[SystemInfo]
space_color = 0, 0, 0
local_faction = li_p_grp

[EncounterParameters]
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini

[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini

[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = area_bh_defend
filename = missions\encounters\area_bh_defend.ini

[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini

[EncounterParameters]
nickname = patrolp_bh_patrol
filename = missions\encounters\patrolp_bh_patrol.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini

[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini

[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini

[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini

[EncounterParameters]
nickname = tradep_trade_freighter
filename = missions\encounters\tradep_trade_freighter.ini

[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini

[EncounterParameters]
nickname = tradep_trade_armored
filename = missions\encounters\tradep_trade_armored.ini

[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini

[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini

[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini

[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini

[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini

[EncounterParameters]
nickname = miningp_trade_transport
filename = missions\encounters\miningp_trade_transport.ini

[EncounterParameters]
nickname = miningp_scavenger
filename = missions\encounters\miningp_scavenger.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_sigma_space
danger = music_sigma_danger
battle = music_sigma_battle

[Dust]
spacedust = Dust

[Nebula]
file = solar\nebula\Bw07_Donryu_edge_nebula.ini
zone = Zone_Bw07_Donryu_cloud

[Nebula]
file = solar\nebula\Bw07_Hiryu_crow_nebula.ini
zone = Zone_Bw07_Hiryu_cloud

[Asteroids]
file = solar\asteroids\Bw07_Gikka_dust_field.ini
zone = Zone_Bw07_Gikka_dust_field

[Ambient]
color = 20, 30, 60

[Background]
basic_stars = solar\starsphere\starsphere_stars_caps.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_bw07.cmp

[LightSource]
nickname = Bw07_system_light
pos = 0, 0, 0
color = 145, 230, 230
range = 40000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Bw07_to_Ku04
ids_name = 260874
pos = -31940, 0, -19282 ;-30940, 0, -18182
rotate = 0, -140, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Ku04
jump_effect = jump_effect_bretonia
info_ids = 66145
reputation = co_kt_grp
behavior = NOTHING
difficulty_level = 9
goto = Ku04, Ku04_to_Bw07, gate_tunnel_bretonia
loadout = jumpgate_co_02
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Bw07_to_Ku04
pos = -30957, 0, -18238
rotate = 0, -145, 0
shape = SPHERE
size = 2000
property_flags = 65536
property_fog_color = 40.000000, 100.000000, 200.000000
edge_fraction = 0.200000
visit = 128
sort = 99

[Object]
nickname = Bw07_sun1
ids_name = 261043
pos = 3803, 0, 2669
archetype = sun_1000
star = sm_blue_sun
atmosphere_range = 9000
ids_info = 66151

[Object]
nickname = Bw07_sun2
ids_name = 261042
pos = 21102, 0, -6634
archetype = sun_1000
star = ku03_sun2
atmosphere_range = 8000
ids_info = 66160

[zone]
nickname = Zone_Bw07_Hiryu_cloud
ids_name = 261321
pos = -23162, 0, -1942
shape = ELLIPSOID
size = 15000, 15000, 30000
property_flags = 32768
property_fog_color = 40.000000, 100.000000, 200.000000
ids_info = 66036
visit = 32
spacedust = touristdust
spacedust_maxparticles = 150
interference = 0.500000
sort = 4
toughness = 10
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = gd_gm_grp, 6
encounter = area_assault, 10, 0.290000
faction = gd_gm_grp, 1.000000
Music = zone_nebula_crow

[Object]
nickname = Bw07_planet_Hiran
ids_name = 261148
pos = 988, 0, 19607
archetype = planet_gasicecld_2000
ids_info = 66076
atmosphere_range = 2100
burn_color = 255, 222, 160
visit = 0

[Object]
nickname = Bw07_01
ids_name = 196707
pos = 286, 0, 17012
rotate = 0, -70, 0
archetype = luxury_liner
ids_info = 65835
dock_with = Bw07_01_Base
base = Bw07_01_Base
reputation = co_os_grp
behavior = NOTHING
voice = atc_leg_f01
space_costume = li_newscaster_head_gen, br_kaitlyn_body
difficulty_level = 10
loadout = ge_liner_co_01
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Bw07_Momaru_exclusion
pos = -16412, 0, 2601
shape = SPHERE
size = 4000
property_flags = 65536
property_fog_color = 40.000000, 100.000000, 200.000000
edge_fraction = 0.200000
visit = 128
comment = Ogashawa gas miner
sort = 3
toughness = 9
density = 9
repop_time = 10
max_battle_size = 6
pop_type = gd_gm_grp, single_base_law
relief_time = 20
faction_weight = co_kt_grp, 10
faction_weight = co_shi_grp, 10
faction_weight = gd_gm_grp, 4
density_restriction = 4, unlawfuls
encounter = area_defend, 9, 0.090000
faction = gd_gm_grp, 1.000000
encounter = area_trade_freighter, 9, 0.060000
faction = gd_gm_grp, 1.000000
encounter = area_trade_transport, 9, 0.190000
faction = co_kt_grp, 0.420000
faction = co_shi_grp, 0.420000
faction = gd_gm_grp, 0.170000

[Object]
nickname = Bw07_02
ids_name = 196708
pos = -16585, 0, 3026
rotate = 0, 45, 0
archetype = gas_miner
ids_info = 65833
dock_with = Bw07_02_Base
base = Bw07_02_Base
reputation = gd_gm_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = pl_male5_head, sc_scientist1_body
difficulty_level = 10
loadout = gasminer_co_01
pilot = pilot_solar_easy

