[SystemInfo]
space_color = 0, 0, 0
local_faction = li_n_grp
space_farclip = 150000

[EncounterParameters]
nickname = area_fighters_gunboat
filename = missions\encounters\area_fighters_gunboat.ini

[EncounterParameters]
nickname = area_one_cruiser
filename = missions\encounters\area_one_cruiser.ini

[EncounterParameters]
nickname = area_one_battleship
filename = missions\encounters\area_one_battleship.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = dk_space01
danger = Dk_danger01
battle = Dk_battle01

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\AR09_asteroids_02.ini
zone = Zone_AR09_asteroids_02

[Asteroids]
file = solar\asteroids\AR09_asteroids_01.ini
zone = Zone_AR09_asteroids_01

[Nebula]
file = solar\nebula\AR09_nebula_02.ini
zone = Zone_AR09_nebula_02

[Nebula]
file = solar\nebula\AR09_nebula_01.ini
zone = Zone_AR09_nebula_01

[Ambient]
color = 60, 20, 10

[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
nebulae = solar\starsphere\starsphere_ar09.cmp

[LightSource]
nickname = AR09_system_light
pos = 0, 0, 0
color = 253, 230, 180
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = AR09_to_AR08
ids_name = 535069
pos = 394, 0, -49703
rotate = 0, 180, 0
archetype = dk_gate
msg_id_prefix = gcs_refer_system_AR08
jump_effect = jump_effect_nomad_gate
ids_info = 0
reputation = fc_dk_grp
behavior = NOTHING
difficulty_level = 7
loadout = dk_gate
pilot = pilot_solar_easiest
goto = AR08, AR08_to_AR09, gate_tunnel_bretonia

[zone]
nickname = AR09_Sun1_death
pos = 0, 0, 0
shape = SPHERE
size = 8000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = AR09_Sun1
ids_name = 1380
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_2000
star = green_giant_sun
atmosphere_range = 10000
burn_color = 255, 255, 255
ids_info = 66160

[zone]
nickname = AR09_Sun2_death
pos = -74949, 20000, 25640
shape = SPHERE
size = 8000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = AR09_Sun2
ids_name = 1380
pos = -74949, 20000, 25640
ambient_color = 255, 255, 255
archetype = sun_1000
star = sm_blue_sun2
atmosphere_range = 10000
burn_color = 255, 255, 255
ids_info = 0

[zone]
nickname = AR09_Sun3_death
pos = 75344, -30000, 50492
shape = SPHERE
size = 8000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = AR09_Sun3
ids_name = 1380
pos = 75344, -30000, 50492
ambient_color = 255, 255, 255
archetype = sun_1000
star = edge_sun
atmosphere_range = 10000
burn_color = 255, 255, 255
ids_info = 0

[zone]
nickname = AR09_Sun4_death
pos = -24457, 50000, 75738
shape = SPHERE
size = 8000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = AR09_Sun4
ids_name = 1380
pos = -24457, 50000, 75738
ambient_color = 255, 255, 255
archetype = sun_2000
star = SW_sun01
atmosphere_range = 10000
burn_color = 255, 255, 255
ids_info = 0

[zone]
nickname = AR09_Sun5_death
pos = 74949, -10000, -74949
shape = SPHERE
size = 8000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = AR09_Sun5
ids_name = 1380
pos = 74949, -10000, -74949
ambient_color = 255, 255, 255
archetype = sun_2000
star = red_giant_sun
atmosphere_range = 10000
burn_color = 255, 255, 255
ids_info = 0

[zone]
nickname = AR09_Sun6_death
pos = -85206, -40000, -24457
shape = SPHERE
size = 8000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = AR09_Sun6
ids_name = 1380
pos = -85206, -40000, -24457
ambient_color = 255, 255, 255
archetype = sun_1000
star = edge_sun
atmosphere_range = 10000
burn_color = 255, 255, 255
ids_info = 0

[Object]
nickname = AR01_dinamik_sun
pos = -85206, -40000, -24457
archetype = sun_place
loadout = green_sun_fx

