[SystemInfo]
space_color = 0, 0, 0
local_faction = li_n_grp

[EncounterParameters]
nickname = battleship_cruisers
filename = missions\encounters\battleship_cruisers.ini

[EncounterParameters]
nickname = cruiser_fighters
filename = missions\encounters\cruiser_fighters.ini

[EncounterParameters]
nickname = battlecruiser_fighters
filename = missions\encounters\battlecruiser_fighters.ini

[EncounterParameters]
nickname = battleship_cruiser_fighter
filename = missions\encounters\battleship_cruiser_fighter.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini

[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = Indian_space_new
danger = Indian_danger01
battle = Indian_battle01

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\IN07_asteroids_02.ini
zone = Zone_IN07_asteroids_02

[Asteroids]
file = solar\asteroids\IN07_asteroids_01.ini
zone = Zone_IN07_asteroids_01

[Nebula]
file = solar\nebula\IN07_nebula_01.ini
zone = Zone_IN07_nebula_01

[Ambient]
color = 60, 20, 10

[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_IN07.cmp

[LightSource]
nickname = IN07_system_light
pos = 454437, 0, 151479
color = 253, 230, 180
range = 1500000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = IN07_to_IN03_hole
ids_name = 525121
pos = 156212, 0, 449703
rotate = 0, 12, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_IN03
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = IN03, IN03_to_IN07_hole, gate_tunnel_bretonia

[Object]
nickname = IN01_to_IN03_hole_anomaly
pos = 156212, 0, 449703
archetype = baxter_hazard
visit = 128

[Object]
nickname = IN07_planet_1
ids_name = 534736
spin = 0.005000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = -319526, 0, -328993
archetype = planet_in07_500000
atmosphere_range = 510000
burn_color = 255, 222, 160
ids_info = 0

[zone]
nickname = IN07_planet_1_death
pos = -319526, 0, -328993
shape = SPHERE
size = 505000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = IN07_planet_2
ids_name = 534737
spin = 0.005000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = -151479, 0, 302958
archetype = planet_in0702_50000
atmosphere_range = 55000
burn_color = 255, 222, 160
ids_info = 0
ring = Zone_IN07_planet_2_ring, solar\rings\lava.ini

[zone]
nickname = IN07_planet_2_death
pos = -151479, 0, 302958
shape = SPHERE
size = 54000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[zone]
nickname = Zone_IN07_planet_2_ring
pos = -151479, 0, 302958
rotate = 40, 0, 0
shape = ring
size = 150000, 140000, 200
sort = 0.000000

[zone]
nickname = IN07_Sun1_death
pos = 454437, 0, 151479
shape = SPHERE
size = 60000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = IN07_Sun1
ids_name = 1380
pos = 454437, 0, 151479
ambient_color = 255, 255, 255
archetype = sun_large_orange
star = IN07_star
atmosphere_range = 90000
burn_color = 255, 255, 255
ids_info = 66164

[Zone]
nickname = Zone_IN07_nebula_01
ids_name = 0
pos = 378697, 0, -298224
rotate = 0, -90, 0
shape = ELLIPSOID
size = 359762, 251479, 151479
property_flags = 32768
property_fog_color = 255.000000, 0.000000, 0.000000
ids_info = 0
visit = 36
spacedust = radioactivedust_red
spacedust_maxparticles = 50

[Zone]
nickname = Zone_IN07_asteroids_01
ids_name = 0
pos = 149112, 0, 447336
rotate = 0, 16, 0
shape = ELLIPSOID
size = 269822, 123076, 123076
property_flags = 66
ids_info = 0
visit = 36
spacedust = dust
spacedust_maxparticles = 50

[Zone]
nickname = Zone_IN07_asteroids_02
ids_name = 0
pos = 378697, 0, -298224
rotate = 0, -90, 0
shape = ELLIPSOID
size = 350000, 250000, 150000
property_flags = 66
ids_info = 0
visit = 36

[Object]
nickname = IN07_planet_3
ids_name = 534738
spin = 0.005000, 0.035000, 0.000000
rotate = 0, 0, 0
pos = 134911, -100000, 104141
archetype = planet_earthgrncld_70000
atmosphere_range = 72000
burn_color = 255, 222, 160
ids_info = 0

