[SystemInfo]
name = Iw02
space_color = 0, 0, 0
local_faction = li_p_grp

[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini

[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini

[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = area_bh_defend
filename = missions\encounters\area_bh_defend.ini

[EncounterParameters]
nickname = patrolp_gov_patrol
filename = missions\encounters\patrolp_gov_patrol.ini

[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini

[EncounterParameters]
nickname = patrolp_bh_patrol
filename = missions\encounters\patrolp_bh_patrol.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini

[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini

[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini

[EncounterParameters]
nickname = area_trade_freighter_pirate
filename = missions\encounters\area_trade_freighter_pirate.ini

[EncounterParameters]
nickname = tradep_trade_freighter
filename = missions\encounters\tradep_trade_freighter.ini

[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini

[EncounterParameters]
nickname = tradep_trade_freighter_pirate
filename = missions\encounters\tradep_trade_freighter_pirate.ini

[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini

[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini

[EncounterParameters]
nickname = area_trade_freighter_smuggler
filename = missions\encounters\area_trade_freighter_smuggler.ini

[EncounterParameters]
nickname = tradep_trade_freighter_smuggler
filename = missions\encounters\tradep_trade_freighter_smuggler.ini

[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini

[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_iw_space
danger = music_iw_danger
battle = music_iw_battle

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\Iw02_Sitka_rock_asteroid_field.ini
zone = Zone_Iw02_Sitka_field

[Asteroids]
file = solar\asteroids\Iw02_Kenai_rock_asteroid_field.ini
zone = Zone_Iw02_Kenai_field

[Asteroids]
file = solar\asteroids\Iw02_Wrangell_rock_asteroid_field.ini
zone = Zone_Iw02_Wrangell_field

[Ambient]
color = 40, 50, 60

[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_iw02.cmp

[LightSource]
nickname = Iw02_system_light
pos = -31, 0, -48
color = 140, 151, 254
range = 60000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Iw02_Sun
ids_name = 261033
pos = 0, 0, 0
ambient_color = 255, 255, 255
star = med_blue_sun
ids_info = 66158
archetype = sun_2000

[Object]
nickname = Iw02_to_Rh02
ids_name = 260804
pos = 1294, 0, 36378
rotate = 0, 20, 0
msg_id_prefix = gcs_refer_system_Rh02
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 10
archetype = jumpgate
goto = Rh02, Rh02_to_Iw02, gate_tunnel_bretonia
loadout = jumpgate_li_03
pilot = pilot_solar_easy

[zone]
nickname = Zone_Iw02_to_Li04
pos = -2296, 0, -35837
rotate = 0, 155, 0
shape = SPHERE
size = 2000
sort = 99.500000

[zone]
nickname = Zone_Iw02_to_Rh02
pos = 1033, 0, 35596
rotate = 0, 30, 0
shape = SPHERE
size = 2000
sort = 99.500000

[Object]
nickname = Iw02_planet_Atka
ids_name = 261146
pos = -21825, 0, 848
spin = 0.000000, 0.010000, 0.000000
ids_info = 66228
atmosphere_range = 2100
burn_color = 255, 222, 160
archetype = planet_ice_blue_2000

[zone]
nickname = Zone_Iw02_Wrangell_field
property_flags = 66
ids_name = 261287
pos = 19979, 0, 19320
rotate = 0, -40, 0
shape = ELLIPSOID
size = 15000, 10000, 20000
spacedust = asteroiddust
spacedust_maxparticles = 200
ids_info = 65967
visit = 32
sort = 99.500000
Music = zone_field_asteroid_rock

[zone]
nickname = Zone_Iw02_Sitka_field
property_flags = 65
ids_name = 261286
pos = -18455, 0, -24229
shape = ELLIPSOID
size = 15000, 9000, 15000
spacedust = asteroiddust
spacedust_maxparticles = 100
ids_info = 65966
visit = 32
comment = Sitka Field
sort = 7
toughness = 11
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_x_grp, 10
faction_weight = gd_bh_grp, 3
encounter = area_scout, 11, 0.510000
faction = fc_x_grp, 1.000000
encounter = area_bh_assault, 11, 0.090000
faction = gd_bh_grp, 1.000000
Music = zone_field_asteroid_rock

[zone]
nickname = Zone_Iw02_Kenai_field
property_flags = 66
ids_name = 261285
pos = 21129, 0, -18668
rotate = 0, 40, 0
shape = ELLIPSOID
size = 12000, 10000, 20000
spacedust = asteroiddust
spacedust_maxparticles = 50
ids_info = 65965
visit = 32
comment = Kenai Field
sort = 9
toughness = 11
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_x_grp, 10
encounter = area_scout, 11, 0.670000
faction = fc_x_grp, 1.000000
Music = zone_field_asteroid_rock