[Zone]
nickname = Zone_AR09_nebula_01
ids_name = 0
pos = 24062, 0, 63510
rotate = 0, 15, 0
shape = ELLIPSOID
size = 38000, 20000, 20000
property_flags = 32768
property_fog_color = 0.000000, 128.000000, 0.000000
ids_info = 0
visit = 36
spacedust = attractdust_green
spacedust_maxparticles = 50
sort = 99
toughness = 37
density = 6
repop_time = 5
max_battle_size = 8
pop_type = Background
relief_time = 5
population_additive = false
faction_weight = fc_dk_grp, 20
encounter = area_assault, 37, 0.100000
faction = fc_dk_grp, 1.000000
encounter = area_one_battleship, 30, 0.100000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR09_nebula_02
ids_name = 0
pos = 74555, 0, -11045
rotate = 0, -90, 0
shape = ELLIPSOID
size = 26000, 50000, 20000
property_flags = 32768
property_fog_color = 0.000000, 255.000000, 64.000000
ids_info = 0
visit = 36
spacedust = attractdust_green
spacedust_maxparticles = 50
sort = 99
toughness = 36
density = 9
repop_time = 10
max_battle_size = 8
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = fc_dk_grp, 20
encounter = area_assault, 37, 0.100000
faction = fc_dk_grp, 1.000000
encounter = area_fighters_gunboat, 35, 0.100000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR09_asteroids_01
ids_name = 0
pos = -42000, 0, 6300
rotate = 0, -63, 0
shape = ELLIPSOID
size = 40000, 25000, 24000
property_flags = 66
ids_info = 0
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 50
sort = 99
toughness = 37
density = 9
repop_time = 10
max_battle_size = 8
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = fc_dk_grp, 20
encounter = area_assault, 37, 0.100000
faction = fc_dk_grp, 1.000000
encounter = area_fighters_gunboat, 35, 0.100000
faction = fc_dk_grp, 1.000000

[Object]
nickname = AR09_planet_1
ids_name = 535064
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = -44969, -35000, -1577
archetype = planet_earthcity_3000
atmosphere_range = 3500
burn_color = 255, 222, 160
ids_info = 66069

[zone]
nickname = AR09_planet_1_death
pos = -44969, -35000, -1577
shape = SPHERE
size = 3400
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = AR09_planet_2
ids_name = 535072
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = 37474, 30000, -27218
archetype = planet_moonblu_2000
atmosphere_range = 2500
burn_color = 255, 222, 160
ids_info = 66069
ring = Zone_AR09_planet_2_ring, solar\rings\lava.ini

[zone]
nickname = AR09_planet_2_death
pos = 37474, 30000, -27218
shape = SPHERE
size = 2400
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[zone]
nickname = Zone_AR09_planet_2_ring
pos = 37474, 30000, -27218
rotate = 10, 0, 0
shape = ring
size = 8000, 6000, 200
sort = 0.000000

[Zone]
nickname = Zone_AR09_asteroids_02
ids_name = 0
pos = 24062, 0, 63510
rotate = 0, 15, 0
shape = ELLIPSOID
size = 37000, 19000, 19000
property_flags = 130
ids_info = 0
visit = 36
damage = 100

[Object]
nickname = AR09_to_AR10
ids_name = 535078
pos = 0, 5000, 75000
rotate = 0, 0, 0
archetype = dk_gate
msg_id_prefix = gcs_refer_system_AR10
jump_effect = jump_effect_nomad_gate
ids_info = 0
reputation = fc_dk_grp
behavior = NOTHING
difficulty_level = 7
loadout = dk_gate
pilot = pilot_solar_easiest
goto = AR10, AR10_to_AR09, gate_tunnel_bretonia

[Object]
nickname = AR09_01
pos = 5522, 0, -28402
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = AR09_01_Base
base = AR09_01_Base
reputation = fc_dk_grp
rotate = 0, 180, 0
archetype = domkavash_station02
ids_name = 535086
loadout = domkavash_station02
difficulty_level = 1

[Object]
nickname = AR09_02
pos = 15384, 0, 61143
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = AR09_02_Base
base = AR09_02_Base
reputation = fc_dk_grp
rotate = 0, 180, 0
archetype = domkavash_station01
ids_name = 535090
loadout = domkavash_station01
difficulty_level = 1

[Object]
nickname = AR09_03
pos = -30374, 0, 20907
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = AR09_03_Base
base = AR09_03_Base
reputation = fc_dk_grp
rotate = 0, 0, 0
archetype = dk_incubator01
ids_name = 535081
loadout = dk_incubator01
difficulty_level = 1

[Object]
nickname = AR09_04
pos = 66272, 0, -9861
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = AR09_04_Base
base = AR09_04_Base
reputation = fc_dk_grp
rotate = 0, 0, 0
archetype = dk_incubator01
ids_name = 535081
loadout = dk_incubator01
difficulty_level = 1

[Object]
nickname = AR09_05
pos = 24889, 0, 14435
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = AR09_05_Base
base = AR09_05_Base
reputation = fc_dk_grp
rotate = 0, -90, 0
archetype = domkavash_station02
ids_name = 535051
loadout = domkavash_station02
difficulty_level = 1