[zone]
nickname = IN07_planet_3_death
pos = 134911, -100000, 104141
shape = SPHERE
size = 71000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = IN07_Trade_Lane_Ring_01
reputation = fc_in_grp
pos = 138845, 0, 436402
rotate = 0, 60, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
tradelane_space_name = 525120
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
next_ring = IN07_Trade_Lane_Ring_02

[Object]
nickname = IN07_Trade_Lane_Ring_02
reputation = fc_in_grp
pos = 115625, 0, 423025
rotate = 0, 60, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_01
next_ring = IN07_Trade_Lane_Ring_03

[Object]
nickname = IN07_Trade_Lane_Ring_03
reputation = fc_in_grp
pos = 92406, 0, 409649
rotate = 0, 60, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_02
next_ring = IN07_Trade_Lane_Ring_04

[Object]
nickname = IN07_Trade_Lane_Ring_04
reputation = fc_in_grp
pos = 69186, 0, 396273
rotate = 0, 60, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_03
next_ring = IN07_Trade_Lane_Ring_05

[Object]
nickname = IN07_Trade_Lane_Ring_05
reputation = fc_in_grp
pos = 45967, 0, 382897
rotate = 0, 60, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_04
next_ring = IN07_Trade_Lane_Ring_06

[Object]
nickname = IN07_Trade_Lane_Ring_06
reputation = fc_in_grp
pos = 22747, 0, 369520
rotate = 0, 60, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_05
next_ring = IN07_Trade_Lane_Ring_07

[Object]
nickname = IN07_Trade_Lane_Ring_07
reputation = fc_in_grp
pos = -471, 0, 356144
rotate = 0, 60, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_06
next_ring = IN07_Trade_Lane_Ring_08

[Object]
nickname = IN07_Trade_Lane_Ring_08
reputation = fc_in_grp
pos = -23691, 0, 342768
rotate = 0, 60, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_07
next_ring = IN07_Trade_Lane_Ring_09

[Object]
nickname = IN07_Trade_Lane_Ring_09
reputation = fc_in_grp
pos = -46910, 0, 329392
rotate = 0, 60, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_08
next_ring = IN07_Trade_Lane_Ring_10

[Object]
nickname = IN07_Trade_Lane_Ring_10
reputation = fc_in_grp
pos = -70130, 0, 316016
rotate = 0, 60, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
tradelane_space_name = 534737
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_09

[Object]
nickname = IN07_Trade_Lane_Ring_11
reputation = fc_in_grp
pos = -51331, 0, 272938
rotate = 0, -50, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
tradelane_space_name = 534737
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
next_ring = IN07_Trade_Lane_Ring_12

[Object]
nickname = IN07_Trade_Lane_Ring_12
reputation = fc_in_grp
pos = -29425, 0, 254632
rotate = 0, -50, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_11
next_ring = IN07_Trade_Lane_Ring_13

[Object]
nickname = IN07_Trade_Lane_Ring_13
reputation = fc_in_grp
pos = -7520, 0, 236326
rotate = 0, -50, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_12
next_ring = IN07_Trade_Lane_Ring_14

[Object]
nickname = IN07_Trade_Lane_Ring_14
reputation = fc_in_grp
pos = 14384, 0, 218020
rotate = 0, -50, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_13
next_ring = IN07_Trade_Lane_Ring_15

[Object]
nickname = IN07_Trade_Lane_Ring_15
reputation = fc_in_grp
pos = 36289, 0, 199714
rotate = 0, -50, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_14
next_ring = IN07_Trade_Lane_Ring_16

[Object]
nickname = IN07_Trade_Lane_Ring_16
reputation = fc_in_grp
pos = 58195, 0, 181409
rotate = 0, -50, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_15
next_ring = IN07_Trade_Lane_Ring_17

[Object]
nickname = IN07_Trade_Lane_Ring_17
reputation = fc_in_grp
pos = 80100, 0, 163103
rotate = 0, -50, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_16
next_ring = IN07_Trade_Lane_Ring_18

[Object]
nickname = IN07_Trade_Lane_Ring_18
reputation = fc_in_grp
pos = 102005, 0, 144797
rotate = 0, -50, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_17
next_ring = IN07_Trade_Lane_Ring_19

