[SystemInfo]
space_color = 0, 0, 0
local_faction = red_n_grp
space_farclip = 900000

[EncounterParameters]
nickname = area_two
filename = missions\encounters\area_two.ini

[EncounterParameters]
nickname = patrolp_assault_follow
filename = missions\encounters\patrolp_assault_follow.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = Aldrin01
danger = Aldrin01
battle = Aldrin01

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\ALDRIN01_mine_01.ini
zone = Zone_ALDRIN01_mine_01

[Ambient]
color = 150, 150, 150

[Background]
basic_stars = 
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = 

[LightSource]
nickname = ALDRIN01_system_light
pos = 0, 0, 0
color = 253, 230, 180
range = 300000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = ALDRIN01_01
pos = 0, 0, 0
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = ALDRIN01_01_Base
base = ALDRIN01_01_Base
reputation = fc_rs_grp
rotate = 0, 0, 0
archetype = space_port_dmg
ids_name = 534862
loadout = space_port_dmg
difficulty_level = 1

;[zone]
;nickname = Zone_ALDRIN01_interference
;pos = 0, 0, 0
;shape = SPHERE
;size = 90000
;visit = 128
;ids_info = 0
;sort = 99
;interference = 0.850000

[Object]
nickname = Aldrin_asteroid
ids_name = 537849
ids_info = 0
rotate = 0, 0, 0
pos = 0, 0, 0
archetype = Aldrin_asteroid
spin = 0.000000, 0.010000, 0.000000

[zone]
nickname = Zone_Aldrin_radiation
pos = 0, 0, 0
rotate = 0, 0, 0
shape = ELLIPSOID
size = 150000, 150000, 150000
spacedust = radioactivedust_red
spacedust_maxparticles = 30
sort = 99.500000
damage = 10

[Object]
nickname = ALDRIN01_to_Neutral01_hole
ids_name = 537850
pos = 0, -2500, 0
rotate = 0, 0, 0
archetype = jumphole_aldrin
msg_id_prefix = gcs_refer_system_HI03
jump_effect = jump_effect_hole_long3
ids_info = 66146
visit = 0
goto = HI03, HI03_to_Neutral01_hole, gate_tunnel_bretonia

[Zone]
nickname = Zone_ALDRIN01_Npc01
pos = 0, 0, 0
rotate = 0, 0, 0
shape = SPHERE
size = 800000
sort = 51
toughness = 2
density = 1
repop_time = 5
max_battle_size = 4
pop_type = Background
relief_time = 5
population_additive = false
faction_weight = red10_n_grp, 20
encounter = area_two, 1, 0.100000
faction = red10_n_grp, 1.000000

[Object]
nickname = ALDRIN01_platform_1
reputation = red10_n_grp
pos = 0, -2500, -3500
archetype = heavy_platform_guard
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = heavy_platform_aldrin01
difficulty_level = 38
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = ALDRIN01_platform_2
reputation = red10_n_grp
pos = 0, -2500, 3500
archetype = heavy_platform_guard2
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = heavy_platform_aldrin01
difficulty_level = 38
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = ALDRIN01_explosion_base01
pos = -80000, 0, 0
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = space_police_explosion04
ids_name = 535208
loadout = aldrin_space_police_explosion01
difficulty_level = 1
visit = 0

[Zone]
nickname = Zone_ALDRIN01_explosion_base01
pos = -80000, 0, 0
shape = BOX
size = 500, 500, 500
visit = 32
sort = 99
damage = 2000000000

