = 90, -19, 180
shape = CYLINDER
size = 750, 2559
sort = 96
toughness = 8
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = xenos4, 1
usage = trade
mission_eligible = True
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 8, 1.000000
faction = fc_x_grp, 1.000000

[Object]
nickname = Iw05_wplatform_planet_frag_1
ids_name = 261164
pos = -34047, 0, 21418
rotate = 0, 90, 0
ids_info = 66171
reputation = fc_x_grp
behavior = NOTHING
visit = 0
difficulty_level = 9
archetype = wplatform_planet_frag
loadout = pirate_weapon_platform2_pi_03
pilot = pilot_solar_hard

[Object]
nickname = Iw05_wplatform_planet_frag_2
ids_name = 261164
pos = -33136, 0, 18756
rotate = 0, -120, 0
ids_info = 66171
reputation = fc_x_grp
behavior = NOTHING
visit = 0
difficulty_level = 9
archetype = wplatform_planet_frag
loadout = pirate_weapon_platform2_pi_03
pilot = pilot_solar_hard

[zone]
nickname = zone_iw05_pop_ambient_e
pos = 25358, 0, -5292
shape = ELLIPSOID
size = 37874, 12172, 59699
comment = Ambient Pop
sort = 50
toughness = 8
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_lh_grp, 10
faction_weight = gd_bh_grp, 4
encounter = area_scout, 8, 0.480000
faction = fc_lh_grp, 1.000000
encounter = area_bh_scout, 8, 0.290000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_iw05_pop_ambient_w
pos = -41821, 0, -5743
shape = ELLIPSOID
size = 46146, 11876, 90840
comment = Ambient Pop
sort = 50
toughness = 8
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_x_grp, 10
faction_weight = gd_bh_grp, 4
encounter = area_scout, 8, 0.480000
faction = fc_x_grp, 1.000000
encounter = area_bh_scout, 8, 0.290000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_iw05_destroy_vignette_1
pos = -36364, 0, 5579
shape = SPHERE
size = 10000
mission_type = unlawful
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = zone_iw05_destroy_vignette_2
pos = -26313, 0, -1783
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = zone_iw05_destroy_vignette_3
pos = -20553, 0, 14782
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_iw05_destroy_vignette_4
pos = 8357, 0, 22834
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = zone_iw05_destroy_vignette_5
pos = 13665, 0, 35373
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_iw05_destroy_vignette_6
pos = 3275, 0, 4314
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_iw05_destroy_vignette_7
pos = 2597, 0, -16507
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_iw05_destroy_vignette_8
pos = 12535, 0, -6730
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_iw05_destroy_vignette_9
pos = -19085, 0, -30427
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_iw05_destroy_vignette_10
pos = -14568, 0, 33072
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_iw05_destroy_vignette_11
pos = -21118, 0, -18233
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_iw05_destroy_vignette_12
pos = 7792, 0, -30427
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[Object]
nickname = Iw05_Trade_Lane_Ring_Damage_A_1
ids_name = 60245
pos = 20567, 0, -13839
rotate = 0, 32, 0
ids_info = 60246
visit = 128
archetype = Trade_Lane_Ring_Damage_A

[Object]
nickname = Iw05_Trade_Lane_Ring_Damage_A_2
ids_name = 60245
pos = 17719, 0, -20777
rotate = 0, 22, 0
ids_info = 60246
visit = 128
archetype = Trade_Lane_Ring_Damage_A

[Object]
nickname = Iw05_Trade_Lane_Ring_Damage_A_3
ids_name = 60245
pos = 14870, 0, -27715
rotate = 0, 22, 0
ids_info = 60246
visit = 128
archetype = Trade_Lane_Ring_Damage_A

[Object]
nickname = Iw05_Trade_Lane_Ring_Damage_A_4
ids_name = 60245
pos = 12021, 0, -34653
rotate = 0, 12, 0
ids_info = 60246
visit = 128
archetype = Trade_Lane_Ring_Damage_A

[Object]
nickname = Iw05_Trade_Lane_Ring_Damage_B_1
ids_name = 60245
pos = 24834, 0, 31942
rotate = 40, 6, 0
ids_info = 60246
visit = 128
archetype = Trade_Lane_Ring_Damage_B

[Object]
nickname = Iw05_Trade_Lane_Ring_Damage_B_2
ids_name = 60245
pos = 24069, 0, 23950
rotate = -40, 49, -30
ids_info = 60246
visit = 128
archetype = Trade_Lane_Ring_Damage_B

[Object]
nickname = Iw05_Trade_Lane_Ring_Damage_B_3
ids_name = 60245
pos = 23305, 0, 16489
rotate = 0, 6, 0
ids_info = 60246
visit = 128
archetype = Trade_Lane_Ring_Damage_B

