[SystemInfo]
space_color = 0, 0, 0
local_faction = li_p_grp

[Archetype]
ship = bw_elite2
ship = ku_dragon
ship = rh_elite
ship = rh_cruiser
ship = rh_battleship

[EncounterParameters]
nickname = jph_patrol
filename = missions\encounters\area_cruiser_bombers.ini

[EncounterParameters]
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini

[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini

[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini

[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini

[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini

[EncounterParameters]
nickname = area_trade_freighter_pirate
filename = missions\encounters\area_trade_freighter_pirate.ini

[EncounterParameters]
nickname = tradep_trade_freighter
filename = missions\encounters\tradep_trade_freighter.ini

[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini

[EncounterParameters]
nickname = tradep_trade_armored
filename = missions\encounters\tradep_trade_armored.ini

[EncounterParameters]
nickname = tradep_trade_freighter_pirate
filename = missions\encounters\tradep_trade_freighter_pirate.ini

[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini

[EncounterParameters]
nickname = area_trade_smuggler
filename = missions\encounters\area_trade_smuggler.ini

[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini

[EncounterParameters]
nickname = tradep_trade_smuggler
filename = missions\encounters\tradep_trade_smuggler.ini

[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini

[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini

[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini

[EncounterParameters]
nickname = miningp_trade_transport
filename = missions\encounters\miningp_trade_transport.ini

[EncounterParameters]
nickname = miningp_scavenger
filename = missions\encounters\miningp_scavenger.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_sigma_space
danger = music_sigma_danger
battle = music_sigma_battle

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\Bw05_yanagi_debris_field.ini
zone = Zone_Bw05_yanagi_debris_field

[Asteroids]
file = solar\asteroids\Bw05_oxygen_pocket_field.ini
zone = Zone_Bw05_oxygen_pocket_001

[Asteroids]
file = solar\asteroids\Bw05_oxygen_pocket_field.ini
zone = Zone_Bw05_oxygen_pocket_002

[Asteroids]
file = solar\asteroids\Bw05_oxygen_pocket_field.ini
zone = Zone_Bw05_oxygen_pocket_003

[Asteroids]
file = solar\asteroids\Bw05_yanagi_pocket_debris_field.ini
zone = Zone_Bw05_yanagi_pocket_debris_field

[Nebula]
file = solar\nebula\Bw05_Crow_nebula.ini
zone = Zone_Bw05_Crow_nebula

[Ambient]
color = 60, 80, 100

[LightSource]
nickname = Bw05_system_light
pos = -31, 0, -48
color = 120, 250, 255
range = 50000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Bw05_Sun1
ids_name = 261037
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_1000
star = Bw05_Sun1
atmosphere_range = 5000
ids_info = 66151

[Object]
nickname = Bw05_to_Rh04
ids_name = 260861
pos = 2076, 0, 42897
rotate = 0, 20, 0
archetype = jumpgate
reputation = rh_n_grp
msg_id_prefix = gcs_refer_system_Rh04
jump_effect = jump_effect_bretonia
ids_info = 66145
behavior = NOTHING
difficulty_level = 11
goto = Rh04, Rh04_to_Bw05, gate_tunnel_bretonia
loadout = jumpgate_co_03
pilot = pilot_solar_easy

[Object]
nickname = Bw05_to_Ku04
ids_name = 260859
pos = -12184, 0, -36465
rotate = 0, -160, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Ku04
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 11
goto = Ku04, Ku04_to_Bw05, gate_tunnel_bretonia
loadout = jumpgate_ku_02
pilot = pilot_solar_hardest

[Object]
nickname = Bw05_01
ids_name = 196702
pos = -4675, 100, -12092
archetype = space_police01
ids_info = 65823
dock_with = Bw05_01_Base
base = Bw05_01_Base
reputation = gd_gm_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = pl_male8_head, li_rockford_body
difficulty_level = 12
loadout = space_police01_co_01
pilot = pilot_solar_hard

[Object]
nickname = Bw05_02
ids_name = 196703
pos = -9537, 0, 19442
rotate = 0, -90, 0
archetype = space_mining01
ids_info = 65825
dock_with = Bw05_02_Base
base = Bw05_02_Base
reputation = co_alg_grp
behavior = NOTHING
voice = atc_leg_f01
space_costume = rh_newscaster_head, rh_greunwald_body
difficulty_level = 11
loadout = space_mining01_co_02
pilot = pilot_solar_easy

[zone]
nickname = Zone_Bw05_to_Ku04
pos = -12184, 0, -36217
rotate = 0, -161, 0
shape = SPHERE
size = 2000
property_flags = 65536
property_fog_color = 0.000000, 100.000000, 160.000000
edge_fraction = 0.200000
visit = 128
sort = 99

[zone]
nickname = Zone_Bw05_to_Bw06_hole
pos = 21916, 0, 12503
shape = SPHERE
size = 500
visit = 128
sort = 99

[zone]
nickname = Zone_Bw05_to_Rh04
pos = 1918, 0, 42475
rotate = 0, 25, 0
shape = SPHERE
size = 2000
property_flags = 65536
property_fog_color = 0.000000, 100.000000, 160.000000
edge_fraction = 0.200000
visit = 128
sort = 99

[zone]
nickname = Zone_Bw05_01_exclusion
pos = -4353, 0, -12176
rotate = 0, 171, 0
shape = SPHERE
size = 2500
property_flags = 65536
property_fog_color = 0.000000, 100.000000, 160.000000
edge_fraction = 0.200000
visit = 128
sort = 99

[Object]
nickname = Bw05_03_Base
ids_name = 196704
pos = -23313, 0, 10714
archetype = space_port_dmg
loadout = space_port_dmg_pi_02
ids_info = 65827
dock_with = Bw05_03_Base
base = Bw05_03_Base
behavior = NOTHING
visit = 0
reputation = fc_j_grp
voice = atc_leg_m01
space_costume = pi_pirate3_head, pl_male3_journeyman_body, prop_neuralnet_F_right

[zone]
nickname = Zone_Bw05_yanagi_pocket_exclusion
pos = -11821, 0, 18315
shape = SPHERE
size = 9000
property_flags = 65536
property_fog_color = 0.000000, 100.000000, 160.000000
edge_fraction = 0.200000
visit = 128
sort = 99

[zone]
nickname = Zone_Bw05_yanagi_debris_field
ids_name = 261315
pos = -24025, 0, 6189
shape = SPHERE
size = 8000
property_flags = 65666
property_fog_color = 0.000000, 100.000000, 160.000000
ids_info = 66030
damage = 0.200000
visit = 36
spacedust = radioactivedust_blue
spacedust_maxparticles = 100
edge_fraction = 0.200000
sort = 12
toughness = 12
density = 6
repop_time = 17
max_battle_size = 4
pop_type = lootable_core_field
relief_time = 30
faction_weight = fc_j_grp, 10
encounter = area_scavenger, 12, 1.000000
faction = fc_j_grp, 1.000000
Music = zone_field_debris

[zone]
nickname = Zone_Bw05_sun1_exclusion
pos = 0, 0, 0
shape = SPHERE
size = 9000
property_flags = 65536
property_fog_color = 0.000000, 100.000000, 160.000000
edge_fraction = 0.200000
sort = 99
Music = music_sigma_space

[Object]
nickname = Bw05_sun2
ids_name = 261038
pos = 22158, 0, -10373
archetype = sun_1000
star = Bw05_sun2
atmosphere_range = 8000
ids_info = 66152

