[SystemInfo]
space_color = 0, 0, 0
local_faction = rh_p_grp

[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini

[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini

[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini

[EncounterParameters]
nickname = area_trade_freighter_pirate
filename = missions\encounters\area_trade_freighter_pirate.ini

[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini

[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini

[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini

[EncounterParameters]
nickname = area_armored_prisoner
filename = missions\encounters\area_armored_prisoner.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = Rh08_space
danger = music_rh07_danger
battle = music_battle

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\RH08_lavadust_02.ini
zone = Zone_RH08_lavadust_02

[Nebula]
file = solar\nebula\RH08_orange_dust_02.ini
zone = Zone_RH08_orange_dust_02

[Asteroids]
file = solar\asteroids\RH08_lavaasteroids_01.ini
zone = Zone_RH08_lavaasteroids_01

[Asteroids]
file = solar\asteroids\RH08_lavadust_01.ini
zone = Zone_RH08_lavadust_01

[Nebula]
file = solar\nebula\RH08_orange_dust_01.ini
zone = Zone_RH08_orange_dust_01

[Ambient]
color = 60, 20, 10

[Background]
basic_stars = solar\starsphere\starsphere_stars_caps.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_rh05.cmp

[LightSource]
nickname = RH08_system_light01
pos = 0, 0, 0
color = 255, 120, 50
range = 90000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[LightSource]
nickname = RH08_system_light02
pos = -8165, -10000, 7810
color = 255, 120, 50
range = 90000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[LightSource]
nickname = RH08_system_light03
pos = 4970, 10000, 10295
color = 255, 120, 50
range = 90000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[LightSource]
nickname = RH08_system_light04
pos = 74555, -30000, -80591
color = 200, 50, 50
range = 90000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[zone]
nickname = RH08_Sun1_death
pos = 0, 0, 0
shape = SPHERE
size = 10000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = RH08_Sun1
ids_name = 261008
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_1000
star = rh05_sun
atmosphere_range = 11000
burn_color = 255, 255, 255
ids_info = 66162

[zone]
nickname = RH08_Sun2_death
pos = -8165, -10000, 7810
shape = SPHERE
size = 10000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = RH08_Sun2
ids_name = 261008
pos = -8165, -10000, 7810
ambient_color = 255, 255, 255
archetype = sun_1000
star = rh05_sun
atmosphere_range = 11000
burn_color = 255, 255, 255
ids_info = 66162

[zone]
nickname = RH08_Sun3_death
pos = 4970, 10000, 10295
shape = SPHERE
size = 10000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = RH08_Sun3
ids_name = 261008
pos = 4970, 10000, 10295
ambient_color = 255, 255, 255
archetype = sun_1000
star = rh05_sun
atmosphere_range = 11000
burn_color = 255, 255, 255
ids_info = 66162

[Object]
nickname = RH08_to_Rh05
ids_name = 534316
pos = -55384, 0, -33372
rotate = 0, -126, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Rh05
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 7
loadout = jumpgate_rh_01
pilot = pilot_solar_easiest
goto = Rh05, Rh05_to_RH08, gate_tunnel_bretonia

[zone]
nickname = Zone_Rh08_radiation
pos = 0, 0, 0
shape = SPHERE
size = 90000
spacedust = attractdust_orange
spacedust_maxparticles = 10
sort = 99.500000

[Zone]
nickname = Zone_RH08_orange_dust_01
ids_name = 0
pos = -51124, 0, -29467
rotate = 0, 61, 0
shape = ELLIPSOID
size = 40000, 20600, 20600
property_flags = 32768
property_fog_color = 170, 90, 20
ids_info = 0
visit = 36
spacedust = dust
spacedust_maxparticles = 50
sort = 13
toughness = 12
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
Music = zone_nebula_walker
interference = 0.000000
faction_weight = fc_rh_grp, 1
faction_weight = gd_bh_grp, 1
faction_weight = fc_b_grp, 1
encounter = area_scout, 12, 0.200000
faction = fc_rh_grp, 0.500000
faction = fc_b_grp, 0.620000
encounter = area_bh_assault, 12, 0.200000
faction = gd_bh_grp, 0.500000

[Zone]
nickname = Zone_RH08_vignette_01_exclusion
pos = -55384, 0, -33372
shape = SPHERE
size = 4000
property_flags = 131072
visit = 128
sort = 99.500000

[Object]
nickname = RH08_planet_1
ids_name = 534317
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = 20236, 0, 63905
archetype = planet_Rheinland_8000
atmosphere_range = 8800
burn_color = 255, 222, 160
ids_info = 0
base = RH08_02_Base
reputation = rh_p_grp