[Object]
nickname = ALDRIN01_explosion_base_space_dome_1
ids_name = 536225
pos = -80000, -400, -500
rotate = 0, 180, -90
archetype = freeport7_space_dome2
reputation = red10_n_grp
difficulty_level = 16
loadout = freeport7_space_dome2
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_dome_2
ids_name = 536225
pos = -80000, -800, -500
rotate = 0, 180, -90
archetype = freeport7_space_dome2
reputation = red10_n_grp
difficulty_level = 16
loadout = freeport7_space_dome2
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_dome_3
ids_name = 536225
pos = -80000, -800, -900
rotate = 0, -90, -90
archetype = freeport7_space_dome2
reputation = red10_n_grp
difficulty_level = 16
loadout = freeport7_space_dome2
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_dome_4
ids_name = 536225
pos = -80000, -400, -900
rotate = 0, 0, -90
archetype = freeport7_space_dome2
reputation = red10_n_grp
difficulty_level = 16
loadout = freeport7_space_dome2
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_dome_5
ids_name = 536225
pos = -80000, -400, -1300
rotate = 0, -90, -90
archetype = freeport7_space_dome2
reputation = red10_n_grp
difficulty_level = 16
loadout = freeport7_space_dome2
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_dome_6
ids_name = 536225
pos = -80000, -1200, -500
rotate = 0, 180, -90
archetype = freeport7_space_dome2
reputation = red10_n_grp
difficulty_level = 16
loadout = freeport7_space_dome2
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_dome_7
ids_name = 536225
pos = -78550, -1900, -500
rotate = 0, 0, 0
archetype = freeport7_space_dome2
reputation = red10_n_grp
difficulty_level = 16
loadout = freeport7_space_dome2
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_dome_8
ids_name = 536225
pos = -78200, -1900, -900
rotate = 0, -90, 0
archetype = freeport7_space_dome2
reputation = red10_n_grp
difficulty_level = 16
loadout = freeport7_space_dome2
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_industrial_1
pos = -78200, -1900, -500
rotate = 0, 0, 0
archetype = space_industrial_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_industrial_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_industrial2_ex_1
ids_name = 0
pos = -82300, -1900, 0
rotate = 0, 90, 0
archetype = space_industrial2_ex
ids_info = 0
reputation = red10_n_grp
loadout = space_industrial_ex
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_tankl4x4_1
pos = -80000, -300, 500
rotate = 0, 0, 0
archetype = space_tankl4x4_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_tankl4x4_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_tankl4x4_2
pos = -80000, -300, 850
rotate = 0, 0, 0
archetype = space_tankl4x4_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_tankl4x4_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_tankl4x4_3
pos = -80000, -700, 850
rotate = 0, 0, 0
archetype = space_tankl4x4_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_tankl4x4_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_tankl4x4_4
pos = -80000, -1100, 850
rotate = 0, 0, 0
archetype = space_tankl4x4_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_tankl4x4_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_tankl4x4_5
pos = -80000, -1500, 850
rotate = 0, 0, 0
archetype = space_tankl4x4_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_tankl4x4_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_tankl4x4_6
pos = -80300, -1500, 850
rotate = 0, 0, 0
archetype = space_tankl4x4_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_tankl4x4_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_tankl4x4_7
pos = -80600, -1500, 850
rotate = 0, 0, 0
archetype = space_tankl4x4_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_tankl4x4_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_tankl4x4_8
pos = -80900, -1500, 850
rotate = 0, 0, 0
archetype = space_tankl4x4_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_tankl4x4_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_tankl4x4_9
pos = -80900, -1100, 850
rotate = 0, 0, 0
archetype = space_tankl4x4_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_tankl4x4_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_tankl4x4_10
pos = -80600, -1100, 850
rotate = 0, 0, 0
archetype = space_tankl4x4_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_tankl4x4_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_tankl4x4_11
pos = -80300, -1100, 850
rotate = 0, 0, 0
archetype = space_tankl4x4_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_tankl4x4_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_tankl4x4_12
pos = -80300, -700, 850
rotate = 0, 0, 0
archetype = space_tankl4x4_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_tankl4x4_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_tankl4x4_13
pos = -80600, -700, 850
rotate = 0, 0, 0
archetype = space_tankl4x4_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_tankl4x4_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_tankl4x4_14
pos = -80900, -700, 850
rotate = 0, 0, 0
archetype = space_tankl4x4_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_tankl4x4_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_tankl4x4_15
pos = -80900, -300, 850
rotate = 0, 0, 0
archetype = space_tankl4x4_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_tankl4x4_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_tankl4x4_16
pos = -80600, -300, 850
rotate = 0, 0, 0
archetype = space_tankl4x4_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_tankl4x4_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_tankl4x4_17
pos = -80300, -300, 850
rotate = 0, 0, 0
archetype = space_tankl4x4_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_tankl4x4_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_tankl4x4_18
pos = -80300, -300, 500
rotate = 0, 0, 0
archetype = space_tankl4x4_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_tankl4x4_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_tankl4x4_19
pos = -80300, -700, 500
rotate = 0, 0, 0
archetype = space_tankl4x4_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_tankl4x4_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_tankl4x4_20
pos = -80300, -1100, 500
rotate = 0, 0, 0
archetype = space_tankl4x4_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_tankl4x4_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_tankl4x4_21
pos = -80300, -1500, 500
rotate = 0, 0, 0
archetype = space_tankl4x4_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_tankl4x4_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_solar_plant_1
pos = -80000, -1900, 1970
rotate = 0, 90, 0
archetype = space_solar_plant_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_solar_plant_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_solar_plant_2
pos = -80000, -100, 1970
rotate = 0, 90, 0
archetype = space_solar_plant_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_solar_plant_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_solar_plant_3
pos = -80000, -100, -2200
rotate = 0, 0, 40
archetype = space_solar_plant_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_solar_plant_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_solar_plant_4
pos = -80000, -400, -2200
rotate = 0, 0, 40
archetype = space_solar_plant_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_solar_plant_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_solar_plant_5
pos = -80000, -700, -2200
rotate = 0, 0, 40
archetype = space_solar_plant_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_solar_plant_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_solar_plant_6
pos = -80000, -1000, -2200
rotate = 0, 0, 40
archetype = space_solar_plant_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_solar_plant_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_solar_plant_7
pos = -80000, -1300, -2200
rotate = 0, 0, 40
archetype = space_solar_plant_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_solar_plant_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_solar_plant_8
pos = -80000, -1600, -2200
rotate = 0, 0, 40
archetype = space_solar_plant_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_solar_plant_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_solar_plant_9
pos = -80000, -1600, -2700
rotate = 0, 0, 40
archetype = space_solar_plant_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_solar_plant_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_solar_plant_10
pos = -80000, -1300, -2700
rotate = 0, 0, 40
archetype = space_solar_plant_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_solar_plant_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_solar_plant_11
pos = -80000, -1000, -2700
rotate = 0, 0, 40
archetype = space_solar_plant_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_solar_plant_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_solar_plant_12
pos = -80000, -700, -2700
rotate = 0, 0, 40
archetype = space_solar_plant_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_solar_plant_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_solar_plant_13
pos = -80000, -400, -2700
rotate = 0, 0, 40
archetype = space_solar_plant_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_solar_plant_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_solar_plant_14
pos = -80000, -100, -2700
rotate = 0, 0, 40
archetype = space_solar_plant_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_solar_plant_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_research_1
pos = -80000, -100, 0
rotate = 0, 0, 0
archetype = space_research_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_research_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_research_2
pos = -80000, -100, 0
rotate = 0, 180, 0
archetype = space_research_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_research_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_research_3
pos = -80000, -100, 0
rotate = 0, 90, 0
archetype = space_research_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_research_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_research_4
pos = -80000, -100, 0
rotate = 0, -90, 0
archetype = space_research_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_research_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_research_5
pos = -80000, -100, 0
rotate = 0, -90, 90
archetype = space_research_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_research_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_research_6
pos = -80000, -1900, 0
rotate = 0, -90, 0
archetype = space_research_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_research_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_research_7
pos = -80000, -1900, 0
rotate = 0, 90, 0
archetype = space_research_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_research_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_research_8
pos = -80000, -1900, 0
rotate = 0, 0, 0
archetype = space_research_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_research_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_research_9
pos = -80000, -1900, 0
rotate = 0, 180, 0
archetype = space_research_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_research_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_research_10
pos = -80000, -1900, 1800
rotate = -90, 180, 0
archetype = space_research_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_research_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_research_11
pos = -80000, -1900, -1800
rotate = -90, 180, 0
archetype = space_research_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_research_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_research_12
pos = -81800, -1900, 0
rotate = -90, 180, 0
archetype = space_research_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_research_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_space_research_13
pos = -78200, -1900, 0
rotate = -90, 180, 0
archetype = space_research_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = space_research_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_shipyard_2x_1
pos = -80000, -500, 1500
rotate = 0, 90, 0
archetype = shipyard_2x_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = shipyard_2x_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_shipyard_2x_2
pos = -80000, -1000, 1500
rotate = 0, 90, 0
archetype = shipyard_2x_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = shipyard_2x_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_shipyard_2x_3
pos = -80000, -1500, 1500
rotate = 0, 90, 0
archetype = shipyard_2x_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = shipyard_2x_ex
pilot = pilot_solar_hardest
parent = ALDRIN01_explosion_base01
;