[zone]
nickname = Zone_Bw05_sun2_exclusion
pos = 22279, 0, -10250
shape = SPHERE
size = 8000
property_flags = 65536
property_fog_color = 0.000000, 100.000000, 160.000000
edge_fraction = 0.200000
sort = 99
Music = music_sigma_space

[zone]
nickname = Zone_Bw05_yanagi_pocket_debris_field
ids_name = 261316
pos = -11799, 0, 18567
shape = SPHERE
size = 8000
property_flags = 129
ids_info = 66031
visit = 36
spacedust = debrisdust
spacedust_maxparticles = 100
sort = 6
toughness = 12
density = 6
repop_time = 17
max_battle_size = 4
pop_type = lootable_core_field
relief_time = 30
faction_weight = co_alg_grp, 10
encounter = area_assault, 12, 0.060000
faction = co_alg_grp, 1.000000
encounter = area_scavenger, 12, 0.800000
faction = co_alg_grp, 1.000000
Music = zone_field_debris

[Object]
nickname = Bw05_to_Bw06_hole
ids_name = 260857
pos = 21917, 0, 12508
rotate = 0, 90, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Bw06
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Bw06, Bw06_to_Bw05_hole, gate_tunnel_bretonia

[Object]
nickname = Bw05_to_Bw07_hole
ids_name = 260858
pos = 13217, 0, -28900
rotate = 0, 135, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Bw07
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Bw07, Bw07_to_Bw05_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Bw05_to_Bw07_hole
pos = 13211, 0, -28856
shape = SPHERE
size = 500
edge_fraction = 0.200000
visit = 128
sort = 99

[zone]
nickname = Zone_Bw05_03_exclusion
pos = -23312, 0, 10717
shape = SPHERE
size = 300
property_flags = 196608
property_fog_color = 0.000000, 100.000000, 160.000000
edge_fraction = 0.200000
visit = 128
sort = 99

[zone]
nickname = Zone_Bw05_02_exclusion
pos = -9301, 0, 19472
shape = SPHERE
size = 1000
property_flags = 131072
edge_fraction = 0.200000
visit = 128
sort = 99

[Object]
nickname = Bw05_Trade_Lane_Ring_1
ids_name = 260865
pos = -11539, 0, -34324
rotate = 0, -161, 0
archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Bw05_Trade_Lane_Ring_2
reputation = gd_gm_grp
tradelane_space_name = 261677
behavior = NOTHING
difficulty_level = 11
loadout = trade_lane_ring_co_01
pilot = pilot_solar_hard

[Object]
nickname = Bw05_Trade_Lane_Ring_2
ids_name = 260865
pos = -9121, 0, -27224
rotate = 0, -161, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Bw05_Trade_Lane_Ring_1
next_ring = Bw05_Trade_Lane_Ring_3
reputation = gd_gm_grp
behavior = NOTHING
difficulty_level = 11
loadout = trade_lane_ring_co_01
pilot = pilot_solar_hard

[Object]
nickname = Bw05_Trade_Lane_Ring_3
ids_name = 260865
pos = -6703, 0, -20125
rotate = 0, -161, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Bw05_Trade_Lane_Ring_2
next_ring = Bw05_Trade_Lane_Ring_4
reputation = gd_gm_grp
behavior = NOTHING
difficulty_level = 11
loadout = trade_lane_ring_co_01
pilot = pilot_solar_hard

[Object]
nickname = Bw05_Trade_Lane_Ring_4
ids_name = 260865
pos = -4794, 0, -14461
rotate = 0, -161, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Bw05_Trade_Lane_Ring_3
reputation = gd_gm_grp
tradelane_space_name = 196702
behavior = NOTHING
difficulty_level = 11
loadout = trade_lane_ring_co_01
pilot = pilot_solar_hard

[zone]
nickname = Zone_Bw05_Tradelane_1
pos = -7912, 0, -23674
rotate = 0, -161, 0
shape = BOX
size = 520, 520, 23020
lane_id = bw05_1
tradelane_down = 30
sort = 2
toughness = 11
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = co_alg_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_shi_grp, 10
encounter = tradelane_trade_transport, 11, 0.330000
faction = co_alg_grp, 0.250000
faction = co_kt_grp, 0.250000
faction = co_rs_grp, 0.250000
faction = co_shi_grp, 0.250000

[Object]
nickname = Bw05_Trade_Lane_Ring_5
ids_name = 260864
pos = -4524, 0, -9847
rotate = 0, 171, 0
archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Bw05_Trade_Lane_Ring_6
reputation = gd_gm_grp
tradelane_space_name = 196702
behavior = NOTHING
difficulty_level = 11
loadout = trade_lane_ring_co_01
pilot = pilot_solar_hard

[Object]
nickname = Bw05_Trade_Lane_Ring_6
ids_name = 260864
pos = -5444, 0, -3764
rotate = 0, 171, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Bw05_Trade_Lane_Ring_5
next_ring = Bw05_Trade_Lane_Ring_7
reputation = gd_gm_grp
behavior = NOTHING
difficulty_level = 11
loadout = trade_lane_ring_co_01
pilot = pilot_solar_hard

[Object]
nickname = Bw05_Trade_Lane_Ring_7
ids_name = 260864
pos = -6592, 0, 3647
rotate = 0, 171, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Bw05_Trade_Lane_Ring_6
next_ring = Bw05_Trade_Lane_Ring_8
reputation = gd_gm_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_co_01
pilot = pilot_solar_hardest

[Object]
nickname = Bw05_Trade_Lane_Ring_8
ids_name = 260864
pos = -7740, 0, 11059
rotate = 0, 171, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Bw05_Trade_Lane_Ring_7
next_ring = Bw05_Trade_Lane_Ring_9
reputation = gd_gm_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_co_01
pilot = pilot_solar_hardest

[Object]
nickname = Bw05_Trade_Lane_Ring_9
ids_name = 260864
pos = -8768, 0, 16770
rotate = 0, 171, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Bw05_Trade_Lane_Ring_8
reputation = gd_gm_grp
tradelane_space_name = 196703
behavior = NOTHING
difficulty_level = 11
loadout = trade_lane_ring_co_01
pilot = pilot_solar_hard

[zone]
nickname = Zone_Bw05_Tradelane_2
pos = -6592, 0, 3647
rotate = 0, 171, 0
shape = BOX
size = 520, 520, 30520
lane_id = bw05_2
tradelane_down = 30
sort = 4
toughness = 11
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = co_alg_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_shi_grp, 10
encounter = tradelane_trade_transport, 11, 0.330000
faction = co_alg_grp, 0.250000
faction = co_kt_grp, 0.250000
faction = co_rs_grp, 0.250000
faction = co_shi_grp, 0.250000

[Object]
nickname = Bw05_Trade_Lane_Ring_10
ids_name = 260863
pos = 1074, 0, 40670
rotate = 0, 25, 0
archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Bw05_Trade_Lane_Ring_11
reputation = rh_n_grp
tradelane_space_name = 261685
behavior = NOTHING
difficulty_level = 11
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easy

[Object]
nickname = Bw05_Trade_Lane_Ring_11
ids_name = 260863
pos = -2149, 0, 33898
rotate = 0, 25, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Bw05_Trade_Lane_Ring_10
next_ring = Bw05_Trade_Lane_Ring_12
reputation = rh_n_grp
behavior = NOTHING
difficulty_level = 11
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easy

[Object]
nickname = Bw05_Trade_Lane_Ring_12
ids_name = 260863
pos = -5373, 0, 27126
rotate = 0, 25, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Bw05_Trade_Lane_Ring_11
next_ring = Bw05_Trade_Lane_Ring_13
reputation = rh_n_grp
behavior = NOTHING
difficulty_level = 11
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easy