[Object]
nickname = Iw02_to_Li04
ids_name = 260802
pos = -2052, 0, -36423
rotate = 0, 160, 0
msg_id_prefix = gcs_refer_system_Li04
ids_info = 66145
jump_effect = jump_effect_bretonia
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 10
archetype = jumpgate
goto = Li04, Li04_to_Iw02, gate_tunnel_bretonia
loadout = jumpgate_li_03
pilot = pilot_solar_easy

[Object]
nickname = Iw02_to_Li04_hole
ids_name = 260803
pos = -16196, 0, -26617
rotate = 0, 180, 0
msg_id_prefix = gcs_refer_system_Li04
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
archetype = jumphole_orange
goto = Li04, Li04_to_Iw02_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Iw02_to_Li04_hole
property_flags = 131072
pos = -16192, 0, -26592
rotate = 0, -5, 0
shape = SPHERE
size = 500
visit = 128
sort = 99.500000

[zone]
nickname = Zone_Iw02_to_Iw01_hole
property_flags = 131072
pos = 25722, 0, 16625
shape = SPHERE
size = 500
visit = 128
sort = 99.500000

[zone]
nickname = Zone_Iw02_02_exclusion
property_flags = 131072
pos = 17084, 0, 13618
shape = SPHERE
size = 500
visit = 128
sort = 99.500000

[zone]
nickname = Zone_Iw02_01_exclusion
property_flags = 131072
pos = 17970, 0, -21765
shape = SPHERE
size = 500
visit = 128
sort = 99.500000

[Object]
nickname = Iw02_02
ids_name = 196726
pos = 17081, 0, 13626
ids_info = 65653
dock_with = Iw02_02_Base
base = Iw02_02_Base
reputation = fc_lr_grp
behavior = NOTHING
visit = 0
voice = atc_leg_m01
space_costume = pi_pirate4_head, pi_pirate8_body, prop_neuralnet_C
difficulty_level = 11
archetype = miningbase_small_rock
loadout = miningbase_small_rock_pi_01
pilot = pilot_solar_hardest

[Object]
nickname = Iw02_01
ids_name = 196725
pos = 17972, 0, -21771
ids_info = 65655
dock_with = Iw02_01_Base
base = Iw02_01_Base
reputation = fc_x_grp
behavior = NOTHING
visit = 0
voice = atc_leg_m01
space_costume = pl_male1_head, pi_pirate5_body
difficulty_level = 11
archetype = miningbase_small_rock
loadout = miningbase_small_rock_pi_01
pilot = pilot_solar_hardest

[Object]
nickname = Iw02_to_Iw01_hole
ids_name = 260801
pos = 25719, 0, 16622
rotate = 0, 90, 0
msg_id_prefix = gcs_refer_system_Iw01
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
archetype = jumphole_orange
goto = Iw01, Iw01_to_Iw02_hole, gate_tunnel_bretonia

[zone]
nickname = zone_iw02_pop_jumpgate_hamburg
pos = 1138, 0, 35469
shape = SPHERE
size = 5000
comment = Hamburg Jumpgate
sort = 5
toughness = 10
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = co_ni_grp, 6
faction_weight = co_rs_grp, 9
faction_weight = co_ss_grp, 9
faction_weight = gd_bh_grp, 2
density_restriction = 4, unlawfuls
encounter = area_bh_defend, 10, 0.170000
faction = gd_bh_grp, 1.000000
encounter = area_trade_transport, 10, 0.250000
faction = co_ni_grp, 0.250000
faction = co_rs_grp, 0.380000
faction = co_ss_grp, 0.380000

[zone]
nickname = zone_iw02_pop_jumpgate_texas
pos = -2390, 0, -35701
shape = SPHERE
size = 5000
comment = Texas Jumpgate
sort = 1
toughness = 10
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = li_n_grp, 4
faction_weight = co_ni_grp, 6
faction_weight = co_rs_grp, 9
faction_weight = co_ss_grp, 9
density_restriction = 4, unlawfuls
encounter = area_defend, 10, 0.130000
faction = li_n_grp, 1.000000
encounter = area_trade_transport, 10, 0.230000
faction = co_ni_grp, 0.250000
faction = co_rs_grp, 0.380000
faction = co_ss_grp, 0.380000

[zone]
nickname = zone_iw02_pop_hole_texas
pos = -16049, 0, -26413
shape = SPHERE
size = 5000
comment = .             Texas hole
sort = 8
toughness = 11
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_x_grp, 10
faction_weight = gd_bh_grp, 3
density_restriction = 4, lawfuls
encounter = area_defend, 11, 0.170000
faction = fc_x_grp, 1.000000
encounter = area_bh_assault, 11, 0.100000
faction = gd_bh_grp, 1.000000
encounter = area_trade_trader, 11, 0.300000
faction = fc_x_grp, 1.000000