[Object]
nickname = AR09_suprise_lifeboat_01
pos = -42900, 1100, 16032
visit = 16
ids_info = 0
rotate = 90, 0, 15
archetype = suprise_lifeboat
ids_name = 535092
loadout = SUPRISE_dk_dk_lifeboat_dk02

[Object]
nickname = AR09_suprise_lifeboat_02
pos = 21596, 0, 13046
visit = 16
ids_info = 0
rotate = 20, 9, 35
archetype = suprise_lifeboat
ids_name = 535092
loadout = SUPRISE_dk_dk_lifeboat_dk01

[Object]
nickname = AR09_suprise_lifeboat_03
pos = 67762, 0, -4674
visit = 16
ids_info = 0
rotate = 80, 54, 34
archetype = suprise_lifeboat
ids_name = 535092
loadout = SUPRISE_dk_dk_lifeboat_dk01

[Object]
nickname = AR09_suprise_lifeboat_04
pos = 37830, 0, 60182
visit = 16
ids_info = 0
rotate = 0, 0, 0
archetype = suprise_lifeboat
ids_name = 535092
loadout = SUPRISE_dk_dk_lifeboat_dk01

[Object]
nickname = AR09_suprise_lifeboat_05
pos = -14989, 0, -65088
visit = 16
ids_info = 0
rotate = 35, 66, 44
archetype = suprise_lifeboat
ids_name = 535092
loadout = SUPRISE_dk_dk_lifeboat_dk01

[Object]
nickname = AR09_suprise_lifeboat_06
pos = 64693, 0, -62721
visit = 16
ids_info = 0
rotate = 10, 56, 0
archetype = suprise_lifeboat
ids_name = 535092
loadout = SUPRISE_dk_dk_lifeboat_dk01

[Object]
nickname = AR09_repair_buoy_01
ids_name = 535094
ids_info = 0
rotate = 0, 0, 0
pos = 64489, 0, 34403
archetype = repair_buoy

[Zone]
nickname = AR09_zone_repair_buoy
pos = 64489, 0, 34403
shape = SPHERE
size = 100
property_flags = 131072
visit = 128
sort = 99.500000
damage = -150000
music = dangerous_anomaly01

[Zone]
nickname = Zone_AR09_pop_ambient_01
pos = 0, 0, -49240
rotate = 0, 0, 0
shape = SPHERE
size = 30000
comment = battleship_cruiser
sort = 99
toughness = 35
density = 3
repop_time = 5
max_battle_size = 4
pop_type = Background
relief_time = 5
population_additive = false
faction_weight = fc_dk_grp, 20
encounter = area_one_battleship, 30, 0.100000
faction = fc_dk_grp, 1.000000
encounter = area_one_cruiser, 35, 0.100000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR09_pop_bs_cs_fs_01
pos = 25640, 0, 9861
rotate = 0, 0, 0
shape = SPHERE
size = 30374
comment = bs_cs_fs
sort = 99
toughness = 37
density = 6
repop_time = 5
max_battle_size = 4
pop_type = Background
relief_time = 5
population_additive = false
faction_weight = fc_dk_grp, 20
encounter = area_one_battleship, 30, 0.100000
faction = fc_dk_grp, 1.000000
encounter = area_one_cruiser, 35, 0.100000
faction = fc_dk_grp, 1.000000
encounter = area_assault, 37, 0.100000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR09_path_dk01
pos = -21448, 0, -17030
rotate = 90, 33, 180
shape = CYLINDER
size = 4000, 78503
sort = 99
toughness = 37
density = 6
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = dk_01, 1
usage = patrol
mission_eligible = false
faction_weight = fc_dk_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_one_cruiser, 35, 0.200000
faction = fc_dk_grp, 1.000000
encounter = area_assault, 37, 0.100000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR09_path_dk02
pos = -14792, 0, 39446
rotate = 90, -49, 180
shape = CYLINDER
size = 4000, 73639
sort = 99
toughness = 37
density = 6
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = dk_01, 2
usage = patrol
mission_eligible = false
faction_weight = fc_dk_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_one_cruiser, 35, 0.200000
faction = fc_dk_grp, 1.000000
encounter = area_assault, 37, 0.100000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR09_path_dk03
pos = 24260, 0, 62523
rotate = -90, -86, 0
shape = CYLINDER
size = 4000, 21728
sort = 99
toughness = 37
density = 6
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = dk_01, 3
usage = patrol
mission_eligible = false
faction_weight = fc_dk_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_one_cruiser, 35, 0.200000
faction = fc_dk_grp, 1.000000
encounter = area_assault, 37, 0.100000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR09_path_dk04
pos = 53451, 0, 28007
rotate = -90, -28, 0
shape = CYLINDER
size = 4000, 77132
sort = 99
toughness = 37
density = 6
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = dk_01, 4
usage = patrol
mission_eligible = false
faction_weight = fc_dk_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_one_cruiser, 35, 0.200000
faction = fc_dk_grp, 1.000000
encounter = area_assault, 37, 0.100000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR09_path_dk05
pos = 66271, 0, -33135
rotate = -90, 11, 0
shape = CYLINDER
size = 4000, 55546
sort = 99
toughness = 37
density = 6
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = dk_01, 5
usage = patrol
mission_eligible = false
faction_weight = fc_dk_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_one_cruiser, 35, 0.200000
faction = fc_dk_grp, 1.000000
encounter = area_assault, 37, 0.100000
faction = fc_dk_grp, 1.000000

