[SystemInfo]
space_color = 0, 0, 0
local_faction = li_n_grp

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = area_fighters_gunboat
filename = missions\encounters\area_fighters_gunboat.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = dk_space01
danger = Dk_danger01
battle = Dk_battle01

[Dust]
spacedust = Dust

[Nebula]
file = solar\nebula\AR05_nebula_03.ini
zone = Zone_AR05_nebula_03

[Nebula]
file = solar\nebula\AR05_nebula_02.ini
zone = Zone_AR05_nebula_02

[Asteroids]
file = solar\asteroids\AR05_asteroids_01.ini
zone = Zone_AR05_asteroids_01

[Nebula]
file = solar\nebula\AR05_Nebula_01.ini
zone = Zone_AR05_Nebula_01

[Ambient]
color = 60, 20, 10

[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_sr01_stars.cmp
nebulae = solar\starsphere\starsphere_ar05.cmp

[LightSource]
nickname = AR05_system_light
pos = 0, 0, 0
color = 253, 230, 180
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = AR05_to_AR04
ids_name = 535049
pos = 14201, 0, -56015
rotate = 0, 170, 0
archetype = dk_gate
msg_id_prefix = gcs_refer_system_AR04
jump_effect = jump_effect_nomad_gate
ids_info = 0
reputation = fc_dk_grp
behavior = NOTHING
difficulty_level = 7
loadout = dk_gate
pilot = pilot_solar_easiest
goto = AR04, AR04_to_AR05, gate_tunnel_bretonia

[zone]
nickname = AR05_Sun1_death
pos = 0, 0, 0
shape = SPHERE
size = 8000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = AR05_Sun1
ids_name = 1380
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_1000
star = ku03_sun1
atmosphere_range = 10000
burn_color = 255, 255, 255
ids_info = 0

[zone]
nickname = AR05_Sun2_death
pos = -49703, 0, -24457
shape = SPHERE
size = 8000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = AR05_Sun2
ids_name = 1380
pos = -49703, 0, -24457
ambient_color = 255, 255, 255
archetype = sun_1000
star = ku03_sun1
atmosphere_range = 10000
burn_color = 255, 255, 255
ids_info = 0

[Zone]
nickname = Zone_AR05_Nebula_01
ids_name = 0
pos = 74160, 0, -394
rotate = 0, -90, 0
shape = ELLIPSOID
size = 120000, 60000, 52000
property_flags = 32768
property_fog_color = 0.000000, 255.000000, 0.000000
ids_info = 0
visit = 36
spacedust = attractdust_green
spacedust_maxparticles = 50
sort = 99
toughness = 35
density = 6
repop_time = 10
max_battle_size = 8
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = fc_dk_grp, 20
encounter = area_assault, 31, 0.100000
faction = fc_dk_grp, 1.000000
encounter = area_defend, 35, 0.100000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR05_asteroids_01
ids_name = 0
pos = -39841, 0, 61143
rotate = 0, -12, 0
shape = ELLIPSOID
size = 48000, 30000, 30000
property_flags = 130
ids_info = 0
visit = 36
damage = 50
spacedust = debrisdust
spacedust_maxparticles = 50
sort = 99
toughness = 35
density = 6
repop_time = 10
max_battle_size = 8
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = fc_dk_grp, 20
encounter = area_assault, 31, 0.100000
faction = fc_dk_grp, 1.000000
encounter = area_defend, 33, 0.100000
faction = fc_dk_grp, 1.000000

[zone]
nickname = AR05_Sun3_death
pos = -29666, 30000, -948
shape = SPHERE
size = 8000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = AR05_Sun3
ids_name = 1380
pos = -29666, 30000, -948
ambient_color = 255, 255, 255
archetype = sun_1000
star = ku03_sun2
atmosphere_range = 10000
burn_color = 255, 255, 255
ids_info = 0

[Object]
nickname = AR05_planet_1
ids_name = 535057
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = -65800, 0, 9800
archetype = Planet_dk1_10000
atmosphere_range = 11000
burn_color = 255, 222, 160
ids_info = 0