[zone]
nickname = zone_iw02_pop_hole_hamburg
pos = 25724, 0, 16661
shape = SPHERE
size = 5000
comment = .             Hamburg hole
sort = 13
toughness = 11
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_lr_grp, 10
faction_weight = fc_u_grp, 16
density_restriction = 4, lawfuls
encounter = area_defend, 11, 0.210000
faction = fc_lr_grp, 0.380000
faction = fc_u_grp, 0.620000
encounter = area_trade_freighter_pirate, 11, 0.080000
faction = fc_lr_grp, 1.000000
encounter = area_trade_trader, 11, 0.220000
faction = fc_u_grp, 1.000000
encounter = area_trade_freighter_smuggler, 11, 0.020000
faction = fc_lr_grp, 1.000000

[zone]
nickname = zone_iw02_pop_base_rogue
pos = 17187, 0, 13642
shape = SPHERE
size = 5000
comment = .             Rogue base
sort = 12
toughness = 11
density = 9
repop_time = 10
max_battle_size = 6
pop_type = fc_lr_grp, single_base_unlaw
relief_time = 20
faction_weight = fc_lr_grp, 10
faction_weight = fc_u_grp, 15
density_restriction = 4, lawfuls
encounter = area_scout, 11, 0.160000
faction = fc_lr_grp, 0.400000
faction = fc_u_grp, 0.600000
encounter = area_defend, 11, 0.120000
faction = fc_lr_grp, 1.000000
encounter = area_trade_freighter_pirate, 11, 0.080000
faction = fc_lr_grp, 1.000000
encounter = area_trade_trader, 11, 0.220000
faction = fc_u_grp, 1.000000
encounter = area_trade_freighter_smuggler, 11, 0.020000
faction = fc_lr_grp, 1.000000

[zone]
nickname = zone_iw02_pop_base_xenos
pos = 17984, 0, -21653
shape = SPHERE
size = 5000
comment = .             Xeno base
sort = 10
toughness = 11
density = 9
repop_time = 10
max_battle_size = 6
pop_type = fc_x_grp, single_base_unlaw
relief_time = 20
faction_weight = fc_x_grp, 10
density_restriction = 4, lawfuls
encounter = area_scout, 11, 0.120000
faction = fc_x_grp, 1.000000
encounter = area_defend, 11, 0.220000
faction = fc_x_grp, 1.000000
encounter = area_trade_trader, 11, 0.270000
faction = fc_x_grp, 1.000000

[zone]
nickname = zone_iw02_pop_planet_atka
pos = -17415, 0, 522
shape = SPHERE
size = 5000
comment = Atka Planet
sort = 3
toughness = 10
density = 9
repop_time = 10
max_battle_size = 4
pop_type = waypoint
relief_time = 15
faction_weight = co_ni_grp, 6
faction_weight = co_rs_grp, 9
faction_weight = co_ss_grp, 9
density_restriction = 4, unlawfuls
encounter = area_trade_transport, 10, 0.330000
faction = co_ni_grp, 0.250000
faction = co_rs_grp, 0.380000
faction = co_ss_grp, 0.380000

[zone]
nickname = zone_iw02_pop_wrangell_unionists
pos = 20147, 0, 17647
rotate = 0, -20, 0
shape = ELLIPSOID
size = 11000, 5000, 8500
comment = Wrangell Field
sort = 11
toughness = 11
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_lr_grp, 5
faction_weight = fc_u_grp, 12
encounter = area_scout, 11, 0.670000
faction = fc_lr_grp, 0.290000
faction = fc_u_grp, 0.710000