[Object]
nickname = IN07_Trade_Lane_Ring_19
reputation = fc_in_grp
pos = 123910, 0, 126491
rotate = 0, -50, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_18
next_ring = IN07_Trade_Lane_Ring_20

[Object]
nickname = IN07_Trade_Lane_Ring_20
reputation = fc_in_grp
pos = 145816, 0, 108186
rotate = 0, -50, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
tradelane_space_name = 534738
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_19

[Object]
nickname = IN07_01
pos = -85037, 0, 285672
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = IN07_01_Base
base = IN07_01_Base
reputation = fc_in_grp
rotate = 0, -80, 0
archetype = Indian_base01
ids_name = 534739
loadout = Indian_base01_loadout
difficulty_level = 1

[Object]
nickname = IN07_02
pos = 139257, 0, 62642
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = IN07_02_Base
base = IN07_02_Base
reputation = fc_in_grp
rotate = 0, 0, 0
archetype = Indian_shipyard01
ids_name = 534740
loadout = Indian_shipyard01_loadout
difficulty_level = 1

[Object]
nickname = IN07_Trade_Lane_Ring_21
reputation = fc_in_grp
pos = 178524, 0, 62795
rotate = 0, -24, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
tradelane_space_name = 534740
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
next_ring = IN07_Trade_Lane_Ring_22

[Object]
nickname = IN07_Trade_Lane_Ring_22
reputation = fc_in_grp
pos = 199187, 0, 17159
rotate = 0, -24, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_21
next_ring = IN07_Trade_Lane_Ring_23

[Object]
nickname = IN07_Trade_Lane_Ring_23
reputation = fc_in_grp
pos = 219851, 0, -28476
rotate = 0, -24, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_22
next_ring = IN07_Trade_Lane_Ring_24

[Object]
nickname = IN07_Trade_Lane_Ring_24
reputation = fc_in_grp
pos = 240514, 0, -74112
rotate = 0, -24, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_23
next_ring = IN07_Trade_Lane_Ring_25

[Object]
nickname = IN07_Trade_Lane_Ring_25
reputation = fc_in_grp
pos = 261178, 0, -119748
rotate = 0, -24, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_24
next_ring = IN07_Trade_Lane_Ring_26

[Object]
nickname = IN07_Trade_Lane_Ring_26
reputation = fc_in_grp
pos = 281841, 0, -165384
rotate = 0, -24, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_25
next_ring = IN07_Trade_Lane_Ring_27

[Object]
nickname = IN07_Trade_Lane_Ring_27
reputation = fc_in_grp
pos = 302505, 0, -211020
rotate = 0, -24, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_26
next_ring = IN07_Trade_Lane_Ring_28

[Object]
nickname = IN07_Trade_Lane_Ring_28
reputation = fc_in_grp
pos = 323168, 0, -256656
rotate = 0, -24, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_27
next_ring = IN07_Trade_Lane_Ring_29

[Object]
nickname = IN07_Trade_Lane_Ring_29
reputation = fc_in_grp
pos = 343832, 0, -302292
rotate = 0, -24, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_28
next_ring = IN07_Trade_Lane_Ring_30

[Object]
nickname = IN07_Trade_Lane_Ring_30
reputation = fc_in_grp
pos = 364496, 0, -347928
rotate = 0, -24, 0
archetype = Trade_Lane_Ring2
ids_name = 0
ids_info = 66170
tradelane_space_name = 534741
behavior = NOTHING
difficulty_level = 1
loadout = Trade_Lane_Ring_x3
pilot = pilot_solar_easiest
prev_ring = IN07_Trade_Lane_Ring_29

[Object]
nickname = IN07_03
pos = 390646, 0, -368101
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = IN07_03_Base
base = IN07_03_Base
reputation = fc_in_grp
rotate = 0, -50, 0
archetype = Indian_asteroid_base01
ids_name = 534741
loadout = Indian_asteroid_base01_loadout
difficulty_level = 1

[Zone]
nickname = Zone_IN07_03_base_exclusion
pos = 383106, 0, -363833
shape = SPHERE
size = 25995
property_flags = 131072
visit = 128
sort = 99.500000