[zone]
nickname = AR05_planet_1_death
pos = -65800, 0, 9800
shape = SPHERE
size = 10500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = AR05_planet_2
ids_name = 535058
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = -41419, -10000, 19723
archetype = planet_hunters_4000
atmosphere_range = 4600
burn_color = 255, 222, 160
ids_info = 66069

[zone]
nickname = AR05_planet_2_death
pos = -41419, -10000, 19723
shape = SPHERE
size = 4500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Zone]
nickname = Zone_AR05_nebula_02
ids_name = 0
pos = -64299, 0, -71794
rotate = 0, 20, 0
shape = ELLIPSOID
size = 48125, 31952, 31952
property_flags = 32768
property_fog_color = 0.000000, 128.000000, 0.000000
ids_info = 0
visit = 36
damage = 25
spacedust = attractdust_green
spacedust_maxparticles = 75
sort = 99
toughness = 35
density = 6
repop_time = 10
max_battle_size = 8
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = fc_dk_grp, 20
encounter = area_assault, 31, 0.100000
faction = fc_dk_grp, 1.000000
encounter = area_defend, 33, 0.100000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR05_nebula_03
ids_name = 0
pos = -14595, -50000, -18540
rotate = 0, 61, 0
shape = ELLIPSOID
size = 40000, 25000, 25000
property_flags = 32768
property_fog_color = 0.000000, 0.000000, 160.000000
ids_info = 0
visit = 36
spacedust = radioactivedust_blue
spacedust_maxparticles = 75
damage = 100
sort = 99
toughness = 36
density = 6
repop_time = 10
max_battle_size = 8
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = fc_dk_grp, 20
faction_weight = fc_n2_grp, 20
encounter = area_assault, 36, 0.100000
faction = fc_dk_grp, 1.000000
encounter = area_defend, 19, 0.100000
faction = fc_n2_grp, 1.000000

[Object]
nickname = AR05_01
pos = 33200, 0, -24000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = AR05_01_Base
base = AR05_01_Base
reputation = fc_dk_grp
rotate = 0, 75, 0
archetype = domkavash_station02
ids_name = 535051
loadout = domkavash_station02
difficulty_level = 1

[Object]
nickname = AR05_02
pos = -14595, -46000, -18540
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = AR05_02_Base
base = AR05_02_Base
reputation = fc_dk_grp
rotate = 0, -110, 0
archetype = domkavash_station02
ids_name = 535051
loadout = domkavash_station02
difficulty_level = 1

[Object]
nickname = AR05_to_AR06
ids_name = 535060
pos = -2761, 0, 72977
rotate = 0, -7, 0
archetype = dk_gate
msg_id_prefix = gcs_refer_system_AR06
jump_effect = jump_effect_nomad_gate
ids_info = 0
reputation = fc_dk_grp
behavior = NOTHING
difficulty_level = 7
loadout = dk_gate
pilot = pilot_solar_easiest
goto = AR06, AR06_to_AR05, gate_tunnel_bretonia

[Zone]
nickname = AR05_to_AR06_exclusion
pos = -2761, 0, 72977
shape = SPHERE
size = 3000
property_flags = 131072
visit = 128
sort = 99.500000

[Object]
nickname = AR05_03
pos = -5508, -2000, -27762
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = AR05_03_Base
base = AR05_03_Base
reputation = fc_dk_grp
rotate = 0, 140, 0
archetype = dk_incubator01
ids_name = 535081
loadout = dk_incubator01
difficulty_level = 1

[Object]
nickname = AR05_04
pos = -12265, 0, 60675
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = AR05_04_Base
base = AR05_04_Base
reputation = fc_dk_grp
rotate = 0, 180, 0
archetype = domkavash_station01
ids_name = 535082
loadout = domkavash_station01
difficulty_level = 1

[Object]
nickname = AR05_05
pos = 39053, 0, 13017
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = AR05_05_Base
base = AR05_05_Base
reputation = fc_dk_grp
rotate = 0, 0, 0
archetype = dk_incubator01
ids_name = 535081
loadout = dk_incubator01
difficulty_level = 1

[Object]
nickname = AR05_06
pos = 538, 0, 25057
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = AR05_06_Base
base = AR05_06_Base
reputation = fc_dk_grp
rotate = 0, -90, 0
archetype = domkavash_station02
ids_name = 535051
loadout = domkavash_station02
difficulty_level = 1