[zone]
nickname = zone_iw02_pop_area_hamburg
pos = -797, 0, 25147
shape = ELLIPSOID
size = 9000, 5000, 9000
comment = .             Extend
sort = 6
toughness = 10
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_law
relief_time = 30
faction_weight = gd_bh_grp, 5
encounter = area_bh_scout, 10, 1.000000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_bounty1_1
pos = -8361, 0, -31360
rotate = 90, 56, 180
shape = CYLINDER
size = 750, 14561
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 1
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 11, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_bounty1_2
pos = -17441, 0, -16052
rotate = 90, 15, 180
shape = CYLINDER
size = 750, 23015
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 2
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 11, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_bounty1_3
pos = -18371, 0, -1929
rotate = 90, -35, 180
shape = CYLINDER
size = 750, 6828
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 3
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 11, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_bounty1_4
pos = -4154, 0, -6337
rotate = -90, -59, 0
shape = CYLINDER
size = 750, 28266
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 4
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 11, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_bounty1_5
pos = 5975, 0, -22640
rotate = -90, 13, 0
shape = CYLINDER
size = 750, 18289
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 5
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 11, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_bounty1_6
pos = 818, 0, -33304
rotate = -90, 62, 0
shape = CYLINDER
size = 750, 6772
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 6
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 11, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_bounty2_1
pos = 4789, 0, 19915
rotate = -90, -15, 0
shape = CYLINDER
size = 750, 33164
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 1, 6
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 11, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_bounty2_2
pos = 9462, 0, 711
rotate = -90, -9, 0
shape = CYLINDER
size = 750, 5990
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 2
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 11, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_bounty2_3
pos = 22561, 0, -2992
rotate = -90, -87, 0
shape = CYLINDER
size = 750, 25083
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 3
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 11, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_bounty2_4
pos = 34134, 0, -577
rotate = 90, 19, 180
shape = CYLINDER
size = 750, 6269
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 4
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 11, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_bounty2_5
pos = 21140, 0, 3126
rotate = 90, 87, 180
shape = CYLINDER
size = 750, 23718
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 5
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 11, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_unionists1_1
pos = 21456, 0, 15039
rotate = 90, -71, 180
shape = CYLINDER
size = 750, 7900
sort = 96
toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = unionists1, 1
usage = trade
mission_eligible = True
faction_weight = fc_lr_grp, 7
faction_weight = fc_u_grp, 16
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 10, 0.110000
faction = fc_lr_grp, 1.000000
encounter = tradep_trade_trader, 10, 0.620000
faction = fc_u_grp, 1.000000
encounter = tradep_trade_freighter_smuggler, 10, 0.050000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_linavy1_1
pos = -8878, 0, -29808
rotate = 90, 43, 180
shape = CYLINDER
size = 750, 17244
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = linavy1, 1
usage = patrol
mission_eligible = True
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = li_n_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_linavy1_2
pos = -14916, 0, -13668
rotate = 90, 1, 180
shape = CYLINDER
size = 750, 19228
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = linavy1, 2
usage = patrol
mission_eligible = True
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = li_n_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_linavy1_3
pos = -9142, 0, -12180
rotate = -90, -36, 0
shape = CYLINDER
size = 750, 20063
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = linavy1, 3
usage = patrol
mission_eligible = True
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = li_n_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_linavy1_4
pos = -3226, 0, -28072
rotate = -90, 0, 0
shape = CYLINDER
size = 750, 15134
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = linavy1, 4
usage = patrol
mission_eligible = True
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = li_n_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_rogues1_1
pos = -10722, 0, -28878
rotate = -90, -66, 0
shape = CYLINDER
size = 750, 12215
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 1
usage = patrol
mission_eligible = True
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_rogues1_2
pos = -10864, 0, -19186
rotate = 90, 25, 180
shape = CYLINDER
size = 750, 26854
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 2
usage = patrol
mission_eligible = True
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_rogues1_3
pos = -16598, 0, -16706
rotate = -90, 0, 0
shape = CYLINDER
size = 750, 19268
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 3
usage = patrol
mission_eligible = True
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_rogues2_1
pos = -3186, 0, -18586
rotate = 90, -58, 180
shape = CYLINDER
size = 750, 29521
sort = 96
toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = rogues2, 1
usage = trade
mission_eligible = True
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 10, 0.280000
faction = fc_lr_grp, 1.000000