[Object]
nickname = Bw07_Trade_Lane_Ring_1
ids_name = 60245
pos = -29817, 0, -16595
rotate = 0, -145, 0
archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Bw07_Trade_Lane_Ring_2
reputation = co_kt_grp
tradelane_space_name = 261677
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easy

[Object]
nickname = Bw07_Trade_Lane_Ring_2
ids_name = 60245
pos = -25543, 0, -10431
rotate = 0, -145, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Bw07_Trade_Lane_Ring_1
next_ring = Bw07_Trade_Lane_Ring_3
reputation = co_kt_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easy

[Object]
nickname = Bw07_Trade_Lane_Ring_3
ids_name = 60245
pos = -21270, 0, -4268
rotate = 0, -145, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Bw07_Trade_Lane_Ring_2
next_ring = Bw07_Trade_Lane_Ring_4
reputation = co_kt_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easy

[Object]
nickname = Bw07_Trade_Lane_Ring_4
ids_name = 60245
pos = -18397, 0, 1 ;-16997, 0, 1895
rotate = 0, -145, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Bw07_Trade_Lane_Ring_3
reputation = co_kt_grp
tradelane_space_name = 196708
behavior = NOTHING
difficulty_level = 9
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest

[zone]
nickname = Zone_Bw07_Tradelane_1
pos = -23407, 0, -7350
rotate = 0, -145, 0
shape = BOX
size = 520, 520, 23020
lane_id = bw07_1
tradelane_down = 30
sort = 2
toughness = 9
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = co_kt_grp, 10
faction_weight = co_shi_grp, 10
faction_weight = gd_gm_grp, 6
encounter = tradelane_trade_freighter, 9, 0.110000
faction = gd_gm_grp, 1.000000
encounter = tradelane_trade_transport, 9, 0.230000
faction = co_kt_grp, 0.380000
faction = co_shi_grp, 0.380000
faction = gd_gm_grp, 0.230000

[zone]
nickname = Zone_Bw07_Donryu_cloud
ids_name = 261319
pos = 5711, 0, -26948
shape = ELLIPSOID
size = 13000, 10000, 13000
property_flags = 32768
property_fog_color = 30.000000, 80.000000, 80.000000
ids_info = 66034
damage = 80
visit = 32
spacedust = radioactivedust
spacedust_maxparticles = 50
interference = 0.500000
sort = 8
toughness = 13
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_ou_grp, 10
encounter = area_scout, 13, 0.670000
faction = fc_ou_grp, 1.000000
Music = zone_nebula_edge

[zone]
nickname = Zone_Bw07_Gikka_dust_field
ids_name = 261320
pos = 22742, 0, 22494
rotate = 0, 30, 0
shape = ELLIPSOID
size = 10000, 2000, 8000
property_flags = 65
ids_info = 66035
visit = 32
spacedust = asteroiddust
spacedust_maxparticles = 100
sort = 11
toughness = 10
density = 6
repop_time = 17
max_battle_size = 4
pop_type = nonlootable_core_ast_field
relief_time = 30
faction_weight = fc_c_grp, 10
encounter = area_scout, 10, 0.670000
faction = fc_c_grp, 1.000000
Music = zone_field_asteroid_rock

[zone]
nickname = Zone_Bw07_to_Bw06_hole
pos = 22593, 0, 26764
shape = SPHERE
size = 500
visit = 128
sort = 99

[Object]
nickname = Bw07_to_Bw06_hole
ids_name = 260872
pos = 22587, 0, 26793
rotate = 0, 30, 0
archetype = jumphole
msg_id_prefix = gcs_refer_system_Bw06
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Bw06, Bw06_to_Bw07_hole, gate_tunnel_bretonia

[Object]
nickname = Bw07_to_Ew02_hole
ids_name = 260873
pos = 5653, 0, -19754
rotate = 0, 180, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Ew02
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Ew02, Ew02_to_Bw07_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Bw07_to_Ew02_hole
pos = 5537, 0, -19754
shape = SPHERE
size = 500
visit = 128
sort = 99

[Object]
nickname = Bw07_to_Bw05_hole
ids_name = 260870
pos = -22453, 0, 10793
rotate = 0, -45, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Bw05
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Bw05, Bw05_to_Bw07_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Bw07_to_Bw05_hole
pos = -22436, 0, 10778
shape = SPHERE
size = 500
visit = 128
sort = 99

[zone]
nickname = Zone_Bw07_to_Ku04_hole
pos = -25703, 0, -1190
shape = SPHERE
size = 500
visit = 128
sort = 99

[Object]
nickname = Bw07_to_Ku04_hole
ids_name = 260875
pos = -25702, 0, -1184
rotate = 0, -135, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Ku04
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Ku04, Ku04_to_Bw07_hole, gate_tunnel_bretonia

[Object]
nickname = Bw07_to_Bw06
ids_name = 260871
pos = 11790, 0, 31322
rotate = 0, 25, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Bw06
ids_info = 66145
jump_effect = jump_effect_bretonia
reputation = co_shi_grp
behavior = NOTHING
difficulty_level = 9
goto = Bw06, Bw06_to_Bw07, gate_tunnel_bretonia
loadout = jumpgate_co_02
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Bw07_sun2_death
pos = 21251, 0, -6634
shape = SPHERE
size = 7000
damage = 1000000000
sort = 99
density = 0
relief_time = 0