[zone]
nickname = RH08_planet_1_death
pos = 20236, 0, 63905
shape = SPHERE
size = 8600
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Zone]
nickname = Zone_RH08_lavadust_01
ids_name = 0
pos = -51124, 0, -29467
rotate = 0, 61, 0
shape = ELLIPSOID
size = 39000, 20000, 20000
property_flags = 514
ids_info = 0
visit = 36
spacedust = lavaashdust
spacedust_maxparticles = 50

[Object]
nickname = RH08_planet_2
ids_name = 534318
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = 73136, 0, -26627
archetype = Dead_Planet_30000
atmosphere_range = 33000
burn_color = 255, 222, 160
ids_info = 0

[zone]
nickname = RH08_planet_2_death
pos = 73136, 0, -26627
shape = SPHERE
size = 32500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[zone]
nickname = RH08_Sun4_death
pos = 74555, -35000, -80591
shape = SPHERE
size = 19000
damage = 90000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = RH08_Sun4
ids_name = 1380
pos = 74555, -35000, -80591
ambient_color = 255, 255, 255
archetype = sun_1000
star = sm_red_sun_rh08
atmosphere_range = 20000
burn_color = 255, 255, 255
ids_info = 66155

[Zone]
nickname = Zone_RH08_lavaasteroids_01
ids_name = 0
pos = -44733, 0, 32721
rotate = 0, 0, 0
shape = ELLIPSOID
size = 30000, 18000, 17600
property_flags = 514
ids_info = 0
visit = 36
spacedust = lavaashdust
spacedust_maxparticles = 100
Music = zone_field_asteroid_lava

[Zone]
nickname = Zone_RH08_orange_dust_02
ids_name = 0
pos = 61775, 0, 37633
rotate = 0, 52, 0
shape = ELLIPSOID
size = 34082, 18000, 15976
property_flags = 32768
property_fog_color = 170, 90, 20
ids_info = 0
visit = 36
spacedust = dust
spacedust_maxparticles = 50
sort = 13
toughness = 12
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
Music = zone_nebula_walker
damage = 10
interference = 0.000000
faction_weight = fc_rh_grp, 1
faction_weight = gd_bh_grp, 1
faction_weight = fc_c_grp, 1
encounter = area_scout, 12, 0.200000
faction = fc_rh_grp, 0.500000
faction = fc_c_grp, 1.000000
encounter = area_bh_assault, 12, 0.200000
faction = gd_bh_grp, 0.500000

[Zone]
nickname = Zone_RH08_lavadust_02
ids_name = 0
pos = 61775, 0, 37633
rotate = 0, 52, 0
shape = ELLIPSOID
size = 33000, 17500, 15000
property_flags = 514
ids_info = 0
visit = 36
spacedust = lavaashdust
spacedust_maxparticles = 50

[Object]
nickname = RH08_01
pos = -58618, 0, 36107
ids_info = 65581
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = RH08_01_Base
base = RH08_01_Base
reputation = rh_m_grp
rotate = 0, 0, 0
archetype = space_mining01
ids_name = 534319
loadout = space_mining01_co_02
difficulty_level = 1
space_costume = pi_pirate4_head, li_shipdealer_body
voice = atc_leg_m01

[Zone]
nickname = Zone_RH08_vignette_02_exclusion
pos = -57769, 0, 35762
shape = SPHERE
size = 3000
property_flags = 131072
visit = 128
sort = 99.500000

[Object]
nickname = RH08_Trade_Lane_Ring_01
reputation = rh_p_grp
pos = -53660, 0, -30451
rotate = 0, 177, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196624
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = RH08_Trade_Lane_Ring_02

[Object]
nickname = RH08_Trade_Lane_Ring_02
reputation = rh_p_grp
pos = -53954, 0, -22412
rotate = 0, 177, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_01
next_ring = RH08_Trade_Lane_Ring_03

[Object]
nickname = RH08_Trade_Lane_Ring_03
reputation = rh_p_grp
pos = -54248, 0, -14373
rotate = 0, 177, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_02
next_ring = RH08_Trade_Lane_Ring_04

[Object]
nickname = RH08_Trade_Lane_Ring_04
reputation = rh_p_grp
pos = -54543, 0, -6334
rotate = 0, 177, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_03
next_ring = RH08_Trade_Lane_Ring_05

[Object]
nickname = RH08_Trade_Lane_Ring_05
reputation = rh_p_grp
pos = -54837, 0, 1704
rotate = 0, 177, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_04
next_ring = RH08_Trade_Lane_Ring_06

[Object]
nickname = RH08_Trade_Lane_Ring_06
reputation = rh_p_grp
pos = -55131, 0, 9742
rotate = 0, 177, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_05
next_ring = RH08_Trade_Lane_Ring_07