encounter = tradep_trade_freighter_smuggler, 10, 0.120000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_rogues2_2
pos = 13240, 0, 1237
rotate = 90, -17, 180
shape = CYLINDER
size = 750, 24986
sort = 96
toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = rogues2, 2
usage = trade
mission_eligible = True
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 10, 0.280000
faction = fc_lr_grp, 1.000000
encounter = tradep_trade_freighter_smuggler, 10, 0.120000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_rogues3_1
pos = 24383, 0, 4086
rotate = -90, -37, 0
shape = CYLINDER
size = 750, 24902
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues3, 1
usage = patrol
mission_eligible = True
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_rogues3_2
pos = 21890, 0, -8548
rotate = -90, 76, 0
shape = CYLINDER
size = 750, 20477
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues3, 2
usage = patrol
mission_eligible = True
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_rogues3_3
pos = 14412, 0, 1543
rotate = 90, -11, 180
shape = CYLINDER
size = 750, 25649
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues3, 3
usage = patrol
mission_eligible = True
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_rogues4_1
pos = 12117, 0, 19101
rotate = 90, 43, 180
shape = CYLINDER
size = 750, 15809
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues4, 1, 5
usage = patrol
mission_eligible = True
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_rogues4_2
pos = 4124, 0, 29959
rotate = 90, 27, 180
shape = CYLINDER
size = 750, 11018
attack_ids = 1
tradelane_attack = 10
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues4, 2
usage = patrol
mission_eligible = True
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_rogues4_3
pos = -5531, 0, 22774
rotate = -90, 30, 0
shape = CYLINDER
size = 750, 28036
attack_ids = 1
tradelane_attack = 10
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues4, 3
usage = patrol
mission_eligible = True
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_rogues4_4
pos = -2999, 0, 17729
rotate = 90, -53, 180
shape = CYLINDER
size = 750, 23821
attack_ids = 1
tradelane_attack = 10
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues4, 4
usage = patrol
mission_eligible = True
faction_weight = fc_lr_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_lr_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_xenos1_1
pos = 7671, 0, -28479
rotate = -90, 57, 0
shape = CYLINDER
size = 750, 25572
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos1, 1, 5
usage = patrol
mission_eligible = True
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_xenos1_2
pos = -9994, 0, -21075
rotate = 90, 25, 180
shape = CYLINDER
size = 750, 31596
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos1, 2
usage = patrol
mission_eligible = True
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_xenos1_3
pos = -16566, 0, -17051
rotate = -90, -1, 0
shape = CYLINDER
size = 750, 20482
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos1, 3
usage = patrol
mission_eligible = True
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_xenos1_4
pos = -9828, 0, -31161
rotate = -90, -60, 0
shape = CYLINDER
size = 750, 14815
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos1, 4
usage = patrol
mission_eligible = True
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_xenos2_1
pos = 772, 0, -24092
rotate = -90, 82, 0
shape = CYLINDER
size = 750, 33203
sort = 96
toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = xenos2, 1
usage = trade
mission_eligible = True
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 10, 1.000000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_xenos3_1
pos = 937, 0, -14704
rotate = 90, 67, 180
shape = CYLINDER
size = 750, 37924
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos3, 1
usage = patrol
mission_eligible = True
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_xenos3_2
pos = -21598, 0, -3378
rotate = 90, 53, 180
shape = CYLINDER
size = 750, 12413
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos3, 2
usage = patrol
mission_eligible = True
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_xenos3_3
pos = -17947, 0, 8340
rotate = 90, -48, 180
shape = CYLINDER
size = 750, 23209
attack_ids = 1
tradelane_attack = 10
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos3, 3
usage = patrol
mission_eligible = True
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_xenos3_4
pos = -13866, 0, 8256
rotate = -90, 30, 0
shape = CYLINDER
size = 750, 18166
attack_ids = 1, 2
tradelane_attack = 10
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos3, 4
usage = patrol
mission_eligible = True
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_xenos3_5
pos = -6, 0, -10995
rotate = -90, -59, 0
shape = CYLINDER
size = 750, 43031
attack_ids = 1, 2
tradelane_attack = 10
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos3, 5
usage = patrol
mission_eligible = True
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_xenos4_1
pos = 14675, 0, -8564
rotate = 90, 12, 180
shape = CYLINDER
size = 750, 28122
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos4, 1
usage = patrol
mission_eligible = True
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_xenos4_2
pos = 20649, 0, 3800
rotate = -90, -81, 0
shape = CYLINDER
size = 750, 18065
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos4, 2
usage = patrol
mission_eligible = True
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_xenos4_3
pos = 23714, 0, -10195
rotate = -90, 25, 0
shape = CYLINDER
size = 750, 27540
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos4, 3
usage = patrol
mission_eligible = True
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_xenos5_1
pos = 25640, 0, -15347
rotate = 90, -52, 180
shape = CYLINDER
size = 750, 18821
sort = 96
toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = xenos5, 1
usage = trade
mission_eligible = True
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 10, 1.000000
faction = fc_x_grp, 1.000000