[Zone]
nickname = Zone_AR09_path_dk06
pos = 30374, 0, -54831
rotate = 90, 79, 180
shape = CYLINDER
size = 4000, 61743
sort = 99
toughness = 37
density = 6
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = dk_01, 6
usage = patrol
mission_eligible = false
faction_weight = fc_dk_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_one_cruiser, 35, 0.200000
faction = fc_dk_grp, 1.000000
encounter = area_assault, 37, 0.100000
faction = fc_dk_grp, 1.000000

[Object]
nickname = AR09_suprise_dk_heavy_fighter_01
pos = -61142, -3000, -14594
visit = 16
ids_info = 0
rotate = 0, 30, 0
archetype = suprise_npc_dk_heavy_fighter
ids_name = 535104
loadout = SECRET_npc_dk_heavy_fighter01

[Object]
nickname = AR09_06
pos = -85206, -60000, -24457
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = AR09_06_Base
base = AR09_06_Base
reputation = fc_rs_grp
rotate = 0, 0, 0
archetype = space_port_dmg
ids_name = 1190
loadout = space_port_dmg
difficulty_level = 1
visit = 128

[Object]
nickname = AR09_suprise_npc_dk_satan_01
pos = -61143, 0, -59565
visit = 16
ids_info = 0
rotate = 55, 25, 86
archetype = suprise_npc_dk_satan
ids_name = 535105
loadout = SECRET_npc_dk_satan02

[Object]
nickname = AR09_rh_battleship_debris_frnt_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -41788, 0, -39913
archetype = rh_battleship_debris_frnt

[Object]
nickname = AR09_rh_battleship_debris_rear_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -41788, 0, -39650
archetype = rh_battleship_debris_rear

[Object]
nickname = AR09_rh_cruiser_debris_01
ids_name = 0
ids_info = 0
rotate = 0, 40, 0
pos = -42093, 500, -39053
archetype = rh_cruiser_debris

[Object]
nickname = AR09_rh_cruiser_debris_frnt_01
ids_name = 0
ids_info = 0
rotate = -20, 40, 0
pos = -42183, 450, -39153
archetype = rh_cruiser_debris_frnt

[Object]
nickname = AR09_rh_cruiser_debris_rear_01
ids_name = 0
ids_info = 0
rotate = 10, 40, 0
pos = -42003, 500, -38950
archetype = rh_cruiser_debris_rear

[Object]
nickname = AR09_br_debris_eng_01
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = -40600, 0, -39900
archetype = br_debris_eng

[Object]
nickname = AR09_br_debris_hull01_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -41300, 0, -39950
archetype = br_debris_hull01

[Object]
nickname = AR09_br_debris_hull02_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -41000, 0, -39900
archetype = br_debris_hull02

[Object]
nickname = AR09_br_debris_hull03_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -40900, 100, -39900
archetype = br_debris_hull03

[Object]
nickname = AR09_br_debris_hull04_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -41500, 0, -39700
archetype = br_debris_hull04

[Object]
nickname = AR09_br_debris_hull05_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -41000, 0, -40100
archetype = br_debris_hull05

[Object]
nickname = AR09_br_debris_hull06_01
ids_name = 0
ids_info = 0
rotate = 30, 0, 0
pos = -41300, 200, -39700
archetype = br_debris_hull06

[Object]
nickname = AR09_debris_xlarge01_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -41180, 0, -39305
archetype = debris_xlarge01

[Object]
nickname = AR09_debris_large01_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -41788, 0, -39730
archetype = debris_large01

[Object]
nickname = AR09_debris_med01_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 90
pos = -40720, 0, -39900
archetype = debris_med01

[Object]
nickname = AR09_debris_med02_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -41100, -100, -39900
archetype = debris_med02

