[SystemInfo]
name = Ku03
space_color = 0, 0, 0
local_faction = ku_p_grp

[EncounterParameters]
nickname = tradelane_armored_prisoner
filename = missions\encounters\tradelane_armored_prisoner.ini

[EncounterParameters]
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini

[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini

[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = patrolp_gov_patrol
filename = missions\encounters\patrolp_gov_patrol.ini

[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[EncounterParameters]
nickname = area_armored_prisoner
filename = missions\encounters\area_armored_prisoner.ini

[EncounterParameters]
nickname = tradep_armored_prisoner
filename = missions\encounters\tradep_armored_prisoner.ini

[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini

[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini

[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini

[EncounterParameters]
nickname = tradep_trade_freighter
filename = missions\encounters\tradep_trade_freighter.ini

[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini

[EncounterParameters]
nickname = tradep_trade_armored
filename = missions\encounters\tradep_trade_armored.ini

[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini

[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini

[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini

[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini

[EncounterParameters]
nickname = miningp_trade_transport
filename = missions\encounters\miningp_trade_transport.ini

[EncounterParameters]
nickname = patrolp_gunboats
filename = missions\encounters\patrolp_gunboats.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_ku_space
danger = music_ku_danger
battle = music_ku_battle

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\Ku03_Ohka_dust_field.ini
zone = Zone_Ku03_Ohka_dust_field

[Nebula]
file = solar\nebula\Ku03_Seiran_cloud.ini
zone = Zone_Ku03_Seiran_cloud

[Asteroids]
file = solar\asteroids\Ku03_Hayate_dust_field.ini
zone = Zone_Ku03_Hayate_dust_field

[Asteroids]
file = solar\asteroids\Ku03_Seiran_asteroids.ini
zone = ZONE_Ku03_Seiran_asteroid_1

[Ambient]
color = 35, 45, 65

[Background]
basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_ku03.cmp

[LightSource]
nickname = Ku03_system_light
pos = 0, 0, 0
color = 153, 200, 253
range = 150000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Ku03_sun2
ids_name = 261022
pos = -8626, 0, -3265
archetype = sun_2000
star = Ku03_sun2
atmosphere_range = 12000
ids_info = 66152

[Object]
nickname = Ku03_Sun1
ids_name = 261023
pos = 19166, 5000, 18945
archetype = sun_1000
star = Ku03_Sun1
atmosphere_range = 12000
ids_info = 66151

[Object]
nickname = Ku03_to_Ku01
ids_name = 260713
pos = 83793, 0, -40759
rotate = 0, 90, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Ku01
jump_effect = jump_effect_bretonia
reputation = ku_p_grp
ids_info = 66145
behavior = NOTHING
difficulty_level = 8
goto = Ku01, Ku01_to_Ku03, gate_tunnel_bretonia
loadout = jumpgate_ku_02
pilot = pilot_solar_easiest

[Object]
nickname = Ku03_to_Bw09
ids_name = 260712
pos = -93117, 0, 18765
rotate = 0, -50, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Bw09
jump_effect = jump_effect_bretonia
reputation = ku_n_grp
ids_info = 66145
behavior = NOTHING
difficulty_level = 8
goto = Bw09, Bw09_to_Ku03, gate_tunnel_bretonia
loadout = jumpgate_ku_02
pilot = pilot_solar_easiest

[Object]
nickname = Ku03_dock_ring_1
ids_name = 261179
pos = 34289, 0, -41269
archetype = dock_ring
dock_with = Ku03_01_Base
ids_info = 66141
reputation = ku_p_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_D
difficulty_level = 9
loadout = docking_ring_ku_01
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Ku03_Hayate_dust_field
ids_name = 261257
pos = 69517, 0, 7090
rotate = 0, -25, 0
shape = ELLIPSOID
size = 25000, 8000, 40000
property_flags = 65
ids_info = 65971
visit = 32
spacedust = asteroiddust
spacedust_maxparticles = 35
sort = 99.500000
Music = zone_field_asteroid_rock

[zone]
nickname = Zone_Ku03_Ohka_dust_field
ids_name = 261258
pos = -63748, 0, -6906
rotate = 0, 5, 0
shape = ELLIPSOID
size = 20000, 8000, 35000
property_flags = 65
ids_info = 65972
visit = 32
spacedust = asteroiddust
spacedust_maxparticles = 50
interference = 0.500000
sort = 99.500000
Music = zone_field_asteroid_rock

[zone]
nickname = Zone_Ku03_Seiran_cloud
ids_name = 261259
pos = 15229, 0, -72650
rotate = 0, 90, 0
shape = ELLIPSOID
size = 25000, 20000, 45000
property_flags = 32768
property_fog_color = 30.000000, 110.000000, 160.000000
ids_info = 65973
visit = 32
spacedust = attractdust
spacedust_maxparticles = 50
interference = 0.700000
comment = Seiran Field
sort = 12
toughness = 9
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_bd_grp, 10
encounter = area_scout, 9, 0.670000
faction = fc_bd_grp, 1.000000
Music = zone_nebula_crow

[Object]
nickname = Ku03_Aso
ids_name = 261138
pos = -37315, 0, -46516
archetype = planet_gaspurcld_5000
ids_info = 66064
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 5200
burn_color = 255, 222, 160
ring = Zone_Ku03_Aso_ring, solar\rings\Aso.ini

[zone]
nickname = Zone_Ku03_Aso_ring
pos = -37257, 0, -46576
rotate = 21, -31, -20
shape = ring
size = 12000, 8000, 250
sort = 99.500000
Music = zone_field_asteroid_ice

[zone]
nickname = Zone_Ku03_to_Ku01
pos = 82890, 0, -40759
shape = SPHERE
size = 2000
sort = 99.500000

[Object]
nickname = Ku03_Trade_Lane_Ring_1
ids_name = 260718
pos = 37807, 0, -40765
rotate = 0, -90, 0
archetype = Trade_Lane_Ring
next_ring = Ku03_Trade_Lane_Ring_2
ids_info = 66170
reputation = ku_p_grp
tradelane_space_name = 196748
behavior = NOTHING
difficulty_level = 9
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hard

[Object]
nickname = Ku03_Trade_Lane_Ring_2
ids_name = 260718
pos = 43307, 0, -40765
rotate = 0, -90, 0
archetype = Trade_Lane_Ring
prev_ring = Ku03_Trade_Lane_Ring_1
next_ring = Ku03_Trade_Lane_Ring_3
ids_info = 66170
reputation = ku_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hardest

[Object]
nickname = Ku03_Trade_Lane_Ring_3
ids_name = 260718
pos = 50807, 0, -40765
rotate = 0, -90, 0
archetype = Trade_Lane_Ring
prev_ring = Ku03_Trade_Lane_Ring_2
next_ring = Ku03_Trade_Lane_Ring_4
ids_info = 66170
reputation = ku_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hardest