[zone]
nickname = Zone_Iw02_path_xenos5_2
pos = 29492, 0, 3339
rotate = 90, 16, 180
shape = CYLINDER
size = 750, 26589
sort = 96
toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = xenos5, 2
usage = trade
mission_eligible = True
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 10, 1.000000
faction = fc_x_grp, 1.000000

[LightSource]
nickname = Iw02_Walker_light
pos = 15375, -20000, 34256
color = 186, 90, 27
range = 80000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[LightSource]
nickname = Atka_light
pos = -20109, 0, 896
color = 193, 206, 255
range = 4000
type = POINT
attenuation = 1, 0, 0.000001

[Object]
nickname = Iw02_wplatform_rock_1
ids_name = 261164
pos = 17959, 0, -20338
ids_info = 66171
reputation = fc_x_grp
behavior = NOTHING
visit = 0
difficulty_level = 11
archetype = wplatform_rock
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_easiest

[Object]
nickname = Iw02_wplatform_rock_2
ids_name = 261164
pos = 16496, 0, -21068
ids_info = 66171
reputation = fc_x_grp
behavior = NOTHING
visit = 0
difficulty_level = 11
archetype = wplatform_rock
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_easiest

[Object]
nickname = Iw02_wplatform_rock_3
ids_name = 261164
pos = 19632, 0, -21095
ids_info = 66171
reputation = fc_x_grp
behavior = NOTHING
visit = 0
difficulty_level = 11
archetype = wplatform_rock
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_easiest

[Object]
nickname = Iw02_wplatform_rock_4
ids_name = 261164
pos = 15699, 0, 12222
ids_info = 66171
reputation = fc_lr_grp
behavior = NOTHING
visit = 0
difficulty_level = 11
archetype = wplatform_rock
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_easiest

[Object]
nickname = Iw02_wplatform_rock_5
ids_name = 261164
pos = 18732, 0, 12042
ids_info = 66171
reputation = fc_lr_grp
behavior = NOTHING
visit = 0
difficulty_level = 11
archetype = wplatform_rock
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_easiest

[Object]
nickname = Iw02_wplatform_rock_6
ids_name = 261164
pos = 18791, 0, 14369
ids_info = 66171
reputation = fc_lr_grp
behavior = NOTHING
visit = 0
difficulty_level = 11
archetype = wplatform_rock
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_easiest

[zone]
nickname = zone_iw02_pop_ambient_n
pos = 2231, 0, -19330
shape = ELLIPSOID
size = 47300, 12789, 29902
comment = Ambient Pop
sort = 50
toughness = 10
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_x_grp, 10
faction_weight = gd_bh_grp, 4
encounter = area_scout, 10, 0.480000
faction = fc_x_grp, 1.000000
encounter = area_bh_scout, 10, 0.290000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_iw02_pop_ambient_s
pos = 1785, 0, 19330
shape = ELLIPSOID
size = 39791, 12789, 22234
comment = Ambient Pop
sort = 50
toughness = 10
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_lr_grp, 10
faction_weight = fc_u_grp, 18
faction_weight = gd_bh_grp, 10
encounter = area_scout, 10, 0.490000
faction = fc_lr_grp, 0.360000
faction = fc_u_grp, 0.640000
encounter = area_bh_scout, 10, 0.260000
faction = gd_bh_grp, 1.000000

[zone]
nickname = ZONE_Iw02_Atka_death
pos = -21825, 0, 848
shape = SPHERE
size = 2075
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
population_additive = false

[zone]
nickname = zone_iw02_destroy_vignette_1
pos = -15737, 0, -41813
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_iw02_destroy_vignette_2
pos = -24875, 0, -13888
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = zone_iw02_destroy_vignette_3
pos = -3409, 0, -7387
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_iw02_destroy_vignette_4
pos = 1958, 0, -19355
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_iw02_destroy_vignette_5
pos = 9646, 0, -29550
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_iw02_destroy_vignette_6
pos = 28211, 0, 3841
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_iw02_destroy_vignette_7
pos = 12111, 0, 1182
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_iw02_destroy_vignette_8
pos = 1233, 0, 12559
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_iw02_destroy_vignette_9
pos = 11821, 0, 27629
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_iw02_destroy_vignette_10
pos = 24005, 0, 32800
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_iw02_destroy_vignette_11
pos = -13417, 0, 34425
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_iw02_destroy_vignette_12
pos = -24005, 0, 15661
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_iw02_destroy_vignette_13
pos = 30677, 0, -13888
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = ZONE_Iw02_Sun_death
pos = -4, 0, -13
shape = SPHERE
size = 5000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[zone]
nickname = ZONE_Iw02_Vignette2_exclusion
property_flags = 131072
pos = -24844, 0, -13855
shape = SPHERE
size = 600
sort = 99.500000
visit = 128

[Object]
nickname = Iw02_to_LI06
ids_name = 537540 ;458856
pos = -54502, 0, 40000
rotate = 0, -52, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_LI06
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 7
loadout = jumpgate_br_02
pilot = pilot_solar_easiest
goto = LI06, LI06_to_Iw02, gate_tunnel_bretonia

