diff --git a/.gitignore b/.gitignore index 309b52d..cde4b88 100644 --- a/.gitignore +++ b/.gitignore @@ -1,3 +1,5 @@ +pre_commit.ps1 +pre_commit.log Tower Build Game/.vs Tower Build Game/.vsconfig Tower Build Game/obj diff --git a/Tower Build Game/Assets/Scripts/Ads.cs b/Tower Build Game/Assets/Scripts/Ads.cs index 15cc081..3a3d350 100644 --- a/Tower Build Game/Assets/Scripts/Ads.cs +++ b/Tower Build Game/Assets/Scripts/Ads.cs @@ -1,3 +1,11 @@ +/* + * Author: Nikolay Dvurechensky + * Site: https://www.dvurechensky.pro/ + * Gmail: dvurechenskysoft@gmail.com + * Last Updated: 12 мая 2025 05:48:46 + * Version: 1.0.4 + */ + using UnityEngine; using UnityEngine.Advertisements; using System.Collections; diff --git a/Tower Build Game/Assets/Scripts/CameraShake.cs b/Tower Build Game/Assets/Scripts/CameraShake.cs index 0229ac8..a867ff9 100644 --- a/Tower Build Game/Assets/Scripts/CameraShake.cs +++ b/Tower Build Game/Assets/Scripts/CameraShake.cs @@ -1,3 +1,11 @@ +/* + * Author: Nikolay Dvurechensky + * Site: https://www.dvurechensky.pro/ + * Gmail: dvurechenskysoft@gmail.com + * Last Updated: 12 мая 2025 05:48:46 + * Version: 1.0.4 + */ + using UnityEngine; public class CameraShake : MonoBehaviour @@ -16,7 +24,7 @@ public class CameraShake : MonoBehaviour { if(shakeDuration > 0) { - // 1 + //Случайное значение внутри сферы с радиусом 1 camTransform.localPosition = originPosition + Random.insideUnitSphere * shakeAmount; shakeDuration -= Time.deltaTime * decreaseFactor; } diff --git a/Tower Build Game/Assets/Scripts/CanvasButtons.cs b/Tower Build Game/Assets/Scripts/CanvasButtons.cs index 9b54c1e..94c14b0 100644 --- a/Tower Build Game/Assets/Scripts/CanvasButtons.cs +++ b/Tower Build Game/Assets/Scripts/CanvasButtons.cs @@ -1,3 +1,11 @@ +/* + * Author: Nikolay Dvurechensky + * Site: https://www.dvurechensky.pro/ + * Gmail: dvurechenskysoft@gmail.com + * Last Updated: 12 мая 2025 05:48:46 + * Version: 1.0.4 + */ + using UnityEngine; using UnityEngine.UI; using UnityEngine.SceneManagement; diff --git a/Tower Build Game/Assets/Scripts/ExplodeCubes.cs b/Tower Build Game/Assets/Scripts/ExplodeCubes.cs index f0c2792..53b18ad 100644 --- a/Tower Build Game/Assets/Scripts/ExplodeCubes.cs +++ b/Tower Build Game/Assets/Scripts/ExplodeCubes.cs @@ -1,3 +1,11 @@ +/* + * Author: Nikolay Dvurechensky + * Site: https://www.dvurechensky.pro/ + * Gmail: dvurechenskysoft@gmail.com + * Last Updated: 12 мая 2025 05:48:46 + * Version: 1.0.4 + */ + using UnityEngine; public class ExplodeCubes : MonoBehaviour diff --git a/Tower Build Game/Assets/Scripts/GameController.cs b/Tower Build Game/Assets/Scripts/GameController.cs index daedc50..6ace9cf 100644 --- a/Tower Build Game/Assets/Scripts/GameController.cs +++ b/Tower Build Game/Assets/Scripts/GameController.cs @@ -1,3 +1,11 @@ +/* + * Author: Nikolay Dvurechensky + * Site: https://www.dvurechensky.pro/ + * Gmail: dvurechenskysoft@gmail.com + * Last Updated: 12 мая 2025 