[SystemInfo]
space_color = 0, 0, 0
local_faction = li_n_grp

[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = Gayane_space
danger = Gayane_danger
battle = Gayane_battle

[Dust]
spacedust = Dust

[Nebula]
file = solar\nebula\BR11_brown_nebula_02.ini
zone = Zone_BR11_brown_nebula_02

[Asteroids]
file = solar\asteroids\BR11_asteroids_01.ini
zone = Zone_BR11_asteroids_01

[Nebula]
file = solar\nebula\BR11_brown_nebula_01.ini
zone = Zone_BR11_brown_nebula_01

[Nebula]
file = solar\nebula\BR11_red_nebula_01.ini
zone = Zone_BR11_red_nebula_01

[Ambient]
color = 60, 20, 10

[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_br03.cmp

[LightSource]
nickname = BR11_system_light_01
pos = 30137, 0, -630
color = 253, 255, 255
range = 40000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[LightSource]
nickname = BR11_system_light_02
pos = -40076, 0, 40077
color = 255, 255, 255
range = 40000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[zone]
nickname = BR11_Sun1_death
pos = 30137, 0, -630
shape = SPHERE
size = 10000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = BR11_Sun1
ids_name = 1380
pos = 30137, 0, -630
ambient_color = 255, 255, 255
archetype = sun_1000
star = med_white_sun
atmosphere_range = 11000
burn_color = 255, 255, 255
ids_info = 66162

[Zone]
nickname = Zone_BR11_red_nebula_01
ids_name = 0
pos = -10098, -10000, -157
rotate = 0, 0, 0
shape = ELLIPSOID
size = 24456, 7600, 7573
property_flags = 32768
property_fog_color = 128.000000, 0.000000, 0.000000
ids_info = 0
visit = 36
spacedust = radioactivedust_red
spacedust_maxparticles = 50
Music = zone_field_mine_asteroid

[Object]
nickname = BR11_planet_1
ids_name = 533864
spin = 0.000000, 0.010000, 0.000000
rotate = -5, 0, 15
pos = 7731, 0, 26823
archetype = planet_gasblucld_red_5000
atmosphere_range = 5300
burn_color = 255, 222, 160
ids_info = 527883
ring = Zone_BR11_planet_1_ring, solar\rings\weisser.ini
ring = Zone_BR11_planet_1_ring02, solar\rings\weisser.ini

[zone]
nickname = BR11_planet_1_death
pos = 7731, 0, 26823
shape = SPHERE
size = 5200
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[zone]
nickname = Zone_BR11_planet_1_ring
pos = 7731, 0, 26823
rotate = -5, 0, 15
shape = ring
size = 10000, 5000, 200
sort = 0.000000

[zone]
nickname = Zone_BR11_planet_1_ring02
pos = 7731, 0, 26823
rotate = 20, 0, -15
shape = ring
size = 15000, 10000, 200
sort = 0.000000

[Zone]
nickname = Zone_BR11_brown_nebula_01
ids_name = 0
pos = 18461, 0, -26192
rotate = 0, -35, 0
shape = ELLIPSOID
size = 18461, 10000, 10098
property_flags = 32768
property_fog_color = 68.000000, 33.000000, 15.000000
ids_info = 0
visit = 36
spacedust = leedsdust
spacedust_maxparticles = 75
Music = zone_field_mine_asteroid

[Zone]
nickname = Zone_BR11_asteroids_01
ids_name = 0
pos = -22721, 0, 26034
rotate = 0, 0, 0
shape = ELLIPSOID
size = 18145, 16000, 16094
property_flags = 74
ids_info = 0
visit = 32
spacedust = asteroiddust
spacedust_maxparticles = 100
Music = zone_field_asteroid_rock

[zone]
nickname = BR11_Sun2_death
pos = -40076, 0, 40077
shape = SPHERE
size = 6000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = BR11_Sun2
ids_name = 1380
pos = -40076, 0, 40077
ambient_color = 255, 255, 255
archetype = sun_2000
star = Br04_sun
atmosphere_range = 11000
burn_color = 255, 255, 255
ids_info = 66162