[Object]
nickname = RH08_Trade_Lane_Ring_07
reputation = rh_p_grp
pos = -55426, 0, 17781
rotate = 0, 177, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_06
next_ring = RH08_Trade_Lane_Ring_08

[Object]
nickname = RH08_Trade_Lane_Ring_08
reputation = rh_p_grp
pos = -55720, 0, 25820
rotate = 0, 177, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_07
next_ring = RH08_Trade_Lane_Ring_09

[Object]
nickname = RH08_Trade_Lane_Ring_09
reputation = rh_p_grp
pos = -56015, 0, 33859
rotate = 0, 177, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 534319
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_08

[Object]
nickname = RH08_space_tankl4x4_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -58618, -155, 36990
archetype = space_tankl4x4
parent = RH08_01
reputation = rh_m_grp

[Object]
nickname = RH08_space_tankl4x4_02
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = -58418, -155, 36735
archetype = space_tankl4x4
parent = RH08_01
reputation = rh_m_grp

[Object]
nickname = RH08_space_tankl4x4_03
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = -58818, -155, 36735
archetype = space_tankl4x4
parent = RH08_01
reputation = rh_m_grp

[Object]
nickname = RH08_space_tankl4x4_04
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = -58418, -155, 36480
archetype = space_tankl4x4
parent = RH08_01
reputation = rh_m_grp

[Object]
nickname = RH08_space_tankl4x4_05
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = -58818, -155, 36480
archetype = space_tankl4x4
parent = RH08_01
reputation = rh_m_grp

[Object]
nickname = RH08_Trade_Lane_Ring_10
reputation = rh_p_grp
pos = -55576, 0, 37090
rotate = 0, -104, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 534319
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = RH08_Trade_Lane_Ring_11

[Object]
nickname = RH08_Trade_Lane_Ring_11
reputation = rh_p_grp
pos = -47764, 0, 39170
rotate = 0, -104, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_10
next_ring = RH08_Trade_Lane_Ring_12

[Object]
nickname = RH08_Trade_Lane_Ring_12
reputation = rh_p_grp
pos = -39952, 0, 41250
rotate = 0, -104, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_11
next_ring = RH08_Trade_Lane_Ring_13

[Object]
nickname = RH08_Trade_Lane_Ring_13
reputation = rh_p_grp
pos = -32141, 0, 43330
rotate = 0, -104, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_12
next_ring = RH08_Trade_Lane_Ring_14

[Object]
nickname = RH08_Trade_Lane_Ring_14
reputation = rh_p_grp
pos = -24329, 0, 45411
rotate = 0, -104, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_13
next_ring = RH08_Trade_Lane_Ring_15

[Object]
nickname = RH08_Trade_Lane_Ring_15
reputation = rh_p_grp
pos = -16517, 0, 47491
rotate = 0, -104, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_14
next_ring = RH08_Trade_Lane_Ring_16

[Object]
nickname = RH08_Trade_Lane_Ring_16
reputation = rh_p_grp
pos = -8706, 0, 49571
rotate = 0, -104, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_15
next_ring = RH08_Trade_Lane_Ring_17

[Object]
nickname = RH08_Trade_Lane_Ring_17
reputation = rh_p_grp
pos = -894, 0, 51651
rotate = 0, -104, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_16
next_ring = RH08_Trade_Lane_Ring_18

[Object]
nickname = RH08_Trade_Lane_Ring_18
reputation = rh_p_grp
pos = 6917, 0, 53732
rotate = 0, -104, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 534317
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_17

[Object]
nickname = RH08_02_dock_ring
ids_name = 534320
archetype = dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = RH08_02_Base
pos = 15450, 0, 56460
rotate = 0, -147, 0
reputation = rh_p_grp
difficulty_level = 11
voice = atc_leg_f01a
space_costume = , robot_body_A
reputation = rh_p_grp

[Object]
nickname = RH08_docking_fixture_0
ids_name = 261166
archetype = docking_fixture
ids_info = 66489
behavior = NOTHING
dock_with = RH08_02_Base
base = RH08_02_Base
pos = 15450, 350, 56460
rotate = 0, -147, 0
reputation = rh_p_grp

[Object]
nickname = RH08_planet_3
ids_name = 534321
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = 14984, 0, 48538
archetype = planet_desert_800
atmosphere_range = 1000
burn_color = 255, 222, 160
ids_info = 0