[Object]
nickname = IN07_to_IN06_hole
ids_name = 525121
pos = 319526, 0, -18934
rotate = 0, 113, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_IN06
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = IN06, IN06_to_IN07_hole, gate_tunnel_bretonia

[Object]
nickname = IN07_to_IN06_hole_anomaly
pos = 319526, 0, -18934
archetype = baxter_hazard
visit = 128

[Zone]
nickname = Zone_IN07_pop_ambient_01
pos = 383106, 0, -363833
rotate = 0, 0, 0
shape = SPHERE
size = 25990
sort = 51
toughness = 19
density = 12
repop_time = 20
max_battle_size = 4
pop_type = Background
relief_time = 30
population_additive = false
faction_weight = fc_in_grp, 20
encounter = area_defend, 19, 0.100000
faction = fc_in_grp, 1.000000
encounter = area_trade_armored, 19, 0.100000
faction = fc_in_grp, 1.000000
encounter = area_trade_freighter, 19, 0.100000
faction = fc_in_grp, 0.960000

[Zone]
nickname = Zone_IN07_destroy_vignette_01
pos = -60969, 0, 293691
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_02
pos = -70012, 0, 273618
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_03
pos = -93482, 0, 261702
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_04
pos = -81928, 0, 267480
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_12
pos = 378495, 0, -383663
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_13
pos = 367170, 0, -371846
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_14
pos = 398354, 0, -379231
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_15
pos = 403114, 0, -355105
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_16
pos = 405740, 0, -367578
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_17
pos = 388835, 0, -344601
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_18
pos = 390477, 0, -391212
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_pop_ambient_02
pos = 319526, 0, -18934
rotate = 0, 0, 0
shape = SPHERE
size = 50000
sort = 51
toughness = 19
density = 6
repop_time = 20
max_battle_size = 4
pop_type = Background
relief_time = 30
population_additive = false
faction_weight = fc_cs_grp, 1
faction_weight = fc_in_grp, 1
encounter = battleship_cruisers, 19, 0.100000
faction = fc_in_grp, 1.000000
faction = fc_cs_grp, 1.000000

[Zone]
nickname = Zone_IN07_destroy_vignette_19
pos = -66139, 0, 283767
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_pop_ambient_03
pos = -71652, 0, 289010
rotate = 0, 0, 0
shape = SPHERE
size = 31000
sort = 51
toughness = 19
density = 12
repop_time = 20
max_battle_size = 4
pop_type = Background
relief_time = 30
population_additive = false
faction_weight = fc_in_grp, 20
encounter = area_defend, 17, 0.100000
faction = fc_in_grp, 1.000000
encounter = area_defend, 19, 0.100000
faction = fc_in_grp, 1.000000
encounter = area_defend, 19, 0.100000
faction = fc_in_grp, 1.000000
encounter = area_trade_armored, 19, 0.100000
faction = fc_in_grp, 1.000000
encounter = area_trade_freighter, 19, 0.100000
faction = fc_in_grp, 0.960000

[Zone]
nickname = Zone_IN07_pop_ambient_04
pos = 139360, 0, 78731
rotate = 0, 0, 0
shape = SPHERE
size = 47800
sort = 51
toughness = 19
density = 12
repop_time = 20
max_battle_size = 4
pop_type = Background
relief_time = 30
population_additive = false
faction_weight = fc_in_grp, 20
encounter = area_defend, 17, 0.100000
faction = fc_in_grp, 1.000000
encounter = area_defend, 19, 0.100000
faction = fc_in_grp, 1.000000
encounter = area_defend, 19, 0.100000
faction = fc_in_grp, 1.000000
encounter = area_trade_armored, 19, 0.100000
faction = fc_in_grp, 1.000000
encounter = area_trade_freighter, 19, 0.100000
faction = fc_in_grp, 0.960000
encounter = battlecruiser_fighters, 19, 0.100000
faction = fc_in_grp, 1.000000
encounter = cruiser_fighters, 19, 0.100000
faction = fc_in_grp, 1.000000
encounter = battleship_cruiser_fighter, 19, 0.100000
faction = fc_in_grp, 1.000000

[Object]
nickname = IN07_to_RU01_hole
ids_name = 532850
pos = 300591, 0, -449703
rotate = 0, -133, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_RU01
jump_effect = jump_effect_hole_long
ids_info = 66146
visit = 0
goto = RU01, RU01_to_IN07_hole, gate_tunnel_bretonia