[Zone]
nickname = Zone_BR11_pop_ambient_01
pos = 0, 0, 0
rotate = 0, 0, 0
shape = SPHERE
size = 60000
sort = 51
toughness = 4
density = 9
repop_time = 20
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
comment = New Population Zone
faction_weight = fc_m_grp, 1
faction_weight = fc_g_grp, 20
faction_weight = br_n_grp, 1
faction_weight = gd_bh_grp, 1
encounter = area_scout, 19, 0.100000
faction = fc_m_grp, 0.400000
faction = fc_g_grp, 1.000000
encounter = area_assault, 10, 0.100000
faction = br_n_grp, 0.300000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.500000

[Object]
nickname = BR11_to_EW13_hole
ids_name = 533869
pos = -27873, -10000, 16
rotate = 0, -90, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_EW13
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = EW13, EW13_to_BR11_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_BR11_to_EW13_hole
pos = -27872, -10000, 17
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Object]
nickname = BR11_to_Br06_hole
ids_name = 534708
pos = -20038, 0, 30137
rotate = 0, -52, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_Br04
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Br06, Br06_to_BR11_hole, gate_tunnel_bretonia

[Zone]
nickname = Zone_BR11_brown_nebula_02
ids_name = 0
pos = 31872, -20000, 31872
rotate = 0, 41, 0
shape = ELLIPSOID
size = 12780, 11834, 11834
property_flags = 32768
property_fog_color = 68.000000, 33.000000, 15.000000
ids_info = 0
visit = 36
spacedust = leedsdust
spacedust_maxparticles = 50
Music = zone_field_mine_asteroid

[Object]
nickname = BR11_to_Br05_hole
ids_name = 533870
pos = 26508, -18000, 32977
rotate = 0, 40, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Br05
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Br05, Br05_to_BR11_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_BR11_to_Br05_hole
pos = 26509, -18000, 32978
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Object]
nickname = BR11_01
pos = 18619, 0, -21459
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = BR11_01_Base
base = BR11_01_Base
reputation = fc_g_grp
rotate = 0, 0, 0
archetype = space_factory01
ids_name = 533872
loadout = space_factory01_co_01
difficulty_level = 1
voice = atc_leg_f01
space_costume = br_newscaster_head_gen, pl_female1_peasant_body

[Zone]
nickname = Zone_BR11_vignette_01_exclusion
pos = 18619, 0, -21459
shape = SPHERE
size = 2000
property_flags = 131072
visit = 128
sort = 99.500000

[Object]
nickname = BR11_mplatform_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 19120, -20, -22000
archetype = mplatform
parent = BR11_01
reputation = fc_g_grp
pilot = pilot_solar_easy

[Object]
nickname = BR11_mplatform_02
ids_name = 0
ids_info = 0
rotate = 0, 180, 0
pos = 19120, -20, -20916
archetype = mplatform
parent = BR11_01
reputation = fc_g_grp
pilot = pilot_solar_easy

[Object]
nickname = BR11_space_tankl4x4_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 19600, 0, -21259
archetype = space_tankl4x4
parent = BR11_01
reputation = fc_g_grp

[Object]
nickname = BR11_space_tankl4x4_02
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 19600, 0, -21659
archetype = space_tankl4x4
parent = BR11_01
reputation = fc_g_grp

[Object]
nickname = BR11_space_industrial01_01
ids_name = 0
ids_info = 0
rotate = 0, -90, 0
pos = 19600, 0, -21459
archetype = space_industrial01
parent = BR11_01
reputation = fc_g_grp

[Object]
nickname = BR11_mplatform_02
ids_name = 0
ids_info = 0
rotate = 0, -90, 0
pos = 19885, -20, -21459
archetype = mplatform
parent = BR11_01
reputation = fc_g_grp
pilot = pilot_solar_easy

[Zone]
nickname = Zone_BR11_pop_ambient_02
pos = 18619, 0, -21459
rotate = 0, 0, 0
shape = SPHERE
size = 1950
sort = 51
toughness = 4
density = 6
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
comment = Gayane_and_mercenaries
faction_weight = fc_g_grp, 20
faction_weight = gd_bh_grp, 1
encounter = area_defend, 19, 0.100000
faction = fc_g_grp, 1.000000
encounter = area_bh_scout, 10, 0.100000
faction = gd_bh_grp, 0.600000

[Object]
nickname = BR11_02
pos = 7274, 0, 19811
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = BR11_02_Base
base = BR11_02_Base
reputation = fc_g_grp
rotate = 0, 0, 0
archetype = cargo_dock_01
ids_name = 533865
loadout = cargo_dock_01
difficulty_level = 1
voice = atc_leg_m01
space_costume = ge_male3_head, pl_male3_peasant_body