[Zone]
nickname = Zone_Iw02_pop_ambient_01
pos = -49502, 0, 35000
rotate = 0, 0, 0
shape = SPHERE
size = 8000
comment = Ambient Pop
sort = 51
toughness = 4
density = 6
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 15
population_additive = false
faction_weight = li_p_grp, 20
faction_weight = co_vr_grp, 20
faction_weight = co_ss_grp, 20
faction_weight = co_rs_grp, 20
faction_weight = gd_bh_grp, 1
encounter = area_trade_armored, 4, 0.100000
faction = li_p_grp, 1.000000
faction = co_vr_grp, 1.000000
encounter = area_trade_transport, 4, 0.100000
faction = co_vr_grp, 1.000000
faction = co_ss_grp, 1.000000
faction = co_rs_grp, 1.000000
encounter = area_bh_scout, 4, 0.100000
faction = gd_bh_grp, 0.700000

[Object]
nickname = Iw02_Trade_Lane_Ring_01
reputation = li_p_grp
pos = -2986, 0, -32475
rotate = 0, 155, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196612
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Iw02_Trade_Lane_Ring_02

[Object]
nickname = Iw02_Trade_Lane_Ring_02
reputation = li_p_grp
pos = -6553, 0, -24815
rotate = 0, 155, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw02_Trade_Lane_Ring_01
next_ring = Iw02_Trade_Lane_Ring_03

[Object]
nickname = Iw02_Trade_Lane_Ring_03
reputation = li_p_grp
pos = -10121, 0, -17156
rotate = 0, 155, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw02_Trade_Lane_Ring_02
next_ring = Iw02_Trade_Lane_Ring_04

[Object]
nickname = Iw02_Trade_Lane_Ring_04
reputation = li_p_grp
pos = -13688, 0, -9496
rotate = 0, 155, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw02_Trade_Lane_Ring_03
next_ring = Iw02_Trade_Lane_Ring_05

[Object]
nickname = Iw02_Trade_Lane_Ring_05
reputation = li_p_grp
pos = -17256, 0, -1837
rotate = 0, 155, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 261146
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw02_Trade_Lane_Ring_04

[Object]
nickname = Iw02_Trade_Lane_Ring_06
reputation = li_p_grp
pos = -16658, 0, 2377
rotate = 0, -152, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 261146
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Iw02_Trade_Lane_Ring_07

[Object]
nickname = Iw02_Trade_Lane_Ring_07
reputation = li_p_grp
pos = -12650, 0, 10064
rotate = 0, -152, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw02_Trade_Lane_Ring_06
next_ring = Iw02_Trade_Lane_Ring_08

[Object]
nickname = Iw02_Trade_Lane_Ring_08
reputation = li_p_grp
pos = -8642, 0, 17751
rotate = 0, -152, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw02_Trade_Lane_Ring_07
next_ring = Iw02_Trade_Lane_Ring_09

[Object]
nickname = Iw02_Trade_Lane_Ring_09
reputation = li_p_grp
pos = -4634, 0, 25438
rotate = 0, -152, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw02_Trade_Lane_Ring_08
next_ring = Iw02_Trade_Lane_Ring_10

[Object]
nickname = Iw02_Trade_Lane_Ring_10
reputation = li_p_grp
pos = -626, 0, 33125
rotate = 0, -152, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196621
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw02_Trade_Lane_Ring_09

[Object]
nickname = Iw02_Trade_Lane_Ring_11
reputation = li_p_grp
pos = -6228, 0, -33764
rotate = 0, 90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196612
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Iw02_Trade_Lane_Ring_12

[Object]
nickname = Iw02_Trade_Lane_Ring_12
reputation = li_p_grp
pos = -14156, 0, -33717
rotate = 0, 90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw02_Trade_Lane_Ring_11
next_ring = Iw02_Trade_Lane_Ring_13

[Object]
nickname = Iw02_Trade_Lane_Ring_13
reputation = li_p_grp
pos = -22084, 0, -33670
rotate = 0, 90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw02_Trade_Lane_Ring_12
next_ring = Iw02_Trade_Lane_Ring_14

[Object]
nickname = Iw02_Trade_Lane_Ring_14
reputation = li_p_grp
pos = -30012, 0, -33623
rotate = 0, 90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw02_Trade_Lane_Ring_13
next_ring = Iw02_Trade_Lane_Ring_15

[Object]
nickname = Iw02_Trade_Lane_Ring_15
reputation = li_p_grp
pos = -37940, 0, -33576
rotate = 0, 90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw02_Trade_Lane_Ring_14
next_ring = Iw02_Trade_Lane_Ring_16

[Object]
nickname = Iw02_Trade_Lane_Ring_16
reputation = li_p_grp
pos = -45869, 0, -33530
rotate = 0, 90, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 537529
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw02_Trade_Lane_Ring_15

[Object]
nickname = Iw02_to_Start01
ids_name = 537539
pos = -55000, 0, -37000
rotate = 0, -130, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Start01
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = li_p_grp
behavior = NOTHING
difficulty_level = 7
loadout = jumpgate_br_02
pilot = pilot_solar_easiest
goto = Start01, Start01_to_Iw02, gate_tunnel_bretonia