05:48:46 + * Version: 1.0.4 + */ + using System; using System.Linq; using System.Collections; diff --git a/Tower Build Game/Assets/Scripts/RotateCamera.cs b/Tower Build Game/Assets/Scripts/RotateCamera.cs index 8ac1918..27f2b89 100644 --- a/Tower Build Game/Assets/Scripts/RotateCamera.cs +++ b/Tower Build Game/Assets/Scripts/RotateCamera.cs @@ -1,3 +1,11 @@ +/* + * Author: Nikolay Dvurechensky + * Site: https://www.dvurechensky.pro/ + * Gmail: dvurechenskysoft@gmail.com + * Last Updated: 12 мая 2025 05:48:46 + * Version: 1.0.4 + */ + using UnityEngine; public class RotateCamera : MonoBehaviour diff --git a/Tower Build Game/Assets/Scripts/UnityUI/Editor/ButtonEditor.cs b/Tower Build Game/Assets/Scripts/UnityUI/Editor/ButtonEditor.cs index ab3fe4a..daaf2a2 100644 --- a/Tower Build Game/Assets/Scripts/UnityUI/Editor/ButtonEditor.cs +++ b/Tower Build Game/Assets/Scripts/UnityUI/Editor/ButtonEditor.cs @@ -1,4 +1,12 @@ -using UnityEditor; +/* + * Author: Nikolay Dvurechensky + * Site: https://www.dvurechensky.pro/ + * Gmail: dvurechenskysoft@gmail.com + * Last Updated: 12 мая 2025 05:48:46 + * Version: 1.0.4 + */ + +using UnityEditor; using UnityEngine; using System.Linq; using System.Reflection; diff --git a/Tower Build Game/Assets/Scripts/UnityUI/Editor/ControlClear.cs b/Tower Build Game/Assets/Scripts/UnityUI/Editor/ControlClear.cs index df39336..e81f738 100644 --- a/Tower Build Game/Assets/Scripts/UnityUI/Editor/ControlClear.cs +++ b/Tower Build Game/Assets/Scripts/UnityUI/Editor/ControlClear.cs @@ -1,3 +1,11 @@ +/* + * Author: Nikolay Dvurechensky + * Site: https://www.dvurechensky.pro/ + * Gmail: dvurechenskysoft@gmail.com + * Last Updated: 12 мая 2025 05:48:46 + * Version: 1.0.4 + */ + using UnityEngine; using UnityEditor; diff --git a/Tower Build Game/Assets/Scripts/UnityUI/EditorButtonAttribute.cs b/Tower Build Game/Assets/Scripts/UnityUI/EditorButtonAttribute.cs index 6260af8..41718d5 100644 --- a/Tower Build Game/Assets/Scripts/UnityUI/EditorButtonAttribute.cs +++ b/Tower Build Game/Assets/Scripts/UnityUI/EditorButtonAttribute.cs @@ -1,9 +1,17 @@ +/* + * Author: Nikolay Dvurechensky + * Site: https://www.dvurechensky.pro/ + * Gmail: dvurechenskysoft@gmail.com + * Last Updated: 12 мая 2025 05:48:46 + * Version: 1.0.4 + */ + using System; namespace CustomAttributes { /// - /// + /// Нажатие на кнопку в редакторе /// [AttributeUsage(AttributeTargets.Method)] public class EditorButtonAttribute : Attribute diff --git a/Tower Build Game/Assets/Scripts/isEnabled.cs b/Tower Build Game/Assets/Scripts/isEnabled.cs index a180e52..7225d2e 100644 --- a/Tower Build Game/Assets/Scripts/isEnabled.cs +++ b/Tower Build Game/Assets/Scripts/isEnabled.cs @@ -1,3 +1,11 @@ +/* + * Author: Nikolay Dvurechensky + * Site: https://www.dvurechensky.pro/ + * Gmail: dvurechenskysoft@gmail.com + * Last Updated: 12 мая 2025 05:48:46 + * Version: 1.0.4 + */ + using UnityEngine; public class isEnabled : MonoBehaviour