[Object]
nickname = Ku03_Trade_Lane_Ring_4
ids_name = 260718
pos = 58307, 0, -40765
rotate = 0, -90, 0
archetype = Trade_Lane_Ring
prev_ring = Ku03_Trade_Lane_Ring_3
next_ring = Ku03_Trade_Lane_Ring_5
ids_info = 66170
reputation = ku_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hardest

[Object]
nickname = Ku03_Trade_Lane_Ring_5
ids_name = 260718
pos = 65807, 0, -40765
rotate = 0, -90, 0
archetype = Trade_Lane_Ring
prev_ring = Ku03_Trade_Lane_Ring_4
next_ring = Ku03_Trade_Lane_Ring_6
ids_info = 66170
reputation = ku_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hardest

[Object]
nickname = Ku03_Trade_Lane_Ring_6
ids_name = 260718
pos = 73307, 0, -40765
rotate = 0, -90, 0
archetype = Trade_Lane_Ring
prev_ring = Ku03_Trade_Lane_Ring_5
next_ring = Ku03_Trade_Lane_Ring_7
ids_info = 66170
reputation = ku_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hardest

[Object]
nickname = Ku03_Trade_Lane_Ring_7
ids_name = 260718
pos = 80807, 0, -40765
rotate = 0, -90, 0
archetype = Trade_Lane_Ring
prev_ring = Ku03_Trade_Lane_Ring_6
ids_info = 66170
reputation = ku_p_grp
tradelane_space_name = 261680
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy

[zone]
nickname = Zone_Ku03_Tradelane_2
pos = 58307, 0, -40765
rotate = 0, -90, 0
shape = BOX
size = 500, 500, 45489
comment = .         Tradelane to Tokyo jumpgate
lane_id = ku03_2
tradelane_down = 10
sort = 8
toughness = 8
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = ku_p_grp, 1
faction_weight = ku_p_grp_prisoners, 4
faction_weight = co_be_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_shi_grp, 10
encounter = tradelane_armored_prisoner, 8, 0.040000
faction = ku_p_grp, 1.000000
encounter = tradelane_trade_freighter, 8, 0.150000
faction = co_kt_grp, 0.500000
faction = co_shi_grp, 0.500000
encounter = tradelane_trade_transport, 8, 0.150000
faction = co_be_grp, 0.250000
faction = co_kt_grp, 0.250000
faction = co_nws_grp, 0.250000
faction = co_shi_grp, 0.250000

[zone]
nickname = Zone_Ku03_02
pos = -28558, 0, -40065
rotate = 0, 133, 0
shape = SPHERE
size = 1500
sort = 99.500000

[Object]
nickname = Ku03_Trade_Lane_Ring_8
ids_name = 260717
pos = 30913, 0, -40712
rotate = 0, 91, 0
archetype = Trade_Lane_Ring
next_ring = Ku03_Trade_Lane_Ring_9
ids_info = 66170
reputation = ku_p_grp
tradelane_space_name = 196748
behavior = NOTHING
difficulty_level = 9
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hard

[Object]
nickname = Ku03_Trade_Lane_Ring_9
ids_name = 260717
pos = 25413, 0, -40633
rotate = 0, 91, 0
archetype = Trade_Lane_Ring
prev_ring = Ku03_Trade_Lane_Ring_8
next_ring = Ku03_Trade_Lane_Ring_10
ids_info = 66170
reputation = ku_p_grp
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy

[Object]
nickname = Ku03_Trade_Lane_Ring_10
ids_name = 260717
pos = 17914, 0, -40554
rotate = 0, 91, 0
archetype = Trade_Lane_Ring
prev_ring = Ku03_Trade_Lane_Ring_9
next_ring = Ku03_Trade_Lane_Ring_11
ids_info = 66170
reputation = ku_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hardest

[Object]
nickname = Ku03_Trade_Lane_Ring_11
ids_name = 260717
pos = 10414, 0, -40475
rotate = 0, 91, 0
archetype = Trade_Lane_Ring
prev_ring = Ku03_Trade_Lane_Ring_10
next_ring = Ku03_Trade_Lane_Ring_12
ids_info = 66170
reputation = ku_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hardest

[Object]
nickname = Ku03_Trade_Lane_Ring_12
ids_name = 260717
pos = 2914, 0, -40396
rotate = 0, 91, 0
archetype = Trade_Lane_Ring
prev_ring = Ku03_Trade_Lane_Ring_11
next_ring = Ku03_Trade_Lane_Ring_13
ids_info = 66170
reputation = ku_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hardest

[Object]
nickname = Ku03_Trade_Lane_Ring_13
ids_name = 260717
pos = -4585, 0, -40317
rotate = 0, 91, 0
archetype = Trade_Lane_Ring
prev_ring = Ku03_Trade_Lane_Ring_12
next_ring = Ku03_Trade_Lane_Ring_14
ids_info = 66170
reputation = ku_p_grp
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy

[Object]
nickname = Ku03_Trade_Lane_Ring_14
ids_name = 260717
pos = -12085, 0, -40238
rotate = 0, 91, 0
archetype = Trade_Lane_Ring
prev_ring = Ku03_Trade_Lane_Ring_13
next_ring = Ku03_Trade_Lane_Ring_15
ids_info = 66170
reputation = ku_p_grp
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy

[Object]
nickname = Ku03_Trade_Lane_Ring_15
ids_name = 260717
pos = -19584, 0, -40159
rotate = 0, 91, 0
archetype = Trade_Lane_Ring
prev_ring = Ku03_Trade_Lane_Ring_14
next_ring = Ku03_Trade_Lane_Ring_16
ids_info = 66170
reputation = ku_p_grp
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy

[Object]
nickname = Ku03_Trade_Lane_Ring_16
ids_name = 260717
pos = -27084, 0, -40080
rotate = 0, 91, 0
archetype = Trade_Lane_Ring
prev_ring = Ku03_Trade_Lane_Ring_15
ids_info = 66170
reputation = ku_p_grp
tradelane_space_name = 196749
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy

[zone]
nickname = Zone_Ku03_Tradelane_1
pos = 2331, 0, -40375
rotate = 0, 91, 0
shape = BOX
size = 500, 500, 60489
comment = .         Tradelane to kyushu
lane_id = ku03_1
tradelane_down = 10
sort = 5
toughness = 8
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = co_be_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_shi_grp, 10
encounter = tradelane_trade_freighter, 8, 0.170000
faction = co_kt_grp, 0.500000
faction = co_shi_grp, 0.500000
encounter = tradelane_trade_transport, 8, 0.170000
faction = co_be_grp, 0.250000
faction = co_kt_grp, 0.250000
faction = co_nws_grp, 0.250000
faction = co_shi_grp, 0.250000