[Object]
nickname = Bw05_Trade_Lane_Ring_13
ids_name = 260863
pos = -8169, 0, 21593
rotate = 0, 25, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Bw05_Trade_Lane_Ring_12
reputation = rh_n_grp
tradelane_space_name = 196703
behavior = NOTHING
difficulty_level = 11
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easy

[zone]
nickname = Zone_Bw05_Tradelane_3
pos = -3761, 0, 30512
rotate = 0, 25, 0
shape = BOX
size = 520, 520, 23020
lane_id = bw05_3
tradelane_down = 15
sort = 7
toughness = 11
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = co_alg_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_shi_grp, 10
encounter = tradelane_trade_transport, 11, 0.330000
faction = co_alg_grp, 0.250000
faction = co_kt_grp, 0.250000
faction = co_rs_grp, 0.250000
faction = co_shi_grp, 0.250000

[LightSource]
nickname = Bw05_sun2_light
pos = 22387, 0, -10114
color = 140, 200, 60
range = 20000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[zone]
nickname = Zone_Bw05_Crow_nebula
ids_name = 261341
pos = 26, 0, -106
shape = SPHERE
size = 100000
property_flags = 32768
property_fog_color = 0.000000, 100.000000, 160.000000
visit = 32
ids_info = 66223
spacedust = attractdust
spacedust_maxparticles = 50
sort = 99
interference = 0.500000
Music = zone_nebula_crow

[zone]
nickname = Zone_Bw05_oxygen_pocket_001
pos = 9309, 0, 17064
shape = SPHERE
size = 10000
property_flags = 16400
spacedust = oxygendust
spacedust_maxparticles = 200
sort = 99

[zone]
nickname = Zone_Bw05_oxygen_pocket_002
pos = -19560, 0, -17021
shape = SPHERE
size = 7000
property_flags = 16400
spacedust = oxygendust
spacedust_maxparticles = 200
sort = 99
interference = 0.500000

[zone]
nickname = Zone_Bw05_oxygen_pocket_003
pos = 2965, 0, -23976
shape = SPHERE
size = 8000
property_flags = 16400
spacedust = oxygendust
spacedust_maxparticles = 200
sort = 99

[Object]
nickname = Bw05_to_Rh04_hole
ids_name = 260862
pos = -26644, 0, 19204
rotate = 0, -30, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Rh04
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Rh04, Rh04_to_Bw05_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Bw05_to_Rh04_hole
pos = -26635, 0, 19188
shape = SPHERE
size = 500
visit = 128
sort = 99

[Object]
nickname = Bw05_to_Ku04_hole
ids_name = 260860
pos = -20001, 0, -26319
rotate = 0, -150, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Ku04
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Ku04, Ku04_to_Bw05_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Bw05_to_Ku04_hole
pos = -19984, 0, -26292
shape = SPHERE
size = 500
visit = 128
sort = 99

[zone]
nickname = Zone_Bw05_sun1_death
pos = -38, 0, -117
shape = SPHERE
size = 4000
damage = 1000000000
sort = 99
density = 0
relief_time = 0

[zone]
nickname = Zone_Bw05_sun2_death
pos = 22326, 0, -10202
shape = SPHERE
size = 7000
damage = 1000000000
sort = 99
density = 0
relief_time = 0

[Object]
nickname = Bw05_gas_miner_1
ids_name = 60223
pos = 15263, -156, -24144
rotate = 0, 65, 0
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 12
loadout = gasminer_co_01
pilot = pilot_solar_hardest

[Object]
nickname = Bw05_gas_miner_2
ids_name = 60223
pos = 11818, -156, -18315
rotate = 0, 80, 0
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 12
loadout = gasminer_co_01
pilot = pilot_solar_hardest

[Object]
nickname = Bw05_gas_miner_3
ids_name = 60223
pos = 15594, -156, -18973
rotate = 0, 75, 0
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 12
loadout = gasminer_co_01
pilot = pilot_solar_hardest

[Object]
nickname = Bw05_gas_miner_4
ids_name = 60223
pos = 12125, -156, -9746
rotate = 0, 105, 0
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 11
loadout = gasminer_co_01
pilot = pilot_solar_hard

[Object]
nickname = Bw05_gas_miner_5
ids_name = 60223
pos = 10551, -156, -17187
rotate = 0, -50, 0
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 12
loadout = gasminer_co_01
pilot = pilot_solar_hardest

[Object]
nickname = Bw05_gas_miner_6
ids_name = 60223
pos = 16339, -156, -27660
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 12
loadout = gasminer_co_01
pilot = pilot_solar_hardest

[Object]
nickname = Bw05_gas_miner_7
ids_name = 60223
pos = 5548, 0, -8772
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 11
loadout = gasminer_co_01
pilot = pilot_solar_hard

[Object]
nickname = Bw05_gas_miner_8
ids_name = 60223
pos = 21871, -156, -24539
rotate = 0, -80, 0
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 11
loadout = gasminer_co_01
pilot = pilot_solar_hard

[Object]
nickname = Bw05_gas_miner_9
ids_name = 60223
pos = 8144, -156, -14387
rotate = 0, 45, 0
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 12
loadout = gasminer_co_01
pilot = pilot_solar_hardest

[Object]
nickname = Bw05_gas_miner_10
ids_name = 60223
pos = -7693, 100, -10279
rotate = 0, -60, 0
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 11
loadout = gasminer_co_01
pilot = pilot_solar_hard

[Object]
nickname = Bw05_gas_miner_16
ids_name = 60223
pos = 605, -156, -15131
rotate = 0, -50, 0
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 12
loadout = gasminer_co_01
pilot = pilot_solar_hardest

[Object]
nickname = Bw05_space_tankl4x4_1
ids_name = 60251
pos = 11425, 0, -13683
rotate = 0, 90, 0
archetype = space_tankl4x4
reputation = gd_gm_grp

[Object]
nickname = Bw05_space_tankl4x4_2
ids_name = 60251
pos = 11713, 0, -13467
rotate = 0, 90, 0
archetype = space_tankl4x4
reputation = gd_gm_grp

[Object]
nickname = Bw05_space_tankl4x4_3
ids_name = 60251
pos = 11426, 0, -13463
rotate = 0, 90, 0
archetype = space_tankl4x4
reputation = gd_gm_grp

[Object]
nickname = Bw05_space_industrial_1
pos = 11570, 0, -13932
archetype = space_industrial

[Object]
nickname = Bw05_space_tankl4x4_4
ids_name = 60251
pos = 11714, 0, -13682
rotate = 0, 90, 0
archetype = space_tankl4x4
reputation = gd_gm_grp

[Object]
nickname = Bw05_space_tanklx4_2
ids_name = 60251
pos = -4986, -156, -12087
archetype = space_tanklx4
reputation = gd_gm_grp
parent = Bw05_01

[Object]
nickname = Bw05_space_research_1
pos = -4675, -9, -12091
rotate = 0, -90, 0
archetype = space_research
reputation = gd_gm_grp
parent = Bw05_01

[Object]
nickname = Bw05_space_tanklx4_3
ids_name = 60251
pos = -5372, -156, -12087
archetype = space_tanklx4
reputation = gd_gm_grp
parent = Bw05_01

[Object]
nickname = Bw05_space_tanklx4_4
ids_name = 60251
pos = -5564, -156, -12087
archetype = space_tanklx4
reputation = gd_gm_grp
parent = Bw05_01

[Object]
nickname = Bw05_space_tanklx4_5
ids_name = 60251
pos = -5751, -156, -12086
archetype = space_tanklx4
reputation = gd_gm_grp
parent = Bw05_01