[Object]
nickname = AR05_suprise_lifeboat_01
pos = -11545, 0, -40052
visit = 16
ids_info = 0
rotate = 0, 0, 0
archetype = suprise_lifeboat
ids_name = 535092
loadout = SUPRISE_dk_dk_lifeboat_dk01

[Object]
nickname = AR05_suprise_lifeboat_02
pos = -38624, 0, -66062
visit = 16
ids_info = 0
rotate = 10, 0, 70
archetype = suprise_lifeboat
ids_name = 535092
loadout = SUPRISE_dk_dk_lifeboat_dk01

[Object]
nickname = AR05_suprise_lifeboat_03
pos = -36685, 0, 63509
visit = 16
ids_info = 0
rotate = 0, 30, 0
archetype = suprise_lifeboat
ids_name = 535092
loadout = SUPRISE_dk_dk_lifeboat_dk01

[Object]
nickname = AR05_suprise_lifeboat_04
pos = 33762, 0, 10865
visit = 16
ids_info = 0
rotate = 10, 0, 10
archetype = suprise_lifeboat
ids_name = 535092
loadout = SUPRISE_dk_dk_lifeboat_dk01

[Object]
nickname = AR05_repair_buoy_01
ids_name = 535094
ids_info = 0
rotate = 0, 0, 0
pos = -54000, 0, -5900
archetype = repair_buoy

[Zone]
nickname = AR05_zone_repair_buoy
pos = -54000, 0, -5900
shape = SPHERE
size = 100
property_flags = 131072
visit = 128
sort = 99.500000
damage = -150000
music = dangerous_anomaly01

[Zone]
nickname = Zone_AR05_pop_gunboat_fighters_01
pos = 13523, 0, -54736
rotate = 0, 0, 0
shape = SPHERE
size = 6200
comment = gunboat_fighters
sort = 99
toughness = 35
density = 3
repop_time = 5
max_battle_size = 4
pop_type = Background
relief_time = 5
population_additive = false
faction_weight = fc_dk_grp, 20
encounter = area_fighters_gunboat, 35, 0.100000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR05_path_no01
pos = -16679, 0, -59213
rotate = -90, 81, 0
shape = CYLINDER
size = 2000, 50871
sort = 99
toughness = 35
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = no_01, 1
usage = patrol
mission_eligible = false
faction_weight = fc_n2_grp, 10
faction_weight = fc_dk_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_assault, 19, 0.200000
faction = fc_n2_grp, 1.000000
encounter = area_defend, 35, 0.200000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR05_path_no02
pos = -40433, 0, -25246
rotate = 90, -2, 180
shape = CYLINDER
size = 2000, 75788
sort = 99
toughness = 35
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = no_01, 2
usage = patrol
mission_eligible = false
faction_weight = fc_n2_grp, 10
faction_weight = fc_dk_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_assault, 19, 0.200000
faction = fc_n2_grp, 1.000000
encounter = area_defend, 35, 0.200000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR05_path_no03
pos = -15384, 0, 23076
rotate = 90, -66, 180
shape = CYLINDER
size = 2000, 51746
sort = 99
toughness = 35
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = no_01, 3
usage = patrol
mission_eligible = false
faction_weight = fc_n2_grp, 10
faction_weight = fc_dk_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_assault, 19, 0.200000
faction = fc_n2_grp, 1.000000
encounter = area_defend, 35, 0.200000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR05_path_no04
pos = 27218, 0, 24457
rotate = -90, -64, 0
shape = CYLINDER
size = 2000, 41993
sort = 99
toughness = 35
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = no_01, 4
usage = patrol
mission_eligible = false
faction_weight = fc_n2_grp, 10
faction_weight = fc_dk_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_assault, 19, 0.200000
faction = fc_n2_grp, 1.000000
encounter = area_defend, 35, 0.200000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR05_path_no05
pos = 53450, 0, 591
rotate = -90, -26, 0
shape = CYLINDER
size = 2000, 32989
sort = 99
toughness = 35
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = no_01, 5
usage = patrol
mission_eligible = false
faction_weight = fc_n2_grp, 10
faction_weight = fc_dk_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_assault, 19, 0.200000
faction = fc_n2_grp, 1.000000
encounter = area_defend, 35, 0.200000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR05_path_no06
pos = 39321, 0, -33674
rotate = -90, 47, 0
shape = CYLINDER
size = 2000, 57907
sort = 99
toughness = 35
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = no_01, 6
usage = patrol
mission_eligible = false
faction_weight = fc_n2_grp, 10
faction_weight = fc_dk_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_assault, 19, 0.200000
faction = fc_n2_grp, 1.000000
encounter = area_defend, 35, 0.200000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR05_path_dk01
pos = -48185, 0, 34566
rotate = 90, 22, 180
shape = CYLINDER
size = 3000, 47258
sort = 99
toughness = 36
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = dk_01, 1
usage = patrol
mission_eligible = false
faction_weight = fc_dk_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_assault, 36, 0.200000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR05_path_dk02
pos = -29387, 0, 65284
rotate = 90, -72, 180
shape = CYLINDER
size = 3000, 58384
sort = 99
toughness = 36
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = dk_01, 2
usage = patrol
mission_eligible = false
faction_weight = fc_dk_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_assault, 36, 0.200000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR05_path_dk03
pos = 33925, 0, 65482
rotate = -90, -76, 0
shape = CYLINDER
size = 3000, 73094
sort = 99
toughness = 36
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = dk_01, 3
usage = patrol
mission_eligible = false
faction_weight = fc_dk_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_assault, 36, 0.200000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR05_path_dk04
pos = 57849, 0, 36073
rotate = -90, 29, 0
shape = CYLINDER
size = 3000, 47489
sort = 99
toughness = 36
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = dk_01, 4
usage = patrol
mission_eligible = false
faction_weight = fc_dk_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_assault, 36, 0.200000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR05_04_exclusion
pos = -12265, 0, 60675
shape = SPHERE
size = 3500
property_flags = 131072
visit = 128
sort = 99.500000