[zone]
nickname = Zone_Ku03_to_Bw09
pos = -91957, 0, 18043
shape = SPHERE
size = 2000
sort = 99.500000

[Object]
nickname = Ku03_Trade_Lane_Ring_17
ids_name = 260719
pos = -29664, 0, -39051
rotate = 0, 133, 0
archetype = Trade_Lane_Ring
next_ring = Ku03_Trade_Lane_Ring_18
ids_info = 66170
reputation = ku_n_grp
tradelane_space_name = 196749
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy

[Object]
nickname = Ku03_Trade_Lane_Ring_18
ids_name = 260719
pos = -35193, 0, -33984
rotate = 0, 133, 0
archetype = Trade_Lane_Ring
prev_ring = Ku03_Trade_Lane_Ring_17
next_ring = Ku03_Trade_Lane_Ring_19
ids_info = 66170
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy

[Object]
nickname = Ku03_Trade_Lane_Ring_19
ids_name = 260719
pos = -40722, 0, -28916
rotate = 0, 133, 0
archetype = Trade_Lane_Ring
prev_ring = Ku03_Trade_Lane_Ring_18
next_ring = Ku03_Trade_Lane_Ring_20
ids_info = 66170
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy

[Object]
nickname = Ku03_Trade_Lane_Ring_20
ids_name = 260719
pos = -46251, 0, -23849
rotate = 0, 133, 0
archetype = Trade_Lane_Ring
prev_ring = Ku03_Trade_Lane_Ring_19
next_ring = Ku03_Trade_Lane_Ring_21
ids_info = 66170
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy

[Object]
nickname = Ku03_Trade_Lane_Ring_21
ids_name = 260719
pos = -51780, 0, -18781
rotate = 0, 133, 0
archetype = Trade_Lane_Ring
prev_ring = Ku03_Trade_Lane_Ring_20
next_ring = Ku03_Trade_Lane_Ring_22
ids_info = 66170
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy

[Object]
nickname = Ku03_Trade_Lane_Ring_22
ids_name = 260719
pos = -57309, 0, -13714
rotate = 0, 133, 0
archetype = Trade_Lane_Ring
prev_ring = Ku03_Trade_Lane_Ring_21
next_ring = Ku03_Trade_Lane_Ring_23
ids_info = 66170
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy

[Object]
nickname = Ku03_Trade_Lane_Ring_23
ids_name = 260719
pos = -62838, 0, -8646
rotate = 0, 133, 0
archetype = Trade_Lane_Ring
prev_ring = Ku03_Trade_Lane_Ring_22
next_ring = Ku03_Trade_Lane_Ring_24
ids_info = 66170
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy

[Object]
nickname = Ku03_Trade_Lane_Ring_24
ids_name = 260719
pos = -68367, 0, -3578
rotate = 0, 133, 0
archetype = Trade_Lane_Ring
prev_ring = Ku03_Trade_Lane_Ring_23
next_ring = Ku03_Trade_Lane_Ring_25
ids_info = 66170
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy

[Object]
nickname = Ku03_Trade_Lane_Ring_25
ids_name = 260719
pos = -73896, 0, 1489
rotate = 0, 133, 0
archetype = Trade_Lane_Ring
prev_ring = Ku03_Trade_Lane_Ring_24
next_ring = Ku03_Trade_Lane_Ring_26
ids_info = 66170
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy

[Object]
nickname = Ku03_Trade_Lane_Ring_26
ids_name = 260719
pos = -79425, 0, 6557
rotate = 0, 133, 0
archetype = Trade_Lane_Ring
prev_ring = Ku03_Trade_Lane_Ring_25
next_ring = Ku03_Trade_Lane_Ring_27
ids_info = 66170
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy

[Object]
nickname = Ku03_Trade_Lane_Ring_27
ids_name = 260719
pos = -84954, 0, 11624
rotate = 0, 133, 0
archetype = Trade_Lane_Ring
prev_ring = Ku03_Trade_Lane_Ring_26
next_ring = Ku03_Trade_Lane_Ring_28
ids_info = 66170
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy

[Object]
nickname = Ku03_Trade_Lane_Ring_28
ids_name = 260719
pos = -90483, 0, 16692
rotate = 0, 133, 0
archetype = Trade_Lane_Ring
prev_ring = Ku03_Trade_Lane_Ring_27
ids_info = 66170
reputation = ku_n_grp
tradelane_space_name = 261681
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Ku03_Tradelane_3
pos = -60073, 0, -11180
rotate = 0, 133, 0
shape = BOX
size = 500, 500, 82989
property_flags = 131072
comment = .         Tradelane to Tsuchima
lane_id = ku03_3
tradelane_down = 5
sort = 3
toughness = 8
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = co_be_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_shi_grp, 10
encounter = tradelane_trade_freighter, 8, 0.170000
faction = co_kt_grp, 0.500000
faction = co_shi_grp, 0.500000
encounter = tradelane_trade_transport, 8, 0.170000
faction = co_be_grp, 0.250000
faction = co_kt_grp, 0.250000
faction = co_nws_grp, 0.250000
faction = co_shi_grp, 0.250000

[Object]
nickname = Ku03_01
ids_name = 196748
pos = 34256, 0, -43455
archetype = planet_watblusmlcld_2000
ids_info = 65665
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 2150
burn_color = 160, 222, 245
base = Ku03_01_Base
reputation = ku_p_grp

[Object]
nickname = Ku03_04
ids_name = 196751
pos = -37176, 0, -1689
archetype = space_police01
ids_info = 65667
dock_with = Ku03_04_Base
base = Ku03_04_Base
reputation = ku_n_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = sc_scientist2_head, ku_male_elite_body
difficulty_level = 10
loadout = space_police01_ku_01
pilot = pilot_solar_hard

[Object]
nickname = Ku03_02
ids_name = 196749
pos = -28893, 0, -40238
rotate = 0, 120, 0
archetype = space_factory01
ids_info = 65669
dock_with = Ku03_02_Base
base = Ku03_02_Base
reputation = co_shi_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = pl_male2_head, sh_male3_body
difficulty_level = 10
loadout = space_factory01_co_03
pilot = pilot_solar_easy

[Object]
nickname = Ku03_mplatform_1
ids_name = 60213
pos = -28673, -20, -40938
rotate = 0, -60, 0
archetype = mplatform
reputation = co_shi_grp
difficulty_level = 10
loadout = mplatform_red_co_03
pilot = pilot_solar_easiest
parent = Ku03_02