[Object]
nickname = ALDRIN01_explosion_base_residential_block_ex_1
ids_name = 536226
pos = -80000, -1600, -500
rotate = 0, 90, 0
archetype = residential_block_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = residential_block_ex
pilot = pilot_solar_hardest
;

[Object]
nickname = ALDRIN01_explosion_base_residential_block_ex_2
ids_name = 536226
pos = -80000, -1600, -1000
rotate = 0, 90, 0
archetype = residential_block_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = residential_block_ex
pilot = pilot_solar_hardest
;

[Object]
nickname = ALDRIN01_explosion_base_residential_block_ex_3
ids_name = 536226
pos = -80000, -1600, -1500
rotate = 0, 90, 0
archetype = residential_block_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = residential_block_ex
pilot = pilot_solar_hardest
;

[Object]
nickname = ALDRIN01_explosion_base_residential_block_ex_4
ids_name = 536226
pos = -80000, -1200, -1500
rotate = 0, 90, 0
archetype = residential_block_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = residential_block_ex
pilot = pilot_solar_hardest
;

[Object]
nickname = ALDRIN01_explosion_base_residential_block_ex_5
ids_name = 536226
pos = -80000, -1200, -1000
rotate = 0, 90, 0
archetype = residential_block_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = residential_block_ex
pilot = pilot_solar_hardest

[Object]
nickname = ALDRIN01_explosion_base_residential_block_ex_6
ids_name = 536226
pos = -80000, -800, -1500
rotate = 0, 90, 0
archetype = residential_block_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = residential_block_ex
pilot = pilot_solar_hardest

[Object]
nickname = ALDRIN01_explosion_base_residential_block_ex_7
ids_name = 536226
pos = -82610, -1900, 0
rotate = 0, 90, 0
archetype = residential_block_ex
reputation = red10_n_grp
difficulty_level = 16
loadout = residential_block_ex
pilot = pilot_solar_hardest

[Object]
nickname = ALDRIN01_platform_3
ids_name = 261164
pos = -80000, 4000, 0
archetype = heavy_platform_guard2
ids_info = 66171
visit = 0
reputation = red10_n_grp
behavior = NOTHING
difficulty_level = 38
loadout = heavy_platform_aldrin01
pilot = pilot_solar_hardest

[Object]
nickname = ALDRIN01_platform_4
ids_name = 261164
pos = -80000, -6000, 0
archetype = heavy_platform_guard2
ids_info = 66171
visit = 0
reputation = red10_n_grp
behavior = NOTHING
difficulty_level = 38
loadout = heavy_platform_aldrin01
pilot = pilot_solar_hardest

[Object]
nickname = ALDRIN01_platform_5
ids_name = 261164
pos = -80000, 0, 6000
archetype = heavy_platform_guard2
ids_info = 66171
visit = 0
reputation = red10_n_grp
behavior = NOTHING
difficulty_level = 38
loadout = heavy_platform_aldrin01
pilot = pilot_solar_hardest