[zone]
nickname = RH08_planet_3_death
pos = 14984, 0, 48538
shape = SPHERE
size = 900
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = RH08_03
pos = 14898, 0, 50145
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = RH08_03_Base
base = RH08_03_Base
reputation = rh_n_grp
rotate = 0, 90, 0
archetype = r_battleship
ids_name = 534322
loadout = rh_battleship_rh_base
difficulty_level = 1
voice = atc_leg_f01
space_costume = pl_female2_head, rh_female_elite_body

[Object]
nickname = RH08_04
pos = 11342, 0, 52229
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = RH08_04_Base
base = RH08_04_Base
reputation = rh_n_grp
rotate = 0, 0, 0
archetype = space_factory01
ids_name = 534323
loadout = space_factory01
difficulty_level = 11
voice = atc_leg_m01
space_costume = sh_male1_head, rh_reichman_body

[Object]
nickname = RH08_space_industrial_01
ids_name = 0
ids_info = 0
rotate = 0, -30, 0
pos = 12000, 0, 51820
archetype = space_industrial
parent = RH08_04
reputation = rh_n_grp

[Object]
nickname = RH08_space_industrial_02
ids_name = 0
ids_info = 0
rotate = 0, -150, 0
pos = 12000, 0, 52640
archetype = space_industrial
parent = RH08_04
reputation = rh_n_grp

[Object]
nickname = RH08_space_industrial_03
ids_name = 0
ids_info = 0
rotate = 0, -80, 0
pos = 12500, 0, 51640
archetype = space_industrial
parent = RH08_04
reputation = rh_n_grp

[Object]
nickname = RH08_space_industrial_04
ids_name = 0
ids_info = 0
rotate = 0, -100, 0
pos = 12500, 0, 52820
archetype = space_industrial
parent = RH08_04
reputation = rh_n_grp

[Object]
nickname = RH08_space_industrial_05
ids_name = 0
ids_info = 0
rotate = 0, -78, 0
pos = 13050, 0, 52750
archetype = space_industrial
parent = RH08_04
reputation = rh_n_grp

[Object]
nickname = RH08_space_industrial_06
ids_name = 0
ids_info = 0
rotate = 0, -100, 0
pos = 13050, 0, 51700
archetype = space_industrial
parent = RH08_04
reputation = rh_n_grp

[Object]
nickname = RH08_space_research_01
ids_name = 0
ids_info = 0
rotate = 90, 0, 0
pos = 12500, 500, 52200
archetype = space_research
parent = RH08_04
reputation = rh_n_grp

[Object]
nickname = RH08_shipyard_2x_01
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = 12500, -1000, 52500
archetype = shipyard_2x
parent = RH08_04
reputation = rh_n_grp

[Object]
nickname = RH08_shipyard_2x_02
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = 12500, -1000, 51900
archetype = shipyard_2x
parent = RH08_04
reputation = rh_n_grp

[Object]
nickname = RH08_shipyard_01
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = 12500, -650, 51900
archetype = shipyard
parent = RH08_04
reputation = rh_n_grp

[Object]
nickname = RH08_shipyard_02
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = 12500, -650, 52500
archetype = shipyard
parent = RH08_04
reputation = rh_n_grp

[Object]
nickname = RH08_shipyard_03
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = 12500, -350, 52500
archetype = shipyard
parent = RH08_04
reputation = rh_n_grp

[Object]
nickname = RH08_shipyard_04
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = 12500, -350, 51900
archetype = shipyard
parent = RH08_04
reputation = rh_n_grp

[Object]
nickname = RH08_space_solar_pnl_01
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = 12500, 50, 51640
archetype = space_solar_pnl
parent = RH08_04
reputation = rh_n_grp

[Object]
nickname = RH08_space_dome_01
ids_name = 0
ids_info = 0
rotate = 0, 10, 0
pos = 12440, 30, 51300
archetype = space_dome
parent = RH08_04
reputation = rh_n_grp

[Object]
nickname = RH08_05
pos = 41956, 0, 3299
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = RH08_05_Base
base = RH08_05_Base
reputation = rh_p_grp
rotate = 0, 0, 0
archetype = space_police01
ids_name = 534324
loadout = space_police01_rh_01
difficulty_level = 1
voice = atc_leg_f01a
space_costume = , robot_body_C

[Object]
nickname = RH08_Trade_Lane_Ring_19
reputation = rh_p_grp
pos = 19098, 0, 50495
rotate = 0, -26, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 534317
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = RH08_Trade_Lane_Ring_20

[Object]
nickname = RH08_Trade_Lane_Ring_20
reputation = rh_p_grp
pos = 22911, 0, 42925
rotate = 0, -26, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_19
next_ring = RH08_Trade_Lane_Ring_21

[Object]
nickname = RH08_Trade_Lane_Ring_21
reputation = rh_p_grp
pos = 26725, 0, 35355
rotate = 0, -26, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_20
next_ring = RH08_Trade_Lane_Ring_22