[Object]
nickname = Iw05_Trade_Lane_Ring_Damage_B_4
ids_name = 60245
pos = 22541, 0, 9028
rotate = 0, 16, 0
ids_info = 60246
visit = 128
archetype = Trade_Lane_Ring_Damage_B

[Object]
nickname = Iw05_Trade_Lane_Ring_Damage_B_5
ids_name = 60245
pos = 21777, 0, 1567
rotate = 0, -9, 0
ids_info = 60246
visit = 128
archetype = Trade_Lane_Ring_Damage_B

[Object]
nickname = Iw05_suprise_transport_2
ids_name = 261743
pos = 16937, 0, -24593
rotate = 0, 0, 20
visit = 16
ids_info = 66446
archetype = suprise_transport
loadout = SECRET_transport_iw05

[zone]
nickname = ZONE_Iw05_Vignette1_exclusion
property_flags = 131072
pos = -36379, 0, 5584
shape = SPHERE
size = 600
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Iw05_Vignette2_exclusion
property_flags = 131072
pos = -26323, 0, -1779
shape = SPHERE
size = 600
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Iw05_Vignette4_exclusion
property_flags = 131072
pos = 8354, 0, 22849
shape = SPHERE
size = 600
visit = 128
sort = 99.500000

[Object]
nickname = Iw05_suprise_ge_armored_1
ids_name = 261744
pos = 8899, -200, -32744
rotate = 87, -33, -40
visit = 16
ids_info = 66447
archetype = suprise_ge_armored
loadout = SECRET_armored_iw05

[Object]
nickname = Iw05_suprise_transport_large_1
ids_name = 261742
pos = 22719, 0, 20314
rotate = 35, -50, 0
visit = 16
archetype = suprise_transport_large
loadout = SECRET_large_transport_Iw05
ids_info = 66445

[Object]
nickname = Iw05_to_IW07_hole
ids_name = 533735
pos = -31457, 0, 21961
rotate = 0, 63, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_IW07
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = IW07, IW07_to_Iw05_hole, gate_tunnel_bretonia

[Object]
nickname = UNKNOWN_suprise_container_04
pos = 32624, 8900, 10399
visit = 0
ids_info = 0
rotate = 79, 76, -87
archetype = suprise_container
ids_name = 536087
loadout = SECRET_container_UNKNOWN04

[zone]
nickname = Zone_Iw05_to_IW07_hole
pos = -31456, 0, 21962
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Object]
nickname = Iw05_to_SR01_hole
ids_name = 525121
pos = -42114, -12000, -24678
rotate = 0, -123, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_SR01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = SR01, SR01_to_Iw05_hole, gate_tunnel_bretonia

[Object]
nickname = Iw05_to_Sr01_hole_anomaly
pos = -42114, -12000, -24678
archetype = baxter_hazard
visit = 128

[Object]
nickname = Iw05_Trade_Lane_Ring_01
reputation = li_n_grp
pos = -1772, 0, 32806
rotate = 0, 11, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196611
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Iw05_Trade_Lane_Ring_02

[Object]
nickname = Iw05_Trade_Lane_Ring_02
reputation = li_n_grp
pos = -3406, 0, 24732
rotate = 0, 11, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw05_Trade_Lane_Ring_01
next_ring = Iw05_Trade_Lane_Ring_03

[Object]
nickname = Iw05_Trade_Lane_Ring_03
reputation = li_n_grp
pos = -5041, 0, 16659
rotate = 0, 11, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw05_Trade_Lane_Ring_02
next_ring = Iw05_Trade_Lane_Ring_04

[Object]
nickname = Iw05_Trade_Lane_Ring_04
reputation = li_n_grp
pos = -6675, 0, 8586
rotate = 0, 11, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw05_Trade_Lane_Ring_03
next_ring = Iw05_Trade_Lane_Ring_05

[Object]
nickname = Iw05_Trade_Lane_Ring_05
reputation = li_n_grp
pos = -8310, 0, 513
rotate = 0, 11, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196731
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw05_Trade_Lane_Ring_04

[Object]
nickname = Iw05_Trade_Lane_Ring_06
reputation = li_n_grp
pos = -8210, 0, -5361
rotate = 0, -4, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196731
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Iw05_Trade_Lane_Ring_07

[Object]
nickname = Iw05_Trade_Lane_Ring_07
reputation = li_n_grp
pos = -7525, 0, -14309
rotate = 0, -4, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw05_Trade_Lane_Ring_06
next_ring = Iw05_Trade_Lane_Ring_08

[Object]
nickname = Iw05_Trade_Lane_Ring_08
reputation = li_n_grp
pos = -6840, 0, -23257
rotate = 0, -4, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw05_Trade_Lane_Ring_07
next_ring = Iw05_Trade_Lane_Ring_09

[Object]
nickname = Iw05_Trade_Lane_Ring_09
reputation = li_n_grp
pos = -6155, 0, -32206
rotate = 0, -4, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196627
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw05_Trade_Lane_Ring_08