[Object]
nickname = Ku03_03
ids_name = 196750
pos = -90564, 0, 18235
rotate = 0, 50, 0
archetype = k_battleship
ids_info = 65661
dock_with = Ku03_03_Base
base = Ku03_03_Base
reputation = ku_n_grp
behavior = NOTHING
voice = atc_leg_f01
space_costume = ku_tashi_head, ku_female_elite_body
difficulty_level = 10
loadout = ku_battleship_ku_base
pilot = pilot_solar_hard

[Object]
nickname = Ku03_to_Bw08_hole
ids_name = 260711
pos = -69307, 0, -28435
rotate = 0, -90, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Bw08
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Bw08, Bw08_to_Ku03_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Ku03_to_Bw08_hole
pos = -69220, 0, -28435
shape = SPHERE
size = 500
visit = 128
sort = 99.500000

[Object]
nickname = Ku03_to_Ku05_hole
ids_name = 260716
pos = 24405, 0, -78369
rotate = 0, 180, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Ku05
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Ku05, Ku05_to_Ku03_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Ku03_to_Ku05_hole
pos = 24246, 0, -78369
shape = SPHERE
size = 500
visit = 128
sort = 99.500000

[Object]
nickname = Ku03_to_Ku01_hole
ids_name = 260714
pos = 80560, 0, -21804
rotate = 0, 90, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Ku01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Ku01, Ku01_to_Ku03_hole, gate_tunnel_bretonia

[Object]
nickname = Ku03_to_Ku02_hole
ids_name = 260715
pos = 78936, 0, -3074
rotate = 0, 40, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Ku02
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Ku02, Ku02_to_Ku03_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Ku03_to_Ku02_hole
pos = 78859, 0, -3013
shape = SPHERE
size = 500
visit = 128
sort = 99.500000

[zone]
nickname = Zone_Ku03_to_Ku01_hole
pos = 80528, 0, -21826
shape = SPHERE
size = 500
visit = 128
sort = 99.500000

[Object]
nickname = Ku03_05
ids_name = 196752
pos = 73859, 0, -13463
archetype = depot
ids_info = 65663
dock_with = Ku03_05_Base
base = Ku03_05_Base
reputation = fc_fa_grp
visit = 0
behavior = NOTHING
voice = atc_leg_m01
space_costume = ku_captain_head, pl_male1_peasant_body
difficulty_level = 10
loadout = depot_pi_02
pilot = pilot_solar_easy

[zone]
nickname = Zone_Ku03_05
pos = 73854, 0, -13465
shape = SPHERE
size = 500
visit = 128
sort = 99.500000

[Object]
nickname = Ku03_space_research_1
pos = -37178, -100, -3492
archetype = space_research
reputation = ku_n_grp
parent = Ku03_04

[Object]
nickname = Ku03_space_research_2
pos = -37178, -100, -1440
archetype = space_research
reputation = ku_n_grp
parent = Ku03_04

[Object]
nickname = Ku03_space_industrial_1
pos = -36633, -100, -1689
rotate = 0, -90, 0
archetype = space_industrial
reputation = ku_n_grp
parent = Ku03_04

[Object]
nickname = Ku03_space_industrial_2
pos = -36648, -100, -1443
rotate = 0, -90, 0
archetype = space_industrial
reputation = ku_n_grp
parent = Ku03_04

[Object]
nickname = Ku03_wplatform_1
ids_name = 261164
pos = -36680, -100, -3896
archetype = wplatform
ids_info = 66171
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 10
loadout = weapon_platform_ku_02
pilot = pilot_solar_hardest

[Object]
nickname = Ku03_wplatform_2
ids_name = 261164
pos = -37795, -100, -3875
archetype = wplatform
ids_info = 66171
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 10
loadout = weapon_platform_ku_02
pilot = pilot_solar_hardest

[Object]
nickname = Ku03_wplatform_3
ids_name = 261164
pos = -38193, -100, -2637
archetype = wplatform
ids_info = 66171
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 9
loadout = weapon_platform_ku_02
pilot = pilot_solar_hard

[Object]
nickname = Ku03_wplatform_4
ids_name = 261164
pos = -38161, -100, -989
archetype = wplatform
ids_info = 66171
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 10
loadout = weapon_platform_ku_02
pilot = pilot_solar_hardest

[Object]
nickname = Ku03_wplatform_5
ids_name = 261164
pos = -36075, -100, -964
archetype = wplatform
ids_info = 66171
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 9
loadout = weapon_platform_ku_02
pilot = pilot_solar_hard

[Object]
nickname = Ku03_wplatform_6
ids_name = 261164
pos = -36114, -100, -2620
archetype = wplatform
ids_info = 66171
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 10
loadout = weapon_platform_ku_02
pilot = pilot_solar_hardest

[Object]
nickname = Ku03_wplatform_7
ids_name = 261164
pos = -37722, -100, 658
archetype = wplatform
ids_info = 66171
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 9
loadout = weapon_platform_ku_02
pilot = pilot_solar_hard

[Object]
nickname = Ku03_wplatform_8
ids_name = 261164
pos = -36674, -100, 641
archetype = wplatform
ids_info = 66171
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 9
loadout = weapon_platform_ku_02
pilot = pilot_solar_hard

[zone]
nickname = Zone_Ku03_sun1_death
pos = -8648, 0, -3242
shape = SPHERE
size = 11000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
population_additive = false

[zone]
nickname = Zone_Ku03_sun2_death
pos = 19215, 5000, 18894
shape = SPHERE
size = 11000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
population_additive = false

[zone]
nickname = Zone_Ku03_Aso_death
pos = -37257, 0, -46576
shape = SPHERE
size = 5100
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
population_additive = false

[zone]
nickname = Zone_Ku03_Kyushu_death
pos = 34256, 0, -43455
shape = SPHERE
size = 2075
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
population_additive = false

[Object]
nickname = Ku03_space_tankl4_1
ids_name = 60251
pos = -29459, 0, -40714
rotate = 0, 30, 0
archetype = space_tankl4
reputation = co_shi_grp
parent = Ku03_02

[Object]
nickname = Ku03_space_tankl4_2
ids_name = 60251
pos = -29240, 0, -40841
rotate = 0, 30, 0
archetype = space_tankl4
reputation = co_shi_grp
parent = Ku03_02

[Object]
nickname = Ku03_space_tankl4_3
ids_name = 60251
pos = -29021, 0, -40962
rotate = 0, 30, 0
archetype = space_tankl4
reputation = co_shi_grp
ids_info = 60252
parent = Ku03_02