[Object]
nickname = Bw05_space_tanklx4_6
ids_name = 60251
pos = -5941, -156, -12086
archetype = space_tanklx4
reputation = gd_gm_grp
parent = Bw05_01

[Object]
nickname = Bw05_space_tanklx4_7
ids_name = 60251
pos = -5181, -156, -12086
archetype = space_tanklx4
reputation = gd_gm_grp
parent = Bw05_01

[Object]
nickname = Bw05_space_tanklx4_8
ids_name = 60251
pos = -6133, -156, -12086
archetype = space_tanklx4
reputation = gd_gm_grp
parent = Bw05_01

[Object]
nickname = Bw05_space_tanklx4_9
ids_name = 60251
pos = -6321, -156, -12086
archetype = space_tanklx4
reputation = gd_gm_grp
parent = Bw05_01

[Object]
nickname = Bw05_space_tankl4_1
ids_name = 60251
pos = -10005, -156, 19598
rotate = 0, -45, 0
archetype = space_tankl4
reputation = co_alg_grp
parent = Bw05_02

[Object]
nickname = Bw05_space_tankl4_2
ids_name = 60251
pos = -10257, -156, 19599
rotate = 0, -45, 0
archetype = space_tankl4
reputation = co_alg_grp
parent = Bw05_02

[Object]
nickname = Bw05_space_tankl4_3
ids_name = 60251
pos = -10006, -156, 19287
rotate = 0, 45, 0
archetype = space_tankl4
reputation = co_alg_grp
parent = Bw05_02

[Object]
nickname = Bw05_space_tankl4_4
ids_name = 60251
pos = -10257, -156, 19287
rotate = 0, 45, 0
archetype = space_tankl4
reputation = co_alg_grp
parent = Bw05_02

[zone]
nickname = zone_bw05_pop_helgoland
pos = -9122, 0, 19517
shape = SPHERE
size = 4000
sort = 5
toughness = 11
density = 9
repop_time = 10
max_battle_size = 6
pop_type = co_alg_grp, single_base_law
relief_time = 20
faction_weight = co_alg_grp, 5
faction_weight = co_kt_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_shi_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 11, 0.100000
faction = co_alg_grp, 1.000000
encounter = area_trade_transport, 11, 0.250000
faction = co_alg_grp, 0.140000
faction = co_kt_grp, 0.290000
faction = co_rs_grp, 0.290000
faction = co_shi_grp, 0.290000

[zone]
nickname = zone_bw05_pop_yanagi
pos = -23326, 0, 10728
shape = SPHERE
size = 4000
sort = 13
toughness = 12
density = 9
repop_time = 10
max_battle_size = 6
pop_type = fc_j_grp, single_base_unlaw
relief_time = 20
faction_weight = fc_j_grp, 10
density_restriction = 4, lawfuls
encounter = area_defend, 12, 0.150000
faction = fc_j_grp, 1.000000
encounter = area_trade_trader, 12, 0.440000
faction = fc_j_grp, 1.000000
encounter = area_trade_smuggler, 12, 0.190000
faction = fc_j_grp, 1.000000

[zone]
nickname = zone_bw05_pop_naha
pos = -4391, 0, -12115
shape = SPHERE
size = 4000
sort = 3
toughness = 11
density = 9
repop_time = 10
max_battle_size = 6
pop_type = gd_gm_grp, single_base_law
relief_time = 20
faction_weight = co_alg_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_shi_grp, 10
faction_weight = gd_gm_grp, 7
density_restriction = 4, unlawfuls
encounter = area_defend, 11, 0.090000
faction = gd_gm_grp, 1.000000
encounter = area_trade_freighter, 11, 0.060000
faction = gd_gm_grp, 1.000000
encounter = area_trade_transport, 11, 0.200000
faction = co_alg_grp, 0.210000
faction = co_kt_grp, 0.210000
faction = co_rs_grp, 0.210000
faction = co_shi_grp, 0.210000
faction = gd_gm_grp, 0.150000

[zone]
nickname = zone_bw05_pop_honshu_gate
pos = -12185, 0, -36411
shape = SPHERE
size = 4000
sort = 1
toughness = 11
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = co_alg_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_shi_grp, 10
faction_weight = gd_gm_grp, 10
density_restriction = 4, unlawfuls
encounter = area_trade_freighter, 11, 0.100000
faction = gd_gm_grp, 1.000000
encounter = area_trade_transport, 11, 0.240000
faction = co_alg_grp, 0.200000
faction = co_kt_grp, 0.200000
faction = co_rs_grp, 0.200000
faction = co_shi_grp, 0.200000
faction = gd_gm_grp, 0.200000

[zone]
nickname = zone_bw05_pop_frankfurt_gate
pos = 2053, 0, 42600
shape = SPHERE
size = 4000
sort = 8
toughness = 11
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = co_alg_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_shi_grp, 10
density_restriction = 4, unlawfuls
encounter = area_trade_transport, 11, 0.330000
faction = co_alg_grp, 0.250000
faction = co_kt_grp, 0.250000
faction = co_rs_grp, 0.250000
faction = co_shi_grp, 0.250000

[zone]
nickname = zone_bw05_pop_sigma17_hole
pos = 22691, 0, 12269
shape = SPHERE
size = 4000
sort = 16
toughness = 13
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_c_grp, 10
density_restriction = 4, lawfuls
encounter = area_defend, 13, 0.240000
faction = fc_c_grp, 1.000000
encounter = area_trade_trader, 13, 0.410000
faction = fc_c_grp, 1.000000

[zone]
nickname = zone_bw05_pop_sigma19_hole
pos = 14009, 0, -29132
shape = SPHERE
size = 4000
sort = 11
toughness = 12
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = gd_gm_grp, 10
density_restriction = 4, lawfuls
encounter = area_assault, 12, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = zone_bw05_pop_honshu_hole
pos = -20172, 0, -27817
shape = SPHERE
size = 4000
sort = 10
toughness = 12
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = gd_gm_grp, 10
density_restriction = 4, lawfuls
encounter = area_assault, 12, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = zone_bw05_pop_frankfurt_hole
pos = -26721, 0, 19245
shape = SPHERE
size = 4000
sort = 14
toughness = 12
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_j_grp, 10
density_restriction = 4, lawfuls
encounter = area_bh_scout, 12, 0.200000
faction = fc_j_grp, 1.000000
encounter = area_trade_trader, 12, 0.600000
faction = fc_j_grp, 1.000000
encounter = area_trade_smuggler, 12, 0.200000
faction = fc_j_grp, 1.000000