[Object]
nickname = IN07_to_RU01_hole_anomaly
ids_name = 261048
pos = 300591, 0, -449703
orientation = 1, 0, 90, 0
rotate = 0, 89, 0
spin = 0, 0, 2
archetype = blhazardrb
loadout = blhazard
ids_info = 0

[Object]
nickname = IN07_suprise_ObliterationS_01
pos = 380968, 0, -122382
visit = 16
ids_info = 0
rotate = 180, 50, 70
archetype = suprise_ObliterationS
ids_name = 534749
loadout = SECRET_in_in_ObliterationS01_In01

[Object]
nickname = IN07_suprise_avenger_battlecruiser_01
pos = 134911, -180000, 104141
visit = 16
ids_info = 0
rotate = 180, 30, 90
archetype = suprise_avenger_battlecruiser
ids_name = 534753
loadout = SECRET_in_in_avenger_battlecruiser_In07

[Object]
nickname = IN07_suprise_indian_cruiser_01
pos = 138911, -189000, 109141
visit = 16
ids_info = 0
rotate = 30, 60, 140
archetype = suprise_indian_cruiser
ids_name = 534752
loadout = SECRET_in_in_indian_cruiser_In07

[Zone]
nickname = Zone_IN07_destroy_vignette_20
pos = 115000, 0, 62000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_21
pos = 115000, 0, 62000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_22
pos = 115000, 0, 62000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_23
pos = 115000, 0, 62000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_25
pos = 115000, 0, 62000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_26
pos = 145000, 0, 43483
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_27
pos = 145000, 0, 43483
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_28
pos = 145000, 0, 43483
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_29
pos = 145000, 0, 43483
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_30
pos = 145000, 0, 43483
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_31
pos = 162000, 0, 67693
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_32
pos = 162000, 0, 67693
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_33
pos = 162000, 0, 67693
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_34
pos = 162000, 0, 67693
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_35
pos = 162000, 0, 67693
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_36
pos = 139547, 0, 82840
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_37
pos = 139547, 0, 82840
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_38
pos = 139547, 0, 82840
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_39
pos = 139547, 0, 82840
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_40
pos = 139547, 0, 82840
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_05
pos = 126286, 0, 80840
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_06
pos = 151319, 0, 80766
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_07
pos = 125832, 0, 43877
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_IN07_destroy_vignette_08
pos = 152399, 0, 46110
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Object]
nickname = IN07_suprise_avenger_battlecruiser_02
pos = 250000, 0, 400000
visit = 16
ids_info = 0
rotate = -20, -10, 60
archetype = suprise_avenger_battlecruiser
ids_name = 534753
loadout = SECRET_in_in_avenger_battlecruiser_In07_02

[Object]
nickname = IN07_depot_water_1
reputation = fc_rs_grp
pos = 390646, -7000, -368101
archetype = depot_water
ids_name = 261161
ids_info = 66150
behavior = NOTHING

[Object]
nickname = IN07_depot_water_2
reputation = fc_rs_grp
pos = -78000, 0, 284400
archetype = depot_water
ids_name = 261161
ids_info = 66150
behavior = NOTHING

[Object]
nickname = IN07_hopping_lighthouse01
ids_name = 535978
pos = 319526, 0, -108934
archetype = hopping_lighthouse_big

[Object]
nickname = IN07_hopping_lighthouse02
ids_name = 535978
pos = 360646, 0, -458101
archetype = hopping_lighthouse_big

[Object]
nickname = IN07_hopping_lighthouse03
ids_name = 535978
pos = 200000, 0, 430000
archetype = hopping_lighthouse_big

[Object]
nickname = IN07_to_POLICE01_hole
ids_name = 537473
pos = 188000, 0, 12000
rotate = 0, 56, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_POLICE01
jump_effect = jump_effect_yellow_long
ids_info = 66146
visit = 0
goto = POLICE01, POLICE01_to_IN07_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_IN07_to_POLICE01_hole_interference
pos = 188000, 0, 12000
shape = SPHERE
size = 10500
visit = 128
sort = 99.500000
interference = 0.900000