[Object]
nickname = BR11_Trade_Lane_Ring_01
reputation = fc_g_grp
pos = 18071, 0, -19814
rotate = 0, 166, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 533872
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = BR11_Trade_Lane_Ring_02

[Object]
nickname = BR11_Trade_Lane_Ring_02
reputation = fc_g_grp
pos = 16298, 0, -12242
rotate = 0, 166, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR11_Trade_Lane_Ring_01
next_ring = BR11_Trade_Lane_Ring_03

[Object]
nickname = BR11_Trade_Lane_Ring_03
reputation = fc_g_grp
pos = 14525, 0, -4671
rotate = 0, 166, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR11_Trade_Lane_Ring_02
next_ring = BR11_Trade_Lane_Ring_04

[Object]
nickname = BR11_Trade_Lane_Ring_04
reputation = fc_g_grp
pos = 12753, 0, 2900
rotate = 0, 166, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR11_Trade_Lane_Ring_03
next_ring = BR11_Trade_Lane_Ring_05

[Object]
nickname = BR11_Trade_Lane_Ring_05
reputation = fc_g_grp
pos = 10980, 0, 10471
rotate = 0, 166, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR11_Trade_Lane_Ring_04
next_ring = BR11_Trade_Lane_Ring_06

[Object]
nickname = BR11_Trade_Lane_Ring_06
reputation = fc_g_grp
pos = 9208, 0, 18043
rotate = 0, 166, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 533865
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BR11_Trade_Lane_Ring_05

[Object]
nickname = UNKNOWN_suprise_container_01
pos = 32135, 13962, 867
visit = 0
ids_info = 0
rotate = 6, 43, 34
archetype = suprise_container
ids_name = 536087
loadout = SECRET_container_UNKNOWN01

[Zone]
nickname = Zone_BR11_pop_ambient_03
pos = 7800, 0, 16900
rotate = 0, 0, 0
shape = SPHERE
size = 4600
comment = Gayane_and_mercenaries
sort = 51
toughness = 4
density = 9
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = fc_g_grp, 20
faction_weight = gd_bh_grp, 1
encounter = area_defend, 19, 0.100000
faction = fc_g_grp, 1.000000
encounter = area_bh_scout, 10, 0.100000
faction = gd_bh_grp, 0.600000

[Object]
nickname = BR11_control_room_04_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 7274, 400, 19811
archetype = control_room_04
parent = BR11_02
reputation = fc_g_grp

[Object]
nickname = BR11_control_room_09_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 7274, 260, 19811
archetype = control_room_09
parent = BR11_02
reputation = fc_g_grp

[Object]
nickname = BR11_unit_12_01
ids_name = 0
ids_info = 0
rotate = 180, 0, 0
pos = 7274, 1850, 19811
archetype = unit_12
parent = BR11_02
reputation = fc_g_grp

[Object]
nickname = BR11_control_room_07_01
ids_name = 0
ids_info = 0
rotate = 90, 0, 0
pos = 6627, 580, 16000
archetype = control_room_07
parent = BR11_02
reputation = fc_g_grp

[Object]
nickname = BR11_control_room_07_02
ids_name = 0
ids_info = 0
rotate = -90, 0, 0
pos = 6627, 580, 14500
archetype = control_room_07
parent = BR11_02
reputation = fc_g_grp

[Object]
nickname = BR11_arm_01_01
ids_name = 0
ids_info = 0
rotate = 0, 100, 0
pos = 7000, 580, 18510
archetype = arm_01
parent = BR11_02
reputation = fc_g_grp

[Object]
nickname = BR11_arm_01_02
ids_name = 0
ids_info = 0
rotate = 0, 100, 0
pos = 6627, 580, 16400
archetype = arm_01
parent = BR11_02
reputation = fc_g_grp

[Zone]
nickname = Zone_BR11_destroy_vignette_01
pos = -3179, 0, 20866
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_BR11_destroy_vignette_02
pos = 2423, 0, 1252
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_BR11_destroy_vignette_03
pos = 22899, 0, 17850
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_BR11_destroy_vignette_04
pos = -3777, 0, 10072
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_BR11_destroy_vignette_05
pos = 2175, 0, -15762
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_BR11_destroy_vignette_06
pos = 30854, 0, -21453
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_BR11_destroy_vignette_07
pos = -14831, 0, -8047
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