[Zone]
nickname = Zone_AR05_pop_gunboats_fighters_01
pos = -2761, 0, 72977
rotate = 0, 0, 0
shape = SPHERE
size = 7500
comment = gunboats_fighters
sort = 99
toughness = 35
density = 6
repop_time = 5
max_battle_size = 4
pop_type = Background
relief_time = 5
population_additive = false
faction_weight = fc_dk_grp, 20
encounter = area_fighters_gunboat, 35, 0.100000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR05_pop_dk_fighters_01
pos = 7100, 0, -37869
rotate = 0, 0, 0
shape = SPHERE
size = 62326
comment = dk_fighters
sort = 99
toughness = 33
density = 3
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = fc_dk_grp, 1
encounter = area_assault, 4, 0.100000
faction = fc_dk_grp, 0.800000
encounter = area_defend, 33, 0.100000
faction = fc_dk_grp, 0.800000

[Zone]
nickname = Zone_AR05_pop_dk_fighters_02
pos = -41813, 0, 49309
rotate = 0, 0, 0
shape = SPHERE
size = 37080
comment = dk_fighters
sort = 99
toughness = 33
density = 3
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = fc_dk_grp, 1
encounter = area_assault, 4, 0.100000
faction = fc_dk_grp, 0.800000
encounter = area_defend, 33, 0.100000
faction = fc_dk_grp, 0.800000

[Zone]
nickname = Zone_AR05_pop_dk_fighters_03
pos = 21696, 0, 37474
rotate = 0, 0, 0
shape = SPHERE
size = 33530
comment = dk_fighters
sort = 99
toughness = 33
density = 3
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = fc_dk_grp, 1
encounter = area_assault, 31, 0.100000
faction = fc_dk_grp, 0.800000
encounter = area_defend, 33, 0.100000
faction = fc_dk_grp, 0.800000

[Object]
nickname = AR05_suprise_npc_dk_satan_01
pos = -13806, -50000, -13412
visit = 16
ids_info = 0
rotate = 19, 7, 37
archetype = suprise_npc_dk_satan
ids_name = 535105
loadout = SECRET_npc_dk_satan01