[zone]
nickname = zone_bw05_pop_gmg_area
pos = -10425, 0, -24309
rotate = 0, 15, 0
shape = ELLIPSOID
size = 30000, 7000, 20000
sort = 9
toughness = 12
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = gd_gm_grp, 10
encounter = area_assault, 12, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = zone_bw05_pop_corsairs_area
pos = 29039, 0, 10248
shape = ELLIPSOID
size = 20000, 7000, 13000
sort = 15
toughness = 13
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_c_grp, 10
encounter = area_scout, 13, 0.670000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_zoners1_1
pos = 16170, 0, 2707
rotate = -90, 31, 0
shape = CYLINDER
size = 750, 21782
sort = 74
toughness = 11
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = zoners1, 1
usage = trade
mission_eligible = True
faction_weight = gd_z_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 11, 0.400000
faction = gd_z_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_zoners1_2
pos = 3186, 0, -9328
rotate = -90, 69, 0
shape = CYLINDER
size = 750, 15591
sort = 74
toughness = 11
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = zoners1, 2
usage = trade
mission_eligible = True
faction_weight = gd_z_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 11, 0.400000
faction = gd_z_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_zoners2_1
pos = 15922, 0, 8359
rotate = -90, 58, 0
shape = CYLINDER
size = 750, 13765
sort = 74
toughness = 11
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = zoners2, 1
usage = trade
mission_eligible = True
faction_weight = fc_c_grp, 10
faction_weight = gd_z_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 11, 0.200000
faction = gd_z_grp, 1.000000
encounter = tradep_trade_trader, 11, 0.500000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_zoners2_2
pos = 4836, 0, 7742
rotate = 90, 60, 180
shape = CYLINDER
size = 750, 12133
sort = 74
toughness = 11
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = zoners2, 2
usage = trade
mission_eligible = True
faction_weight = fc_c_grp, 10
faction_weight = gd_z_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 11, 0.200000
faction = gd_z_grp, 1.000000
encounter = tradep_trade_trader, 11, 0.500000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_zoners2_3
pos = -11722, 0, 10751
rotate = -90, 90, 0
shape = CYLINDER
size = 750, 22610
sort = 74
toughness = 11
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = zoners2, 3
usage = trade
mission_eligible = True
faction_weight = fc_c_grp, 10
faction_weight = gd_z_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 11, 0.200000
faction = gd_z_grp, 1.000000
encounter = tradep_trade_trader, 11, 0.500000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_gmg1_1
pos = -1870, 0, -13662
rotate = -90, -61, 0
shape = CYLINDER
size = 750, 4863
comment = Mining
sort = 76
toughness = 11
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = gmg1, 1
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls

[zone]
nickname = Zone_Bw05_path_gmg2_1
pos = -6072, 0, -11125
rotate = 90, 63, 180
shape = CYLINDER
size = 750, 2947
comment = Mining
sort = 76
toughness = 11
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = gmg2, 1
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls

[zone]
nickname = Zone_Bw05_path_gmg3_1
pos = 3791, 0, -10946
rotate = 90, -81, 180
shape = CYLINDER
size = 750, 15913
comment = Mining
sort = 76
toughness = 11
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = gmg3, 1
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls

[zone]
nickname = Zone_Bw05_path_gmg5_1
pos = 1816, 0, -13284
rotate = -90, -80, 0
shape = CYLINDER
size = 750, 12243
sort = 76
toughness = 11
density = 5
repop_time = 90
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = gmg5, 1
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter, 11, 0.160000
faction = gd_gm_grp, 1.000000
encounter = tradep_trade_transport, 11, 0.180000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_gmg5_2
pos = 9131, 0, -15626
rotate = -90, -45, 0
shape = CYLINDER
size = 750, 3650
sort = 76
toughness = 11
density = 5
repop_time = 90
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = gmg5, 2
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter, 11, 0.160000
faction = gd_gm_grp, 1.000000
encounter = tradep_trade_transport, 11, 0.180000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_gmg5_3
pos = 11083, 0, -17815
rotate = -90, -37, 0
shape = CYLINDER
size = 750, 2227
sort = 76
toughness = 11
density = 5
repop_time = 90
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = gmg5, 3
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter, 11, 0.160000
faction = gd_gm_grp, 1.000000
encounter = tradep_trade_transport, 11, 0.180000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_gmg5_4
pos = 12429, 0, -23540
rotate = -90, -8, 0
shape = CYLINDER
size = 750, 9761
sort = 76
toughness = 11
density = 5
repop_time = 90
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = gmg5, 4
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter, 11, 0.160000
faction = gd_gm_grp, 1.000000
encounter = tradep_trade_transport, 11, 0.180000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_gmg4_1
pos = 3467, 0, -12789
rotate = -90, -85, 0
shape = CYLINDER
size = 750, 15458
comment = Mining
sort = 76
toughness = 11
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = gmg4, 1
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls

[zone]
nickname = Zone_Bw05_path_gmg4_2
pos = 13305, 0, -16124
rotate = -90, -39, 0
shape = CYLINDER
size = 750, 6777
comment = Mining
sort = 76
toughness = 11
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = gmg4, 2
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls

[zone]
nickname = Zone_Bw05_path_gmg6_1
pos = 607, 0, -10328
rotate = 90, -69, 180
shape = CYLINDER
size = 750, 10136
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg6, 1
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_gmg6_2
pos = 8672, 0, -9015
rotate = -90, -81, 0
shape = CYLINDER
size = 750, 6748
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg6, 2
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_gmg6_3
pos = 16927, 0, -16943
rotate = -90, -34, 0
shape = CYLINDER
size = 750, 17800
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg6, 3
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_gmg6_4
pos = 19148, 0, -25957
rotate = -90, 59, 0
shape = CYLINDER
size = 750, 6271
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg6, 4
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_gmg6_5
pos = 15762, 0, -25720
rotate = 90, 21, 180
shape = CYLINDER
size = 750, 3916
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg6, 5
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_gmg6_6
pos = 15209, 0, -21245
rotate = 90, -3, 180
shape = CYLINDER
size = 750, 5289
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg6, 6
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_gmg6_7
pos = 13375, 0, -15915
rotate = 90, 36, 180
shape = CYLINDER
size = 750, 6663
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg6, 7
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_gmg6_8
pos = 3602, 0, -12653
rotate = 90, 86, 180
shape = CYLINDER
size = 750, 15653
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg6, 8
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_gmg7_1
pos = 3599, 0, -11042
rotate = 90, -80, 180
shape = CYLINDER
size = 750, 17708
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg7, 1, 6
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_gmg7_2
pos = 16676, 0, 199
rotate = 90, -24, 180
shape = CYLINDER
size = 750, 21365
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg7, 2
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_gmg7_3
pos = 20798, 0, 10721
rotate = 90, 16, 180
shape = CYLINDER
size = 750, 1593
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg7, 3
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_gmg7_4
pos = 15331, 0, 8076
rotate = -90, 57, 0
shape = CYLINDER
size = 750, 12504
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg7, 4
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_gmg7_5
pos = 11054, 0, -2416
rotate = -90, -8, 0
shape = CYLINDER
size = 750, 14298
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg7, 5
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_gmg8_1
pos = -8864, 0, -20154
rotate = -90, 29, 0
shape = CYLINDER
size = 750, 19655
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg8, 1, 8
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_gmg8_2
pos = -14559, 0, -30243
rotate = -90, 30, 0
shape = CYLINDER
size = 750, 3514
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg8, 2
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_gmg8_3
pos = -6349, 0, -34232
rotate = -90, -75, 0
shape = CYLINDER
size = 750, 18841
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg8, 3
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_gmg8_4
pos = 6745, 0, -34871
rotate = 90, -65, 180
shape = CYLINDER
size = 750, 8803
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg8, 4
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_gmg8_5
pos = 11341, 0, -30864
rotate = 90, -15, 180
shape = CYLINDER
size = 750, 4511
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg8, 5
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_gmg8_6
pos = 6304, 0, -31521
rotate = -90, 63, 0
shape = CYLINDER
size = 750, 12606
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg8, 6
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_gmg8_7
pos = -6519, 0, -31555
rotate = 90, 69, 180
shape = CYLINDER
size = 750, 15433
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg8, 7
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_outcasts1_1
pos = 6800, 0, -31764
rotate = -90, 67, 0
shape = CYLINDER
size = 750, 13201
sort = 74
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = outcasts1, 1
usage = trade
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 1.000000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_outcasts1_2
pos = -13239, 0, -30137
rotate = 90, 73, 180
shape = CYLINDER
size = 750, 29135
sort = 74
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = outcasts1, 2
usage = trade
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 1.000000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_outcasts1_3
pos = -29925, 0, -10115
rotate = 90, 10, 180
shape = CYLINDER
size = 750, 32141
sort = 74
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = outcasts1, 3
usage = trade
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 1.000000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_outcasts1_4
pos = -28202, 0, 8152
rotate = 90, -61, 180
shape = CYLINDER
size = 750, 10148
sort = 74
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = outcasts1, 4
usage = trade
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 1.000000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_outcasts2_1
pos = 8201, 0, -32713
rotate = -90, 53, 0
shape = CYLINDER
size = 750, 13567
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts2, 1, 7
usage = patrol
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_outcasts2_2
pos = -493, 0, -35964
rotate = 90, 76, 180
shape = CYLINDER
size = 750, 6743
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts2, 2, 6
usage = patrol
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_outcasts2_3
pos = -7110, 0, -34280
rotate = 90, 76, 180
shape = CYLINDER
size = 750, 6912
attack_ids = bw05_1, bw05_1
tradelane_attack = 30
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts2, 3
usage = patrol
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_outcasts2_4
pos = -8072, 0, -26524
rotate = 90, -19, 180
shape = CYLINDER
size = 750, 14590
attack_ids = bw05_1, bw05_1
tradelane_attack = 30
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts2, 4
usage = patrol
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_outcasts2_5
pos = -4609, 0, -27386
rotate = -90, -8, 0
shape = CYLINDER
size = 750, 15661
attack_ids = bw05_1, bw05_1
tradelane_attack = 30
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts2, 5
usage = patrol
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_outcasts3_1
pos = 12277, 0, -23413
rotate = 90, 9, 180
shape = CYLINDER
size = 750, 12101
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts3, 1
usage = patrol
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_outcasts3_2
pos = 2925, 0, -14610
rotate = 90, 71, 180
shape = CYLINDER
size = 750, 17673
attack_ids = bw05_1, bw05_2, bw05_1, bw05_2
tradelane_attack = 30
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts3, 2
usage = patrol
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_bundschuh1_1
pos = -24963, 0, 14912
rotate = 90, 22, 180
shape = CYLINDER
size = 750, 8174
sort = 74
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = bundschuh1, 1
usage = trade
mission_eligible = True
faction_weight = fc_b_grp, 10
faction_weight = fc_j_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 0.820000
faction = fc_b_grp, 0.500000
faction = fc_j_grp, 0.500000
encounter = tradep_trade_smuggler, 12, 0.180000
faction = fc_j_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_corsairs1_1
pos = -28226, 0, 8122
rotate = -90, 61, 0
shape = CYLINDER
size = 750, 10126
sort = 74
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = corsairs1, 1
usage = trade
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 1.000000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_corsairs1_2
pos = -29939, 0, -10169
rotate = -90, -10, 0
shape = CYLINDER
size = 750, 32183
sort = 74
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = corsairs1, 2
usage = trade
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 1.000000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_corsairs1_3
pos = -23853, 0, -26143
rotate = -90, -88, 0
shape = CYLINDER
size = 750, 6720
sort = 74
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = corsairs1, 3
usage = trade
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 1.000000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_corsairs2_1
pos = 16195, 0, 8683
rotate = -90, 57, 0
shape = CYLINDER
size = 750, 14709
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs2, 1, 9
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_corsairs2_2
pos = 4809, 0, 7702
rotate = 90, 60, 180
shape = CYLINDER
size = 750, 12110
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs2, 2, 8
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_corsairs2_3
pos = -2245, 0, 10728
rotate = -90, 89, 0
shape = CYLINDER
size = 750, 3642
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs2, 3, 7
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_corsairs2_4
pos = -6263, 0, 10601
rotate = -90, 87, 0
shape = CYLINDER
size = 750, 4400
attack_ids = bw05_2, bw05_2
tradelane_attack = 30
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs2, 4
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_corsairs2_5
pos = -7624, 0, 5209
rotate = -90, -9, 0
shape = CYLINDER
size = 750, 10702
attack_ids = bw05_2, bw05_2
tradelane_attack = 30
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs2, 5
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_corsairs2_6
pos = -5384, 0, 5315
rotate = 90, -15, 180
shape = CYLINDER
size = 750, 11142
attack_ids = bw05_2, bw05_2
tradelane_attack = 30
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs2, 6
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_corsairs3_1
pos = -22069, 0, 18195
rotate = 90, -9, 180
shape = CYLINDER
size = 750, 15834
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs3, 1, 5
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_corsairs3_2
pos = -13502, 0, 26673
rotate = 90, -85, 180
shape = CYLINDER
size = 750, 14696
attack_ids = bw05_3, bw05_3
tradelane_attack = 15
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs3, 2
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_corsairs3_3
pos = -3305, 0, 33343
rotate = 90, -26, 180
shape = CYLINDER
size = 750, 13328
attack_ids = bw05_3, bw05_3
tradelane_attack = 15
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs3, 3
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_corsairs3_4
pos = -10647, 0, 32659
rotate = -90, 57, 0
shape = CYLINDER
size = 750, 24384
attack_ids = bw05_3, bw05_3
tradelane_attack = 15
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs3, 4
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_junkers1_1
pos = -16365, 0, 14982
rotate = 90, -59, 180
shape = CYLINDER
size = 750, 15562
sort = 74
toughness = 11
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = junkers1, 1
usage = trade
mission_eligible = True
faction_weight = fc_j_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 11, 0.700000
faction = fc_j_grp, 1.000000
encounter = tradep_trade_smuggler, 11, 0.300000
faction = fc_j_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_junkers2_1
pos = -20785, 0, 6789
rotate = -90, -32, 0
shape = CYLINDER
size = 750, 10250
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = junkers2, 1
usage = patrol
mission_eligible = True
faction_weight = fc_j_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_j_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_junkers2_2
pos = -21068, 0, 553
rotate = -90, 58, 0
shape = CYLINDER
size = 750, 7017
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = junkers2, 2
usage = patrol
mission_eligible = True
faction_weight = fc_j_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_j_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_junkers2_3
pos = -26957, 0, 49
rotate = 90, 65, 180
shape = CYLINDER
size = 750, 6450
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = junkers2, 3
usage = patrol
mission_eligible = True
faction_weight = fc_j_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_j_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_junkers2_4
pos = -29925, 0, 4294
rotate = 90, 1, 180
shape = CYLINDER
size = 750, 5757
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = junkers2, 4
usage = patrol
mission_eligible = True
faction_weight = fc_j_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_j_grp, 1.000000

[zone]
nickname = Zone_Bw05_path_junkers2_5
pos = -26604, 0, 9188
rotate = 90, -59, 180
shape = CYLINDER
size = 750, 7850
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = junkers2, 5
usage = patrol
mission_eligible = True
faction_weight = fc_j_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_j_grp, 1.000000

[zone]
nickname = zone_bw05_pop_ambient
pos = 5826, 0, 10276
shape = ELLIPSOID
size = 49694, 12172, 37343
comment = Ambient Pop
sort = 50
toughness = 11
density = 3
repop_time = 25
max_battle_size = 4
pop_type = background
relief_time = 35
population_additive = false
faction_weight = fc_c_grp, 10
faction_weight = gd_gm_grp, 4
encounter = area_scout, 11, 0.480000
faction = fc_c_grp, 1.000000
encounter = area_trade_freighter, 11, 0.100000
faction = gd_gm_grp, 1.000000

[Object]
nickname = Bw05_rh_cruiser_debris_rear_2
pos = -26421, 280, 4893
rotate = 0, 0, 50
archetype = rh_cruiser_debris_rear