[Object]
nickname = ALDRIN01_platform_6
ids_name = 261164
pos = -80000, 0, -6000
archetype = heavy_platform_guard2
ids_info = 66171
visit = 0
reputation = red10_n_grp
behavior = NOTHING
difficulty_level = 38
loadout = heavy_platform_aldrin01
pilot = pilot_solar_hardest

[Object]
nickname = ALDRIN01_platform_7
ids_name = 261164
pos = -86000, 0, 0
archetype = heavy_platform_guard2
ids_info = 66171
visit = 0
reputation = red10_n_grp
behavior = NOTHING
difficulty_level = 38
loadout = heavy_platform_aldrin01
pilot = pilot_solar_hardest

[Object]
nickname = ALDRIN01_platform_8
ids_name = 261164
pos = -74000, 0, 0
archetype = heavy_platform_guard2
ids_info = 66171
visit = 0
reputation = red10_n_grp
behavior = NOTHING
difficulty_level = 38
loadout = heavy_platform_aldrin01
pilot = pilot_solar_hardest

[Zone]
nickname = Zone_ALDRIN01_path_aldrin_repair01
pos = -40009, 1500, 1
rotate = 90, 90, 180
shape = CYLINDER
size = 3750, 79986
sort = 99
toughness = 30
density = 1
repop_time = 1
max_battle_size = 4
pop_type = attack_patrol
relief_time = 1
path_label = aldrin_repair_01, 1
usage = patrol
mission_eligible = false
faction_weight = red11_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 4, 0.200000
faction = red11_n_grp, 1.000000

[Object]
nickname = ALDRIN01_Mine_01
ids_name = 536479
pos = -82000, 1500, -1000
rotate = 0, 0, 0
archetype = suprise_Mine_02
spin = 0.000000, 0.045000, 0.000000
ids_info = 0
visit = 16

[Object]
nickname = ALDRIN01_Mine_02
ids_name = 536479
pos = -82000, -1500, -1000
rotate = 0, 0, 0
archetype = suprise_Mine_02
spin = 0.050000, 0.065000, 0.000000
ids_info = 0
visit = 16

[Object]
nickname = ALDRIN01_Mine_03
ids_name = 536479
pos = -78000, -1000, -1000
rotate = 0, 0, 0
archetype = suprise_Mine_02
spin = 0.000000, 0.095000, 0.100000
ids_info = 0
visit = 16

[Object]
nickname = ALDRIN01_Mine_04
ids_name = 536479
pos = -79000, -1200, 500
rotate = 0, 0, 0
archetype = suprise_Mine_02
spin = 0.100000, 0.029000, 0.000000
ids_info = 0
visit = 16

[Object]
nickname = ALDRIN01_Mine_05
ids_name = 536479
pos = -70000, 300, 500
rotate = 0, 0, 0
archetype = suprise_Mine_02
spin = 0.100000, 0.015000, 0.000000
ids_info = 0
visit = 16

[Object]
nickname = ALDRIN01_Mine_06
ids_name = 536479
pos = -70300, -300, 900
rotate = 0, 0, 0
archetype = suprise_Mine_02
spin = 0.000000, 0.005000, 0.310000
ids_info = 0
visit = 16

[Object]
nickname = ALDRIN01_Mine_07
ids_name = 536479
pos = -79500, 1000, 1000
rotate = 0, 0, 0
archetype = suprise_Mine_02
spin = 0.130000, 0.007000, 0.210000
ids_info = 0
visit = 16

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


[Object]
nickname = ALDRIN01_01_shieldgen01
ids_name = 536941
pos = 900,4900,55000
rotate = -90, 0, 0
archetype = space_arch_generator4
behavior = NOTHING
loadout = space_arch_generator4_2

[Zone]
nickname = ALDRIN01_01_shieldgen01_radiation
pos = 900,4900,55000
shape = BOX
size = 150, 150, 150
visit = 32
sort = 99
damage = 2000000000