[zone]
nickname = Zone_Bw07_sun1_death
pos = 3505, 0, 2669
shape = SPHERE
size = 8000
damage = 1000000000
sort = 99
density = 0
relief_time = 0

[zone]
nickname = Zone_Bw07_Hiran_death
pos = 988, 0, 19607
shape = SPHERE
size = 2100
damage = 1000000000
sort = 99
density = 0
relief_time = 0

[LightSource]
nickname = Bw05_edge_light
pos = 40609, 0, -16312
color = 16, 152, 78
range = 48000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[LightSource]
nickname = Bw05_Crow_light
pos = -25703, 0, 17309
color = 75, 157, 239
range = 50000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Bw07_gas_miner_1
ids_name = 60223
pos = -20528, 0, 16682
rotate = 0, 40, 0
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 10
loadout = gasminer_co_01
pilot = pilot_solar_easy

[Object]
nickname = Bw07_gas_miner_2
ids_name = 60223
pos = -17351, 0, 13523
rotate = 0, 40, 0
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 10
loadout = gasminer_co_01
pilot = pilot_solar_easy

[Object]
nickname = Bw07_gas_miner_3
ids_name = 60223
pos = -20793, 0, 20924
rotate = 0, 50, 0
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 10
loadout = gasminer_co_01
pilot = pilot_solar_easy

[Object]
nickname = Bw07_gas_miner_4
ids_name = 60223
pos = -21322, 0, 13523
rotate = 0, -50, 0
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 10
loadout = gasminer_co_01
pilot = pilot_solar_easy

[Object]
nickname = Bw07_gas_miner_5
ids_name = 60223
pos = -17969, 0, -9310
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 10
loadout = gasminer_co_01
pilot = pilot_solar_easy

[Object]
nickname = Bw07_gas_miner_6
ids_name = 60223
pos = -20881, 0, -13552
rotate = 0, 65, 0
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 10
loadout = gasminer_co_01
pilot = pilot_solar_easy

[Object]
nickname = Bw07_gas_miner_7
ids_name = 60223
pos = -16998, 0, -17162
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 10
loadout = gasminer_co_01
pilot = pilot_solar_easy

[Object]
nickname = Bw07_gas_miner_8
ids_name = 60223
pos = -10997, 0, -12018
rotate = 0, -65, 0
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 10
loadout = gasminer_co_01
pilot = pilot_solar_easy

[Object]
nickname = Bw07_gas_miner_9
ids_name = 60223
pos = -15939, 0, -13281
rotate = 0, -45, 0
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 10
loadout = gasminer_co_01
pilot = pilot_solar_easy

[Object]
nickname = Bw07_gas_miner_10
ids_name = 60223
pos = -14527, 0, -8137
rotate = 0, -55, 0
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 10
loadout = gasminer_co_01
pilot = pilot_solar_easy

[Object]
nickname = Bw07_gas_miner_11
ids_name = 60223
pos = -17969, 0, -11657
rotate = 0, 35, 0
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 10
loadout = gasminer_co_01
pilot = pilot_solar_easy

[Object]
nickname = Bw07_gas_miner_12
ids_name = 60223
pos = -22205, 0, -9761
rotate = 0, -55, 0
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 10
loadout = gasminer_co_01
pilot = pilot_solar_easy

[Object]
nickname = Bw07_gas_miner_13
ids_name = 60223
pos = -28131, -156, 4779
rotate = 0, -95, 0
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 10
loadout = gasminer_co_01
pilot = pilot_solar_easy

[Object]
nickname = Bw07_gas_miner_14
ids_name = 60223
pos = -22999, 0, 6032
rotate = 0, 80, 0
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 10
loadout = gasminer_co_01
pilot = pilot_solar_easy

[Object]
nickname = Bw07_gas_miner_15
ids_name = 60223
pos = -25206, 0, 7657
rotate = 0, -80, 0
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 10
loadout = gasminer_co_01
pilot = pilot_solar_easy

[Object]
nickname = Bw07_gas_miner_16
ids_name = 60223
pos = -23529, 0, 1881
rotate = 0, -130, 0
archetype = gas_miner_nodock
reputation = gd_gm_grp
ids_info = 66143
dock_with = gd_gm_H-fuel_miner
base = gd_gm_H-fuel_miner
difficulty_level = 10
loadout = gasminer_co_01
pilot = pilot_solar_easy

[Object]
nickname = Bw07_space_research_1
pos = -16581, -156, 3023
rotate = 0, -45, 0
archetype = space_research
parent = Bw07_02

[Object]
nickname = Bw07_space_industrial_1
pos = -16928, -156, 3824
rotate = 0, 180, 0
archetype = space_industrial
parent = Bw07_02

[Object]
nickname = Bw07_space_industrial_2
pos = -17401, -156, 4309
rotate = 0, 180, 0
archetype = space_industrial
parent = Bw07_02

[Object]
nickname = Bw07_space_industrial_3
pos = -17875, -156, 3832
rotate = 0, 90, 0
archetype = space_industrial
parent = Bw07_02

[Object]
nickname = Bw07_space_industrial_4
pos = -17397, -156, 3355
rotate = 0, 90, 0
archetype = space_industrial
parent = Bw07_02