[Object]
nickname = RH08_Trade_Lane_Ring_22
reputation = rh_p_grp
pos = 30538, 0, 27785
rotate = 0, -26, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_21
next_ring = RH08_Trade_Lane_Ring_23

[Object]
nickname = RH08_Trade_Lane_Ring_23
reputation = rh_p_grp
pos = 34352, 0, 20215
rotate = 0, -26, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_22
next_ring = RH08_Trade_Lane_Ring_24

[Object]
nickname = RH08_Trade_Lane_Ring_24
reputation = rh_p_grp
pos = 38165, 0, 12645
rotate = 0, -26, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_23
next_ring = RH08_Trade_Lane_Ring_25

[Object]
nickname = RH08_Trade_Lane_Ring_25
reputation = rh_p_grp
pos = 41979, 0, 5075
rotate = 0, -26, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 534324
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_24

[Object]
nickname = RH08_to_Rh04
ids_name = 534326
pos = 20591, 0, -65325
rotate = 0, -158, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Rh04
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 7
loadout = jumpgate_br_02
pilot = pilot_solar_easiest
goto = Rh04, Rh04_to_RH08, gate_tunnel_bretonia

[Object]
nickname = RH08_Trade_Lane_Ring_40
reputation = rh_p_grp
pos = 42432, 0, 1338
rotate = 0, 18, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 534324
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = RH08_Trade_Lane_Ring_41

[Object]
nickname = RH08_Trade_Lane_Ring_41
reputation = rh_p_grp
pos = 39821, 0, -6674
rotate = 0, 18, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_40
next_ring = RH08_Trade_Lane_Ring_42

[Object]
nickname = RH08_Trade_Lane_Ring_42
reputation = rh_p_grp
pos = 37211, 0, -14687
rotate = 0, 18, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_41
next_ring = RH08_Trade_Lane_Ring_43

[Object]
nickname = RH08_Trade_Lane_Ring_43
reputation = rh_p_grp
pos = 34600, 0, -22700
rotate = 0, 18, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_42
next_ring = RH08_Trade_Lane_Ring_44

[Object]
nickname = RH08_Trade_Lane_Ring_44
reputation = rh_p_grp
pos = 31990, 0, -30713
rotate = 0, 18, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_43
next_ring = RH08_Trade_Lane_Ring_45

[Object]
nickname = RH08_Trade_Lane_Ring_45
reputation = rh_p_grp
pos = 29379, 0, -38726
rotate = 0, 18, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_44
next_ring = RH08_Trade_Lane_Ring_46

[Object]
nickname = RH08_Trade_Lane_Ring_46
reputation = rh_p_grp
pos = 26769, 0, -46739
rotate = 0, 18, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_45
next_ring = RH08_Trade_Lane_Ring_47

[Object]
nickname = RH08_Trade_Lane_Ring_47
reputation = rh_p_grp
pos = 24158, 0, -54752
rotate = 0, 18, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_46
next_ring = RH08_Trade_Lane_Ring_48

[Object]
nickname = RH08_Trade_Lane_Ring_48
reputation = rh_p_grp
pos = 21548, 0, -62765
rotate = 0, 18, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196623
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_47

[Object]
nickname = RH08_to_Bw04_hole
ids_name = 534327
pos = 51479, 0, 55029
rotate = 0, 53, 0
archetype = jumphole_orange
msg_id_prefix = gcs_refer_system_Bw04
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Bw04, Bw04_to_RH08_hole, gate_tunnel_bretonia

[Object]
nickname = RH08_to_Rh05_hole
ids_name = 534329
pos = -31247, 0, 26851
rotate = 0, -120, 0
archetype = jumphole_orange
msg_id_prefix = gcs_refer_system_Rh05
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Rh05, Rh05_to_RH08_hole, gate_tunnel_bretonia

[Object]
nickname = RH08_rh_battlcruiser02_shipyard_01
ids_name = 0
ids_info = 0
rotate = 0, -90, 0
pos = 12500, -980, 52500
archetype = rh_battlcruiser02_shipyard
parent = RH08_04
reputation = rh_n_grp

[Object]
nickname = RH08_rh_battlcruiser02_shipyard_02
ids_name = 0
ids_info = 0
rotate = 0, -90, 0
pos = 12500, -980, 51900
archetype = rh_battlcruiser02_shipyard
parent = RH08_04
reputation = rh_n_grp

[Object]
nickname = RH08_rh_battlcruiser_shipyard_01
ids_name = 0
ids_info = 0
rotate = 0, -90, 0
pos = 12500, -630, 51900
archetype = rh_battlcruiser_shipyard
parent = RH08_04
reputation = rh_n_grp