[Object]
nickname = ALDRIN01_shieldgen01_barrier_1
pos = 1400,4900,55000
rotate = 0,0,-90
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_2
pos = 755,4900,55380
rotate = 90,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_3
pos = 1250,5150,54620
rotate = -90,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_4
pos = 1005,5320,55000
rotate = 0,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_5
pos = 505,4480,55000
rotate = 0,0,180
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_6
pos = 1400,5150,55000
rotate = 0,0,-90
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_7
pos = 1400,4650,55000
rotate = 0,0,-90
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_8
pos = 1400,4650,55240
rotate = 0,0,-90
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_9
pos = 1400,4650,54760
rotate = 0,0,-90
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_10
pos = 1400,4900,54760
rotate = 0,0,-90
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_11
pos = 1400,5150,54760
rotate = 0,0,-90
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_12
pos = 1400,5150,55240
rotate = 0,0,-90
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_13
pos = 1400,4900,55240
rotate = 0,0,-90
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_14
pos = 1255,5320,55000
rotate = 0,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_15
pos = 755,5320,55000
rotate = 0,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_16
pos = 505,5320,55000
rotate = 0,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_17
pos = 360,5150,55000
rotate = 0,0,90
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_18
pos = 360,4900,55000
rotate = 0,0,90
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_19
pos = 360,4650,55000
rotate = 0,0,90
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_20
pos = 360,4650,54760
rotate = 0,0,90
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_21
pos = 360,4650,55240
rotate = 0,0,90
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_22
pos = 360,4900,55240
rotate = 0,0,90
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_23
pos = 360,5150,55240
rotate = 0,0,90
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_24
pos = 360,5150,54760
rotate = 0,0,90
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_25
pos = 360,4900,54760
rotate = 0,0,90
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_26
pos = 755,4480,55000
rotate = 0,0,180
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_27
pos = 1005,4480,55000
rotate = 0,0,180
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_28
pos = 1255,4480,55000
rotate = 0,0,180
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_29
pos = 505,5320,55240
rotate = 0,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_30
pos = 755,5320,55240
rotate = 0,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_31
pos = 1005,5320,55240
rotate = 0,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_32
pos = 1255,5320,55240
rotate = 0,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_33
pos = 1255,5320,54760
rotate = 0,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_34
pos = 1005,5320,54760
rotate = 0,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_35
pos = 755,5320,54760
rotate = 0,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_36
pos = 505,5320,54760
rotate = 0,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_37
pos = 505,4480,55240
rotate = 0,0,180
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_38
pos = 755,4480,55240
rotate = 0,0,180
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_39
pos = 1005,4480,55240
rotate = 0,0,180
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_40
pos = 1255,4480,55240
rotate = 0,0,180
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_41
pos = 1255,4480,54760
rotate = 0,0,180
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_42
pos = 1005,4480,54760
rotate = 0,0,180
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_43
pos = 755,4480,54760
rotate = 0,0,180
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_44
pos = 505,4480,54760
rotate = 0,0,180
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_45
pos = 1005,5150,54620
rotate = -90,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_46
pos = 755,5150,54620
rotate = -90,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_47
pos = 505,5150,54620
rotate = -90,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_48
pos = 505,4900,54620
rotate = -90,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_49
pos = 505,4650,54620
rotate = -90,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_50
pos = 755,4650,54620
rotate = -90,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_51
pos = 1005,4650,54620
rotate = -90,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_52
pos = 1250,4650,54620
rotate = -90,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_53
pos = 1250,4900,54620
rotate = -90,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_54
pos = 1005,4900,54620
rotate = -90,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_55
pos = 755,4900,54620
rotate = -90,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_56
pos = 505,4900,55380
rotate = 90,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_57
pos = 1005,4900,55380
rotate = 90,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_58
pos = 1250,4900,55380
rotate = 90,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_59
pos = 1250,5150,55380
rotate = 90,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_60
pos = 1005,5150,55380
rotate = 90,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_61
pos = 755,5150,55380
rotate = 90,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_62
pos = 505,5150,55380
rotate = 90,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_63
pos = 505,4650,55380
rotate = 90,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_64
pos = 755,4650,55380
rotate = 90,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_65
pos = 1005,4650,55380
rotate = 90,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_66
pos = 1250,4650,55380
rotate = 90,0,0
archetype = bk_garten_ex
loadout = bk_garten_ex_1
ids_name = 536942

[Object]
nickname = ALDRIN01_shieldgen01_barrier_67
ids_name = 536479
pos = 1130,4770,55400
rotate = 90,0,0
archetype = suprise_Mine_02
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_68
ids_name = 536479
pos = 880,4770,55400
rotate = 90,0,0
archetype = suprise_Mine_02
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_69
ids_name = 536479
pos = 630,4770,55400
rotate = 90,0,0
archetype = suprise_Mine_02
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_70
ids_name = 536479
pos = 630,5040,55400
rotate = 90,0,0
archetype = suprise_Mine_02
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_71
ids_name = 536479
pos = 880,5040,55400
rotate = 90,0,0
archetype = suprise_Mine_02
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_72
ids_name = 536479
pos = 1130,5040,55400
rotate = 90,0,0
archetype = suprise_Mine_02
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_73
ids_name = 536479
pos = 1130,5040,54600
rotate = -90,0,0
archetype = suprise_Mine_02
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_74
ids_name = 536479
pos = 1130,4770,54600
rotate = -90,0,0
archetype = suprise_Mine_02
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_75
ids_name = 536479
pos = 880,4770,54600
rotate = -90,0,0
archetype = suprise_Mine_02
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_76
ids_name = 536479
pos = 880,5040,54600
rotate = -90,0,0
archetype = suprise_Mine_02
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_77
ids_name = 536479
pos = 630,5040,54600
rotate = -90,0,0
archetype = suprise_Mine_02
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_78
ids_name = 536479
pos = 630,4770,54600
rotate = -90,0,0
archetype = suprise_Mine_02
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_79
ids_name = 536479
pos = 340,5040,54880
rotate = 0,0,0
archetype = suprise_Mine_02
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_80
ids_name = 536479
pos = 340,5040,55120
rotate = 0,0,0
archetype = suprise_Mine_02
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_81
ids_name = 536479
pos = 340,4775,55120
rotate = 0,0,0
archetype = suprise_Mine_02
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_82
ids_name = 536479
pos = 340,4775,54880
rotate = 0,0,0
archetype = suprise_Mine_02
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_83
ids_name = 536479
pos = 1430,4775,54880
rotate = 0,0,0
archetype = suprise_Mine_02
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_84
ids_name = 536479
pos = 1430,4775,55120
rotate = 0,0,0
archetype = suprise_Mine_02
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_85
ids_name = 536479
pos = 1430,5040,55120
rotate = 0,0,0
archetype = suprise_Mine_02
;