[zone]
nickname = zone_ku03_pop_kyushu
pos = 34457, 0, -40393
shape = SPHERE
size = 4000
comment = Kyushu
sort = 6
toughness = 8
density = 9
repop_time = 10
max_battle_size = 6
pop_type = ku_p_grp, single_base_law
relief_time = 20
faction_weight = ku_p_grp, 8
faction_weight = ku_p_grp_prisoners, 4
faction_weight = co_be_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_shi_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 8, 0.100000
faction = ku_p_grp, 1.000000
encounter = area_armored_prisoner, 8, 0.040000
faction = ku_p_grp, 1.000000
encounter = area_trade_freighter, 8, 0.100000
faction = co_kt_grp, 0.500000
faction = co_shi_grp, 0.500000
encounter = area_trade_transport, 8, 0.100000
faction = co_be_grp, 0.250000
faction = co_kt_grp, 0.250000
faction = co_nws_grp, 0.250000
faction = co_shi_grp, 0.250000

[zone]
nickname = zone_ku03_pop_tsuchima
pos = -28582, 0, -40007
shape = SPHERE
size = 4000
comment = Tsuchima
sort = 4
toughness = 8
density = 9
repop_time = 10
max_battle_size = 6
pop_type = co_shi_grp, single_base_law
relief_time = 20
faction_weight = co_be_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_shi_grp, 5
density_restriction = 4, unlawfuls
encounter = area_defend, 8, 0.050000
faction = co_shi_grp, 1.000000
encounter = area_trade_freighter, 8, 0.110000
faction = co_kt_grp, 0.670000
faction = co_shi_grp, 0.330000
encounter = area_trade_transport, 8, 0.130000
faction = co_be_grp, 0.290000
faction = co_kt_grp, 0.290000
faction = co_nws_grp, 0.290000
faction = co_shi_grp, 0.140000
encounter = area_lifter, 8, 0.070000
faction = co_shi_grp, 1.000000
encounter = area_repair, 8, 0.070000
faction = co_shi_grp, 1.000000

[zone]
nickname = zone_ku03_pop_tau29_gate
pos = -91873, 0, 17995
shape = SPHERE
size = 4000
comment = Tau29 Jumpgate / Nagumo bs
sort = 1
toughness = 8
density = 9
repop_time = 10
max_battle_size = 6
pop_type = ku_n_grp, single_base_law, jumpgate
relief_time = 20
faction_weight = ku_n_grp, 8
faction_weight = co_be_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_shi_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 8, 0.100000
faction = ku_n_grp, 1.000000
encounter = area_trade_freighter, 8, 0.120000
faction = co_kt_grp, 0.500000
faction = co_shi_grp, 0.500000
encounter = area_trade_transport, 8, 0.120000
faction = co_be_grp, 0.250000
faction = co_kt_grp, 0.250000
faction = co_nws_grp, 0.250000
faction = co_shi_grp, 0.250000

[zone]
nickname = zone_ku03_pop_nansei
pos = -37031, 0, -1566
shape = SPHERE
size = 7000
comment = Nansei research
sort = 10
toughness = 9
density = 9
repop_time = 10
max_battle_size = 6
pop_type = ku_n_grp, single_base_law
relief_time = 20
faction_weight = ku_n_grp, 20
density_restriction = 4, unlawfuls
encounter = area_defend, 9, 0.400000
faction = ku_n_grp, 1.000000

[zone]
nickname = zone_ku03_pop_farmers_base
pos = 73829, 0, -13432
shape = SPHERE
size = 4000
comment = .         Farmers base
sort = 16
toughness = 10
density = 9
repop_time = 10
max_battle_size = 6
pop_type = fc_fa_grp, single_base_unlaw
relief_time = 20
faction_weight = fc_fa_grp, 10
density_restriction = 4, lawfuls
encounter = area_scout, 10, 0.120000
faction = fc_fa_grp, 1.000000
encounter = area_defend, 10, 0.220000
faction = fc_fa_grp, 1.000000
encounter = area_trade_trader, 10, 0.270000
faction = fc_fa_grp, 1.000000

[zone]
nickname = zone_ku03_pop_tokyo_gate
pos = 82743, 0, -40726
shape = SPHERE
size = 4000
comment = Tokyo Jumpgate
sort = 9
toughness = 8
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = ku_p_grp, 8
faction_weight = ku_p_grp_prisoners, 4
faction_weight = co_be_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_shi_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 8, 0.080000
faction = ku_p_grp, 1.000000
encounter = area_armored_prisoner, 8, 0.030000
faction = ku_p_grp, 1.000000
encounter = area_trade_freighter, 8, 0.120000
faction = co_kt_grp, 0.500000
faction = co_shi_grp, 0.500000
encounter = area_trade_transport, 8, 0.120000
faction = co_be_grp, 0.250000
faction = co_kt_grp, 0.250000
faction = co_nws_grp, 0.250000
faction = co_shi_grp, 0.250000

[zone]
nickname = zone_ku03_pop_tau23_hole
pos = -69173, 0, -28411
shape = SPHERE
size = 4000
comment = Tau23 hole
sort = 11
toughness = 9
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_gc_grp, 10
density_restriction = 4, lawfuls
encounter = area_defend, 9, 0.240000
faction = fc_gc_grp, 1.000000
encounter = area_trade_trader, 9, 0.410000
faction = fc_gc_grp, 1.000000

[zone]
nickname = zone_ku03_pop_hokkaido_hole
pos = 24401, 0, -78284
shape = SPHERE
size = 4000
comment = .         Hokkaido hole
sort = 14
toughness = 10
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_bd_grp, 10
faction_weight = fc_gc_grp, 7
density_restriction = 4, lawfuls
encounter = area_defend, 10, 0.240000
faction = fc_bd_grp, 0.590000
faction = fc_gc_grp, 0.410000
encounter = area_trade_trader, 10, 0.410000
faction = fc_bd_grp, 0.590000
faction = fc_gc_grp, 0.410000

[zone]
nickname = zone_ku03_pop_tokyo_hole
pos = 80509, 0, -21560
shape = SPHERE
size = 4000
comment = .         Tokyo hole
sort = 18
toughness = 10
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_fa_grp, 10
density_restriction = 4, lawfuls
encounter = area_defend, 10, 0.240000
faction = fc_fa_grp, 1.000000
encounter = area_trade_trader, 10, 0.410000
faction = fc_fa_grp, 1.000000

[zone]
nickname = zone_ku03_pop_shikoku_hole
pos = 78699, 0, -2960
shape = SPHERE
size = 4000
comment = .         Shikoku hole
sort = 17
toughness = 10
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_fa_grp, 10
density_restriction = 4, lawfuls
encounter = area_defend, 10, 0.240000
faction = fc_fa_grp, 1.000000
encounter = area_trade_trader, 10, 0.410000
faction = fc_fa_grp, 1.000000

[zone]
nickname = zone_ku03_pop_hayate_core
pos = 78440, 0, -11930
shape = ELLIPSOID
size = 18000, 7000, 18000
comment = Hayate Field
sort = 15
toughness = 9
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_fa_grp, 10
encounter = area_scout, 9, 0.670000
faction = fc_fa_grp, 1.000000