[Object]
nickname = RH08_rh_battlcruiser_shipyard_02
ids_name = 0
ids_info = 0
rotate = 0, -90, 0
pos = 12500, -630, 52500
archetype = rh_battlcruiser_shipyard
parent = RH08_04
reputation = rh_n_grp

[Zone]
nickname = Zone_RH08_pop_ambient_01
pos = 12901, 0, 51715
rotate = 0, 0, 0
shape = SPHERE
size = 6876
sort = 51
toughness = 19
density = 12
repop_time = 10
max_battle_size = 4
pop_type = rh_p_grp, co_rs_grp, base_cluster_law
relief_time = 20
population_additive = false
faction_weight = rh_p_grp, 1
faction_weight = co_rs_grp, 1
faction_weight = rh_n_grp, 1
faction_weight = co_alg_grp, 1
faction_weight = co_ni_grp, 1
faction_weight = co_ss_grp, 1
faction_weight = co_os_grp, 20
faction_weight = gd_z_grp, 20
encounter = area_defend, 19, 0.100000
faction = rh_p_grp, 0.620000
faction = co_rs_grp, 0.380000
faction = rh_n_grp, 0.900000
encounter = area_armored_prisoner, 19, 0.100000
faction = rh_p_grp, 1.000000
encounter = area_trade_freighter, 19, 0.100000
faction = co_alg_grp, 0.500000
faction = co_rs_grp, 0.500000
encounter = area_trade_transport, 19, 0.100000
faction = co_alg_grp, 0.250000
faction = co_ni_grp, 0.250000
faction = co_rs_grp, 0.250000
faction = co_ss_grp, 0.250000
encounter = area_trade_armored, 19, 0.100000
faction = co_os_grp, 1.000000
encounter = area_trade_freighter_pirate, 19, 0.100000
faction = gd_z_grp, 1.000000
encounter = area_lifter, 19, 0.100000
faction = co_rs_grp, 1.000000
encounter = area_repair, 19, 0.100000
faction = co_rs_grp, 1.000000

[Zone]
nickname = Zone_RH08_pop_ambient_02
pos = -57769, 0, 35762
rotate = 0, 0, 0
shape = SPHERE
size = 2900
sort = 51
toughness = 19
density = 9
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = rh_m_grp, 20
faction_weight = co_khc_grp, 1
encounter = area_defend, 19, 0.100000
faction = rh_m_grp, 1.000000
encounter = area_trade_freighter, 19, 0.100000
faction = co_khc_grp, 0.400000
faction = rh_m_grp, 0.600000
encounter = area_trade_transport, 19, 0.100000
faction = co_khc_grp, 0.400000
faction = rh_m_grp, 0.600000
encounter = area_trade_armored, 19, 0.100000
faction = co_khc_grp, 0.400000
faction = rh_m_grp, 0.600000

[Zone]
nickname = Zone_RH08_pop_ambient_03
pos = -55384, 0, -33372
rotate = 0, 0, 0
shape = SPHERE
size = 3900
sort = 51
toughness = 19
density = 9
repop_time = 20
max_battle_size = 4
pop_type = Background
relief_time = 30
population_additive = false
faction_weight = co_khc_grp, 1
faction_weight = rh_m_grp, 1
faction_weight = rh_p_grp, 20
encounter = area_trade_freighter, 19, 0.100000
faction = co_khc_grp, 0.400000
faction = rh_m_grp, 0.600000
encounter = area_trade_transport, 19, 0.100000
faction = co_khc_grp, 0.400000
faction = rh_m_grp, 0.600000
encounter = area_trade_armored, 19, 0.100000
faction = co_khc_grp, 0.400000
faction = rh_m_grp, 0.600000
encounter = area_defend, 19, 0.100000
faction = rh_p_grp, 1.000000

[Zone]
nickname = Zone_RH08_pop_ambient_04
pos = 41979, 0, 3231
rotate = 0, 0, 0
shape = SPHERE
size = 2238
sort = 51
toughness = 19
density = 9
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
faction_weight = rh_p_grp, 20
faction_weight = co_khc_grp, 20
encounter = area_defend, 19, 0.100000
faction = rh_p_grp, 1.000000
encounter = area_trade_freighter, 19, 0.100000
faction = co_khc_grp, 1.000000
encounter = area_trade_transport, 19, 0.100000
faction = co_khc_grp, 1.000000
encounter = area_trade_armored, 19, 0.100000
faction = co_khc_grp, 1.000000