[Object]
nickname = ALDRIN01_shieldgen01_barrier_86
ids_name = 536479
pos = 1430,5040,54880
rotate = 0,0,0
archetype = suprise_Mine_02

[Object]
nickname = ALDRIN01_Suprise_01
ids_name = 537851
pos = -89000, 1500, -15000
rotate = 32, 76, -11
archetype = suprise_aldrin_ship_npc_01
loadout = SECRET_aldrin_ship_npc_01
spin = 0.400000, 0.005000, 0.000000
ids_info = 528840
visit = 16

[Object]
nickname = ALDRIN01_Suprise_02
ids_name = 537851
pos = 89000, -1500, 15000
rotate = 12, 57, 34
archetype = suprise_aldrin_ship_npc_01
loadout = SECRET_aldrin_ship_npc_02
spin = 0.000000, 0.005000, -0.100000
ids_info = 528840
visit = 16

[Object]
nickname = ALDRIN01_Suprise_03
ids_name = 537851
pos = 86000, 700, -35000
rotate = 23, -4, 19
archetype = suprise_aldrin_ship_npc_01
loadout = SECRET_aldrin_ship_npc_03
spin = 0.000000, 0.000000, 0.000000
ids_info = 528840
visit = 16

[Object]
nickname = ALDRIN01_Suprise_04
ids_name = 537851
pos = 36000, 1700, -15000
rotate = -21, -2, 29
archetype = suprise_aldrin_ship_npc_01
loadout = SECRET_aldrin_ship_npc_04
spin = 0.000000, 0.000000, 0.000000
ids_info = 528840
visit = 16

[zone]
nickname = Zone_ALDRIN01_mine_01
ids_name = 0
pos = 0, -15000, -70000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 25000, 25000, 25000
property_flags = 4128
damage = 10
visit = 36
spacedust = radioactivedust_red
spacedust_maxparticles = 50
ids_info = 0
sort = 99
max_battle_size = 4

[zone]
nickname = Zone_ALDRIN01_mine_01_exclusion_01
pos = 0, -15000, -70000
shape = SPHERE
size = 4500
property_flags = 131072
visit = 128
sort = 99.500000
max_battle_size = 4

[Object]
nickname = ALDRIN01_explosion_base02
ids_name = 535208
pos = 0, -15000, -70000
rotate = 0, 0, 0
archetype = space_police_explosion04
ids_info = 0
base = SF01_02_Base
dock_with = SF01_02_Base
visit = 0
reputation = red_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = aldrin_space_police_explosion02
pilot = pilot_solar_hardest

[zone]
nickname = Zone_ALDRIN01_explosion_base02
pos = 0, -15000, -70000
shape = BOX
size = 150, 150, 150
damage = 2000000000
visit = 32
sort = 99

[Object]
nickname = ALDRIN_very_heavy_wplatform_pulse01
ids_name = 261164
pos = 0, -15000, -74000
rotate = 0, 0, 0
archetype = Guardian_suprise_wplatform
spin = 1.000000, 0.099000, 0.000000
ids_info = 66171
visit = 0
reputation = red_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = Guardian_pulse_wplatform2
pilot = pilot_solar_crazy

[Object]
nickname = ALDRIN_very_heavy_wplatform_pulse02
ids_name = 261164
pos = 0, -15000, -66000
rotate = 0, 0, 0
archetype = Guardian_suprise_wplatform
spin = 1.000000, 0.099000, 0.000000
ids_info = 66171
visit = 0
reputation = red_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = Guardian_pulse_wplatform2
pilot = pilot_solar_crazy

[Object]
nickname = ALDRIN_very_heavy_wplatform_pulse03
ids_name = 261164
pos = 4000, -15000, -70000
rotate = 0, 0, 0
archetype = Guardian_suprise_wplatform
spin = 1.000000, 0.099000, 0.000000
ids_info = 66171
visit = 0
reputation = red_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = Guardian_pulse_wplatform2
pilot = pilot_solar_crazy

[Object]
nickname = ALDRIN_very_heavy_wplatform_pulse04
ids_name = 261164
pos = -4000, -15000, -70000
rotate = 0, 0, 0
archetype = Guardian_suprise_wplatform
spin = 1.000000, 0.099000, 0.000000
ids_info = 66171
visit = 0
reputation = red_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = Guardian_pulse_wplatform2
pilot = pilot_solar_crazy

[zone]
nickname = Zone_ALDRIN_very_heavy_wplatform_pulse01
pos = 0, -15000, -74000
shape = BOX
size = 150, 150, 150
damage = 2000000000
visit = 32
sort = 99

[zone]
nickname = Zone_ALDRIN_very_heavy_wplatform_pulse02
pos = 0, -15000, -66000
shape = BOX
size = 150, 150, 150
damage = 2000000000
visit = 32
sort = 99

[zone]
nickname = Zone_ALDRIN_very_heavy_wplatform_pulse03
pos = 4000, -15000, -70000
shape = BOX
size = 150, 150, 150
damage = 2000000000
visit = 32
sort = 99

[zone]
nickname = Zone_ALDRIN_very_heavy_wplatform_pulse04
pos = -4000, -15000, -70000
shape = BOX
size = 150, 150, 150
damage = 2000000000
visit = 32
sort = 99