[Object]
nickname = AR09_cn_debris01_1
rotate = -30, -10, 0
pos = -39900, -300, -39000
archetype = cn_debris01

[Object]
nickname = AR09_cn_debris02_1
rotate = 30, -30, 0
pos = -41500, 800, -38500
archetype = cn_debris02

[Object]
nickname = AR09_space_beaml_dmg_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -43250, -40, -38680
archetype = space_beaml_dmg

[Object]
nickname = AR09_space_beamx_dmg_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -42700, 0, -38500
archetype = space_beamx_dmg

[Object]
nickname = AR09_space_habitat_dmg_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -42700, 300, -38680
archetype = space_habitat_dmg

[Object]
nickname = AR09_space_police_dmg_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -43000, 0, -38680
archetype = space_police_dmg

[Object]
nickname = AR09_space_industrial_dmg_01
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = -42700, 0, -38680
archetype = space_industrial_dmg

[Object]
nickname = AR09_rh_battleship_debris_frnt_02
ids_name = 0
ids_info = 0
rotate = 0, 0, -40
pos = -40615, 0, -38454
archetype = rh_battleship_debris_frnt

[Object]
nickname = AR09_rh_battleship_debris_rear_02
ids_name = 0
ids_info = 0
rotate = 30, 0, 30
pos = -42874, 0, -39717
archetype = rh_battleship_debris_rear

[Object]
nickname = AR09_space_beaml_dmg_02
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -42080, 0, -38271
archetype = space_beaml_dmg

[Object]
nickname = AR09_space_industrial_dmg_02
ids_name = 0
ids_info = 0
rotate = 30, 0, 0
pos = -40536, 0, -39338
archetype = space_industrial_dmg

[Object]
nickname = AR09_rh_cruiser_debris_02
ids_name = 0
ids_info = 0
rotate = 0, -30, 0
pos = -40974, -200, -38836
archetype = rh_cruiser_debris

[Object]
nickname = AR09_li_dreadnought_dmg_starboard_skid_01
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = -42200, -500, -40750
archetype = li_dreadnought_dmg_starboard_skid

[Object]
nickname = AR09_li_dreadnought_dmg_rearsection_01
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = -42100, -500, -40700
archetype = li_dreadnought_dmg_rearsection

[Object]
nickname = AR09_li_dreadnought_dmg_port_skid_01
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = -42200, -500, -40650
archetype = li_dreadnought_dmg_port_skid

[Object]
nickname = AR09_li_dreadnought_dmg_front_01
ids_name = 0
ids_info = 0
rotate = 0, -90, 0
pos = -42200, -500, -40700
archetype = li_dreadnought_dmg_front

[Object]
nickname = AR09_li_dreadnought_dmg_engine_01
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = -42000, -500, -40700
archetype = li_dreadnought_dmg_engine

[Object]
nickname = AR09_li_dreadnought_dmg_bottom_01
ids_name = 0
ids_info = 0
rotate = 0, -90, 180
pos = -42280, -500, -40700
archetype = li_dreadnought_dmg_bottom

[Object]
nickname = Ar09_suprise_li_dreadnought_01
pos = -41280, 1000, -40500
visit = 16
ids_info = 0
rotate = 40, -60, 30
archetype = l_dreadnought_suprise
ids_name = 535270
loadout = SECRET_li_dreadnought_Ar09_01

[Object]
nickname = UNKNOWN_suprise_container_02
pos = -41185, -10, -39302
visit = 0
ids_info = 0
rotate = -18, 32, 23
archetype = suprise_container
ids_name = 536087
loadout = SECRET_container_UNKNOWN02

[Object]
nickname = DK01_01
pos = -43000, 0, 15800
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = DK01_01_Base
base = DK01_01_Base
reputation = fc_dk_grp
rotate = 0, 0, 0
archetype = DomKavashStation
loadout = DomKavashStation
ids_name = 536699
difficulty_level = 1

[Zone]
nickname = DK_Asteroid_exclusion01
pos = -43000, 0, 15800
shape = SPHERE
size = 6000
property_flags = 65536
property_fog_color = 200.000000, 200.000000, 200.000000
visit = 99
sort = 99.500000
damage = 10

[Object]
nickname = AR09_to_POLICE01_hole
ids_name = 537473
pos = -47000, 0, -18000
rotate = 0, -95, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_POLICE01
jump_effect = jump_effect_yellow_long
ids_info = 66146
visit = 0
goto = POLICE01, POLICE01_to_AR09_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_AR09_to_POLICE01_hole_interference
pos = -47000, 0, -18000
shape = SPHERE
size = 10500
visit = 128
sort = 99.500000
interference = 0.900000