[Zone]
nickname = Zone_Iw02_pop_ambient_02
pos = -51000, 0, -33500
rotate = 0, 0, 0
shape = SPHERE
size = 7000
comment = Ambient Pop
sort = 51
toughness = 4
density = 6
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 15
population_additive = false
faction_weight = li_p_grp, 20
faction_weight = co_vr_grp, 20
faction_weight = co_ss_grp, 20
faction_weight = co_rs_grp, 20
faction_weight = gd_bh_grp, 1
encounter = area_trade_armored, 4, 0.100000
faction = li_p_grp, 1.000000
faction = co_vr_grp, 1.000000
encounter = area_trade_transport, 4, 0.100000
faction = co_vr_grp, 1.000000
faction = co_ss_grp, 1.000000
faction = co_rs_grp, 1.000000
encounter = area_bh_scout, 4, 0.100000
faction = gd_bh_grp, 0.700000

[Object]
nickname = Iw02_Trade_Lane_Ring_17
reputation = li_p_grp
pos = -49510, 0, -28472
rotate = 0, 179, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 537529
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Iw02_Trade_Lane_Ring_18

[Object]
nickname = Iw02_Trade_Lane_Ring_18
reputation = li_p_grp
pos = -49512, 0, -20161
rotate = 0, 179, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw02_Trade_Lane_Ring_17
next_ring = Iw02_Trade_Lane_Ring_19

[Object]
nickname = Iw02_Trade_Lane_Ring_19
reputation = li_p_grp
pos = -49515, 0, -11851
rotate = 0, 179, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw02_Trade_Lane_Ring_18
next_ring = Iw02_Trade_Lane_Ring_20

[Object]
nickname = Iw02_Trade_Lane_Ring_20
reputation = li_p_grp
pos = -49518, 0, -3541
rotate = 0, 179, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw02_Trade_Lane_Ring_19
next_ring = Iw02_Trade_Lane_Ring_21

[Object]
nickname = Iw02_Trade_Lane_Ring_21
reputation = li_p_grp
pos = -49520, 0, 4769
rotate = 0, 179, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw02_Trade_Lane_Ring_20
next_ring = Iw02_Trade_Lane_Ring_22

[Object]
nickname = Iw02_Trade_Lane_Ring_22
reputation = li_p_grp
pos = -49523, 0, 13079
rotate = 0, 179, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw02_Trade_Lane_Ring_21
next_ring = Iw02_Trade_Lane_Ring_23

[Object]
nickname = Iw02_Trade_Lane_Ring_23
reputation = li_p_grp
pos = -49526, 0, 21389
rotate = 0, 179, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw02_Trade_Lane_Ring_22
next_ring = Iw02_Trade_Lane_Ring_24

[Object]
nickname = Iw02_Trade_Lane_Ring_24
reputation = li_p_grp
pos = -49529, 0, 29700
rotate = 0, 179, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458834
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw02_Trade_Lane_Ring_23

[Object]
nickname = Iw02_Trade_Lane_Ring_25
reputation = li_p_grp
pos = -43709, 0, 34137
rotate = 0, -92, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458834
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Iw02_Trade_Lane_Ring_26

[Object]
nickname = Iw02_Trade_Lane_Ring_26
reputation = li_p_grp
pos = -35761, 0, 34451
rotate = 0, -92, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw02_Trade_Lane_Ring_25
next_ring = Iw02_Trade_Lane_Ring_27

[Object]
nickname = Iw02_Trade_Lane_Ring_27
reputation = li_p_grp
pos = -27813, 0, 34766
rotate = 0, -92, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw02_Trade_Lane_Ring_26
next_ring = Iw02_Trade_Lane_Ring_28

[Object]
nickname = Iw02_Trade_Lane_Ring_28
reputation = li_p_grp
pos = -19865, 0, 35080
rotate = 0, -92, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw02_Trade_Lane_Ring_27
next_ring = Iw02_Trade_Lane_Ring_29

[Object]
nickname = Iw02_Trade_Lane_Ring_29
reputation = li_p_grp
pos = -11917, 0, 35395
rotate = 0, -92, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw02_Trade_Lane_Ring_28
next_ring = Iw02_Trade_Lane_Ring_30

[Object]
nickname = Iw02_Trade_Lane_Ring_30
reputation = li_p_grp
pos = -3968, 0, 35710
rotate = 0, -92, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 196621
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Iw02_Trade_Lane_Ring_29

[Object]
nickname = Iw02_to_Start01_hole
ids_name = 537556
pos = 32457, 0, -9656
rotate = 0, 104, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_Start01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Start01, Start01_to_Iw02_hole, gate_tunnel_bretonia