[Object]
nickname = ALDRIN_very_heavy_wplatform_Bulletstorm01
ids_name = 261164
pos = 36000, 1700, -18000
rotate = 0, 180, 0
archetype = Guardian_suprise_wplatform
spin = 0.000000, 0.000000, 0.000000
ids_info = 66171
visit = 0
reputation = red_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = Guardian_Bulletstorm_wplatform
pilot = pilot_solar_crazy

[zone]
nickname = Zone_ALDRIN01_01_lane_access
pos = 0, -15000, -55000
rotate = 0, 0, 0
shape = BOX
size = 1000, 1000, 10000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_02_lane_access
pos = 0, -15000, -55000
rotate = 0, 90, 0
shape = BOX
size = 1000, 1000, 25000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_03_lane_access
pos = 0, -15000, -52000
rotate = 0, 90, 0
shape = BOX
size = 1000, 1000, 15000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_04_lane_access
pos = 0, -15000, -52000
rotate = 90, 0, 0
shape = BOX
size = 1000, 1000, 15000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_05_lane_access
pos = -1600, -15000, -47500
rotate = 0, -30, 0
shape = BOX
size = 1000, 1000, 7000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_06_lane_access
pos = -1600, -15000, -47500
rotate = 0, 30, 0
shape = BOX
size = 1000, 1000, 4000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_07_lane_access
pos = -1600, -15000, -47500
rotate = 90, 0, 0
shape = BOX
size = 1000, 1000, 9000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_08_lane_access
pos = 2500, -15000, -47000
rotate = 0, 0, 0
shape = BOX
size = 1000, 1000, 4000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_09_lane_access
pos = 2500, -15000, -47000
rotate = 90, 0, -20
shape = BOX
size = 1000, 1000, 4000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_10_lane_access
pos = 4300, -12400, -47000
rotate = 90, 0, -50
shape = BOX
size = 1000, 1000, 4000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_11_lane_access
pos = 4300, -12400, -47000
rotate = 20, 0, -50
shape = BOX
size = 1000, 1000, 4000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_12_lane_access
pos = 0, -13000, -55000
rotate = 50, 0, 0
shape = BOX
size = 1000, 1000, 10000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_13_lane_access
pos = 0, -15000, -59000
rotate = 80, 0, 0
shape = BOX
size = 1000, 1000, 10000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_14_lane_access
pos = 0, -15000, -59000
rotate = 70, 0, 90
shape = BOX
size = 1000, 1000, 10000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_15_lane_access
pos = 0, -15000, -59000
rotate = -70, 0, 90
shape = BOX
size = 1000, 1000, 10000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_16_lane_access
pos = -10000, -15000, -53000
rotate = 0, 0, 0
shape = BOX
size = 1000, 1000, 9000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_17_lane_access
pos = -10000, -15000, -53000
rotate = -60, 0, 0
shape = BOX
size = 1000, 1000, 9000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_18_lane_access
pos = -10000, -20500, -58600
rotate = -30, 0, 0
shape = BOX
size = 1000, 1000, 9000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_19_lane_access
pos = -10000, -20500, -58600
rotate = 60, 0, 0
shape = BOX
size = 1000, 1000, 9000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_20_lane_access
pos = -10000, -20500, -58600
rotate = 90, 0, 90
shape = BOX
size = 1000, 1000, 9000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_21_lane_access
pos = -10000, -22500, -66400
rotate = 0, 0, 0
shape = BOX
size = 1000, 1000, 9000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_22_lane_access
pos = -10000, -19800, -71400
rotate = 40, 0, 0
shape = BOX
size = 1000, 1000, 9000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_23_lane_access
pos = -10000, -18000, -71400
rotate = -40, 0, 0
shape = BOX
size = 1000, 1000, 9000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_24_lane_access
pos = -10000, -15000, -71400
rotate = 40, 0, 0
shape = BOX
size = 1000, 1000, 11500
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_25_lane_access
pos = -10000, -11000, -71400
rotate = -40, 0, 0
shape = BOX
size = 1000, 1000, 9000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_26_lane_access
pos = -10000, -9000, -71400
rotate = 40, 0, 0
shape = BOX
size = 1000, 1000, 19000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_27_lane_access
pos = -5800, -5000, -71400
rotate = 40, 0, 90
shape = BOX
size = 1000, 1000, 19000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_28_lane_access
pos = -5800, -3000, -71400
rotate = 90, 0, 0
shape = BOX
size = 1000, 1000, 10000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_29_lane_access
pos = -5800, 0, -71400
rotate = 90, 0, -55
shape = BOX
size = 1000, 1000, 10000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_30_lane_access
pos = 2000, 2600, -71400
rotate = 0, 90, 0
shape = BOX
size = 1000, 1000, 10000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_31_lane_access
pos = 6000, -800, -71400
rotate = 45, 90, 0
shape = BOX
size = 1000, 1000, 10000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_32_lane_access
pos = 7000, -5900, -71400
rotate = 85, 90, 0
shape = BOX
size = 1000, 1000, 10000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_33_lane_access
pos = 5000, -8900, -71400
rotate = -51, 90, 0
shape = BOX
size = 1000, 1000, 7500
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_34_lane_access
pos = 5000, -8900, -71400
rotate = 0, 0, 0
shape = BOX
size = 1000, 1000, 13500
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_35_lane_access
pos = 7000, -5900, -71400
rotate = 0, 0, 0
shape = BOX
size = 1000, 1000, 11500
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_36_lane_access
pos = 7000, -5900, -75400
rotate = 0, 90, 0
shape = BOX
size = 1000, 1000, 11500
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_37_lane_access
pos = 7000, -5900, -68400
rotate = 0, 90, 0
shape = BOX
size = 1000, 1000, 11500
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_38_lane_access
pos = 12200, -5900, -68400
rotate = 90, 90, 0
shape = BOX
size = 1000, 1000, 11500
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_39_lane_access
pos = 12200, -5900, -63400
rotate = 0, 0, 0
shape = BOX
size = 1000, 1000, 11500
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_40_lane_access
pos = 12200, -5900, -63400
rotate = 90, 0, 30
shape = BOX
size = 1000, 1000, 11500
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_41_lane_access
pos = -11500, -22500, -66400
rotate = 0, 50, 0
shape = BOX
size = 1000, 1000, 11500
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_42_lane_access
pos = -15500, -22500, -70400
rotate = 0, 10, 0
shape = BOX
size = 1000, 1000, 11500
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_43_lane_access
pos = -15500, -22500, -70400
rotate = 50, 10, 0
shape = BOX
size = 1000, 1000, 11500
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_44_lane_access
pos = -2100, -22500, -62900
rotate = 0, 90, 0
shape = BOX
size = 1000, 1000, 11500
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_45_lane_access
pos = 3000, -22500, -62900
rotate = 0, 90, -25
shape = BOX
size = 1000, 1000, 11500
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_46_lane_access
pos = 3000, -27500, -62900
rotate = 50, 90, -25
shape = BOX
size = 1000, 1000, 11500
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_47_lane_access
pos = 3000, -27500, -62900
rotate = 40, 20, -25
shape = BOX
size = 1000, 1000, 11500
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_48_lane_access
pos = -10000, -11500, -79900
rotate = 0, 0, 0
shape = BOX
size = 1000, 1000, 9500
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_49_lane_access
pos = -9000, -11500, -84900
rotate = 0, -35, 0
shape = BOX
size = 1000, 1000, 9000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_50_lane_access
pos = -10000, -17100, -78200
rotate = 0, 0, 0
shape = BOX
size = 1000, 1000, 8000
property_flags = 131072
damage = 50
sort = 99
;