[zone]
nickname = zone_ku03_pop_seiran_core
pos = 30219, 0, -72612
shape = ELLIPSOID
size = 22000, 7000, 18000
comment = .         Core
sort = 13
toughness = 9
density = 6
repop_time = 17
max_battle_size = 4
pop_type = nonlootable_core_ast_field
relief_time = 30
faction_weight = fc_bd_grp, 10
faction_weight = fc_gc_grp, 7
encounter = area_scout, 9, 0.670000
faction = fc_bd_grp, 0.590000
faction = fc_gc_grp, 0.410000

[zone]
nickname = zone_ku03_pop_kyushu_extend
pos = 34614, 0, -39764
shape = ELLIPSOID
size = 10000, 7000, 10000
comment = .         Extend
sort = 7
toughness = 8
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_law
relief_time = 30
faction_weight = ku_p_grp, 10
encounter = area_scout, 8, 0.670000
faction = ku_p_grp, 1.000000

[zone]
nickname = zone_ku03_pop_navy
pos = -80704, 0, 14321
rotate = 0, 10, 0
shape = ELLIPSOID
size = 18000, 7000, 12000
comment = .         Extend
sort = 2
toughness = 8
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_law
relief_time = 30
faction_weight = ku_n_grp, 20
encounter = area_scout, 8, 0.670000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_samura1_1
pos = -32610, 0, -20992
rotate = -90, -11, 0
shape = CYLINDER
size = 750, 38625
sort = 96
toughness = 8
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = samura1, 1
usage = trade
mission_eligible = True
faction_weight = co_shi_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter, 8, 0.160000
faction = co_shi_grp, 1.000000
encounter = tradep_trade_transport, 8, 0.180000
faction = co_shi_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_police1_1
pos = 1531, 0, -41211
rotate = -90, -90, 0
shape = CYLINDER
size = 750, 62985
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police1, 1
usage = patrol
mission_eligible = True
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 8, 0.330000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_police2_1
pos = 35780, 0, -41691
rotate = -90, -53, 0
shape = CYLINDER
size = 750, 3629
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police2, 1
usage = patrol
mission_eligible = True
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_police2_2
pos = 42683, 0, -49386
rotate = -90, -39, 0
shape = CYLINDER
size = 750, 17135
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police2, 2
usage = patrol
mission_eligible = True
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_police2_3
pos = 45530, 0, -66382
rotate = -90, 14, 0
shape = CYLINDER
size = 750, 21401
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police2, 3
usage = patrol
mission_eligible = True
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_police2_4
pos = 20986, 0, -72437
rotate = 90, 79, 180
shape = CYLINDER
size = 750, 44737
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police2, 4
usage = patrol
mission_eligible = True
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_police2_5
pos = -3187, 0, -61462
rotate = 90, 19, 180
shape = CYLINDER
size = 750, 14025
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police2, 5
usage = patrol
mission_eligible = True
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_police2_6
pos = 14550, 0, -47637
rotate = 90, -70, 180
shape = CYLINDER
size = 750, 42427
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police2, 6
usage = patrol
mission_eligible = True
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_police3_1
pos = 55690, 0, -37341
rotate = 90, -81, 180
shape = CYLINDER
size = 750, 44122
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police3, 1
usage = patrol
mission_eligible = True
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_police3_2
pos = 73227, 0, -23923
rotate = 90, 23, 180
shape = CYLINDER
size = 750, 21504
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police3, 2
usage = patrol
mission_eligible = True
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_police3_3
pos = 58749, 0, -8820
rotate = 90, 63, 180
shape = CYLINDER
size = 750, 22987
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police3, 3
usage = patrol
mission_eligible = True
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_police3_4
pos = 41137, 0, -22268
rotate = -90, 22, 0
shape = CYLINDER
size = 750, 40145
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police3, 4
usage = patrol
mission_eligible = True
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_navy1_1
pos = -60222, 0, -10229
rotate = -90, -47, 0
shape = CYLINDER
size = 750, 87610
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = navy1, 1
usage = patrol
mission_eligible = True
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 8, 0.330000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_navy2_1
pos = -65452, 0, 14885
rotate = -90, -81, 0
shape = CYLINDER
size = 750, 51593
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = navy2, 1
usage = patrol
mission_eligible = True
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_navy2_2
pos = -36173, 0, 471
rotate = -90, -20, 0
shape = CYLINDER
size = 750, 22191
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = navy2, 2
usage = patrol
mission_eligible = True
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_navy2_3
pos = -42026, 0, -24588
rotate = -90, 33, 0
shape = CYLINDER
size = 750, 35051
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = navy2, 3
usage = patrol
mission_eligible = True
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_navy2_4
pos = -62144, 0, -43340
rotate = -90, 69, 0
shape = CYLINDER
size = 750, 22505
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = navy2, 4
usage = patrol
mission_eligible = True
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_navy2_5
pos = -80283, 0, -33502
rotate = 90, 29, 180
shape = CYLINDER
size = 750, 31852
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = navy2, 5
usage = patrol
mission_eligible = True
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_navy2_6
pos = -89395, 0, -401
rotate = 90, 4, 180
shape = CYLINDER
size = 750, 38391
sort = 99
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = navy2, 6
usage = patrol
mission_eligible = True
faction_weight = ku_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = ku_n_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_golden1_1
pos = -8981, 0, -66434
rotate = 90, 70, 180
shape = CYLINDER
size = 750, 69929
sort = 96
toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = golden1, 1
usage = trade
mission_eligible = True
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 9, 1.000000
faction = fc_gc_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_golden1_2
pos = -55480, 0, -41694
rotate = 90, 46, 180
shape = CYLINDER
size = 750, 37610
sort = 96
toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = golden1, 2
usage = trade
mission_eligible = True
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 9, 1.000000
faction = fc_gc_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_golden2_2
pos = 5395, 0, -41154
rotate = -90, -90, 0
shape = CYLINDER
size = 750, 28302
attack_ids = ku03_1
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden2, 2
usage = patrol
mission_eligible = True
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_gc_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_golden2_3
pos = 21875, 0, -60167
rotate = -90, -7, 0
shape = CYLINDER
size = 750, 38111
attack_ids = ku03_1
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden2, 3
usage = patrol
mission_eligible = True
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_gc_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_golden2_1
pos = 7694, 0, -60012
rotate = 90, 41, 180
shape = CYLINDER
size = 750, 50300
attack_ids = ku03_1
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden2, 1
usage = patrol
mission_eligible = True
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_gc_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_golden3_1
pos = 32912, 0, -60117
rotate = 90, -26, 180
shape = CYLINDER
size = 750, 41333
attack_ids = ku03_2
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden3, 1
usage = patrol
mission_eligible = True
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_gc_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_golden3_2
pos = 57645, 0, -41484
rotate = -90, -90, 0
shape = CYLINDER
size = 750, 31465
attack_ids = ku03_2
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden3, 2
usage = patrol
mission_eligible = True
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_gc_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_golden3_3
pos = 48643, 0, -60064
rotate = -90, 53, 0
shape = CYLINDER
size = 750, 61905
attack_ids = ku03_2
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden3, 3
usage = patrol
mission_eligible = True
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_gc_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_police4_1
pos = 59676, 0, -41531
rotate = -90, -90, 0
shape = CYLINDER
size = 750, 48185
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police4, 1
usage = patrol
mission_eligible = True
faction_weight = ku_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 8, 0.330000
faction = ku_p_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_golden4_1
pos = 52358, 0, -50102
rotate = 90, -45, 180
shape = CYLINDER
size = 750, 78907
sort = 96
toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = golden4, 1
usage = trade
mission_eligible = True
faction_weight = fc_bd_grp, 10
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 9, 1.000000
faction = fc_bd_grp, 0.500000
faction = fc_gc_grp, 0.500000