[Zone]
nickname = Zone_RH08_pop_ambient_05
pos = 1064, 0, 37277
rotate = 0, 0, 0
shape = SPHERE
size = 62840
sort = 51
toughness = 19
density = 6
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_rh_grp, 20
faction_weight = gd_bh_grp, 20
faction_weight = fc_c_grp, 20
encounter = area_scout, 12, 0.100000
faction = fc_rh_grp, 1.000000
encounter = area_bh_scout, 12, 0.100000
faction = gd_bh_grp, 1.000000
encounter = area_assault, 12, 0.100000
faction = fc_c_grp, 1.000000

[Zone]
nickname = Zone_RH08_pop_ambient_06
pos = 20909, 0, -64633
rotate = 0, 0, 0
shape = SPHERE
size = 2451
comment = 
sort = 18
toughness = 19
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
population_additive = false
faction_weight = rh_p_grp, 20
faction_weight = co_khc_grp, 1
faction_weight = rh_m_grp, 1
faction_weight = co_rs_grp, 1
encounter = area_defend, 19, 0.100000
faction = rh_p_grp, 1.000000
encounter = area_armored_prisoner, 19, 0.100000
faction = rh_p_grp, 1.000000
encounter = area_trade_freighter, 19, 0.100000
faction = co_khc_grp, 0.330000
faction = rh_m_grp, 0.330000
faction = co_rs_grp, 0.330000
encounter = area_trade_transport, 19, 0.100000
faction = co_khc_grp, 0.330000
faction = rh_m_grp, 0.330000
faction = co_rs_grp, 0.330000
encounter = area_trade_armored, 19, 0.100000
faction = co_khc_grp, 0.500000
faction = rh_m_grp, 0.500000

[Zone]
nickname = Zone_RH08_pop_ambient_07
pos = 2130, 0, -58579
rotate = 0, 0, 0
shape = SPHERE
size = 30177
sort = 50
toughness = 19
density = 6
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = rh_p_grp, 1
faction_weight = rh_n_grp, 1
faction_weight = fc_b_grp, 1
encounter = area_scout, 12, 0.100000
faction = rh_p_grp, 0.380000
faction = rh_n_grp, 0.500000
faction = fc_b_grp, 0.620000

[Zone]
nickname = Zone_RH08_destroy_vignette_01
pos = -106, 0, 42940
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_RH08_destroy_vignette_02
pos = 14400, 0, 31985
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_RH08_destroy_vignette_03
pos = -6563, 0, 26370
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_RH08_destroy_vignette_04
pos = 32900, 0, 50632
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_RH08_destroy_vignette_05
pos = 41444, 0, 33786
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_RH08_destroy_vignette_06
pos = 52285, 0, 18278
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_RH08_destroy_vignette_07
pos = 29034, 0, 7517
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_RH08_destroy_vignette_08
pos = 22225, 0, 21403
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_RH08_destroy_vignette_09
pos = 74110, 0, 17321
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_RH08_destroy_vignette_10
pos = -41805, 0, 18823
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_RH08_destroy_vignette_11
pos = -64429, 0, 13012
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_RH08_destroy_vignette_12
pos = -47740, 0, 48662
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_RH08_destroy_vignette_13
pos = -26490, 0, 37897
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_RH08_destroy_vignette_14
pos = -30204, 0, 58437
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_RH08_destroy_vignette_15
pos = -67018, 0, -8577
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_RH08_destroy_vignette_16
pos = -28155, 0, -6903
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_RH08_destroy_vignette_17
pos = 12036, 0, -22601
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_RH08_destroy_vignette_18
pos = -8813, 0, -37151
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_RH08_destroy_vignette_19
pos = 8160, 0, -48971
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_RH08_destroy_vignette_20
pos = -38697, 0, -50768
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Object]
nickname = RH08_suprise_rh_elite_01
pos = 70772, 0, 32333
visit = 16
ids_info = 0
rotate = 0, 90, 0
archetype = suprise_rh_elite
ids_name = 261752
loadout = SECRET_rh_elite_7.1

[Object]
nickname = RH08_suprise_rh_elite_02
pos = 70019, 0, 30677
visit = 16
ids_info = 0
rotate = 90, 60, 40
archetype = suprise_rh_elite
ids_name = 261752
loadout = SECRET_rh_elite_7.1

[Object]
nickname = RH08_suprise_rh_elite_03
pos = 71510, 0, 31058
visit = 16
ids_info = 0
rotate = 130, 0, 0
archetype = suprise_rh_elite
ids_name = 261752
loadout = SECRET_rh_n_rh_elite_bw05c

[Object]
nickname = RH08_player_wraith_dart_01
pos = -56344, 0, -48006
visit = 16
ids_info = 0
rotate = 0, 0, 150
archetype = player_wraith_dart
ids_name = 601130
loadout = playerwraithdart_suprise