[Object]
nickname = Bw07_space_tankl4_1
ids_name = 60251
pos = -16773, -156, 3731
rotate = 0, 135, 0
archetype = space_tankl4
parent = Bw07_02

[Object]
nickname = Bw07_space_tankl4_2
ids_name = 60251
pos = -17081, -156, 3738
rotate = 0, -135, 0
archetype = space_tankl4
parent = Bw07_02

[Object]
nickname = Bw07_space_tankl4_3
ids_name = 60251
pos = -17561, -156, 4215
rotate = 0, -135, 0
archetype = space_tankl4
parent = Bw07_02

[Object]
nickname = Bw07_space_tankl4_5
ids_name = 60251
pos = -17307, -156, 3199
rotate = 0, -45, 0
archetype = space_tankl4
parent = Bw07_02

[Object]
nickname = Bw07_space_tankl4_6
ids_name = 60251
pos = -17784, -156, 3678
rotate = 0, -45, 0
archetype = space_tankl4
parent = Bw07_02

[Object]
nickname = Bw07_space_tankl4_7
ids_name = 60251
pos = -17781, -156, 3989
rotate = 0, 45, 0
archetype = space_tankl4
parent = Bw07_02

[Object]
nickname = Bw07_space_tankl4_8
ids_name = 60251
pos = -17308, -156, 3508
rotate = 0, 45, 0
archetype = space_tankl4
parent = Bw07_02

[Object]
nickname = Bw07_space_tankl4_9
ids_name = 60251
pos = -17248, -156, 4216
rotate = 0, 135, 0
archetype = space_tankl4
parent = Bw07_02

[zone]
nickname = zone_bw07_pop_honshu_hole
pos = -25728, 0, -1117
shape = SPHERE
size = 4000
sort = 6
toughness = 10
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = gd_gm_grp, 10
density_restriction = 4, lawfuls
encounter = area_assault, 10, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = zone_bw07_pop_sigma13_hole
pos = -22375, 0, 10711
shape = SPHERE
size = 4000
sort = 5
toughness = 10
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = gd_gm_grp, 10
density_restriction = 4, lawfuls
encounter = area_assault, 10, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = zone_bw07_pop_honshu_gate
pos = -30758, 0, -17938
shape = SPHERE
size = 4000
sort = 1
toughness = 9
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = co_kt_grp, 10
faction_weight = co_shi_grp, 10
faction_weight = gd_gm_grp, 6
density_restriction = 4, unlawfuls
encounter = area_trade_freighter, 9, 0.110000
faction = gd_gm_grp, 1.000000
encounter = area_trade_transport, 9, 0.230000
faction = co_kt_grp, 0.380000
faction = co_shi_grp, 0.380000
faction = gd_gm_grp, 0.230000

[zone]
nickname = zone_bw07_pop_obeta_hole
pos = 5352, 0, -19647
shape = SPHERE
size = 4000
sort = 9
toughness = 14
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_ou_grp, 10
density_restriction = 4, lawfuls
encounter = area_defend, 14, 0.240000
faction = fc_ou_grp, 1.000000
encounter = area_trade_trader, 14, 0.410000
faction = fc_ou_grp, 1.000000

[zone]
nickname = zone_bw07_pop_sigma17_hole
pos = 22504, 0, 27138
shape = SPHERE
size = 4000
sort = 12
toughness = 10
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_c_grp, 10
density_restriction = 4, lawfuls
encounter = area_defend, 10, 0.240000
faction = fc_c_grp, 1.000000
encounter = area_trade_trader, 10, 0.410000
faction = fc_c_grp, 1.000000

[zone]
nickname = zone_bw07_pop_hawaii
pos = 306, 0, 16950
shape = SPHERE
size = 4000
comment = Luxury Liner Hawaii
sort = 10
toughness = 9
density = 9
repop_time = 10
max_battle_size = 6
pop_type = co_os_grp, single_base_law
relief_time = 20
faction_weight = co_os_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 9, 0.150000
faction = co_os_grp, 1.000000
encounter = area_trade_armored, 9, 0.250000
faction = co_os_grp, 1.000000

[zone]
nickname = zone_bw07_pop_sigma13_gate
pos = 11802, 0, 31419
shape = SPHERE
size = 4000
sort = 49
toughness = 9
density = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
density_restriction = 4, unlawfuls

[zone]
nickname = zone_bw07_pop_kishiro_area
pos = -19432, 0, -14107
shape = ELLIPSOID
size = 10000, 7000, 13000
sort = 7
toughness = 10
density = 6
repop_time = 17
max_battle_size = 4
pop_type = nonlootable_core_ast_field
relief_time = 30
faction_weight = co_kt_grp, 10
faction_weight = co_os_grp, 5
encounter = area_assault, 10, 0.290000
faction = co_kt_grp, 0.670000
faction = co_os_grp, 0.330000