[zone]
nickname = Zone_Ku03_path_golden5_1
pos = 79688, 0, -12465
rotate = 90, 6, 180
shape = CYLINDER
size = 750, 17992
sort = 96
toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = golden5, 1
usage = trade
mission_eligible = True
faction_weight = fc_bd_grp, 10
faction_weight = fc_gc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 9, 1.000000
faction = fc_bd_grp, 0.500000
faction = fc_gc_grp, 0.500000

[zone]
nickname = Zone_Ku03_path_dragons1_1
pos = -8697, 0, -66726
rotate = 90, 70, 180
shape = CYLINDER
size = 750, 70759
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons1, 1
usage = patrol
mission_eligible = True
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_dragons1_2
pos = -66625, 0, -17617
rotate = 90, 34, 180
shape = CYLINDER
size = 750, 89134
attack_ids = ku03_3
tradelane_attack = 5
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons1, 2
usage = patrol
mission_eligible = True
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_dragons2_1
pos = -2516, 0, -59349
rotate = 90, 54, 180
shape = CYLINDER
size = 750, 66486
attack_ids = ku03_1, ku03_3
tradelane_attack = 5
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons2, 1
usage = patrol
mission_eligible = True
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_dragons3_1
pos = 2402, 0, -56653
rotate = 90, 45, 180
shape = CYLINDER
size = 750, 62506
attack_ids = ku03_1
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons3, 1, 5
usage = patrol
mission_eligible = True
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_dragons3_2
pos = -27340, 0, -27231
rotate = 90, 47, 180
shape = CYLINDER
size = 750, 21171
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons3, 2
usage = patrol
mission_eligible = True
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_dragons3_3
pos = -36283, 0, -10207
rotate = 90, 7, 180
shape = CYLINDER
size = 750, 19655
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons3, 3
usage = patrol
mission_eligible = True
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_dragons3_4
pos = -28582, 0, -17479
rotate = -90, -28, 0
shape = CYLINDER
size = 750, 38668
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons3, 4
usage = patrol
mission_eligible = True
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_dragons4_1
pos = 31921, 0, -73038
rotate = 90, -55, 180
shape = CYLINDER
size = 750, 19650
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons4, 1, 5
usage = patrol
mission_eligible = True
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_dragons4_2
pos = 56651, 0, -54336
rotate = 90, -52, 180
shape = CYLINDER
size = 750, 42371
attack_ids = ku03_2
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons4, 2
usage = patrol
mission_eligible = True
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_dragons4_3
pos = 58286, 0, -41399
rotate = -90, 90, 0
shape = CYLINDER
size = 750, 30179
attack_ids = ku03_2
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons4, 3
usage = patrol
mission_eligible = True
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_dragons4_4
pos = 41592, 0, -54366
rotate = -90, 7, 0
shape = CYLINDER
size = 750, 26002
attack_ids = ku03_2
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons4, 4
usage = patrol
mission_eligible = True
faction_weight = fc_bd_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_bd_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_farmers1_1
pos = 75701, 0, -27295
rotate = -90, -7, 0
shape = CYLINDER
size = 750, 28697
attack_ids = ku03_2
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers1, 1
usage = patrol
mission_eligible = True
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_farmers1_2
pos = 64056, 0, -41573
rotate = -90, 90, 0
shape = CYLINDER
size = 750, 26552
attack_ids = ku03_2
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers1, 2
usage = patrol
mission_eligible = True
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_farmers1_3
pos = 62400, 0, -27292
rotate = 90, -39, 180
shape = CYLINDER
size = 750, 36858
attack_ids = ku03_2
tradelane_attack = 10
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers1, 3
usage = patrol
mission_eligible = True
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_farmers2_1
pos = 77174, 0, -17640
rotate = -90, -37, 0
shape = CYLINDER
size = 750, 9624
sort = 96
toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = farmers2, 1
usage = trade
mission_eligible = True
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 9, 1.000000
faction = fc_fa_grp, 1.000000

[zone]
nickname = Zone_Ku03_path_farmers3_1
pos = 76334, 0, -8242
rotate = 90, -25, 180
shape = CYLINDER
size = 750, 10686
sort = 96
toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = farmers3, 1
usage = trade
mission_eligible = True
faction_weight = fc_fa_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 9, 1.000000
faction = fc_fa_grp, 1.000000

[LightSource]
nickname = Aso_light
pos = -34828, 0, -43412
color = 98, 101, 208
range = 9000
type = POINT
attenuation = 1, 0, 0.000000

[LightSource]
nickname = kyushu_light
pos = 32936, 0, -42206
color = 123, 183, 249
range = 4000
type = POINT
attenuation = 1, 0, 0.000001

[LightSource]
nickname = crow_light
pos = 7782, 0, -120716
color = 70, 138, 213
range = 80000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[zone]
nickname = zone_ku03_pop_ambient_w
pos = -55056, 0, -6478
rotate = 0, -35, 0
shape = ELLIPSOID
size = 46146, 19946, 78331
comment = Ambient Pop
sort = 50
toughness = 8
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = ku_n_grp, 2
faction_weight = fc_gc_grp, 3
encounter = area_scout, 8, 0.670000
faction = ku_n_grp, 0.400000
faction = fc_gc_grp, 0.600000

[zone]
nickname = zone_ku03_pop_ambient_e
pos = 55813, 0, -19233
rotate = 0, 30, 0
shape = ELLIPSOID
size = 60548, 17200, 86463
comment = Ambient Pop
sort = 50
toughness = 8
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = ku_p_grp, 4
faction_weight = fc_fa_grp, 7
encounter = area_scout, 8, 0.670000
faction = ku_p_grp, 0.360000
faction = fc_fa_grp, 0.640000