[Object]
nickname = RH08_suprise_co_elite2_01
pos = 64875, 0, 49297
visit = 16
ids_info = 0
rotate = 0, 20, 80
archetype = suprise_co_elite2
ids_name = 261749
loadout = SECRET_c_co_elite2_hi02a

[Object]
nickname = RH08_suprise_co_elite2_02
pos = 65983, 0, 49398
visit = 16
ids_info = 0
rotate = 60, 50, 0
archetype = suprise_co_elite2
ids_name = 261749
loadout = SECRET_c_co_elite2_hi02a

[Object]
nickname = RH08_suprise_co_elite2_03
pos = -12850, 0, 58645
visit = 16
ids_info = 0
rotate = 120, 50, 90
archetype = suprise_co_elite2
ids_name = 261749
loadout = SECRET_c_co_elite2_hi02b

[Object]
nickname = RH08_suprise_bw_elite_01
pos = -65325, 0, -22366
visit = 16
ids_info = 0
rotate = 90, -65, 0
archetype = suprise_bw_elite
ids_name = 261747
loadout = SECRET_rh_bw_elite_rh01

[Object]
nickname = RH08_suprise_ge_armored_01
pos = -10650, 0, -57514
visit = 16
ids_info = 0
rotate = -40, 45, 80
archetype = suprise_ge_armored
ids_name = 261735
loadout = SECRET_armored_rh03

[Object]
nickname = RH08_Trade_Lane_Ring_49
reputation = rh_p_grp
pos = -51645, 0, -33668
rotate = 0, -111, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196624
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = RH08_Trade_Lane_Ring_50

[Object]
nickname = RH08_Trade_Lane_Ring_50
reputation = rh_p_grp
pos = -44121, 0, -30684
rotate = 0, -111, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_49
next_ring = RH08_Trade_Lane_Ring_51

[Object]
nickname = RH08_Trade_Lane_Ring_51
reputation = rh_p_grp
pos = -36597, 0, -27701
rotate = 0, -111, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_50
next_ring = RH08_Trade_Lane_Ring_52

[Object]
nickname = RH08_Trade_Lane_Ring_52
reputation = rh_p_grp
pos = -29073, 0, -24717
rotate = 0, -111, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_51
next_ring = RH08_Trade_Lane_Ring_53

[Object]
nickname = RH08_Trade_Lane_Ring_53
reputation = rh_p_grp
pos = -21549, 0, -21734
rotate = 0, -111, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_52
next_ring = RH08_Trade_Lane_Ring_54

[Object]
nickname = RH08_Trade_Lane_Ring_54
reputation = rh_p_grp
pos = -14024, 0, -18750
rotate = 0, -111, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_53
next_ring = RH08_Trade_Lane_Ring_55

[Object]
nickname = RH08_Trade_Lane_Ring_55
reputation = rh_p_grp
pos = -6500, 0, -15766
rotate = 0, -111, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_54
next_ring = RH08_Trade_Lane_Ring_56

[Object]
nickname = RH08_Trade_Lane_Ring_56
reputation = rh_p_grp
pos = 1023, 0, -12783
rotate = 0, -111, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_55
next_ring = RH08_Trade_Lane_Ring_57

[Object]
nickname = RH08_Trade_Lane_Ring_57
reputation = rh_p_grp
pos = 8547, 0, -9799
rotate = 0, -111, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_56
next_ring = RH08_Trade_Lane_Ring_58

[Object]
nickname = RH08_Trade_Lane_Ring_58
reputation = rh_p_grp
pos = 16071, 0, -6816
rotate = 0, -111, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_57
next_ring = RH08_Trade_Lane_Ring_59

[Object]
nickname = RH08_Trade_Lane_Ring_59
reputation = rh_p_grp
pos = 23595, 0, -3832
rotate = 0, -111, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_58
next_ring = RH08_Trade_Lane_Ring_60

[Object]
nickname = RH08_Trade_Lane_Ring_60
reputation = rh_p_grp
pos = 31119, 0, -849
rotate = 0, -111, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_59
next_ring = RH08_Trade_Lane_Ring_61

[Object]
nickname = RH08_Trade_Lane_Ring_61
reputation = rh_p_grp
pos = 38643, 0, 2134
rotate = 0, -111, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 534324
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = RH08_Trade_Lane_Ring_60

[Object]
nickname = RH08_suprise_rh_gunboat_01
pos = -3017, 0, 16828
visit = 16
ids_info = 0
rotate = 77, 2, 45
archetype = suprise_rh_gunboat
ids_name = 237054
loadout = SECRET_rh_gunboat01