[zone]
nickname = Zone_ALDRIN01_51_lane_access
pos = -10000, -17100, -78200
rotate = 0, -80, 0
shape = BOX
size = 1000, 1000, 8000
property_flags = 131072
damage = 50
sort = 99

[Object]
nickname = ALDRIN01_02
pos = 66666, 0, 0
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = ALDRIN01_02_Base
base = ALDRIN01_02_Base
reputation = cleric_n_grp
rotate = 0, 0, 0
archetype = space_port_dmg
ids_name = 537972
loadout = space_port_dmg
difficulty_level = 1

[Object]
nickname = ALDRIN01_02_shipyard_01
ids_name = 0
pos = 65500, 0, 0
rotate = 0, 0, 0
archetype = shipyard
ids_info = 0
reputation = cleric_n_grp
parent = ALDRIN01_02

[Object]
nickname = ALDRIN01_02_shipyard_02
ids_name = 0
pos = 65796, -202, 0
rotate = 0, 0, 90
archetype = shipyard
ids_info = 0
reputation = cleric_n_grp
parent = ALDRIN01_02

[Object]
nickname = ALDRIN01_02_shipyard_2x_01
ids_name = 0
pos = 67567, -300, 0
rotate = 0, 0, 0
archetype = shipyard_2x
ids_info = 0
reputation = cleric_n_grp
parent = ALDRIN01_02

[Object]
nickname = ALDRIN01_02_space_research_01
ids_name = 0
pos = 65766, 0, 0
rotate = 0, 90, 0
archetype = space_research
ids_info = 0
reputation = cleric_n_grp
parent = ALDRIN01_02

[Object]
nickname = ALDRIN01_02_destroyer_01
ids_name = 537901
pos = 65500, 20, -150
rotate = 0, 0, 0
archetype = solar_Cleric_destroyer
ids_info = 0

[Object]
nickname = ALDRIN01_02_gunboat_01
ids_name = 537931
pos = 65500, 20, 150
rotate = 0, 0, 0
archetype = solar_Cleric_gunboat
ids_info = 0

[Object]
nickname = ALDRIN01_02_battleship_01
ids_name = 537933
pos = 65770, -205, 0
rotate = 0, 180, 0
archetype = solar_Cleric_battleship
ids_info = 0

[Object]
nickname = ALDRIN01_02_battleship_Tyrant_01
ids_name = 537971
pos = 67567, -240, 0
rotate = 0, 0, 0
archetype = Cleric_battleship_Tyrant
ids_info = 0

[Object]
nickname = ALDRIN01_02_dock2
ids_name = 537973
pos = 67567, 105, 0
rotate = 0, 0, 0
archetype = space_police01
ids_info = 0
base = ALDRIN01_02_dock2_Base
dock_with = ALDRIN01_02_dock2_Base
reputation = cleric_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = d_space_police01
pilot = pilot_solar_easy

[zone]
nickname = Zone_ALDRIN01_02_exclusion_01
pos = 66666, 0, 0
shape = SPHERE
size = 2000
property_flags = 131072
visit = 128
sort = 99.500000
max_battle_size = 4