[Object]
nickname = Ku03_space_solar_plant_1
pos = -36646, 100, -3283
rotate = 0, -22, 0
archetype = space_solar_plant
reputation = ku_n_grp
parent = Ku03_04

[Object]
nickname = Ku03_space_solar_plant_2
pos = -36641, 100, -2379
rotate = 0, -20, 0
archetype = space_solar_plant
reputation = ku_n_grp
parent = Ku03_04

[Object]
nickname = Ku03_space_solar_plant_3
pos = -36646, 100, -929
rotate = 0, -16, 0
archetype = space_solar_plant
reputation = ku_n_grp
parent = Ku03_04

[Object]
nickname = Ku03_space_solar_plant_4
pos = -36658, 100, -86
rotate = 0, -12, 0
archetype = space_solar_plant
reputation = ku_n_grp
parent = Ku03_04

[Object]
nickname = Ku03_docking_fixture_1
ids_name = 261166
pos = 34288, 350, -41217
archetype = docking_fixture
ids_info = 66489
base = Ku03_01_Base
dock_with = Ku03_01_Base
reputation = ku_p_grp
behavior = NOTHING

[zone]
nickname = zone_ku03_destroy_vignette_1
pos = 16535, 0, -53952
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku03_destroy_vignette_2
pos = 45429, 0, -57660
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku03_destroy_vignette_3
pos = 56577, 0, -52793
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku03_destroy_vignette_4
pos = -29422, 0, -57660
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku03_destroy_vignette_5
pos = -49443, 0, -41437
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku03_destroy_vignette_6
pos = -16909, 0, -57660
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku03_destroy_vignette_7
pos = -4851, 0, -53488
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku03_destroy_vignette_8
pos = -49215, 0, 14186
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_ku03_destroy_vignette_9
pos = -52173, 0, -647
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_ku03_destroy_vignette_10
pos = -72194, 0, 19517
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_ku03_destroy_vignette_11
pos = -88575, 0, -2964
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku03_destroy_vignette_12
pos = -29877, 0, -23127
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku03_destroy_vignette_13
pos = -18729, 0, -28458
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku03_destroy_vignette_14
pos = 19720, 0, -28458
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku03_destroy_vignette_15
pos = 30641, 0, -23359
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku03_destroy_vignette_16
pos = 42927, 0, -24982
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku03_destroy_vignette_17
pos = 92069, 0, -17333
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_ku03_destroy_vignette_18
pos = 67498, 0, -23823
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_ku03_destroy_vignette_19
pos = 93207, 0, -3660
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_ku03_destroy_vignette_20
pos = 82969, 0, 10478
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_ku03_destroy_vignette_21
pos = 70000, 0, 10478
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_ku03_destroy_vignette_22
pos = 59307, 0, -183
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_ku03_destroy_vignette_23
pos = 55895, 0, -12698
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_ku03_destroy_vignette_24
pos = 92069, 0, -31007
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_ku03_destroy_vignette_25
pos = -28310, 0, 11973
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[Object]
nickname = Ku03_surprise_bw_fighter_1
ids_name = 261727
pos = -79504, -500, -19443
rotate = 35, -20, 0
archetype = suprise_bw_fighter
visit = 16
ids_info = 66452
loadout = SECRET_bd_bw_fighter_ku03

[Object]
nickname = Ku03_suprise_ge_fighter4_1
ids_name = 261728
pos = -11213, 0, -75383
rotate = -76, 27, -62
archetype = suprise_ge_fighter4
visit = 16
ids_info = 66453
loadout = SECRET_gc_ge_fighter4_ku03

[zone]
nickname = ZONE_Ku03_Seiran_asteroid_1
pos = 6570, 0, -68928
shape = SPHERE
size = 14000
property_flags = 65
spacedust = asteroiddust
spacedust_maxparticles = 15
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Ku03_Seiran_exclusion_1
pos = 29535, 0, -73900
shape = SPHERE
size = 2500
property_flags = 65536
property_fog_color = 30.000000, 110.000000, 160.000000
edge_fraction = 0.200000
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Ku03_Seiran_exclusion_2
pos = 22366, 0, -63263
shape = SPHERE
size = 2000
property_flags = 65536
property_fog_color = 30.000000, 110.000000, 160.000000
spacedust = attractdust_green
spacedust_masparticles = 50
edge_fraction = 0.200000
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Ku03_Seiran_exclusion_3
pos = 31266, 0, -63420
shape = SPHERE
size = 2000
property_flags = 65536
property_fog_color = 30.000000, 110.000000, 160.000000
spacedust = attractdust_purple
spacedust_masparticles = 50
edge_fraction = 0.200000
visit = 128
sort = 99.500000

[Object]
nickname = Ku03_to_KU08
ids_name = 458930
pos = 82276, 0, -69096
rotate = 0, -179, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_KU08
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 7
loadout = jumpgate_br_02
pilot = pilot_solar_easiest
goto = KU08, KU08_to_Ku03, gate_tunnel_bretonia

[zone]
nickname = Zone_Ku03_to_KU08
pos = 82277, 0, -69095
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Object]
nickname = Ku03_Trade_Lane_Ring_01
reputation = ku_n_grp
pos = 82322, 0, -42297
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196626
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Ku03_Trade_Lane_Ring_02

[Object]
nickname = Ku03_Trade_Lane_Ring_02
reputation = ku_n_grp
pos = 82335, 0, -50205
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku03_Trade_Lane_Ring_01
next_ring = Ku03_Trade_Lane_Ring_03

[Object]
nickname = Ku03_Trade_Lane_Ring_03
reputation = ku_n_grp
pos = 82349, 0, -58113
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku03_Trade_Lane_Ring_02
next_ring = Ku03_Trade_Lane_Ring_04

[Object]
nickname = Ku03_Trade_Lane_Ring_04
reputation = ku_n_grp
pos = 82363, 0, -66021
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 202851
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Ku03_Trade_Lane_Ring_03

[Object]
nickname = Ku03_depot_1
reputation = co_shi_grp
pos = -37176, -1000, -1689
archetype = depot_water
ids_name = 261161
ids_info = 66150
behavior = NOTHING

[Object]
nickname = Eh01_01
pos = 300000, 300000, 300000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = Eh01_01_Base
base = Eh01_01_Base
reputation = eh_n_grp
rotate = 0, 0, 0
archetype = space_police03
ids_name = 544324
loadout = d_space_police01
difficulty_level = 1
voice = atc_leg_m02
space_costume = br_bartender_head, li_bartender_body, prop_shades_01
