[SystemInfo]
space_color = 0, 0, 0
local_faction = li_n_grp

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = Intro_menu
danger = music_li07_battle
battle = music_li07_battle

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\MA01_asteroids_01.ini
zone = Zone_MA01_asteroids_01

[Ambient]
color = 100, 255, 255

[Background]
nebulae = solar\starsphere\starsphere_MA01.cmp

[LightSource]
nickname = MA01_system_light01
pos = 0, 50000, 0
color = 253, 230, 180
range = 120000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[LightSource]
nickname = MA01_system_light02
pos = 140000, 0, 0
color = 253, 230, 180
range = 120000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = MA01_to_RD02_hole
ids_name = 536652
pos = -68243, 0, 44575
rotate = 0, -56, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_SL01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = RD02, RD02_to_MA01_hole, gate_tunnel_bretonia

[Object]
nickname = MA01_01
pos = 0, 0, 0
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = MA01_01_Base
base = MA01_01_Base
reputation = ma_n_grp
rotate = 0, 0, 0
archetype = SGStation1
ids_name = 536653
loadout = SGStation1_loadout
difficulty_level = 1

[Object]
nickname = MA01_Solar_battery_1
pos = -500, 813, -363
rotate = 90, 0, 0
spin = 0.000000, 0.000000, 0.030000
archetype = SGSolar_battery
reputation = ma_n_grp
difficulty_level = 16
loadout = SGSolar_battery_loadout
pilot = pilot_solar_hardest
ids_name = 536654
parent = MA01_01

[Object]
nickname = MA01_Sun1
ids_name = 261023
pos = 0, 300000, 0
archetype = sun_large
star = MA01_sun1
atmosphere_range = 90000
ids_info = 66151

[zone]
nickname = Zone_MA01_sun1_death
pos = 0, 300000, 0
shape = SPHERE
size = 60000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
population_additive = false

[Object]
nickname = MA01_planet_1
ids_name = 535985
rotate = 0, 0, 0
pos = 0, -4000000, 0
archetype = planet_un04

[Object]
nickname = MA01_aragorn_launch
ids_name = 0
ids_info = 0
spin = 0, 0, 0
rotate = 0, 0, 0
pos = 0, -1500, 0
archetype = exbaselaunch
base = Ma01_01_Base
dock_with = Ma01_01_Base
visit = 128

[Zone]
nickname = Zone_MA01_asteroids_01
ids_name = 0
pos = 70000, 0, 0
rotate = 0, 0, 0
shape = ELLIPSOID
size = 35000, 70000, 79000
property_flags = 66
ids_info = 0
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 50
music = Music_ML01_space

[Zone]
nickname = Zone_MA01_mining_area_01
pos = 80000, 0, -15000
shape = SPHERE
size = 5000
comment = mining_zone
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
sort = 99.500000

[Zone]
nickname = Zone_MA01_mining_area_02
pos = 75500, 0, -30000
shape = SPHERE
size = 7500
comment = mining_zone
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
sort = 99.500000

[Zone]
nickname = Zone_MA01_mining_area_03
pos = 70000, 0, -18500
shape = SPHERE
size = 3000
comment = mining_zone
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
sort = 99.500000

[Object]
nickname = MA01_to_POLICE01_hole
ids_name = 537473
pos = -1893, -8132, 3242
rotate = 0, 0, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_POLICE01
jump_effect = jump_effect_yellow_long
ids_info = 66146
visit = 0
goto = POLICE01, POLICE01_to_MA01_hole, gate_tunnel_bretonia