[Object]
nickname = Bw05_rh_cruiser_debris_frnt_2
pos = -26436, 240, 4687
rotate = 0, 0, 60
archetype = rh_cruiser_debris_frnt

[Object]
nickname = Bw05_rh_battleship_debris_frnt_4
pos = -23889, -420, 4738
rotate = 0, -110, 0
archetype = rh_battleship_debris_frnt

[Object]
nickname = Bw05_rh_cruiser_debris_frnt_3
pos = -22958, -120, 4084
rotate = 0, -80, 0
archetype = rh_cruiser_debris_frnt

[Object]
nickname = Bw05_rh_cruiser_debris_3
pos = -23086, -120, 4113
rotate = 0, -90, 0
archetype = rh_cruiser_debris

[Object]
nickname = Bw05_rh_cruiser_debris_rear_3
pos = -23204, -120, 4142
rotate = 10, -50, 10
archetype = rh_cruiser_debris_rear

[Object]
nickname = Bw05_rh_battleship_debris_rear_5
pos = -25081, -150, 6260
archetype = rh_battleship_debris_rear

[Object]
nickname = Bw05_rh_battleship_debris_frnt_7
pos = -25732, 0, 3441
rotate = -90, 0, 80
archetype = rh_battleship_debris_frnt

[Object]
nickname = Bw05_rh_battleship_debris_rear_7
pos = -26019, 30, 3433
rotate = -90, 0, 80
archetype = rh_battleship_debris_rear

[Object]
nickname = Bw05_rh_battleship_debris_rear_8
pos = -23986, 80, 3635
rotate = 0, -20, 70
archetype = rh_battleship_debris_rear

[Object]
nickname = Bw05_rh_battleship_debris_frnt_8
pos = -23971, 80, 3405
rotate = 0, 0, 55
archetype = rh_battleship_debris_frnt

[Object]
nickname = Bw05_rh_cruiser_debris_frnt_11
pos = -23751, 0, 6489
rotate = 0, 0, 80
archetype = rh_cruiser_debris_frnt

[Object]
nickname = Bw05_rh_cruiser_debris_5
pos = -23754, 20, 6619
rotate = 0, 0, 55
archetype = rh_cruiser_debris

[Object]
nickname = Bw05_rh_cruiser_debris_rear_5
pos = -23760, 40, 6744
rotate = 0, 0, 40
archetype = rh_cruiser_debris_rear

[Object]
nickname = Bw05_rh_cruiser_debris_frnt_12
pos = -24833, -70, 3237
rotate = -50, 80, 0
archetype = rh_cruiser_debris_frnt

[Object]
nickname = Bw05_rh_cruiser_debris_6
pos = -24745, 0, 3265
rotate = -30, 80, 0
archetype = rh_cruiser_debris

[Object]
nickname = Bw05_rh_cruiser_debris_rear_6
pos = -24667, 40, 3274
rotate = -10, 80, 0
archetype = rh_cruiser_debris_rear

[Object]
nickname = Bw05_rh_cruiser_debris_frnt_13
pos = -24564, -80, 6474
rotate = 0, 0, 60
archetype = rh_cruiser_debris_frnt

[Object]
nickname = Bw05_rh_cruiser_debris_7
pos = -24626, -80, 6570
rotate = 0, -40, 30
archetype = rh_cruiser_debris

[Object]
nickname = Bw05_rh_cruiser_debris_rear_7
pos = -24696, -80, 6634
rotate = 0, -50, 0
archetype = rh_cruiser_debris_rear

[Object]
nickname = Bw05_rh_battleship_debris_frnt_9
pos = -24998, -25, 4522
rotate = 20, 20, 40
archetype = rh_battleship_debris_frnt

[Object]
nickname = Bw05_rh_battleship_debris_rear_9
pos = -23390, 25, 5343
rotate = 20, 50, 20
archetype = rh_battleship_debris_rear

[zone]
nickname = zone_Bw05_destroy_vignette_3
pos = -18180, 0, -500
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_Bw05_destroy_vignette_4
pos = 12513, 0, 37000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_Bw05_destroy_vignette_5
pos = -15830, 0, 32534
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_Bw05_destroy_vignette_6
pos = 27795, 0, 27226
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_Bw05_destroy_vignette_7
pos = -229, 0, -42727
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Object]
nickname = Bw05_to_Ku06_hole
ids_name = 260744
pos = -12180, 3000, -13451
rotate = 0, 170, 0
archetype = jumphole
ids_info = 60212
jump_effect = jump_effect_hole
msg_id_prefix = gcs_refer_system_Ku06
visit = 128
goto = Ku06, Ku06_to_Bw05_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Bw05_story_exclusion
pos = -16172, 3000, -5146
shape = SPHERE
size = 5000
property_flags = 65536
property_fog_color = 0.000000, 100.000000, 160.000000
edge_fraction = 0.200000
visit = 128
sort = 99.500000

[Object]
nickname = Bw05_to_Rh01_hole
ids_name = 260763
pos = -24923, 0, 5355
rotate = 0, -45, 0
archetype = jumphole
msg_id_prefix = gcs_refer_system_Rh01
ids_info = 60212
jump_effect = jump_effect_hole
visit = 128
goto = Rh01, Rh01_to_Bw05_hole, gate_tunnel_bretonia

[Object]
nickname = Bw05_suprise_rh_elite_1
ids_name = 261752
pos = -28312, 0, 4390
rotate = 20, 60, 30
archetype = suprise_rh_elite
visit = 16
ids_info = 66419
loadout = SECRET_rh_n_rh_elite_bw05d

[Object]
nickname = Bw05_suprise_rh_elite_2
ids_name = 261752
pos = -28713, 0, -4395
rotate = 40, 40, 70
archetype = suprise_rh_elite
visit = 16
ids_info = 66419
loadout = SECRET_rh_n_rh_elite_bw05a

[Object]
nickname = Bw05_suprise_rh_elite_3
ids_name = 261752
pos = -24084, 0, -14216
rotate = 60, 50, 40
archetype = suprise_rh_elite
visit = 16
ids_info = 66419
loadout = SECRET_rh_n_rh_elite_bw05b

[Object]
nickname = Bw05_suprise_rh_elite_4
ids_name = 261752
pos = -17414, 0, 7486
rotate = 80, 20, 30
archetype = suprise_rh_elite
visit = 16
ids_info = 66419
loadout = SECRET_rh_n_rh_elite_bw05c

[Object]
nickname = Bw05_space_habitat_dmg_1
pos = 11905, 0, 16266
rotate = 40, 0, 0
archetype = space_habitat_dmg

[Object]
nickname = Bw05_space_police_dmg_1
pos = 12204, 0, 15895
rotate = 95, 45, 0
archetype = space_police_dmg

[Object]
nickname = Bw05_space_tankl4x4_dmg_1
pos = 11789, 0, 15826
rotate = 0, 0, 30
archetype = space_tankl4x4_dmg

[Object]
nickname = Bw05_space_tankl4x4_dmg_2
pos = 11740, 0, 16156
rotate = -155, 5, 180
archetype = space_tankl4x4_dmg

[Object]
nickname = Bw05_space_tankl4_dmg_1
pos = 12280, 0, 16264
archetype = space_tankl4_dmg

[Object]
nickname = Bw05_space_tankl4_dmg_2
pos = 12562, 0, 16179
rotate = -35, -85, 0
archetype = space_tankl4_dmg

[Object]
nickname = Bw05_space_tanks_3dmg_1
pos = 11610, 0, 16485
archetype = space_tanks_3dmg