[zone]
nickname = Zone_Bw07_path_corsairs1_1
pos = 11456, 0, 21898
rotate = -90, 65, 0
shape = CYLINDER
size = 750, 23686
sort = 74
toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = corsairs1, 1
usage = trade
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 10, 1.000000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_corsairs2_1
pos = 19049, 0, 22904
rotate = -90, 40, 0
shape = CYLINDER
size = 750, 11300
sort = 76
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs2, 1
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_corsairs2_2
pos = 18368, 0, 14841
rotate = -90, -38, 0
shape = CYLINDER
size = 750, 9588
sort = 76
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs2, 2
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_corsairs2_3
pos = 23008, 0, 12600
rotate = 90, -48, 180
shape = CYLINDER
size = 750, 4500
sort = 76
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs2, 3
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_corsairs2_4
pos = 21614, 0, 16421
rotate = 90, 53, 180
shape = CYLINDER
size = 750, 7657
sort = 76
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs2, 4
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_corsairs2_5
pos = 20601, 0, 22985
rotate = 90, -26, 180
shape = CYLINDER
size = 750, 9444
sort = 76
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs2, 5
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_bounty1_1
pos = 10661, 0, 14021
rotate = -90, -74, 0
shape = CYLINDER
size = 750, 22465
sort = 76
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 1
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 10, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_bounty1_2
pos = 22084, 0, 18590
rotate = 90, -5, 180
shape = CYLINDER
size = 750, 15216
sort = 76
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 2
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 10, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_bounty1_3
pos = 11328, 0, 21555
rotate = -90, 68, 0
shape = CYLINDER
size = 750, 24525
sort = 76
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 3
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 10, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_bounty2_1
pos = 7708, 0, 12954
rotate = -90, -62, 0
shape = CYLINDER
size = 750, 17673
sort = 76
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 1, 7
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 10, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_bounty2_2
pos = 12223, 0, -2680
rotate = -90, 16, 0
shape = CYLINDER
size = 750, 23979
sort = 76
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 2, 6
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 10, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_bounty2_3
pos = 7625, 0, -16556
rotate = -90, 29, 0
shape = CYLINDER
size = 750, 5364
sort = 76
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 3
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 10, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_bounty2_4
pos = 4691, 0, -19797
rotate = -90, 62, 0
shape = CYLINDER
size = 750, 3738
sort = 76
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 4
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 10, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_bounty2_5
pos = 5981, 0, -17425
rotate = 90, -42, 180
shape = CYLINDER
size = 750, 8774
sort = 76
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 5
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 10, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_bounty3_1
pos = -5337, 0, 15645
rotate = -90, 78, 0
shape = CYLINDER
size = 750, 12824
sort = 76
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 1, 5
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 10, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_bounty3_2
pos = -16780, 0, 8357
rotate = -90, 41, 0
shape = CYLINDER
size = 750, 15719
sort = 76
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 2
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 10, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_bounty3_3
pos = -22627, 0, 9734
rotate = 90, 5, 180
shape = CYLINDER
size = 750, 14635
sort = 76
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 3
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 10, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_bounty3_4
pos = -17404, 0, 15645
rotate = -90, -77, 0
shape = CYLINDER
size = 750, 12093
sort = 76
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 4
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 10, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_hogosha1_1
pos = -18403, 0, 6705
rotate = 90, -42, 180
shape = CYLINDER
size = 750, 20519
sort = 74
toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hogosha1, 1
usage = trade
mission_eligible = True
faction_weight = fc_h_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 10, 1.000000
faction = fc_h_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_hogosha1_2
pos = -5878, 0, 15602
rotate = 90, -77, 180
shape = CYLINDER
size = 750, 11568
sort = 74
toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hogosha1, 2
usage = trade
mission_eligible = True
faction_weight = fc_h_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 10, 1.000000
faction = fc_h_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_orbital1_1
pos = -7771, 0, 10096
rotate = -90, 50, 0
shape = CYLINDER
size = 750, 21835
sort = 74
toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = orbital1, 1
usage = trade
mission_eligible = True
faction_weight = co_os_grp, 10
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter, 9, 0.070000
faction = gd_gm_grp, 1.000000
encounter = tradep_trade_transport, 9, 0.080000
faction = gd_gm_grp, 1.000000
encounter = tradep_trade_armored, 9, 0.220000
faction = co_os_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_orbital2_1
pos = 10833, 0, 16474
rotate = -90, -87, 0
shape = CYLINDER
size = 750, 22501
sort = 76
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = orbital2, 1
usage = patrol
mission_eligible = True
faction_weight = co_os_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = co_os_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_orbital2_2
pos = 21752, 0, 13473
rotate = -90, 7, 0
shape = CYLINDER
size = 750, 4920
sort = 76
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = orbital2, 2
usage = patrol
mission_eligible = True
faction_weight = co_os_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = co_os_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_orbital2_3
pos = 10578, 0, 13991
rotate = 90, 75, 180
shape = CYLINDER
size = 750, 22501
sort = 76
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = orbital2, 3
usage = patrol
mission_eligible = True
faction_weight = co_os_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = co_os_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_orbital3_1
pos = -4451, 0, 13986
rotate = -90, 60, 0
shape = CYLINDER
size = 750, 11956
sort = 76
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = orbital3, 1, 5
usage = patrol
mission_eligible = True
faction_weight = co_os_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = co_os_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_orbital3_2
pos = -12991, 0, 8910
rotate = -90, 58, 0
shape = CYLINDER
size = 750, 7917
sort = 76
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = orbital3, 2
usage = patrol
mission_eligible = True
faction_weight = co_os_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = co_os_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_orbital3_3
pos = -15039, 0, 5857
rotate = -90, -54, 0
shape = CYLINDER
size = 750, 3208
sort = 76
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = orbital3, 3
usage = patrol
mission_eligible = True
faction_weight = co_os_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = co_os_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_orbital3_4
pos = -11658, 0, 7979
rotate = 90, -34, 180
shape = CYLINDER
size = 750, 7372
sort = 76
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = orbital3, 4
usage = patrol
mission_eligible = True
faction_weight = co_os_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = co_os_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_samura1_1
pos = -7550, 0, 8795
rotate = 90, -56, 180
shape = CYLINDER
size = 750, 20752
sort = 74
toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = samura1, 1
usage = trade
mission_eligible = True
faction_weight = co_shi_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_transport, 9, 0.330000
faction = co_shi_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_samura1_2
pos = 6218, 0, 22498
rotate = 90, -33, 180
shape = CYLINDER
size = 750, 18884
sort = 74
toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = samura1, 2
usage = trade
mission_eligible = True
faction_weight = co_shi_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_transport, 9, 0.330000
faction = co_shi_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_gmg1_1
pos = -5440, 0, -8513
rotate = -90, -44, 0
shape = CYLINDER
size = 750, 30461
sort = 74
toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = gmg1, 1
usage = trade
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter, 9, 0.160000
faction = gd_gm_grp, 1.000000
encounter = tradep_trade_transport, 9, 0.180000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_gmg2_1
pos = -15650, 0, -2705
rotate = -90, -10, 0
shape = CYLINDER
size = 750, 10502
comment = mining
sort = 76
toughness = 9
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = gmg2, 1
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls

[zone]
nickname = Zone_Bw07_path_gmg2_2
pos = -12750, 0, -9900
rotate = -90, -44, 0
shape = CYLINDER
size = 750, 5672
comment = mining
sort = 76
toughness = 9
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = gmg2, 2
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls

[zone]
nickname = Zone_Bw07_path_gmg2_3
pos = -13251, 0, -12568
rotate = -90, 75, 0
shape = CYLINDER
size = 750, 5139
comment = mining
sort = 76
toughness = 9
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = gmg2, 3
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls

[zone]
nickname = Zone_Bw07_path_gmg2_4
pos = -16931, 0, -12358
rotate = 90, 54, 180
shape = CYLINDER
size = 750, 2933
comment = mining
sort = 76
toughness = 9
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = gmg2, 4
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls

[zone]
nickname = Zone_Bw07_path_gmg3_1
pos = -17049, 0, -3365
rotate = -90, 5, 0
shape = CYLINDER
size = 750, 11831
comment = mining
sort = 76
toughness = 9
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = gmg3, 1
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls

[zone]
nickname = Zone_Bw07_path_gmg3_2
pos = -19801, 0, -9435
rotate = -90, 85, 0
shape = CYLINDER
size = 750, 4430
comment = mining
sort = 76
toughness = 9
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = gmg3, 2
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls

[zone]
nickname = Zone_Bw07_path_gmg3_3
pos = -21509, 0, -11504
rotate = -90, -15, 0
shape = CYLINDER
size = 750, 3907
comment = mining
sort = 76
toughness = 9
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = gmg3, 3
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls

[zone]
nickname = Zone_Bw07_path_gmg3_4
pos = -18903, 0, -15356
rotate = -90, -47, 0
shape = CYLINDER
size = 750, 5757
comment = mining
sort = 76
toughness = 9
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = gmg3, 4
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls

[zone]
nickname = Zone_Bw07_path_gmg4_1
pos = -20096, 0, 2166
rotate = -90, 78, 0
shape = CYLINDER
size = 750, 6251
comment = mining
sort = 76
toughness = 9
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = gmg4, 1
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls

[zone]
nickname = Zone_Bw07_path_gmg4_2
pos = -25851, 0, 3275
rotate = 90, 57, 180
shape = CYLINDER
size = 750, 6412
comment = mining
sort = 76
toughness = 9
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = gmg4, 2
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls

[zone]
nickname = Zone_Bw07_path_gmg5_1
pos = -19757, 0, 4040
rotate = 90, 61, 180
shape = CYLINDER
size = 750, 6363
sort = 74
toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = gmg5, 1
usage = trade
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter, 9, 0.160000
faction = gd_gm_grp, 1.000000
encounter = tradep_trade_transport, 9, 0.180000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_gmg5_2
pos = -24085, 0, 6693
rotate = 90, 54, 180
shape = CYLINDER
size = 750, 3804
sort = 74
toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = gmg5, 2
usage = trade
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter, 9, 0.160000
faction = gd_gm_grp, 1.000000
encounter = tradep_trade_transport, 9, 0.180000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_gmg6_1
pos = -16725, 0, 7937
rotate = 90, 6, 180
shape = CYLINDER
size = 750, 10632
comment = mining
sort = 76
toughness = 9
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = gmg6, 1
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls

[zone]
nickname = Zone_Bw07_path_gmg6_2
pos = -19183, 0, 13407
rotate = 90, 85, 180
shape = CYLINDER
size = 750, 3902
comment = mining
sort = 76
toughness = 9
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = gmg6, 2
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls

[zone]
nickname = Zone_Bw07_path_gmg6_3
pos = -20847, 0, 15311
rotate = 90, -9, 180
shape = CYLINDER
size = 750, 3492
comment = mining
sort = 76
toughness = 9
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = gmg6, 3
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls

[zone]
nickname = Zone_Bw07_path_gmg6_4
pos = -20670, 0, 19163
rotate = 90, 3, 180
shape = CYLINDER
size = 750, 4261
comment = mining
sort = 76
toughness = 9
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = gmg6, 4
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls

[zone]
nickname = Zone_Bw07_path_gmg7_1
pos = -12929, 0, -2775
rotate = -90, -28, 0
shape = CYLINDER
size = 750, 15432
sort = 76
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg7, 1
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_gmg7_2
pos = -1697, 0, -13564
rotate = -90, -63, 0
shape = CYLINDER
size = 750, 17222
sort = 76
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg7, 2
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_gmg7_3
pos = 4509, 0, -19165
rotate = -90, 41, 0
shape = CYLINDER
size = 750, 4377
sort = 76
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg7, 3
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_gmg7_4
pos = -4946, 0, -18062
rotate = 90, 71, 180
shape = CYLINDER
size = 750, 16936
sort = 76
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg7, 4
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_gmg7_5
pos = -14709, 0, -5649
rotate = 90, 10, 180
shape = CYLINDER
size = 750, 19646
sort = 76
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg7, 5
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_gmg8_1
pos = -19734, 0, -1054
rotate = -90, 37, 0
shape = CYLINDER
size = 750, 11603
sort = 76
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg8, 1
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_gmg8_2
pos = -21541, 0, -11428
rotate = -90, -16, 0
shape = CYLINDER
size = 750, 11919
sort = 76
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg8, 2
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_gmg8_3
pos = -10912, 0, -18819
rotate = -90, -79, 0
shape = CYLINDER
size = 750, 18241
sort = 76
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg8, 3
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_gmg8_4
pos = -1307, 0, -22094
rotate = -90, -22, 0
shape = CYLINDER
size = 750, 3458
sort = 76
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg8, 4
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_gmg8_5
pos = -6592, 0, -22961
rotate = 90, 82, 180
shape = CYLINDER
size = 750, 12028
sort = 76
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg8, 5
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_gmg8_6
pos = -17694, 0, -17020
rotate = 90, 45, 180
shape = CYLINDER
size = 750, 14526
sort = 76
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg8, 6
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_gmg8_7
pos = -19600, 0, -4027
rotate = 90, -22, 180
shape = CYLINDER
size = 750, 17009
sort = 76
toughness = 9
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gmg8, 7
usage = patrol
mission_eligible = True
faction_weight = gd_gm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 9, 0.290000
faction = gd_gm_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_outcasts1_1
pos = 14097, 0, 3502
rotate = -90, 20, 0
shape = CYLINDER
size = 750, 48576
sort = 74
toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = outcasts1, 1
usage = trade
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 10, 1.000000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_outcasts2_1
pos = -10103, 0, -10508
rotate = 90, 59, 180
shape = CYLINDER
size = 750, 35423
sort = 74
toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = outcasts2, 1
usage = trade
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 10, 1.000000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_outcasts3_1
pos = -26982, 0, 5649
rotate = -90, 39, 0
shape = CYLINDER
size = 750, 12956
sort = 74
toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = outcasts3, 1
usage = trade
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 10, 1.000000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_outcasts3_2
pos = -31356, 0, -1610
rotate = -90, 7, 0
shape = CYLINDER
size = 750, 4523
sort = 74
toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = outcasts3, 2
usage = trade
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 10, 1.000000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_outcasts3_3
pos = -22115, 0, -13051
rotate = -90, -46, 0
shape = CYLINDER
size = 750, 26462
sort = 74
toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = outcasts3, 3
usage = trade
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 10, 1.000000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_outcasts3_4
pos = -3768, 0, -21035
rotate = 90, -82, 180
shape = CYLINDER
size = 750, 17829
sort = 74
toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = outcasts3, 4
usage = trade
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 10, 1.000000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_outcasts6_1
pos = -3645, 0, -21956
rotate = -90, 77, 0
shape = CYLINDER
size = 750, 19690
sort = 76
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts6, 1, 5
usage = patrol
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_outcasts6_2
pos = -21892, 0, -20203
rotate = 90, 66, 180
shape = CYLINDER
size = 750, 19000
attack_ids = bw07_1, bw07_1
tradelane_attack = 30
sort = 76
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts6, 2
usage = patrol
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_outcasts6_3
pos = -26140, 0, -9961
rotate = 90, -35, 180
shape = CYLINDER
size = 750, 15377
attack_ids = bw07_1, bw07_1
tradelane_attack = 30
sort = 76
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts6, 3
usage = patrol
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_outcasts6_4
pos = -17370, 0, -13909
rotate = -90, -23, 0
shape = CYLINDER
size = 750, 22378
attack_ids = bw07_1, bw07_1
tradelane_attack = 30
sort = 76
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts6, 4
usage = patrol
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_outcasts4_1
pos = 13401, 0, -4600
rotate = 90, -28, 180
shape = CYLINDER
size = 750, 35240
sort = 76
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts4, 1
usage = patrol
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_outcasts4_2
pos = 10614, 0, 14005
rotate = 90, 75, 180
shape = CYLINDER
size = 750, 22648
sort = 76
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts4, 2
usage = patrol
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_outcasts5_1
pos = 976, 0, -19231
rotate = 90, 80, 180
shape = CYLINDER
size = 750, 9898
sort = 76
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts5, 1
usage = patrol
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Bw07_path_outcasts5_2
pos = -10358, 0, -7103
rotate = 90, 30, 180
shape = CYLINDER
size = 750, 26040
attack_ids = bw07_1, bw07_1
tradelane_attack = 30
sort = 76
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts5, 2
usage = patrol
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.290000
faction = fc_ou_grp, 1.000000

[zone]
nickname = Zone_Bw07_Donryu_planet_exclusions
pos = 5926, 0, -31467
shape = SPHERE
size = 7000
property_flags = 65536
property_fog_color = 30.000000, 80.000000, 80.000000
edge_fraction = 0.200000
visit = 128
sort = 99.500000

[Object]
nickname = Bw07_planet_Hades
ids_name = 261114
pos = 8085, 0, -31556
archetype = planet_gasblucld_1000
ids_info = 66139
atmosphere_range = 1150
visit = 0

[Object]
nickname = Bw07_planet_Cerebus
ids_name = 261113
pos = 3176, 0, -33154
archetype = planet_gasblucld_1000
ids_info = 66138
atmosphere_range = 1150
visit = 0

[zone]
nickname = Zone_Bw07_Cerebus_death
pos = 3176, 0, -33154
shape = SPHERE
size = 1075
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[zone]
nickname = Zone_Bw07_Hades_death
pos = 8085, 0, -31556
shape = SPHERE
size = 1075
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[LightSource]
nickname = Hiran_light
pos = 500, 0, 17868
color = 131, 193, 226
range = 3800
type = POINT
attenuation = 1, 0, 0.000000

[zone]
nickname = zone_bw07_pop_ambient_se
pos = 13233, 0, 19048
shape = ELLIPSOID
size = 22549, 9990, 22789
comment = Ambient Pop
sort = 50
toughness = 9
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_c_grp, 10
encounter = area_scout, 9, 0.670000
faction = fc_c_grp, 1.000000

[zone]
nickname = zone_bw07_pop_ambient_n
pos = -3241, 0, -16018
rotate = 0, 30, 0
shape = ELLIPSOID
size = 39791, 13436, 33006
comment = Ambient Pop
sort = 50
toughness = 9
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_ou_grp, 10
faction_weight = gd_gm_grp, 4
encounter = area_scout, 9, 0.480000
faction = fc_ou_grp, 1.000000
encounter = area_trade_freighter, 9, 0.100000
faction = gd_gm_grp, 1.000000

[zone]
nickname = zone_Bw07_destroy_vignette_1
pos = -12654, 0, -10769
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_Bw07_destroy_vignette_2
pos = -35970, 0, 7898
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_Bw07_destroy_vignette_3
pos = -12386, 0, 20282
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_Bw07_destroy_vignette_4
pos = 14235, 0, 16639
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_Bw07_destroy_vignette_5
pos = -5061, 0, 30298
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_Bw07_destroy_vignette_6
pos = -23464, 0, 24288
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_Bw07_destroy_vignette_7
pos = -21230, 0, -27979
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Object]
nickname = Bw07_suprise_bw_elite_1
ids_name = 261757
pos = -15952, 200, -21049
rotate = 45, 0, 30
archetype = suprise_bw_elite
visit = 16
ids_info = 66424
loadout = SECRET_ou_bw_elite_bw07

[Object]
nickname = Bw07_suprise_ge_fighter5_1
ids_name = 261758
pos = 8672, 0, -24758
rotate = 40, 35, -30
archetype = suprise_ge_fighter5
visit = 16
ids_info = 66423
loadout = SECRET_gm_ge_fighter5_bw07

[Object]
nickname = Bw07_suprise_co_elite_1
ids_name = 261759
pos = 20803, 0, 20244
rotate = 30, 0, 30
archetype = suprise_co_elite
visit = 16
loadout = SECRET_c_co_elite_bw07
ids_info = 66422

[Object]
nickname = Bw07_to_BW11_hole
ids_name = 524297
pos = 29355, 0, 11108
rotate = 0, 95, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_BW11
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = BW11, BW11_to_Bw07_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Bw07_to_BW11_hole
pos = 29356, 0, 11109
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Object]
nickname = Bw07_to_BW14_hole
ids_name = 534844
pos = -32387, 0, -8574
rotate = 0, -71, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_BW14
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = BW14, BW14_to_Bw07_hole, gate_tunnel_bretonia

[Object]
nickname = Bw07_suprise_incomer_01
pos = -43256, -4000, -2974
visit = 16
ids_info = 0
rotate = 88, 23, 12
archetype = suprise_incomer
ids_name = 535689
loadout = suprise_incomer_secret9

[Object]
nickname = Bw07_03
ids_name = 538258
pos = 5635, 0, -32256
rotate = 0, 70, 0
archetype = depot
ids_info = 0
base = Bw07_03_Base
dock_with = Bw07_03_Base
reputation = co_hsp_grp
behavior = NOTHING
visit = 0
voice = atc_leg_f01
space_costume = pl_female5_head, sc_female1_body
difficulty_level = 13
loadout = depot_co_03
pilot = pilot_solar_hardest

[Object]
nickname = Bw07_03_depot_1
ids_name = 261161
pos = 5635, -500, -32256
archetype = depot_bw07_1
ids_info = 66150
reputation = co_hsp_grp
behavior = NOTHING
visit = 0

[Object]
nickname = Bw07_heavy_platform_1
reputation = co_hsp_grp
pos = 5035, 0, -32256
archetype = wplatform_heavy
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = wplatform_heavy_1
difficulty_level = 38
visit = 0
pilot = pilot_solar_easiest