[Object]
nickname = Bw05_space_tanks_2dmg_1
pos = 11953, 0, 16586
archetype = space_tanks_2dmg

[Object]
nickname = Bw05_depot_construction_machinery_1
ids_name = 261754
pos = 11889, 0, 16740
archetype = surprise_machinery
visit = 0
behavior = NOTHING
ids_info = 66457

[Object]
nickname = Bw05_rh_cruiser_debris_frnt_14
pos = -21336, 30, -19665
archetype = rh_cruiser_debris_frnt

[Object]
nickname = Bw05_rh_cruiser_debris_8
pos = -21317, 0, -19537
rotate = -20, 0, 30
archetype = rh_cruiser_debris

[Object]
nickname = Bw05_rh_cruiser_debris_rear_8
pos = -21303, 0, -19441
rotate = 45, -25, 0
archetype = rh_cruiser_debris_rear

[Object]
nickname = Bw05_rh_cruiser_debris_frnt_15
pos = -21579, -100, -19378
rotate = 50, 30, 40
archetype = rh_cruiser_debris_frnt

[Object]
nickname = Bw05_rh_cruiser_debris_frnt_16
pos = -21542, 150, -19805
rotate = 30, 0, 45
archetype = rh_cruiser_debris_frnt

[Object]
nickname = Bw05_rh_cruiser_debris_rear_9
pos = -21085, 0, -19612
rotate = 0, 45, 0
archetype = rh_cruiser_debris_rear

[Object]
nickname = Bw05_suprise_rh_elite_5
ids_name = 261752
pos = -21177, 0, -19550
rotate = -155, -55, 0
archetype = suprise_rh_elite
visit = 16
ids_info = 66418

[Object]
nickname = Bw05_suprise_rh_elite_6
ids_name = 261752
pos = -21153, 0, -19826
archetype = suprise_rh_elite
visit = 16
ids_info = 66418
loadout = SECRET_rh_n_rh_elite_bw05f

[Object]
nickname = Bw05_suprise_rh_elite_7
ids_name = 261752
pos = -21476, 0, -19678
archetype = suprise_rh_elite
visit = 16
ids_info = 66418

[Object]
nickname = Bw05_suprise_rh_elite_8
ids_name = 261752
pos = -21796, 50, -19626
rotate = 20, 60, 0
archetype = suprise_rh_elite
visit = 16
ids_info = 66418

[Object]
nickname = Bw05_suprise_rh_elite_9
ids_name = 261752
pos = -21443, 0, -19382
rotate = 153, 52, 36
archetype = suprise_rh_elite
visit = 16
ids_info = 66418
loadout = SECRET_rh_n_rh_elite_bw05e

[Object]
nickname = Bw05_suprise_rh_elite_10
ids_name = 261752
pos = -21315, 100, -19093
rotate = 0, 60, 40
archetype = suprise_rh_elite
visit = 16
ids_info = 66418

[Object]
nickname = Bw05_suprise_rh_elite_11
ids_name = 261752
pos = -21066, -100, -19414
rotate = 0, 55, 0
archetype = suprise_rh_elite
visit = 16
ids_info = 66418

[Object]
nickname = Bw05_to_RH06_hole
ids_name = 458926
pos = -15826, 0, 34067
rotate = 0, -4, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_RH06
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = RH06, RH06_to_Bw05_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Bw05_to_RH06_hole
pos = -15825, 0, 34068
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Object]
nickname = Bw05_to_RH07
ids_name = 525081
pos = 5607, 0, 42135
rotate = 0, 60, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_RH07
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 7
loadout = jumpgate_br_02
pilot = pilot_solar_easiest
goto = RH07, RH07_to_Bw05, gate_tunnel_bretonia

[zone]
nickname = Zone_Bw05_to_RH07
pos = 5608, 0, 42136
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Object]
nickname = Bw05_04
pos = 45939, -20000, 10480
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = Bw05_04_Base
base = Bw05_04_Base
reputation = jph_n_grp
rotate = 0, 0, 0
archetype = miningbase_FragA
ids_name = 534617
loadout = miningbase_clan_jph_01
difficulty_level = 1

[Zone]
nickname = Zone_Bw05_vignette_01_exclusion
pos = 45939, -20000, 10480
shape = SPHERE
size = 2500
property_flags = 131072
visit = 128
sort = 99.500000

[Object]
nickname = Bw05_space_dome_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 45939, -20000, 10150
archetype = space_dome
parent = Bw05_04
reputation = jph_n_grp

[Object]
nickname = Bw05_wplatform_new_1
reputation = jph_n_grp
pos = 45939, -20300, 10480
rotate = 0, 90, 0
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = Bw05_wplatform_new_2
reputation = jph_n_grp
pos = 45939, -19700, 10480
rotate = 0, 90, 0
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = Bw05_space_tanklx4_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 45939, -20170, 10150
archetype = space_tanklx4
parent = Bw05_04
reputation = jph_n_grp

[Object]
nickname = Bw05_04_shipyard_dock
ids_name = 533750
ids_info = 525186
rotate = 0, -90, 0
pos = 45939, -20040, 11400
archetype = shipyard_2x2
base = Bw05_04_Base
dock_with = Bw05_04_Base
reputation = jph_n_grp

[Object]
nickname = Bw05_bk_rbalken2_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 45939, -20000, 10835
archetype = bk_rbalken2
parent = Bw05_04_shipyard_dock
reputation = jph_n_grp

[Object]
nickname = Bw05_wplatform_new_3
reputation = jph_n_grp
pos = 45939, -19700, 10680
rotate = 0, 90, 0
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = Bw05_wplatform_new_4
reputation = jph_n_grp
pos = 45939, -19700, 10880
rotate = 0, 90, 0
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = Bw05_wplatform_new_5
reputation = jph_n_grp
pos = 45939, -20300, 10680
rotate = 0, 90, 0
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = Bw05_wplatform_new_6
reputation = jph_n_grp
pos = 45939, -20300, 10880
rotate = 0, 90, 0
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = Bw05_Am_platform_1
reputation = jph_n_grp
pos = 45939, -20000, 9500
archetype = Am_platform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = complex02_weapon_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest

[Object]
nickname = Bw05_to_BW14_hole
ids_name = 534844
pos = -10712, 0, -11072
rotate = 0, -82, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_BW14
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = BW14, BW14_to_Bw05_hole, gate_tunnel_bretonia

[Zone]
nickname = Zone_Bw05_destroy_vignette_02
pos = 32220, -20000, 10269
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Bw05_destroy_vignette_03
pos = 38459, -20000, 1551
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Bw05_destroy_vignette_04
pos = 39827, -20000, 20953
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Object]
nickname = Bw05_depot_water_1
reputation = jph_n_grp
pos = 45939, -20500, 10150
archetype = depot_water
ids_name = 261161
ids_info = 66150
behavior = NOTHING

[Zone]
nickname = Zone_Bw05_jhp_patrol_01
pos = 45939, -20000, 10480
rotate = 0, 0, 0
shape = SPHERE
size = 9000
sort = 51
toughness = 15
density = 5
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 15
population_additive = false
faction_weight = jph_n_grp, 20
encounter = jph_patrol, 15, 0.100000
faction = jph_n_grp, 1.000000

[Object]
nickname = Bw05_to_POLICE01_hole
ids_name = 537473
pos = -4097, -10993, 19464
rotate = 0, 0, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_POLICE01
jump_effect = jump_effect_yellow_long
ids_info = 66146
visit = 0
goto = POLICE01, POLICE01_to_Bw05_hole, gate_tunnel_bretonia
